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Initial work
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using Ryujinx.Graphics.Shader.Instructions;
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using System.Collections.Generic;
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namespace Ryujinx.Graphics.Shader.Decoders
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{
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class OpCodeSync : OpCode
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{
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public Dictionary<OpCodeSsy, int> Targets { get; }
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public OpCodeSync(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
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{
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Targets = new Dictionary<OpCodeSsy, int>();
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}
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}
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}
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