325 Commits
Author SHA1 Message Date
Coxxs 280c427c55 Implement CreateLibraryAppletEx in ILibraryAppletCreator 2026-09-18 01:11:26 -05:00
KeatonTheBot 25b4892981 Raise application pool sizes for DRAM selections (again)
- Fixes Ultracam 20+ (beta) support
2026-09-18 01:11:26 -05:00
Neo d16d67f7c4 HLE: Update ProcessResult in ProcessLoader.cs
Some games/applications may crash with a specific error:

00:00:00.690 |E| Application : Unhandled exception caught: System.Collections.Generic.KeyNotFoundException: The given key '0' was not present in the dictionary.

(or a different key)

However, this message is misleading and not indicative of the actual error (it masks it).

As an example, the error above was seen when attempting to load a mod onto Yo-kai Watch 1 (base game + update worked). However, after patching the ProcessResult, the resulting error was more revealing:

00:00:00.716 |E| Application : Unhandled exception caught: LibHac.Common.HorizonResultException: ResultFsInvalidCharacter (2002-6004): Error creating LocalFileSystem. at LibHac.FsSystem.LocalFileSystem..ctor(String rootPath)

(and so forth)

The actual error was due to an incorrect folder name in the Mods folder.
2026-09-18 01:11:26 -05:00
KeatonTheBot e7cb0632c5 Fix build errors in NceCpuContext, LibKenjinx.Input 2026-09-14 14:45:05 -05:00
KeatonTheBot 4ea8c0b280 ContentDialogHelper: Fix explicit type 2026-09-10 23:50:22 -05:00
Max aef309800c Fixed rumble not being sent to the controller
(cherry picked from commit 892fcd9444)
2026-09-10 23:45:47 -05:00
Max a008cd20f1 [HID] Restructure HD Rumble class for future controller support
- Attempted fixing the strength: so far it hasn't been successful.
- Rumble should skip vibrations if they're not in-line with poll-rate: would like to come back to this. Queuing just does exactly what the hid buffer does, but our timer (poll rate) is not in sync with the rate the controller is reading at, which causes excess drops.
- Refactored the class so that implementing support for HD rumble for other controllers (DS5, Steam Controller) is much easier in the future.

(cherry picked from commit e3150d20bb)
2026-09-10 23:45:46 -05:00
Max ec6ce46357 [HID] Fixed HD Rumble latency 2026-09-10 23:45:46 -05:00
stossy11 a7a3a17b48 Fix fragment ClipDistance SPIR-V lookup
- Fixed ClipDistance being treated as VTG gl_PerVertex block, Causing the lookup of Input.Position when it's undeclared.

(cherry picked from commit 5d3e392082)
2026-09-10 23:35:14 -05:00
Neo 94cafdd1f9 Implement: TrySelectUserWithoutInteraction Command 52
Adds support for IAccountServiceForApplication command 52, TrySelectUserWithoutInteraction, introduced in Firmware 19.0.0.

Command 51 (TrySelectUserWithoutInteractionDeprecated) and command 52 use the existing ApplicationServiceServer.TrySelectUserWithoutInteraction implementation.

This prevents newer titles from failing when requesting automatic user selection through the new command.

Tomb Raider: Definitive Edition is now fully playable.

(cherry picked from commit c57e91cc59)
2026-09-10 23:35:11 -05:00
Neo 1b57022694 Fix: GetAllAvailableResources Filtering by Resource Path
Fix EmbeddedResources.GetAllAvailableResources to respect the specified resource path when enumerating embedded resources.

Previously, resources were filtered only by file extension. Adding locale-named JSON files under anywhere else caused them to be included when querying Assets/Locales, resulting in duplicate entries in the language menu.

(cherry picked from commit 0381c7157b)
2026-09-10 23:35:08 -05:00
avan 2bb07a4364 Fix crash on duplicate Build IDs in ModLoader.LoadCheats
Multiple executables may report the same Build ID, causing ToDictionary to throw an ArgumentException while creating the executable lookup.

Build the lookup incrementally and keep the first code address when duplicate Build IDs are encountered. Log a warning if a duplicate Build ID is associated with a different code address.

(cherry picked from commit 93b4c53c8a)
2026-09-10 23:35:05 -05:00
avan 5e67569a6e Fix a hang during the loading stage
In KAddressArbiter, threads were originally inserted into the wait queue according to their DynamicPriority.

When multiple threads had the same DynamicPriority, the original implementation could not guarantee their existing order. Threads with the same dynamic priority are now inserted in FIFO order, preventing unstable wake-up ordering from blocking the guest synchronization flow.

(cherry picked from commit ef14467d1f)
2026-09-10 23:34:59 -05:00
KeatonTheBot 97f0336aa2 Raise application pool sizes for DRAM selections
- Fixes crash with BotW and possibly other games

(cherry picked from commit e07f333a31)
2026-09-05 14:33:15 -05:00
Neo 53d32a761e Improve "Add raw copy dependencies for incompatible textures"
Initial PR was made by Avan for Ryubing.

This allows for Trails in the Sky 1st Chapter (and by extension Trails through Daybreak, Trails through Daybreak II, Trails Beyond the Horizon, and the future Trails in the Sky 2nd Chapter – tested via demo – to be fully playable.

Initial PR caused issues on macOS devices, specifically crashing in certain games (such as Mario Kart 8 Deluxe and the aforementioned Trails games). It was reverted on the original Ryubing project (at the time of writing this description) for causing small rendering issues on The Legend of Zelda: Breath of the Wild.

The rendering issues do not appear on macOS.

This commit improves the original PR by eliminating said macOS crash.

Trails in the Sky 1st writes its exposure/brightness value through an R32G32Float 1x1 texture and later reads the raw bits back through an R32Uint 2x1 texture mapped to the same guest memory. The two texture formats/dimensions are fully incompatible as texture views, so they end
up as separate host textures, and nothing kept their contents coherent - the reader saw stale zeroed data, making the exposure calculation (and the rendered image) too dark. (This is the initial fix for the game)

TextureGroup already had a raw-copy dependency mechanism intended to
handle this class of alias (TextureDependency, TextureGroupHandle
raw-copy plumbing), gated by CanCreateRawCopyDependency's strict same-guest-memory checks. This commit fixes three bugs that kept that mechanism from working correctly (and thus crashing Trails and other games, such as Mario Kart 8 Deluxe):

(1) TextureGroup.InitializeOverlaps() and TextureGroup.RegisterIncompatibleOverlap() only forwarded overlaps to CreateCopyDependency() when compatibility was LayoutIncompatible or better, silently excluding the fully Incompatible case the raw-copy path exists for. Widened both guards to let Incompatible overlaps through so CanCreateRawCopyDependency actually gets a chance to run.

(2) Once Incompatible overlaps were allowed through, CreateCopyDependency(TextureGroup, ...) could still fall back to a regular, non-raw textureCopy for such pairs, since ViewLayoutCompatible/CopySizeMatches only check byte size and were never meant to reason about fully incompatible pairs (e.g. a depth format aliasing a color format with the same byte size). On Vulkan running through MoltenVK on macOS, that non-raw copy path requires a pixel-format-reinterpreting texture view, and MoltenVK/Metal refuses to create any view onto a depth-format texture ("not castable"), aborting emulation. textureCopy is now forced false for Incompatible pairs, leaving raw copy (which already excludes depth/stencil formats) as the only route for that severity level.

(3) TextureGroupHandle.Inherit() copied a handle's pending DeferredCopy to the new handle when a view was recreated, but did not copy DeferredCopyRaw alongside it. A handle that inherited a pending raw copy would then execute it through the regular (non-raw) CopyTo path once acknowledged, reinterpreting the source bytes with the wrong row layout and corrupting the image - visible as vertical flickering stripes whenever a view happened to be recreated with a raw copy still pending. DeferredCopyRaw is now carried over together with DeferredCopy.

(As mentioned earlier, vertical stripes aren't present on macOS, so (3) doesn't negatively have an effect on macOS in any way).
2026-08-29 10:49:56 -05:00
MaxandMythrax 02d8eeb18f HLE: Implemented ILockAccessor and ICommonStateGetter commands and stubs for Virtual Boy – Nintendo Classics #3
- Moves emulation past the initial frame by providing the necessary inputs the game expects. Apparently games like to spin until they get what they want.

Co-authored-by: Mythrax <mythrax@mythrax-rs.org>
2026-08-29 10:49:56 -05:00
Babib3l 54e2f79c16 Hotfix for the PTC version, it's adjacent comment and PTC writer logging 2026-08-29 10:49:21 -05:00
Babib3l 77277442a9 Wire "Start games in fullscreen" option to use the new fullscreen behaviour
Final (hopefully) fix for https://github.com/Ryubing/Issues/issues/415

(cherry picked from commit 7be8829b0a)
2026-08-29 10:39:39 -05:00
Babib3l b707c73f83 River 2 : HLE: Use per-program ownership for PTC disk caches
This PR threads process/program identity into PTC disk cache initialization so cache ownership is selected from the launched process rather than global/shared application state.

Previously, the PTC initialization path only propagated loose title/version information into the CPU layer. That was mostly fine for a single launched application, but will introduce many problems once multiple programs can be launched during the same session, given later processes could inherit cache identity from the first loaded application.
To address this issue, this PR introduces a `PtcCacheInfo` payload and applies it through the process context, CPU context, translator, and PTC initialization paths. Cache ownership is now resolved once the kernel process PID is known and includes:

- PID
- Program ID / Title ID
- Application ID
- Program index
- Display version
- Process kind
- Cache selector

`PtcCacheInfo` now owns its default title/application/version values, and `Ptc` uses that cache info directly instead of mirroring title/version fields internally.

The persistent cache key itself does remains title/version/selector based rather than PID based, so caches remain reusable across launches while still being selected from the correct process context. PID is only used for diagnostics and ownership tracing in logs.

Additional PTC logging has also been added to report cache ownership and selected paths during PTC initialization, Profiling info load/save and translation cache load/save

Both the PTC and profiler internal versions were bumped (a bunch of times lol).

(cherry picked from commit 7101f52c01)
2026-08-24 13:58:01 -05:00
avan 235fb5f8c2 Fix view compatibility for compressed textures with different logical sizes
It has been confirmed that Divinity: Original Sin 2 may describe the same or overlapping guest GPU memory using BCn-compressed textures with different logical dimensions, such as 104×104 and 102×102.

BCn formats store texture data in blocks, with each BC block covering 4×4 texels. After rounding the dimensions up to complete blocks, both 104×104 and 102×102 textures require a 26×26 grid of BC blocks. As a result, they have the same block footprint at the base mip level. Ryujinx originally determined size compatibility in TextureCompatibility.ViewSizeMatches() primarily from this block footprint, which could cause these textures to be classified as Full view-compatible and allowed to share the same Vulkan VkImage directly.

However, because the two textures have different logical dimensions, their mip chains are also different. For example, at mip level 3, a 104×104 texture is reduced to 13×13, while a 102×102 texture is reduced to 12×12. If a 104×104 child texture view shares the backing image of a 102×102 parent texture, a subsequent full mip upload may attempt to write 13×13 compressed data into a Vulkan image subresource whose actual dimensions are only 12×12.

