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Support texture rectangle targets (non-normalized coords)
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@@ -4,9 +4,7 @@ namespace Ryujinx.Graphics.Shader.Translation
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{
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None = 0,
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Compute = 1 << 0,
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DebugMode = 1 << 1,
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Unspecialized = 1 << 2,
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DividePosXY = 1 << 3
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Compute = 1 << 0,
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DebugMode = 1 << 1
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}
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}
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