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Fix vertex buffer size on the gpu when the draw vertex count is less than the buffer size, added a few more registers (currently not implemented)
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@@ -8,6 +8,16 @@ namespace Ryujinx.Graphics.Gal
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bool IsIboCached(long Key, long DataSize);
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void EnableCullFace();
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void DisableCullFace();
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void EnableDepthTest();
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void DisableDepthTest();
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void SetDepthFunction(GalComparisonOp Func);
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void CreateVbo(long Key, byte[] Buffer);
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void CreateIbo(long Key, byte[] Buffer);
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