This produces a compressed buffer-to-image copy that does not match the geometry of the backing image. After the invalid command is submitted to the GPU, the Vulkan driver may asynchronously report VK_ERROR_DEVICE_LOST during command buffer submission, waiting, or presentation. In Ryujinx, this eventually appears as: VulkanException: Unexpected API error "ErrorDeviceLost".

The fix adds a logical-dimension check to TextureCompatibility.ViewSizeMatches(). If either the parent or child uses a compressed texture format, and the actual width or height of the corresponding parent mip does not match the logical width or height of the child, the relationship is no longer classified as Full view-compatible. Instead, it is downgraded to CopyOnly.

CopyOnly indicates that the two textures may still describe the same or overlapping guest memory and that their contents must remain synchronized, but they cannot directly share a single fixed-size Vulkan image. Ryujinx instead allows each texture to retain a host texture matching its own logical dimensions and synchronizes their contents through the existing copy-dependency mechanism.

As a result, the 13×13 mip of the 104×104 texture is uploaded to an actual 13×13 destination mip, while the 12×12 mip of the 102×102 texture is uploaded to an actual 12×12 destination mip.

(cherry picked from commit e80fc00462)
2026-08-24 13:58:01 -05:00
avan c2cbd53235 Fix bindless elimination failures observed in OCTOPATH TRAVELER 0:
Failed to find handle source for bindless access of type "textureBuffer".

(cherry picked from commit 33cbd29c23)
2026-08-24 13:58:01 -05:00
avan 4f3c3a7b5d Fix OpenGL program relaunch
The Enhanced and Classic versions of FFT are different program indices within the same application. When the Classic version is launched, the game uses ExecuteProgram to stop the current program, trigger DisposeGpu, create a new renderer and OpenGL context, and then launch the requested program.

Previously, when AppHost executed DisposeGpu, it attempted to bind the old OpenGL context and then called Device.DisposeGpu to destroy GPU resources. During the program relaunch flow, however, the old RendererHost may already have been removed from the visual tree, causing its native window to become detached.

If the old OpenGL context can no longer be bound, a ContextException is thrown, preventing the subsequent AppExit and program relaunch flow from continuing.

The updated implementation handles this case by detecting a ContextException while binding the OpenGL context when ShouldRestart is true. It then skips the destruction of GPU resources that depend on the old OpenGL context, allowing the old context to be released together with the old window. The AppExit and program relaunch flow can then continue without being interrupted.

(cherry picked from commit cfc7c6039f)
2026-08-24 13:58:01 -05:00
avan 2dc1894e1e Fix Vulkan/OpenGL attachmentless rendering
Some fragment passes used by FFT do not have any color or depth/stencil attachments. Instead, the fragment shader writes the results directly to storage images (on OpenGL: through imageStore).

### Vulkan
When SetImage is called and FramebufferParams has no attachments, its virtual size must be updated using the width, height, and layer count of the fragment storage image. Otherwise, the attachmentless framebuffer may retain an incorrect 1x1 extent, causing backgrounds, logos, UI elements, and other rendered content to be missing.

If the first draw occurs before the storage-image descriptor is rebound, SetImage cannot yet provide the correct storage-image dimensions. Therefore, when RecreateGraphicsPipelineIfNeeded finds that FramebufferParams has no attachments and still uses the default 1x1 extent, it initializes the framebuffer dimensions from the active viewport. Otherwise, the first Vulkan draw may be restricted to a 1x1 area and render incorrectly.

The storage-image extent is therefore used as the authoritative size for FramebufferParams, while the active viewport is used as a fallback when the storage-image extent is not yet available before the first draw.

### OpenGL
A storage image is not a framebuffer attachment, so OpenGL cannot derive the framebuffer width and height from it. When the framebuffer has no attachments but a viewport with valid dimensions has already been defined, Pipeline.PreDraw must set the default framebuffer width and height from the active viewport.

Without non-zero default width and height values, the attachmentless framebuffer remains incomplete. Drawing with that framebuffer results in InvalidFramebufferOperation, so rasterization and fragment shader execution do not occur even when the storage images are bound correctly.

(cherry picked from commit ac6db0fe76)
2026-08-24 13:58:00 -05:00
Babib3l db4799e7ab feature: Add GpuDriverVersion to GPU info logging
- The Vulkan backend now reports the driver name and version using VK_KHR_driver_properties when available, with fallbacks for raw Vulkan driverVersion parsing. Intel Windows drivers also get the full package-style version from the driver UUID when exposed by the driver.
  OpenGL now carries its existing OpenGL version string through HardwareInfo.GpuDriverVersion.
2026-08-24 13:58:00 -05:00
LotP 06f049b874 Fix a crash when no controller is connected
Co-authored-by: LotP1 <68976644+LotP1@users.noreply.github.com>
(cherry picked from commit 1a1fe53535)
2026-08-24 13:58:00 -05:00
KeatonTheBot 58f9b6106f Upgrade Android Gradle Plugin to 9.3.1, Gradle to 9.6.1, update dependencies 2026-08-12 21:47:51 -05:00
KeatonTheBot 5422aa35b9 Fix errors in 88cef7e8: misc: chore: Use explicit types & fix object creation 2026-08-12 15:45:13 -05:00
gdkchan 8ccf83d9a3 Prevent waits with zero timeout on Turnip 2026-08-12 14:00:36 -05:00
avan 2eecc18dc7 Reject texture descriptors with unmapped addresses
Fix an "Invalid texture format 0x25A5A (sRGB: True)" error that occurs when running OCTOPATH TRAVELER 0.

The game may leave texture descriptor heap entries filled with 0x5A. Interpreting such uninitialized entries as valid texture descriptors produces an invalid format and causes texture creation to proceed with garbage descriptor data.

Validate the texture address before decoding the descriptor. Descriptors with a zero or unmapped address are marked as invalid and skipped. The invalid state is cleared when the corresponding texture pool entry is modified, allowing the descriptor to be evaluated again.
2026-08-12 13:57:34 -05:00
avan 3ceca9c381 Fix shadow state handling for blend enable updates
Incorrect rendering was observed during loading transitions in Trails in the Sky 1st Chapter. Testing showed that routing the first render target's RT0 BlendEnable transition from disabled to enabled through the normal register write path prevented the issue.

Further investigation found that the normal register write was restoring Shadow RAM behavior that was missing from UpdateBlendEnable.

UpdateBlendEnable uses a fast bulk update path instead of issuing a normal register write for each render target. As a result, it bypasses the Shadow RAM handling provided by DeviceStateWithShadow.WriteWithRedundancyCheck.

A normal register write updates both State and ShadowState in MethodTrack and MethodTrackWithFilter modes. In MethodReplay mode, it ignores the incoming value and restores the value previously stored in ShadowState to State.

UpdateBlendEnable must reproduce the same behavior while retaining its bulk comparison and copy path. In track modes, copy the incoming enable values to shadowState. In replay mode, copy shadowState to the incoming enable span, then let the existing comparison and copy logic update state and mark BlendState dirty when necessary.

The original implementation incorrectly used state for both track and replay handling. This prevented Shadow RAM from correctly recording or replaying BlendEnable values, which could cause rendering state synchronization errors.

Correct the bulk update path to use ShadowState for tracking and replay. This preserves the optimized bulk operation while addressing the underlying issue without requiring an RT0-specific compatibility workaround.

(cherry picked from commit 733bd0951b)
2026-08-12 13:57:34 -05:00
avan a4412346a7 Add raw copy dependencies for incompatible textures
Trails in the Sky 1st uses texture descriptors with different formats and dimensions that map to the same region of guest GPU memory. For example, the game interprets the same underlying data as both an R32Uint 2x1 texture and an R32G32Float 1x1 texture. Both textures have an 8-byte logical payload, but their texel formats and dimensions are different.

Ryubing cannot represent these two descriptors as normally compatible texture views, so it creates separate host texture objects for them. Since these host textures represent the same guest memory, a modification made to one of them should become visible to the other before the other texture is read. However, the existing synchronization mechanism does not fully handle this situation.

The game uses this pattern for its exposure or brightness history. A compute shader first writes the updated exposure data to the R32G32Float 1x1 host texture. A later operation then reads the raw bits of the same data through the R32Uint 2x1 host texture. The original Ryubing implementation did not synchronize the contents of these two separate host textures. As a result, the reading texture received stale zero values, which caused the shader to calculate an incorrectly low exposure value and made the rendered image appear too dark.

TextureGroup already has a guest-memory synchronization mechanism for incompatible overlaps. When _flushIncompatibleOverlaps is enabled, the most recent texture contents are written back to guest memory, after which the other texture reloads the data. However, this mechanism was primarily enabled through IsFormatHostIncompatible, which checks whether an individual texture format can be correctly supported by the host GPU.

In this case, both R32Uint and R32G32Float are individually supported by the host GPU. Therefore, IsFormatHostIncompatible does not enable this synchronization path. The issue is not that either format is unsupported. The issue is that two individually supported aliases, represented by separate host textures, do not maintain coherent contents.

In theory, the latest contents could be flushed to guest memory immediately after every GPU write to a host texture, allowing other textures that map to the same guest memory to reload the updated data. However, doing so could frequently trigger expensive operations such as GPU waits, data readbacks, guest texture layout conversions, and memory-tracking updates. This would be particularly costly for textures that are updated every frame or during every compute dispatch.

For this reason, the fix does not require an immediate flush after every write. Instead, it extends Ryubing's existing TextureDependency and TextureGroupHandle mechanisms. When two fully incompatible textures map to exactly the same guest memory and satisfy a strict set of raw-copy requirements, the program creates a raw-copy dependency between them.

When the source texture is modified, the target texture is only marked as requiring a raw copy. The latest logical raw bytes are copied from the source only when the target texture is actually about to be used. This keeps the contents of the separate host texture aliases coherent while avoiding unnecessary round trips through guest memory.
2026-08-12 13:57:33 -05:00
KeatonTheBot b0eb271b5b SDL: Update game controller database on launch
- Downloads updated gamecontrollerdb.txt file on launch, only updates when a new file is available. This keeps the database updated between SDL releases.

(cherry picked from commit 0657b00622)
2026-08-12 13:57:33 -05:00
KeatonTheBot 88cef7e853 misc: chore: Use explicit types & fix object creation 2026-08-12 13:57:33 -05:00
Renovate Bot 69c088004a Update dependency Ryujinx.SDL3-CS to 2026.707.0 (#16)
This PR contains the following updates:

| Package | Change | [Age](https://docs.renovatebot.com/merge-confidence/) | [Confidence](https://docs.renovatebot.com/merge-confidence/) |
|---|---|---|---|
| [Ryujinx.SDL3-CS](https://github.com/Kenji-NX/SDL3-CS) | `2026.501.0` → `2026.707.0` | ![age](https://developer.mend.io/api/mc/badges/age/nuget/Ryujinx.SDL3-CS/2026.707.0?slim=true) | ![confidence](https://developer.mend.io/api/mc/badges/confidence/nuget/Ryujinx.SDL3-CS/2026.501.0/2026.707.0?slim=true) |

---

### Release Notes

<details>
<summary>Kenji-NX/SDL3-CS (Ryujinx.SDL3-CS)</summary>

### [`v2026.707.0`](https://github.com/Kenji-NX/SDL3-CS/compare/2026.501.0...2026.707.0)

[Compare Source](https://github.com/Kenji-NX/SDL3-CS/compare/2026.501.0...2026.707.0)

</details>

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### Configuration

📅 **Schedule**: (UTC)

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  - At any time (no schedule defined)
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  - At any time (no schedule defined)

🚦 **Automerge**: Disabled by config. Please merge this manually once you are satisfied.

