Commit Graph
35 Commits
Author SHA1 Message Date
Babib3l 7101f52c01 River 2 : HLE: Use per-program ownership for PTC disk caches
This PR threads process/program identity into PTC disk cache initialization so cache ownership is selected from the launched process rather than global/shared application state.

Previously, the PTC initialization path only propagated loose title/version information into the CPU layer. That was mostly fine for a single launched application, but will introduce many problems once multiple programs can be launched during the same session, given later processes could inherit cache identity from the first loaded application.
To address this issue, this PR introduces a `PtcCacheInfo` payload and applies it through the process context, CPU context, translator, and PTC initialization paths. Cache ownership is now resolved once the kernel process PID is known and includes:

- PID
- Program ID / Title ID
- Application ID
- Program index
- Display version
- Process kind
- Cache selector

`PtcCacheInfo` now owns its default title/application/version values, and `Ptc` uses that cache info directly instead of mirroring title/version fields internally.

The persistent cache key itself does remains title/version/selector based rather than PID based, so caches remain reusable across launches while still being selected from the correct process context. PID is only used for diagnostics and ownership tracing in logs.

Additional PTC logging has also been added to report cache ownership and selected paths during PTC initialization, Profiling info load/save and translation cache load/save

Both the PTC and profiler internal versions were bumped (a bunch of times lol).
2026-08-24 13:45:08 -05:00
LotPandLotP1 521a18f5a7 mono-jit-v2
second attempt at single layer address tables (first attempt https://git.ryujinx.app/projects/Ryubing/pulls/167).
should work with all games now.

Co-authored-by: LotP1 <68976644+LotP1@users.noreply.github.com>
2026-07-17 16:47:59 -05:00
KeatonTheBot 76a123b81d misc: chore: Use explicit types & fix object creation 2026-05-30 16:26:50 -05:00
KeatonTheBot a6c0eabf49 misc: Tweak NullReferenceException fixes 2025-10-31 01:04:00 -05:00
KeatonTheBot 2c50fbcc1f misc: Use nint/nuint instead of IntPtr/UIntPtr 2025-10-29 14:54:07 -05:00
LotP f98af9e175 gpu allocation optimizations
ObjectPool now uses ConcurrentBag instead if ConcurrentStack, as it has a smaller memory footprint.

Fix compiler warnings related to Audio Command Pools.

Switch gpu command initialization to use pointers, that way skipping the allocation of the command which is unnecessary.

Skip byte array allocation in Ioctl2/3 if it isn't needed (if the source data is all continuous we don't need to copy it to make it continuous).
2025-10-26 16:46:55 -05:00
KeatonTheBot 9c37a557dd misc: chore: Merge duplicated 'if' branches 2025-09-24 13:26:50 -05:00
KeatonTheBot fe7a30c747 Revert Android changes
* "Android: NCE support" - Commit cd3221ab

