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mono-jit-v2
second attempt at single layer address tables (first attempt https://git.ryujinx.app/projects/Ryubing/pulls/167). should work with all games now. Co-authored-by: LotP1 <68976644+LotP1@users.noreply.github.com>
This commit is contained in:
committed by
KeatonTheBot
co-authored by
LotP1
parent
4b255a98db
commit
521a18f5a7
@@ -22,7 +22,7 @@ namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64
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public readonly RegisterAllocator RegisterAllocator;
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public readonly MemoryManagerType MemoryManagerType;
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public readonly TailMerger TailMerger;
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public readonly AddressTable<ulong> FuncTable;
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public readonly IAddressTable<ulong> FuncTable;
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public readonly nint DispatchStubPointer;
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private readonly RegisterSaveRestore _registerSaveRestore;
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@@ -33,7 +33,7 @@ namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64
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RegisterAllocator registerAllocator,
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MemoryManagerType mmType,
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TailMerger tailMerger,
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AddressTable<ulong> funcTable,
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IAddressTable<ulong> funcTable,
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RegisterSaveRestore registerSaveRestore,
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nint dispatchStubPointer,
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nint pageTablePointer)
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@@ -225,7 +225,7 @@ namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64
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}
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}
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public static CompiledFunction Compile(CpuPreset cpuPreset, IMemoryManager memoryManager, ulong address, AddressTable<ulong> funcTable, nint dispatchStubPtr, bool isThumb)
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public static CompiledFunction Compile(CpuPreset cpuPreset, IMemoryManager memoryManager, ulong address, IAddressTable<ulong> funcTable, nint dispatchStubPtr, bool isThumb)
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{
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MultiBlock multiBlock = Decoder<InstEmit>.DecodeMulti(cpuPreset, memoryManager, address, isThumb);
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