♻ **Rebasing**: Whenever PR becomes conflicted, or you tick the rebase/retry checkbox.

🔕 **Ignore**: Close this PR and you won't be reminded about this update again.

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<!--renovate-debug:eyJjcmVhdGVkSW5WZXIiOiI0My4yNDkuNSIsInVwZGF0ZWRJblZlciI6IjQzLjI0OS41IiwidGFyZ2V0QnJhbmNoIjoibWFzdGVyIiwibGFiZWxzIjpbXX0=-->

Reviewed-on: https://git.ryujinx.app/projects/Kenji-NX/pulls/16
2026-08-12 13:53:19 -05:00
KeatonTheBot d3bd888885 Fix MemoryMap/MemoryUnmap/MemoryProtect in UnicornAArch32 and UnicornAArch64
(cherry picked from commit b362f837c5)
2026-08-12 13:52:41 -05:00
LotP b615f50701 fix-tests
- downgrade unicorn to last working version
- update to new cp reg struct system
- remove nonexistent register (used to silently continue)
- fix partial unmap tests
    - InitializeSignalHandler() was moved out of the translator (almost 2.5 years ago), but the test code was never updated to manually call the function as it was changed to do in the real cpu context, so the tests just started failing.
    - by manually initializing the handler we no longer cause tests to fail.
2026-08-12 13:52:41 -05:00
Renovate Bot d5524be27a Update dependency Ryujinx.Audio.OpenAL to 1.25.2 (#8)
This PR contains the following updates:

| Package | Change | [Age](https://docs.renovatebot.com/merge-confidence/) | [Confidence](https://docs.renovatebot.com/merge-confidence/) |
|---|---|---|---|
| Ryujinx.Audio.OpenAL | `1.25.1` → `1.25.2` | ![age](https://developer.mend.io/api/mc/badges/age/nuget/Ryujinx.Audio.OpenAL/1.25.2?slim=true) | ![confidence](https://developer.mend.io/api/mc/badges/confidence/nuget/Ryujinx.Audio.OpenAL/1.25.1/1.25.2?slim=true) |

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  - At any time (no schedule defined)
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  - At any time (no schedule defined)

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♻ **Rebasing**: Whenever PR becomes conflicted, or you tick the rebase/retry checkbox.

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Reviewed-on: https://git.ryujinx.app/projects/Kenji-NX/pulls/8
2026-07-15 11:27:21 -05:00
LotPandLotP1 43b4f3bf12 check for HandleDesc
HandleDesc can be null, make sure to check for that.

Co-authored-by: LotP1 <68976644+LotP1@users.noreply.github.com>
2026-07-15 11:27:06 -05:00
Xam 8d7d8f344c HLE: Applets: Software keyboard: update cursor position on SetInputText
fixes cursor being at 0 position even when text is present, especially annoying for handheld devices with kde virtual keyboard, which is pretty bad, with no way to move the cursor or delete text backward
2026-05-27 18:18:42 -05:00
Babib3l 047dbf3db7 River : HLE: Make process identity explicit for service metadata resolution
This PR is the first in a batch of structural changes to Ryujinx.

**Changes**

- Added `ProcessIdentity` and `ProcessKind` to describe loaded programs by:
  - PID, program ID, application ID, program index, display version, process kind
- Stored identity metadata on `ProcessResult`.
- Added PID-based process lookup helpers to `ProcessLoader`.
- Updated HLE services to resolve application metadata through the caller PID instead of `Processes.ActiveApplication`.
- Added PTC/JIT disk cache initialization logging with PID, title ID, display version, selector, and enabled state.
- Added `ClientProcessId` property to ServiceCtx (/src/Ryujinx.HLE/HOS/ServiceCtx.cs) that uses the handle descriptor PId when available, falling back to `Process.Pid`.
- Updated 15 HLE service files to use `context.ClientProcessId` instead of `context.Process.Pid` for client process access, ensuring services correctly identify the calling process even when invoked via IPC with handle descriptors.

These changes make service metadata resolution more explicit and prepare the emulator for other structural changes later on.
2026-05-27 18:18:36 -05:00
Mabel d0f0007421 Fix Clipboard Copy Operation Crash
Fixes a COM exception crash related to clipboard copy events from changes in Avalonia 11.3

Solves [Ryubing/Issues#294](https://github.com/Ryubing/Issues/issues/294) caused by Avalonia 11.3's changes, see [AvaloniaUI/Avalonia#20007](https://github.com/AvaloniaUI/Avalonia/issues/20007) for more information

I've only tested this on Windows, no idea if this has issues in MacOS or Linux, or if it's even a problem there at all.
2026-05-27 18:18:28 -05:00
LotP 60e553bffa remap joy-cons 2026-05-27 18:18:20 -05:00
KeatonTheBot a8a23b6b2c Revert fix buffer destroy before submit changes (VertexBufferState.cs & VertexBufferUpdater.cs) from 'Fix Vulkan validation errors' 2026-05-17 00:30:34 -05:00
AsperTheDogandAsperTheDog e0f6e207e8 Fix Vulkan validation errors
This PR fixes several validation errors caused by invalid Vulkan usage. These validation errors often end up invoking Undefined Behavior on the driver side, which can lead to artifacts or crashes which are driver specific and otherwise incredibly hard to track. I don't think it should have any impact on performance, but it would be good to test it with as many games as possible (maybe a bug in a game was fixed?).

Each commit fixes an error. I added to each a description with the validation error that was fixed and a small explanation on what was causing it and how I fixed it.

Co-authored-by: AsperTheDog <guillerman0000@gmail.com>
2026-05-16 23:37:11 -05:00
KeatonTheBot 30ab86cb72 Upgrade Android Gradle Plugin to 9.2.1, Gradle to 9.5.1, update dependencies 2026-05-16 23:15:51 -05:00
AsperTheDogandAsperTheDog 2901f9b795 Change non-uniform shader extension to be more conservative
The previous fix for Tomodachi Life (#91) included the extension to all shaders, independently on if it was needed or not. This PR fixes that by lazily adding the extension only when it is actually needed.

This change should not be noticed by anyone, but it avoids having to modify shaders that do not perform any type of dynamic indexing, which apparently is something some modders care about.

Co-authored-by: AsperTheDog <guillerman0000@gmail.com>
2026-05-16 23:11:55 -05:00
Max b08b9eabe6 [HLE] Stub ILibrarySelfAccessor:ExitAndReturn (10) 2026-05-16 23:11:55 -05:00
AsperTheDogandAsperTheDog 83c65c2c06 Add shader non-uniform indexing support
This PR marks ALL texture indexes as nonuniform to fix an issue with the paths in Tomodachi Life: Living the Dream on AMD cards. It should have a negligible impact on performance (and it should not have an impact at all on NVIDIA cards!)

It's caused by what is called 'implicit non-uniform sampler array indexing'. The idea is basically that some GPUs optimize texture lookups from indexed texture arrays, by assuming that you are never going to index different textures within a single workgroup. What this causes is that visual glitch where a subgroup is tasked with rendering a block of the screen, and in the boundaries some cores are indexing the wrong texture.

Co-authored-by: AsperTheDog <guillerman0000@gmail.com>
2026-05-16 23:11:55 -05:00
cookieso 3a6ce7cd1e Input: Implement HD Rumble for compatible Nin devices
This PR addresses [this issue](https://github.com/Ryubing/Issues/issues/231) and implements HD Rumble for compatible Nin devices.
## New Features
- Add the option for Gamepads to implement HD Rumble
- Add the HD rumble capability to SDL3Gamepad and SDL3JoyCon when they meet certain requirements
2026-05-16 23:11:55 -05:00
Max 94cfe6930c Check if the Device is rendering before waiting on it
Fixes an issue where there were missed references and an ``OperationCancelled`` exception when exiting an application.
2026-05-16 23:11:55 -05:00
yell0wsuitandyell0wsuit 9a4bf8f94d [HLE] Match hardware screenshot buffer size behavior for captures
## Description

~~Fixes a fatal CLR crash when `caps` screenshot saving receives an input buffer larger than `0x384000`.~~

~~Resolves a crash in Tomodachi Life: Living the Dream where saving the pictures to the system's album crashes with 0x80131506.~~

Follow up to #18. This PR adjusts the validation and copy behavior to better match real hardware, and adds logging to make invalid screenshot buffer cases easier to diagnose.

Real hardware accepts screenshot buffers with a size greater than or equal to `0x384000`, but only `0x384000` bytes are needed for the 1280x720 RGBA image.

This changes screenshot saving to:

- reject buffers smaller than `0x384000`
- accept buffers equal to or larger than `0x384000`
- copy only the first `0x384000` bytes into the 1280x720 bitmap

## Testing

Tested with a real Switch NRO using `capssuSaveScreenShotEx0`, `capssuSaveScreenShotEx1`, and `capssuSaveScreenShotEx2`.

Observed hardware behavior:

```text
0x384000     => OK
0x384000 - 1 => NullInputBuffer
0x384000 + 1 => OK
0x3C0000     => OK // Tomo life picture size
```

Co-authored-by: yell0wsuit <5692900+yell0wsuit@users.noreply.github.com>
2026-05-16 23:11:55 -05:00
yell0wsuitandyell0wsuit d69d9c3b31 [HLE] Fix StoreData layout and implement IDatabaseService.Append
- Fixes `StoreData` layout/update handling so `UpdateLatest` returns the stored Mii data correctly.

- Implements `IDatabaseService.Append` (https://switchbrew.org/wiki/Shared_Database_services#IDatabaseService)

Also adds regression tests for `UpdateLatest` and `Append`.

(Might) fix Mario Kart 8 Deluxe crashing on first boot due to failed Mii verification check (due to custom Mii from emulator), and potentially Tomodachi Life: Living the Dream for the "Import Mii from system" option.

