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https://git.ryujinx.app/projects/Kenji-NX.git
synced 2026-10-02 09:09:02 +02:00
misc: chore: Use explicit types & fix object creation
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@@ -248,17 +248,17 @@ namespace Ryujinx.Input.SDL3
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SDL3Driver.Instance.OnJoystickDisconnected -= HandleJoyStickDisconnected;
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// Simulate a full disconnect when disposing
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foreach (var gamepad in _gamepadsIds)
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foreach (KeyValuePair<SDL_JoystickID, string> gamepad in _gamepadsIds)
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{
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OnGamepadDisconnected?.Invoke(gamepad.Value);
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}
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foreach (var gamepad in _joyConsIds)
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foreach (KeyValuePair<SDL_JoystickID, string> gamepad in _joyConsIds)
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{
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OnGamepadDisconnected?.Invoke(gamepad.Value);
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}
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foreach (var gamepad in _linkedJoyConsIds)
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foreach (KeyValuePair<SDL_JoystickID, string> gamepad in _linkedJoyConsIds)
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{
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OnGamepadDisconnected?.Invoke(gamepad.Value);
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}
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@@ -331,7 +331,7 @@ namespace Ryujinx.Input.SDL3
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{
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lock (_gamepadsIds)
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{
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foreach (var gamepad in _gamepadsIds)
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foreach (KeyValuePair<SDL_JoystickID, string> gamepad in _gamepadsIds)
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{
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yield return GetGamepad(gamepad.Value);
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}
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@@ -339,7 +339,7 @@ namespace Ryujinx.Input.SDL3
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lock (_joyConsIds)
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{
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foreach (var gamepad in _joyConsIds)
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foreach (KeyValuePair<SDL_JoystickID, string> gamepad in _joyConsIds)
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{
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yield return GetGamepad(gamepad.Value);
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}
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@@ -347,7 +347,7 @@ namespace Ryujinx.Input.SDL3
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lock (_linkedJoyConsIds)
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{
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foreach (var gamepad in _linkedJoyConsIds)
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foreach (KeyValuePair<SDL_JoystickID, string> gamepad in _linkedJoyConsIds)
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{
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yield return GetGamepad(gamepad.Value);
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}
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@@ -366,7 +366,7 @@ namespace Ryujinx.Input.SDL3
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if (HasConfiguration)
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{
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var joyconStickConfig = GetLogicalJoyStickConfig(inputId);
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JoyconConfigControllerStick<GamepadInputId, Common.Configuration.Hid.Controller.StickInputId> joyconStickConfig = GetLogicalJoyStickConfig(inputId);
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if (joyconStickConfig != null)
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{
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@@ -98,7 +98,7 @@ namespace Ryujinx.Input.SDL3
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string matchName = isLeft ? SDL3JoyCon.RightName : SDL3JoyCon.LeftName;
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match = 0;
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foreach (var joyConId in joyConIds.Keys)
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foreach (SDL_JoystickID joyConId in joyConIds.Keys)
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{
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if (SDL_GetGamepadNameForID(joyConId) == matchName)
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{
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