* "Android: Numerous fixes" - Commit 19dd23c2

* "Android: Memory specific switches" - Commit 98b4ff33

* "Android: Remove unmanaged code" - Commit 846b5b6e
2025-09-14 14:51:44 -05:00
Coxxs ef72e9b790 Add GDB Stub 2025-08-11 15:06:41 -05:00
KeatonTheBot d2a532f971 misc: chore: Fix numerous NullReferenceExceptions, InvalidOperationExceptions 2025-06-18 02:25:06 -05:00
KeatonTheBot cd3221abdc Android: NCE support 2025-05-26 16:02:20 -05:00
KeatonTheBot 06ea0c32d3 misc: chore: Remove unnecessary usings 2025-04-11 21:56:23 -05:00
KeatonTheBot efd5a104b6 Revert "misc: chore: Remove redundant code"
This reverts commit 05a88ccc94.
2025-03-15 20:00:22 -05:00
KeatonTheBot 05a88ccc94 misc: chore: Remove redundant code 2025-03-11 16:45:41 -05:00
KeatonTheBot 340ec79e9f misc: chore: Use collection expressions (part 2) 2025-03-10 21:32:01 -05:00
KeatonTheBot e2973a875a misc: chore: Use collection expressions 2025-03-06 20:46:29 -06:00
KeatonTheBot 254a060c70 misc: chore: Remove unnecessary usings 2024-12-12 01:08:47 -06:00
LotP1andEvan Husted b8afbc858f JIT Sparse Function Table
More up to date build of the JIT Sparse PR for continued development.
JIT Sparse Function Table was originally developed by riperiperi for the
original Ryujinx project, and decreased the amount of layers in the
Function Table structure, to decrease lookup times at the cost of
slightly higher RAM usage.
This PR rebalances the JIT Sparse Function Table to be a bit more RAM
intensive, but faster in workloads where the JIT Function Table is a
bottleneck. Faster RAM will see a bigger impact and slower RAM (DDR3 and
potentially slow DDR4) will see a slight performance decrease.
This PR also implements a base for a PPTC profile system that could
allow for PPTC with ExeFS mods enabled in the future.
This PR also potentially fixes a strange issue where Avalonia would time
out in some rare instances, e.g. when running ExeFS mods with TotK and a
strange controller configuration.

---------

Co-authored-by: Evan Husted <gr33m11@gmail.com>
2024-11-26 22:34:00 -06:00
jhorv 7969fb6bba Replace and remove obsolete ByteMemoryPool type (#7155)
* refactor: replace usage of ByteMemoryPool with MemoryOwner<byte>

* refactor: delete unused ByteMemoryPool and ByteMemoryPool.ByteMemoryPoolBuffer types

* refactor: change IMemoryOwner<byte> return types to MemoryOwner<byte>

* fix(perf): get span via `MemoryOwner<T>.Span` directly instead of `MemoryOwner<T>.Memory.Span`

* fix(perf): get span via MemoryOwner<T>.Span directly instead of `MemoryOwner<T>.Memory.Span`

* fix(perf): get span via MemoryOwner<T>.Span directly instead of `MemoryOwner<T>.Memory.Span`
2024-08-05 21:09:08 -03:00
jhorv 9b94662b4b implement MemoryManagerHostTracked.GetReadOnlySequence() (#6695)
* implement `MemoryManagerHostTracked.GetReadOnlySequence()`, fixes crashes on game starts on MacOS

* whitespace fixes

* whitespace fixes

* add missing call to `SignalMemoryTracking()`

* adjust call to `SignalMemoryTracking()``

* don't use GetPhysicalAddressMemory()

* add newline for consistency
2024-04-21 16:34:04 -03:00
jhorv ead9a25141 Audio rendering: reduce memory allocations (#6604)
* - WritableRegion: enable wrapping IMemoryOwner<byte>
- IVirtualMemoryManager impls of GetWritableRegion() use pooled memory when region is non-contiguous.
- IVirtualMemoryManager: add GetReadOnlySequence() and impls
- ByteMemoryPool: add new method RentCopy()
- ByteMemoryPool: make class static, remove ctor and singleton field from earlier impl

* - BytesReadOnlySequenceSegment: move from Ryujinx.Common.Memory to Ryujinx.Memory
- BytesReadOnlySequenceSegment: add IsContiguousWith() and Replace() methods
- VirtualMemoryManagerBase:
  - remove generic type parameters, instead use ulong for virtual addresses and nuint for host/physical addresses
  - implement IWritableBlock
  - add virtual GetReadOnlySequence() with coalescing of contiguous segments
  - add virtual GetSpan()
  - add virtual GetWritableRegion()
  - add abstract IsMapped()
  - add virtual MapForeign(ulong, nuint, ulong)
  - add virtual Read<T>()
  - add virtual Read(ulong, Span<byte>)
  - add virtual ReadTracked<T>()
  - add virtual SignalMemoryTracking()
  - add virtual Write()
  - add virtual Write<T>()
  - add virtual WriteUntracked()
  - add virtual WriteWithRedundancyCheck()
- VirtualMemoryManagerRefCountedBase: remove generic type parameters
- AddressSpaceManager: remove redundant methods, add required overrides
- HvMemoryManager: remove redundant methods, add required overrides, add overrides for _invalidAccessHandler handling
- MemoryManager: remove redundant methods, add required overrides, add overrides for _invalidAccessHandler handling
- MemoryManagerHostMapped: remove redundant methods, add required overrides, add overrides for _invalidAccessHandler handling
- NativeMemoryManager: add get properties for Pointer and Length
- throughout: removed invalid <inheritdoc/> comments

