Fix NRE when using buffer image array (#7159)

This commit is contained in:
gdkchan
2024-08-21 00:49:17 +01:00
committed by GitHub
parent 552c15739c
commit 460f9faf4e
4 changed files with 29 additions and 13 deletions
+1 -1
View File
@@ -95,7 +95,7 @@ namespace Ryujinx.Graphics.Vulkan
{
_cachedCommandBufferIndex = -1;
_storages = null;
SetDirty(_gd);
SetDirty(_gd, isImage: true);
}
public void QueueWriteToReadBarriers(CommandBufferScoped cbs, PipelineStageFlags stageFlags)