Do not set render targets as modified for discard-only draws

- Shader cache version bump
This commit is contained in:
gdkchan
2026-08-21 12:38:11 -05:00
committed by KeatonTheBot
parent bd78dada19
commit 00fc037bfd
11 changed files with 197 additions and 54 deletions
@@ -38,6 +38,11 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// </summary>
DiscardClip = 1 << 4,
/// <summary>
/// Indicates that the render target will be used for a clear operation.
/// </summary>
ForClear = 1 << 5,
/// <summary>
/// Default update flags for draw.
/// </summary>