diff --git a/src/Ryujinx.Graphics.GAL/Capabilities.cs b/src/Ryujinx.Graphics.GAL/Capabilities.cs
index 1811fb850..c94abef89 100644
--- a/src/Ryujinx.Graphics.GAL/Capabilities.cs
+++ b/src/Ryujinx.Graphics.GAL/Capabilities.cs
@@ -10,7 +10,6 @@ namespace Ryujinx.Graphics.GAL
public readonly bool HasFrontFacingBug;
public readonly bool HasVectorIndexingBug;
- public readonly bool HasClipDistanceInitBug;
public readonly bool NeedsFragmentOutputSpecialization;
public readonly bool ReduceShaderPrecision;
@@ -82,7 +81,6 @@ namespace Ryujinx.Graphics.GAL
SystemMemoryType memoryType,
bool hasFrontFacingBug,
bool hasVectorIndexingBug,
- bool hasClipDistanceInitBug,
bool needsFragmentOutputSpecialization,
bool reduceShaderPrecision,
bool supportsAstcCompression,
@@ -147,7 +145,6 @@ namespace Ryujinx.Graphics.GAL
MemoryType = memoryType;
HasFrontFacingBug = hasFrontFacingBug;
HasVectorIndexingBug = hasVectorIndexingBug;
- HasClipDistanceInitBug = hasClipDistanceInitBug;
NeedsFragmentOutputSpecialization = needsFragmentOutputSpecialization;
ReduceShaderPrecision = reduceShaderPrecision;
SupportsAstcCompression = supportsAstcCompression;
diff --git a/src/Ryujinx.Graphics.Gpu/Shader/GpuAccessorBase.cs b/src/Ryujinx.Graphics.Gpu/Shader/GpuAccessorBase.cs
index ce81467ac..2f8c329e5 100644
--- a/src/Ryujinx.Graphics.Gpu/Shader/GpuAccessorBase.cs
+++ b/src/Ryujinx.Graphics.Gpu/Shader/GpuAccessorBase.cs
@@ -201,8 +201,6 @@ namespace Ryujinx.Graphics.Gpu.Shader
public bool QueryHostHasVectorIndexingBug() => _context.Capabilities.HasVectorIndexingBug;
- public bool QueryHostHasClipDistanceInitBug() => _context.Capabilities.HasClipDistanceInitBug;
-
public int QueryHostStorageBufferOffsetAlignment() => _context.Capabilities.StorageBufferOffsetAlignment;
public int QueryHostSubgroupSize() => _context.Capabilities.ShaderSubgroupSize;
diff --git a/src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs b/src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs
index e5934099f..b294c54b9 100644
--- a/src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs
+++ b/src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs
@@ -152,7 +152,6 @@ namespace Ryujinx.Graphics.OpenGL
memoryType: SystemMemoryType.BackendManaged,
hasFrontFacingBug: intelWindows,
hasVectorIndexingBug: amdWindows,
- hasClipDistanceInitBug: false,
needsFragmentOutputSpecialization: false,
reduceShaderPrecision: false,
supportsAstcCompression: HwCapabilities.SupportsAstcCompression,
diff --git a/src/Ryujinx.Graphics.Shader/IGpuAccessor.cs b/src/Ryujinx.Graphics.Shader/IGpuAccessor.cs
index 79af4c9f2..6635b82d3 100644
--- a/src/Ryujinx.Graphics.Shader/IGpuAccessor.cs
+++ b/src/Ryujinx.Graphics.Shader/IGpuAccessor.cs
@@ -207,15 +207,6 @@ namespace Ryujinx.Graphics.Shader
return false;
}
- ///
- /// Queries host about the presence of the clip distance initialization bug.
- ///
- /// True if the bug is present on the host device used, false otherwise
- bool QueryHostHasClipDistanceInitBug()
- {
- return false;
- }
-
///
/// Queries host storage buffer alignment required.
///
diff --git a/src/Ryujinx.Graphics.Shader/Translation/Translator.cs b/src/Ryujinx.Graphics.Shader/Translation/Translator.cs
index bad465bd5..54cad966a 100644
--- a/src/Ryujinx.Graphics.Shader/Translation/Translator.cs
+++ b/src/Ryujinx.Graphics.Shader/Translation/Translator.cs
@@ -259,14 +259,11 @@ namespace Ryujinx.Graphics.Shader.Translation
context.Store(StorageKind.Output, IoVariable.Position, null, Const(c), ConstF(c == 3 ? 1f : 0f));
}
- if (!context.TranslatorContext.GpuAccessor.QueryHostHasClipDistanceInitBug())
+ if (context.Program.ClipDistancesWritten != 0)
{
- if (context.Program.ClipDistancesWritten != 0)
+ for (int i = 0; i < 8; i++)
{
- for (int i = 0; i < 8; i++)
- {
- context.Store(StorageKind.Output, IoVariable.ClipDistance, null, Const(i), ConstF(0f));
- }
+ context.Store(StorageKind.Output, IoVariable.ClipDistance, null, Const(i), ConstF(0f));
}
}
}
diff --git a/src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs b/src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs
index 1c3e4c187..ef394d35d 100644
--- a/src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs
+++ b/src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs
@@ -742,7 +742,6 @@ namespace Ryujinx.Graphics.Vulkan
memoryType: memoryType,
hasFrontFacingBug: IsIntelWindows,
hasVectorIndexingBug: IsQualcommProprietary,
- hasClipDistanceInitBug: IsMoltenVk,
needsFragmentOutputSpecialization: IsMoltenVk,
reduceShaderPrecision: IsMoltenVk,
supportsAstcCompression: features2.Features.TextureCompressionAstcLdr && supportsAstcFormats,