misc: chore: Use explicit types & fix object creation

This commit is contained in:
KeatonTheBot
2026-05-30 16:26:50 -05:00
parent 9d3fecf334
commit 76a123b81d
454 changed files with 3042 additions and 2961 deletions
+1 -1
View File
@@ -1205,7 +1205,7 @@ namespace Ryujinx.Graphics.OpenGL
{
int vIndex = index * 4;
var region = regions[index];
Rectangle<int> region = regions[index];
bool enabled = (region.X | region.Y) != 0 || region.Width != 0xffff || region.Height != 0xffff;
uint mask = 1u << index;