mirror of
https://git.ryujinx.app/projects/Kenji-NX.git
synced 2026-10-02 20:28:53 +02:00
Compare commits
25
Commits
| Author | SHA1 | Date | |
|---|---|---|---|
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280c427c55 | ||
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25b4892981 | ||
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d16d67f7c4 | ||
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e7cb0632c5 | ||
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4ea8c0b280 | ||
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aef309800c | ||
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a008cd20f1 | ||
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ec6ce46357 | ||
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a7a3a17b48 | ||
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94cafdd1f9 | ||
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1b57022694 | ||
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2bb07a4364 | ||
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5e67569a6e | ||
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97f0336aa2 | ||
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53d32a761e | ||
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02d8eeb18f | ||
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54e2f79c16 | ||
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77277442a9 | ||
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b707c73f83 | ||
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235fb5f8c2 | ||
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c2cbd53235 | ||
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4f3c3a7b5d | ||
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2dc1894e1e | ||
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db4799e7ab | ||
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06f049b874 |
@@ -31,14 +31,11 @@ namespace ARMeilleure.Translation.PTC
|
|||||||
private const string OuterHeaderMagicString = "PTCohd\0\0";
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private const string OuterHeaderMagicString = "PTCohd\0\0";
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||||||
private const string InnerHeaderMagicString = "PTCihd\0\0";
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private const string InnerHeaderMagicString = "PTCihd\0\0";
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||||||
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||||||
private const uint InternalVersion = 7010; //! To be incremented manually for each change to the ARMeilleure project.
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private const uint InternalVersion = 7031; //! To be incremented manually for each change to the ARMeilleure project.
|
||||||
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|
||||||
private const string ActualDir = "0";
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private const string ActualDir = "0";
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||||||
private const string BackupDir = "1";
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private const string BackupDir = "1";
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||||||
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||||||
private const string TitleIdTextDefault = "0000000000000000";
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|
||||||
private const string DisplayVersionDefault = "0";
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|
||||||
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||||||
public static readonly Symbol PageTableSymbol = new(SymbolType.Special, 1);
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public static readonly Symbol PageTableSymbol = new(SymbolType.Special, 1);
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||||||
public static readonly Symbol CountTableSymbol = new(SymbolType.Special, 2);
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public static readonly Symbol CountTableSymbol = new(SymbolType.Special, 2);
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||||||
public static readonly Symbol DispatchStubSymbol = new(SymbolType.Special, 3);
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public static readonly Symbol DispatchStubSymbol = new(SymbolType.Special, 3);
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||||||
@@ -64,8 +61,7 @@ namespace ARMeilleure.Translation.PTC
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|||||||
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|
||||||
private bool _disposed;
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private bool _disposed;
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||||||
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|
||||||
public string TitleIdText { get; private set; }
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public PtcCacheInfo CacheInfo { get; private set; }
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||||||
public string DisplayVersion { get; private set; }
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|
||||||
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|
||||||
private MemoryManagerType _memoryMode;
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private MemoryManagerType _memoryMode;
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|
||||||
@@ -92,8 +88,7 @@ namespace ARMeilleure.Translation.PTC
|
|||||||
|
|
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_disposed = false;
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_disposed = false;
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|
||||||
TitleIdText = TitleIdTextDefault;
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CacheInfo = new PtcCacheInfo(0, null, null, 0, null, "Unknown", "default");
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DisplayVersion = DisplayVersionDefault;
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|
||||||
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||||||
CachePathActual = string.Empty;
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CachePathActual = string.Empty;
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CachePathBackup = string.Empty;
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CachePathBackup = string.Empty;
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@@ -101,20 +96,24 @@ namespace ARMeilleure.Translation.PTC
|
|||||||
Disable();
|
Disable();
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||||||
}
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}
|
||||||
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|
||||||
public void Initialize(string titleIdText, string displayVersion, bool enabled, MemoryManagerType memoryMode, string cacheSelector)
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public void Initialize(PtcCacheInfo cacheInfo, bool enabled, MemoryManagerType memoryMode)
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||||||
{
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{
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||||||
Wait();
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Wait();
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||||||
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Profiler.Wait();
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Profiler.Wait();
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Profiler.ClearEntries();
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Profiler.ClearEntries();
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||||||
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|
||||||
Logger.Info?.Print(LogClass.Ptc, $"Initializing Profiled Persistent Translation Cache v{InternalVersion}\n\t\t (title: {titleIdText}, version: '{displayVersion}', selector: '{cacheSelector}', enabled: {enabled}).");
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CacheInfo = cacheInfo;
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||||||
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||||||
if (!enabled || string.IsNullOrEmpty(titleIdText) || titleIdText == TitleIdTextDefault)
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Logger.Info?.Print(
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||||||
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LogClass.Ptc,
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||||||
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$"Initializing Profiled Persistent Translation Cache v{InternalVersion}\n\t\t " +
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||||||
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$"(pid: {cacheInfo.ProcessId}, title: {cacheInfo.TitleIdText}, application: {cacheInfo.ApplicationIdText}, " +
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||||||
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$"programIndex: {cacheInfo.ProgramIndex}, version: '{cacheInfo.DisplayVersion}', kind: {cacheInfo.ProcessKind}, " +
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||||||
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$"selector: '{cacheInfo.CacheSelector}', key: '{cacheInfo.CacheKey}', enabled: {enabled}).");
|
||||||
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|
||||||
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if (!enabled || cacheInfo.TitleIdText == PtcCacheInfo.TitleIdTextDefault)
|
||||||
{
|
{
|
||||||
TitleIdText = TitleIdTextDefault;
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|
||||||
DisplayVersion = DisplayVersionDefault;
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|
||||||
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|
||||||
CachePathActual = string.Empty;
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CachePathActual = string.Empty;
|
||||||
CachePathBackup = string.Empty;
|
CachePathBackup = string.Empty;
|
||||||
|
|
||||||
@@ -123,12 +122,10 @@ namespace ARMeilleure.Translation.PTC
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
TitleIdText = titleIdText;
|
|
||||||
DisplayVersion = !string.IsNullOrEmpty(displayVersion) ? displayVersion : DisplayVersionDefault;
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|
||||||
_memoryMode = memoryMode;
|
_memoryMode = memoryMode;
|
||||||
|
|
||||||
string workPathActual = Path.Combine(AppDataManager.GamesDirPath, TitleIdText, "cache", "cpu", ActualDir);
|
string workPathActual = Path.Combine(AppDataManager.GamesDirPath, CacheInfo.TitleIdText, "cache", "cpu", ActualDir);
|
||||||
string workPathBackup = Path.Combine(AppDataManager.GamesDirPath, TitleIdText, "cache", "cpu", BackupDir);
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string workPathBackup = Path.Combine(AppDataManager.GamesDirPath, CacheInfo.TitleIdText, "cache", "cpu", BackupDir);
|
||||||
|
|
||||||
if (!Directory.Exists(workPathActual))
|
if (!Directory.Exists(workPathActual))
|
||||||
{
|
{
|
||||||
@@ -140,8 +137,14 @@ namespace ARMeilleure.Translation.PTC
|
|||||||
Directory.CreateDirectory(workPathBackup);
|
Directory.CreateDirectory(workPathBackup);
|
||||||
}
|
}
|
||||||
|
|
||||||
CachePathActual = Path.Combine(workPathActual, DisplayVersion) + "-" + cacheSelector;
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CachePathActual = Path.Combine(workPathActual, CacheInfo.DisplayVersion) + "-" + CacheInfo.CacheSelector;
|
||||||
CachePathBackup = Path.Combine(workPathBackup, DisplayVersion) + "-" + cacheSelector;
|
CachePathBackup = Path.Combine(workPathBackup, CacheInfo.DisplayVersion) + "-" + CacheInfo.CacheSelector;
|
||||||
|
|
||||||
|
Logger.Info?.Print(
|
||||||
|
LogClass.Ptc,
|
||||||
|
$"PPTC cache owner selected (pid: {CacheInfo.ProcessId}, title: {CacheInfo.TitleIdText}, application: {CacheInfo.ApplicationIdText}, " +
|
||||||
|
$"version: '{CacheInfo.DisplayVersion}', kind: {CacheInfo.ProcessKind}, selector: '{CacheInfo.CacheSelector}', " +
|
||||||
|
$"key: '{CacheInfo.CacheKey}', path: '{CachePathActual}').");
|
||||||
|
|
||||||
PreLoad();
|
PreLoad();
|
||||||
Profiler.PreLoad();
|
Profiler.PreLoad();
|
||||||
@@ -364,7 +367,12 @@ namespace ARMeilleure.Translation.PTC
|
|||||||
|
|
||||||
long fileSize = new FileInfo(fileName).Length;
|
long fileSize = new FileInfo(fileName).Length;
|
||||||
|
|
||||||
Logger.Info?.Print(LogClass.Ptc, $"{(isBackup ? "Loaded Backup Translation Cache" : "Loaded Translation Cache")} (size: {fileSize} bytes, translated functions: {GetEntriesCount()}).");
|
Logger.Info?.Print(
|
||||||
|
LogClass.Ptc,
|
||||||
|
$"{(isBackup ? "Loaded Backup Translation Cache" : "Loaded Translation Cache")} " +
|
||||||
|
$"(pid: {CacheInfo.ProcessId}, title: {CacheInfo.TitleIdText}, version: '{CacheInfo.DisplayVersion}', kind: {CacheInfo.ProcessKind}, " +
|
||||||
|
$"selector: '{CacheInfo.CacheSelector}', key: '{CacheInfo.CacheKey}', path: '{fileName}', " +
|
||||||
|
$"size: {fileSize} bytes, translated functions: {GetEntriesCount()}).");
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -0,0 +1,37 @@
|
|||||||
|
namespace ARMeilleure.Translation.PTC
|
||||||
|
{
|
||||||
|
public readonly struct PtcCacheInfo
|
||||||
|
{
|
||||||
|
public const string TitleIdTextDefault = "0000000000000000";
|
||||||
|
public const string ApplicationIdTextDefault = "0000000000000000";
|
||||||
|
public const string DisplayVersionDefault = "0";
|
||||||
|
|
||||||
|
public ulong ProcessId { get; }
|
||||||
|
public string TitleIdText { get; }
|
||||||
|
public string ApplicationIdText { get; }
|
||||||
|
public byte ProgramIndex { get; }
|
||||||
|
public string DisplayVersion { get; }
|
||||||
|
public string ProcessKind { get; }
|
||||||
|
public string CacheSelector { get; }
|
||||||
|
|
||||||
|
public string CacheKey => $"{DisplayVersion}-{CacheSelector}";
|
||||||
|
|
||||||
|
public PtcCacheInfo(
|
||||||
|
ulong processId,
|
||||||
|
string titleIdText,
|
||||||
|
string applicationIdText,
|
||||||
|
byte programIndex,
|
||||||
|
string displayVersion,
|
||||||
|
string processKind,
|
||||||
|
string cacheSelector)
|
||||||
|
{
|
||||||
|
ProcessId = processId;
|
||||||
|
TitleIdText = !string.IsNullOrEmpty(titleIdText) ? titleIdText : TitleIdTextDefault;
|
||||||
|
ApplicationIdText = !string.IsNullOrEmpty(applicationIdText) ? applicationIdText : ApplicationIdTextDefault;
|
||||||
|
ProgramIndex = programIndex;
|
||||||
|
DisplayVersion = !string.IsNullOrEmpty(displayVersion) ? displayVersion : DisplayVersionDefault;
|
||||||
|
ProcessKind = processKind ?? string.Empty;
|
||||||
|
CacheSelector = string.IsNullOrEmpty(cacheSelector) ? "default" : cacheSelector;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -23,7 +23,7 @@ namespace ARMeilleure.Translation.PTC
|
|||||||
{
|
{
|
||||||
private const string OuterHeaderMagicString = "Pohd\0\0\0\0";
|
private const string OuterHeaderMagicString = "Pohd\0\0\0\0";
|
||||||
|
|
||||||
private const uint InternalVersion = 6698; //! Not to be incremented manually for each change to the ARMeilleure project.
|
private const uint InternalVersion = 7031; //! Not to be incremented manually for each change to the ARMeilleure project.
|
||||||
|
|
||||||
private static readonly uint[] _migrateInternalVersions =
|
private static readonly uint[] _migrateInternalVersions =
|
||||||
[
|
[
|
||||||
@@ -254,7 +254,12 @@ namespace ARMeilleure.Translation.PTC
|
|||||||
|
|
||||||
long fileSize = new FileInfo(fileName).Length;
|
long fileSize = new FileInfo(fileName).Length;
|
||||||
|
|
||||||
Logger.Info?.Print(LogClass.Ptc, $"{(isBackup ? "Loaded Backup Profiling Info" : "Loaded Profiling Info")} (size: {fileSize} bytes, profiled functions: {ProfiledFuncs.Count}).");
|
Logger.Info?.Print(
|
||||||
|
LogClass.Ptc,
|
||||||
|
$"{(isBackup ? "Loaded Backup Profiling Info" : "Loaded Profiling Info")} " +
|
||||||
|
$"(pid: {_ptc.CacheInfo.ProcessId}, title: {_ptc.CacheInfo.TitleIdText}, version: '{_ptc.CacheInfo.DisplayVersion}', " +
|
||||||
|
$"kind: {_ptc.CacheInfo.ProcessKind}, selector: '{_ptc.CacheInfo.CacheSelector}', key: '{_ptc.CacheInfo.CacheKey}', " +
|
||||||
|
$"path: '{fileName}', size: {fileSize} bytes, profiled functions: {ProfiledFuncs.Count}).");
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
@@ -375,7 +380,11 @@ namespace ARMeilleure.Translation.PTC
|
|||||||
|
|
||||||
if (fileSize != 0L)
|
if (fileSize != 0L)
|
||||||
{
|
{
|
||||||
Logger.Info?.Print(LogClass.Ptc, $"Saved Profiling Info (size: {fileSize} bytes, profiled functions: {profiledFuncsCount}).");
|
Logger.Info?.Print(
|
||||||
|
LogClass.Ptc,
|
||||||
|
$"Saved Profiling Info (pid: {_ptc.CacheInfo.ProcessId}, title: {_ptc.CacheInfo.TitleIdText}, version: '{_ptc.CacheInfo.DisplayVersion}', " +
|
||||||
|
$"kind: {_ptc.CacheInfo.ProcessKind}, selector: '{_ptc.CacheInfo.CacheSelector}', key: '{_ptc.CacheInfo.CacheKey}', " +
|
||||||
|
$"path: '{fileName}', size: {fileSize} bytes, profiled functions: {profiledFuncsCount}).");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -57,9 +57,9 @@ namespace ARMeilleure.Translation
|
|||||||
FunctionTable.Fill = (ulong)Stubs.SlowDispatchStub;
|
FunctionTable.Fill = (ulong)Stubs.SlowDispatchStub;
|
||||||
}
|
}
|
||||||
|
|
||||||
public IPtcLoadState LoadDiskCache(string titleIdText, string displayVersion, bool enabled, string cacheSelector)
|
public IPtcLoadState LoadDiskCache(PtcCacheInfo cacheInfo, bool enabled)
|
||||||
{
|
{
|
||||||
_ptc.Initialize(titleIdText, displayVersion, enabled, Memory.Type, cacheSelector);
|
_ptc.Initialize(cacheInfo, enabled, Memory.Type);
|
||||||
return _ptc;
|
return _ptc;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -2,6 +2,7 @@ using Ryujinx.Common.Configuration;
|
|||||||
using Ryujinx.Common.Configuration.Hid;
|
using Ryujinx.Common.Configuration.Hid;
|
||||||
using Ryujinx.Common.Configuration.Hid.Controller;
|
using Ryujinx.Common.Configuration.Hid.Controller;
|
||||||
using Ryujinx.Common.Configuration.Hid.Controller.Motion;
|
using Ryujinx.Common.Configuration.Hid.Controller.Motion;
|
||||||
|
using Ryujinx.HLE.HOS.Services.Hid;
|
||||||
using Ryujinx.Input;
|
using Ryujinx.Input;
|
||||||
using Ryujinx.Input.HLE;
|
using Ryujinx.Input.HLE;
|
||||||
using System;
|
using System;
|
||||||
@@ -11,6 +12,8 @@ using System.Linq;
|
|||||||
using System.Numerics;
|
using System.Numerics;
|
||||||
using ConfigGamepadInputId = Ryujinx.Common.Configuration.Hid.Controller.GamepadInputId;
|
using ConfigGamepadInputId = Ryujinx.Common.Configuration.Hid.Controller.GamepadInputId;
|
||||||
using ConfigStickInputId = Ryujinx.Common.Configuration.Hid.Controller.StickInputId;
|
using ConfigStickInputId = Ryujinx.Common.Configuration.Hid.Controller.StickInputId;
|
||||||
|
using ControllerType = Ryujinx.Common.Configuration.Hid.ControllerType;
|
||||||
|
using PlayerIndex = Ryujinx.Common.Configuration.Hid.PlayerIndex;
|
||||||
using StickInputId = Ryujinx.Input.StickInputId;
|
using StickInputId = Ryujinx.Input.StickInputId;
|
||||||
|
|
||||||
namespace LibKenjinx
|
namespace LibKenjinx
|
||||||
@@ -268,7 +271,12 @@ namespace LibKenjinx
|
|||||||
throw new NotImplementedException();
|
throw new NotImplementedException();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Rumble(float lowFrequency, float highFrequency, uint durationMs)
|
public bool HDRumble(VibrationValue left, VibrationValue right)
|
||||||
|
{
|
||||||
|
throw new NotImplementedException();
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool Rumble(float lowFrequency, float highFrequency, uint durationMs)
|
||||||
{
|
{
|
||||||
throw new NotImplementedException();
|
throw new NotImplementedException();
|
||||||
}
|
}
|
||||||
@@ -487,9 +495,14 @@ namespace LibKenjinx
|
|||||||
//throw new System.NotImplementedException();
|
//throw new System.NotImplementedException();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Rumble(float lowFrequency, float highFrequency, uint durationMs)
|
public bool HDRumble(VibrationValue left, VibrationValue right)
|
||||||
{
|
{
|
||||||
//throw new System.NotImplementedException();
|
throw new NotImplementedException();
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool Rumble(float lowFrequency, float highFrequency, uint durationMs)
|
||||||
|
{
|
||||||
|
throw new NotImplementedException();
|
||||||
}
|
}
|
||||||
|
|
||||||
public GamepadStateSnapshot GetMappedStateSnapshot()
|
public GamepadStateSnapshot GetMappedStateSnapshot()
|
||||||
|
|||||||
@@ -16,5 +16,10 @@ namespace Ryujinx.Common.Configuration.Hid.Controller
|
|||||||
/// Enable Rumble
|
/// Enable Rumble
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public bool EnableRumble { get; set; }
|
public bool EnableRumble { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Enable HD Rumble support
|
||||||
|
/// </summary
|
||||||
|
public bool UseHDRumble { get; set; }
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -126,8 +126,13 @@ namespace Ryujinx.Common
|
|||||||
|
|
||||||
public static string[] GetAllAvailableResources(string path, string ext = "")
|
public static string[] GetAllAvailableResources(string path, string ext = "")
|
||||||
{
|
{
|
||||||
return ResolveManifestPath(path).Item1.GetManifestResourceNames()
|
(Assembly assembly, string resourcePath) = ResolveManifestPath(path);
|
||||||
.Where(r => r.EndsWith(ext))
|
|
||||||
|
string manifestPath = assembly.GetName().Name + "." + resourcePath.Replace('/', '.');
|
||||||
|
|
||||||
|
return assembly.GetManifestResourceNames()
|
||||||
|
.Where(r => r.StartsWith(manifestPath + ".", StringComparison.Ordinal))
|
||||||
|
.Where(r => r.EndsWith(ext, StringComparison.Ordinal))
|
||||||
.ToArray();
|
.ToArray();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
using ARMeilleure.Memory;
|
using ARMeilleure.Memory;
|
||||||
|
using ARMeilleure.Translation.PTC;
|
||||||
using System.Runtime.Versioning;
|
using System.Runtime.Versioning;
|
||||||
|
|
||||||
namespace Ryujinx.Cpu.AppleHv
|
namespace Ryujinx.Cpu.AppleHv
|
||||||
@@ -32,7 +33,7 @@ namespace Ryujinx.Cpu.AppleHv
|
|||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
public IDiskCacheLoadState LoadDiskCache(string titleIdText, string displayVersion, bool enabled, string cacheSelector)
|
public IDiskCacheLoadState LoadDiskCache(PtcCacheInfo cacheInfo, bool enabled)
|
||||||
{
|
{
|
||||||
return new DummyDiskCacheLoadState();
|
return new DummyDiskCacheLoadState();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
using System;
|
using System;
|
||||||
|
using ARMeilleure.Translation.PTC;
|
||||||
|
|
||||||
namespace Ryujinx.Cpu
|
namespace Ryujinx.Cpu
|
||||||
{
|
{
|
||||||
@@ -44,11 +45,10 @@ namespace Ryujinx.Cpu
|
|||||||
/// <remarks>
|
/// <remarks>
|
||||||
/// If the execution engine is recompiling guest code, this can be used to load cached code from disk.
