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Adds the ability to read and write to amiibo bin files
This introduces the ability to read and write game data and model information from an Amiibo dump file (BIN format). Note that this functionality requires the presence of a key_retail.bin file. For the option to appear and function in the UI, ensure that the key_retail.bin file is located in the <RyujinxData>/system folder.
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committed by
KeatonTheBot
parent
8547285aba
commit
78400132c0
@@ -171,6 +171,12 @@
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Click="OpenAmiiboWindow"
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Header="{locale:Locale MenuBarActionsScanAmiibo}"
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IsEnabled="{Binding IsAmiiboRequested}" />
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<MenuItem
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Name="ScanAmiiboMenuItemFromBin"
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AttachedToVisualTree="ScanBinAmiiboMenuItem_AttachedToVisualTree"
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Click="OpenBinFile"
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Header="{locale:Locale MenuBarActionsScanAmiiboBin}"
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IsEnabled="{Binding IsAmiiboBinRequested}" />
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<MenuItem
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Command="{Binding TakeScreenshot}"
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Header="{locale:Locale MenuBarFileToolsTakeScreenshot}"
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