12 Commits
Author SHA1 Message Date
KeatonTheBot 65181b565e Move JSON files to root directory 2026-09-09 20:30:27 -05:00
KeatonTheBot c3806d4234 Add icd.d JSON files for local, non-bundled builds 2026-09-08 16:18:41 -05:00
KeatonTheBot 329bc34bf7 Add KosmicKrisp translation layer for macOS 26+
- Mesa 26.0 introduced KosmicKrisp, a Vulkan-on-Metal translation layer and the eventual successor to MoltenVK
2026-09-08 16:18:41 -05:00
KeatonTheBot 9bf15801fd misc: Fix config file version 2026-09-08 16:13:26 -05:00
Max e3150d20bb [HID] Restructure HD Rumble class for future controller support
- Attempted fixing the strength: so far it hasn't been successful.
- Rumble should skip vibrations if they're not in-line with poll-rate: would like to come back to this. Queuing just does exactly what the hid buffer does, but our timer (poll rate) is not in sync with the rate the controller is reading at, which causes excess drops.
- Refactored the class so that implementing support for HD rumble for other controllers (DS5, Steam Controller) is much easier in the future.
2026-09-08 15:54:23 -05:00
Max 50538d601f [HID] Fixed HD Rumble latency 2026-09-08 15:54:23 -05:00
stossy11 5d3e392082 Fix fragment ClipDistance SPIR-V lookup
- Fixed ClipDistance being treated as VTG gl_PerVertex block, Causing the lookup of Input.Position when it's undeclared.
2026-09-08 15:54:23 -05:00
Neo c57e91cc59 Implement: TrySelectUserWithoutInteraction Command 52
Adds support for IAccountServiceForApplication command 52, TrySelectUserWithoutInteraction, introduced in Firmware 19.0.0.

Command 51 (TrySelectUserWithoutInteractionDeprecated) and command 52 use the existing ApplicationServiceServer.TrySelectUserWithoutInteraction implementation.

This prevents newer titles from failing when requesting automatic user selection through the new command.

Tomb Raider: Definitive Edition is now fully playable.
2026-09-08 15:54:22 -05:00
Neo 0381c7157b Fix: GetAllAvailableResources Filtering by Resource Path
Fix EmbeddedResources.GetAllAvailableResources to respect the specified resource path when enumerating embedded resources.

Previously, resources were filtered only by file extension. Adding locale-named JSON files under anywhere else caused them to be included when querying Assets/Locales, resulting in duplicate entries in the language menu.
2026-09-08 15:54:22 -05:00
avan 93b4c53c8a Fix crash on duplicate Build IDs in ModLoader.LoadCheats
Multiple executables may report the same Build ID, causing ToDictionary to throw an ArgumentException while creating the executable lookup.

Build the lookup incrementally and keep the first code address when duplicate Build IDs are encountered. Log a warning if a duplicate Build ID is associated with a different code address.
2026-09-08 15:54:22 -05:00
avan ef14467d1f Fix a hang during the loading stage
In KAddressArbiter, threads were originally inserted into the wait queue according to their DynamicPriority.

When multiple threads had the same DynamicPriority, the original implementation could not guarantee their existing order. Threads with the same dynamic priority are now inserted in FIFO order, preventing unstable wake-up ordering from blocking the guest synchronization flow.
2026-09-08 15:54:22 -05:00
KeatonTheBot e07f333a31 Raise application pool sizes for DRAM selections
- Fixes crash with BotW and possibly other games
2026-09-05 14:09:46 -05:00
55 changed files with 770 additions and 394 deletions
+2 -1
View File
@@ -36,8 +36,10 @@
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies.Linux" Version="6.1.4-build6" />
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies.macOS" Version="5.0.3-build14" />
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies.Windows" Version="6.1.4-build6" />
<PackageVersion Include="Ryujinx.Graphics.Vulkan.KosmicKrisp" Version="26.2.1-ryu.1" />
<PackageVersion Include="Ryujinx.Graphics.Vulkan.MoltenVK" Version="1.4.2-ryujinx.6" />
<PackageVersion Include="Ryujinx.LibHac" Version="0.21.0-alpha.133" />
<PackageVersion Include="Ryujinx.SPB" Version="0.0.5-ryujinx.4" />
<PackageVersion Include="Ryujinx.SDL3-CS" Version="2026.707.0" />
<PackageVersion Include="securifybv.ShellLink" Version="0.1.0" />
<PackageVersion Include="SharpZipLib" Version="1.4.2" />
@@ -47,7 +49,6 @@
<PackageVersion Include="Silk.NET.Vulkan.Extensions.KHR" Version="2.23.0" />
<PackageVersion Include="SkiaSharp" Version="3.119.4" />
<PackageVersion Include="SkiaSharp.NativeAssets.Linux" Version="3.119.4" />
<PackageVersion Include="SPB" Version="0.0.4-build32" />
<PackageVersion Include="System.IO.Hashing" Version="10.0.11" />
<PackageVersion Include="UnicornEngine.Unicorn" Version="2.1.0" />
</ItemGroup>
@@ -48,7 +48,7 @@ def get_new_name(
return Path(os.path.join(output_directory, input_component))
def get_archs(dylib_path: Path) -> list[str]:
res = subprocess.check_output([LIPO, "-info", str(dylib_path)]).decode("utf-8")
res = subprocess.check_output([LIPO, "-info", str(dylib_path.absolute())]).decode("utf-8")
if res.startswith("Non-fat file"):
return [res.split(":")[-1].strip()]
else:
+5 -1
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@@ -18,14 +18,18 @@ mkdir "$APP_BUNDLE_DIRECTORY/Contents/Resources"
cp "$PUBLISH_DIRECTORY/Ryujinx" "$APP_BUNDLE_DIRECTORY/Contents/MacOS/Ryujinx"
chmod u+x "$APP_BUNDLE_DIRECTORY/Contents/MacOS/Ryujinx"
# List all dylibs in PUBLISH_DIRECTORY
ls -la "$PUBLISH_DIRECTORY"/*.dylib
# Then all libraries
cp "$PUBLISH_DIRECTORY"/*.dylib "$APP_BUNDLE_DIRECTORY/Contents/Frameworks"
find "$PUBLISH_DIRECTORY" -name "*.dylib" -exec cp {} "$APP_BUNDLE_DIRECTORY/Contents/Frameworks" \;
# Then resources
cp Info.plist "$APP_BUNDLE_DIRECTORY/Contents"
cp Ryujinx.icns "$APP_BUNDLE_DIRECTORY/Contents/Resources/Ryujinx.icns"
cp updater.sh "$APP_BUNDLE_DIRECTORY/Contents/Resources/updater.sh"
cp Assets.car "$APP_BUNDLE_DIRECTORY/Contents/Resources/Assets.car"
cp -r vulkan "$APP_BUNDLE_DIRECTORY/Contents/Resources"
cp -r "$PUBLISH_DIRECTORY/THIRDPARTY.md" "$APP_BUNDLE_DIRECTORY/Contents/Resources"
echo -n "APPL????" > "$APP_BUNDLE_DIRECTORY/Contents/PkgInfo"
+4 -1
View File
@@ -47,7 +47,7 @@ EXECUTABLE_SUB_PATH=Contents/MacOS/Ryujinx
rm -rf "$TEMP_DIRECTORY"
mkdir -p "$TEMP_DIRECTORY"
DOTNET_COMMON_ARGS=(-p:DebugType=embedded -p:Version="$VERSION" -p:SourceRevisionId="$SOURCE_REVISION_ID" --self-contained true $EXTRA_ARGS)
DOTNET_COMMON_ARGS=(-p:DebugType=embedded -p:Version="$VERSION" -p:SourceRevisionId="$SOURCE_REVISION_ID" -p:UseSharedCompilation=false --self-contained true $EXTRA_ARGS)
dotnet restore
dotnet build -c "$CONFIGURATION" src/Ryujinx
@@ -76,6 +76,9 @@ rm "$UNIVERSAL_APP_BUNDLE/$EXECUTABLE_SUB_PATH"
# Make it libraries universal
python3 "$BASE_DIR/distribution/macos/construct_universal_dylib.py" "$ARM64_APP_BUNDLE" "$X64_APP_BUNDLE" "$UNIVERSAL_APP_BUNDLE" "**/*.dylib"
# Copy arm64-only libraries to UNIVERSAL_APP_BUNDLE
cp "$ARM64_APP_BUNDLE/Contents/Frameworks/libvulkan_kosmickrisp.dylib" "$UNIVERSAL_APP_BUNDLE/Contents/Frameworks/libvulkan_kosmickrisp.dylib"
if ! [ -x "$(command -v lipo)" ];
then
if ! [ -x "$(command -v llvm-lipo-17)" ];
@@ -0,0 +1,8 @@
{
"file_format_version" : "1.0.0",
"ICD": {
"library_path": "./libMoltenVK.dylib",
"api_version" : "1.4.0",
"is_portability_driver" : true
}
}
@@ -0,0 +1,8 @@
{
"file_format_version" : "1.0.0",
"ICD": {
"library_path": "../../../Frameworks/libMoltenVK.dylib",
"api_version" : "1.4.0",
"is_portability_driver" : true
}
}
@@ -0,0 +1,7 @@
{
"ICD": {
"api_version": "1.3.0",
"library_path": "./libvulkan_kosmickrisp.dylib"
},
"file_format_version": "1.0.1"
}
@@ -0,0 +1,7 @@
{
"ICD": {
"api_version": "1.3.0",
"library_path": "../../../Frameworks/libvulkan_kosmickrisp.dylib"
},
"file_format_version": "1.0.1"
}
+4
View File
@@ -2,6 +2,7 @@
<configuration>
<packageSources>
<clear />
<add key="local" value="nuget" />
<add key="nuget.org" value="https://api.nuget.org/v3/index.json" />
<!-- Only needed when using pre-release versions of Ryujinx.LibHac. -->
<add key="LibHacAlpha" value="https://git.ryujinx.app/api/packages/projects/nuget/index.json" />
@@ -10,6 +11,9 @@
<packageSourceMapping>
<!-- key value for <packageSource> should match key values from <packageSources> element -->
<!-- These are defined and .NET still yells about multiple package sources with no mappings. Not sure what to do, this is in the docs lol -->
<packageSource key="local">
<package pattern="Ryujinx.Graphics.Vulkan.KosmicKrisp" />
</packageSource>
<packageSource key="nuget.org">
<package pattern="*" />
</packageSource>
@@ -16,5 +16,10 @@ namespace Ryujinx.Common.Configuration.Hid.Controller
/// Enable Rumble
/// </summary>
public bool EnableRumble { get; set; }
/// <summary>
/// Enable HD Rumble support
/// </summary
public bool UseHDRumble { get; set; }
}
}
@@ -0,0 +1,11 @@
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Configuration
