This PR threads process/program identity into PTC disk cache initialization so cache ownership is selected from the launched process rather than global/shared application state.
Previously, the PTC initialization path only propagated loose title/version information into the CPU layer. That was mostly fine for a single launched application, but will introduce many problems once multiple programs can be launched during the same session, given later processes could inherit cache identity from the first loaded application.
To address this issue, this PR introduces a `PtcCacheInfo` payload and applies it through the process context, CPU context, translator, and PTC initialization paths. Cache ownership is now resolved once the kernel process PID is known and includes:
- PID
- Program ID / Title ID
- Application ID
- Program index
- Display version
- Process kind
- Cache selector
`PtcCacheInfo` now owns its default title/application/version values, and `Ptc` uses that cache info directly instead of mirroring title/version fields internally.
The persistent cache key itself does remains title/version/selector based rather than PID based, so caches remain reusable across launches while still being selected from the correct process context. PID is only used for diagnostics and ownership tracing in logs.
Additional PTC logging has also been added to report cache ownership and selected paths during PTC initialization, Profiling info load/save and translation cache load/save
Both the PTC and profiler internal versions were bumped (a bunch of times lol).
(cherry picked from commit 7101f52c01)
- downgrade unicorn to last working version
- update to new cp reg struct system
- remove nonexistent register (used to silently continue)
- fix partial unmap tests
- InitializeSignalHandler() was moved out of the translator (almost 2.5 years ago), but the test code was never updated to manually call the function as it was changed to do in the real cpu context, so the tests just started failing.
- by manually initializing the handler we no longer cause tests to fail.
ObjectPool now uses ConcurrentBag instead if ConcurrentStack, as it has a smaller memory footprint.
Fix compiler warnings related to Audio Command Pools.
Switch gpu command initialization to use pointers, that way skipping the allocation of the command which is unnecessary.
Skip byte array allocation in Ioctl2/3 if it isn't needed (if the source data is all continuous we don't need to copy it to make it continuous).
* Jit cache eviction (fixes out of memory errors in some games)
* Low power PPTC
* Fix 'unknown' games displayed when using game folder with subfolders
* Turn off NCE and PPTC by default
Instead of one big 2048MB JIT Cache that'd crash the emulator when maxed
out, we now have it where we add 256MB JIT Cache regions when needed,
helping reduce allocated memory where games don't use the JIT cache for
it, and helping bigger games that DO need JIT cache bigger than 2048MB!

(SSBU goes past the 2048MB JIT Cache limit that would normally crash
Ryujinx ^)
Also I added a BSD socket that Baba is You's networking for downloading
custom levels uses.
A couple of games have random crashing with the JIT Sparse Ftable changes, and it seems to have been caused by an insufficient int size returned by `AddressTableLevel#GetValue(ulong address)`.
It was 32 bits (Int32), but the GiantBlock (which is the current address table impl) uses potentially 36 bits for the first level.
More up to date build of the JIT Sparse PR for continued development.
JIT Sparse Function Table was originally developed by riperiperi for the
original Ryujinx project, and decreased the amount of layers in the
Function Table structure, to decrease lookup times at the cost of
slightly higher RAM usage.
This PR rebalances the JIT Sparse Function Table to be a bit more RAM
intensive, but faster in workloads where the JIT Function Table is a
bottleneck. Faster RAM will see a bigger impact and slower RAM (DDR3 and
potentially slow DDR4) will see a slight performance decrease.
This PR also implements a base for a PPTC profile system that could
allow for PPTC with ExeFS mods enabled in the future.
This PR also potentially fixes a strange issue where Avalonia would time
out in some rare instances, e.g. when running ExeFS mods with TotK and a
strange controller configuration.
---------
Co-authored-by: Evan Husted <gr33m11@gmail.com>
* refactor: replace usage of ByteMemoryPool with MemoryOwner<byte>
* refactor: delete unused ByteMemoryPool and ByteMemoryPool.ByteMemoryPoolBuffer types
* refactor: change IMemoryOwner<byte> return types to MemoryOwner<byte>
* fix(perf): get span via `MemoryOwner<T>.Span` directly instead of `MemoryOwner<T>.Memory.Span`
* fix(perf): get span via MemoryOwner<T>.Span directly instead of `MemoryOwner<T>.Memory.Span`
* fix(perf): get span via MemoryOwner<T>.Span directly instead of `MemoryOwner<T>.Memory.Span`
* - WritableRegion: enable wrapping IMemoryOwner<byte>
- IVirtualMemoryManager impls of GetWritableRegion() use pooled memory when region is non-contiguous.
- IVirtualMemoryManager: add GetReadOnlySequence() and impls
- ByteMemoryPool: add new method RentCopy()
- ByteMemoryPool: make class static, remove ctor and singleton field from earlier impl
* - BytesReadOnlySequenceSegment: move from Ryujinx.Common.Memory to Ryujinx.Memory
- BytesReadOnlySequenceSegment: add IsContiguousWith() and Replace() methods
- VirtualMemoryManagerBase:
- remove generic type parameters, instead use ulong for virtual addresses and nuint for host/physical addresses
- implement IWritableBlock
- add virtual GetReadOnlySequence() with coalescing of contiguous segments
- add virtual GetSpan()
- add virtual GetWritableRegion()
- add abstract IsMapped()
- add virtual MapForeign(ulong, nuint, ulong)
- add virtual Read<T>()
- add virtual Read(ulong, Span<byte>)
- add virtual ReadTracked<T>()
- add virtual SignalMemoryTracking()
- add virtual Write()
- add virtual Write<T>()
- add virtual WriteUntracked()
- add virtual WriteWithRedundancyCheck()
- VirtualMemoryManagerRefCountedBase: remove generic type parameters
- AddressSpaceManager: remove redundant methods, add required overrides
- HvMemoryManager: remove redundant methods, add required overrides, add overrides for _invalidAccessHandler handling
- MemoryManager: remove redundant methods, add required overrides, add overrides for _invalidAccessHandler handling
- MemoryManagerHostMapped: remove redundant methods, add required overrides, add overrides for _invalidAccessHandler handling
- NativeMemoryManager: add get properties for Pointer and Length
- throughout: removed invalid <inheritdoc/> comments
* - WritableRegion: enable wrapping IMemoryOwner<byte>
- IVirtualMemoryManager impls of GetWritableRegion() use pooled memory when region is non-contiguous.
