Add KosmicKrisp translation layer for macOS 26+

- Mesa 26.0 introduced KosmicKrisp, a Vulkan-on-Metal translation layer and the eventual successor to MoltenVK
This commit is contained in:
KeatonTheBot
2026-08-29 17:43:09 -05:00
parent fc4c45ef1d
commit a398002918
30 changed files with 311 additions and 240 deletions
+15 -1
View File
@@ -118,6 +118,8 @@ namespace Ryujinx.Ava.UI.ViewModels
public bool IsHypervisorAvailable => OperatingSystem.IsMacOS() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64;
public bool IsKosmicKrispAvailable => OperatingSystem.IsMacOSVersionAtLeast(15);
public bool GameDirectoryChanged
{
get => _gameDirectoryChanged;
@@ -317,12 +319,22 @@ namespace Ryujinx.Ava.UI.ViewModels
get;
set
{
field = value;
field = IsMacOS ? 0 : value;
OnPropertyChanged();
OnPropertyChanged(nameof(IsVulkanSelected));
}
}
public int TranslationLayerIndex
{
get;
set
{
field = value;
OnPropertyChanged();
}
}
public int ScalingFilter
{
get => _scalingFilter;
@@ -626,6 +638,7 @@ namespace Ryujinx.Ava.UI.ViewModels
// Graphics
GraphicsBackendIndex = (int)config.Graphics.GraphicsBackend.Value;
TranslationLayerIndex = (int)config.Graphics.TranslationLayer.Value;
// Physical devices are queried asynchronously hence the preferred index config value is loaded in LoadAvailableGpus().
EnableShaderCache = config.Graphics.EnableShaderCache;
EnableTextureRecompression = config.Graphics.EnableTextureRecompression;
@@ -746,6 +759,7 @@ namespace Ryujinx.Ava.UI.ViewModels
// Graphics
config.Graphics.GraphicsBackend.Value = (GraphicsBackend)GraphicsBackendIndex;
config.Graphics.TranslationLayer.Value = (TranslationLayer)TranslationLayerIndex;
config.Graphics.PreferredGpu.Value = _gpuIds.ElementAtOrDefault(PreferredGpuIndex);
config.Graphics.EnableShaderCache.Value = EnableShaderCache;
config.Graphics.EnableTextureRecompression.Value = EnableTextureRecompression;
@@ -28,7 +28,7 @@
Spacing="10">
<TextBlock Classes="h1" Text="{locale:Locale SettingsTabGraphicsAPI}" />
<StackPanel Margin="10,0,0,0" Orientation="Vertical" Spacing="10">
<StackPanel Orientation="Horizontal">
<StackPanel Orientation="Horizontal" IsVisible="{Binding !IsMacOS}">
<TextBlock VerticalAlignment="Center"
ToolTip.Tip="{locale:Locale SettingsTabGraphicsBackendTooltip}"
Text="{locale:Locale SettingsTabGraphicsBackend}"
@@ -45,6 +45,22 @@
Content="OpenGL" />
</ComboBox>
</StackPanel>
<StackPanel Orientation="Horizontal" IsVisible="{Binding IsMacOS}">
<TextBlock VerticalAlignment="Center"
ToolTip.Tip="{locale:Locale SettingsTabTranslationLayerTooltip}"
Text="{locale:Locale SettingsTabTranslationLayer}"
Width="250" />
<ComboBox Width="350"
HorizontalContentAlignment="Left"
ToolTip.Tip="{locale:Locale SettingsTabTranslationLayerTooltip}"
SelectedIndex="{Binding TranslationLayerIndex}">
<ComboBoxItem
Content="MoltenVK" />
<ComboBoxItem
IsEnabled="{Binding IsKosmicKrispAvailable}"
Content="KosmicKrisp" />
</ComboBox>
</StackPanel>
<StackPanel Orientation="Horizontal" IsVisible="{Binding IsVulkanSelected}">
<TextBlock VerticalAlignment="Center"
ToolTip.Tip="{locale:Locale SettingsTabGraphicsPreferredGpuTooltip}"
@@ -56,7 +72,24 @@
SelectedIndex="{Binding PreferredGpuIndex}"
ItemsSource="{Binding AvailableGpus}"/>
</StackPanel>
</StackPanel>
<StackPanel Orientation="Horizontal">
<TextBlock VerticalAlignment="Center"
ToolTip.Tip="{locale:Locale GraphicsBackendThreadingTooltip}"
Text="{locale:Locale SettingsTabGraphicsBackendMultithreading}"
Width="250" />
<ComboBox Width="350"
HorizontalContentAlignment="Left"
ToolTip.Tip="{locale:Locale GalThreadingTooltip}"
SelectedIndex="{Binding GraphicsBackendMultithreadingIndex}">
<ComboBoxItem
Content="{locale:Locale CommonAuto}" />
<ComboBoxItem
Content="{locale:Locale CommonOff}" />
<ComboBoxItem
Content="{locale:Locale CommonOn}" />
</ComboBox>
</StackPanel>
</StackPanel>
<Separator Height="1" />
<TextBlock Classes="h1" Text="{locale:Locale SettingsTabGraphicsFeatures}" />
<StackPanel Margin="10,0,0,0" Orientation="Vertical" Spacing="10">