{
[JsonConverter(typeof(JsonStringEnumConverter<TranslationLayer>))]
public enum TranslationLayer
{
MoltenVK,
KosmicKrisp,
}
}
@@ -126,8 +126,13 @@ namespace Ryujinx.Common
public static string[] GetAllAvailableResources(string path, string ext = "")
{
return ResolveManifestPath(path).Item1.GetManifestResourceNames()
.Where(r => r.EndsWith(ext))
(Assembly assembly, string resourcePath) = ResolveManifestPath(path);
string manifestPath = assembly.GetName().Name + "." + resourcePath.Replace('/', '.');
return assembly.GetManifestResourceNames()
.Where(r => r.StartsWith(manifestPath + ".", StringComparison.Ordinal))
.Where(r => r.EndsWith(ext, StringComparison.Ordinal))
.ToArray();
}
@@ -1790,7 +1790,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
{
(_, varType) = IoMap.GetSpirvBuiltIn(ioVariable);
if (IoMap.IsPerVertexBuiltIn(ioVariable))
if (context.Definitions.Stage.IsVtg() && IoMap.IsPerVertexBuiltIn(ioVariable))
{
perVertexBuiltIn = ioVariable;
ioVariable = IoVariable.Position;
@@ -1,104 +0,0 @@
using System;
using System.Runtime.InteropServices;
namespace Ryujinx.Graphics.Vulkan.MoltenVK
{
enum MVKConfigLogLevel
{
None = 0,
Error = 1,
Warning = 2,
Info = 3,
Debug = 4,
}
enum MVKConfigTraceVulkanCalls
{
None = 0,
Enter = 1,
EnterExit = 2,
Duration = 3,
}
enum MVKConfigAutoGPUCaptureScope
{
None = 0,
Device = 1,
Frame = 2,
}
[Flags]
enum MVKConfigAdvertiseExtensions
{
All = 0x00000001,
MoltenVK = 0x00000002,
WSI = 0x00000004,
Portability = 0x00000008,
}
enum MVKVkSemaphoreSupportStyle
{
MVK_CONFIG_VK_SEMAPHORE_SUPPORT_STYLE_SINGLE_QUEUE = 0,
MVK_CONFIG_VK_SEMAPHORE_SUPPORT_STYLE_METAL_EVENTS_WHERE_SAFE = 1,
MVK_CONFIG_VK_SEMAPHORE_SUPPORT_STYLE_METAL_EVENTS = 2,
MVK_CONFIG_VK_SEMAPHORE_SUPPORT_STYLE_CALLBACK = 3,
MVK_CONFIG_VK_SEMAPHORE_SUPPORT_STYLE_MAX_ENUM = 0x7FFFFFFF,
}
readonly struct Bool32
{
uint Value { get; }
public Bool32(uint value)
{
Value = value;
}
public Bool32(bool value)
{
Value = value ? 1u : 0u;
}
public static implicit operator bool(Bool32 val) => val.Value == 1;
public static implicit operator Bool32(bool val) => new(val);
}
[StructLayout(LayoutKind.Sequential)]
struct MVKConfiguration
{
public Bool32 DebugMode;
public Bool32 ShaderConversionFlipVertexY;
public Bool32 SynchronousQueueSubmits;
public Bool32 PrefillMetalCommandBuffers;
public uint MaxActiveMetalCommandBuffersPerQueue;
public Bool32 SupportLargeQueryPools;
public Bool32 PresentWithCommandBuffer;
public Bool32 SwapchainMagFilterUseNearest;
public ulong MetalCompileTimeout;
public Bool32 PerformanceTracking;
public uint PerformanceLoggingFrameCount;
public Bool32 DisplayWatermark;
public Bool32 SpecializedQueueFamilies;
public Bool32 SwitchSystemGPU;
public Bool32 FullImageViewSwizzle;
public uint DefaultGPUCaptureScopeQueueFamilyIndex;
public uint DefaultGPUCaptureScopeQueueIndex;
public Bool32 FastMathEnabled;
public MVKConfigLogLevel LogLevel;
public MVKConfigTraceVulkanCalls TraceVulkanCalls;
public Bool32 ForceLowPowerGPU;
public Bool32 SemaphoreUseMTLFence;
public MVKVkSemaphoreSupportStyle SemaphoreSupportStyle;
public MVKConfigAutoGPUCaptureScope AutoGPUCaptureScope;
public nint AutoGPUCaptureOutputFilepath;
public Bool32 Texture1DAs2D;
public Bool32 PreallocateDescriptors;
public Bool32 UseCommandPooling;
public Bool32 UseMTLHeap;
public Bool32 LogActivityPerformanceInline;
public uint ApiVersionToAdvertise;
public MVKConfigAdvertiseExtensions AdvertiseExtensions;
public Bool32 ResumeLostDevice;
public Bool32 UseMetalArgumentBuffers;
}
}
@@ -1,51 +0,0 @@
using Silk.NET.Core.Loader;
using Silk.NET.Vulkan;
using System;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
namespace Ryujinx.Graphics.Vulkan.MoltenVK
{
[SupportedOSPlatform("macos")]
public static partial class MVKInitialization
{
private const string VulkanLib = "libvulkan.dylib";
[LibraryImport("libMoltenVK.dylib")]
private static partial Result vkGetMoltenVKConfigurationMVK(nint unusedInstance, out MVKConfiguration config, in nint configSize);
[LibraryImport("libMoltenVK.dylib")]
private static partial Result vkSetMoltenVKConfigurationMVK(nint unusedInstance, in MVKConfiguration config, in nint configSize);
public static void Initialize()
{
IntPtr configSize = (nint)Marshal.SizeOf<MVKConfiguration>();
vkGetMoltenVKConfigurationMVK(nint.Zero, out MVKConfiguration config, configSize);
config.UseMetalArgumentBuffers = true;
config.SemaphoreSupportStyle = MVKVkSemaphoreSupportStyle.MVK_CONFIG_VK_SEMAPHORE_SUPPORT_STYLE_SINGLE_QUEUE;
config.SynchronousQueueSubmits = false;
config.ResumeLostDevice = true;
vkSetMoltenVKConfigurationMVK(nint.Zero, config, configSize);
}
private static string[] Resolver(string path)
{
if (path.EndsWith(VulkanLib))
{
path = path[..^VulkanLib.Length] + "libMoltenVK.dylib";
return [path];
}
return [];
}
public static void InitializeResolver()
{
((DefaultPathResolver)PathResolver.Default).Resolvers.Insert(0, Resolver);
}
}
}
@@ -44,6 +44,7 @@
</ItemGroup>
<ItemGroup>
<PackageReference Include="Ryujinx.SPB" />
<PackageReference Include="Silk.NET.Shaderc" ExcludeAssets="native" />
<PackageReference Include="Silk.NET.Vulkan" />
<PackageReference Include="Silk.NET.Vulkan.Extensions.EXT" />
+1
View File
@@ -99,6 +99,7 @@ namespace Ryujinx.Graphics.Vulkan
DriverId.MesaNvk => "NVK",
DriverId.ImaginationOpenSourceMesa => "Imagination (Open)",
DriverId.MesaHoneykrisp => "Honeykrisp",
DriverId.MesaKosmickrisp => "KosmicKrisp",
_ => id.ToString(),
};
}
@@ -0,0 +1,47 @@
using System;
using System.IO;
using System.Runtime.Versioning;
namespace Ryujinx.Graphics.Vulkan
{
[SupportedOSPlatform("macos")]
public static class VulkanDriver
{
private static string GetIcdPath(string fileName)
{
string contentsDir = Path.GetDirectoryName(AppContext.BaseDirectory.TrimEnd('/'))!;
string[] searchPaths =
[
Path.Combine(contentsDir, "Resources", "vulkan", "icd.d", fileName),
Path.Combine(contentsDir, fileName)
];
foreach (string icdPath in searchPaths)
{
if (File.Exists(icdPath))
return icdPath;
}
throw new FileNotFoundException($"{fileName} not found");
}
public static void MoltenVK()
{
Environment.SetEnvironmentVariable("MVK_CONFIG_USE_METAL_ARGUMENT_BUFFERS", "1");
Environment.SetEnvironmentVariable("MVK_CONFIG_VK_SEMAPHORE_SUPPORT_STYLE", "0");
Environment.SetEnvironmentVariable("MVK_CONFIG_SYNCHRONOUS_QUEUE_SUBMITS", "0");
Environment.SetEnvironmentVariable("MVK_CONFIG_RESUME_LOST_DEVICE", "1");
Environment.SetEnvironmentVariable("VK_DRIVER_FILES", GetIcdPath("MoltenVK_icd.json"));
Console.WriteLine($"[MoltenVK] VK_DRIVER_FILES just set to: {Environment.GetEnvironmentVariable("VK_DRIVER_FILES")}");
}
public static void KosmicKrisp()
{
Environment.SetEnvironmentVariable("VK_DRIVER_FILES", GetIcdPath("libkosmickrisp_icd.json"));
Console.WriteLine($"[KosmicKrisp] VK_DRIVER_FILES just set to: {Environment.GetEnvironmentVariable("VK_DRIVER_FILES")}");
}
}
}
@@ -5,7 +5,6 @@ using Silk.NET.Core;
using Silk.NET.Vulkan;
using Silk.NET.Vulkan.Extensions.EXT;
using Silk.NET.Vulkan.Extensions.KHR;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
@@ -14,10 +13,11 @@ namespace Ryujinx.Graphics.Vulkan
{
public unsafe static class VulkanInitialization
{
private static Version32 Version14 => new(1, 4, 0);
private const uint InvalidIndex = uint.MaxValue;
private static readonly uint _minimalVulkanVersion = Vk.Version11.Value;
private static readonly uint _minimalInstanceVulkanVersion = Vk.Version12.Value;
private static readonly uint _maximumVulkanVersion = Vk.Version12.Value;
private static readonly uint _maximumVulkanVersion = Version14.Value;
private const string AppName = "Ryujinx.Graphics.Vulkan";
private const int QueuesCount = 2;
@@ -59,7 +59,7 @@ namespace Ryujinx.Graphics.Vulkan
internal static VulkanInstance CreateInstance(Vk api, GraphicsDebugLevel logLevel, string[] requiredExtensions)
{
List<string> enabledLayers = new();
List<string> enabledLayers = [];
IReadOnlySet<string> instanceExtensions = VulkanInstance.GetInstanceExtensions(api);
IReadOnlySet<string> instanceLayers = VulkanInstance.GetInstanceLayers(api);
@@ -88,7 +88,7 @@ namespace Ryujinx.Graphics.Vulkan
enabledExtensions = enabledExtensions.Append(ExtDebugUtils.ExtensionName).ToArray();
}
IntPtr appName = Marshal.StringToHGlobalAnsi(AppName);
nint appName = Marshal.StringToHGlobalAnsi(AppName);
ApplicationInfo applicationInfo = new()
{
@@ -168,7 +168,7 @@ namespace Ryujinx.Graphics.Vulkan
internal static DeviceInfo[] GetSuitablePhysicalDevices(Vk api)
{
IntPtr appName = Marshal.StringToHGlobalAnsi(AppName);
nint appName = Marshal.StringToHGlobalAnsi(AppName);
ApplicationInfo applicationInfo = new()
{
@@ -197,13 +197,6 @@ namespace Ryujinx.Graphics.Vulkan
using VulkanInstance instance = rawInstance;
// We currently assume that the instance is compatible with Vulkan 1.2
// TODO: Remove this once we relax our initialization codepaths.