Co-authored-by: yell0wsuit <5692900+yell0wsuit@users.noreply.github.com>
2026-05-16 23:11:55 -05:00
Frosch d9da38c10b fix: gamepads have the same name
When connecting multiple controllers of the same model, the first device's name ends with (0), the second with (1), the third with (1), the fourth with (1), and so on. To ensure these names are truly unique, GetUniqueGamepadName is now called recursively.
2026-05-16 23:11:54 -05:00
Max ac699e430b [HLE] Implemented ILibraryAppletSelfAccessor:1
Needed for Tomodachi Life: Living the Dream (?)

based on [this](https://www.reddit.com/r/Ryubing/comments/1t4lfc9/comment/ok4e7tu/)
2026-05-16 23:11:54 -05:00
KeatonTheBot 89d7a5c45e UI: RPC: Asset images 2026-05-16 23:11:54 -05:00
Max 93d1eea58d UI: LoadGuestApplication asynchronous cancellation
Fixed LoadGuestApplication hanging when cancelled.
Since startup procedure has technically changed, we should consider testing this with a variety of game formats to ensure regressions do not occur.
2026-05-16 19:45:45 -05:00
KeatonTheBot ad8ab179d2 Update Ryujinx.SDL3-CS to 2026.501.0
- Fixes upstream SDL issue: Crash on Windows when a controller is connected
2026-05-16 19:45:15 -05:00
KeatonTheBot 18c6ec439b misc: Replace IntPtr/UIntPtr with nint/nuint 2026-05-16 18:42:48 -05:00
Xam f2ac50360e HLE: CaptureManager: SaveScreenShot: properly handle screenshot image data
no way this was working before, and if it did, just pure luck, unsafe blind copy of bytes as is and zero checks.

i only tested tomodachi, but should fix all games that were crashing on saving screenshots

the crash was happening because the screenshot buffer was bigger than the bitmap buffer, so marshall.copy() was raising an unhandhled expection crashing the emu.

on top of this, because the data was just copied as is, the result image was garbled.
2026-05-16 18:42:31 -05:00
LotP 8c42f306dd Fix Dual Joy-Con driver and InputView 2026-05-16 18:42:27 -05:00
KeatonTheBot d765d6daa6 Downgrade FluentAvalonia to 2.4.1 2026-05-16 18:41:56 -05:00
KeatonTheBotandMaki e7c720fd2c Update SDL2 to SDL3
- Fix: Crash when connecting a JoyCon

- Fix: Make controller GUIDs match old SDL2 GUIDs

- Fix: Detect face button layout for gamepads

Co-authored-by: Maki <77-maki@users.noreply.git.ryujinx.app>
2026-05-16 18:25:16 -05:00
KeatonTheBot f3a87af51d Use Forgejo badges 2026-05-16 17:27:40 -05:00
KeatonTheBot 1b9615983f Update GitLab references to Forgejo 2026-05-16 17:27:39 -05:00
sh0inx d040492b7a Update BiquadFilterEffectParameterTests.cs 2026-05-16 17:24:52 -05:00
LotP 05f7878699 Accurate Service Names
- Services now use their actual names when creating processes instead of the generic "Service".

- Services now use their names encapsulated in curly brackets for threads, e.g. {HID}, instead of the default "HLE.OsThread", making it easier to see what is actually happening behind the scenes. Client threads should use <> and host threads should use {}.

- Fixed a bug where initiating services would create extra unneeded servers.

This is part 1 of a series of service and Horizon changes i'm working on. More will follow at a later date.
2026-05-16 17:24:42 -05:00
KeatonTheBot 0d8bd2653b Vulkan: Enable VK_EXT_memory_priority for Pageable Memory to work properly 2026-04-01 09:10:46 -05:00
KeatonTheBot b7ffcb3be8 Update NuGet packages
* Avalonia to 11.3.13

* Svg.Controls.Avalonia group to 11.3.9.5

* FluentAvalonia to 2.5.0

* DynamicData to 9.4.31

* Gommon to 2.8.1.1

* Humanizer to 3.0.10

* Microsoft.NET.Test.Sdk to 18.3.0

* NUnit to 4.5.1

* NUnit3TestAdapter to 6.2.0

* Rxmxnx.PInvoke.Extensions to 2.9.0
2026-04-01 09:09:28 -05:00
KeatonTheBot 46c55ee79d UI: Restore FluentAvaloniaUI package, disable animations on app initialization
* Avalonia's built-in color picker is now used when selecting a firmware avatar
2026-04-01 08:58:49 -05:00
KeatonTheBot 6c1c05dc5d Android: Update to 2.1.0-pr.2 2026-03-27 13:21:36 -05:00
KeatonTheBot 637c8130a3 Optimize AutoDeleteCache code 2026-03-27 13:06:59 -05:00
KeatonTheBot 7781911baa Vulkan: Fix Adreno compatibility 2026-03-27 13:06:59 -05:00
KeatonTheBot bd3d4d0566 Add build variants/flavors 2026-03-27 13:06:59 -05:00
KeatonTheBot 63c7d2a0ee Tweak feedback loop restriction logic 2026-03-19 10:49:39 -05:00
Coxxs 5f40a22b0d HLE: Implement CreateContextForSystem
Implement nn::ssl::sf::ISslServiceForSystem -> CreateContextForSystem (100)

Ryujinx implements both ISslService and ISslServiceForSystem in one class so we can just return new ISslContext.

Also fixed the incorrect parameter reading order. (CreateContextForSystem basically has same params as CreateContext)
2026-03-14 23:00:03 -05:00
KeatonTheBot 72955d1aa4 LibKenjinx: Fix possible NullReferenceExceptions 2026-03-09 18:00:40 -05:00
KeatonTheBot ce2f2a14af Upgrade Android Gradle Plugin to 9.1.0, Gradle to 9.4.0, update dependencies 2026-03-06 08:04:23 -06:00
KeatonTheBotandStossy11 b4d0f10568 Vulkan: Add A8B8G8R8 texture format
Co-authored-by: Stossy11 <stossy11@stossy11.com>
2026-03-04 16:44:53 -06:00
KeatonTheBot c2dfc93fa6 Vulkan: Adjust feedback loop restriction to Adreno 6xx/7xx GPUs and not broadly use Qualcomm vendor 2026-03-02 12:24:58 -06:00
KeatonTheBot 29a828c4ef Optimize application pool sizes for DRAM selections 2026-02-28 15:51:47 -06:00
Digote 9995e26ec6 HLE: Return LastUrl for Web/Offline BrowserApplet exit reason
Fixes infinite loop on title screen for Ni no Kuni when no save file exists.
2026-02-28 15:51:22 -06:00
sunshineinabox 59c277bc6c Vulkan: Buffer alignment 2026-02-28 15:51:04 -06:00
sunshineinabox 491fb3ccfb Vulkan: Enable pageable device-local memory 2026-02-28 15:50:47 -06:00
sunshineinabox e96823c9a0 Vulkan: StorageImageExtendedFormats support
(cherry picked from commit caed40d99a)
2026-02-28 14:22:22 -06:00
BeZide93andKeatonTheBot ad0e2c0dea Fix cheat support
Co-authored-by: KeatonTheBot <keaton@ryujinx.app>
2026-02-17 18:38:35 -06:00
KeatonTheBot 59b1989b97 misc: Use nint instead of IntPtr 2026-02-14 12:32:55 -06:00
KeatonTheBot 40c32c7a20 Update dependencies 2026-02-13 16:21:57 -06:00
KeatonTheBot bfe7973d90 Fix log version naming 2026-02-13 15:33:55 -06:00
KeatonTheBot 14c432a416 Android: Update to 2.1.0-pr.1 2026-02-10 17:42:16 -06:00
KeatonTheBot e35ac3fed0 Update Silk.NET to official NuGet 2.23.0 2026-02-10 17:15:24 -06:00
Coxxs e3e46315f0 audio: Fix crash due to invalid Splitter size
Fix crash caused by reading incorrect size of Splitter data.

In most games the crash doesnt happen if you have nn::audio::AudioRendererParameter VoiceCount aligned to 2, as that causes splitter data to be aligned by 0x10, but otherwise, the alignment by 0x10 done in SplitterContext->Update may exceed SplitterSize (which was previously labeled as Unknown24), causing a crash.

(Crash can be replicated by doing AudioRendererParameter.voiceCount++; in any SDK 20.X game that works, which doesn't cause crash on actual hardware)

(This patch is from a friend who makes mods.)
2026-02-07 23:07:28 -06:00
GreemDev a6cb810a92 audio backend projects code cleanup 2026-02-07 23:06:51 -06:00
sh0inx 21b2b2bc03 HLE: Stubbed IUserLocalCommuniationService SetProtocol (106)
Should fix Animal Crossing: New Horizons crashing on LDN connection and potentially other titles with Switch 2 updates.
2026-02-07 23:06:49 -06:00
KeatonTheBotandAaron Robinson d3a6d02ca1 Enable full trimming
Fix trim errors by excluding full assemblies from trimming that use reflection

Co-authored-by: Aaron Robinson <aaronrobin1234@gmail.com>
2026-02-03 23:53:53 -06:00
KeatonTheBot 1b2d471039 Update NuGet packages
* Gommon to 2.8.0.4

* NUnit3TestAdapter to 6.1.0

* Rxmxnx.PInvoke.Extensions to 2.8.5

* Ryujinx.LibHac to 0.21.0-alpha.128
2026-02-03 22:05:23 -06:00
KeatonTheBot 890d5a6e2c Build fixes/updates
* Remove deprecation from build.gradle, settings.gradle

* Update to C++ 20

* Update GIT_TAG for adrenotools
2026-02-01 05:47:45 -06:00
KeatonTheBot 79ab37f282 Tweak app icon 2026-01-31 23:01:54 -06:00
KeatonTheBot 487ef4c163 Disable minify (saves ~2 mins compile time, only adds 1 MB to APK), update dependencies 2026-01-31 18:07:39 -06:00
Coxxs 69908d7bf1 HLE: Implement 10106 and 10107 in IPrepoService
In some games using newer SDK (e.g. Splatoon 3 11.0.0), when `nn::prepo::PlayReport::SetOptInCheckEnabled` is set to False, `nn::prepo::PlayReport::Save` will call `IPrepoService:10106` (SaveReport) and `IPrepoService:10107` (SaveReportWithUser) instead of 10104 (SaveReportOld) and 10105 (SaveReportWithUserOld).

A new param (optInCheckEnabled) is added in 10106/10107 compare to 10104/10105.

This should fix missing service error for Splatoon 3 11.0.0 and other games using newer SDK and has set `nn::prepo::PlayReport::SetOptInCheckEnabled` to False.
2026-01-30 14:51:44 -06:00
sh0inx 395081ae87 HLE: Implement IHidServer IsSixAxisSensorAtRest
Fixes the actually insane amount of log spam in games that check for this, such as Luigi's Mansion 3.

Values in HidDevices.NpadDevices.isAtRest may need to be tuned to a better range for resting detection. I originally set them to 0, and my controller rests at definitely NOT 0.

Will need to be revisited when implementing functionality for the global SixAxisActive bool, IHidServer.StartSixAxisTracking, and IHidServer.StopSixAxisTracking.
2026-01-24 13:06:57 -06:00
KeatonTheBot 1a7be99263 Reduce application size by over 40% 2026-01-23 19:48:39 -06:00
KeatonTheBot d7770e2582 Upgrade to Gradle 9, Kotlin 2.3.0, update dependencies 2026-01-23 19:48:34 -06:00
KeatonTheBot 6a59302104 Kotlin: Code cleanup 2026-01-23 19:48:00 -06:00
blackfa765 e49ef8d60e Improve performance by 5-10% 2026-01-23 19:48:00 -06:00
BeZide 6840ae0c5c Snapdragon 8 Elite (& Adreno 8xx) Fixes
See merge request kenji-nx/ryujinx!20
2026-01-22 03:33:26 -06:00
KeatonTheBot 6f5b351fa0 Android: Update OpenAL to 1.25.1 2026-01-21 21:59:24 -06:00
BeZide 6d36f471dd Revert .NET 10 to .NET 9
See merge request kenji-nx/ryujinx!19
2026-01-21 10:03:25 -06:00
BeZide 2c1b7bc667 single MR with all patches i did, compared to the 2.0.5 release:
See merge request kenji-nx/ryujinx!18
2026-01-20 00:10:38 -06:00
KeatonTheBot dc4a51a462 Android: TakeScreenshot not implemented 2026-01-19 17:38:02 -06:00
KeatonTheBot ea7d680d11 Vulkan: Add ROG Xbox Ally device ID to feedback loop restriction 2026-01-04 18:34:34 -06:00
KeatonTheBot fcf1ba6b9e Update NuGet packages
* Avalonia to 11.3.10