|
/// If the execution engine is recompiling guest code, this can be used to load cached code from disk.
|
||||||
/// </remarks>
|
/// </remarks>
|
||||||
/// <param name="titleIdText">Title ID of the application in padded hex form</param>
|
/// <param name="cacheInfo">Identity and selector for the process-owned disk cache</param>
|
||||||
/// <param name="displayVersion">Version of the application</param>
|
|
||||||
/// <param name="enabled">True if the cache should be loaded from disk if it exists, false otherwise</param>
|
/// <param name="enabled">True if the cache should be loaded from disk if it exists, false otherwise</param>
|
||||||
/// <returns>Disk cache load progress reporter and manager</returns>
|
/// <returns>Disk cache load progress reporter and manager</returns>
|
||||||
IDiskCacheLoadState LoadDiskCache(string titleIdText, string displayVersion, bool enabled, string cacheSelector);
|
IDiskCacheLoadState LoadDiskCache(PtcCacheInfo cacheInfo, bool enabled);
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Indicates that code has been loaded into guest memory, and that it might be executed in the future.
|
/// Indicates that code has been loaded into guest memory, and that it might be executed in the future.
|
||||||
|
|||||||
@@ -1,6 +1,7 @@
|
|||||||
using ARMeilleure.Common;
|
using ARMeilleure.Common;
|
||||||
using ARMeilleure.Memory;
|
using ARMeilleure.Memory;
|
||||||
using ARMeilleure.Translation;
|
using ARMeilleure.Translation;
|
||||||
|
using ARMeilleure.Translation.PTC;
|
||||||
using Ryujinx.Cpu.Signal;
|
using Ryujinx.Cpu.Signal;
|
||||||
|
|
||||||
namespace Ryujinx.Cpu.Jit
|
namespace Ryujinx.Cpu.Jit
|
||||||
@@ -49,9 +50,9 @@ namespace Ryujinx.Cpu.Jit
|
|||||||
}
|
}
|
||||||
|
|
||||||
/// <inheritdoc/>
|
/// <inheritdoc/>
|
||||||
public IDiskCacheLoadState LoadDiskCache(string titleIdText, string displayVersion, bool enabled, string cacheSelector)
|
public IDiskCacheLoadState LoadDiskCache(PtcCacheInfo cacheInfo, bool enabled)
|
||||||
{
|
{
|
||||||
return new JitDiskCacheLoadState(_translator.LoadDiskCache(titleIdText, displayVersion, enabled, cacheSelector));
|
return new JitDiskCacheLoadState(_translator.LoadDiskCache(cacheInfo, enabled));
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <inheritdoc/>
|
/// <inheritdoc/>
|
||||||
|
|||||||
@@ -1,5 +1,6 @@
|
|||||||
using ARMeilleure.Common;
|
using ARMeilleure.Common;
|
||||||
using ARMeilleure.Memory;
|
using ARMeilleure.Memory;
|
||||||
|
using ARMeilleure.Translation.PTC;
|
||||||
using Ryujinx.Cpu.Jit;
|
using Ryujinx.Cpu.Jit;
|
||||||
using Ryujinx.Cpu.LightningJit.State;
|
using Ryujinx.Cpu.LightningJit.State;
|
||||||
|
|
||||||
@@ -51,7 +52,7 @@ namespace Ryujinx.Cpu.LightningJit
|
|||||||
}
|
}
|
||||||
|
|
||||||
/// <inheritdoc/>
|
/// <inheritdoc/>
|
||||||
public IDiskCacheLoadState LoadDiskCache(string titleIdText, string displayVersion, bool enabled, string cacheSelector)
|
public IDiskCacheLoadState LoadDiskCache(PtcCacheInfo cacheInfo, bool enabled)
|
||||||
{
|
{
|
||||||
return new DummyDiskCacheLoadState();
|
return new DummyDiskCacheLoadState();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
using ARMeilleure.Memory;
|
using ARMeilleure.Memory;
|
||||||
|
using ARMeilleure.Translation.PTC;
|
||||||
using Ryujinx.Cpu.Signal;
|
using Ryujinx.Cpu.Signal;
|
||||||
using Ryujinx.Common;
|
using Ryujinx.Common;
|
||||||
using Ryujinx.Memory;
|
using Ryujinx.Memory;
|
||||||
@@ -127,7 +128,7 @@ namespace Ryujinx.Cpu.Nce
|
|||||||
}
|
}
|
||||||
|
|
||||||
/// <inheritdoc/>
|
/// <inheritdoc/>
|
||||||
public IDiskCacheLoadState LoadDiskCache(string titleIdText, string displayVersion, bool enabled, string cacheSelector)
|
public IDiskCacheLoadState LoadDiskCache(PtcCacheInfo cacheInfo, bool enabled)
|
||||||
{
|
{
|
||||||
return new DummyDiskCacheLoadState();
|
return new DummyDiskCacheLoadState();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -5,12 +5,14 @@ namespace Ryujinx.Graphics.GAL
|
|||||||
public string GpuVendor { get; }
|
public string GpuVendor { get; }
|
||||||
public string GpuModel { get; }
|
public string GpuModel { get; }
|
||||||
public string GpuDriver { get; }
|
public string GpuDriver { get; }
|
||||||
|
public string GpuDriverVersion { get; }
|
||||||
|
|
||||||
public HardwareInfo(string gpuVendor, string gpuModel, string gpuDriver)
|
public HardwareInfo(string gpuVendor, string gpuModel, string gpuDriver, string gpuDriverVersion)
|
||||||
{
|
{
|
||||||
GpuVendor = gpuVendor;
|
GpuVendor = gpuVendor;
|
||||||
GpuModel = gpuModel;
|
GpuModel = gpuModel;
|
||||||
GpuDriver = gpuDriver;
|
GpuDriver = gpuDriver;
|
||||||
|
GpuDriverVersion = gpuDriverVersion;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -369,12 +369,15 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Some APIs align the width for copy and render target textures,
|
// Some APIs align the width for copy and render target textures,
|
||||||
// so the width may not match in this case for different uses of the same texture.
|
// so the width may not match for different uses of the same texture.
|
||||||
// To account for this, we compare the aligned width here.
|
// To account for this, we compare the aligned width here.
|
||||||
// We expect height to always match exactly, if the texture is the same.
|
// However, matching block footprints are not sufficient for compressed textures;
|
||||||
|
// their logical dimensions must also match.
|
||||||
if (alignedWidthMatches && lhsSize.Height == rhsSize.Height)
|
if (alignedWidthMatches && lhsSize.Height == rhsSize.Height)
|
||||||
{
|
{
|
||||||
return (exact && lhsSize.Width != rhsSize.Width) || lhsSize.Width < rhsSize.Width
|
return ((lhs.FormatInfo.IsCompressed || rhs.FormatInfo.IsCompressed) &&
|
||||||
|
(Math.Max(1, lhs.Width >> level) != rhs.Width || Math.Max(1, lhs.Height >> level) != rhs.Height)) ||
|
||||||
|
(exact && lhsSize.Width != rhsSize.Width) || lhsSize.Width < rhsSize.Width
|
||||||
? TextureViewCompatibility.CopyOnly
|
? TextureViewCompatibility.CopyOnly
|
||||||
: result;
|
: result;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -182,7 +182,11 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||||||
{
|
{
|
||||||
foreach (TextureIncompatibleOverlap overlap in _incompatibleOverlaps)
|
foreach (TextureIncompatibleOverlap overlap in _incompatibleOverlaps)
|
||||||
{
|
{
|
||||||
if (overlap.Compatibility <= TextureViewCompatibility.LayoutIncompatible)
|
// LayoutIncompatible and better may still use a regular texture copy dependency.
|
||||||
|
// Fully Incompatible pairs are not copy compatible in general, but may still qualify for an
|
||||||
|
// exact raw byte copy dependency (checked internally by CreateCopyDependency) when they map
|
||||||
|
// to exactly the same guest memory, such as differently typed/sized aliases of the same data.
|
||||||
|
if (overlap.Compatibility <= TextureViewCompatibility.Incompatible)
|
||||||
{
|
{
|
||||||
CreateCopyDependency(overlap.Group, false, overlap.Compatibility);
|
CreateCopyDependency(overlap.Group, false, overlap.Compatibility);
|
||||||
}
|
}
|
||||||
@@ -226,7 +230,6 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Flushes incompatible overlaps if the storage format requires it, and they have been modified.
|
/// Flushes incompatible overlaps if the storage format requires it, and they have been modified.
|
||||||
/// This allows unsupported host formats to accept data written to format aliased textures.
|
/// This allows unsupported host formats to accept data written to format aliased textures.
|
||||||
@@ -659,7 +662,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||||||
|
|
||||||
bool canImport = Storage.Info.IsLinear && Storage.Info.Stride >= Storage.Info.Width * Storage.Info.FormatInfo.BytesPerPixel;
|
bool canImport = Storage.Info.IsLinear && Storage.Info.Stride >= Storage.Info.Width * Storage.Info.FormatInfo.BytesPerPixel;
|
||||||
|
|
||||||
IntPtr hostPointer = canImport ? _physicalMemory.GetHostPointer(Storage.Range) : 0;
|
nint hostPointer = canImport ? _physicalMemory.GetHostPointer(Storage.Range) : 0;
|
||||||
|
|
||||||
if (hostPointer != 0 && _context.Renderer.PrepareHostMapping(hostPointer, Storage.Size))
|
if (hostPointer != 0 && _context.Renderer.PrepareHostMapping(hostPointer, Storage.Size))
|
||||||
{
|
{
|
||||||
@@ -1049,7 +1052,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||||||
int endOffset = _allOffsets[viewEnd] + _sliceSizes[lastLevel];
|
int endOffset = _allOffsets[viewEnd] + _sliceSizes[lastLevel];
|
||||||
int size = endOffset - offset;
|
int size = endOffset - offset;
|
||||||
|
|
||||||
List<RegionHandle> result = new();
|
List<RegionHandle> result = [];
|
||||||
|
|
||||||
for (int i = 0; i < TextureRange.Count; i++)
|
for (int i = 0; i < TextureRange.Count; i++)
|
||||||
{
|
{
|
||||||
@@ -1163,7 +1166,6 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||||||
SignalAllDirty();
|
SignalAllDirty();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Removes a view from the group, removing it from all overlap lists.
|
/// Removes a view from the group, removing it from all overlap lists.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@@ -1385,7 +1387,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||||||
|
|
||||||
if (_is3D)
|
if (_is3D)
|
||||||
{
|
{
|
||||||
List<TextureGroupHandle> handlesList = new();
|
List<TextureGroupHandle> handlesList = [];
|
||||||
|
|
||||||
for (int i = 0; i < levelHandles; i++)
|
for (int i = 0; i < levelHandles; i++)
|
||||||
{
|
{
|
||||||
@@ -1468,8 +1470,8 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||||||
// Get the location of each texture within its storage, so we can find the handles to apply the dependency to.
|
// Get the location of each texture within its storage, so we can find the handles to apply the dependency to.
|
||||||
// This can consist of multiple disjoint regions, for example if this is a mip slice of an array texture.
|
// This can consist of multiple disjoint regions, for example if this is a mip slice of an array texture.
|
||||||
|
|
||||||
List<(int BaseHandle, int RegionCount)> targetRange = new();
|
List<(int BaseHandle, int RegionCount)> targetRange = [];
|
||||||
List<(int BaseHandle, int RegionCount)> otherRange = new();
|
List<(int BaseHandle, int RegionCount)> otherRange = [];
|
||||||
|
|
||||||
EvaluateRelevantHandles(firstLayer, firstLevel, other.Info.GetSlices(), other.Info.Levels, (baseHandle, regionCount, _, _) =>
|
EvaluateRelevantHandles(firstLayer, firstLevel, other.Info.GetSlices(), other.Info.Levels, (baseHandle, regionCount, _, _) =>
|
||||||
{
|
{
|
||||||
@@ -1601,7 +1603,15 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||||||
TextureInfo info = Storage.Info;
|
TextureInfo info = Storage.Info;
|
||||||
TextureInfo otherInfo = other.Storage.Info;
|
TextureInfo otherInfo = other.Storage.Info;
|
||||||
|
|
||||||
bool textureCopy = TextureCompatibility.ViewLayoutCompatible(info, otherInfo, level, otherLevel) &&
|
// ViewLayoutCompatible/CopySizeMatches only reason about textures with some genuine
|
||||||
|
// format relationship (LayoutIncompatible or better) - they are not aware of, and must
|
||||||
|
// never be used to justify, a plain texture-to-texture copy (which some backends
|
||||||
|
// implement via a reinterpreting view) between fully Incompatible aliases such as a
|
||||||
|
// depth format and an unrelated color format. For Incompatible pairs, only the strict
|
||||||
|
// raw byte copy dependency below (which explicitly excludes depth/stencil formats) may
|
||||||
|
// be used.
|
||||||
|
bool textureCopy = compatibility != TextureViewCompatibility.Incompatible &&
|
||||||
|
TextureCompatibility.ViewLayoutCompatible(info, otherInfo, level, otherLevel) &&
|
||||||
TextureCompatibility.CopySizeMatches(info, otherInfo, level, otherLevel);
|
TextureCompatibility.CopySizeMatches(info, otherInfo, level, otherLevel);
|
||||||
|
|
||||||
if (textureCopy || rawCopy)
|
if (textureCopy || rawCopy)
|
||||||
@@ -1659,9 +1669,12 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||||||
{
|
{
|
||||||
if (!_incompatibleOverlaps.Any(overlap => overlap.Group == other.Group))
|
if (!_incompatibleOverlaps.Any(overlap => overlap.Group == other.Group))
|
||||||
{
|
{
|
||||||
if (copy && other.Compatibility <= TextureViewCompatibility.LayoutIncompatible)
|
if (copy && other.Compatibility <= TextureViewCompatibility.Incompatible)
|
||||||
{
|
{
|
||||||
// Any of the group's views may share compatibility, even if the parents do not fully.
|
// Any of the group's views may share compatibility, even if the parents do not fully.
|
||||||
|
// Fully Incompatible groups are also let through here, since CreateCopyDependency will
|
||||||
|
// fall back to an exact raw byte copy dependency for them when the strict requirements
|
||||||
|
// for one are met (see CanCreateRawCopyDependency).
|
||||||
CreateCopyDependency(other.Group, false, other.Compatibility);
|
CreateCopyDependency(other.Group, false, other.Compatibility);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1803,4 +1816,3 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -717,6 +717,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||||||
}
|
}
|
||||||
|
|
||||||
DeferredCopy = old.DeferredCopy;
|
DeferredCopy = old.DeferredCopy;
|
||||||
|
DeferredCopyRaw = old.DeferredCopyRaw;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -20,6 +20,27 @@ namespace Ryujinx.Graphics.OpenGL
|
|||||||
private int _colorsCount;
|
private int _colorsCount;
|
||||||
private bool _dualSourceBlend;
|
private bool _dualSourceBlend;
|
||||||
|
|
||||||
|
public bool HasAttachments
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (_depthStencil != null)
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
for (int index = 0; index < _colors.Length; index++)
|
||||||
|
{
|
||||||
|
if (_colors[index] != null)
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public Framebuffer()
|
public Framebuffer()
|
||||||
{
|
{
|
||||||
Handle = GL.GenFramebuffer();
|
Handle = GL.GenFramebuffer();
|
||||||
@@ -34,6 +55,12 @@ namespace Ryujinx.Graphics.OpenGL
|
|||||||
return Handle;
|
return Handle;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void SetDefaultSize(int width, int height)
|
||||||
|
{
|
||||||
|
GL.FramebufferParameter(FramebufferTarget.Framebuffer, FramebufferDefaultParameter.FramebufferDefaultWidth, Math.Max(1, width));
|
||||||
|
GL.FramebufferParameter(FramebufferTarget.Framebuffer, FramebufferDefaultParameter.FramebufferDefaultHeight, Math.Max(1, height));
|
||||||
|
}
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
public void AttachColor(int index, TextureView color)
|
public void AttachColor(int index, TextureView color)
|
||||||
{
|
{
|
||||||
@@ -105,13 +132,20 @@ namespace Ryujinx.Graphics.OpenGL
|
|||||||
_colorsCount = colorsCount;
|
_colorsCount = colorsCount;
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void SetDrawBuffersImpl(int colorsCount)
|
private void SetDrawBuffersImpl(int colorsCount)
|
||||||
{
|
{
|
||||||
DrawBuffersEnum[] drawBuffers = new DrawBuffersEnum[colorsCount];
|
DrawBuffersEnum[] drawBuffers = new DrawBuffersEnum[colorsCount];
|
||||||
|
|
||||||
for (int index = 0; index < colorsCount; index++)
|
for (int index = 0; index < colorsCount; index++)
|
||||||
{
|
{
|
||||||
drawBuffers[index] = DrawBuffersEnum.ColorAttachment0 + index;
|
if (_colors[index] != null)
|
||||||
|
{
|
||||||
|
drawBuffers[index] = DrawBuffersEnum.ColorAttachment0 + index;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
drawBuffers[index] = DrawBuffersEnum.None;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
GL.DrawBuffers(colorsCount, drawBuffers);
|
GL.DrawBuffers(colorsCount, drawBuffers);
|
||||||
|
|||||||
@@ -133,7 +133,7 @@ namespace Ryujinx.Graphics.OpenGL
|
|||||||
|
|
||||||
public HardwareInfo GetHardwareInfo()
|
public HardwareInfo GetHardwareInfo()
|
||||||
{
|
{
|
||||||
return new HardwareInfo(GpuVendor, GpuRenderer, GpuVendor); // OpenGL does not provide a driver name, vendor name is closest analogue.
