Add Color Space Passthrough to Headless config and MainWindow

This commit is contained in:
KeatonTheBot
2026-04-10 02:11:36 -05:00
parent bc777e1968
commit 3d5682375e
3 changed files with 8 additions and 0 deletions
@@ -575,6 +575,7 @@ namespace Ryujinx.Ava.UI.Windows
GraphicsConfig.EnableShaderCache = ConfigurationState.Instance.Graphics.EnableShaderCache;
GraphicsConfig.EnableTextureRecompression = ConfigurationState.Instance.Graphics.EnableTextureRecompression;
GraphicsConfig.EnableMacroHLE = ConfigurationState.Instance.Graphics.EnableMacroHLE;
GraphicsConfig.EnableColorSpacePassthrough= ConfigurationState.Instance.Graphics.EnableColorSpacePassthrough;
GraphicsConfig.TextureDumpPath = ConfigurationState.Instance.Graphics.TexturesDumpPath;
GraphicsConfig.TextureDumpFormatPng = ConfigurationState.Instance.Graphics.TexturesDumpFileFormat == TextureFileFormat.Png;
GraphicsConfig.EnableTextureDump = ConfigurationState.Instance.Graphics.EnableTextureDump;