* FluentAvaloniaUI.NoAnim to 2.4.0-build3

* Gommon to 2.8.0.3

* System group to 10.0.1
2025-12-27 23:35:32 -06:00
V380-Ori 99435c8708 Replace shaderc.net with Silk.NET.Shaderc 2025-12-27 23:32:55 -06:00
KeatonTheBot 74011bbb45 Heap adjustments/fixes
* Restore 6 GiB heap for 4 GiB DRAM selection

* Limit heap to 8 GiB for games that crash or won't load with extended heaps
2025-12-26 21:45:18 -06:00
GreemDev 066afe9407 Removed TypedStringEnumConverter; it exists in .NET now.
As per the remark XMLdoc on the type: Get rid of this converter if dotnet supports similar functionality out of the box.
2025-12-26 21:22:23 -06:00
KeatonTheBot 8aa08bc64b Update Silk.NET.Vulkan to 2.23.0
* Add GitLab package registry to nuget.config
2025-12-21 16:10:58 -06:00
KeatonTheBot 940d78a1ad Upgrade Android Gradle Plugin to 8.13.2 2025-12-13 15:02:09 -06:00
KeatonTheBot d0e82aafb1 Migrate SLN to SLNX 2025-12-13 14:36:57 -06:00
KeatonTheBot fe7b601826 misc: chore: Fix possible NullReferenceExceptions, suppress warnings 2025-12-13 14:33:40 -06:00
LotP 9063b4b8db fix pre-action crash
if a buffer is inherited, ignore it and remove it from the list.

fixes a crash when a buffer is inherited during a sync and the containing ranges have been modified to not fit in the old buffer.
2025-12-13 14:33:37 -06:00
LotP e036837211 Fix kaddressarbiter crash
Fixes a crash when trying to access the thread count on a not (yet) existing list of threads.
2025-12-08 20:26:37 -06:00
LotP c6deb3800f Memory Changes 3.2
Fixes a few crashes:
- fixes a crash related to waking threads (priorities were wrong).
- fixes a crash from reusing the SetRenderTargets texture array (left-over data causing issues).
- fixes a mistake and an oversight in the buffer system.
  - buffers were getting updated wrong causing bad data to be stored or some times cut.
  - modified ranges would extend past their old buffers, crashing on syncs. Old buffers are now skipped as the new buffers already sync instead.

Introduces pooling in a few more places to increase memory efficiency.

simplified RangeList item logic.
- removed RangeItem by making all the range objects use the I(NonOverlapping)Range interface.
- BufferCache class no longer locks its RangeList, as the list is only ever accessed synchronously.

Small change to how keyboard snapshots are stored.

Increase ThreadedRenderer SpanPool size to fit slightly more data (4MB -> 8MB).
2025-12-08 20:26:36 -06:00
LotP 75220096e7 Update BiquadFilterEffectParameter2.cs
Fixes audio issues in Metroid Prime 4 and other games
2025-12-08 20:26:34 -06:00
KeatonTheBot 7f805f59fd Fix heap size for kernel check and DRAM selections 2025-12-08 20:26:34 -06:00
Princess Piplup ab571e81b3 Fix SaveCurrentScreenshot
This fixes SaveCurrentScreenshot so it correctly saves the screenshot into the screenshot folder, it's no longer a stub

I was going to add the capture button so all games worked but tbh I only care for spongebob

games tested
Pokemon Z-A: https://files.raychu.xyz/u/1FaUGV.png
Pokemon Violet: https://files.raychu.xyz/u/6swfVS.png
Pokemon Violet: https://files.raychu.xyz/u/JaBBX2.png
Spongebob The Cosmic Shake: https://files.raychu.xyz/u/8z5X2e.png
2025-12-08 20:26:33 -06:00
KeatonTheBot f6adcd2f65 Revert "Sync thread name on Schedule"
This reverts commit c6230fc02e.
2025-11-23 14:13:39 -06:00
KeatonTheBot 85e05bc7b2 misc: chore: Remove unnecessary usings 2025-11-23 14:13:25 -06:00
KeatonTheBot bb0658bba9 nuget: bump packages
* Humanizer to 3.0.1

* Microsoft.IdentityModel.JsonWebTokensto 8.15.0

* Microsoft.NET.Test.Sdk to 18.0.1
2025-11-23 13:48:26 -06:00
KeatonTheBot 50b00e3827 Null-conditional assignments, continued 2025-11-23 13:48:20 -06:00
GreemDev 99c2e672c3 Use the new C# 14 null propagation setter 2025-11-23 13:48:18 -06:00
GreemDev 9ea27c3318 Add .NET Runtime version in About window under Ryujinx version. 2025-11-23 13:48:14 -06:00
KeatonTheBot 203ac3a175 feature: .NET 10 2025-11-23 13:48:10 -06:00
Coxxs bc0c483041 Stub IWriterForApplication: 0 (CreateContextRegistrar)
Fix games that uses ContextRegistrar (e.g. After the socket blocking issue is fixed, Splatoon 3 and other ModuleSystem games will call this when booting, to create a context for the error, after a connection attempt to the server failed.)
2025-11-23 13:47:58 -06:00
LotP dbaf317f15 Memory changes 3.1
Fixes audio bug causing static noise to play in certain games.

Fixes inputs being dropped after a certain amount of playtime.
2025-11-23 13:47:48 -06:00
GreemDev 9357bb1524 UI: App Library: automatically remove nonexistent autoload/game dirs from the configuration upon load. 2025-11-23 13:47:44 -06:00
KeatonTheBot 734aecd711 Add 43:18 aspect ratio (for 3440x1440 [WQHD], 6880×2880 [UW6K+] users) 2025-11-23 13:44:45 -06:00
GreemDevandcomex 1af7ebafc8 Fix socket closing on shutdown
Previously, sockets were only ever closed when the game specifically requested it.

Thanks @comex on GitHub for the patch submitted via the [Ryubing] issues page.

Co-Authored-By: comex <47517+comex@users.noreply.github.com>
2025-11-23 13:43:46 -06:00
KeatonTheBot c8a6958ef3 nuget: bump packages
* Gommon to 2.8.0.1

* Microsoft.NET.Test.Sdk to 18.0.0

* Newtonsoft.Json to 13.0.4 (reduces trim warnings by 56)

* Ryujinx.LibHac to 0.21.0-alpha.126

* System group to 9.0.10

* UnicornEngine.Unicorn to 2.1.4-a40db6c
2025-11-23 13:43:41 -06:00
KeatonTheBot 377805579b misc: Tweak NullReferenceException fixes 2025-11-23 13:43:15 -06:00
LotP 35bced8527 Memory changes 3
General memory improvements to decrease GC pressure and frequency.

Pool big arrays and objects that are created and deleted often.

Skip data copies when they aren't needed.

Inline flag checks to skip unneeded allocations.

From my testing the performance is about the same, but the GC frequency is much lower and collection is faster causing less and smaller spikes.
2025-11-23 13:43:14 -06:00
KeatonTheBot c1e24961f9 misc: Use nint/nuint instead of IntPtr/UIntPtr 2025-11-23 13:42:38 -06:00
GreemDev 2d720fea03 hle: Throw a ServiceNotImplementedException instead of ArgumentException if any number arguments provided to ILibraryAppletAccessor are nonzero 2025-11-23 13:40:16 -06:00
LotP 65c740ec4a ILibraryAppletAccessor:90 tweak
Minor update to logic to make our work easier in the future.
2025-11-23 13:40:11 -06:00
sh0inx 0b8d1d5816 HLE: Stub ILibraryAppletAccessor Unknown90
This lets games such as The Legend of Zelda: Tears of the Kingdom (v1.4.2) and other SDK 20+ games successfully circumvent a crash when calling an applet.

Example: No controller connected on boot -> calls Controller Applet -> no stub = crash.
2025-10-27 13:19:55 -05:00
KeatonTheBot 78db4c365f Code cleanup: Audio effects fix and audio object pooling
Commit e1b6cb71
2025-10-27 09:18:01 -05:00
LotP 1bb1c7bba8 gpu allocation optimizations
ObjectPool now uses ConcurrentBag instead if ConcurrentStack, as it has a smaller memory footprint.

Fix compiler warnings related to Audio Command Pools.

Switch gpu command initialization to use pointers, that way skipping the allocation of the command which is unnecessary.

Skip byte array allocation in Ioctl2/3 if it isn't needed (if the source data is all continuous we don't need to copy it to make it continuous).
2025-10-27 09:16:23 -05:00
LotP e1b6cb71f8 audio effects fix and audio object pooling
Revert and reimplement Float BiquadFilterEffect support, fixes infinite load issues in a few games like Splatoon 3.

Fix incorrect string check with the new thread naming system.

Implement object pooling for all Audio Commands and a few other audio related objects and use a growing error list for updating wave buffers instead of always allocating space for 8 errors.
2025-10-27 09:16:23 -05:00
Coxxs f34ab9f043 Fix application list loads slowly when RyuLDN is enabled
Currently, application list will not show until ApplicationLibrary_LdnGameDataReceived calls ViewModel.RefreshView();, forcing a refresh. This makes application list load slowly when RyuLDN is enabled.
2025-10-27 09:16:23 -05:00
Coxxs ebdc2a9e81 Skip directories (and do not RecurseSubdirectories) when finding the icon fallback
Newer applications have a folder for ounce in the Control nca. This fixes Ryujinx trying to open a folder as a file, causing another exception, when trying to find the icon fallback.
2025-10-27 09:16:23 -05:00
KeatonTheBot ebeb6e146c Fix Ori 2 not launching (revert Possible NullReferenceException change) 2025-10-27 09:16:23 -05:00
GreemDev 28b4f45645 gpu: tweak: Do not log missing Votevtg implementation. 2025-10-27 09:16:23 -05:00
GreemDev f3931a789a chore: fix in-code typos 2025-10-27 09:16:23 -05:00
Coxxs 42369a22a3 Implement IUserServiceCreator: 1 (CreateClientProcessMonitor)
This should fix nn::ldn::Initialize in games that use SDK 18 or higher.
2025-10-27 09:16:23 -05:00
Coxxs 7b801bb9d3 Update LoadIdTokenCache for 19.0.0+
This should stub nn::account::LoadNetworkServiceAccountIdTokenCache for games that use SDK 19 or higher.
2025-10-27 09:16:23 -05:00
KeatonTheBot 457b7e77de Update NUnit to 4.4.0
* NUnit3TestAdapter to 5.2.0

* Rename Assert class to ClassicAssert to align with NUnit 4.x changes
2025-10-27 09:16:23 -05:00
Xam 169712a9e8 Fix duplicate volume and mode change events in AppHost 2025-10-27 09:16:22 -05:00
Xam a187ec09d7 Horizon: Audio: HwopusIpcServer: fix random crashes regression in Pokemon Quest 2025-10-27 09:16:22 -05:00
KeatonTheBot 6d9e7fea75 12 GiB heap crash workaround
Using resolution mods, heaps past 8 GiB work in some games (like LoZ: TotK) and not in others (like SMP Jamboree). Setting the heap to a hard limit of 8 GiB on the 10 & 12 GiB DRAM options seems to be the safe bet right now until a better solution is found.
2025-10-27 09:16:22 -05:00
GreemDevandCoxxs ea89fc28da misc: Update Ryujinx.LibHac
Match the behavior with AMS: https://github.com/Atmosphere-NX/Atmosphere/blob/c8e39a54d257bf9875ac852fc1521f046c968339/libraries/libstratosphere/source/fssystem/fssystem_aes_ctr_counter_extended_storage.cpp#L93

This should fix the error ResultFs.InvalidArgument (2002-6001) in some nca.