|
return new HardwareInfo(GpuVendor, GpuRenderer, GpuVendor, GpuVersion); // OpenGL does not provide a driver name, vendor name is closest analogue.
|
||||||
}
|
}
|
||||||
|
|
||||||
public PinnedSpan<byte> GetBufferData(BufferHandle buffer, int offset, int size)
|
public PinnedSpan<byte> GetBufferData(BufferHandle buffer, int offset, int size)
|
||||||
|
|||||||
@@ -1537,6 +1537,11 @@ namespace Ryujinx.Graphics.OpenGL
|
|||||||
{
|
{
|
||||||
DrawCount++;
|
DrawCount++;
|
||||||
|
|
||||||
|
if (!_framebuffer.HasAttachments && _viewportArray.Length >= 4)
|
||||||
|
{
|
||||||
|
_framebuffer.SetDefaultSize((int)_viewportArray[2], (int)_viewportArray[3]);
|
||||||
|
}
|
||||||
|
|
||||||
_unit0Texture?.Bind(0);
|
_unit0Texture?.Bind(0);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1773,7 +1773,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
|||||||
{
|
{
|
||||||
(_, varType) = IoMap.GetSpirvBuiltIn(ioVariable);
|
(_, varType) = IoMap.GetSpirvBuiltIn(ioVariable);
|
||||||
|
|
||||||
if (IoMap.IsPerVertexBuiltIn(ioVariable))
|
if (context.Definitions.Stage.IsVtg() && IoMap.IsPerVertexBuiltIn(ioVariable))
|
||||||
{
|
{
|
||||||
perVertexBuiltIn = ioVariable;
|
perVertexBuiltIn = ioVariable;
|
||||||
ioVariable = IoVariable.Position;
|
ioVariable = IoVariable.Position;
|
||||||
|
|||||||
@@ -70,19 +70,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
|
|||||||
|
|
||||||
Operand bindlessHandle = texOp.GetSource(0);
|
Operand bindlessHandle = texOp.GetSource(0);
|
||||||
|
|
||||||
if (bindlessHandle.AsgOp is PhiNode phi)
|
if (!IsBindlessAccessAllowed(bindlessHandle))
|
||||||
{
|
|
||||||
for (int srcIndex = 0; srcIndex < phi.SourcesCount; srcIndex++)
|
|
||||||
{
|
|
||||||
Operand phiSource = phi.GetSource(srcIndex);
|
|
||||||
|
|
||||||
if (phiSource.AsgOp is not PhiNode && !IsBindlessAccessAllowed(phiSource))
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else if (!IsBindlessAccessAllowed(bindlessHandle))
|
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -100,7 +88,10 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
|
|||||||
|
|
||||||
texOp.SetSource(0, textureIndex);
|
texOp.SetSource(0, textureIndex);
|
||||||
|
|
||||||
bool hasSampler = !texOp.Inst.IsImage();
|
// Buffer textures use a TIC/BufferView only and never consume a sampler.
|
||||||
|
// Avoiding a sampler descriptor array here is especially important for bindless
|
||||||
|
// texture buffers, where the array can span the entire sampler pool for no benefit.
|
||||||
|
bool hasSampler = !texOp.Inst.IsImage() && texOp.Type != SamplerType.TextureBuffer;
|
||||||
|
|
||||||
SetBindingPair textureSetAndBinding = resourceManager.GetTextureOrImageBinding(
|
SetBindingPair textureSetAndBinding = resourceManager.GetTextureOrImageBinding(
|
||||||
texOp.Inst,
|
texOp.Inst,
|
||||||
@@ -143,26 +134,112 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
|
|||||||
|
|
||||||
private static bool IsBindlessAccessAllowed(Operand bindlessHandle)
|
private static bool IsBindlessAccessAllowed(Operand bindlessHandle)
|
||||||
{
|
{
|
||||||
if (bindlessHandle.Type == OperandType.ConstantBuffer)
|
// Walk only SSA merges and integer operations that can transparently construct
|
||||||
{
|
// or select a packed texture/sampler handle. Do not walk arbitrary operations:
|
||||||
// Bindless access with handles from constant buffer is allowed.
|
// finding an unrelated resource load elsewhere in the SSA graph must not enable
|
||||||
|
// descriptor-array access for this handle.
|
||||||
|
const int MaxVisitedOperands = 256;
|
||||||
|
const int MaxDepth = 64;
|
||||||
|
|
||||||
return true;
|
Stack<(Operand Operand, int Depth)> work = new();
|
||||||
|
HashSet<Operand> visited = new();
|
||||||
|
|
||||||
|
work.Push((bindlessHandle, 0));
|
||||||
|
|
||||||
|
while (work.Count != 0 && visited.Count < MaxVisitedOperands)
|
||||||
|
{
|
||||||
|
(Operand operand, int depth) = work.Pop();
|
||||||
|
|
||||||
|
if (operand == null || depth > MaxDepth || !visited.Add(operand))
|
||||||
|
{
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (operand.Type == OperandType.ConstantBuffer)
|
||||||
|
{
|
||||||
|
// Constant buffers are accepted by the existing direct-handle path and
|
||||||
|
// remain accepted when SSA merges or integer handle arithmetic obscure them.
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (operand.AsgOp is PhiNode phi)
|
||||||
|
{
|
||||||
|
for (int index = 0; index < phi.SourcesCount; index++)
|
||||||
|
{
|
||||||
|
Operand source = phi.GetSource(index);
|
||||||
|
|
||||||
|
if (source.Type != OperandType.Undefined)
|
||||||
|
{
|
||||||
|
work.Push((source, depth + 1));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (operand.AsgOp is not Operation operation)
|
||||||
|
{
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
Instruction inst = operation.Inst & Instruction.Mask;
|
||||||
|
|
||||||
|
if (inst == Instruction.Load)
|
||||||
|
{
|
||||||
|
// Preserve the performance restriction. Static CBUF operands are already
|
||||||
|
// accepted above; accept their dynamically indexed Load form as the same
|
||||||
|
// resource class, plus the existing shader-input and storage-buffer sources.
|
||||||
|
// Other loads remain traversal barriers and cannot authorize a pool array.
|
||||||
|
if (operation.StorageKind == StorageKind.ConstantBuffer ||
|
||||||
|
operation.StorageKind == StorageKind.Input ||
|
||||||
|
operation.StorageKind == StorageKind.StorageBuffer)
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!IsHandleConstructionOperation(inst))
|
||||||
|
{
|
||||||
|
// Texture/image operations, arbitrary loads, floating-point conversions,
|
||||||
|
// calls and other unrelated calculations are deliberate traversal barriers.
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
for (int index = 0; index < operation.SourcesCount; index++)
|
||||||
|
{
|
||||||
|
work.Push((operation.GetSource(index), depth + 1));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (bindlessHandle.AsgOp is not Operation handleOp ||
|
return false;
|
||||||
handleOp.Inst != Instruction.Load ||
|
}
|
||||||
(handleOp.StorageKind != StorageKind.Input && handleOp.StorageKind != StorageKind.StorageBuffer))
|
|
||||||
{
|
|
||||||
// Right now, we only allow bindless access when the handle comes from a shader input or storage buffer.
|
|
||||||
// This is an artificial limitation to prevent it from being used in cases where it
|
|
||||||
// would have a large performance impact of loading all textures in the pool.
|
|
||||||
// It might be removed in the future, if we can mitigate the performance impact.
|
|
||||||
|
|
||||||
return false;
|
private static bool IsHandleConstructionOperation(Instruction inst)
|
||||||
}
|
{
|
||||||
|
return inst is
|
||||||
return true;
|
Instruction.Add or
|
||||||
|
Instruction.Subtract or
|
||||||
|
Instruction.Multiply or
|
||||||
|
Instruction.MultiplyHighS32 or
|
||||||
|
Instruction.MultiplyHighU32 or
|
||||||
|
Instruction.BitwiseAnd or
|
||||||
|
Instruction.BitwiseExclusiveOr or
|
||||||
|
Instruction.BitwiseNot or
|
||||||
|
Instruction.BitwiseOr or
|
||||||
|
Instruction.BitfieldExtractS32 or
|
||||||
|
Instruction.BitfieldExtractU32 or
|
||||||
|
Instruction.BitfieldInsert or
|
||||||
|
Instruction.ShiftLeft or
|
||||||
|
Instruction.ShiftRightS32 or
|
||||||
|
Instruction.ShiftRightU32 or
|
||||||
|
Instruction.MinimumU32 or
|
||||||
|
Instruction.MaximumU32 or
|
||||||
|
Instruction.ClampU32 or
|
||||||
|
Instruction.ConditionalSelect or
|
||||||
|
Instruction.Copy or
|
||||||
|
Instruction.VectorExtract;
|
||||||
}
|
}
|
||||||
|
|
||||||
private static bool TryConvertBindless(BasicBlock block, ResourceManager resourceManager, IGpuAccessor gpuAccessor, TextureOperation texOp)
|
private static bool TryConvertBindless(BasicBlock block, ResourceManager resourceManager, IGpuAccessor gpuAccessor, TextureOperation texOp)
|
||||||
|
|||||||
@@ -32,6 +32,29 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
public bool HasDepthStencil { get; private set; }
|
public bool HasDepthStencil { get; private set; }
|
||||||
public int ColorAttachmentsCount => AttachmentsCount - (HasDepthStencil ? 1 : 0);
|
public int ColorAttachmentsCount => AttachmentsCount - (HasDepthStencil ? 1 : 0);
|
||||||
|
|
||||||
|
public bool SetVirtualSize(uint width, uint height, uint layers)
|
||||||
|
{
|
||||||
|
if (AttachmentsCount != 0)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
width = Math.Max(1u, width);
|
||||||
|
height = Math.Max(1u, height);
|
||||||
|
layers = Math.Max(1u, layers);
|
||||||
|
|
||||||
|
if (Width == width && Height == height && Layers == layers)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
Width = width;
|
||||||
|
Height = height;
|
||||||
|
Layers = layers;
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
public FramebufferParams(Device device, TextureView view, uint width, uint height)
|
public FramebufferParams(Device device, TextureView view, uint width, uint height)
|
||||||
{
|
{
|
||||||
Format format = view.Info.Format;
|
Format format = view.Info.Format;
|
||||||
|
|||||||
@@ -843,6 +843,11 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
public void SetImage(ShaderStage stage, int binding, ITexture image)
|
public void SetImage(ShaderStage stage, int binding, ITexture image)
|
||||||
{
|
{
|
||||||
_descriptorSetUpdater.SetImage(Cbs, stage, binding, image);
|
_descriptorSetUpdater.SetImage(Cbs, stage, binding, image);
|
||||||
|
|
||||||
|
if (stage == ShaderStage.Fragment && image is TextureView view)
|
||||||
|
{
|
||||||
|
FramebufferParams?.SetVirtualSize((uint)view.Width, (uint)view.Height, (uint)view.Layers);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetImage(int binding, Auto<DisposableImageView> image)
|
public void SetImage(int binding, Auto<DisposableImageView> image)
|
||||||
@@ -1607,6 +1612,24 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
private bool RecreateGraphicsPipelineIfNeeded()
|
private bool RecreateGraphicsPipelineIfNeeded()
|
||||||
{
|
{
|
||||||
|
if (FramebufferParams != null &&
|
||||||
|
FramebufferParams.AttachmentsCount == 0 &&
|
||||||
|
FramebufferParams.Width == 1 &&
|
||||||
|
FramebufferParams.Height == 1 &&
|
||||||
|
DynamicState.ViewportsCount != 0)
|
||||||
|
{
|
||||||
|
// An attachmentless fragment pass can reach its first draw before the storage
|
||||||
|
// image descriptor is rebound. At that point the null framebuffer still has
|
||||||
|
// its constructor fallback of 1x1, even though the guest viewport already
|
||||||
|
// describes the real render area. Seed the virtual framebuffer from that
|
||||||
|
// viewport so the first storage-image draw is not clipped to one pixel.
|
||||||
|
Silk.NET.Vulkan.Viewport viewport = DynamicState.Viewports[0];
|
||||||
|
uint width = (uint)Math.Max(1f, Math.Abs(viewport.Width));
|
||||||
|
uint height = (uint)Math.Max(1f, Math.Abs(viewport.Height));
|
||||||
|
|
||||||
|
FramebufferParams.SetVirtualSize(width, height, 1);
|
||||||
|
}
|
||||||
|
|
||||||
if (AutoFlush.ShouldFlushDraw(DrawCount))
|
if (AutoFlush.ShouldFlushDraw(DrawCount))
|
||||||
{
|
{
|
||||||
Gd.FlushAllCommands();
|
Gd.FlushAllCommands();
|
||||||
|
|||||||
@@ -36,6 +36,9 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
[GeneratedRegex(@"Adreno (\(TM\) )?(8[0-9]\d)")]
|
[GeneratedRegex(@"Adreno (\(TM\) )?(8[0-9]\d)")]
|
||||||
public static partial Regex Adreno8xxRegex();
|
public static partial Regex Adreno8xxRegex();
|
||||||
|
|
||||||
|
[GeneratedRegex(@"^\d+\.\d+\.\d+\.\d+$")]
|
||||||
|
internal static partial Regex IntelWindowsDriverVersionRegex();
|
||||||
|
|
||||||
public static Vendor FromId(uint id)
|
public static Vendor FromId(uint id)
|
||||||
{
|
{
|
||||||
return id switch
|
return id switch
|
||||||
|
|||||||
@@ -115,6 +115,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
public string GpuDriver { get; private set; }
|
public string GpuDriver { get; private set; }
|
||||||
public string GpuRenderer { get; private set; }
|
public string GpuRenderer { get; private set; }
|
||||||
public string GpuVersion { get; private set; }
|
public string GpuVersion { get; private set; }
|
||||||
|
public string GpuDriverVersion { get; private set; }
|
||||||
|
|
||||||
public bool PreferThreading => true;
|
public bool PreferThreading => true;
|
||||||
|
|
||||||
@@ -185,6 +186,14 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
SType = StructureType.PhysicalDeviceProperties2,
|
SType = StructureType.PhysicalDeviceProperties2,
|
||||||
};
|
};
|
||||||
|
|
||||||
|
PhysicalDeviceIDProperties propertiesId = new()
|
||||||
|
{
|
||||||
|
SType = StructureType.PhysicalDeviceIDProperties,
|
||||||
|
PNext = properties2.PNext,
|
||||||
|
};
|
||||||
|
|
||||||
|
properties2.PNext = &propertiesId;
|
||||||
|
|
||||||
PhysicalDeviceSubgroupProperties propertiesSubgroup = new()
|
PhysicalDeviceSubgroupProperties propertiesSubgroup = new()
|
||||||
{
|
{
|
||||||
SType = StructureType.PhysicalDeviceSubgroupProperties,
|
SType = StructureType.PhysicalDeviceSubgroupProperties,
|
||||||
@@ -374,13 +383,17 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
GpuVendor = VendorUtils.GetNameFromId(properties.VendorID);
|
GpuVendor = VendorUtils.GetNameFromId(properties.VendorID);
|
||||||
GpuDriver = hasDriverProperties && !OperatingSystem.IsMacOS() ?
|
GpuDriver = hasDriverProperties && !OperatingSystem.IsMacOS() ?
|
||||||
VendorUtils.GetFriendlyDriverName(driverProperties.DriverID) : GpuVendor; // Fallback to vendor name if driver is unavailable or on MacOS where vendor is preferred.
|
VendorUtils.GetFriendlyDriverName(driverProperties.DriverID) : GpuVendor; // Fallback to vendor name if driver is unavailable or on MacOS where vendor is preferred.
|
||||||
|
GpuDriverVersion = TryGetIntelWindowsDriverVersionFromUuid(ref propertiesId, out string intelDriverVersion) ? intelDriverVersion :
|
||||||
|
hasDriverProperties ?
|
||||||
|
GetDriverInfo(ref driverProperties) ?? ParseDriverVersion(ref properties) :
|
||||||
|
ParseDriverVersion(ref properties);
|
||||||
|
|
||||||
fixed (byte* deviceName = properties.DeviceName)
|
fixed (byte* deviceName = properties.DeviceName)
|
||||||
{
|
{
|
||||||
GpuRenderer = Marshal.PtrToStringAnsi((nint)deviceName);
|
GpuRenderer = Marshal.PtrToStringAnsi((nint)deviceName);
|
||||||
}
|
}
|
||||||
|
|
||||||
GpuVersion = $"Vulkan v{ParseStandardVulkanVersion(properties.ApiVersion)}, Driver v{ParseDriverVersion(ref properties)}";
|
GpuVersion = $"Vulkan v{ParseStandardVulkanVersion(properties.ApiVersion)}";
|
||||||
|
|
||||||
IsAmdGcn = !IsMoltenVk && Vendor == Vendor.Amd && VendorUtils.AmdGcnRegex().IsMatch(GpuRenderer);
|
IsAmdGcn = !IsMoltenVk && Vendor == Vendor.Amd && VendorUtils.AmdGcnRegex().IsMatch(GpuRenderer);
|
||||||
|
|
||||||
@@ -846,7 +859,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
public HardwareInfo GetHardwareInfo()
|
public HardwareInfo GetHardwareInfo()
|
||||||
{
|
{
|
||||||
return new HardwareInfo(GpuVendor, GpuRenderer, GpuDriver);
|
return new HardwareInfo(GpuVendor, GpuRenderer, GpuDriver, GpuDriverVersion);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@@ -896,9 +909,55 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
return $"{(driverVersionRaw >> 22) & 0x3FF}.{(driverVersionRaw >> 14) & 0xFF}.{(driverVersionRaw >> 6) & 0xFF}.{driverVersionRaw & 0x3F}";
|
return $"{(driverVersionRaw >> 22) & 0x3FF}.{(driverVersionRaw >> 14) & 0xFF}.{(driverVersionRaw >> 6) & 0xFF}.{driverVersionRaw & 0x3F}";
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Intel's Windows Vulkan driver exposes the 101.xxxx build portion in a custom layout.