if (instance.InstanceVersion < _minimalInstanceVulkanVersion)
{
return [];
}
instance.EnumeratePhysicalDevices(out VulkanPhysicalDevice[] physicalDevices).ThrowOnError();
List<DeviceInfo> deviceInfos = [];
@@ -386,7 +379,7 @@ namespace Ryujinx.Graphics.Vulkan
features2.PNext = &supportedFeaturesDynamicAttachmentFeedbackLoopLayout;
}
PhysicalDevicePageableDeviceLocalMemoryFeaturesEXT supportedPageableDeviceLocalMemoryFeatures = new()
PhysicalDevicePageableDeviceLocalMemoryFeaturesEXT supportedFeaturesPageableDeviceLocalMemory = new()
{
SType = StructureType.PhysicalDevicePageableDeviceLocalMemoryFeaturesExt,
PNext = features2.PNext,
@@ -394,10 +387,10 @@ namespace Ryujinx.Graphics.Vulkan
if (physicalDevice.IsDeviceExtensionPresent(ExtPageableDeviceLocalMemory.ExtensionName))
{
features2.PNext = &supportedPageableDeviceLocalMemoryFeatures;
features2.PNext = &supportedFeaturesPageableDeviceLocalMemory;
}
PhysicalDeviceMemoryPriorityFeaturesEXT supportedDeviceMemoryPriorityFeatures = new()
PhysicalDeviceMemoryPriorityFeaturesEXT supportedFeaturesDeviceMemoryPriority = new()
{
SType = StructureType.PhysicalDeviceMemoryPriorityFeaturesExt,
PNext = features2.PNext,
@@ -405,7 +398,7 @@ namespace Ryujinx.Graphics.Vulkan
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_memory_priority"))
{
features2.PNext = &supportedDeviceMemoryPriorityFeatures;
features2.PNext = &supportedFeaturesDeviceMemoryPriority;
}
PhysicalDeviceVulkan12Features supportedPhysicalDeviceVulkan12Features = new()
@@ -416,6 +409,22 @@ namespace Ryujinx.Graphics.Vulkan
features2.PNext = &supportedPhysicalDeviceVulkan12Features;
PhysicalDeviceVulkan13Features supportedPhysicalDeviceVulkan13Features = new()
{
SType = StructureType.PhysicalDeviceVulkan13Features,
PNext = features2.PNext,
};
features2.PNext = &supportedPhysicalDeviceVulkan13Features;
PhysicalDeviceVulkan14Features supportedPhysicalDeviceVulkan14Features = new()
{
SType = StructureType.PhysicalDeviceVulkan14Features,
PNext = features2.PNext,
};
features2.PNext = &supportedPhysicalDeviceVulkan14Features;
api.GetPhysicalDeviceFeatures2(physicalDevice.PhysicalDevice, &features2);
PhysicalDeviceFeatures supportedFeatures = features2.Features;
@@ -519,6 +528,24 @@ namespace Ryujinx.Graphics.Vulkan
pExtendedFeatures = &featuresVk12;
PhysicalDeviceVulkan13Features featuresVk13 = new()
{
SType = StructureType.PhysicalDeviceVulkan13Features,
PNext = pExtendedFeatures,
/* Vulkan 1.3 features here */
};
pExtendedFeatures = &featuresVk13;
PhysicalDeviceVulkan13Features featuresVk14 = new()
{
SType = StructureType.PhysicalDeviceVulkan14Features,
PNext = pExtendedFeatures,
/* Vulkan 1.4 features here */
};
pExtendedFeatures = &featuresVk14;
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_index_type_uint8"))
{
PhysicalDeviceIndexTypeUint8FeaturesEXT featuresIndexU8 = new()
@@ -598,7 +625,7 @@ namespace Ryujinx.Graphics.Vulkan
}
if (physicalDevice.IsDeviceExtensionPresent(ExtPageableDeviceLocalMemory.ExtensionName) &&
supportedPageableDeviceLocalMemoryFeatures.PageableDeviceLocalMemory)
supportedFeaturesPageableDeviceLocalMemory.PageableDeviceLocalMemory)
{
PhysicalDevicePageableDeviceLocalMemoryFeaturesEXT featuresPageableDeviceLocalMemory = new()
{
@@ -611,16 +638,16 @@ namespace Ryujinx.Graphics.Vulkan
}
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_memory_priority") &&
supportedDeviceMemoryPriorityFeatures.MemoryPriority)
supportedFeaturesDeviceMemoryPriority.MemoryPriority)
{
PhysicalDeviceMemoryPriorityFeaturesEXT featuresDeviceMemoryPriority = new()
PhysicalDeviceMemoryPriorityFeaturesEXT featuresMemoryPriority = new()
{
SType = StructureType.PhysicalDeviceMemoryPriorityFeaturesExt,
PNext = pExtendedFeatures,
MemoryPriority = true,
};
pExtendedFeatures = &featuresDeviceMemoryPriority;
pExtendedFeatures = &featuresMemoryPriority;
}
string[] enabledExtensions = _requiredExtensions.Union(_desirableExtensions.Intersect(physicalDevice.DeviceExtensions)).ToArray();
@@ -13,7 +13,6 @@ namespace Ryujinx.Graphics.Vulkan
{
private readonly Vk _api;
public readonly Instance Instance;
public readonly Version32 InstanceVersion;
private bool _disposed;
@@ -21,22 +20,6 @@ namespace Ryujinx.Graphics.Vulkan
{
_api = api;
Instance = instance;
if (api.GetInstanceProcAddr(instance, "vkEnumerateInstanceVersion") == nint.Zero)
{
InstanceVersion = Vk.Version10;
}
else
{
uint rawInstanceVersion = 0;
if (api.EnumerateInstanceVersion(ref rawInstanceVersion) != Result.Success)
{
rawInstanceVersion = Vk.Version11.Value;
}
InstanceVersion = (Version32)rawInstanceVersion;
}
}
public static Result Create(Vk api, ref InstanceCreateInfo createInfo, out VulkanInstance instance)
+16 -8
View File
@@ -3,7 +3,6 @@ using Ryujinx.Common.Logging;
using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.Shader;
using Ryujinx.Graphics.Shader.Translation;
using Ryujinx.Graphics.Vulkan.MoltenVK;
using Ryujinx.Graphics.Vulkan.Queries;
using Silk.NET.Vulkan;
using Silk.NET.Vulkan.Extensions.EXT;
@@ -97,6 +96,7 @@ namespace Ryujinx.Graphics.Vulkan
internal bool IsIntelArc { get; private set; }
internal bool IsQualcommProprietary { get; private set; }
internal bool IsMoltenVk { get; private set; }
internal bool IsKosmicKrisp { get; private set; }
internal bool SupportsMTL31 { get; private set; }
internal bool IsTBDR { get; private set; }
internal bool IsSharedMemory { get; private set; }
@@ -111,7 +111,7 @@ namespace Ryujinx.Graphics.Vulkan
public event EventHandler<ScreenCaptureImageInfo> ScreenCaptured;
public VulkanRenderer(Vk api, Func<Instance, Vk, SurfaceKHR> surfaceFunc, Func<string[]> requiredExtensionsFunc, string preferredGpuId)
public VulkanRenderer(Vk api, Func<Instance, Vk, SurfaceKHR> surfaceFunc, Func<string[]> requiredExtensionsFunc, string preferredGpuId, TranslationLayer translationLayer)
{
_getSurface = surfaceFunc;
_getRequiredExtensions = requiredExtensionsFunc;
@@ -121,12 +121,20 @@ namespace Ryujinx.Graphics.Vulkan
Textures = [];
Samplers = [];
// MoltenVK is required for any device running < macOS 26, even Intel and AMD vendors.
// KosmicKrisp, a Vulkan conformant implementation running on top of Metal 4, requires macOS 26.
if (OperatingSystem.IsMacOS())
{
MVKInitialization.Initialize();
// Any device running on MacOS is using MoltenVK, even Intel and AMD vendors.
IsMoltenVk = true;
if (translationLayer == TranslationLayer.MoltenVK)
{
VulkanDriver.MoltenVK();
IsMoltenVk = true;
}
if (translationLayer == TranslationLayer.KosmicKrisp)
{
VulkanDriver.KosmicKrisp();
IsKosmicKrisp = true;
}
}
SupportsMTL31 = OperatingSystem.IsMacOSVersionAtLeast(14);
@@ -842,14 +850,14 @@ namespace Ryujinx.Graphics.Vulkan
/// <summary>
/// Gets the available Vulkan devices using the default Vulkan API
/// object returned by <see cref="Vk.GetApi()"/>
/// object returned by <see cref="VulkanSpbApi.GetApiFromSpb()"/>
/// </summary>
/// <returns></returns>
public static DeviceInfo[] GetPhysicalDevices()
{
try
{
return VulkanInitialization.GetSuitablePhysicalDevices(Vk.GetApi());
return VulkanInitialization.GetSuitablePhysicalDevices(VulkanSpbApi.GetApiFromSpb());
}
catch (Exception ex)
{
@@ -0,0 +1,34 @@
using Silk.NET.Core.Contexts;
using Silk.NET.Vulkan;
using SPB.Graphics.Vulkan;
namespace Ryujinx.Graphics.Vulkan
{
public static class VulkanSpbApi
{
public static Vk GetApiFromSpb()
{
LamdaNativeContext baseCtx = new(VulkanHelper.GetProcAddress);
MultiNativeContext ctx = new(baseCtx, null);
Vk ret = new(ctx);
ctx.Contexts[1] = new LamdaNativeContext(x =>
{
if (x.EndsWith("ProcAddr"))
{
return default;
}
nint ptr = ret.GetDeviceProcAddr(ret.CurrentDevice.GetValueOrDefault(), x);
if (ptr != default)
{
return ptr;
}
return ret.GetInstanceProcAddr(ret.CurrentInstance.GetValueOrDefault(), x);
});
return ret;
}
}
}
@@ -26,12 +26,12 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
{
MemoryArrange.MemoryArrange4GiB or
MemoryArrange.MemoryArrange4GiBSystemDev or
MemoryArrange.MemoryArrange6GiBAppletDev => 3152 * MiB,
MemoryArrange.MemoryArrange6GiBAppletDev => 3173 * MiB,
MemoryArrange.MemoryArrange4GiBAppletDev => 2048 * MiB,
MemoryArrange.MemoryArrange6GiB => 4783 * MiB,
MemoryArrange.MemoryArrange8GiB => 6831 * MiB,
MemoryArrange.MemoryArrange10GiB => 8879 * MiB,
MemoryArrange.MemoryArrange12GiB => 10927 * MiB,
MemoryArrange.MemoryArrange6GiB => 4804 * MiB,
MemoryArrange.MemoryArrange8GiB => 6852 * MiB,
MemoryArrange.MemoryArrange10GiB => 8900 * MiB,
MemoryArrange.MemoryArrange12GiB => 10948 * MiB,
_ => throw new ArgumentException($"Invalid memory arrange \"{arrange}\"."),
};
}
@@ -15,7 +15,6 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
private readonly Dictionary<ulong, List<KThread>> _condVarThreads;
private readonly Dictionary<ulong, List<KThread>> _arbiterThreads;
private readonly ByDynamicPriority _byDynamicPriority;
public KAddressArbiter(KernelContext context)
{
@@ -23,7 +22,6 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
_condVarThreads = [];
_arbiterThreads = [];
_byDynamicPriority = new ByDynamicPriority();
}
public Result ArbitrateLock(int ownerHandle, ulong mutexAddress, int requesterHandle)
@@ -142,14 +140,9 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
if (_condVarThreads.TryGetValue(condVarAddress, out List<KThread> threads))
{
int i = 0;
int i = FindDynamicPriorityFifoInsertionIndex(threads, currentThread);
if (threads.Count > 0)
{
i = threads.BinarySearch(currentThread, _byDynamicPriority);
if (i < 0) i = ~i;
}
threads.Insert(i, currentThread);
}
else
@@ -332,14 +325,9 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
if (_arbiterThreads.TryGetValue(address, out List<KThread> threads))
{
int i = 0;
int i = FindDynamicPriorityFifoInsertionIndex(threads, currentThread);
if (threads.Count > 0)
{
i = threads.BinarySearch(currentThread, _byDynamicPriority);
if (i < 0) i = ~i;
}
threads.Insert(i, currentThread);
}
else
@@ -424,14 +412,9 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
if (_arbiterThreads.TryGetValue(address, out List<KThread> threads))
{
int i = 0;
int i = FindDynamicPriorityFifoInsertionIndex(threads, currentThread);
if (threads.Count > 0)
{
i = threads.BinarySearch(currentThread, _byDynamicPriority);
if (i < 0) i = ~i;
}
threads.Insert(i, currentThread);
}
else
@@ -627,12 +610,28 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
return validCount;
}
private class ByDynamicPriority : IComparer<KThread>
private static int FindDynamicPriorityFifoInsertionIndex(List<KThread> threads, KThread currentThread)
{
public int Compare(KThread x, KThread y)
int low = 0;
int high = threads.Count;
// Lower numeric values represent higher priorities. Use upper-bound insertion
// to preserve FIFO order among waiters with the same dynamic priority.
