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misc: Use nint/nuint instead of IntPtr/UIntPtr
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@@ -16,7 +16,7 @@ namespace Ryujinx.Graphics.Vulkan
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// Take this lock when using them.
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private static readonly Lock _shaderOptionsLock = new();
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private static readonly IntPtr _ptrMainEntryPointName = Marshal.StringToHGlobalAnsi("main");
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private static readonly nint _ptrMainEntryPointName = Marshal.StringToHGlobalAnsi("main");
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private readonly Vk _api;
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private readonly Device _device;
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