Co-authored-by: Coxxs <58-coxxs@users.noreply.git.ryujinx.app>
2025-10-27 09:16:22 -05:00
KeatonTheBot 7242cb2449 Restore original application pool sizes for DRAM selections 2025-10-27 09:16:22 -05:00
LotPandKeatonTheBot 4f101170f0 12 GiB heap support
The heap was limited to 6 GiB no matter the memory setting, causing memory configurations above 8 GiB to not actually affect the heap size.

Now when the memory config is set to [10 or] 12 GiB the heap also allocates 12 GiB.

The SetHeapSize SysCall will now allow heap sizes up to 12 GiB (technically slightly less).

Co-authored-by: KeatonTheBot <keaton@ryujinx.app>
2025-10-27 09:16:22 -05:00
Coxxs fc7932ad27 Flush the error log before exit
Currently, some logs can be missing when a fatal error occurs (especially GuestBrokeExecutionException).

This MR attempts to flush logs to console and file before process exit.
2025-10-27 09:16:22 -05:00
GreemDev 0c41346400 UI: Move IgnoreControllerApplet to the System config section object 2025-10-27 09:16:22 -05:00
LotP c6230fc02e Sync thread name on Schedule
Set the name of the HostThread on Schedule() if the thread name isn't already set and if we fetch a valid thread name from the guest thread.
2025-10-27 09:16:21 -05:00
LotP 1ef09717d2 SDK20 and REV15 support
* Fixed an issue where games would boot loop because of an incorrect HID state.

  * Turns out the SamplingNumber of the atomic input storage doesn't match the SamplingNumber of the input state held by the atomic storage, instead it is exactly double the value in the input state.

* Added new Condition struct to the HID Shared memory and populate it with dummy data to fix the no-controller crash (already merged).

* The audio renderer has been mostly updated to rev15, allowing rev15 games to launch.

  * Biquad filters now use floats.

  * Several structures have been renamed to match the SDK names, making it easier to compare functionality. A few names are still missing and will be changed at a later date.

  * The new commands from rev15 have been added to the CommandType enum, but they are still missing from the code itself.

    * Due to changes in the SDK layout, the time estimation functions are either missing or very well hidden (or Ghidra search functionality is useless). We can't fully implement the new commands until the timing data has been located.

  * A few minor tweaks to the code have been made to more accurately match the SDK.
2025-10-27 08:50:57 -05:00
KeatonTheBot 41eb6f5dc4 Android: Update to 2.0.5 2025-10-07 15:17:50 -05:00
KeatonTheBot f47be3342f Remove, replace redundant/deprecated code 2025-10-07 15:09:31 -05:00
BeZide93 4d1620c330 editable Overlay Button (position and opacity) 2025-10-06 11:49:55 -05:00
KeatonTheBot 7a5b5dee6a misc: chore: Fix possible NullReferenceExceptions, InvalidOperationExceptions 2025-10-06 11:48:21 -05:00
BeZide93 fa5b5b127e added stretch to fullscreen 2025-09-29 13:53:26 -05:00
BeZide93 327416c967 reduced logs for orientation changes 2025-09-27 11:56:09 -05:00
BeZide93 c42663115b sensor landscape fix 2025-09-27 11:47:43 -05:00
BeZide93 09bc10b15d use android timezone instead of UTC 2025-09-26 14:20:41 -05:00
KeatonTheBot 75058d850b Remove unused Vulkan Validation Layer binary 2025-09-25 17:15:44 -05:00
KeatonTheBot ab6ccb3d0b Update Kotlin to 1.9.25, Compose Compiler to 1.5.15 2025-09-25 17:15:22 -05:00
KeatonTheBot 07ae239130 Upgrade Android Gradle Plugin to 8.13.0 2025-09-25 17:15:21 -05:00
KeatonTheBot 548ec2c175 Add Android 10 support 2025-09-25 17:10:03 -05:00
KeatonTheBot 925ffc3976 Android: Update packages, bump compileSdk and targetSdk to 36 2025-09-25 17:10:03 -05:00
BeZide93 cf12e5ab82 SystemLanguage+RegionCode Settings 2025-09-25 17:10:03 -05:00
BeZide93 1f283b366b added x0.75 resolution setting 2025-09-25 17:10:03 -05:00
BeZide93 e4d2dea201 removed old L3/R3 settings on virtual controllers (doubletab+hold) 2025-09-25 17:10:03 -05:00
BeZide93 0cf2b1fbda titleid_map.ndjson bloat fixed 2025-09-25 17:10:03 -05:00
BeZide93 8418025b82 fixed screen stretch when switching between landscape and portrait mode 2025-09-25 17:10:03 -05:00
BeZide93 316dc3a9b3 Sensor, portrait, Landscape Settings 2025-09-25 17:10:03 -05:00
BeZide93 d73d82fbc0 Version Badge added 2025-09-25 17:10:03 -05:00
BeZide93 7cc28d0242 Fixed Loading Screen while Compiling Shaders 2025-09-25 17:10:03 -05:00
BeZide93 92c3b72b17 fixed L3+R3 on physical controllers, added L3/R3 on virtual Controllers 2025-09-25 17:10:03 -05:00
BeZide93 8707fd5232 added a titleid_map.ndjson, and game names in titleid.txt 2025-09-25 17:10:03 -05:00
BeZide93 c125d08636 linked titleId to Save File 2025-09-25 17:10:03 -05:00
BeZide93 eee4a6272c Keyboard inputs fixed 2025-09-25 17:10:02 -05:00
BeZide93 be176fd367 merged 2.0.3 Layout into 2.0.4 2025-09-25 17:10:02 -05:00
KeatonTheBot 48ba1cc9ed misc: chore: Merge into pattern 2025-09-25 17:04:08 -05:00
KeatonTheBot a6f3f0718d misc: chore: Remove unnecessary usings 2025-09-25 17:04:07 -05:00
KeatonTheBot 9cdd9f6dbf misc: chore: Fix object creation 2025-09-25 17:04:07 -05:00
KeatonTheBot 0928851966 misc: chore: Discard unused parameters 2025-09-25 17:04:06 -05:00
KeatonTheBot d773bd60f4 misc: chore: Merge duplicated 'if' branches 2025-09-25 17:04:06 -05:00
Mcost45 dfb6164ba5 Include SL/SR default bindings for single joycons
Single L/R Joycons default to unbound for the SL/SR inputs - so by default you can't progress past 'press L + R to continue' type screens.
But

* ConfigGamepadInputId.SingleLeftTrigger0(L)

* ConfigGamepadInputId.SingleRightTrigger0(L)

* ConfigGamepadInputId.SingleLeftTrigger1(R)

* ConfigGamepadInputId.SingleRightTrigger1(R)

already exist (and I verified these are the inputs triggered by the SL/SR buttons), so my change would default to these instead.
2025-09-25 17:04:05 -05:00
Alula 5a9bc0d703 feat: resolve real module names in HLE debugger 2025-09-25 17:03:50 -05:00
KeatonTheBot 2699bcf03e UI: Update Svg.Controls.Avalonia group to 11.3.6.2 2025-09-25 15:48:47 -05:00
KeatonTheBot f45c1e6dcb UI: Update Avalonia to 11.3.6 2025-09-25 15:48:47 -05:00
KeatonTheBot fd75b35496 nuget: bump System group to 9.0.9 2025-09-25 15:48:12 -05:00
LotP 3e8d562182 Memory changes 2.2.1
Cleans up some leftover comments i forgot to remove.

Potentially fixes 1 more crash.
2025-09-12 21:28:07 -05:00
LotP 65caa1e3f2 Memory changes 2.2
A few more internal changes to the RangeList systems.

* No longer using a QuickAccess dictionary.

  * The performance of the dictionary wasn't much faster than just doing binary searches.

  * Using just binary searches allows us to take advantage of span and array returns as they're are faster than linked lists when iterating or copying the overlaps.

Small code optimizations.

Fixes a few leftover crashes.
2025-09-12 21:27:50 -05:00
LotP e3ef1e1fde Memory changes 2.1
* Fixes a few crashes

* Simplifies a few functions

* Changes a few calls to use faster methods

(cherry picked from commit 61da23cb9e)
2025-09-12 21:24:19 -05:00
LotP 3deddbd491 Memory Changes part 2
* Slightly refactors RangeLists from the last Memory Changes MR, which fixes issue 61.

* Convert as many const size array iterators to span iterators as possible. When iterating over a const size array, every iteration created a Span, now only the first iteration does in most places.

* Now using object pooling for a few object types that were rapidly deleted and recreated.

* Converted a few flag checks to binary operations to save memory allocations.
2025-09-12 21:24:19 -05:00
LotP ff0daa9f35 Memory Changes
* Refactors the RangeList and derivative classes used for handling lists of regions

* The Binary searches are now more performant, relying on edge searches instead of just returning the first matching hit and manually iterating until the edge is found

* Most look-ups now return a RangeItem, which acts as a linked list node now, instead where possible, moving away from Array copies. This should help with some specific lag spikes.

* Made IntrusiveRedBlackTreeNodes act like linked list nodes too to improve the lookup time of minimums, maximums and successors.

* Changed a few cases of HasFlag() into binary operations to save on memory allocations.

In general, [these changes] should increase frame time stability and lag spikes, but at the cost of some overhead to memory look-ups, the result being a very slightly better average fps from my testing (~1-2%).

(cherry picked from commit 01cb33f658)
2025-09-12 21:23:24 -05:00
KeatonTheBot faa8fb6642 UI: RPC: Hollow Knight Silksong asset image 2025-09-09 22:30:10 -05:00
LotP 6e7d013903 hle: Basic event handle implementation for IApplicationFunctions 210
Lets Hollow Knight: Silksong boot.

