Commit Graph
82 Commits
Author SHA1 Message Date
KeatonTheBotandGreemDev 7d0947cac6 Add CommunityToolkit.Mvvm
Use [ObservableProperty] attribute, which greatly reduces or eliminates boilerplate code needed to generate observable properties

Co-authored-by: GreemDev <greemdev@ryujinx.app>
2026-01-14 16:58:45 -06:00
gdkchanandKeatonTheBot 812cecd713 Initial texture replacement implementation
Unmerged PR #5632, originally by @gdkchan

* Add mod manager support - @KeatonTheBot

* Remove redundant code - @KeatonTheBot

* Optimize, modernize code to newer C# standards where appropriate - @KeatonTheBot

Co-authored-by: KeatonTheBot <keaton@ryujinx.app>
2025-12-19 17:49:02 -06:00
KeatonTheBot a6c0eabf49 misc: Tweak NullReferenceException fixes 2025-10-31 01:04:00 -05:00
Coxxs 2993dba583 Fix application list loads slowly when RyuLDN is enabled
Currently, application list will not show until ApplicationLibrary_LdnGameDataReceived calls ViewModel.RefreshView();, forcing a refresh. This makes application list load slowly when RyuLDN is enabled.
2025-10-24 14:30:38 -05:00
GreemDev 66a5719e10 UI: Move IgnoreControllerApplet to the System config section object 2025-10-12 21:48:26 -05:00
Goodfeat c9c78841b9 feature: add the ability to skip profile select dialog when opening games that use it
the skip behavior is done by passing the user id of the profile you have selected in Options > Manage User Profiles
2025-10-12 21:48:25 -05:00
Judas Drekonym 6ba8ae53f2 Add TitleID sort method
Adds an additional application list sorting method for the TitleID. A
bit of a niche choice for sorting but I think the TID is a relevant
enough piece of metadata that it should be there. (And I personally
would be using it)

- Using existing TitleId constant in ApplicationSort, implying this was
meant to be in the sorting options at some point?
- Reuses the "DlcManagerTableHeadingTitleIdLabel" locale for fulfilling
the need already, might be better to make a unique one for this in the
long run but this codebase is new to me so I wanted to make the changes
as unobtrusive as possible
- Using app.Id for the comparer seems to work fine, not sure if using
something else like IdString would be better?
2025-10-10 12:14:44 -05:00
Evan Husted d3bce3f361 UI: Only show DLC RomFS button under Extract Data when DLCs are available.
Also convert the constructor of DlcSelectViewModel to expect a normal title id and not one already converted to the base ID.
2025-10-09 17:18:50 -05:00
Evan Husted 2471bb8ede UI: Move DLC RomFS dumping under normal RomFS dumping.
Also removed it from DLC manager.
2025-10-09 17:18:50 -05:00
KeatonTheBot fa682d406e misc: chore: Merge into pattern 2025-09-24 13:51:15 -05:00
Mcost45 6e5bd0c9f2 Include SL/SR default bindings for single joycons
Single L/R Joycons default to unbound for the SL/SR inputs - so by default you can't progress past 'press L + R to continue' type screens.
But

* ConfigGamepadInputId.SingleLeftTrigger0(L)

* ConfigGamepadInputId.SingleRightTrigger0(L)

* ConfigGamepadInputId.SingleLeftTrigger1(R)

* ConfigGamepadInputId.SingleRightTrigger1(R)

already exist (and I verified these are the inputs triggered by the SL/SR buttons), so my change would default to these instead.
2025-09-23 09:27:59 -05:00
GreemDevandKeatonTheBot c56d04a9a9 feature: Turbo Mode
Adds an elapsed tick multiplier feature which speeds up games which are built upon delta time.

More information: https://web.archive.org/web/20240713135029/https://github.com/Ryujinx/Ryujinx/pull/6456

Co-authored-by: KeatonTheBot <keaton@ryujinx.app>
2025-09-04 23:49:32 -05:00
KeatonTheBot 5c6175cebf UI: Fix Match System Time setting not appropriately disabling/enabling System Time options 2025-09-04 23:49:26 -05:00
KeatonTheBot 9addccb50f misc: chore: Replace Gommon functions with standard .NET equivalents (part 3) 2025-09-04 14:28:54 -05:00
Coxxs ef72e9b790 Add GDB Stub 2025-08-11 15:06:41 -05:00
KeatonTheBot f9780b33bb misc: chore: Use 'foreach' statement in place of Gommon ForEach in "delete all" mod manager crash fix
* Simplify statement for valid mod folder checking
2025-06-18 02:41:02 -05:00
KeatonTheBot d2a532f971 misc: chore: Fix numerous NullReferenceExceptions, InvalidOperationExceptions 2025-06-18 02:25:06 -05:00
ChromJ f6351e3fff Add Ctrl+Comma shortcut for settings
See merge request kenji-nx/ryujinx!2
2025-05-24 23:47:13 -05:00
KeatonTheBot 6c7b7d6fc4 UI: Change the GitHub button in the About window to GitLab 2025-05-19 23:03:37 -05:00
Evan Husted 299b4cfe1d UI: Match System Time is now an active setting which you can toggle on/off. 2025-05-09 18:45:53 -05:00
Evan Husted d640f50203 UI: Button to set emulator time based on system time in settings, under the time settings 2025-05-08 17:05:03 -05:00
Evan Husted 0cf29113c0 UI: Button to open screenshots folder in File menu 2025-04-27 18:25:40 -05:00
KeatonTheBot 2f48a5007a Update 'About' window 2025-04-26 23:04:35 -05:00
Evan HustedandMutantAura ebe623bc07 Stick Visualizer
![](https://i.imgur.com/iSaXRMr.png)