* - WritableRegion: enable wrapping IMemoryOwner<byte>
- IVirtualMemoryManager impls of GetWritableRegion() use pooled memory when region is non-contiguous.
- IVirtualMemoryManager: add GetReadOnlySequence() and impls
- ByteMemoryPool: add new method RentCopy()
- ByteMemoryPool: make class static, remove ctor and singleton field from earlier impl

* add PagedMemoryRange enumerator types, use them in IVirtualMemoryManager implementations to consolidate page-handling logic and add a new capability - the coalescing of pages for consolidating memory copies and segmentation.

* new: more tests for PagedMemoryRangeCoalescingEnumerator showing coalescing of contiguous segments

* make some struct properties readonly

* put braces around `foreach` bodies

* encourage inlining of some PagedMemoryRange*Enumerator members

* DynamicRingBuffer:
 - use ByteMemoryPool
 - make some methods return without locking when size/count argument = 0
 - make generic Read<T>()/Write<T>() non-generic because its only usage is as T = byte
 - change Read(byte[]...) to Read(Span<byte>...)
 - change Write(byte[]...) to Write(Span<byte>...)

* change IAudioRenderer.RequestUpdate() to take a ReadOnlySequence<byte>, enabling zero-copy audio rendering

* HipcGenerator: support ReadOnlySequence<byte> as IPC method parameter

* change IAudioRenderer/AudioRenderer RequestUpdate* methods to take input as ReadOnlySequence<byte>

* MemoryManagerHostTracked: use rented memory when contiguous in `GetWritableRegion()`

* rebase cleanup

* dotnet format fixes

* format and comment fixes

* format long parameter list - take 2

* - add support to HipcGenerator for buffers of type `Memory<byte>`
- change `AudioRenderer` `RequestUpdate()` and `RequestUpdateAuto()` to use Memory<byte> for output buffers, removing another memory block allocation/copy

* SplitterContext `UpdateState()` and `UpdateData()` smooth out advance/rewind logic, only rewind if magic is invalid

* DynamicRingBuffer.Write(): change Span<byte> to ReadOnlySpan<byte>
2024-04-07 18:07:32 -03:00
gdkchan 12b235700c Delete old 16KB page workarounds (#6584)
* Delete old 16KB page workarounds

* Rename Supports4KBPage to UsesPrivateAllocations

* Format whitespace

* This one should be false too

* Update XML doc
2024-04-06 13:51:44 -03:00
jhorv 5def0429f8 Add support to IVirtualMemoryManager for zero-copy reads (#6251)
* - WritableRegion: enable wrapping IMemoryOwner<byte>
- IVirtualMemoryManager impls of GetWritableRegion() use pooled memory when region is non-contiguous.
- IVirtualMemoryManager: add GetReadOnlySequence() and impls
- ByteMemoryPool: add new method RentCopy()
- ByteMemoryPool: make class static, remove ctor and singleton field from earlier impl

