Update LoadIdTokenCache for 19.0.0+

This should stub nn::account::LoadNetworkServiceAccountIdTokenCache for games that use SDK 19 or higher.
This commit is contained in:
Coxxs
2025-10-20 20:57:06 -05:00
committed by KeatonTheBot
parent 280461dc78
commit 107df58666
2 changed files with 14 additions and 0 deletions
@@ -38,6 +38,13 @@ namespace Ryujinx.HLE.HOS.Services.Account.Acc.AccountService
} }
[CommandCmif(3)] [CommandCmif(3)]
// LoadIdTokenCacheDeprecated() -> (u32 id_token_cache_size, buffer<bytes, 6>)
public ResultCode LoadIdTokenCacheDeprecated(ServiceCtx context)
{
return _managerServer.LoadIdTokenCache(context);
}
[CommandCmif(4)] // 19.0.0+
// LoadIdTokenCache() -> (u32 id_token_cache_size, buffer<bytes, 6>) // LoadIdTokenCache() -> (u32 id_token_cache_size, buffer<bytes, 6>)
public ResultCode LoadIdTokenCache(ServiceCtx context) public ResultCode LoadIdTokenCache(ServiceCtx context)
{ {
@@ -38,6 +38,13 @@ namespace Ryujinx.HLE.HOS.Services.Account.Acc.AccountService
} }
[CommandCmif(3)] [CommandCmif(3)]
// LoadIdTokenCacheDeprecated() -> (u32 id_token_cache_size, buffer<bytes, 6>)
public ResultCode LoadIdTokenCacheDeprecated(ServiceCtx context)
{
return _managerServer.LoadIdTokenCache(context);
}
[CommandCmif(4)] // 19.0.0+
// LoadIdTokenCache() -> (u32 id_token_cache_size, buffer<bytes, 6>) // LoadIdTokenCache() -> (u32 id_token_cache_size, buffer<bytes, 6>)
public ResultCode LoadIdTokenCache(ServiceCtx context) public ResultCode LoadIdTokenCache(ServiceCtx context)
{ {