|
||||||
|
if (properties.VendorID == 0x8086 && OperatingSystem.IsWindows())
|
||||||
|
{
|
||||||
|
return $"{driverVersionRaw >> 14}.{driverVersionRaw & 0x3FFF}";
|
||||||
|
}
|
||||||
|
|
||||||
return ParseStandardVulkanVersion(driverVersionRaw);
|
return ParseStandardVulkanVersion(driverVersionRaw);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private static unsafe string GetDriverInfo(ref PhysicalDeviceDriverPropertiesKHR driverProperties)
|
||||||
|
{
|
||||||
|
fixed (byte* driverInfo = driverProperties.DriverInfo)
|
||||||
|
{
|
||||||
|
string driverInfoString = Marshal.PtrToStringAnsi((nint)driverInfo);
|
||||||
|
|
||||||
|
return string.IsNullOrWhiteSpace(driverInfoString) ? null : driverInfoString;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static unsafe bool TryGetIntelWindowsDriverVersionFromUuid(ref PhysicalDeviceIDProperties propertiesId, out string driverVersion)
|
||||||
|
{
|
||||||
|
driverVersion = null;
|
||||||
|
|
||||||
|
if (!OperatingSystem.IsWindows())
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
fixed (byte* driverUuid = propertiesId.DriverUuid)
|
||||||
|
{
|
||||||
|
string driverUuidString = Marshal.PtrToStringAnsi((nint)driverUuid, (int)Vk.UuidSize);
|
||||||
|
int terminatorIndex = driverUuidString.IndexOf('\0');
|
||||||
|
|
||||||
|
if (terminatorIndex >= 0)
|
||||||
|
{
|
||||||
|
driverUuidString = driverUuidString[..terminatorIndex];
|
||||||
|
}
|
||||||
|
|
||||||
|
if (VendorUtils.IntelWindowsDriverVersionRegex().IsMatch(driverUuidString))
|
||||||
|
{
|
||||||
|
driverVersion = driverUuidString;
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
internal PrimitiveTopology TopologyRemap(PrimitiveTopology topology)
|
internal PrimitiveTopology TopologyRemap(PrimitiveTopology topology)
|
||||||
{
|
{
|
||||||
return topology switch
|
return topology switch
|
||||||
@@ -924,7 +983,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
private void PrintGpuInformation()
|
private void PrintGpuInformation()
|
||||||
{
|
{
|
||||||
Logger.Notice.Print(LogClass.Gpu, $"{GpuVendor} {GpuRenderer} ({GpuVersion})");
|
Logger.Notice.Print(LogClass.Gpu, $"{GpuVendor} {GpuRenderer} ({GpuVersion}, Driver: {GpuDriver} {GpuDriverVersion})");
|
||||||
Logger.Notice.Print(LogClass.Gpu, $"GPU Memory: {GetTotalGPUMemory() / (1024 * 1024)} MiB");
|
Logger.Notice.Print(LogClass.Gpu, $"GPU Memory: {GetTotalGPUMemory() / (1024 * 1024)} MiB");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
using ARMeilleure.Memory;
|
using ARMeilleure.Memory;
|
||||||
|
using ARMeilleure.Translation.PTC;
|
||||||
using Ryujinx.Cpu;
|
using Ryujinx.Cpu;
|
||||||
using Ryujinx.Graphics.Gpu;
|
using Ryujinx.Graphics.Gpu;
|
||||||
using Ryujinx.HLE.HOS.Kernel.Process;
|
using Ryujinx.HLE.HOS.Kernel.Process;
|
||||||
@@ -9,12 +10,10 @@ namespace Ryujinx.HLE.HOS
|
|||||||
interface IArmProcessContext : IProcessContext
|
interface IArmProcessContext : IProcessContext
|
||||||
{
|
{
|
||||||
IDiskCacheLoadState Initialize(
|
IDiskCacheLoadState Initialize(
|
||||||
string titleIdText,
|
PtcCacheInfo cacheInfo,
|
||||||
string displayVersion,
|
|
||||||
bool diskCacheEnabled,
|
bool diskCacheEnabled,
|
||||||
ulong codeAddress,
|
ulong codeAddress,
|
||||||
ulong codeSize,
|
ulong codeSize);
|
||||||
string cacheSelector);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
class ArmProcessContext<T> : IArmProcessContext where T : class, IVirtualMemoryManagerTracked, IMemoryManager
|
class ArmProcessContext<T> : IArmProcessContext where T : class, IVirtualMemoryManagerTracked, IMemoryManager
|
||||||
@@ -67,15 +66,13 @@ namespace Ryujinx.HLE.HOS
|
|||||||
}
|
}
|
||||||
|
|
||||||
public IDiskCacheLoadState Initialize(
|
public IDiskCacheLoadState Initialize(
|
||||||
string titleIdText,
|
PtcCacheInfo cacheInfo,
|
||||||
string displayVersion,
|
|
||||||
bool diskCacheEnabled,
|
bool diskCacheEnabled,
|
||||||
ulong codeAddress,
|
ulong codeAddress,
|
||||||
ulong codeSize,
|
ulong codeSize)
|
||||||
string cacheSelector)
|
|
||||||
{
|
{
|
||||||
_cpuContext.PrepareCodeRange(codeAddress, codeSize);
|
_cpuContext.PrepareCodeRange(codeAddress, codeSize);
|
||||||
return _cpuContext.LoadDiskCache(titleIdText, displayVersion, diskCacheEnabled, cacheSelector);
|
return _cpuContext.LoadDiskCache(cacheInfo, diskCacheEnabled);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void InvalidateCacheRegion(ulong address, ulong size)
|
public void InvalidateCacheRegion(ulong address, ulong size)
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
using ARMeilleure.Translation.PTC;
|
||||||
using Ryujinx.Common.Configuration;
|
using Ryujinx.Common.Configuration;
|
||||||
using Ryujinx.Common.Logging;
|
using Ryujinx.Common.Logging;
|
||||||
using Ryujinx.Cpu;
|
using Ryujinx.Cpu;
|
||||||
@@ -8,6 +9,7 @@ using Ryujinx.Cpu.Nce;
|
|||||||
using Ryujinx.Graphics.Gpu;
|
using Ryujinx.Graphics.Gpu;
|
||||||
using Ryujinx.HLE.HOS.Kernel;
|
using Ryujinx.HLE.HOS.Kernel;
|
||||||
using Ryujinx.HLE.HOS.Kernel.Process;
|
using Ryujinx.HLE.HOS.Kernel.Process;
|
||||||
|
using Ryujinx.HLE.Loaders.Processes;
|
||||||
using Ryujinx.Memory;
|
using Ryujinx.Memory;
|
||||||
using System;
|
using System;
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
@@ -18,8 +20,10 @@ namespace Ryujinx.HLE.HOS
|
|||||||
{
|
{
|
||||||
private readonly ITickSource _tickSource;
|
private readonly ITickSource _tickSource;
|
||||||
private readonly GpuContext _gpu;
|
private readonly GpuContext _gpu;
|
||||||
private readonly string _titleIdText;
|
private readonly ulong _programId;
|
||||||
|
private readonly byte _programIndex;
|
||||||
private readonly string _displayVersion;
|
private readonly string _displayVersion;
|
||||||
|
private readonly ProcessKind _processKind;
|
||||||
private readonly bool _diskCacheEnabled;
|
private readonly bool _diskCacheEnabled;
|
||||||
private readonly string _diskCacheSelector;
|
private readonly string _diskCacheSelector;
|
||||||
private readonly ulong _codeAddress;
|
private readonly ulong _codeAddress;
|
||||||
@@ -30,8 +34,10 @@ namespace Ryujinx.HLE.HOS
|
|||||||
public ArmProcessContextFactory(
|
public ArmProcessContextFactory(
|
||||||
ITickSource tickSource,
|
ITickSource tickSource,
|
||||||
GpuContext gpu,
|
GpuContext gpu,
|
||||||
string titleIdText,
|
ulong programId,
|
||||||
|
byte programIndex,
|
||||||
string displayVersion,
|
string displayVersion,
|
||||||
|
ProcessKind processKind,
|
||||||
bool diskCacheEnabled,
|
bool diskCacheEnabled,
|
||||||
string diskCacheSelector,
|
string diskCacheSelector,
|
||||||
ulong codeAddress,
|
ulong codeAddress,
|
||||||
@@ -39,8 +45,10 @@ namespace Ryujinx.HLE.HOS
|
|||||||
{
|
{
|
||||||
_tickSource = tickSource;
|
_tickSource = tickSource;
|
||||||
_gpu = gpu;
|
_gpu = gpu;
|
||||||
_titleIdText = titleIdText;
|
_programId = programId;
|
||||||
|
_programIndex = programIndex;
|
||||||
_displayVersion = displayVersion;
|
_displayVersion = displayVersion;
|
||||||
|
_processKind = processKind;
|
||||||
_diskCacheEnabled = diskCacheEnabled;
|
_diskCacheEnabled = diskCacheEnabled;
|
||||||
_diskCacheSelector = diskCacheSelector;
|
_diskCacheSelector = diskCacheSelector;
|
||||||
_codeAddress = codeAddress;
|
_codeAddress = codeAddress;
|
||||||
@@ -160,8 +168,18 @@ namespace Ryujinx.HLE.HOS
|
|||||||
}
|
}
|
||||||
|
|
||||||
string cacheSelector = _diskCacheSelector ?? "default";
|
string cacheSelector = _diskCacheSelector ?? "default";
|
||||||
|
string programIdText = _programId == 0 ? string.Empty : $"{_programId:x16}";
|
||||||
|
string applicationIdText = _programId == 0 ? string.Empty : $"{_programId & ~0xFul:x16}";
|
||||||
|
PtcCacheInfo cacheInfo = new(
|
||||||
|
pid,
|
||||||
|
programIdText,
|
||||||
|
applicationIdText,
|
||||||
|
_programIndex,
|
||||||
|
_displayVersion,
|
||||||
|
_processKind.ToString(),
|
||||||
|
cacheSelector);
|
||||||
|
|
||||||
DiskCacheLoadState = processContext.Initialize(_titleIdText, _displayVersion, _diskCacheEnabled, _codeAddress, _codeSize, cacheSelector);
|
DiskCacheLoadState = processContext.Initialize(cacheInfo, _diskCacheEnabled, _codeAddress, _codeSize);
|
||||||
|
|
||||||
return processContext;
|
return processContext;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -26,12 +26,12 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
|
|||||||
{
|
{
|
||||||
MemoryArrange.MemoryArrange4GiB or
|
MemoryArrange.MemoryArrange4GiB or
|
||||||
MemoryArrange.MemoryArrange4GiBSystemDev or
|
MemoryArrange.MemoryArrange4GiBSystemDev or
|
||||||
MemoryArrange.MemoryArrange6GiBAppletDev => 3152 * MiB,
|
MemoryArrange.MemoryArrange6GiBAppletDev => 3236 * MiB,
|
||||||
MemoryArrange.MemoryArrange4GiBAppletDev => 2048 * MiB,
|
MemoryArrange.MemoryArrange4GiBAppletDev => 2048 * MiB,
|
||||||
MemoryArrange.MemoryArrange6GiB => 4783 * MiB,
|
MemoryArrange.MemoryArrange6GiB => 4867 * MiB,
|
||||||
MemoryArrange.MemoryArrange8GiB => 6831 * MiB,
|
MemoryArrange.MemoryArrange8GiB => 6915 * MiB,
|
||||||
MemoryArrange.MemoryArrange10GiB => 8879 * MiB,
|
MemoryArrange.MemoryArrange10GiB => 8963 * MiB,
|
||||||
MemoryArrange.MemoryArrange12GiB => 10927 * MiB,
|
MemoryArrange.MemoryArrange12GiB => 11011 * MiB,
|
||||||
_ => throw new ArgumentException($"Invalid memory arrange \"{arrange}\"."),
|
_ => throw new ArgumentException($"Invalid memory arrange \"{arrange}\"."),
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -15,7 +15,6 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||||||
|
|
||||||
private readonly Dictionary<ulong, List<KThread>> _condVarThreads;
|
private readonly Dictionary<ulong, List<KThread>> _condVarThreads;
|
||||||
private readonly Dictionary<ulong, List<KThread>> _arbiterThreads;
|
private readonly Dictionary<ulong, List<KThread>> _arbiterThreads;
|
||||||
private readonly ByDynamicPriority _byDynamicPriority;
|
|
||||||
|
|
||||||
public KAddressArbiter(KernelContext context)
|
public KAddressArbiter(KernelContext context)
|
||||||
{
|
{
|
||||||
@@ -23,7 +22,6 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||||||
|
|
||||||
_condVarThreads = [];
|
_condVarThreads = [];
|
||||||
_arbiterThreads = [];
|
_arbiterThreads = [];
|
||||||
_byDynamicPriority = new ByDynamicPriority();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public Result ArbitrateLock(int ownerHandle, ulong mutexAddress, int requesterHandle)
|
public Result ArbitrateLock(int ownerHandle, ulong mutexAddress, int requesterHandle)
|
||||||
@@ -142,14 +140,9 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||||||
|
|
||||||
if (_condVarThreads.TryGetValue(condVarAddress, out List<KThread> threads))
|
if (_condVarThreads.TryGetValue(condVarAddress, out List<KThread> threads))
|
||||||
{
|
{
|
||||||
int i = 0;
|
int i = FindDynamicPriorityFifoInsertionIndex(threads, currentThread);
|
||||||
|
|
||||||
|
|
||||||
if (threads.Count > 0)
|
|
||||||
{
|
|
||||||
i = threads.BinarySearch(currentThread, _byDynamicPriority);
|
|
||||||
if (i < 0) i = ~i;
|
|
||||||
}
|
|
||||||
|
|
||||||
threads.Insert(i, currentThread);
|
threads.Insert(i, currentThread);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
@@ -332,14 +325,9 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||||||
|
|
||||||
if (_arbiterThreads.TryGetValue(address, out List<KThread> threads))
|
if (_arbiterThreads.TryGetValue(address, out List<KThread> threads))
|
||||||
{
|
{
|
||||||
int i = 0;
|
int i = FindDynamicPriorityFifoInsertionIndex(threads, currentThread);
|
||||||
|
|
||||||
|
|
||||||
if (threads.Count > 0)
|
|
||||||
{
|
|
||||||
i = threads.BinarySearch(currentThread, _byDynamicPriority);
|
|
||||||
if (i < 0) i = ~i;
|
|
||||||
}
|
|
||||||
|
|
||||||
threads.Insert(i, currentThread);
|
threads.Insert(i, currentThread);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
@@ -424,14 +412,9 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||||||
|
|
||||||
if (_arbiterThreads.TryGetValue(address, out List<KThread> threads))
|
if (_arbiterThreads.TryGetValue(address, out List<KThread> threads))
|
||||||
{
|
{
|
||||||
int i = 0;
|
int i = FindDynamicPriorityFifoInsertionIndex(threads, currentThread);
|
||||||
|
|
||||||
|
|
||||||
if (threads.Count > 0)
|
|
||||||
{
|
|
||||||
i = threads.BinarySearch(currentThread, _byDynamicPriority);
|
|
||||||
if (i < 0) i = ~i;
|
|
||||||
}
|
|
||||||
|
|
||||||
threads.Insert(i, currentThread);
|
threads.Insert(i, currentThread);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
@@ -627,12 +610,28 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||||||
return validCount;
|
return validCount;
|
||||||
}
|
}
|
||||||
|
|
||||||
private class ByDynamicPriority : IComparer<KThread>
|
private static int FindDynamicPriorityFifoInsertionIndex(List<KThread> threads, KThread currentThread)
|
||||||
{
|
{
|
||||||
public int Compare(KThread x, KThread y)
|
int low = 0;
|
||||||
|
int high = threads.Count;
|
||||||
|
|
||||||
|
// Lower numeric values represent higher priorities. Use upper-bound insertion
|
||||||
|
// to preserve FIFO order among waiters with the same dynamic priority.
