misc: Use nint/nuint instead of IntPtr/UIntPtr

This commit is contained in:
KeatonTheBot
2025-10-29 14:54:07 -05:00
parent 90cb9d42db
commit 2c50fbcc1f
163 changed files with 844 additions and 844 deletions
@@ -365,7 +365,7 @@ namespace Ryujinx.Graphics.Vulkan
fixed (byte* deviceName = properties.DeviceName)
{
GpuRenderer = Marshal.PtrToStringAnsi((IntPtr)deviceName);
GpuRenderer = Marshal.PtrToStringAnsi((nint)deviceName);
}
GpuVersion = $"Vulkan v{ParseStandardVulkanVersion(properties.ApiVersion)}, Driver v{ParseDriverVersion(ref properties)}";