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Superredstone/Kenji-NX
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mirror of https://git.ryujinx.app/projects/Kenji-NX.git synced 2026-09-22 18:41:13 +02:00
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254a060c70eedadd2b8887cac8da02a1334397a8
Kenji-NX/src/Ryujinx.Graphics.Gpu/Engine
T
History
KeatonTheBot 254a060c70 misc: chore: Remove unnecessary usings
2024-12-12 01:08:47 -06:00
..
Compute
Add support for bindless textures from shader input (vertex buffer) on Vulkan (#6577)
2024-04-22 15:05:55 -03:00
Dma
Replace passing by IMemoryOwner<byte> with passing by concrete MemoryOwner<byte> (#7171)
2024-09-18 23:00:54 -03:00
GPFifo
End render target lifetime on syncpoint increment (#6687)
2024-04-20 22:35:20 -03:00
InlineToMemory
replace ByteMemoryPool usage in Ryujinx.Graphics (#7129)
2024-08-03 19:50:53 +01:00
MME
GPU: Migrate buffers on GPU project, pre-emptively flush device local mappings (#6794)
2024-05-19 16:53:37 -03:00
Threed
misc: chore: Remove unnecessary usings
2024-12-12 01:08:47 -06:00
Twod
editorconfig: Set default encoding to UTF-8 (#5793)
2023-12-04 14:17:13 +01:00
Types
Implement X8Z24 texture format (#6315)
2024-02-15 19:06:26 -03:00
ConditionalRenderEnabled.cs
editorconfig: Set default encoding to UTF-8 (#5793)
2023-12-04 14:17:13 +01:00
DeviceStateWithShadow.cs
GPU: Add HLE macros for popular NVN macros (#5761)
2023-10-06 19:55:07 -03:00
MmeShadowScratch.cs
editorconfig: Set default encoding to UTF-8 (#5793)
2023-12-04 14:17:13 +01:00
SetMmeShadowRamControlMode.cs
GPU: Add HLE macros for popular NVN macros (#5761)
2023-10-06 19:55:07 -03:00
ShaderTexture.cs
Re-merge PRs 7311 (1.1.1392) and 7312 (1.1.1396)
2024-10-29 14:23:40 -05:00
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