diff --git a/src/Ryujinx.Input.SDL3/SDL3JoyCon.cs b/src/Ryujinx.Input.SDL3/SDL3JoyCon.cs index 97e4dc001..4c6326ca3 100644 --- a/src/Ryujinx.Input.SDL3/SDL3JoyCon.cs +++ b/src/Ryujinx.Input.SDL3/SDL3JoyCon.cs @@ -25,10 +25,10 @@ namespace Ryujinx.Input.SDL3 private readonly Dictionary _leftButtonsDriverMapping = new() { { GamepadButtonInputId.LeftStick , SDL_GamepadButton.SDL_GAMEPAD_BUTTON_LEFT_STICK }, - {GamepadButtonInputId.DpadUp ,SDL_GamepadButton.SDL_GAMEPAD_BUTTON_NORTH}, - {GamepadButtonInputId.DpadDown ,SDL_GamepadButton.SDL_GAMEPAD_BUTTON_SOUTH}, - {GamepadButtonInputId.DpadLeft ,SDL_GamepadButton.SDL_GAMEPAD_BUTTON_EAST}, - {GamepadButtonInputId.DpadRight ,SDL_GamepadButton.SDL_GAMEPAD_BUTTON_WEST}, + {GamepadButtonInputId.DpadUp ,SDL_GamepadButton.SDL_GAMEPAD_BUTTON_WEST}, + {GamepadButtonInputId.DpadDown ,SDL_GamepadButton.SDL_GAMEPAD_BUTTON_EAST}, + {GamepadButtonInputId.DpadLeft ,SDL_GamepadButton.SDL_GAMEPAD_BUTTON_SOUTH}, + {GamepadButtonInputId.DpadRight ,SDL_GamepadButton.SDL_GAMEPAD_BUTTON_NORTH}, {GamepadButtonInputId.Minus ,SDL_GamepadButton.SDL_GAMEPAD_BUTTON_START}, {GamepadButtonInputId.LeftShoulder,SDL_GamepadButton.SDL_GAMEPAD_BUTTON_LEFT_PADDLE1}, {GamepadButtonInputId.LeftTrigger,SDL_GamepadButton.SDL_GAMEPAD_BUTTON_LEFT_PADDLE2}, @@ -38,10 +38,10 @@ namespace Ryujinx.Input.SDL3 private readonly Dictionary _rightButtonsDriverMapping = new() { {GamepadButtonInputId.RightStick,SDL_GamepadButton.SDL_GAMEPAD_BUTTON_LEFT_STICK}, - {GamepadButtonInputId.A,SDL_GamepadButton.SDL_GAMEPAD_BUTTON_EAST}, - {GamepadButtonInputId.B,SDL_GamepadButton.SDL_GAMEPAD_BUTTON_NORTH}, - {GamepadButtonInputId.X,SDL_GamepadButton.SDL_GAMEPAD_BUTTON_SOUTH}, - {GamepadButtonInputId.Y,SDL_GamepadButton.SDL_GAMEPAD_BUTTON_WEST}, + {GamepadButtonInputId.A,SDL_GamepadButton.SDL_GAMEPAD_BUTTON_SOUTH}, + {GamepadButtonInputId.B,SDL_GamepadButton.SDL_GAMEPAD_BUTTON_WEST}, + {GamepadButtonInputId.X,SDL_GamepadButton.SDL_GAMEPAD_BUTTON_EAST}, + {GamepadButtonInputId.Y,SDL_GamepadButton.SDL_GAMEPAD_BUTTON_NORTH}, {GamepadButtonInputId.Plus,SDL_GamepadButton.SDL_GAMEPAD_BUTTON_START}, {GamepadButtonInputId.RightShoulder,SDL_GamepadButton.SDL_GAMEPAD_BUTTON_RIGHT_PADDLE1}, {GamepadButtonInputId.RightTrigger,SDL_GamepadButton.SDL_GAMEPAD_BUTTON_RIGHT_PADDLE2},