misc: chore: Use explicit types & fix object creation

This commit is contained in:
KeatonTheBot
2026-08-12 13:57:33 -05:00
parent 69c088004a
commit 88cef7e853
461 changed files with 3163 additions and 3082 deletions
+3 -3
View File
@@ -67,7 +67,7 @@ namespace Ryujinx.Horizon
{
for (int i = 0; i < _freeRanges.Count; i++)
{
var range = _freeRanges[i];
Range range = _freeRanges[i];
ulong alignedOffset = BitUtils.AlignUp(range.Offset, alignment);
ulong sizeDelta = alignedOffset - range.Offset;
@@ -103,7 +103,7 @@ namespace Ryujinx.Horizon
private void InsertFreeRange(ulong offset, ulong size)
{
var range = new Range(offset, size);
Range range = new(offset, size);
int index = _freeRanges.BinarySearch(range);
if (index < 0)
{
@@ -116,7 +116,7 @@ namespace Ryujinx.Horizon
private void InsertFreeRangeComingled(ulong offset, ulong size)
{
ulong endOffset = offset + size;
var range = new Range(offset, size);
Range range = new(offset, size);
int index = _freeRanges.BinarySearch(range);
if (index < 0)
{