Add custom refresh rate mode to VSync option

This commit is contained in:
jcm
2024-11-09 15:13:48 -06:00
committed by KeatonTheBot
parent 86f2327468
commit 5d24fd119d
30 changed files with 718 additions and 132 deletions
+36 -2
View File
@@ -27,7 +27,11 @@ namespace Ryujinx.HLE
public TamperMachine TamperMachine { get; }
public IHostUIHandler UIHandler { get; }
public bool EnableDeviceVsync { get; set; } = true;
public VSyncMode VSyncMode { get; set; } = VSyncMode.Switch;
public bool CustomVSyncIntervalEnabled { get; set; } = false;
public int CustomVSyncInterval { get; set; }
public long TargetVSyncInterval { get; set; } = 60;
public bool IsFrameAvailable => Gpu.Window.IsFrameAvailable;
@@ -59,12 +63,14 @@ namespace Ryujinx.HLE
System.State.SetLanguage(Configuration.SystemLanguage);
System.State.SetRegion(Configuration.Region);
EnableDeviceVsync = Configuration.EnableVsync;
VSyncMode = Configuration.VSyncMode;
CustomVSyncInterval = Configuration.CustomVSyncInterval;
System.State.DockedMode = Configuration.EnableDockedMode;
System.PerformanceState.PerformanceMode = System.State.DockedMode ? PerformanceMode.Boost : PerformanceMode.Default;
System.EnablePtc = Configuration.EnablePtc;
System.FsIntegrityCheckLevel = Configuration.FsIntegrityCheckLevel;
System.GlobalAccessLogMode = Configuration.FsGlobalAccessLogMode;
UpdateVSyncInterval();
#pragma warning restore IDE0055
}
@@ -115,6 +121,34 @@ namespace Ryujinx.HLE
Gpu.Window.Present(swapBuffersCallback);
}
public void IncrementCustomVSyncInterval()
{
CustomVSyncInterval += 1;
UpdateVSyncInterval();
}
public void DecrementCustomVSyncInterval()
{
CustomVSyncInterval -= 1;
UpdateVSyncInterval();
}
public void UpdateVSyncInterval()
{
switch (VSyncMode)
{
case VSyncMode.Custom:
TargetVSyncInterval = CustomVSyncInterval;
break;
case VSyncMode.Switch:
TargetVSyncInterval = 60;
break;
case VSyncMode.Unbounded:
TargetVSyncInterval = 1;
break;
}
}
public void SetVolume(float volume)
{
AudioDeviceDriver.Volume = Math.Clamp(volume, 0f, 1f);