while (low < high)
{
return x!.DynamicPriority.CompareTo(y!.DynamicPriority);
int middle = low + ((high - low) >> 1);
if (threads[middle].DynamicPriority <= currentThread.DynamicPriority)
{
low = middle + 1;
}
else
{
high = middle;
}
}
return low;
}
}
}
+22 -2
View File
@@ -783,8 +783,28 @@ namespace Ryujinx.HLE.HOS
}
List<Cheat> cheats = mods.Cheats;
Dictionary<string, ulong> processExes = tamperInfo.BuildIds.Zip(tamperInfo.CodeAddresses, (k, v) => new { k, v })
.ToDictionary(x => x.k[..Math.Min(Cheat.CheatIdSize, x.k.Length)], x => x.v);
Dictionary<string, ulong> processExes = new();
foreach ((string buildId, ulong codeAddress) in tamperInfo.BuildIds.Zip(tamperInfo.CodeAddresses))
{
string normalizedBuildId = buildId[..Math.Min(Cheat.CheatIdSize, buildId.Length)];
if (processExes.TryGetValue(normalizedBuildId, out ulong existingAddress))
{
if (existingAddress != codeAddress)
{
Logger.Warning?.Print(
LogClass.ModLoader,
$"Duplicate BuildId prefix '{normalizedBuildId}' has different code addresses. " +
$"Existing: 0x{existingAddress:X}, duplicate: 0x{codeAddress:X}. " +
$"Keeping the first one.");
}
continue;
}
processExes.Add(normalizedBuildId, codeAddress);
}
foreach (Cheat cheat in cheats)
{
@@ -71,7 +71,14 @@ namespace Ryujinx.HLE.HOS.Services.Account.Acc
return _applicationServiceServer.IsUserRegistrationRequestPermitted(context);
}
[CommandCmif(51)]
[CommandCmif(51)] // 1.0.0 – 18.1.0
// TrySelectUserWithoutInteraction(bool) -> nn::account::Uid
public ResultCode TrySelectUserWithoutInteractionDeprecated(ServiceCtx context)
{
return _applicationServiceServer.TrySelectUserWithoutInteraction(context);
}
[CommandCmif(52)] // 19.0.0+
// TrySelectUserWithoutInteraction(bool) -> nn::account::Uid
public ResultCode TrySelectUserWithoutInteraction(ServiceCtx context)
{
@@ -23,7 +23,7 @@ namespace Ryujinx.HLE.HOS.Services.Hid
private readonly bool[] _supportedPlayers;
private VibrationValue _neutralVibrationValue = new()
{
AmplitudeLow = 0f,
AmplitudeLow = 0.01f,
FrequencyLow = 160f,
AmplitudeHigh = 0f,
FrequencyHigh = 320f,
+207 -70
View File
@@ -1,3 +1,4 @@
using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Services.Hid;
using SDL;
using static SDL.SDL3;
@@ -12,140 +13,276 @@ namespace Ryujinx.Input.SDL3
{
private readonly SDL_hid_device* _hidHandle;
private byte[] _buffer;
private static ushort _vendor;
private static ushort _product;
private int _globalCount;
private ulong _lastWriteTicks;
private NpadHdRumble(SDL_hid_device* hidHandle)
{
_hidHandle = hidHandle;
InitializeDevice();
}
public static NpadHdRumble Create(SDL_Gamepad* gamepadHandle)
{
ushort vendor = SDL_GetGamepadVendor(gamepadHandle);
if (vendor != 0x057e)
_vendor = SDL_GetGamepadVendor(gamepadHandle);
if (!Enum.IsDefined(typeof(HDRumbleSupportedVendor), _vendor))
{
return null;
}
ushort product = SDL_GetGamepadProduct(gamepadHandle);
if (product != 0x2006 && product != 0x2007 && product != 0x2009 && product != 0x200e)
_product = SDL_GetGamepadProduct(gamepadHandle);
if (!Enum.IsDefined(typeof(HDRumbleSupportedProduct), _product))
{
return null;
}
return new NpadHdRumble(SDL_hid_open(vendor, product, 0));
int serialNumber = 0;
string? serial = SDL_GetGamepadSerial(gamepadHandle);
if (serial is not null)
{
int.TryParse(serial, out serialNumber);
}
return new NpadHdRumble(SDL_hid_open(_vendor, _product, serialNumber));
}
// Some of the code was translated from https://github.com/MIZUSHIKI/JoyShockLibrary-plus-HDRumble
private void WriteHdRumble(
int encLeftLowFreq, int encLeftLowAmp,
int encLeftHighFreq, int encLeftHighAmp,
int encRightLowFreq, int encRightLowAmp,
int encRightHighFreq, int encRightHighAmp)
private bool WriteNintendoHdRumble(VibrationValue left, VibrationValue right)
{
byte[] buf = new byte[10];
buf[0] = 0x10;
buf[1] = (byte)((++_globalCount) & 0xF);
buf[2] = (byte)(encLeftHighFreq & 0xFF);
buf[3] = (byte)(encLeftHighAmp + ((encLeftHighFreq >> 8) & 0xFF));
buf[4] = (byte)(encLeftLowFreq + ((encLeftLowAmp >> 8) & 0xFF));
buf[5] = (byte)(encLeftLowAmp & 0xFF);
buf[6] = (byte)(encRightHighFreq & 0xFF);
buf[7] = (byte)(encRightHighAmp + ((encRightHighFreq >> 8) & 0xFF));
buf[8] = (byte)(encRightLowFreq + ((encRightLowAmp >> 8) & 0xFF));
buf[9] = (byte)(encRightLowAmp & 0xFF);
int leftLowAmp = EncodeLowAmp(left.AmplitudeLow);
int leftLowFreq = EncodeLowFreq(left.FrequencyLow) + (leftLowAmp >> 8);
int leftHighFreq = EncodeHighFreq(left.FrequencyHigh);
int leftHighAmp = EncodeHighAmp(left.AmplitudeHigh) + (leftHighFreq >> 8);
int rightLowAmp = EncodeLowAmp(right.AmplitudeLow);
int rightLowFreq = EncodeLowFreq(right.FrequencyLow) + (rightLowAmp >> 8);
int rightHighFreq = EncodeHighFreq(right.FrequencyHigh);
int rightHighAmp = EncodeHighAmp(right.AmplitudeHigh) + (rightHighFreq >> 8);
_buffer[0] = 0x10;
_buffer[1] = (byte)((_globalCount++) & 0xF);
// Left LRA
_buffer[2] = (byte)(leftLowFreq & 0xFF);
_buffer[3] = (byte)(leftHighAmp & 0xFF);
_buffer[4] = (byte)(leftHighFreq & 0xFF);
_buffer[5] = (byte)(leftLowAmp & 0xFF);
// Right LRA
_buffer[6] = (byte)(rightLowFreq & 0xFF);
_buffer[7] = (byte)(rightHighAmp & 0xFF);
_buffer[8] = (byte)(rightHighFreq & 0xFF);
_buffer[9] = (byte)(rightLowAmp & 0xFF);
if (_globalCount > 0xF)
{
_globalCount = 0x0;
}
fixed (byte* ptr = buf)
fixed (byte* ptr = _buffer)
{
SDL_hid_write(_hidHandle, ptr, (nuint)buf.Length);
if (SendHdRumble(ptr, (nuint)_buffer.Length) >= 0)
{
return true;
}
Logger.Error?.PrintMsg(LogClass.Hid, SDL_GetError());
SDL_ClearError();
}
return false;
}
private static int EncodeLowFreq(float lowFreq)
{
float lf = Math.Clamp(lowFreq, 40.875885f, 626.286133f);
return (int)Math.Round(32 * Math.Log2(lf * 0.1f)) - 0x40;
return (int)Math.Clamp(32 * Math.Log2(lowFreq * 0.1f) - 0x40, 81.75177f, 1252.572266f);
}
private static int EncodeHighFreq(float highFreq)
{
float hf = Math.Clamp(highFreq, 81.75177f, 1252.572266f);
return ((int)Math.Round(32 * Math.Log2(hf * 0.1f)) - 0x60) * 4;
return (int)Math.Clamp(32 * Math.Log2(highFreq * 0.1f) - 0x60, 81.75177f, 1252.572266f);
}
private static int EncodeLowAmp(float rawAmp)
{
int encodedAmp = 0;
double encodedAmp = 0;
if (rawAmp is > 0 and < 0.012f)
{
encodedAmp = 1;
}
else if (rawAmp is >= 0.012f and < 0.112f)
{
encodedAmp = (int)Math.Round(4 * Math.Log2(rawAmp * 110f));
}
encodedAmp = 4 * Math.Log2(rawAmp * 110f);
else if (rawAmp is >= 0.112f and < 0.225f)
{
encodedAmp = (int)Math.Round(16 * Math.Log2(rawAmp * 17f));
}
encodedAmp = 16 * Math.Log2(rawAmp * 17f);
else if (rawAmp is >= 0.225f and <= 1f)
{
encodedAmp = (int)Math.Round(32 * Math.Log2(rawAmp * 8.7f));
}
return (int)Math.Floor(encodedAmp / 2.0) + 64;
encodedAmp = 32 * Math.Log2(rawAmp * 8.7f);
encodedAmp = Math.Round((encodedAmp / 2.0) + 64.0);
encodedAmp = Math.Clamp(encodedAmp, 0.0, 100.2867);
return (int)Math.Round(encodedAmp);
}
private static int EncodeHighAmp(float rawAmp)
{
int encodedAmp = 0;
double encodedAmp = 0;
if (rawAmp is > 0 and < 0.012f)
{
encodedAmp = 1;
}
else if (rawAmp is >= 0.012f and < 0.112f)
{
encodedAmp = (int)Math.Round(4 * Math.Log2(rawAmp * 110f));
}
encodedAmp = 4 * Math.Log2(rawAmp * 110f);
else if (rawAmp is >= 0.112f and < 0.225f)
{
encodedAmp = (int)Math.Round(16 * Math.Log2(rawAmp * 17f));
}
encodedAmp = 16 * Math.Log2(rawAmp * 17f);
else if (rawAmp is >= 0.225f and <= 1f)
{
encodedAmp = (int)Math.Round(32 * Math.Log2(rawAmp * 8.7f));
}
return encodedAmp * 2;
encodedAmp = 32 * Math.Log2(rawAmp * 8.7f);
encodedAmp = Math.Round(encodedAmp / 2.0);
encodedAmp = Math.Clamp(encodedAmp, 0.0, 100.2867);
return (int)encodedAmp;
}
public bool HdRumble(VibrationValue left, VibrationValue right)
{
WriteHdRumble(EncodeLowFreq(left.FrequencyLow),
EncodeLowAmp(left.AmplitudeLow),
EncodeHighFreq(left.FrequencyHigh),
EncodeHighAmp(left.AmplitudeHigh),
EncodeLowFreq(right.FrequencyLow),
EncodeLowAmp(right.AmplitudeLow),
EncodeHighFreq(right.FrequencyHigh),
EncodeHighAmp(right.AmplitudeHigh));
return true;
if(_product is (ushort) HDRumbleSupportedProduct.ProController
or (ushort) HDRumbleSupportedProduct.JoyconLeft
or (ushort) HDRumbleSupportedProduct.JoyconRight
or (ushort) HDRumbleSupportedProduct.JoyconPair
or (ushort) HDRumbleSupportedProduct.JoyconGrip)
{
return WriteNintendoHdRumble(left, right);
}
return false;
}
private int SendHdRumble(byte* data, nuint length)
{
int result = 0;
ulong currentTicks = SDL_GetTicks();
// Ditch rumble if we haven't hit the poll-rate yet.
