Added option to ignore applet (gamepad connection window will not appear when it is disconnected) (#40)

This option is under the hacks category for a reason; use if you know what you're doing.
This commit is contained in:
Vladimir Sokolov
2024-10-24 00:02:44 -05:00
committed by KeatonTheBot
parent c1bcc7cdf5
commit 6ed91448a9
24 changed files with 58 additions and 11 deletions
@@ -132,6 +132,7 @@ namespace Ryujinx.Ava.UI.ViewModels
public bool EnableDiscordIntegration { get; set; }
public bool CheckUpdatesOnStart { get; set; }
public bool ShowConfirmExit { get; set; }
public bool IgnoreApplet { get; set; }
public bool RememberWindowState { get; set; }
public int HideCursor { get; set; }
public bool EnableDockedMode { get; set; }
@@ -393,6 +394,7 @@ namespace Ryujinx.Ava.UI.ViewModels
EnableDiscordIntegration = config.EnableDiscordIntegration;
CheckUpdatesOnStart = config.CheckUpdatesOnStart;
ShowConfirmExit = config.ShowConfirmExit;
IgnoreApplet = config.IgnoreApplet;
RememberWindowState = config.RememberWindowState;
HideCursor = (int)config.HideCursor.Value;
@@ -486,6 +488,7 @@ namespace Ryujinx.Ava.UI.ViewModels
config.EnableDiscordIntegration.Value = EnableDiscordIntegration;
config.CheckUpdatesOnStart.Value = CheckUpdatesOnStart;
config.ShowConfirmExit.Value = ShowConfirmExit;
config.IgnoreApplet.Value = IgnoreApplet;
config.RememberWindowState.Value = RememberWindowState;
config.HideCursor.Value = (HideCursorMode)HideCursor;