Fix JWT Claims and Socket Flag Handling to Improve Just Dance® Server Connection

This commit is contained in:
MrKev
2025-05-27 18:28:15 -05:00
committed by KeatonTheBot
parent cd3221abdc
commit 51ca73cb10
2 changed files with 8 additions and 5 deletions
@@ -876,13 +876,15 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
{
errno = LinuxError.SUCCESS;
// F_GETFL
if (cmd == 0x3)
{
result = !socket.Blocking ? 0x800 : 0;
}
else if (cmd == 0x4 && arg == 0x800)
// F_SETFL
else if (cmd == 0x4)
{
socket.Blocking = false;
socket.Blocking = (arg & 0x800) != 0;
result = 0;
}
else