|
||||||
|
while (low < high)
|
||||||
{
|
{
|
||||||
return x!.DynamicPriority.CompareTo(y!.DynamicPriority);
|
int middle = low + ((high - low) >> 1);
|
||||||
|
|
||||||
|
if (threads[middle].DynamicPriority <= currentThread.DynamicPriority)
|
||||||
|
{
|
||||||
|
low = middle + 1;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
high = middle;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
return low;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -749,8 +749,28 @@ namespace Ryujinx.HLE.HOS
|
|||||||
}
|
}
|
||||||
|
|
||||||
List<Cheat> cheats = mods.Cheats;
|
List<Cheat> cheats = mods.Cheats;
|
||||||
Dictionary<string, ulong> processExes = tamperInfo.BuildIds.Zip(tamperInfo.CodeAddresses, (k, v) => new { k, v })
|
Dictionary<string, ulong> processExes = new();
|
||||||
.ToDictionary(x => x.k[..Math.Min(Cheat.CheatIdSize, x.k.Length)], x => x.v);
|
|
||||||
|
foreach ((string buildId, ulong codeAddress) in tamperInfo.BuildIds.Zip(tamperInfo.CodeAddresses))
|
||||||
|
{
|
||||||
|
string normalizedBuildId = buildId[..Math.Min(Cheat.CheatIdSize, buildId.Length)];
|
||||||
|
|
||||||
|
if (processExes.TryGetValue(normalizedBuildId, out ulong existingAddress))
|
||||||
|
{
|
||||||
|
if (existingAddress != codeAddress)
|
||||||
|
{
|
||||||
|
Logger.Warning?.Print(
|
||||||
|
LogClass.ModLoader,
|
||||||
|
$"Duplicate BuildId prefix '{normalizedBuildId}' has different code addresses. " +
|
||||||
|
$"Existing: 0x{existingAddress:X}, duplicate: 0x{codeAddress:X}. " +
|
||||||
|
$"Keeping the first one.");
|
||||||
|
}
|
||||||
|
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
processExes.Add(normalizedBuildId, codeAddress);
|
||||||
|
}
|
||||||
|
|
||||||
foreach (Cheat cheat in cheats)
|
foreach (Cheat cheat in cheats)
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -71,7 +71,14 @@ namespace Ryujinx.HLE.HOS.Services.Account.Acc
|
|||||||
return _applicationServiceServer.IsUserRegistrationRequestPermitted(context);
|
return _applicationServiceServer.IsUserRegistrationRequestPermitted(context);
|
||||||
}
|
}
|
||||||
|
|
||||||
[CommandCmif(51)]
|
[CommandCmif(51)] // 1.0.0 – 18.1.0
|
||||||
|
// TrySelectUserWithoutInteraction(bool) -> nn::account::Uid
|
||||||
|
public ResultCode TrySelectUserWithoutInteractionDeprecated(ServiceCtx context)
|
||||||
|
{
|
||||||
|
return _applicationServiceServer.TrySelectUserWithoutInteraction(context);
|
||||||
|
}
|
||||||
|
|
||||||
|
[CommandCmif(52)] // 19.0.0+
|
||||||
// TrySelectUserWithoutInteraction(bool) -> nn::account::Uid
|
// TrySelectUserWithoutInteraction(bool) -> nn::account::Uid
|
||||||
public ResultCode TrySelectUserWithoutInteraction(ServiceCtx context)
|
public ResultCode TrySelectUserWithoutInteraction(ServiceCtx context)
|
||||||
{
|
{
|
||||||
|
|||||||
+174
-3
@@ -12,12 +12,23 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.Sys
|
|||||||
{
|
{
|
||||||
class ICommonStateGetter : DisposableIpcService
|
class ICommonStateGetter : DisposableIpcService
|
||||||
{
|
{
|
||||||
|
// Nintendo serves the VR goggle commands based on Title ID, apparently.
|
||||||
|
private static ReadOnlySpan<ulong> _supportedVRGoggleTitles =>
|
||||||
|
[
|
||||||
|
0x0100CA001D972000, // Nintendo Classics: Virtual Boy NSO
|
||||||
|
0x0100BFC01D976000 // Nintendo Classics: Virtual Boy NSO
|
||||||
|
];
|
||||||
|
|
||||||
|
private int _resolutionWidth = 1280;
|
||||||
|
private int _resolutionHeight = 720;
|
||||||
|
|
||||||
private readonly ServiceCtx _context;
|
private readonly ServiceCtx _context;
|
||||||
|
|
||||||
private readonly Apm.ManagerServer _apmManagerServer;
|
private readonly Apm.ManagerServer _apmManagerServer;
|
||||||
private readonly Apm.SystemManagerServer _apmSystemManagerServer;
|
private readonly Apm.SystemManagerServer _apmSystemManagerServer;
|
||||||
|
|
||||||
private bool _vrModeEnabled;
|
private bool _vrModeEnabled;
|
||||||
|
private bool _vrMode3dEnabled;
|
||||||
#pragma warning disable CS0414, IDE0052 // Remove unread private member
|
#pragma warning disable CS0414, IDE0052 // Remove unread private member
|
||||||
private bool _lcdBacklighOffEnabled;
|
private bool _lcdBacklighOffEnabled;
|
||||||
private bool _requestExitToLibraryAppletAtExecuteNextProgramEnabled;
|
private bool _requestExitToLibraryAppletAtExecuteNextProgramEnabled;
|
||||||
@@ -153,6 +164,47 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.Sys
|
|||||||
return ResultCode.Success;
|
return ResultCode.Success;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[CommandCmif(30)]
|
||||||
|
// GetHomeButtonReaderLockAccessor() -> nn::am::service::ILockAccessor
|
||||||
|
public ResultCode GetHomeButtonReaderLockAccessor(ServiceCtx context)
|
||||||
|
{
|
||||||
|
// We currently do not have any home button functionality, so it's fine to stub this for now.
|
||||||
|
// Similar to using GetReaderLockAccessorEx() with inval=0.
|
||||||
|
Logger.Stub?.PrintStub(LogClass.ServiceAm);
|
||||||
|
MakeObject(context, new ILockAccessor(context));
|
||||||
|
return ResultCode.Success;
|
||||||
|
}
|
||||||
|
|
||||||
|
[CommandCmif(31)] // 2.0.0 +
|
||||||
|
// GetReaderLockAccessorEx(uint unknown) -> nn::am::service::ILockAccessor
|
||||||
|
public ResultCode GetReaderLockAccessorEx(ServiceCtx context)
|
||||||
|
{
|
||||||
|
uint unknown = context.RequestData.ReadUInt32();
|
||||||
|
Logger.Stub?.PrintStub(LogClass.ServiceAm, new { unknown });
|
||||||
|
if (unknown < 0 || unknown > 3)
|
||||||
|
{
|
||||||
|
throw new ArgumentOutOfRangeException(nameof(unknown));
|
||||||
|
}
|
||||||
|
|
||||||
|
MakeObject(context, new ILockAccessor(context));
|
||||||
|
return ResultCode.Success;
|
||||||
|
}
|
||||||
|
|
||||||
|
[CommandCmif(32)] // 2.0.0+
|
||||||
|
// GetWriterLockAccessorEx(uint unknown) -> nn::am::service::ILockAccessor
|
||||||
|
public ResultCode GetWriterLockAccessorEx(ServiceCtx context)
|
||||||
|
{
|
||||||
|
uint unknown = context.RequestData.ReadUInt32();
|
||||||
|
Logger.Stub?.PrintStub(LogClass.ServiceAm, new { unknown });
|
||||||
|
if (unknown < 0 || unknown > 3)
|
||||||
|
{
|
||||||
|
throw new ArgumentOutOfRangeException(nameof(unknown));
|
||||||
|
}
|
||||||
|
|
||||||
|
MakeObject(context, new ILockAccessor(context));
|
||||||
|
return ResultCode.Success;
|
||||||
|
}
|
||||||
|
|
||||||
[CommandCmif(50)] // 3.0.0+
|
[CommandCmif(50)] // 3.0.0+
|
||||||
// IsVrModeEnabled() -> b8
|
// IsVrModeEnabled() -> b8
|
||||||
public ResultCode IsVrModeEnabled(ServiceCtx context)
|
public ResultCode IsVrModeEnabled(ServiceCtx context)
|
||||||
@@ -177,8 +229,8 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.Sys
|
|||||||
// SetLcdBacklighOffEnabled(b8)
|
// SetLcdBacklighOffEnabled(b8)
|
||||||
public ResultCode SetLcdBacklighOffEnabled(ServiceCtx context)
|
public ResultCode SetLcdBacklighOffEnabled(ServiceCtx context)
|
||||||
{
|
{
|
||||||
// NOTE: Service sets a private field here, maybe this field is used somewhere else to turned off the backlight.
|
// NOTE: Service sets a private field here, maybe this field is used somewhere else to turn off the backlight.
|
||||||
// Since we don't support backlight, it's fine to do nothing.
|
// Since we don't support the backlight feature, it's fine to stub it.
|
||||||
|
|
||||||
_lcdBacklighOffEnabled = context.RequestData.ReadBoolean();
|
_lcdBacklighOffEnabled = context.RequestData.ReadBoolean();
|
||||||
|
|
||||||
@@ -298,18 +350,43 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.Sys
|
|||||||
return (ResultCode)_apmSystemManagerServer.GetCurrentPerformanceConfiguration(context);
|
return (ResultCode)_apmSystemManagerServer.GetCurrentPerformanceConfiguration(context);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[CommandCmif(130)] // 21.0.0+
|
||||||
|
// EnableStartupLogoDisappearedMessage()
|
||||||
|
public ResultCode EnableStartupLogoDisappearedMessage(ServiceCtx context)
|
||||||
|
{
|
||||||
|
// NOTE: Service only delivers the message once the startup logo has actually
|
||||||
|
// disappeared. We never display one, so it is already deliverable. Callers
|
||||||
|
// gate their first frame on this message and hang without it.
|
||||||
|
|
||||||
|
AppletStateMgr appletState = context.Device.System.AppletState;
|
||||||
|
|
||||||
|
appletState.Messages.Enqueue(AppletMessage.StartupLogoDisappeared);
|
||||||
|
appletState.MessageEvent.ReadableEvent.Signal();
|
||||||
|
|
||||||
|
return ResultCode.Success;
|
||||||
|
}
|
||||||
|
|
||||||
[CommandCmif(300)] // 9.0.0+
|
[CommandCmif(300)] // 9.0.0+
|
||||||
// GetSettingsPlatformRegion() -> u8
|
// GetSettingsPlatformRegion() -> u8
|
||||||
public ResultCode GetSettingsPlatformRegion(ServiceCtx context)
|
public ResultCode GetSettingsPlatformRegion(ServiceCtx context)
|
||||||
{
|
{
|
||||||
PlatformRegion platformRegion = context.Device.System.State.DesiredRegionCode == (uint)RegionCode.China ? PlatformRegion.China : PlatformRegion.Global;
|
PlatformRegion platformRegion = context.Device.System.State.DesiredRegionCode == (uint)RegionCode.China ? PlatformRegion.China : PlatformRegion.Global;
|
||||||
|
|
||||||
// FIXME: Call set:sys GetPlatformRegion
|
// FIXME: Call set:sys GetPlatformRegion
|
||||||
context.ResponseData.Write((byte)platformRegion);
|
context.ResponseData.Write((byte)platformRegion);
|
||||||
|
|
||||||
return ResultCode.Success;
|
return ResultCode.Success;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[CommandCmif(610)] // 21.0.0+
|
||||||
|
// UnknownCommand610(long unknown)
|
||||||
|
public ResultCode UnknownCommand610(ServiceCtx context)
|
||||||
|
{
|
||||||
|
long unknown = context.RequestData.ReadInt64();
|
||||||
|
Logger.Stub?.PrintStub(LogClass.ServiceAm, new { unknown });
|
||||||
|
return ResultCode.Success;
|
||||||
|
}
|
||||||
|
|
||||||
[CommandCmif(900)] // 11.0.0+
|
[CommandCmif(900)] // 11.0.0+
|
||||||
// SetRequestExitToLibraryAppletAtExecuteNextProgramEnabled()
|
// SetRequestExitToLibraryAppletAtExecuteNextProgramEnabled()
|
||||||
public ResultCode SetRequestExitToLibraryAppletAtExecuteNextProgramEnabled(ServiceCtx context)
|
public ResultCode SetRequestExitToLibraryAppletAtExecuteNextProgramEnabled(ServiceCtx context)
|
||||||
@@ -320,6 +397,100 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.Sys
|
|||||||
return ResultCode.Success;
|
return ResultCode.Success;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[CommandCmif(1000)] // 19.0.0+
|
||||||
|
// BeginVrMode3d()
|
||||||
|
public ResultCode BeginVrMode3d(ServiceCtx context)
|
||||||
|
{
|
||||||
|
// NOTE: Service also applies a stereo scale to the goggle display, which we don't
|
||||||
|
// model, so only the state is kept here.
|
||||||
|
|
||||||
|
_vrMode3dEnabled = true;
|
||||||
|
|
||||||
|
return ResultCode.Success;
|
||||||
|
}
|
||||||
|
|
||||||
|
[CommandCmif(1001)] // 19.0.0+
|
||||||
|
// EndVrMode3d()
|
||||||
|
public ResultCode EndVrMode3d(ServiceCtx context)
|
||||||
|
{
|
||||||
|
_vrMode3dEnabled = false;
|
||||||
|
|
||||||
|
return ResultCode.Success;
|
||||||
|
}
|
||||||
|
|
||||||
|
[CommandCmif(1002)] // 19.0.0+
|
||||||
|
// IsVrModeEnabled3d() -> b8
|
||||||
|
public ResultCode IsVrModeEnabled3d(ServiceCtx context)
|
||||||
|
{
|
||||||
|
context.ResponseData.Write(_vrMode3dEnabled);
|
||||||
|
|
||||||
|
return ResultCode.Success;
|
||||||
|
}
|
||||||
|
|
||||||
|
[CommandCmif(1003)] // 21.0.0+
|
||||||
|
// GetVrLaboGoggleViewport() -> (s32 x, s32 y, s32 width, s32 height)
|
||||||
|
public ResultCode GetVrLaboGoggleViewport(ServiceCtx context)
|
||||||
|
{
|
||||||
|
if (!IsVrLaboGoggleSupportedTitle(context))
|
||||||
|
{
|
||||||
|
return ResultCode.ObjectInvalid;
|
||||||
|
}
|
||||||
|
|
||||||
|
int VrDisplayCoordinateX = 0;
|
||||||
|
int VrDisplayCoordinateY = 0;
|
||||||
|
int VrDisplayWidth = _resolutionWidth;
|
||||||
|
int VrDisplayHeight = _resolutionHeight;
|
||||||
|
|
||||||
|
context.ResponseData.Write(VrDisplayCoordinateX);
|
||||||
|
context.ResponseData.Write(VrDisplayCoordinateY);
|
||||||
|
context.ResponseData.Write(VrDisplayWidth);
|
||||||
|
context.ResponseData.Write(VrDisplayHeight);
|
||||||
|
|
||||||
|
return ResultCode.Success;
|
||||||
|
}
|
||||||
|
|
||||||
|
[CommandCmif(1004)] // 21.0.0+
|
||||||
|
// GetPanelPhysicalSizeForSpecificTitle() -> (f32 width, f32 height)
|
||||||
|
public ResultCode GetPanelPhysicalSizeForSpecificTitle(ServiceCtx context)
|
||||||
|
{
|
||||||
|
if (!IsVrLaboGoggleSupportedTitle(context))
|
||||||
|
{
|
||||||
|
return ResultCode.ObjectInvalid;
|
||||||
|
}
|
||||||
|
|
||||||
|
// The switch provides micrometres, but the command reports millimetres.
|
||||||
|
// 6.2 inch 16:9 panel.
|
||||||
|
float PanelPhysicalWidthMicroMeters = 137250f;
|
||||||
|
float PanelPhysicalHeightMicroMeters = 77200f;
|
||||||
|
|
||||||
|
context.ResponseData.Write(PanelPhysicalWidthMicroMeters / 1000f);
|
||||||
|
context.ResponseData.Write(PanelPhysicalHeightMicroMeters / 1000f);
|
||||||
|
|
||||||
|
return ResultCode.Success;
|
||||||
|
}
|
||||||
|
|
||||||
|
[CommandCmif(1005)] // 21.0.0+
|
||||||
|
// GetPanelResolutionForSpecificTitle() -> (s32 width, s32 height)
|
||||||
|
public ResultCode GetPanelResolutionForSpecificTitle(ServiceCtx context)
|
||||||
|
{
|
||||||
|
if (!IsVrLaboGoggleSupportedTitle(context))
|
||||||
|
{
|
||||||
|
return ResultCode.ObjectInvalid;
|
||||||
|
}
|
||||||
|
|
||||||
|
context.ResponseData.Write(_resolutionWidth);
|
||||||
|
context.ResponseData.Write(_resolutionHeight);
|
||||||
|
|
||||||
|
return ResultCode.Success;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static bool IsVrLaboGoggleSupportedTitle(ServiceCtx context)
|
||||||
|
{
|
||||||
|
ulong programId = context.Device.Processes.ActiveApplication.ProgramId;
|
||||||
|
|
||||||
|
return _supportedVRGoggleTitles.Contains(programId);
|
||||||
|
}
|
||||||
|
|
||||||
protected override void Dispose(bool isDisposing)
|
protected override void Dispose(bool isDisposing)
|
||||||
{
|
{
|
||||||
if (isDisposing)
|
if (isDisposing)
|
||||||
|
|||||||
+15
@@ -21,6 +21,21 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.Sys
|
|||||||
return ResultCode.Success;
|
return ResultCode.Success;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[CommandCmif(3)] // 20.0.0+
|
||||||
|
// CreateLibraryAppletEx(u32, u32, u64) -> object<nn::am::service::ILibraryAppletAccessor>
|
||||||
|
public ResultCode CreateLibraryAppletEx(ServiceCtx context)
|
||||||
|
{
|
||||||
|
AppletId appletId = (AppletId)context.RequestData.ReadInt32();
|
||||||
|
|
||||||
|
_ = context.RequestData.ReadInt32(); // libraryAppletMode
|
||||||
|
|
||||||
|
_ = context.RequestData.ReadUInt64(); // threadId
|
||||||
|
|
||||||
|
MakeObject(context, new ILibraryAppletAccessor(appletId, context.Device.System));
|
||||||
|
|
||||||
|
return ResultCode.Success;
|
||||||
|
}
|
||||||
|
|
||||||
[CommandCmif(10)]
|
[CommandCmif(10)]
|
||||||
// CreateStorage(u64) -> object<nn::am::service::IStorage>
|
// CreateStorage(u64) -> object<nn::am::service::IStorage>
|
||||||
public ResultCode CreateStorage(ServiceCtx context)
|
public ResultCode CreateStorage(ServiceCtx context)
|
||||||
|
|||||||
+80
@@ -0,0 +1,80 @@
|
|||||||
|
using Ryujinx.Common.Logging;
|
||||||
|
using Ryujinx.HLE.HOS.Ipc;
|
||||||
|
using Ryujinx.HLE.HOS.Kernel.Threading;
|
||||||
|
using Ryujinx.Horizon.Common;
|
||||||
|
using System;
|
||||||
|
|
||||||
|
namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.SystemAppletProxy
|
||||||
|
{
|
||||||
|
class ILockAccessor : IpcService
|
||||||
|
{
|
||||||
|
private readonly ServiceCtx _context;
|
||||||
|
|
||||||
|
private readonly Apm.ManagerServer _apmManagerServer;
|
||||||
|
private readonly Apm.SystemManagerServer _apmSystemManagerServer;
|
||||||
|
|
||||||
|
private readonly KEvent _lockEvent;
|
||||||
|
private int _lockEventHandle;
|
||||||
|
|
||||||
|
public ILockAccessor(ServiceCtx context)
|
||||||
|
{
|
||||||
|
|
||||||
|
_context = context;
|
||||||
|
|
||||||
|
_apmManagerServer = new Apm.ManagerServer(context);
|
||||||
|
_apmSystemManagerServer = new Apm.SystemManagerServer(context);
|
||||||
|
|
||||||
|
_lockEvent = new KEvent(context.Device.System.KernelContext);
|
||||||
|
}
|
||||||
|
|
||||||
|
[CommandCmif(1)]
|
||||||
|
// TryLock(unknown u8 bool) -> unknown u8 bool
|
||||||
|
public ResultCode TryLock(ServiceCtx context)
|
||||||
|
{
|
||||||
|
// Official sw only uses inflag=false.
