Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled

This commit is contained in:
gdk
2020-01-09 02:13:00 +01:00
committed by Thog
parent 1e8bc29f32
commit 769c02235f
44 changed files with 949 additions and 242 deletions
@@ -16,8 +16,8 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
TextureFlags flags,
int handle,
int arraySize,
int compMask,
params IAstNode[] sources) : base(inst, compMask, sources)
int index,
params IAstNode[] sources) : base(inst, index, sources)
{
Type = type;
Flags = flags;