Shader: skip initialization of all clip distances on macOS.

This commit is contained in:
V380-Ori
2026-02-25 17:15:47 -06:00
committed by KeatonTheBot
parent b16f74ffd9
commit f764ae2d58
6 changed files with 22 additions and 3 deletions
@@ -202,6 +202,15 @@ namespace Ryujinx.Graphics.Shader
return false;
}
/// <summary>
/// Queries host about the presence of the clip distance initialization bug.
/// </summary>
/// <returns>True if the bug is present on the host device used, false otherwise</returns>
bool QueryHostHasClipDistanceInitBug()
{
return false;
}
/// <summary>
/// Queries host storage buffer alignment required.
/// </summary>