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misc: chore: Use collection expressions (part 2)
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@@ -274,7 +274,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.Blender
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private void Assemble(CC cc, Instruction inst, Dest dest, OpAC srcA, OpBD srcB, OpAC srcC, OpBD srcD)
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{
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(_code ??= new List<uint>()).Add(new UcodeOp(cc, inst, _constantIndex, dest, srcA, srcB, srcC, srcD).Word);
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(_code ??= []).Add(new UcodeOp(cc, inst, _constantIndex, dest, srcA, srcB, srcC, srcD).Word);
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}
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public void SetConstant(int index, float r, float g, float b)
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