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Some small gpu improvements and shader improvements, add support for ASTC 4x4 textures (slow!)
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@@ -389,6 +389,7 @@ namespace Ryujinx.Graphics.Gal.Shader
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SB.AppendLine(Identation + "gl_Position.xy *= flip;");
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SB.AppendLine(Identation + GlslDecl.PositionOutAttrName + " = gl_Position;");
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SB.AppendLine(Identation + GlslDecl.PositionOutAttrName + ".w = 1;");
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}
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}
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