if ((currentTicks - _lastWriteTicks) <= GetPollRate())
{
return result;
}
result = SDL_hid_write(_hidHandle, data, length);
if (result >= 0)
{
_lastWriteTicks = currentTicks;
}
return result;
}
private void InitializeDevice()
{
if (_vendor is (ushort)HDRumbleSupportedVendor.Nintendo)
{
_buffer = new byte[10];
byte[] init = new byte[64];
// Pro Controller and Charge Grip
if (_product
is (ushort)HDRumbleSupportedProduct.ProController
or (ushort)HDRumbleSupportedProduct.JoyconGrip)
{
SDL_LockJoysticks();
fixed (byte* ptr = init)
{
init[0] = 0x80;
init[1] = 0x05; // Allow bluetooth timeout TODO: use 0x04 to force USB only (toggle?)
SDL_hid_write(_hidHandle, ptr, 64);
}
SDL_UnlockJoysticks();
return;
}
// Joycons
if (_product
is (ushort)HDRumbleSupportedProduct.JoyconLeft
or (ushort)HDRumbleSupportedProduct.JoyconRight
or (ushort)HDRumbleSupportedProduct.JoyconPair)
{
SDL_LockJoysticks();
fixed (byte* ptr = init)
{
// we could write data to the controller here (see above)
}
SDL_UnlockJoysticks();
return;
}
}
}
private ulong GetPollRate()
{
ulong pollRate = 0;
if (_vendor is (ushort)HDRumbleSupportedVendor.Nintendo)
{
// https://docs.handheldlegend.com/s/progcc-3/doc/lag-comparison-aAR1mV3JLX
pollRate = (ulong) 16.67;
if (_product is (ushort)HDRumbleSupportedProduct.ProController
&& SDL_hid_get_device_info(_hidHandle)->bus_type == SDL_hid_bus_type.SDL_HID_API_BUS_USB)
{
pollRate = (ulong) 8.33;
}
}
return pollRate;
}
public void Dispose()
{
GC.SuppressFinalize(this);
SDL_hid_close(_hidHandle);
}
}
public enum HDRumbleSupportedVendor : ushort
{
Nintendo = 0x057e,
Valve = 0x28de,
Sony = 0x054c
}
public enum HDRumbleSupportedProduct : ushort
{
// TODO: Currently, HD Rumble only supports the Pro Controller and JoyCons.
// We need to initialize and report to each device differently.
// Nintendo Switch: 0x057e
JoyconLeft = 0x2006,
JoyconRight = 0x2007,
JoyconPair = 0x2008,
ProController = 0x2009,
JoyconGrip = 0x200e,
// Nintendo Switch 2: 0x057e
Joycon2Right = 0x2066,
Joycon2Left = 0x2067,
Joycon2Pair = 0x2068,
Switch2ProController = 0x2069,
GamecubeController = 0x2073,
// Valve Steam Family: 0x28de
// https://github.com/libsdl-org/SDL/issues/9148
SteamDeck = 0x11ff,
SteamDeckVirtualDevice = 0x1205,
SteamController = 0x1106,
// PlayStation Dualsense: 0x054c
Dualsense = 0x0ce6
}
}
+13 -2
View File
@@ -177,10 +177,12 @@ namespace Ryujinx.Input.SDL3
return _hdRumble?.HdRumble(left, right) ?? false;
}
public void Rumble(float lowFrequency, float highFrequency, uint durationMs)
public bool Rumble(float lowFrequency, float highFrequency, uint durationMs)
{
if ((Features & GamepadFeaturesFlag.Rumble) == 0)
return;
{
return false;
}
ushort lowFrequencyRaw = (ushort)(lowFrequency * ushort.MaxValue);
ushort highFrequencyRaw = (ushort)(highFrequency * ushort.MaxValue);
@@ -199,6 +201,15 @@ namespace Ryujinx.Input.SDL3
if (!SDL_RumbleGamepad(_gamepadHandle, lowFrequencyRaw, highFrequencyRaw, durationMs))
Logger.Error?.Print(LogClass.Hid, "Rumble is not supported on this game controller.");
}
if (!String.IsNullOrEmpty(SDL_GetError()))
{
Logger.Error?.PrintMsg(LogClass.Hid, SDL_GetError());
SDL_ClearError();
return false;
}
return true;
}
public Vector3 GetMotionData(MotionInputId inputId)
+14 -3
View File
@@ -163,7 +163,7 @@ namespace Ryujinx.Input.SDL3
public void SetTriggerThreshold(float triggerThreshold)
{
// No operations
}
public bool HDRumble(VibrationValue left, VibrationValue right)
@@ -171,10 +171,12 @@ namespace Ryujinx.Input.SDL3
return _hdRumble?.HdRumble(left, right) ?? false;
}
public void Rumble(float lowFrequency, float highFrequency, uint durationMs)
public bool Rumble(float lowFrequency, float highFrequency, uint durationMs)
{
if ((Features & GamepadFeaturesFlag.Rumble) == 0)
return;
{
return false;
}
ushort lowFrequencyRaw = (ushort)(lowFrequency * ushort.MaxValue);
ushort highFrequencyRaw = (ushort)(highFrequency * ushort.MaxValue);
@@ -193,6 +195,15 @@ namespace Ryujinx.Input.SDL3
if (!SDL_RumbleGamepad(_gamepadHandle, lowFrequencyRaw, highFrequencyRaw, durationMs))
Logger.Error?.Print(LogClass.Hid, "Rumble is not supported on this game controller.");
}
if (!String.IsNullOrEmpty(SDL_GetError()))
{
Logger.Error?.PrintMsg(LogClass.Hid, SDL_GetError());
SDL_ClearError();
return false;
}
return true;
}
public Vector3 GetMotionData(MotionInputId inputId)
+21 -2
View File
@@ -1,4 +1,7 @@
using Ryujinx.Common.Configuration.Hid;
using Gommon;
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Services.Hid;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
@@ -61,7 +64,14 @@ namespace Ryujinx.Input.SDL3
return left.IsPressed(inputId) || right.IsPressed(inputId);
}
public void Rumble(float lowFrequency, float highFrequency, uint durationMs)
public bool HDRumble(VibrationValue left, VibrationValue right)
{
// return _hdRumble?.HdRumble(left, right) ?? false;
// TODO: Track rumble and motion on both controllers
return false;
}
public bool Rumble(float lowFrequency, float highFrequency, uint durationMs)
{
if (lowFrequency != 0)
{
@@ -78,6 +88,15 @@ namespace Ryujinx.Input.SDL3
left.Rumble(0, 0, durationMs);
right.Rumble(0, 0, durationMs);
}
if (!SDL_GetError().IsNullOrEmpty())
{
Logger.Error?.PrintMsg(LogClass.Hid, SDL_GetError());
SDL_ClearError();
return false;
}
return true;
}
public void SetConfiguration(InputConfig configuration)
+8 -2
View File
@@ -1,6 +1,7 @@
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Configuration.Hid.Keyboard;
using SDL;
using Ryujinx.HLE.HOS.Services.Hid;
using System;
using System.Collections.Generic;
using System.Numerics;
@@ -385,9 +386,14 @@ namespace Ryujinx.Input.SDL3
// No operations
}
public void Rumble(float lowFrequency, float highFrequency, uint durationMs)
public bool HDRumble(VibrationValue left, VibrationValue right)
{
// No operations
return false;
}
public bool Rumble(float lowFrequency, float highFrequency, uint durationMs)
{
return false;
}
public Vector3 GetMotionData(MotionInputId inputId)
+7 -1
View File
@@ -1,4 +1,5 @@
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.HLE.HOS.Services.Hid;
using System;
using System.Drawing;
using System.Numerics;
@@ -66,7 +67,12 @@ namespace Ryujinx.Input.SDL3
throw new NotImplementedException();
}
public void Rumble(float lowFrequency, float highFrequency, uint durationMs)