- IVirtualMemoryManager: add GetReadOnlySequence() and impls
- ByteMemoryPool: add new method RentCopy()
- ByteMemoryPool: make class static, remove ctor and singleton field from earlier impl
* add PagedMemoryRange enumerator types, use them in IVirtualMemoryManager implementations to consolidate page-handling logic and add a new capability - the coalescing of pages for consolidating memory copies and segmentation.
* new: more tests for PagedMemoryRangeCoalescingEnumerator showing coalescing of contiguous segments
* make some struct properties readonly
* put braces around `foreach` bodies
* encourage inlining of some PagedMemoryRange*Enumerator members
* DynamicRingBuffer:
- use ByteMemoryPool
- make some methods return without locking when size/count argument = 0
- make generic Read<T>()/Write<T>() non-generic because its only usage is as T = byte
- change Read(byte[]...) to Read(Span<byte>...)
- change Write(byte[]...) to Write(Span<byte>...)
* change IAudioRenderer.RequestUpdate() to take a ReadOnlySequence<byte>, enabling zero-copy audio rendering
* HipcGenerator: support ReadOnlySequence<byte> as IPC method parameter
* change IAudioRenderer/AudioRenderer RequestUpdate* methods to take input as ReadOnlySequence<byte>
* MemoryManagerHostTracked: use rented memory when contiguous in `GetWritableRegion()`
* rebase cleanup
* dotnet format fixes
* format and comment fixes
* format long parameter list - take 2
* - add support to HipcGenerator for buffers of type `Memory<byte>`
- change `AudioRenderer` `RequestUpdate()` and `RequestUpdateAuto()` to use Memory<byte> for output buffers, removing another memory block allocation/copy
* SplitterContext `UpdateState()` and `UpdateData()` smooth out advance/rewind logic, only rewind if magic is invalid
* DynamicRingBuffer.Write(): change Span<byte> to ReadOnlySpan<byte>
* Delete old 16KB page workarounds
* Rename Supports4KBPage to UsesPrivateAllocations
* Format whitespace
* This one should be false too
* Update XML doc
* Add host tracked memory manager mode
* Skipping flush is no longer needed
* Formatting + revert unrelated change
* LightningJit: Ensure that dest register is saved for load ops that do partial updates
* avoid allocations when doing address space lookup
Add missing improvement
* IsRmwMemory -> IsPartialRegisterUpdateMemory
* Ensure we iterate all private allocations in range
* PR feedback and potential fixes
* Simplified bridges a lot
* Skip calling SignalMappingChanged if Guest is true
* Late map bridge too
* Force address masking for prefetch instructions
* Reprotection for bridges
* Move partition list validation to separate debug method
* Move host tracked related classes to HostTracked folder
* New HostTracked namespace
* Move host tracked modes to the end of enum to avoid PPTC invalidation
---------
Co-authored-by: riperiperi <rhy3756547@hotmail.com>
* WIP: Separate guest/host tracking + unaligned protection
Allow memory manager to define support for single byte guest tracking
* Formatting
* Improve docs
* Properly handle cases where the address space bits are too low
* Address feedback
* - add new abstract class `VirtualMemoryManagerBase`
- rename `MemoryManagerBase` to `VirtualMemoryManagerRefCountedBase` and derive from `VirtualMemoryManagerBase`
- change `AddressSpaceManager`, `HvMemoryManager`, `MemoryManager`, and `MemoryManagerHostMapped` to implement abstract members and use the inherited `void VirtualMemoryManagerBase.Read(TVirtual va, Span<byte> data)` implementation.
* move property `AddressSpaceSize` up by the other properties
* LightningJit: Disable some cache ops and CTR_EL0 access on Windows Arm
* Format whitespace
* Delete unused code
* Fix typo
Co-authored-by: riperiperi <rhy3756547@hotmail.com>
---------
Co-authored-by: riperiperi <rhy3756547@hotmail.com>
* Write/read guest state to context for sync points, stop reserving stack for them
* Fix UsedGprsMask not being updated when allocating with preferencing
* POP should be also considered a return
* Implement a new JIT for Arm devices
* Auto-format
* Make a lot of Assembler members read-only
* More read-only
* Fix more warnings
* ObjectDisposedException.ThrowIf
* New JIT cache for platforms that enforce W^X, currently unused
* Remove unused using
* Fix assert
* Pass memory manager type around
* Safe memory manager mode support + other improvements
* Actual safe memory manager mode masking support
* PR feedback
* Move most of signal handling to Ryujinx.Cpu project
* Format whitespace
* Remove unused member
* Format whitespace
* This does not need to be public anymore