Shader: skip initialization of all clip distances on macOS.

This commit is contained in:
V380-Ori
2026-02-25 17:15:47 -06:00
committed by KeatonTheBot
parent b16f74ffd9
commit f764ae2d58
6 changed files with 22 additions and 3 deletions
@@ -735,6 +735,7 @@ namespace Ryujinx.Graphics.Vulkan
memoryType: memoryType,
hasFrontFacingBug: IsIntelWindows,
hasVectorIndexingBug: IsQualcommProprietary,
hasClipDistanceInitBug: IsMoltenVk,
needsFragmentOutputSpecialization: IsMoltenVk,
reduceShaderPrecision: IsMoltenVk,
supportsAstcCompression: features2.Features.TextureCompressionAstcLdr && supportsAstcFormats,