---------

Co-authored-by: MutantAura <domw0401@gmail.com>
2025-04-26 00:56:19 -05:00
KeatonTheBot 3c644a712d misc: chore: Fix possible System.NullReferenceExceptions 2025-04-12 12:27:15 -05:00
KeatonTheBot 19013d360a misc: chore: Remove redundant qualifiers 2025-04-11 22:08:30 -05:00
KeatonTheBot 06ea0c32d3 misc: chore: Remove unnecessary usings 2025-04-11 21:56:23 -05:00
Evan Husted 191819488e misc: chore: rename IgnoreApplet to IgnoreControllerApplet, change localization & redo tooltip 2025-04-04 15:49:26 -05:00
asfasagag 772233d003 UI: Option to automatically Hide UI when game launches
Quality of life feature
Similar in function to the "Start Games in Fullscreen" toggle
For users who want to run games in windowed/non-fullscreen mode with
menu UI hidden, this eliminates the need to always click "Hide UI"
2025-04-02 22:06:21 -05:00
Evan Husted 0a2fa54037 UI: --install-firmware startup flag.
Has the normal UI flow, this is just for systems where the file picker doesn't show up.
2025-03-16 23:07:19 -05:00
KeatonTheBot efd5a104b6 Revert "misc: chore: Remove redundant code"
This reverts commit 05a88ccc94.
2025-03-15 20:00:22 -05:00
KeatonTheBot 4efb872d0a misc: chore: Fix possible System.NullReferenceExceptions 2025-03-11 16:56:25 -05:00
KeatonTheBot 05a88ccc94 misc: chore: Remove redundant code 2025-03-11 16:45:41 -05:00
KeatonTheBot 340ec79e9f misc: chore: Use collection expressions (part 2) 2025-03-10 21:32:01 -05:00
KeatonTheBot e2973a875a misc: chore: Use collection expressions 2025-03-06 20:46:29 -06:00
Evan Husted 01cd935cc3 UI: Scanning for mods on DLC content 2025-02-04 23:03:23 -06:00
Evan Husted 72ab6ae184 UI: Fixed the Amiibo keybind only working when the UI had been updated. 2025-01-26 22:05:45 -06:00
Evan Husted 601ced61bd misc: chore: lol this field was misspelled 2025-01-11 17:13:40 -06:00
KeatonTheBot 3bade9d6c1 UI: Fix status bar showing in fullscreen mode during gameplay 2025-01-02 18:44:54 -06:00
Nicola ef4ea7794b Fixed mime types button not updating after install/uninstall 2025-01-01 01:21:42 -06:00
Evan Husted d77d6b7cee UI: Conditionally enable install/uninstall file types buttons based on whether they're installed already 2025-01-01 01:07:15 -06:00
Evan Husted e9dea85064 2 unmerged PRs from original Ryujinx:
Implement shader compile counter (currently not translated, will change, need to pull changes.)
Remove event logic in favor of a single init function.
Thanks @MutantAura
2025-01-01 00:42:48 -06:00
TheToid da0b784679 Fix for duplicate controller names under Ava when two controllers of the same type are attached 2025-01-01 00:29:19 -06:00
Evan Husted e7e89efb3c UI: Add keybinds to useful things 2024-12-31 23:36:00 -06:00
Evan Husted f244157979 UI: Only allow right click to create a context menu if a game is selected. 2024-12-31 22:25:46 -06:00
KeatonTheBot baba352b38 misc: chore: remove unnecessary usings (again, .NET 9) 2024-12-26 02:43:15 -06:00
Evan Husted c8af900b10 UI: Fix negative space savings in XCI trimmer 2024-12-26 00:55:04 -06:00
Evan Husted 87067b5b32 UI: Only show Amiibo bin scan menu item if the key file exists 2024-12-20 18:52:10 -06:00
Jacobwasbeast 78400132c0 Adds the ability to read and write to amiibo bin files
This introduces the ability to read and write game data and model
information from an Amiibo dump file (BIN format). Note that this
functionality requires the presence of a key_retail.bin file. For the
option to appear and function in the UI, ensure that the key_retail.bin
file is located in the <RyujinxData>/system folder.
2024-12-20 18:46:51 -06:00
Marco Carvalho 8547285aba Migrate to .NET 9 2024-12-19 21:18:58 -06:00