* - BytesReadOnlySequenceSegment: move from Ryujinx.Common.Memory to Ryujinx.Memory
- BytesReadOnlySequenceSegment: add IsContiguousWith() and Replace() methods
- VirtualMemoryManagerBase:
  - remove generic type parameters, instead use ulong for virtual addresses and nuint for host/physical addresses
  - implement IWritableBlock
  - add virtual GetReadOnlySequence() with coalescing of contiguous segments
  - add virtual GetSpan()
  - add virtual GetWritableRegion()
  - add abstract IsMapped()
  - add virtual MapForeign(ulong, nuint, ulong)
  - add virtual Read<T>()
  - add virtual Read(ulong, Span<byte>)
  - add virtual ReadTracked<T>()
  - add virtual SignalMemoryTracking()
  - add virtual Write()
  - add virtual Write<T>()
  - add virtual WriteUntracked()
  - add virtual WriteWithRedundancyCheck()
- VirtualMemoryManagerRefCountedBase: remove generic type parameters
- AddressSpaceManager: remove redundant methods, add required overrides
- HvMemoryManager: remove redundant methods, add required overrides, add overrides for _invalidAccessHandler handling
- MemoryManager: remove redundant methods, add required overrides, add overrides for _invalidAccessHandler handling
- MemoryManagerHostMapped: remove redundant methods, add required overrides, add overrides for _invalidAccessHandler handling
- NativeMemoryManager: add get properties for Pointer and Length
- throughout: removed invalid <inheritdoc/> comments

* make HvMemoryManager class sealed

* remove unused method

* adjust MemoryManagerHostTracked

* let MemoryManagerHostTracked override WriteImpl()
2024-04-04 22:23:03 -03:00
gdkchanandriperiperi b323a01738 Implement host tracked memory manager mode (#6356)
* Add host tracked memory manager mode

* Skipping flush is no longer needed

* Formatting + revert unrelated change

* LightningJit: Ensure that dest register is saved for load ops that do partial updates

* avoid allocations when doing address space lookup

Add missing improvement

* IsRmwMemory -> IsPartialRegisterUpdateMemory

* Ensure we iterate all private allocations in range

* PR feedback and potential fixes

* Simplified bridges a lot

* Skip calling SignalMappingChanged if Guest is true

* Late map bridge too

* Force address masking for prefetch instructions

* Reprotection for bridges

* Move partition list validation to separate debug method

* Move host tracked related classes to HostTracked folder

* New HostTracked namespace

* Move host tracked modes to the end of enum to avoid PPTC invalidation

---------

Co-authored-by: riperiperi <rhy3756547@hotmail.com>
2024-03-26 23:33:24 -03:00
riperiperi fdd3263e31 Separate guest/host tracking + unaligned protection (#6486)
* WIP: Separate guest/host tracking + unaligned protection

Allow memory manager to define support for single byte guest tracking

* Formatting

* Improve docs

* Properly handle cases where the address space bits are too low

* Address feedback
2024-03-14 19:38:27 -03:00
jhorv a3a63d4394 Refactor memory managers to a common base class, consolidate Read() method logic (#6360)
* - add new abstract class `VirtualMemoryManagerBase`
- rename `MemoryManagerBase` to `VirtualMemoryManagerRefCountedBase` and derive from `VirtualMemoryManagerBase`
- change `AddressSpaceManager`, `HvMemoryManager`, `MemoryManager`, and `MemoryManagerHostMapped` to implement abstract members and use the inherited `void VirtualMemoryManagerBase.Read(TVirtual va, Span<byte> data)` implementation.

* move property `AddressSpaceSize` up by the other properties
2024-03-09 21:01:51 -03:00
gdkchan 427b7d06b5 Implement a new JIT for Arm devices (#6057)
* Implement a new JIT for Arm devices

* Auto-format

* Make a lot of Assembler members read-only

* More read-only

* Fix more warnings

* ObjectDisposedException.ThrowIf

* New JIT cache for platforms that enforce W^X, currently unused

* Remove unused using

* Fix assert

* Pass memory manager type around

* Safe memory manager mode support + other improvements

* Actual safe memory manager mode masking support

* PR feedback
2024-01-20 11:11:28 -03:00
gdkchan 2dbbc9bc05 Move most of signal handling to Ryujinx.Cpu project (#6128)
* Move most of signal handling to Ryujinx.Cpu project