|
||||||
|
// Official sw just closes the output handle.
|
||||||
|
// The input flag controls whether this returns the output handle.
|
||||||
|
bool unknown = context.RequestData.ReadBoolean();
|
||||||
|
Logger.Stub?.PrintStub(LogClass.ServiceAm, new { unknown });
|
||||||
|
|
||||||
|
context.ResponseData.Write(false);
|
||||||
|
context.Response.HandleDesc = IpcHandleDesc.MakeCopy(_lockEventHandle);
|
||||||
|
|
||||||
|
return ResultCode.Success;
|
||||||
|
}
|
||||||
|
|
||||||
|
[CommandCmif(2)]
|
||||||
|
// Unlock()
|
||||||
|
public ResultCode Unlock(ServiceCtx context)
|
||||||
|
{
|
||||||
|
Logger.Stub?.PrintStub(LogClass.ServiceAm);
|
||||||
|
return ResultCode.Success;
|
||||||
|
}
|
||||||
|
|
||||||
|
[CommandCmif(3)]
|
||||||
|
// GetEvent() -> EventHandle w/ autoclear = false
|
||||||
|
public ResultCode GetEvent(ServiceCtx context)
|
||||||
|
{
|
||||||
|
if (_lockEventHandle == 0)
|
||||||
|
{
|
||||||
|
if (context.Process.HandleTable.GenerateHandle(_lockEvent.ReadableEvent, out _lockEventHandle) != Result.Success)
|
||||||
|
{
|
||||||
|
throw new InvalidOperationException("Out of handles!");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
context.Response.HandleDesc = IpcHandleDesc.MakeCopy(_lockEventHandle);
|
||||||
|
Logger.Stub?.PrintStub(LogClass.ServiceAm);
|
||||||
|
return ResultCode.Success;
|
||||||
|
}
|
||||||
|
|
||||||
|
[CommandCmif(4)] // 10.0.0+
|
||||||
|
// IsLocked() -> unknown u8 bool
|
||||||
|
public ResultCode IsLocked(ServiceCtx context)
|
||||||
|
{
|
||||||
|
Logger.Stub?.PrintStub(LogClass.ServiceAm);
|
||||||
|
context.ResponseData.Write(false);
|
||||||
|
return ResultCode.Success;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
+1
@@ -32,5 +32,6 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.Sys
|
|||||||
DetectShortPressingCaptureButton = 90,
|
DetectShortPressingCaptureButton = 90,
|
||||||
AlbumScreenShotTaken = 92,
|
AlbumScreenShotTaken = 92,
|
||||||
AlbumRecordingSaved = 93,
|
AlbumRecordingSaved = 93,
|
||||||
|
StartupLogoDisappeared = 95, // 21.0.0+
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -23,7 +23,7 @@ namespace Ryujinx.HLE.HOS.Services.Hid
|
|||||||
private readonly bool[] _supportedPlayers;
|
private readonly bool[] _supportedPlayers;
|
||||||
private VibrationValue _neutralVibrationValue = new()
|
private VibrationValue _neutralVibrationValue = new()
|
||||||
{
|
{
|
||||||
AmplitudeLow = 0f,
|
AmplitudeLow = 0.01f,
|
||||||
FrequencyLow = 160f,
|
FrequencyLow = 160f,
|
||||||
AmplitudeHigh = 0f,
|
AmplitudeHigh = 0f,
|
||||||
FrequencyHigh = 320f,
|
FrequencyHigh = 320f,
|
||||||
|
|||||||
@@ -0,0 +1,23 @@
|
|||||||
|
namespace Ryujinx.HLE.HOS.Services.Hid.Types.SharedMemory.Npad
|
||||||
|
{
|
||||||
|
struct NpadCondition
|
||||||
|
{
|
||||||
|
#pragma warning disable CS0414 // Field is assigned but its value is never used
|
||||||
|
private uint _00;
|
||||||
|
private uint _04;
|
||||||
|
private NpadJoyHoldType _holdType;
|
||||||
|
private uint _0C;
|
||||||
|
#pragma warning restore CS0414 // Field is assigned but its value is never used
|
||||||
|
|
||||||
|
public static NpadCondition Create()
|
||||||
|
{
|
||||||
|
return new NpadCondition()
|
||||||
|
{
|
||||||
|
_00 = 0,
|
||||||
|
_04 = 1,
|
||||||
|
_holdType = NpadJoyHoldType.Horizontal,
|
||||||
|
_0C = 1,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -46,6 +46,12 @@ namespace Ryujinx.HLE.HOS.Services.Hid.Types.SharedMemory
|
|||||||
[FieldOffset(0x9A00)]
|
[FieldOffset(0x9A00)]
|
||||||
public Array10<NpadState> Npads;
|
public Array10<NpadState> Npads;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Pad Condition.
|
||||||
|
/// </summary>
|
||||||
|
[FieldOffset(0x3e200)]
|
||||||
|
public NpadCondition Condition;
|
||||||
|
|
||||||
public static SharedMemory Create()
|
public static SharedMemory Create()
|
||||||
{
|
{
|
||||||
SharedMemory result = new()
|
SharedMemory result = new()
|
||||||
@@ -54,6 +60,7 @@ namespace Ryujinx.HLE.HOS.Services.Hid.Types.SharedMemory
|
|||||||
TouchScreen = RingLifo<TouchScreenState>.Create(),
|
TouchScreen = RingLifo<TouchScreenState>.Create(),
|
||||||
Mouse = RingLifo<MouseState>.Create(),
|
Mouse = RingLifo<MouseState>.Create(),
|
||||||
Keyboard = RingLifo<KeyboardState>.Create(),
|
Keyboard = RingLifo<KeyboardState>.Create(),
|
||||||
|
Condition = NpadCondition.Create(),
|
||||||
};
|
};
|
||||||
|
|
||||||
Span<NpadState> npadsSpan = result.Npads.AsSpan();
|
Span<NpadState> npadsSpan = result.Npads.AsSpan();
|
||||||
|
|||||||
@@ -24,7 +24,16 @@ namespace Ryujinx.HLE.Loaders.Processes
|
|||||||
|
|
||||||
private ulong _latestPid;
|
private ulong _latestPid;
|
||||||
|
|
||||||
public ProcessResult ActiveApplication => _processesByPid[_latestPid];
|
public ProcessResult ActiveApplication
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (_latestPid != 0 && _processesByPid.TryGetValue(_latestPid, out ProcessResult process))
|
||||||
|
return process;
|
||||||
|
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public ProcessLoader(Switch device)
|
public ProcessLoader(Switch device)
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -183,8 +183,10 @@ namespace Ryujinx.HLE.Loaders.Processes
|
|||||||
ArmProcessContextFactory processContextFactory = new(
|
ArmProcessContextFactory processContextFactory = new(
|
||||||
context.Device.System.TickSource,
|
context.Device.System.TickSource,
|
||||||
context.Device.Gpu,
|
context.Device.Gpu,
|
||||||
string.Empty,
|
kip.ProgramId,
|
||||||
string.Empty,
|
0,
|
||||||
|
kip.Version.ToString(),
|
||||||
|
ProcessResult.GetProcessKind(kip.ProgramId),
|
||||||
false,
|
false,
|
||||||
null,
|
null,
|
||||||
codeAddress,
|
codeAddress,
|
||||||
@@ -392,8 +394,10 @@ namespace Ryujinx.HLE.Loaders.Processes
|
|||||||
ArmProcessContextFactory processContextFactory = new(
|
ArmProcessContextFactory processContextFactory = new(
|
||||||
context.Device.System.TickSource,
|
context.Device.System.TickSource,
|
||||||
context.Device.Gpu,
|
context.Device.Gpu,
|
||||||
$"{programId:x16}",
|
programId,
|
||||||
|
programIndex,
|
||||||
displayVersion,
|
displayVersion,
|
||||||
|
ProcessResult.GetProcessKind(programId),
|
||||||
diskCacheEnabled,
|
diskCacheEnabled,
|
||||||
diskCacheSelector,
|
diskCacheSelector,
|
||||||
codeStart,
|
codeStart,
|
||||||
|
|||||||
@@ -87,7 +87,7 @@ namespace Ryujinx.HLE.Loaders.Processes
|
|||||||
AllowCodeMemoryForJit = allowCodeMemoryForJit;
|
AllowCodeMemoryForJit = allowCodeMemoryForJit;
|
||||||
}
|
}
|
||||||
|
|
||||||
private static ProcessKind GetProcessKind(ulong programId)
|
internal static ProcessKind GetProcessKind(ulong programId)
|
||||||
{
|
{
|
||||||
if (programId == 0)
|
if (programId == 0)
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
using Ryujinx.Common.Logging;
|
||||||
using Ryujinx.HLE.HOS.Services.Hid;
|
using Ryujinx.HLE.HOS.Services.Hid;
|
||||||
using SDL;
|
using SDL;
|
||||||
using static SDL.SDL3;
|
using static SDL.SDL3;
|
||||||
@@ -12,140 +13,276 @@ namespace Ryujinx.Input.SDL3
|
|||||||
{
|
{
|
||||||
private readonly SDL_hid_device* _hidHandle;
|
private readonly SDL_hid_device* _hidHandle;
|
||||||
|
|
||||||
|
private byte[] _buffer;
|
||||||
|
private static ushort _vendor;
|
||||||
|
private static ushort _product;
|
||||||
|
|
||||||
private int _globalCount;
|
private int _globalCount;
|
||||||
|
private ulong _lastWriteTicks;
|
||||||
|
|
||||||
private NpadHdRumble(SDL_hid_device* hidHandle)
|
private NpadHdRumble(SDL_hid_device* hidHandle)
|
||||||
{
|
{
|
||||||
_hidHandle = hidHandle;
|
_hidHandle = hidHandle;
|
||||||
|
InitializeDevice();
|
||||||
}
|
}
|
||||||
|
|
||||||
public static NpadHdRumble Create(SDL_Gamepad* gamepadHandle)
|
public static NpadHdRumble Create(SDL_Gamepad* gamepadHandle)
|
||||||
{
|
{
|
||||||
ushort vendor = SDL_GetGamepadVendor(gamepadHandle);
|
_vendor = SDL_GetGamepadVendor(gamepadHandle);
|
||||||
if (vendor != 0x057e)
|
if (!Enum.IsDefined(typeof(HDRumbleSupportedVendor), _vendor))
|
||||||
{
|
{
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
ushort product = SDL_GetGamepadProduct(gamepadHandle);
|
_product = SDL_GetGamepadProduct(gamepadHandle);
|
||||||
if (product != 0x2006 && product != 0x2007 && product != 0x2009 && product != 0x200e)
|
if (!Enum.IsDefined(typeof(HDRumbleSupportedProduct), _product))
|
||||||
{
|
{
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
return new NpadHdRumble(SDL_hid_open(vendor, product, 0));
|
int serialNumber = 0;
|
||||||
|
string? serial = SDL_GetGamepadSerial(gamepadHandle);
|
||||||
|
if (serial is not null)
|
||||||
|
{
|
||||||
|
int.TryParse(serial, out serialNumber);
|
||||||
|
}
|
||||||
|
|
||||||
|
return new NpadHdRumble(SDL_hid_open(_vendor, _product, serialNumber));
|
||||||
}
|
}
|
||||||
|
|
||||||
// Some of the code was translated from https://github.com/MIZUSHIKI/JoyShockLibrary-plus-HDRumble
|
// Some of the code was translated from https://github.com/MIZUSHIKI/JoyShockLibrary-plus-HDRumble
|
||||||
private void WriteHdRumble(
|
private bool WriteNintendoHdRumble(VibrationValue left, VibrationValue right)
|
||||||
int encLeftLowFreq, int encLeftLowAmp,
|
|
||||||
int encLeftHighFreq, int encLeftHighAmp,
|
|
||||||
int encRightLowFreq, int encRightLowAmp,
|
|
||||||
int encRightHighFreq, int encRightHighAmp)
|
|
||||||
{
|
{
|
||||||
byte[] buf = new byte[10];
|
int leftLowAmp = EncodeLowAmp(left.AmplitudeLow);
|
||||||
|
int leftLowFreq = EncodeLowFreq(left.FrequencyLow) + (leftLowAmp >> 8);
|
||||||
buf[0] = 0x10;
|
int leftHighFreq = EncodeHighFreq(left.FrequencyHigh);
|
||||||
buf[1] = (byte)((++_globalCount) & 0xF);
|
int leftHighAmp = EncodeHighAmp(left.AmplitudeHigh) + (leftHighFreq >> 8);
|
||||||
|
|
||||||
buf[2] = (byte)(encLeftHighFreq & 0xFF);
|
int rightLowAmp = EncodeLowAmp(right.AmplitudeLow);
|
||||||
buf[3] = (byte)(encLeftHighAmp + ((encLeftHighFreq >> 8) & 0xFF));
|
int rightLowFreq = EncodeLowFreq(right.FrequencyLow) + (rightLowAmp >> 8);
|
||||||
buf[4] = (byte)(encLeftLowFreq + ((encLeftLowAmp >> 8) & 0xFF));
|
int rightHighFreq = EncodeHighFreq(right.FrequencyHigh);
|
||||||
buf[5] = (byte)(encLeftLowAmp & 0xFF);
|
int rightHighAmp = EncodeHighAmp(right.AmplitudeHigh) + (rightHighFreq >> 8);
|
||||||
|
|
||||||
buf[6] = (byte)(encRightHighFreq & 0xFF);
|
_buffer[0] = 0x10;
|
||||||
buf[7] = (byte)(encRightHighAmp + ((encRightHighFreq >> 8) & 0xFF));
|
_buffer[1] = (byte)((_globalCount++) & 0xF);
|
||||||
buf[8] = (byte)(encRightLowFreq + ((encRightLowAmp >> 8) & 0xFF));
|
|
||||||
buf[9] = (byte)(encRightLowAmp & 0xFF);
|
// Left LRA
|
||||||
|
_buffer[2] = (byte)(leftLowFreq & 0xFF);
|
||||||
|
_buffer[3] = (byte)(leftHighAmp & 0xFF);
|
||||||
|
_buffer[4] = (byte)(leftHighFreq & 0xFF);
|
||||||
|
_buffer[5] = (byte)(leftLowAmp & 0xFF);
|
||||||
|
|
||||||
|
// Right LRA
|
||||||
|
_buffer[6] = (byte)(rightLowFreq & 0xFF);
|
||||||
|
_buffer[7] = (byte)(rightHighAmp & 0xFF);
|
||||||
|
_buffer[8] = (byte)(rightHighFreq & 0xFF);
|
||||||
|
_buffer[9] = (byte)(rightLowAmp & 0xFF);
|
||||||
|
|
||||||
if (_globalCount > 0xF)
|
if (_globalCount > 0xF)
|
||||||
{
|
{
|
||||||
_globalCount = 0x0;
|
_globalCount = 0x0;
|
||||||
}
|
}
|
||||||
|
|
||||||
fixed (byte* ptr = buf)
|
fixed (byte* ptr = _buffer)
|
||||||
{
|
{
|
||||||
SDL_hid_write(_hidHandle, ptr, (nuint)buf.Length);
|
if (SendHdRumble(ptr, (nuint)_buffer.Length) >= 0)
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
Logger.Error?.PrintMsg(LogClass.Hid, SDL_GetError());
|
||||||
|
SDL_ClearError();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
private static int EncodeLowFreq(float lowFreq)
|
private static int EncodeLowFreq(float lowFreq)
|
||||||
{
|
{
|
||||||
float lf = Math.Clamp(lowFreq, 40.875885f, 626.286133f);
|
return (int)Math.Clamp(32 * Math.Log2(lowFreq * 0.1f) - 0x40, 81.75177f, 1252.572266f);
|
||||||
return (int)Math.Round(32 * Math.Log2(lf * 0.1f)) - 0x40;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private static int EncodeHighFreq(float highFreq)
|
private static int EncodeHighFreq(float highFreq)
|
||||||
{
|
{
|
||||||
float hf = Math.Clamp(highFreq, 81.75177f, 1252.572266f);
|
return (int)Math.Clamp(32 * Math.Log2(highFreq * 0.1f) - 0x60, 81.75177f, 1252.572266f);
|
||||||
return ((int)Math.Round(32 * Math.Log2(hf * 0.1f)) - 0x60) * 4;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private static int EncodeLowAmp(float rawAmp)
|
private static int EncodeLowAmp(float rawAmp)
|
||||||
{
|
{
|
||||||
int encodedAmp = 0;
|
double encodedAmp = 0;
|
||||||
|
|
||||||
if (rawAmp is > 0 and < 0.012f)
|
if (rawAmp is > 0 and < 0.012f)
|
||||||
{
|
|
||||||
encodedAmp = 1;
|
encodedAmp = 1;
|
||||||
}
|
|
||||||
else if (rawAmp is >= 0.012f and < 0.112f)
|
else if (rawAmp is >= 0.012f and < 0.112f)
|
||||||
{
|
encodedAmp = 4 * Math.Log2(rawAmp * 110f);
|
||||||
encodedAmp = (int)Math.Round(4 * Math.Log2(rawAmp * 110f));
|
|
||||||
}
|
|
||||||
else if (rawAmp is >= 0.112f and < 0.225f)
|
else if (rawAmp is >= 0.112f and < 0.225f)
|
||||||
{
|
encodedAmp = 16 * Math.Log2(rawAmp * 17f);
|
||||||
encodedAmp = (int)Math.Round(16 * Math.Log2(rawAmp * 17f));
|
|
||||||
}
|
|
||||||
else if (rawAmp is >= 0.225f and <= 1f)
|
else if (rawAmp is >= 0.225f and <= 1f)
|
||||||
{
|
encodedAmp = 32 * Math.Log2(rawAmp * 8.7f);
|
||||||
encodedAmp = (int)Math.Round(32 * Math.Log2(rawAmp * 8.7f));
|
|
||||||
}
|
encodedAmp = Math.Round((encodedAmp / 2.0) + 64.0);
|
||||||
|
encodedAmp = Math.Clamp(encodedAmp, 0.0, 100.2867);
|
||||||
return (int)Math.Floor(encodedAmp / 2.0) + 64;
|
return (int)Math.Round(encodedAmp);
|
||||||
}
|
}
|
||||||
|
|
||||||
private static int EncodeHighAmp(float rawAmp)
|
private static int EncodeHighAmp(float rawAmp)
|
||||||
{
|
{
|
||||||
int encodedAmp = 0;
|
double encodedAmp = 0;
|
||||||
|
|
||||||
if (rawAmp is > 0 and < 0.012f)
|
if (rawAmp is > 0 and < 0.012f)
|
||||||
{
|
|
||||||
encodedAmp = 1;
|
encodedAmp = 1;
|
||||||
}
|
|
||||||
else if (rawAmp is >= 0.012f and < 0.112f)
|
else if (rawAmp is >= 0.012f and < 0.112f)
|
||||||
{
|
encodedAmp = 4 * Math.Log2(rawAmp * 110f);
|
||||||
encodedAmp = (int)Math.Round(4 * Math.Log2(rawAmp * 110f));
|
|
||||||
}
|
|
||||||
else if (rawAmp is >= 0.112f and < 0.225f)
|
else if (rawAmp is >= 0.112f and < 0.225f)
|
||||||
{
|
encodedAmp = 16 * Math.Log2(rawAmp * 17f);
|
||||||
encodedAmp = (int)Math.Round(16 * Math.Log2(rawAmp * 17f));
|
|
||||||
}
|
|
||||||
else if (rawAmp is >= 0.225f and <= 1f)
|
else if (rawAmp is >= 0.225f and <= 1f)
|
||||||
{
|
encodedAmp = 32 * Math.Log2(rawAmp * 8.7f);
|
||||||
encodedAmp = (int)Math.Round(32 * Math.Log2(rawAmp * 8.7f));
|
|
||||||
}
|
encodedAmp = Math.Round(encodedAmp / 2.0);
|
||||||
|
encodedAmp = Math.Clamp(encodedAmp, 0.0, 100.2867);
|
||||||
return encodedAmp * 2;
|
return (int)encodedAmp;
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool HdRumble(VibrationValue left, VibrationValue right)
|
public bool HdRumble(VibrationValue left, VibrationValue right)
|
||||||
{
|
{
|
||||||
WriteHdRumble(EncodeLowFreq(left.FrequencyLow),
|
if(_product is (ushort) HDRumbleSupportedProduct.ProController
|
||||||
EncodeLowAmp(left.AmplitudeLow),
|
or (ushort) HDRumbleSupportedProduct.JoyconLeft
|
||||||
EncodeHighFreq(left.FrequencyHigh),
|
or (ushort) HDRumbleSupportedProduct.JoyconRight
|
||||||
EncodeHighAmp(left.AmplitudeHigh),
|
or (ushort) HDRumbleSupportedProduct.JoyconPair
|
||||||
EncodeLowFreq(right.FrequencyLow),
|
or (ushort) HDRumbleSupportedProduct.JoyconGrip)
|
||||||
EncodeLowAmp(right.AmplitudeLow),
|
{
|
||||||
EncodeHighFreq(right.FrequencyHigh),
|
return WriteNintendoHdRumble(left, right);
|
||||||
EncodeHighAmp(right.AmplitudeHigh));
|
}
|
||||||
return true;
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
private int SendHdRumble(byte* data, nuint length)
|
||||||
|
{
|
||||||
|
int result = 0;
|
||||||
|
ulong currentTicks = SDL_GetTicks();
|
||||||
|
|
||||||
|
// Ditch rumble if we haven't hit the poll-rate yet.