public bool HDRumble(VibrationValue left, VibrationValue right)
{
throw new NotImplementedException();
}
public bool Rumble(float lowFrequency, float highFrequency, uint durationMs)
{
throw new NotImplementedException();
}
+29 -26
View File
@@ -554,34 +554,37 @@ namespace Ryujinx.Input.HLE
{
if (queue.TryDequeue(out (VibrationValue, VibrationValue) dualVibrationValue))
{
if (_config is StandardControllerInputConfig controllerConfig && controllerConfig.Rumble.EnableRumble)
if (_config is not StandardControllerInputConfig controllerConfig ||
!controllerConfig.Rumble.EnableRumble)
{
VibrationValue leftVibrationValue = dualVibrationValue.Item1;
VibrationValue rightVibrationValue = dualVibrationValue.Item2;
float low = Math.Min(1f, (float)((rightVibrationValue.AmplitudeLow * 0.85 + rightVibrationValue.AmplitudeHigh * 0.15) * controllerConfig.Rumble.StrongRumble));
float high = Math.Min(1f, (float)((leftVibrationValue.AmplitudeLow * 0.15 + leftVibrationValue.AmplitudeHigh * 0.85) * controllerConfig.Rumble.WeakRumble));
leftVibrationValue.AmplitudeLow *= controllerConfig.Rumble.WeakRumble;
leftVibrationValue.AmplitudeHigh *= controllerConfig.Rumble.StrongRumble;
rightVibrationValue.AmplitudeLow *= controllerConfig.Rumble.WeakRumble;
rightVibrationValue.AmplitudeHigh *= controllerConfig.Rumble.StrongRumble;
if (_gamepad?.HDRumble(leftVibrationValue, rightVibrationValue) == false)
{
_gamepad.Rumble(low, high, uint.MaxValue);
}
Logger.Debug?.Print(LogClass.Hid, $"Effect for {controllerConfig.PlayerIndex} " +
$"L.low.amp={leftVibrationValue.AmplitudeLow}, " +
$"L.high.amp={leftVibrationValue.AmplitudeHigh}, " +
$"L.low.freq={leftVibrationValue.FrequencyLow}, " +
$"L.high.freq={leftVibrationValue.FrequencyHigh}, " +
$"R.low.amp={rightVibrationValue.AmplitudeLow}, " +
$"R.high.amp={rightVibrationValue.AmplitudeHigh} " +
$"R.low.freq={rightVibrationValue.FrequencyLow}, " +
$"R.high.freq={rightVibrationValue.FrequencyHigh}");
return;
}
VibrationValue leftVibrationValue = dualVibrationValue.Item1;
VibrationValue rightVibrationValue = dualVibrationValue.Item2;
leftVibrationValue.AmplitudeLow *= controllerConfig.Rumble.WeakRumble;
leftVibrationValue.AmplitudeHigh *= controllerConfig.Rumble.StrongRumble;
rightVibrationValue.AmplitudeLow *= controllerConfig.Rumble.WeakRumble;
rightVibrationValue.AmplitudeHigh *= controllerConfig.Rumble.StrongRumble;
if (!controllerConfig.Rumble.UseHDRumble || _gamepad?.HDRumble(leftVibrationValue, rightVibrationValue) == false)
{
float low = Math.Min(1f, (float)((rightVibrationValue.AmplitudeLow * 0.85 + rightVibrationValue.AmplitudeHigh * 0.15)));
float high = Math.Min(1f, (float)((leftVibrationValue.AmplitudeLow * 0.15 + leftVibrationValue.AmplitudeHigh * 0.85)));
_gamepad.Rumble(low, high, 0xFFFFFFFF);
}
Logger.Debug?.Print(LogClass.Hid, $"Effect for {controllerConfig.PlayerIndex} " +
// Value=value/multiplier * multiplier (result)
$"L.low.amp={leftVibrationValue.AmplitudeLow / controllerConfig.Rumble.WeakRumble} * {controllerConfig.Rumble.WeakRumble} ({leftVibrationValue.AmplitudeLow}), " +
$"L.high.amp={leftVibrationValue.AmplitudeHigh / controllerConfig.Rumble.StrongRumble} * {controllerConfig.Rumble.StrongRumble} ({leftVibrationValue.AmplitudeHigh}), " +
$"L.low.freq={leftVibrationValue.FrequencyLow / controllerConfig.Rumble.WeakRumble} * {controllerConfig.Rumble.WeakRumble} ({leftVibrationValue.FrequencyLow}), " +
$"L.high.freq={leftVibrationValue.FrequencyHigh / controllerConfig.Rumble.StrongRumble} * {controllerConfig.Rumble.StrongRumble} ({leftVibrationValue.FrequencyHigh}), " +
$"R.low.amp={rightVibrationValue.AmplitudeLow / controllerConfig.Rumble.WeakRumble} * {controllerConfig.Rumble.WeakRumble} ({rightVibrationValue.AmplitudeLow}), " +
$"R.high.amp={rightVibrationValue.AmplitudeHigh / controllerConfig.Rumble.StrongRumble} * {controllerConfig.Rumble.StrongRumble} ({rightVibrationValue.AmplitudeHigh}), " +
$"R.low.freq={rightVibrationValue.FrequencyLow / controllerConfig.Rumble.WeakRumble} * {controllerConfig.Rumble.WeakRumble} ({rightVibrationValue.FrequencyLow}), " +
$"R.high.freq={rightVibrationValue.FrequencyHigh / controllerConfig.Rumble.StrongRumble} * {controllerConfig.Rumble.StrongRumble} ({rightVibrationValue.FrequencyHigh})");
}
}
}
+3 -6
View File
@@ -71,10 +71,7 @@ namespace Ryujinx.Input
/// </summary>
/// <param name="left">The vibration data for the left side</param>
/// <param name="right">The vibration data for the right side</param>
bool HDRumble(VibrationValue left, VibrationValue right)
{
return false;
}
bool HDRumble(VibrationValue left, VibrationValue right);
/// <summary>
/// Starts a rumble effect on the gamepad.
@@ -82,10 +79,10 @@ namespace Ryujinx.Input
/// <param name="lowFrequency">The intensity of the low frequency from 0.0f to 1.0f</param>
/// <param name="highFrequency">The intensity of the high frequency from 0.0f to 1.0f</param>
/// <param name="durationMs">The duration of the rumble effect in milliseconds.</param>
void Rumble(float lowFrequency, float highFrequency, uint durationMs);
bool Rumble(float lowFrequency, float highFrequency, uint durationMs);
/// <summary>
/// Get a snaphost of the state of the gamepad that is remapped with the informations from the <see cref="InputConfig"/> set via <see cref="SetConfiguration(InputConfig)"/>.
/// Get a snaphost of the state of the gamepad that is remapped with the information from the <see cref="InputConfig"/> set via <see cref="SetConfiguration(InputConfig)"/>.
/// </summary>
/// <returns>A remapped snaphost of the state of the gamepad.</returns>
GamepadStateSnapshot GetMappedStateSnapshot();
@@ -439,6 +439,11 @@ namespace Ryujinx.UI.Common.Configuration
/// </summary>
public GraphicsBackend GraphicsBackend { get; set; }
/// <summary>
/// Vulkan translation layer
/// </summary>
public TranslationLayer TranslationLayer { get; set; }
/// <summary>
/// Preferred GPU
/// </summary>
@@ -587,6 +587,11 @@ namespace Ryujinx.UI.Common.Configuration
/// </summary>
public ReactiveObject<GraphicsBackend> GraphicsBackend { get; private set; }
/// <summary>
/// Vulkan translation layer
/// </summary>
public ReactiveObject<TranslationLayer> TranslationLayer { get; private set; }
/// <summary>
/// Applies anti-aliasing to the renderer.
