AutoLoad DLC/updates

* Add hooks to ApplicationLibrary for loading DLC/updates

* Trigger DLC/update load on games refresh

* Initial moving of DLC/updates to UI.Common

* Use new models in ApplicationLibrary

* Make dlc/updates records; use ApplicationLibrary for loading logic

* Fix a bug with DLC window; rework some logic

* Auto-load bundled DLC on startup

* Autoload DLC

* Add setting for autoloading dlc/updates

* Remove dead code; bind to AppLibrary apps directly in mainwindow

* Stub out bulk dlc menu item

* Add localization; stub out bulk load updates

* Set autoload dirs explicitly

* Begin extracting updates to match DLC refactors

* Add title update autoloading

* Reduce size of settings sections

* Better cache lookup for apps

* Dont reload entire library on game version change

* Remove ApplicationAdded event; always enumerate nsp when autoloading
This commit is contained in:
Jimmy Reichley
2024-11-21 20:10:42 -06:00
committed by KeatonTheBot
parent 2501da9460
commit fdec1818a3
46 changed files with 1553 additions and 463 deletions
+2
View File
@@ -11,6 +11,8 @@
"MenuBarFile": "檔案(_F)",
"MenuBarFileOpenFromFile": "從檔案載入應用程式(_L)",
"MenuBarFileOpenUnpacked": "載入未封裝的遊戲(_U)",
"MenuBarFileLoadDlcFromFolder": "從資料夾中載入 DLC",
"MenuBarFileLoadTitleUpdatesFromFolder": "從資料夾中載入遊戲更新",
"MenuBarFileOpenEmuFolder": "開啟 Ryujinx 資料夾",
"MenuBarFileOpenLogsFolder": "開啟日誌資料夾",
"MenuBarFileExit": "結束(_E)",