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misc: chore: Discard unused parameters
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@@ -78,7 +78,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading
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{
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_baseRenderer = renderer;
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renderer.ScreenCaptured += (sender, info) => ScreenCaptured?.Invoke(this, info);
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renderer.ScreenCaptured += (_, info) => ScreenCaptured?.Invoke(this, info);
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renderer.SetInterruptAction(Interrupt);
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Pipeline = new ThreadedPipeline(this);
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