editorconfig: Set default encoding to UTF-8 (#5793)

* editorconfig: Add default charset

* Change file encoding from UTF-8-BOM to UTF-8
This commit is contained in:
TSRBerry
2023-12-04 14:17:13 +01:00
committed by GitHub
parent 1be668e68a
commit 2989c163a8
1962 changed files with 1964 additions and 1961 deletions
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using System;
using System;
using System.Diagnostics.CodeAnalysis;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
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namespace Ryujinx.Common.Memory
namespace Ryujinx.Common.Memory
{
public class Box<T> where T : unmanaged
{
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using System;
using System;
using System.Buffers;
using System.Threading;
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using System;
using System;
using System.Buffers;
namespace Ryujinx.Common.Memory
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namespace Ryujinx.Common.Memory
namespace Ryujinx.Common.Memory
{
/// <summary>
/// Array interface.
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using Microsoft.IO;
using Microsoft.IO;
using System;
namespace Ryujinx.Common.Memory
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using System.Runtime.InteropServices;
using System.Runtime.InteropServices;
using System.Threading;
using static Ryujinx.Common.Memory.PartialUnmaps.PartialUnmapHelpers;
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using System.Runtime.CompilerServices;
using System.Runtime.CompilerServices;
namespace Ryujinx.Common.Memory.PartialUnmaps
{
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using System;
using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
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using System.Runtime.InteropServices;
using System.Runtime.InteropServices;
using System.Threading;
using static Ryujinx.Common.Memory.PartialUnmaps.PartialUnmapHelpers;
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using System;
using System;
using System.Diagnostics.CodeAnalysis;
using System.Runtime.CompilerServices;
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using System;
using System;
namespace Ryujinx.Common.Memory
{
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using System;
using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
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using System;
using System;
using System.Diagnostics.Contracts;
using System.Runtime.InteropServices;
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using System;
using System;
using System.Runtime.InteropServices;
namespace Ryujinx.Common.Memory