misc: chore: Use explicit types & fix object creation

This commit is contained in:
KeatonTheBot
2026-05-30 16:26:50 -05:00
parent 9d3fecf334
commit 76a123b81d
454 changed files with 3042 additions and 2961 deletions
+4 -2
View File
@@ -1,3 +1,4 @@
using LibHac.Ns;
using LibHac.Util;
using Ryujinx.Ava;
using Ryujinx.Common;
@@ -10,6 +11,7 @@ using Ryujinx.Graphics.Gpu;
using Ryujinx.Graphics.OpenGL;
using Ryujinx.HLE.HOS.Applets;
using Ryujinx.HLE.HOS.Services.Am.AppletOE.ApplicationProxyService.ApplicationProxy.Types;
using Ryujinx.HLE.Loaders.Processes;
using Ryujinx.HLE.UI;
using Ryujinx.Input;
using Ryujinx.Input.HLE;
@@ -158,8 +160,8 @@ namespace Ryujinx.Headless
private void InitializeWindow()
{
var activeProcess = Device.Processes.ActiveApplication;
var nacp = activeProcess.ApplicationControlProperties;
ProcessResult activeProcess = Device.Processes.ActiveApplication;
ApplicationControlProperty nacp = activeProcess.ApplicationControlProperties;
int desiredLanguage = (int)Device.System.State.DesiredTitleLanguage;
string titleNameSection = string.IsNullOrWhiteSpace(nacp.Title[desiredLanguage].NameString.ToString()) ? string.Empty : $" - {nacp.Title[desiredLanguage].NameString.ToString()}";