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Superredstone/Kenji-NX
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mirror of https://git.ryujinx.app/projects/Kenji-NX.git synced 2026-10-10 16:21:04 +02:00
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efd5a104b63390905d85ca18d0c7d098afad416a
Kenji-NX/src/Ryujinx.Graphics.Gpu/Engine
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KeatonTheBot efd5a104b6 Revert "misc: chore: Remove redundant code"
This reverts commit 05a88ccc94.
2025-03-15 20:00:22 -05:00
..
Compute
Add support for bindless textures from shader input (vertex buffer) on Vulkan (#6577)
2024-04-22 15:05:55 -03:00
Dma
Replace passing by IMemoryOwner<byte> with passing by concrete MemoryOwner<byte> (#7171)
2024-09-18 23:00:54 -03:00
GPFifo
End render target lifetime on syncpoint increment (#6687)
2024-04-20 22:35:20 -03:00
InlineToMemory
replace ByteMemoryPool usage in Ryujinx.Graphics (#7129)
2024-08-03 19:50:53 +01:00
MME
Revert "misc: chore: Remove redundant code"
2025-03-15 20:00:22 -05:00
Threed
Revert "misc: chore: Remove redundant code"
2025-03-15 20:00:22 -05:00
Twod
editorconfig: Set default encoding to UTF-8 (#5793)
2023-12-04 14:17:13 +01:00
Types
Implement X8Z24 texture format (#6315)
2024-02-15 19:06:26 -03:00
ConditionalRenderEnabled.cs
editorconfig: Set default encoding to UTF-8 (#5793)
2023-12-04 14:17:13 +01:00
DeviceStateWithShadow.cs
GPU: Add HLE macros for popular NVN macros (#5761)
2023-10-06 19:55:07 -03:00
MmeShadowScratch.cs
editorconfig: Set default encoding to UTF-8 (#5793)
2023-12-04 14:17:13 +01:00
SetMmeShadowRamControlMode.cs
GPU: Add HLE macros for popular NVN macros (#5761)
2023-10-06 19:55:07 -03:00
ShaderTexture.cs
Re-merge PRs 7311 (1.1.1392) and 7312 (1.1.1396)
2024-10-29 14:23:40 -05:00
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