* Format whitespace

* Remove unused member

* Format whitespace

* This does not need to be public anymore
2024-01-18 14:08:40 -03:00
TSRBerry 2989c163a8 editorconfig: Set default encoding to UTF-8 (#5793)
* editorconfig: Add default charset

* Change file encoding from UTF-8-BOM to UTF-8
2023-12-04 14:17:13 +01:00
gdkchanandriperiperi 815819767c Force all exclusive memory accesses to be ordered on AppleHv (#5898)
* Implement reprotect method on virtual memory manager (currently stubbed)

* Force all exclusive memory accesses to be ordered on AppleHv

* Format whitespace

* Fix test build

* Fix comment copy/paste

* Fix wrong bit for isLoad

* Update src/Ryujinx.Cpu/AppleHv/HvMemoryManager.cs

Co-authored-by: riperiperi <rhy3756547@hotmail.com>

---------

Co-authored-by: riperiperi <rhy3756547@hotmail.com>
2023-11-07 13:24:10 -03:00
TSRBerry 79a1314ee4 [Ryujinx.Cpu] Address dotnet-format issues (#5365)
* dotnet format style --severity info

Some changes were manually reverted.

* dotnet format analyzers --serverity info

Some changes have been minimally adapted.

* Restore a few unused methods and variables

* Silence dotnet format IDE0060 warnings

* Silence dotnet format IDE0052 warnings

* Silence dotnet format IDE0059 warnings

* Address or silence dotnet format IDE1006 warnings

* Address dotnet format CA1816 warnings

* Address most dotnet format whitespace warnings

* Run dotnet format after rebase and remove unused usings

- analyzers
- style
- whitespace

* Add comments to disabled warnings

* Remove a few unused parameters

* Adjust namespaces

* Simplify properties and array initialization, Use const when possible, Remove trailing commas

* Start working on disabled warnings

* Fix and silence a few dotnet-format warnings again

* Address a few disabled IDE0060 warnings

* Silence IDE0060 in .editorconfig

* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"

This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.

* dotnet format whitespace after rebase

* Address review feedback

* Remove redundant unsafe modifiers

* Fix build issues

* Add GC.SuppressFinalize() call

* Add trailing commas and fix naming rule violations

* Remove unused members and assignments
2023-07-01 02:18:52 +00:00
TSRBerry 7d160e98fd MemoryManagement: Change return types for Commit/Decommit to void (#5325)
* Replace return type with void for Commit/Decommit

* Small cleanup
2023-06-24 02:46:04 +02:00
Mary 649d372f7d misc: Implement address space size workarounds (#5191)
* misc: Implement address space size workarounds

This adds code to support userland with less than 39 bits of address
space available by testing reserving multiple sizes and reducing
guess address space when needed.

This is required for ARM64 support when the kernel is
configured to use 63..39 bits for kernel space.(meaning only 38 bits is available to userland)

* Address comments

* Fix 32 bits address space support and address more comments
2023-06-20 17:33:54 +02:00
riperiperi 7df4fcada7 GPU: Remove CPU region handle containers (#4817)
* GPU: Remove CPU region handle containers.

Another one for the "I don't know why I didn't do this earlier" pile.

This removes the "Cpu" prefixed region handle classes, which each mirror a region handle type from Ryujinx.Memory.

Originally, not all projects had a reference to Ryujinx.Memory, so these classes were introduced to bridge the gap. Someone else crossed that bridge since, so these classes don't have much of a purpose anymore.

This PR replaces all uses of CpuRegionHandle etc to their direct Ryujinx.Memory versions.

RegionHandle methods (specifically QueryModified) are about the hottest path there is in the entire emulator, so there is a nice boost from doing this.

* Add docs
2023-05-05 23:40:46 +02:00
TSR Berry cee7121058 Move solution and projects to src 2023-04-27 23:51:14 +02:00