/// </summary>
@@ -639,6 +644,8 @@ namespace Ryujinx.UI.Common.Configuration
EnableTextureRecompression.Event += static (_, e) => LogValueChange(e, nameof(EnableTextureRecompression));
GraphicsBackend = new ReactiveObject<GraphicsBackend>();
GraphicsBackend.Event += static (_, e) => LogValueChange(e, nameof(GraphicsBackend));
TranslationLayer = new ReactiveObject<TranslationLayer>();
TranslationLayer.Event += static (_, e) => LogValueChange(e, nameof(TranslationLayer));
PreferredGpu = new ReactiveObject<string>();
PreferredGpu.Event += static (_, e) => LogValueChange(e, nameof(PreferredGpu));
EnableMacroHLE = new ReactiveObject<bool>();
@@ -935,6 +942,7 @@ namespace Ryujinx.UI.Common.Configuration
ControllerConfig = [],
InputConfig = Hid.InputConfig,
GraphicsBackend = Graphics.GraphicsBackend,
TranslationLayer = Graphics.TranslationLayer,
PreferredGpu = Graphics.PreferredGpu,
MultiplayerLanInterfaceId = Multiplayer.LanInterfaceId,
MultiplayerMode = Multiplayer.Mode,
@@ -958,6 +966,7 @@ namespace Ryujinx.UI.Common.Configuration
Graphics.MaxAnisotropy.Value = -1.0f;
Graphics.AspectRatio.Value = AspectRatio.Fixed16x9;
Graphics.GraphicsBackend.Value = DefaultGraphicsBackend();
Graphics.TranslationLayer.Value = TranslationLayer.MoltenVK;
Graphics.PreferredGpu.Value = "";
Graphics.ShadersDumpPath.Value = "";
Graphics.TexturesDumpPath.Value = "";
@@ -1422,6 +1431,7 @@ namespace Ryujinx.UI.Common.Configuration
EnableRumble = false,
StrongRumble = 1f,
WeakRumble = 1f,
UseHDRumble = false
};
}
}
@@ -1805,6 +1815,15 @@ namespace Ryujinx.UI.Common.Configuration
configurationFileUpdated = true;
}
if (configurationFileFormat.Version < 62)
{
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 62.");
configurationFileFormat.TranslationLayer = TranslationLayer.MoltenVK;
configurationFileUpdated = true;
}
Logger.EnableFileLog.Value = configurationFileFormat.EnableFileLog;
Graphics.ResScale.Value = configurationFileFormat.ResScale;
Graphics.ResScaleCustom.Value = configurationFileFormat.ResScaleCustom;
@@ -1817,6 +1836,7 @@ namespace Ryujinx.UI.Common.Configuration
Graphics.EnableTextureRealTimeEdit.Value = configurationFileFormat.GraphicsEnableTextureRealTimeEdit;
Graphics.BackendThreading.Value = configurationFileFormat.BackendThreading;
Graphics.GraphicsBackend.Value = configurationFileFormat.GraphicsBackend;
Graphics.TranslationLayer.Value = configurationFileFormat.TranslationLayer;
Graphics.PreferredGpu.Value = configurationFileFormat.PreferredGpu;
Graphics.AntiAliasing.Value = configurationFileFormat.AntiAliasing;
Graphics.ScalingFilter.Value = configurationFileFormat.ScalingFilter;
@@ -12,6 +12,7 @@ namespace Ryujinx.UI.Common.Helper
public static bool? OverrideDockedMode { get; private set; }
public static bool? OverrideHardwareAcceleration { get; private set; }
public static string OverrideGraphicsBackend { get; private set; }
public static string OverrideTranslationLayer { get; private set; }
public static string OverrideBackendThreading { get; private set; }
public static string OverrideHideCursor { get; private set; }
public static string BaseDirPathArg { get; private set; }
@@ -92,6 +93,16 @@ namespace Ryujinx.UI.Common.Helper
OverrideGraphicsBackend = args[++i];
break;
case "--translation-layer":
if (i + 1 >= args.Length)
{
Logger.Error?.Print(LogClass.Application, $"Invalid option '{arg}'");
continue;
}
OverrideTranslationLayer = args[++i];
break;
case "--backend-threading":
if (i + 1 >= args.Length)
{
+9 -4
View File
@@ -43,7 +43,6 @@ using Ryujinx.UI.App.Common;
using Ryujinx.UI.Common;
using Ryujinx.UI.Common.Configuration;
using Ryujinx.UI.Common.Helper;
using Silk.NET.Vulkan;
using SkiaSharp;
using SPB.Graphics.Exceptions;
using SPB.Graphics.Vulkan;
@@ -939,10 +938,11 @@ namespace Ryujinx.Ava
if (ConfigurationState.Instance.Graphics.GraphicsBackend.Value == GraphicsBackend.Vulkan)
{
renderer = new VulkanRenderer(
Vk.GetApi(),
VulkanSpbApi.GetApiFromSpb(),
((EmbeddedWindowVulkan)RendererHost.EmbeddedWindow).CreateSurface,
VulkanHelper.GetRequiredInstanceExtensions,
ConfigurationState.Instance.Graphics.PreferredGpu.Value);
ConfigurationState.Instance.Graphics.PreferredGpu.Value,
ConfigurationState.Instance.Graphics.TranslationLayer.Value);
}
else
{
@@ -1183,7 +1183,12 @@ namespace Ryujinx.Ava
{
_viewModel.BackendText = ConfigurationState.Instance.Graphics.GraphicsBackend.Value switch
{
GraphicsBackend.Vulkan => "Vulkan",
GraphicsBackend.Vulkan when !OperatingSystem.IsMacOS() => "Vulkan",
GraphicsBackend.Vulkan when Environment.GetEnvironmentVariable("VK_DRIVER_FILES")!.Contains("MoltenVK")
=> "MoltenVK",
GraphicsBackend.Vulkan when
Environment.GetEnvironmentVariable("VK_DRIVER_FILES")!.Contains("kosmickrisp") => "KosmicKrisp",
GraphicsBackend.Vulkan => _viewModel.BackendText,
GraphicsBackend.OpenGl => "OpenGL",
_ => throw new NotImplementedException()
};
+4
View File
@@ -189,6 +189,8 @@
"SettingsTabSystemIgnoreControllerApplet": "Ignore Controller Applet",
"SettingsTabGraphics": "Graphics",
"SettingsTabGraphicsAPI": "Graphics API",
"SettingsTabTranslationLayer": "Translation Layer (Vulkan):",
"SettingsTabTranslationLayerTooltip": "MoltenVK is a Vulkan Portability implementation, enabling Vulkan applications to run on macOS.\n\nKosmicKrisp is a Vulkan (1.3) conformant Vulkan-on-Metal driver and the eventual successor to MoltenVK.\n\nKosmicKrisp is not yet feature-complete, meaning that games *may* not render correctly or possibly even crash.\n\nUse MoltenVK if unsure.",
"SettingsTabGraphicsEnableShaderCache": "Enable Shader Cache",
"SettingsTabGraphicsAnisotropicFiltering": "Anisotropic Filtering:",
"SettingsTabGraphicsAnisotropicFilteringAuto": "Auto",
@@ -462,6 +464,8 @@
"ControllerSettingsRumble": "Rumble",
"ControllerSettingsRumbleStrongMultiplier": "Strong Rumble Multiplier",
"ControllerSettingsRumbleWeakMultiplier": "Weak Rumble Multiplier",
"ControllerSettingsRumbleUseHDRumble": "Enable HD Rumble",
"HDRumbleTooltip": "EXPERIMENTAL.\n\nSends more data to the controller for better rumble.\n\nCurrently only supports first-party Nintendo Switch controllers.\n\nLeave OFF if unsure.",
"DialogMessageSaveNotAvailableMessage": "There is no savedata for {0} [{1:x16}]",
"DialogMessageSaveNotAvailableCreateSaveMessage": "Would you like to create savedata for this game?",
"DialogConfirmationTitle": "Ryujinx - Confirmation",
+4 -2
View File
@@ -223,6 +223,7 @@ namespace Ryujinx.Headless
StrongRumble = 1f,
WeakRumble = 1f,
EnableRumble = false,
UseHDRumble = true
},
};
}
@@ -288,7 +289,7 @@ namespace Ryujinx.Headless
if (options.GraphicsBackend == GraphicsBackend.Vulkan && window is VulkanWindow vulkanWindow)
{
string preferredGpuId = string.Empty;
Vk api = Vk.GetApi();
Vk api = VulkanSpbApi.GetApiFromSpb();
if (!string.IsNullOrEmpty(options.PreferredGPUVendor))
{
@@ -309,7 +310,8 @@ namespace Ryujinx.Headless
api,
(instance, _) => new SurfaceKHR((ulong)(vulkanWindow.CreateWindowSurface(instance.Handle))),
VulkanWindow.GetRequiredInstanceExtensions,
preferredGpuId);
preferredGpuId,
options.TranslationLayer);
}
return new OpenGLRenderer();
-6
View File
@@ -12,7 +12,6 @@ using Ryujinx.Cpu;
using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.Gpu;
using Ryujinx.Graphics.Gpu.Shader;
using Ryujinx.Graphics.Vulkan.MoltenVK;
using Ryujinx.HLE;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.HOS;
@@ -74,11 +73,6 @@ namespace Ryujinx.Headless
};
}
if (OperatingSystem.IsMacOS())
{
MVKInitialization.InitializeResolver();
}
Parser.Default.ParseArguments<Options>(args)
.WithParsed(options => Load(args, options))
.WithNotParsed(errors => errors.Output());
+7 -1
View File
@@ -131,7 +131,10 @@ namespace Ryujinx.Headless
if (NeedsOverride(nameof(GraphicsBackend)))
GraphicsBackend = configurationState.Graphics.GraphicsBackend;
if (NeedsOverride(nameof(TranslationLayer)))
TranslationLayer = configurationState.Graphics.TranslationLayer;
if (NeedsOverride(nameof(AntiAliasing)))
AntiAliasing = configurationState.Graphics.AntiAliasing;
@@ -370,6 +373,9 @@ namespace Ryujinx.Headless
[Option("graphics-backend", Required = false, Default = GraphicsBackend.Vulkan, HelpText = "Change Graphics Backend to use.")]
public GraphicsBackend GraphicsBackend { get; set; }
[Option("translation-layer", Required = false, Default = TranslationLayer.MoltenVK, HelpText = "Change Translation Layer to use.")]
public TranslationLayer TranslationLayer { get; set; }
[Option("preferred-gpu-vendor", Required = false, Default = "", HelpText = "When using the Vulkan backend, prefer using the GPU from the specified vendor.")]
public string PreferredGPUVendor { get; set; }
+14 -2
View File
@@ -1,5 +1,6 @@
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Configuration.Hid.Keyboard;
using Ryujinx.HLE.HOS.Services.Hid;
using Ryujinx.Input;
using System;
using System.Collections.Generic;
@@ -149,9 +150,20 @@ namespace Ryujinx.Ava.Input
}
}
public void SetTriggerThreshold(float triggerThreshold) { }
public void SetTriggerThreshold(float triggerThreshold)
{
// No operations
}
public void Rumble(float lowFrequency, float highFrequency, uint durationMs) { }
public bool HDRumble(VibrationValue left, VibrationValue right)
{
return false;
}
public bool Rumble(float lowFrequency, float highFrequency, uint durationMs)
{
return false;
}
public Vector3 GetMotionData(MotionInputId inputId) => Vector3.Zero;
+7 -1
View File
@@ -1,4 +1,5 @@
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.HLE.HOS.Services.Hid;
using Ryujinx.Input;
using System;
using System.Drawing;
@@ -63,8 +64,13 @@ namespace Ryujinx.Ava.Input
{
throw new NotImplementedException();
}
public bool HDRumble(VibrationValue left, VibrationValue right)
{
throw new NotImplementedException();
}
public void Rumble(float lowFrequency, float highFrequency, uint durationMs)
public bool Rumble(float lowFrequency, float highFrequency, uint durationMs)
{
throw new NotImplementedException();
}
+23 -17
View File
@@ -8,7 +8,6 @@ using Ryujinx.Common.GraphicsDriver;
using Ryujinx.Common.Logging;
using Ryujinx.Common.SystemInterop;
using Ryujinx.Common.Utilities;
using Ryujinx.Graphics.Vulkan.MoltenVK;
using Ryujinx.Headless;
using Ryujinx.Modules;
using Ryujinx.SDL3.Common;
@@ -26,7 +25,6 @@ namespace Ryujinx.Ava
{
internal partial class Program
{
//
public static double WindowScaleFactor { get; set; }
public static double DesktopScaleFactor { get; set; } = 1.0;
public static string Version { get; private set; }
@@ -114,11 +112,6 @@ namespace Ryujinx.Ava
// Parse arguments
CommandLineState.ParseArguments(args);
if (OperatingSystem.IsMacOS())
{
MVKInitialization.InitializeResolver();
}
// Delete backup files after updating.