|
||||||
|
if ((currentTicks - _lastWriteTicks) <= GetPollRate())
|
||||||
|
{
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
result = SDL_hid_write(_hidHandle, data, length);
|
||||||
|
if (result >= 0)
|
||||||
|
{
|
||||||
|
_lastWriteTicks = currentTicks;
|
||||||
|
}
|
||||||
|
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void InitializeDevice()
|
||||||
|
{
|
||||||
|
if (_vendor is (ushort)HDRumbleSupportedVendor.Nintendo)
|
||||||
|
{
|
||||||
|
_buffer = new byte[10];
|
||||||
|
byte[] init = new byte[64];
|
||||||
|
|
||||||
|
// Pro Controller and Charge Grip
|
||||||
|
if (_product
|
||||||
|
is (ushort)HDRumbleSupportedProduct.ProController
|
||||||
|
or (ushort)HDRumbleSupportedProduct.JoyconGrip)
|
||||||
|
{
|
||||||
|
SDL_LockJoysticks();
|
||||||
|
fixed (byte* ptr = init)
|
||||||
|
{
|
||||||
|
init[0] = 0x80;
|
||||||
|
init[1] = 0x05; // Allow bluetooth timeout TODO: use 0x04 to force USB only (toggle?)
|
||||||
|
SDL_hid_write(_hidHandle, ptr, 64);
|
||||||
|
}
|
||||||
|
SDL_UnlockJoysticks();
|
||||||
|
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Joycons
|
||||||
|
if (_product
|
||||||
|
is (ushort)HDRumbleSupportedProduct.JoyconLeft
|
||||||
|
or (ushort)HDRumbleSupportedProduct.JoyconRight
|
||||||
|
or (ushort)HDRumbleSupportedProduct.JoyconPair)
|
||||||
|
{
|
||||||
|
|
||||||
|
SDL_LockJoysticks();
|
||||||
|
fixed (byte* ptr = init)
|
||||||
|
{
|
||||||
|
// we could write data to the controller here (see above)
|
||||||
|
}
|
||||||
|
SDL_UnlockJoysticks();
|
||||||
|
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private ulong GetPollRate()
|
||||||
|
{
|
||||||
|
ulong pollRate = 0;
|
||||||
|
if (_vendor is (ushort)HDRumbleSupportedVendor.Nintendo)
|
||||||
|
{
|
||||||
|
// https://docs.handheldlegend.com/s/progcc-3/doc/lag-comparison-aAR1mV3JLX
|
||||||
|
pollRate = (ulong) 16.67;
|
||||||
|
if (_product is (ushort)HDRumbleSupportedProduct.ProController
|
||||||
|
&& SDL_hid_get_device_info(_hidHandle)->bus_type == SDL_hid_bus_type.SDL_HID_API_BUS_USB)
|
||||||
|
{
|
||||||
|
pollRate = (ulong) 8.33;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return pollRate;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Dispose()
|
public void Dispose()
|
||||||
{
|
{
|
||||||
|
GC.SuppressFinalize(this);
|
||||||
SDL_hid_close(_hidHandle);
|
SDL_hid_close(_hidHandle);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public enum HDRumbleSupportedVendor : ushort
|
||||||
|
{
|
||||||
|
Nintendo = 0x057e,
|
||||||
|
Valve = 0x28de,
|
||||||
|
Sony = 0x054c
|
||||||
|
}
|
||||||
|
|
||||||
|
public enum HDRumbleSupportedProduct : ushort
|
||||||
|
{
|
||||||
|
// TODO: Currently, HD Rumble only supports the Pro Controller and JoyCons.
|
||||||
|
// We need to initialize and report to each device differently.
|
||||||
|
|
||||||
|
// Nintendo Switch: 0x057e
|
||||||
|
JoyconLeft = 0x2006,
|
||||||
|
JoyconRight = 0x2007,
|
||||||
|
JoyconPair = 0x2008,
|
||||||
|
ProController = 0x2009,
|
||||||
|
JoyconGrip = 0x200e,
|
||||||
|
|
||||||
|
// Nintendo Switch 2: 0x057e
|
||||||
|
Joycon2Right = 0x2066,
|
||||||
|
Joycon2Left = 0x2067,
|
||||||
|
Joycon2Pair = 0x2068,
|
||||||
|
Switch2ProController = 0x2069,
|
||||||
|
GamecubeController = 0x2073,
|
||||||
|
|
||||||
|
// Valve Steam Family: 0x28de
|
||||||
|
// https://github.com/libsdl-org/SDL/issues/9148
|
||||||
|
SteamDeck = 0x11ff,
|
||||||
|
SteamDeckVirtualDevice = 0x1205,
|
||||||
|
SteamController = 0x1106,
|
||||||
|
|
||||||
|
// PlayStation Dualsense: 0x054c
|
||||||
|
Dualsense = 0x0ce6
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -177,10 +177,12 @@ namespace Ryujinx.Input.SDL3
|
|||||||
return _hdRumble?.HdRumble(left, right) ?? false;
|
return _hdRumble?.HdRumble(left, right) ?? false;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Rumble(float lowFrequency, float highFrequency, uint durationMs)
|
public bool Rumble(float lowFrequency, float highFrequency, uint durationMs)
|
||||||
{
|
{
|
||||||
if ((Features & GamepadFeaturesFlag.Rumble) == 0)
|
if ((Features & GamepadFeaturesFlag.Rumble) == 0)
|
||||||
return;
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
ushort lowFrequencyRaw = (ushort)(lowFrequency * ushort.MaxValue);
|
ushort lowFrequencyRaw = (ushort)(lowFrequency * ushort.MaxValue);
|
||||||
ushort highFrequencyRaw = (ushort)(highFrequency * ushort.MaxValue);
|
ushort highFrequencyRaw = (ushort)(highFrequency * ushort.MaxValue);
|
||||||
@@ -199,6 +201,15 @@ namespace Ryujinx.Input.SDL3
|
|||||||
if (!SDL_RumbleGamepad(_gamepadHandle, lowFrequencyRaw, highFrequencyRaw, durationMs))
|
if (!SDL_RumbleGamepad(_gamepadHandle, lowFrequencyRaw, highFrequencyRaw, durationMs))
|
||||||
Logger.Error?.Print(LogClass.Hid, "Rumble is not supported on this game controller.");
|
Logger.Error?.Print(LogClass.Hid, "Rumble is not supported on this game controller.");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (!String.IsNullOrEmpty(SDL_GetError()))
|
||||||
|
{
|
||||||
|
Logger.Error?.PrintMsg(LogClass.Hid, SDL_GetError());
|
||||||
|
SDL_ClearError();
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
public Vector3 GetMotionData(MotionInputId inputId)
|
public Vector3 GetMotionData(MotionInputId inputId)
|
||||||
|
|||||||
@@ -163,7 +163,7 @@ namespace Ryujinx.Input.SDL3
|
|||||||
|
|
||||||
public void SetTriggerThreshold(float triggerThreshold)
|
public void SetTriggerThreshold(float triggerThreshold)
|
||||||
{
|
{
|
||||||
|
// No operations
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool HDRumble(VibrationValue left, VibrationValue right)
|
public bool HDRumble(VibrationValue left, VibrationValue right)
|
||||||
@@ -171,10 +171,12 @@ namespace Ryujinx.Input.SDL3
|
|||||||
return _hdRumble?.HdRumble(left, right) ?? false;
|
return _hdRumble?.HdRumble(left, right) ?? false;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Rumble(float lowFrequency, float highFrequency, uint durationMs)
|
public bool Rumble(float lowFrequency, float highFrequency, uint durationMs)
|
||||||
{
|
{
|
||||||
if ((Features & GamepadFeaturesFlag.Rumble) == 0)
|
if ((Features & GamepadFeaturesFlag.Rumble) == 0)
|
||||||
return;
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
ushort lowFrequencyRaw = (ushort)(lowFrequency * ushort.MaxValue);
|
ushort lowFrequencyRaw = (ushort)(lowFrequency * ushort.MaxValue);
|
||||||
ushort highFrequencyRaw = (ushort)(highFrequency * ushort.MaxValue);
|
ushort highFrequencyRaw = (ushort)(highFrequency * ushort.MaxValue);
|
||||||
@@ -193,6 +195,15 @@ namespace Ryujinx.Input.SDL3
|
|||||||
if (!SDL_RumbleGamepad(_gamepadHandle, lowFrequencyRaw, highFrequencyRaw, durationMs))
|
if (!SDL_RumbleGamepad(_gamepadHandle, lowFrequencyRaw, highFrequencyRaw, durationMs))
|
||||||
Logger.Error?.Print(LogClass.Hid, "Rumble is not supported on this game controller.");
|
Logger.Error?.Print(LogClass.Hid, "Rumble is not supported on this game controller.");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (!String.IsNullOrEmpty(SDL_GetError()))
|
||||||
|
{
|
||||||
|
Logger.Error?.PrintMsg(LogClass.Hid, SDL_GetError());
|
||||||
|
SDL_ClearError();
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
public Vector3 GetMotionData(MotionInputId inputId)
|
public Vector3 GetMotionData(MotionInputId inputId)
|
||||||
|
|||||||
@@ -1,4 +1,7 @@
|
|||||||
using Ryujinx.Common.Configuration.Hid;
|
using Gommon;
|
||||||
|
using Ryujinx.Common.Configuration.Hid;
|
||||||
|
using Ryujinx.Common.Logging;
|
||||||
|
using Ryujinx.HLE.HOS.Services.Hid;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.Numerics;
|
using System.Numerics;
|
||||||
@@ -61,7 +64,14 @@ namespace Ryujinx.Input.SDL3
|
|||||||
return left.IsPressed(inputId) || right.IsPressed(inputId);
|
return left.IsPressed(inputId) || right.IsPressed(inputId);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Rumble(float lowFrequency, float highFrequency, uint durationMs)
|
public bool HDRumble(VibrationValue left, VibrationValue right)
|
||||||
|
{
|
||||||
|
// return _hdRumble?.HdRumble(left, right) ?? false;
|
||||||
|
// TODO: Track rumble and motion on both controllers
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool Rumble(float lowFrequency, float highFrequency, uint durationMs)
|
||||||
{
|
{
|
||||||
if (lowFrequency != 0)
|
if (lowFrequency != 0)
|
||||||
{
|
{
|
||||||
@@ -78,6 +88,15 @@ namespace Ryujinx.Input.SDL3
|
|||||||
left.Rumble(0, 0, durationMs);
|
left.Rumble(0, 0, durationMs);
|
||||||
right.Rumble(0, 0, durationMs);
|
right.Rumble(0, 0, durationMs);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (!SDL_GetError().IsNullOrEmpty())
|
||||||
|
{
|
||||||
|
Logger.Error?.PrintMsg(LogClass.Hid, SDL_GetError());
|
||||||
|
SDL_ClearError();
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetConfiguration(InputConfig configuration)
|
public void SetConfiguration(InputConfig configuration)
|
||||||
|
|||||||
@@ -1,6 +1,7 @@
|
|||||||
using Ryujinx.Common.Configuration.Hid;
|
using Ryujinx.Common.Configuration.Hid;
|
||||||
using Ryujinx.Common.Configuration.Hid.Keyboard;
|
using Ryujinx.Common.Configuration.Hid.Keyboard;
|
||||||
using SDL;
|
using SDL;
|
||||||
|
using Ryujinx.HLE.HOS.Services.Hid;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Numerics;
|
using System.Numerics;
|
||||||
@@ -385,9 +386,14 @@ namespace Ryujinx.Input.SDL3
|
|||||||
// No operations
|
// No operations
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Rumble(float lowFrequency, float highFrequency, uint durationMs)
|
public bool HDRumble(VibrationValue left, VibrationValue right)
|
||||||
{
|
{
|
||||||
// No operations
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool Rumble(float lowFrequency, float highFrequency, uint durationMs)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
public Vector3 GetMotionData(MotionInputId inputId)
|
public Vector3 GetMotionData(MotionInputId inputId)
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
using Ryujinx.Common.Configuration.Hid;
|
using Ryujinx.Common.Configuration.Hid;
|
||||||
|
using Ryujinx.HLE.HOS.Services.Hid;
|
||||||
using System;
|
using System;
|
||||||
using System.Drawing;
|
using System.Drawing;
|
||||||
using System.Numerics;
|
using System.Numerics;
|
||||||
@@ -66,7 +67,12 @@ namespace Ryujinx.Input.SDL3
|
|||||||
throw new NotImplementedException();
|
throw new NotImplementedException();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Rumble(float lowFrequency, float highFrequency, uint durationMs)
|
public bool HDRumble(VibrationValue left, VibrationValue right)
|
||||||
|
{
|
||||||
|
throw new NotImplementedException();
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool Rumble(float lowFrequency, float highFrequency, uint durationMs)
|
||||||
{
|
{
|
||||||
throw new NotImplementedException();
|
throw new NotImplementedException();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -554,34 +554,38 @@ namespace Ryujinx.Input.HLE
|
|||||||
{
|
{
|
||||||
if (queue.TryDequeue(out (VibrationValue, VibrationValue) dualVibrationValue))
|
if (queue.TryDequeue(out (VibrationValue, VibrationValue) dualVibrationValue))
|
||||||
{
|
{
|
||||||
if (_config is StandardControllerInputConfig controllerConfig && controllerConfig.Rumble.EnableRumble)
|
if (_config is not StandardControllerInputConfig controllerConfig ||
|
||||||
|
!controllerConfig.Rumble.EnableRumble)
|
||||||
{
|
{
|
||||||
VibrationValue leftVibrationValue = dualVibrationValue.Item1;
|
return;
|
||||||
VibrationValue rightVibrationValue = dualVibrationValue.Item2;
|
|
||||||
|
|
||||||
float low = Math.Min(1f, (float)((rightVibrationValue.AmplitudeLow * 0.85 + rightVibrationValue.AmplitudeHigh * 0.15) * controllerConfig.Rumble.StrongRumble));
|
|
||||||
float high = Math.Min(1f, (float)((leftVibrationValue.AmplitudeLow * 0.15 + leftVibrationValue.AmplitudeHigh * 0.85) * controllerConfig.Rumble.WeakRumble));
|
|
||||||
|
|
||||||
leftVibrationValue.AmplitudeLow *= controllerConfig.Rumble.WeakRumble;
|
|
||||||
leftVibrationValue.AmplitudeHigh *= controllerConfig.Rumble.StrongRumble;
|
|
||||||
rightVibrationValue.AmplitudeLow *= controllerConfig.Rumble.WeakRumble;
|
|
||||||
rightVibrationValue.AmplitudeHigh *= controllerConfig.Rumble.StrongRumble;
|
|
||||||
|
|
||||||
if (_gamepad?.HDRumble(leftVibrationValue, rightVibrationValue) == false)
|
|
||||||
{
|
|
||||||
_gamepad.Rumble(low, high, uint.MaxValue);
|
|
||||||
}
|
|
||||||
|
|
||||||
Logger.Debug?.Print(LogClass.Hid, $"Effect for {controllerConfig.PlayerIndex} " +
|
|
||||||
$"L.low.amp={leftVibrationValue.AmplitudeLow}, " +
|
|
||||||
$"L.high.amp={leftVibrationValue.AmplitudeHigh}, " +
|
|
||||||
$"L.low.freq={leftVibrationValue.FrequencyLow}, " +
|
|
||||||
$"L.high.freq={leftVibrationValue.FrequencyHigh}, " +
|
|
||||||
$"R.low.amp={rightVibrationValue.AmplitudeLow}, " +
|
|
||||||
$"R.high.amp={rightVibrationValue.AmplitudeHigh} " +
|
|
||||||
$"R.low.freq={rightVibrationValue.FrequencyLow}, " +
|
|
||||||
$"R.high.freq={rightVibrationValue.FrequencyHigh}");
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
VibrationValue leftVibrationValue = dualVibrationValue.Item1;
|
||||||
|
VibrationValue rightVibrationValue = dualVibrationValue.Item2;
|
||||||
|
|
||||||
|
float low = Math.Min(1f, (float)((rightVibrationValue.AmplitudeLow * 0.85 + rightVibrationValue.AmplitudeHigh * 0.15)));
|
||||||
|
float high = Math.Min(1f, (float)((leftVibrationValue.AmplitudeLow * 0.15 + leftVibrationValue.AmplitudeHigh * 0.85)));
|
||||||
|
|
||||||
|
leftVibrationValue.AmplitudeLow *= controllerConfig.Rumble.WeakRumble;
|
||||||
|
leftVibrationValue.AmplitudeHigh *= controllerConfig.Rumble.StrongRumble;
|
||||||
|
rightVibrationValue.AmplitudeLow *= controllerConfig.Rumble.WeakRumble;
|
||||||
|
rightVibrationValue.AmplitudeHigh *= controllerConfig.Rumble.StrongRumble;
|
||||||
|
|
||||||
|
if (!controllerConfig.Rumble.UseHDRumble || !_gamepad.HDRumble(leftVibrationValue, rightVibrationValue))
|
||||||
|
{
|
||||||
|
_gamepad.Rumble(low, high, 0xFFFFFFFF);
|
||||||
|
}
|
||||||
|
|
||||||
|
Logger.Debug?.Print(LogClass.Hid, $"Effect for {controllerConfig.PlayerIndex} " +
|
||||||
|
// Value=value/multiplier * multiplier (result)
|
||||||
|
$"L.low.amp={leftVibrationValue.AmplitudeLow / controllerConfig.Rumble.WeakRumble} * {controllerConfig.Rumble.WeakRumble} ({leftVibrationValue.AmplitudeLow}), " +
|
||||||
|
$"L.high.amp={leftVibrationValue.AmplitudeHigh / controllerConfig.Rumble.StrongRumble} * {controllerConfig.Rumble.StrongRumble} ({leftVibrationValue.AmplitudeHigh}), " +
|
||||||
|
$"L.low.freq={leftVibrationValue.FrequencyLow / controllerConfig.Rumble.WeakRumble} * {controllerConfig.Rumble.WeakRumble} ({leftVibrationValue.FrequencyLow}), " +
|
||||||
|
$"L.high.freq={leftVibrationValue.FrequencyHigh / controllerConfig.Rumble.StrongRumble} * {controllerConfig.Rumble.StrongRumble} ({leftVibrationValue.FrequencyHigh}), " +
|
||||||
|
$"R.low.amp={rightVibrationValue.AmplitudeLow / controllerConfig.Rumble.WeakRumble} * {controllerConfig.Rumble.WeakRumble} ({rightVibrationValue.AmplitudeLow}), " +
|
||||||
|
$"R.high.amp={rightVibrationValue.AmplitudeHigh / controllerConfig.Rumble.StrongRumble} * {controllerConfig.Rumble.StrongRumble} ({rightVibrationValue.AmplitudeHigh}), " +
|
||||||
|
$"R.low.freq={rightVibrationValue.FrequencyLow / controllerConfig.Rumble.WeakRumble} * {controllerConfig.Rumble.WeakRumble} ({rightVibrationValue.FrequencyLow}), " +
|
||||||
|
$"R.high.freq={rightVibrationValue.FrequencyHigh / controllerConfig.Rumble.StrongRumble} * {controllerConfig.Rumble.StrongRumble} ({rightVibrationValue.FrequencyHigh})");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -71,10 +71,7 @@ namespace Ryujinx.Input
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="left">The vibration data for the left side</param>
|
/// <param name="left">The vibration data for the left side</param>
|
||||||
/// <param name="right">The vibration data for the right side</param>
|
/// <param name="right">The vibration data for the right side</param>
|
||||||
bool HDRumble(VibrationValue left, VibrationValue right)
|
bool HDRumble(VibrationValue left, VibrationValue right);
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Starts a rumble effect on the gamepad.
