UI: LoadGuestApplication asynchronous cancellation

Fixed LoadGuestApplication hanging when cancelled.
Since startup procedure has technically changed, we should consider testing this with a variety of game formats to ensure regressions do not occur.
This commit is contained in:
Max
2026-05-16 19:45:45 -05:00
committed by KeatonTheBot
parent ad8ab179d2
commit 93d1eea58d
6 changed files with 112 additions and 44 deletions
+4 -1
View File
@@ -1,3 +1,4 @@
using Ryujinx.Common.Logging;
using System;
using System.Diagnostics;
using System.Threading;
@@ -114,7 +115,7 @@ namespace Ryujinx.Graphics.Vulkan
cbs.AddDependant(this);
// We need to add a dependency on the command buffer to all objects this object
// references aswell.
// references as well.
if (_referencedObjs != null)
{
for (int i = 0; i < _referencedObjs.Length; i++)
@@ -176,6 +177,8 @@ namespace Ryujinx.Graphics.Vulkan
}
}
// This can somehow become -1.
// Logger.Info?.PrintMsg(LogClass.Gpu, $"_referenceCount: {_referenceCount}");
Debug.Assert(_referenceCount >= 0);
}