mirror of
https://git.ryujinx.app/projects/Kenji-NX.git
synced 2026-10-04 00:11:02 +02:00
Revert "misc: chore: Remove redundant code"
This reverts commit 05a88ccc94.
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@@ -506,7 +506,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME
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maxDrawCount,
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stride,
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indexCount,
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IndirectDrawType.DrawIndexedIndirectCount);
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Threed.IndirectDrawType.DrawIndexedIndirectCount);
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}
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/// <summary>
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@@ -1,5 +1,6 @@
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using Ryujinx.Common;
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using Ryujinx.Graphics.GAL;
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using System;
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using System.Collections.Generic;
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namespace Ryujinx.Graphics.Gpu.Engine.Threed.Blender
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@@ -15,10 +15,10 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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// State associated with direct uniform buffer updates.
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// This state is used to attempt to batch together consecutive updates.
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private ulong _ubBeginCpuAddress;
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private ulong _ubFollowUpAddress;
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private ulong _ubByteCount;
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private int _ubIndex;
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private ulong _ubBeginCpuAddress = 0;
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private ulong _ubFollowUpAddress = 0;
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private ulong _ubByteCount = 0;
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private int _ubIndex = 0;
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private readonly int[] _ubData = new int[UniformDataCacheSize];
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/// <summary>
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@@ -4,6 +4,7 @@ using Ryujinx.Graphics.Gpu.Memory;
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using Ryujinx.Graphics.Shader;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Runtime.InteropServices;
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namespace Ryujinx.Graphics.Gpu.Image
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@@ -60,13 +60,13 @@ namespace Ryujinx.Graphics.Gpu.Memory
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/// <remarks>
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/// This is null until at least one modification occurs.
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/// </remarks>
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private BufferModifiedRangeList _modifiedRanges;
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private BufferModifiedRangeList _modifiedRanges = null;
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/// <summary>
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/// A structure that is used to flush buffer data back to a host mapped buffer for cached readback.
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/// Only used if the buffer data is explicitly owned by device local memory.
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/// </summary>
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private BufferPreFlush _preFlush;
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private BufferPreFlush _preFlush = null;
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/// <summary>
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/// Usage tracking state that determines what type of backing the buffer should use.
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@@ -171,9 +171,9 @@ namespace Ryujinx.Graphics.Gpu.Memory
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_memoryTracking.RegisterPreciseAction(PreciseAction);
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}
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_externalFlushDelegate = ExternalFlush;
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_loadDelegate = LoadRegion;
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_modifiedDelegate = RegionModified;
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_externalFlushDelegate = new RegionSignal(ExternalFlush);
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_loadDelegate = new Action<ulong, ulong>(LoadRegion);
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_modifiedDelegate = new Action<ulong, ulong>(RegionModified);
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_virtualDependenciesLock = new ReaderWriterLockSlim();
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}
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@@ -69,7 +69,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
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}
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private List<PhysicalDependency> _dependencies;
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private BufferModifiedRangeList _modifiedRanges;
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private BufferModifiedRangeList _modifiedRanges = null;
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/// <summary>
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/// Creates a new instance of the buffer.
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@@ -2,6 +2,7 @@ using Ryujinx.Graphics.GAL;
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using Ryujinx.Graphics.Gpu.Engine;
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using Ryujinx.Graphics.Gpu.Image;
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using Ryujinx.Graphics.Shader;
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using System;
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using System.Linq;
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namespace Ryujinx.Graphics.Gpu.Shader
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