* remove stub

* Add version comment
2025-09-09 22:30:10 -05:00
KeatonTheBot 5db4793c7b UI: Fix Match System Time setting not appropriately disabling/enabling System Time options 2025-09-09 22:30:09 -05:00
KeatonTheBot db8b61106d misc: chore: Replace Gommon functions with standard .NET equivalents (part 3) 2025-09-09 22:30:09 -05:00
KeatonTheBot 55ea9046a2 UI: Update Avalonia to 11.3.5
* Fix text and ComboBox alignment in Save Manager
2025-09-09 22:30:09 -05:00
KeatonTheBot a84dd77dc2 Update SDL to 2.32.10 2025-09-09 22:30:09 -05:00
KeatonTheBot 743eef7ff9 Update FFmpeg runtimes to 6.1.3 for Windows/Linux 2025-09-09 22:30:09 -05:00
GreemDev 39066b846d [ci skip] chore: Change LDN server URL (it's the same server, just a more official URL) 2025-09-09 22:30:09 -05:00
KeatonTheBot 307d048d25 infra: Rename (some) remaining Kenji-NX references back to Ryujinx 2025-08-22 11:42:49 -05:00
KeatonTheBot 7f89429b9f nuget: bump packages
* Microsoft.CodeAnalysis.CSharp to 4.12.0

* Microsoft.IdentityModel.JsonWebTokens to 8.14.0

* UnicornEngine.Unicorn to 2.1.3
2025-08-22 11:35:42 -05:00
gdkchan 6b08ba47c4 Protect against stack overflow caused by deep recursive calls
* PPTC version bump

* Also reset call depth when not using the unmanaged dispatch loop

* Increment call depth on function start rather than before call
2025-08-20 12:18:17 -05:00
gdkchan f63cb962ad Avoid lookup of invalid textures if pool did not change 2025-08-20 12:18:15 -05:00
KeatonTheBot 2c2b37678a nuget: bump System group to 9.0.8 2025-08-06 14:23:41 -05:00
KeatonTheBot 6fed0795b9 nuget: bump DiscordRichPresence to 1.6.1.70 2025-08-06 14:23:13 -05:00
KeatonTheBot c5540f9541 UI: Update FluentAvalonia.NoAnim to 2.4.0-build2, revert ColorPicker changes 2025-08-06 14:23:01 -05:00
KeatonTheBot 4c7a5a7261 UI: Update Avalonia to 11.3.2, FluentAvalonia to 2.4.0
* FluentAvalonia: Disabled NavigationView selection indicator animations due to bugged implementation in 2.1.0+, restoring previous behavior

* Avalonia: Fixed text on certain buttons being larger than normal

* Avalonia: Fixed ComboBox code inserting extra space to the left of selected items
2025-08-06 14:22:54 -05:00
KeatonTheBot 925610723c nuget: bump DiscordRichPresence to 1.4.1.37, Microsoft.IdentityModel.JsonWebTokens to 8.13.0 2025-08-06 14:22:51 -05:00
KeatonTheBot bdc573ab17 UI: RPC: Pokémon Friends asset image 2025-08-06 14:22:46 -05:00
GreemDev f61e340a58 Update Ryujinx.LibHac
This should fix crashes with mods that worked on Ryubing 1.3.1.

Thanks @cyphix!

https://git.ryujinx.app/ryubing/libhac/-/commit/e39169ab5053ff179b7fef38f624dfc608d2596c
2025-08-06 14:22:41 -05:00
KeatonTheBot 0149b71ac9 Android: Fix qualifiers for precise sleep event 2025-07-14 17:14:30 -05:00
KeatonTheBot b4eaa5f262 misc: chore: Android: Remove redundant qualifiers 2025-06-28 17:45:49 -05:00
Evan Husted 2f7406aaca Headless in Avalonia v2
Launch the Ryujinx.exe, first argument --no-gui or nogui, and the rest of the arguments should be your normal headless script. You can include the new option --use-main-config which will provide any arguments that you don't, filled in from your main config made by the UI.
2025-06-22 22:29:39 -05:00
KeatonTheBot a9954c23cc misc: chore: Android: Clean up .NET code, resolve warnings 2025-06-22 22:29:27 -05:00
KeatonTheBot 9955191651 infra: Readjust namespaces/folders/projects/filenames back to Ryujinx 2025-06-22 21:30:22 -05:00
Coxxs 2e0bb4ec56 fix: UI deadlock when launching a game with "Trace Logs" enabled
This fixes https://github.com/Ryubing/Issues/issues/30

* Switch to "Release" build config (PerformanceCheck(); will only be called in Release build config)

* Enable "Trace Logs" in Ryujinx settings

* Double-click a game to launch

* Ryujinx will attempt to open a confirmation dialog box that never opens, causing UI deadlock
2025-06-20 16:33:24 -05:00
KeatonTheBot c417740beb misc: chore: Replace Gommon functions with standard .NET equivalents (part 2) 2025-06-20 16:33:23 -05:00
KeatonTheBot 0d51f4fcb5 misc: chore: Replace additional instances of Gommon ForEach with 'foreach' statements 2025-06-20 16:33:23 -05:00
KeatonTheBot 4626aae70e misc: chore: Use 'foreach' statement in place of Gommon ForEach in "delete all" mod manager crash fix
* Simplify statement for valid mod folder checking
2025-06-20 16:33:22 -05:00
KeatonTheBot d0abbc6da3 misc: chore: Fix numerous NullReferenceExceptions, InvalidOperationExceptions 2025-06-20 16:33:20 -05:00
Coxxs 9b6b9146e2 fix: socket blocking flag is inverted when setting it 2025-06-20 16:33:19 -05:00
KeatonTheBot 4605c8bbd3 nuget: bump packages
* DynamicData to 9.4.1

* Microsoft.IdentityModel.JsonWebTokens to 8.12.0
2025-06-20 16:33:19 -05:00
KeatonTheBot 18743ed661 nuget: bump DiscordRichPresence to 1.3.0.28 2025-06-20 16:33:18 -05:00
KeatonTheBot 3487c4546e nuget: bump System group to 9.0.6 2025-06-20 16:33:18 -05:00
mqudsi c457a2470f Work around Escape hotkey race with exit confirmation dialog 2025-06-20 16:33:17 -05:00
rockingdice 9fb338395a fix: crash caused by cursor overflow
* This fixes a crash that occurred when opening the soft keyboard for the second time
2025-06-20 16:33:17 -05:00
rockingdice ab7e27a4e9 fix: use the correct font family for CJK characters 2025-06-20 16:33:17 -05:00
KeatonTheBot 44b6f162c1 Update SDL2 to 2.32.8 2025-06-20 16:32:45 -05:00
GreemDev 775c7b766c infra: Update to Ryujinx.LibHac 0.20.0
This is identical to the previous version, it's just on NuGet.org so we can comment out the LibHacAlpha source in nuget.config.
2025-06-20 16:26:30 -05:00
GreemDev 3faa22b85a misc: Update LibHac
* _lastFileOffset now correctly stores the offset for the last file in the chain

  * Fixes an issue where a RomFS mod with both overridden and new files in the same folder would load incorrectly

* Renamed a variable with the wrong name

* Now behaves correctly when the same file is added twice in a row compared to V1 MR
2025-06-20 16:26:30 -05:00
LotP 05c3f2a250 fix: use accurate length for enumerating
See merge request ryubing/ryujinx!49
2025-06-20 16:26:30 -05:00
LotP 8611e42a2e Update LibHac
* Fixes Avalonia timeout

* Cuts RomFS rebuilding times by up to a factor of 1000 in games with big RomFS like TotK
2025-06-20 16:26:29 -05:00
KeatonTheBot 620666909f Suppress CA1416 warnings, correct argument kind in IFileSystem 2025-06-20 16:25:22 -05:00
KeatonTheBot ef6f43825d Update OpenTK to 4.9.4, OpenAL to 1.24.3 2025-06-20 16:25:22 -05:00
KeatonTheBot d7b797bf02 Change stick visualizer color to system accent color 2025-06-20 16:25:22 -05:00
KeatonTheBot 0e4f71b2f1 Android: fix: Games not showing in game list 2025-06-04 23:34:08 -05:00
KeatonTheBot 1c23a55937 Update Kenji-NX to 2.0.4 2025-06-04 17:25:46 -05:00
KeatonTheBot 84d7f2d113 Android: Optimize APK file size 2025-06-04 17:14:14 -05:00
KeatonTheBot 78b00e530c misc: chore: Android: Tweak setting names, code 2025-06-04 10:51:32 -05:00
KeatonTheBot b22d771cce Clean up build.gradle 2025-06-02 21:47:57 -05:00
KeatonTheBot 81aa3b769c Android: Update OpenAL to 1.24.3 2025-06-02 21:47:57 -05:00
KeatonTheBot fda90239bc Android fixes and features
* Jit cache eviction (fixes out of memory errors in some games)

* Low power PPTC

* Fix 'unknown' games displayed when using game folder with subfolders

* Turn off NCE and PPTC by default
2025-06-02 21:47:55 -05:00
KeatonTheBot 3af88ad2e6 infra: Remove Ryujinx.Common references from project files that indirectly reference the same file 2025-05-31 02:59:10 -05:00
KeatonTheBot d73be3b927 infra: Fix missing libarmeilleure-jitsupport.dylib on macOS (arm64) builds 2025-05-31 02:59:10 -05:00
KeatonTheBot cc0b704d8e Linux: Fix games not launching (from Bionic code) 2025-05-31 02:59:09 -05:00
MrKev cdd4557343 Fix JWT Claims and Socket Flag Handling to Improve Just Dance® Server Connection 2025-05-31 02:59:09 -05:00
GreemDev e172bdf2eb fix: Super Mario Party Jamboree audio renderer crashing 2025-05-31 02:59:08 -05:00
KeatonTheBot 6e7808a65a ffmpeg: Fix green screen issues on Linux 2025-05-31 02:59:08 -05:00
ChromJ 5a86fb9826 Add Ctrl+Comma shortcut for settings
See merge request kenji-nx/ryujinx!2
2025-05-31 02:59:07 -05:00
KeatonTheBot 45166424fc UI: Fix GitLab logos not showing on git server in Ryujinx.UI.Common\Resources folder due to capitalization error 2025-05-31 02:59:07 -05:00
KeatonTheBot 965c18225b infra: Android: LibHac 0.20.0 code changes 2025-05-30 23:31:49 -05:00
KeatonTheBot 2ea7d32b30 UI: RPC: Add LUNAR Remastered Collection 2025-05-26 21:02:37 -05:00
KeatonTheBot 40cbd19bc3 infra: Update SDL2 to 2.32.6 2025-05-26 21:02:37 -05:00
KeatonTheBot 0255c1f463 nuget: Remove GtkSharp packages 2025-05-26 21:02:36 -05:00
GreemDev 3657e55c70 infra: Update to Ryujinx.LibHac 0.20.0.
This time it's pulled in via GitLab package registry.
2025-05-26 21:02:36 -05:00
KeatonTheBot af3aa8f786 UI: Change the GitHub button in the About window to GitLab 2025-05-26 21:02:35 -05:00
KeatonTheBot 81728f62bb Fix README to point to Android release page 2025-05-26 20:56:31 -05:00
KeatonTheBot a4856f1885 Update README.md and other documents 2025-05-26 18:20:39 -05:00
KeatonTheBot 8fcf430ea8 Merge branch 'libryujinx_bionic' into 'libryujinx_bionic'
Small Kotlin changes

* Use Delegation for KenjinxNative jnaInstance

* rework KenjiNative.updateUiHandler + remove needless companion object

* Small syntactic niceties, general cleanups & code style fixes

See merge request kenji-nx/ryujinx!1
2025-05-23 20:26:17 -05:00
GreemDev fc2f1588d5 Small Kotlin changes
* Use Delegation for KenjinxNative jnaInstance