Task.Run(Updater.CleanupUpdate);
@@ -218,19 +211,32 @@ namespace Ryujinx.Ava
UseHardwareAcceleration = ConfigurationState.Instance.EnableHardwareAcceleration.Value;
// Check if graphics backend was overridden
if (CommandLineState.OverrideGraphicsBackend != null)
// Change graphics backend from OpenGL to Vulkan on macOS
if (OperatingSystem.IsMacOS() && (ConfigurationState.Instance.Graphics.GraphicsBackend.Value == GraphicsBackend.OpenGl))
{
if (CommandLineState.OverrideGraphicsBackend.ToLower() == "opengl")
{
ConfigurationState.Instance.Graphics.GraphicsBackend.Value = GraphicsBackend.OpenGl;
}
else if (CommandLineState.OverrideGraphicsBackend.ToLower() == "vulkan")
{
ConfigurationState.Instance.Graphics.GraphicsBackend.Value = GraphicsBackend.Vulkan;
}
ConfigurationState.Instance.Graphics.GraphicsBackend.Value = GraphicsBackend.Vulkan;
}
// Check if graphics backend was overridden
if (CommandLineState.OverrideGraphicsBackend is not null)
{
ConfigurationState.Instance.Graphics.GraphicsBackend.Value = CommandLineState.OverrideGraphicsBackend.ToLower() switch
{
"opengl" => GraphicsBackend.OpenGl,
"vulkan" => GraphicsBackend.Vulkan,
_ => ConfigurationState.Instance.Graphics.GraphicsBackend.Value
};
}
// Check if translation layer was overridden
if (CommandLineState.OverrideTranslationLayer is not null)
ConfigurationState.Instance.Graphics.TranslationLayer.Value = CommandLineState.OverrideTranslationLayer.ToLower() switch
{
"moltenvk" => TranslationLayer.MoltenVK,
"kosmickrisp" => TranslationLayer.KosmicKrisp,
_ => ConfigurationState.Instance.Graphics.TranslationLayer.Value
};
// Check if backend threading was overridden
if (CommandLineState.OverrideBackendThreading is not null)
ConfigurationState.Instance.Graphics.BackendThreading.Value = CommandLineState.OverrideBackendThreading.ToLower() switch
+16 -1
View File
@@ -47,11 +47,12 @@
<PackageReference Include="Ryujinx.Graphics.Nvdec.Dependencies.Linux" Condition="'$(RuntimeIdentifier)' == 'linux-x64' OR '$(RuntimeIdentifier)' == 'linux-arm64'" />
<PackageReference Include="Ryujinx.Graphics.Nvdec.Dependencies.macOS" Condition="'$(RuntimeIdentifier)' == 'osx-x64' OR '$(RuntimeIdentifier)' == 'osx-arm64'" />
<PackageReference Include="Ryujinx.Graphics.Nvdec.Dependencies.Windows" Condition="'$(RuntimeIdentifier)' == 'win-x64' OR '$(RuntimeIdentifier)' == 'win-arm64'" />
<PackageReference Include="Ryujinx.Graphics.Vulkan.KosmicKrisp" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'win-x64' AND '$(RuntimeIdentifier)' != 'win-arm64' AND '$(RuntimeIdentifier)' != 'osx-x64'" />
<PackageReference Include="Ryujinx.SPB" />
<PackageReference Include="Ryujinx.Graphics.Vulkan.MoltenVK" Condition="'$(RuntimeIdentifier)' == 'osx-x64' OR '$(RuntimeIdentifier)' == 'osx-arm64'" />
<PackageReference Include="Silk.NET.Vulkan" />
<PackageReference Include="Silk.NET.Vulkan.Extensions.EXT" />
<PackageReference Include="Silk.NET.Vulkan.Extensions.KHR" />
<PackageReference Include="SPB" />
<PackageReference Include="SharpZipLib" />
</ItemGroup>
@@ -89,6 +90,20 @@
</Content>
</ItemGroup>
<ItemGroup Condition="'$(RuntimeIdentifier)' == 'osx-arm64' OR '$(RuntimeIdentifier)' == 'osx-x64'">
<Content Include="..\..\distribution\macos\vulkan\icd.d\MoltenVK_icd-flat.json">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
<TargetPath>MoltenVK_icd.json</TargetPath>
</Content>
</ItemGroup>
<ItemGroup Condition="'$(RuntimeIdentifier)' == 'osx-arm64'">
<Content Include="..\..\distribution\macos\vulkan\icd.d\libkosmickrisp_icd-flat.json">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
<TargetPath>libkosmickrisp_icd.json</TargetPath>
</Content>
</ItemGroup>
<ItemGroup Condition="'$(RuntimeIdentifier)' == 'linux-x64' OR '$(RuntimeIdentifier)' == 'linux-arm64'" >
<Content Include="..\..\distribution\linux\Ryujinx.sh">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
@@ -19,6 +19,7 @@ namespace Ryujinx.Ava.UI.Models.Input
public float WeakRumble { get; set; }
public float StrongRumble { get; set; }
public bool UseHDRumble { get; set; }
public string Id { get; set; }
public ControllerType ControllerType { get; set; }
@@ -202,6 +203,7 @@ namespace Ryujinx.Ava.UI.Models.Input
EnableRumble = controllerInput.Rumble.EnableRumble;
WeakRumble = controllerInput.Rumble.WeakRumble;
StrongRumble = controllerInput.Rumble.StrongRumble;
UseHDRumble = controllerInput.Rumble.UseHDRumble;
}
}
}
@@ -259,6 +261,7 @@ namespace Ryujinx.Ava.UI.Models.Input
EnableRumble = EnableRumble,
WeakRumble = WeakRumble,
StrongRumble = StrongRumble,
UseHDRumble = UseHDRumble,
},
Version = InputConfig.CurrentVersion,
DeadzoneLeft = DeadzoneLeft,
@@ -678,6 +678,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
StrongRumble = 1f,
WeakRumble = 1f,
EnableRumble = false,
UseHDRumble = false
},
};
}
@@ -5,9 +5,12 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
public partial class RumbleInputViewModel : BaseModel
{
[ObservableProperty]
private float _strongRumble;
public partial float StrongRumble { get; set; }
[ObservableProperty]
private float _weakRumble;
public partial float WeakRumble { get; set; }
[ObservableProperty]
public partial bool EnableHDRumble { get; set; }
}
}
+15 -1
View File
@@ -118,6 +118,8 @@ namespace Ryujinx.Ava.UI.ViewModels
public bool IsHypervisorAvailable => OperatingSystem.IsMacOS() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64;
public bool IsKosmicKrispAvailable => OperatingSystem.IsMacOSVersionAtLeast(15);
public bool GameDirectoryChanged
{
get => _gameDirectoryChanged;
@@ -317,12 +319,22 @@ namespace Ryujinx.Ava.UI.ViewModels
get;
set
{
field = value;
field = IsMacOS ? 0 : value;
OnPropertyChanged();
OnPropertyChanged(nameof(IsVulkanSelected));
}
}
public int TranslationLayerIndex
{
get;
set
{
field = value;
OnPropertyChanged();
}
}
public int ScalingFilter
{
get => _scalingFilter;
@@ -626,6 +638,7 @@ namespace Ryujinx.Ava.UI.ViewModels
// Graphics
GraphicsBackendIndex = (int)config.Graphics.GraphicsBackend.Value;
TranslationLayerIndex = (int)config.Graphics.TranslationLayer.Value;
// Physical devices are queried asynchronously hence the preferred index config value is loaded in LoadAvailableGpus().
EnableShaderCache = config.Graphics.EnableShaderCache;
EnableTextureRecompression = config.Graphics.EnableTextureRecompression;
@@ -746,6 +759,7 @@ namespace Ryujinx.Ava.UI.ViewModels
// Graphics
config.Graphics.GraphicsBackend.Value = (GraphicsBackend)GraphicsBackendIndex;
config.Graphics.TranslationLayer.Value = (TranslationLayer)TranslationLayerIndex;
config.Graphics.PreferredGpu.Value = _gpuIds.ElementAtOrDefault(PreferredGpuIndex);
config.Graphics.EnableShaderCache.Value = EnableShaderCache;
config.Graphics.EnableTextureRecompression.Value = EnableTextureRecompression;
@@ -55,6 +55,15 @@
Margin="5,0"
Text="{Binding WeakRumble, StringFormat=\{0:0.00\}}" />
</StackPanel>
<CheckBox
Margin="5"
IsChecked="{Binding EnableHDRumble}">
<TextBlock
Margin="0,3,0,0"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsRumbleUseHDRumble}"
ToolTip.Tip="{locale:Locale HDRumbleTooltip}" />
</CheckBox>
</StackPanel>
</Grid>
</UserControl>
@@ -24,6 +24,7 @@ namespace Ryujinx.Ava.UI.Views.Input
{
StrongRumble = config.StrongRumble,
WeakRumble = config.WeakRumble,
EnableHDRumble = config.UseHDRumble
};
InitializeComponent();
@@ -49,6 +50,7 @@ namespace Ryujinx.Ava.UI.Views.Input
GamepadInputConfig config = viewModel.Config;
config.StrongRumble = content._viewModel.StrongRumble;
config.WeakRumble = content._viewModel.WeakRumble;
config.UseHDRumble = content._viewModel.EnableHDRumble;
};
await contentDialog.ShowAsync();
@@ -28,7 +28,7 @@
Spacing="10">
<TextBlock Classes="h1" Text="{locale:Locale SettingsTabGraphicsAPI}" />
<StackPanel Margin="10,0,0,0" Orientation="Vertical" Spacing="10">
<StackPanel Orientation="Horizontal">
<StackPanel Orientation="Horizontal" IsVisible="{Binding !IsMacOS}">
<TextBlock VerticalAlignment="Center"
ToolTip.Tip="{locale:Locale SettingsTabGraphicsBackendTooltip}"
Text="{locale:Locale SettingsTabGraphicsBackend}"
@@ -45,6 +45,22 @@
Content="OpenGL" />
</ComboBox>
</StackPanel>
<StackPanel Orientation="Horizontal" IsVisible="{Binding IsMacOS}">
<TextBlock VerticalAlignment="Center"
ToolTip.Tip="{locale:Locale SettingsTabTranslationLayerTooltip}"
Text="{locale:Locale SettingsTabTranslationLayer}"
Width="250" />
<ComboBox Width="350"
HorizontalContentAlignment="Left"
ToolTip.Tip="{locale:Locale SettingsTabTranslationLayerTooltip}"
SelectedIndex="{Binding TranslationLayerIndex}">
<ComboBoxItem
Content="MoltenVK" />
<ComboBoxItem
IsEnabled="{Binding IsKosmicKrispAvailable}"
Content="KosmicKrisp" />
</ComboBox>
</StackPanel>
<StackPanel Orientation="Horizontal" IsVisible="{Binding IsVulkanSelected}">
<TextBlock VerticalAlignment="Center"
ToolTip.Tip="{locale:Locale SettingsTabGraphicsPreferredGpuTooltip}"
@@ -56,7 +72,24 @@
SelectedIndex="{Binding PreferredGpuIndex}"
ItemsSource="{Binding AvailableGpus}"/>
</StackPanel>
</StackPanel>
<StackPanel Orientation="Horizontal">
<TextBlock VerticalAlignment="Center"
ToolTip.Tip="{locale:Locale GraphicsBackendThreadingTooltip}"
Text="{locale:Locale SettingsTabGraphicsBackendMultithreading}"
Width="250" />
<ComboBox Width="350"
HorizontalContentAlignment="Left"
ToolTip.Tip="{locale:Locale GalThreadingTooltip}"
SelectedIndex="{Binding GraphicsBackendMultithreadingIndex}">
<ComboBoxItem
Content="{locale:Locale CommonAuto}" />
<ComboBoxItem
Content="{locale:Locale CommonOff}" />
<ComboBoxItem
Content="{locale:Locale CommonOn}" />
</ComboBox>
</StackPanel>
</StackPanel>
<Separator Height="1" />
<TextBlock Classes="h1" Text="{locale:Locale SettingsTabGraphicsFeatures}" />
<StackPanel Margin="10,0,0,0" Orientation="Vertical" Spacing="10">