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Implement VP9 loop filtering
* Initialize loop filter parameters * Adjust docstrings for CodecError.cs * Remove duplicate BitUtils methods
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@@ -59,6 +59,8 @@ namespace Ryujinx.Graphics.Nvdec.Types.Vp9
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Flags.HasFlag(FrameFlags.LastShowFrame) &&
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!Flags.HasFlag(FrameFlags.LastFrameIsKeyFrame),
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RefFrameSignBias = RefFrameSignBias,
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LoopFilterLevel = FirstLevel,
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LoopFilterSharpnessLevel = SharpnessLevel,
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BaseQIndex = BaseQIndex,
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YDcDeltaQ = YDcDeltaQ,
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UvDcDeltaQ = UvDcDeltaQ,
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