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Gpu: exclude RGBA16Float texture format for fast DMA copy on Apple silicon.
* Store a boolean for if Fast DMA texture copy is supported instead of checking vendor every time
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@@ -168,6 +168,7 @@ namespace Ryujinx.Graphics.OpenGL
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supports5BitComponentFormat: true,
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supportsSparseBuffer: false,
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supportsBlendEquationAdvanced: HwCapabilities.SupportsBlendEquationAdvanced,
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supportsFastDmaTextureCopy: true,
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supportsFragmentShaderInterlock: HwCapabilities.SupportsFragmentShaderInterlock,
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supportsFragmentShaderOrderingIntel: HwCapabilities.SupportsFragmentShaderOrdering,
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supportsGeometryShader: true,
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