|
/// Starts a rumble effect on the gamepad.
|
||||||
@@ -82,10 +79,10 @@ namespace Ryujinx.Input
|
|||||||
/// <param name="lowFrequency">The intensity of the low frequency from 0.0f to 1.0f</param>
|
/// <param name="lowFrequency">The intensity of the low frequency from 0.0f to 1.0f</param>
|
||||||
/// <param name="highFrequency">The intensity of the high frequency from 0.0f to 1.0f</param>
|
/// <param name="highFrequency">The intensity of the high frequency from 0.0f to 1.0f</param>
|
||||||
/// <param name="durationMs">The duration of the rumble effect in milliseconds.</param>
|
/// <param name="durationMs">The duration of the rumble effect in milliseconds.</param>
|
||||||
void Rumble(float lowFrequency, float highFrequency, uint durationMs);
|
bool Rumble(float lowFrequency, float highFrequency, uint durationMs);
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Get a snaphost of the state of the gamepad that is remapped with the informations from the <see cref="InputConfig"/> set via <see cref="SetConfiguration(InputConfig)"/>.
|
/// Get a snaphost of the state of the gamepad that is remapped with the information from the <see cref="InputConfig"/> set via <see cref="SetConfiguration(InputConfig)"/>.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <returns>A remapped snaphost of the state of the gamepad.</returns>
|
/// <returns>A remapped snaphost of the state of the gamepad.</returns>
|
||||||
GamepadStateSnapshot GetMappedStateSnapshot();
|
GamepadStateSnapshot GetMappedStateSnapshot();
|
||||||
|
|||||||
@@ -1323,6 +1323,7 @@ namespace Ryujinx.UI.Common.Configuration
|
|||||||
EnableRumble = false,
|
EnableRumble = false,
|
||||||
StrongRumble = 1f,
|
StrongRumble = 1f,
|
||||||
WeakRumble = 1f,
|
WeakRumble = 1f,
|
||||||
|
UseHDRumble = false
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
+20
-4
@@ -43,6 +43,7 @@ using Ryujinx.UI.Common.Configuration;
|
|||||||
using Ryujinx.UI.Common.Helper;
|
using Ryujinx.UI.Common.Helper;
|
||||||
using Silk.NET.Vulkan;
|
using Silk.NET.Vulkan;
|
||||||
using SkiaSharp;
|
using SkiaSharp;
|
||||||
|
using SPB.Graphics.Exceptions;
|
||||||
using SPB.Graphics.Vulkan;
|
using SPB.Graphics.Vulkan;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
@@ -640,8 +641,22 @@ namespace Ryujinx.Ava
|
|||||||
|
|
||||||
if (RendererHost.EmbeddedWindow is EmbeddedWindowOpenGL openGlWindow)
|
if (RendererHost.EmbeddedWindow is EmbeddedWindowOpenGL openGlWindow)
|
||||||
{
|
{
|
||||||
// Try to bind the OpenGL context before calling the shutdown event.
|
try
|
||||||
openGlWindow.MakeCurrent(false, false);
|
{
|
||||||
|
// Try to bind the OpenGL context before disposing GPU resources.
|
||||||
|
openGlWindow.MakeCurrent();
|
||||||
|
}
|
||||||
|
catch (ContextException e) when (_userChannelPersistence.ShouldRestart)
|
||||||
|
{
|
||||||
|
// ExecuteProgram may detach the old native window before GPU
|
||||||
|
// disposal. Allow the old context to be released with the window
|
||||||
|
// and continue the requested program relaunch.
|
||||||
|
Logger.Warning?.Print(
|
||||||
|
LogClass.UI,
|
||||||
|
$"Failed to bind OpenGL context during program relaunch: {e}");
|
||||||
|
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
Device.DisposeGpu();
|
Device.DisposeGpu();
|
||||||
|
|
||||||
@@ -1051,9 +1066,10 @@ namespace Ryujinx.Ava
|
|||||||
{
|
{
|
||||||
Dispatcher.UIThread.InvokeAsync(() =>
|
Dispatcher.UIThread.InvokeAsync(() =>
|
||||||
{
|
{
|
||||||
if (_viewModel.StartGamesInFullscreen)
|
if (_viewModel.StartGamesInFullscreen && _viewModel.WindowState is not WindowState.FullScreen)
|
||||||
{
|
{
|
||||||
_viewModel.WindowState = WindowState.FullScreen;
|
// Use the view model toggle so decoration ordering matches user toggles.
|
||||||
|
_viewModel.ToggleFullscreen();
|
||||||
}
|
}
|
||||||
|
|
||||||
if (_viewModel.WindowState == WindowState.FullScreen || _viewModel.StartGamesWithoutUI)
|
if (_viewModel.WindowState == WindowState.FullScreen || _viewModel.StartGamesWithoutUI)
|
||||||
|
|||||||
@@ -455,6 +455,8 @@
|
|||||||
"ControllerSettingsRumble": "Rumble",
|
"ControllerSettingsRumble": "Rumble",
|
||||||
"ControllerSettingsRumbleStrongMultiplier": "Strong Rumble Multiplier",
|
"ControllerSettingsRumbleStrongMultiplier": "Strong Rumble Multiplier",
|
||||||
"ControllerSettingsRumbleWeakMultiplier": "Weak Rumble Multiplier",
|
"ControllerSettingsRumbleWeakMultiplier": "Weak Rumble Multiplier",
|
||||||
|
"ControllerSettingsRumbleUseHDRumble": "Enable HD Rumble",
|
||||||
|
"HDRumbleTooltip": "EXPERIMENTAL.\n\nSends more data to the controller for better rumble.\n\nCurrently only supports first-party Nintendo Switch controllers.\n\nLeave OFF if unsure.",
|
||||||
"DialogMessageSaveNotAvailableMessage": "There is no savedata for {0} [{1:x16}]",
|
"DialogMessageSaveNotAvailableMessage": "There is no savedata for {0} [{1:x16}]",
|
||||||
"DialogMessageSaveNotAvailableCreateSaveMessage": "Would you like to create savedata for this game?",
|
"DialogMessageSaveNotAvailableCreateSaveMessage": "Would you like to create savedata for this game?",
|
||||||
"DialogConfirmationTitle": "Ryujinx - Confirmation",
|
"DialogConfirmationTitle": "Ryujinx - Confirmation",
|
||||||
|
|||||||
@@ -222,6 +222,7 @@ namespace Ryujinx.Headless
|
|||||||
StrongRumble = 1f,
|
StrongRumble = 1f,
|
||||||
WeakRumble = 1f,
|
WeakRumble = 1f,
|
||||||
EnableRumble = false,
|
EnableRumble = false,
|
||||||
|
UseHDRumble = true
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,5 +1,6 @@
|
|||||||
using Ryujinx.Common.Configuration.Hid;
|
using Ryujinx.Common.Configuration.Hid;
|
||||||
using Ryujinx.Common.Configuration.Hid.Keyboard;
|
using Ryujinx.Common.Configuration.Hid.Keyboard;
|
||||||
|
using Ryujinx.HLE.HOS.Services.Hid;
|
||||||
using Ryujinx.Input;
|
using Ryujinx.Input;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
@@ -149,9 +150,20 @@ namespace Ryujinx.Ava.Input
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetTriggerThreshold(float triggerThreshold) { }
|
public void SetTriggerThreshold(float triggerThreshold)
|
||||||
|
{
|
||||||
|
// No operations
|
||||||
|
}
|
||||||
|
|
||||||
public void Rumble(float lowFrequency, float highFrequency, uint durationMs) { }
|
public bool HDRumble(VibrationValue left, VibrationValue right)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool Rumble(float lowFrequency, float highFrequency, uint durationMs)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
public Vector3 GetMotionData(MotionInputId inputId) => Vector3.Zero;
|
public Vector3 GetMotionData(MotionInputId inputId) => Vector3.Zero;
|
||||||
|
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
using Ryujinx.Common.Configuration.Hid;
|
using Ryujinx.Common.Configuration.Hid;
|
||||||
|
using Ryujinx.HLE.HOS.Services.Hid;
|
||||||
using Ryujinx.Input;
|
using Ryujinx.Input;
|
||||||
using System;
|
using System;
|
||||||
using System.Drawing;
|
using System.Drawing;
|
||||||
@@ -63,8 +64,13 @@ namespace Ryujinx.Ava.Input
|
|||||||
{
|
{
|
||||||
throw new NotImplementedException();
|
throw new NotImplementedException();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public bool HDRumble(VibrationValue left, VibrationValue right)
|
||||||
|
{
|
||||||
|
throw new NotImplementedException();
|
||||||
|
}
|
||||||
|
|
||||||
public void Rumble(float lowFrequency, float highFrequency, uint durationMs)
|
public bool Rumble(float lowFrequency, float highFrequency, uint durationMs)
|
||||||
{
|
{
|
||||||
throw new NotImplementedException();
|
throw new NotImplementedException();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -121,7 +121,7 @@ namespace Ryujinx.Ava.UI.Helpers
|
|||||||
|
|
||||||
startedDeferring = true;
|
startedDeferring = true;
|
||||||
|
|
||||||
ContentDialogButtonClickDeferral deferral = args.GetDeferral();
|
Deferral deferral = args.GetDeferral();
|
||||||
|
|
||||||
sender.PrimaryButtonClick -= DeferClose;
|
sender.PrimaryButtonClick -= DeferClose;
|
||||||
|
|
||||||
|
|||||||
@@ -19,6 +19,7 @@ namespace Ryujinx.Ava.UI.Models.Input
|
|||||||
|
|
||||||
public float WeakRumble { get; set; }
|
public float WeakRumble { get; set; }
|
||||||
public float StrongRumble { get; set; }
|
public float StrongRumble { get; set; }
|
||||||
|
public bool UseHDRumble { get; set; }
|
||||||
|
|
||||||
public string Id { get; set; }
|
public string Id { get; set; }
|
||||||
public ControllerType ControllerType { get; set; }
|
public ControllerType ControllerType { get; set; }
|
||||||
@@ -482,6 +483,7 @@ namespace Ryujinx.Ava.UI.Models.Input
|
|||||||
EnableRumble = controllerInput.Rumble.EnableRumble;
|
EnableRumble = controllerInput.Rumble.EnableRumble;
|
||||||
WeakRumble = controllerInput.Rumble.WeakRumble;
|
WeakRumble = controllerInput.Rumble.WeakRumble;
|
||||||
StrongRumble = controllerInput.Rumble.StrongRumble;
|
StrongRumble = controllerInput.Rumble.StrongRumble;
|
||||||
|
UseHDRumble = controllerInput.Rumble.UseHDRumble;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -539,6 +541,7 @@ namespace Ryujinx.Ava.UI.Models.Input
|
|||||||
EnableRumble = EnableRumble,
|
EnableRumble = EnableRumble,
|
||||||
WeakRumble = WeakRumble,
|
WeakRumble = WeakRumble,
|
||||||
StrongRumble = StrongRumble,
|
StrongRumble = StrongRumble,
|
||||||
|
UseHDRumble = UseHDRumble,
|
||||||
},
|
},
|
||||||
Version = InputConfig.CurrentVersion,
|
Version = InputConfig.CurrentVersion,
|
||||||
DeadzoneLeft = DeadzoneLeft,
|
DeadzoneLeft = DeadzoneLeft,
|
||||||
|
|||||||
@@ -685,6 +685,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
|||||||
StrongRumble = 1f,
|
StrongRumble = 1f,
|
||||||
WeakRumble = 1f,
|
WeakRumble = 1f,
|
||||||
EnableRumble = false,
|
EnableRumble = false,
|
||||||
|
UseHDRumble = false
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -23,5 +23,16 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
|||||||
OnPropertyChanged();
|
OnPropertyChanged();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private bool _enableHDRumble;
|
||||||
|
public bool EnableHDRumble
|
||||||
|
{
|
||||||
|
get => _enableHDRumble;
|
||||||
|
set
|
||||||
|
{
|
||||||
|
_enableHDRumble = value;
|
||||||
|
OnPropertyChanged();
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -55,6 +55,15 @@
|
|||||||
Margin="5,0"
|
Margin="5,0"
|
||||||
Text="{Binding WeakRumble, StringFormat=\{0:0.00\}}" />
|
Text="{Binding WeakRumble, StringFormat=\{0:0.00\}}" />
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
|
<CheckBox
|
||||||
|
Margin="5"
|
||||||
|
IsChecked="{Binding EnableHDRumble}">
|
||||||
|
<TextBlock
|
||||||
|
Margin="0,3,0,0"
|
||||||
|
VerticalAlignment="Center"
|
||||||
|
Text="{locale:Locale ControllerSettingsRumbleUseHDRumble}"
|
||||||
|
ToolTip.Tip="{locale:Locale HDRumbleTooltip}" />
|
||||||
|
</CheckBox>
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
</Grid>
|
</Grid>
|
||||||
</UserControl>
|
</UserControl>
|
||||||
|
|||||||
@@ -24,6 +24,7 @@ namespace Ryujinx.Ava.UI.Views.Input
|
|||||||
{
|
{
|
||||||
StrongRumble = config.StrongRumble,
|
StrongRumble = config.StrongRumble,
|
||||||
WeakRumble = config.WeakRumble,
|
WeakRumble = config.WeakRumble,
|
||||||
|
EnableHDRumble = config.UseHDRumble
|
||||||
};
|
};
|
||||||
|
|
||||||
InitializeComponent();
|
InitializeComponent();
|
||||||
@@ -49,6 +50,7 @@ namespace Ryujinx.Ava.UI.Views.Input
|
|||||||
GamepadInputConfig config = viewModel.Config;
|
GamepadInputConfig config = viewModel.Config;
|
||||||
config.StrongRumble = content._viewModel.StrongRumble;
|
config.StrongRumble = content._viewModel.StrongRumble;
|
||||||
config.WeakRumble = content._viewModel.WeakRumble;
|
config.WeakRumble = content._viewModel.WeakRumble;
|
||||||
|
config.UseHDRumble = content._viewModel.EnableHDRumble;
|
||||||
};
|
};
|
||||||
|
|
||||||
await contentDialog.ShowAsync();
|
await contentDialog.ShowAsync();
|
||||||
|
|||||||
Reference in New Issue
Block a user