misc: chore: Use explicit types & fix object creation

This commit is contained in:
KeatonTheBot
2026-08-12 13:57:33 -05:00
parent 69c088004a
commit 88cef7e853
461 changed files with 3163 additions and 3082 deletions
@@ -9,6 +9,7 @@ using Ryujinx.Ava.UI.ViewModels.Input;
using Ryujinx.Common.Configuration.Hid.Controller;
using Ryujinx.Input;
using Ryujinx.Input.Assigner;
using Button = Ryujinx.Input.Button;
using StickInputId = Ryujinx.Common.Configuration.Hid.Controller.StickInputId;
namespace Ryujinx.Ava.UI.Views.Input
@@ -129,7 +130,7 @@ namespace Ryujinx.Ava.UI.Views.Input
{
if (e.ButtonValue.HasValue)
{
var buttonValue = e.ButtonValue.Value;
Button buttonValue = e.ButtonValue.Value;
viewModel.ParentModel.IsModified = true;
switch (button.Name)
@@ -37,7 +37,7 @@ namespace Ryujinx.Ava.UI.Views.Input
{
_dialogOpen = true;
var result = await ContentDialogHelper.CreateConfirmationDialogExtended(
UserResult result = await ContentDialogHelper.CreateConfirmationDialogExtended(
LocaleManager.Instance[LocaleKeys.DialogControllerSettingsModifiedConfirmMessage],
LocaleManager.Instance[LocaleKeys.DialogControllerSettingsModifiedConfirmSubMessage],
LocaleManager.Instance[LocaleKeys.InputDialogYes],
@@ -71,7 +71,7 @@ namespace Ryujinx.Ava.UI.Views.Input
if (e.AddedItems.Count > 0)
{
ViewModel.IsModified = true;
var player = (PlayerModel)e.AddedItems[0];
PlayerModel player = (PlayerModel)e.AddedItems[0];
if (player != null)
{
ViewModel.PlayerId = player.Id;
@@ -8,6 +8,7 @@ using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels.Input;
using Ryujinx.Input;
using Ryujinx.Input.Assigner;
using Button = Ryujinx.Input.Button;
using Key = Ryujinx.Common.Configuration.Hid.Key;
namespace Ryujinx.Ava.UI.Views.Input
@@ -58,7 +59,7 @@ namespace Ryujinx.Ava.UI.Views.Input
PointerPressed += MouseClick;
var viewModel = (DataContext as KeyboardInputViewModel);
KeyboardInputViewModel viewModel = (DataContext as KeyboardInputViewModel);
if (viewModel != null)
{
@@ -69,7 +70,7 @@ namespace Ryujinx.Ava.UI.Views.Input
{
if (e.ButtonValue.HasValue)
{
var buttonValue = e.ButtonValue.Value;
Button buttonValue = e.ButtonValue.Value;
viewModel.ParentModel.IsModified = true;
switch (button.Name)
@@ -1,6 +1,7 @@
using Avalonia.Controls;
using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Models.Input;
using Ryujinx.Ava.UI.ViewModels.Input;
using System.Threading.Tasks;
@@ -17,7 +18,7 @@ namespace Ryujinx.Ava.UI.Views.Input
public MotionInputView(ControllerInputViewModel viewModel)
{
var config = viewModel.Config;
GamepadInputConfig config = viewModel.Config;
_viewModel = new MotionInputViewModel
{
@@ -49,7 +50,7 @@ namespace Ryujinx.Ava.UI.Views.Input
};
contentDialog.PrimaryButtonClick += (_, _) =>
{
var config = viewModel.Config;
GamepadInputConfig config = viewModel.Config;
config.Slot = content._viewModel.Slot;
config.Sensitivity = content._viewModel.Sensitivity;
config.GyroDeadzone = content._viewModel.GyroDeadzone;
@@ -1,6 +1,7 @@
using Avalonia.Controls;
using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Models.Input;
using Ryujinx.Ava.UI.ViewModels.Input;
using System.Threading.Tasks;
@@ -17,7 +18,7 @@ namespace Ryujinx.Ava.UI.Views.Input
public RumbleInputView(ControllerInputViewModel viewModel)
{
var config = viewModel.Config;
GamepadInputConfig config = viewModel.Config;
_viewModel = new RumbleInputViewModel
{
@@ -45,7 +46,7 @@ namespace Ryujinx.Ava.UI.Views.Input
contentDialog.PrimaryButtonClick += (_, _) =>
{
var config = viewModel.Config;
GamepadInputConfig config = viewModel.Config;
config.StrongRumble = content._viewModel.StrongRumble;
config.WeakRumble = content._viewModel.WeakRumble;
};