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misc: chore: Fix object creation
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@@ -912,7 +912,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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Span<Rectangle<int>> scissors =
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[
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new Rectangle<int>(scissorX, scissorY, scissorW, scissorH)
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new(scissorX, scissorY, scissorW, scissorH)
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];
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_context.Renderer.Pipeline.SetScissors(scissors);
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