UI: Only show Amiibo bin scan menu item if the key file exists

This commit is contained in:
Evan Husted
2024-12-20 18:52:10 -06:00
committed by KeatonTheBot
parent 9b5151dddb
commit 87067b5b32
4 changed files with 8 additions and 5 deletions
@@ -176,6 +176,7 @@
AttachedToVisualTree="ScanBinAmiiboMenuItem_AttachedToVisualTree"
Click="OpenBinFile"
Header="{locale:Locale MenuBarActionsScanAmiiboBin}"
IsVisible="{Binding CanScanAmiiboBinaries}"
IsEnabled="{Binding IsAmiiboBinRequested}" />
<MenuItem
Command="{Binding TakeScreenshot}"
@@ -203,7 +203,7 @@ namespace Ryujinx.Ava.UI.Views.Main
private void ScanBinAmiiboMenuItem_AttachedToVisualTree(object sender, VisualTreeAttachmentEventArgs e)
{
if (sender is MenuItem)
ViewModel.IsAmiiboBinRequested = ViewModel.IsAmiiboRequested && AmiiboBinReader.HasKeyRetailBinPath();
ViewModel.IsAmiiboBinRequested = ViewModel.IsAmiiboRequested && AmiiboBinReader.HasKeyRetailBinPath;
}
private async void InstallFileTypes_Click(object sender, RoutedEventArgs e)