* rework KenjiNative.updateUiHandler + remove needless companion object

* Small syntactic niceties, general cleanups & code style fixes
2025-05-23 20:26:17 -05:00
KeatonTheBot 6f13e04a24 Switch to mirrored submodules
* Update OpenAL submodule to latest commit
2025-05-17 20:53:45 -05:00
KeatonTheBot 4e669ada26 Bump androidx.compose:compose-bom to 2024.08.00, remove duplicates 2025-05-16 23:42:53 -05:00
KeatonTheBot 575cc233c9 Fix submodules 2025-05-16 23:42:53 -05:00
KeatonTheBot 7a4017d164 Upgrade compileSdk from 34 to 35, bump packages
* androidx.activity:activity-compose to 1.10.1
* androidx.appcompat:appcompat to 1.7.0
* androidx.compose.material:material-icons-extended to 1.7.8
* androidx.constraintlayout:constraintlayout to 2.2.1
* androidx.core:core-ktx to 1.16.0
* androidx.lifecycle:lifecycle-runtime-ktx to 2.9.0
* androidx.navigation:navigation-compose to 2.9.0
* androidx.test.espresso:espresso-core to 3.6.1
* androidx.test.ext:junit to 1.2.1
* br.com.devsrsouza.compose.icons:css-gg to 1.1.1
* com.anggrayudi:storage to 1.5.6
* com.google.code.gson:gson to 2.10.1
* net.java.dev.jna:jna to 5.17.0
2025-05-16 23:42:53 -05:00
KeatonTheBot e8e4c5aa61 Android changes 2025-05-16 23:42:48 -05:00
GreemDev df21f6019e infra: Switch to [Ryujinx.LibHac](https://git.ryujinx.app/ryubing/libhac)
The original repository disappeared a few days ago, and we had a backup.
2025-05-15 17:48:35 -05:00
KeatonTheBot 232dc2653e Windows: Fix missing soundio.dll 2025-05-15 14:37:35 -05:00
KeatonTheBot 98b4ff331c Android: Memory specific switches 2025-05-15 14:37:35 -05:00
KeatonTheBot 846b5b6e8a Android: Remove unmanaged code 2025-05-15 14:37:17 -05:00
KeatonTheBot fc0528876f nuget: bump System group to 9.0.5 2025-05-13 16:59:44 -05:00
Evan Husted 299b4cfe1d UI: Match System Time is now an active setting which you can toggle on/off. 2025-05-09 18:45:53 -05:00
Evan Husted d640f50203 UI: Button to set emulator time based on system time in settings, under the time settings 2025-05-08 17:05:03 -05:00
KeatonTheBot 95ac0a7a51 Assign DRAM IDs and Hardware Types to 10GiB-12GiB sizes
* Fix incorrect Hardware Type for 8GiB-12GiB DRAM sizes
2025-05-06 19:09:05 -05:00
KeatonTheBot 0dc506317c Add missing texture cache size for 10 GiB DRAM option
* Convert 'if' statement into 'switch' expression
2025-05-05 17:00:26 -05:00
KeatonTheBot 3e3b7d22e6 nuget: Split FFmpeg dependencies into separate packages per OS (Linux/macOS/Windows) 2025-05-03 23:51:42 -05:00
KeatonTheBot e02463d779 Vulkan: Revise feedback loop restriction to RDNA 3 GPUs
* Use RegEx to define RDNA 3 GPU name pattern

* Add device IDs for ROG Ally (X), since these are RDNA 3 devices
2025-05-01 21:40:51 -05:00
KeatonTheBot cb37aea614 Update Kenji-NX to 2.0.3 2025-04-27 21:39:26 -05:00
KeatonTheBot b40265e029 Revert "UI: Update Avalonia to 11.2.8, FluentAvalonia to 2.3.0"
This reverts commit 01f037ae83.
2025-04-27 21:24:58 -05:00
KeatonTheBot 10c9e46fbe nuget: bump Microsoft.IdentityModel.JsonWebToken to 8.9.0 2025-04-27 20:03:49 -05:00
KeatonTheBot 01f037ae83 UI: Update Avalonia to 11.2.8, FluentAvalonia to 2.3.0
* FluentAvalonia: Disabled NavigationView selection indicator animations due to bugged implementation in 2.1.0+, restoring previous behavior

* Avalonia: Fixed text on certain buttons being larger than normal

* Avalonia: Fixed ComboBox code inserting extra space to the left of selected items
2025-04-27 20:01:53 -05:00
KeatonTheBot bf618dc0b3 Revert "Custom refresh rate default value changed from 200% to 100%"
This reverts commit c48866c9ec.
2025-04-27 19:38:22 -05:00
LotP1 8b36e9fb39 fix: PPTC blacklist trigger conditions 2025-04-27 19:23:23 -05:00
Evan Husted 0cf29113c0 UI: Button to open screenshots folder in File menu 2025-04-27 18:25:40 -05:00
Evan Husted e75d162dbd UI: Always save screenshots to the Ryujinx data directory. 2025-04-27 18:25:31 -05:00
KeatonTheBot 038f8352e0 Vulkan: Minimize errors with feedback loop detection for AMD Radeon RX GPUs + Qualcomm SoCs 2025-04-27 00:37:22 -05:00
KeatonTheBot 2f48a5007a Update 'About' window 2025-04-26 23:04:35 -05:00
KeatonTheBot 45db10220e Increase # of maximum log files from 3 to 4 2025-04-26 20:05:51 -05:00
Evan HustedandMutantAura ebe623bc07 Stick Visualizer
![](https://i.imgur.com/iSaXRMr.png)

---------

Co-authored-by: MutantAura <domw0401@gmail.com>
2025-04-26 00:56:19 -05:00
LotP1 4bcfae5905 Reset PPTC Carriers on invalidation 2025-04-24 14:09:26 -05:00
LotP1 eb6a7b9fea reset infoStreams when the cache is invalid 2025-04-23 14:39:18 -05:00
LotP1 df322e6d57 Fix loading multiple mods with partially matching names
* Fix all mods always active
2025-04-23 14:38:48 -05:00
KeatonTheBot d46a6bfed5 Vulkan: Restrict feedback loop detection to AMD Radeon RX GPUs + Qualcomm SoCs 2025-04-21 22:18:59 -05:00
KeatonTheBot 0e810e1e96 Re-merge "Vulkan: Feedback loop detection and barriers (#7226)"
This re-merges commit ca59c3f499.
2025-04-21 22:18:59 -05:00
KeatonTheBot 5da6c490b3 Revert "Support VK_EXT_extended_dynamic_state and VK_EXT_extended_dynamic_state2"
This reverts commit 0cef9647
2025-04-21 22:18:58 -05:00
gdkchan 2ec9dda408 Optimize XMAD instruction sequence into a single 32-bit multiply when possible 2025-04-21 16:40:54 -05:00
KeatonTheBot 5b03721db6 misc: chore: Merge duplicated switch sections 2025-04-12 12:27:26 -05:00
KeatonTheBot 3c644a712d misc: chore: Fix possible System.NullReferenceExceptions 2025-04-12 12:27:15 -05:00
KeatonTheBot 19013d360a misc: chore: Remove redundant qualifiers 2025-04-11 22:08:30 -05:00
KeatonTheBot 9bcb744a6a misc: chore: Remove redundant initializer, join declaration and assignment 2025-04-11 22:07:48 -05:00
KeatonTheBot 06ea0c32d3 misc: chore: Remove unnecessary usings 2025-04-11 21:56:23 -05:00
KeatonTheBot feb3d9d31f misc: chore: Fix XML errors 2025-04-11 21:56:20 -05:00
RyllGanda17 198ee01437 Implement GetCacheStorageMax (#5)
Fixes this problem
`|W| HLE.OsThread.47 KernelIpc CallCmifMethod: Missing service Ryujinx.HLE.HOS.Services.Am.AppletOE.ApplicationProxyService.ApplicationProxy.IApplicationFunctions: 29 ignored`

Allows add-on content from Just Dance 2023/2024/2025 to be loaded.
2025-04-10 23:03:16 -05:00
KeatonTheBot 58e3b5489b Update Kenji-NX to 2.0.2 2025-04-10 19:42:46 -05:00
KeatonTheBot 73b2eb6aeb nuget: bump Microsoft.IdentityModel.JsonWebTokens to 8.8.0, System group to 9.0.4 2025-04-10 17:14:36 -05:00
KeatonTheBot 6202526666 misc: chore: Fix warnings in virtual dual Joy-Con code 2025-04-08 23:19:02 -05:00
GreemDev 25bb6e8af7 feature: Virtual dual Joy-Con 2025-04-08 19:30:40 -05:00
Evan Husted 191819488e misc: chore: rename IgnoreApplet to IgnoreControllerApplet, change localization & redo tooltip 2025-04-04 15:49:26 -05:00
KeatonTheBot 85eb4761e8 misc: chore: Fix logger message when configuration is migrated to version 57 2025-04-02 22:33:45 -05:00
KeatonTheBot 90bf2ece82 Update translations for 'Start Games with UI Hidden' option 2025-04-02 22:20:51 -05:00
asfasagag 772233d003 UI: Option to automatically Hide UI when game launches
Quality of life feature
Similar in function to the "Start Games in Fullscreen" toggle
For users who want to run games in windowed/non-fullscreen mode with
menu UI hidden, this eliminates the need to always click "Hide UI"
2025-04-02 22:06:21 -05:00
Tartifless 33955c1cb0 sdl2 guid, remove the CRC bytes (4 first characters) and replace with 0000 when creating guid 2025-03-28 02:36:36 -05:00
1350 changed files with 54899 additions and 15250 deletions
+3
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@@ -173,3 +173,6 @@ PublishProfiles/
# Glade backup files # Glade backup files
*.glade~ *.glade~
# Log files
/logs/
+9
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@@ -0,0 +1,9 @@
[submodule "src/KenjinxAndroid/app/src/main/cpp/libraries/adrenotools"]
path = src/KenjinxAndroid/app/src/main/cpp/libraries/adrenotools
url = https://git.ryujinx.app/kenji-nx/libadrenotools.git
[submodule "src/KenjinxAndroid/app/src/main/cpp/libraries/openal"]
path = src/KenjinxAndroid/app/src/main/cpp/libraries/openal
url = https://git.ryujinx.app/kenji-nx/openal-soft.git
[submodule "src/KenjinxAndroid/app/src/main/cpp/libraries/adrenotools/lib/linkernsbypass"]
path = src/KenjinxAndroid/app/src/main/cpp/libraries/adrenotools/lib/linkernsbypass
url = https://git.ryujinx.app/kenji-nx/liblinkernsbypass.git
+19 -33
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@@ -1,6 +1,6 @@
# Contribution to Ryujinx # Contribution to Kenji-NX
You can contribute to Ryujinx with PRs, testing of PRs and issues. Contributing code and other implementations is greatly appreciated alongside simply filing issues for problems you encounter. You can contribute to Kenji-NX with PRs, testing of PRs and issues. Contributing code and other implementations is greatly appreciated alongside simply filing issues for problems you encounter.
Please read the entire document before continuing as it can potentially save everyone involved a significant amount of time. Please read the entire document before continuing as it can potentially save everyone involved a significant amount of time.
# Quick Links # Quick Links
@@ -14,13 +14,13 @@ We always welcome bug reports, feature proposals and overall feedback. Here are
### Finding Existing Issues ### Finding Existing Issues
Before filing a new issue, please search our [open issues](https://github.com/KeatonTheBot/Ryujinx/issues) to check if it already exists. Before filing a new issue, please search our [open issues](https://git.ryujinx.app/kenji-nx/ryujinx/-/issues) to check if it already exists.
If you do find an existing issue, please include your own feedback in the discussion. Do consider upvoting (👍 reaction) the original post, as this helps us prioritize popular issues in our backlog. If you do find an existing issue, please include your own feedback in the discussion. Do consider upvoting (👍 reaction) the original post, as this helps us prioritize popular issues in our backlog.
### Writing a Good Feature Request ### Writing a Good Feature Request
Please review any feature requests already opened to both check it has not already been suggested, and to familiarize yourself with the format. When ready to submit a proposal, please use the [Feature Request issue template](https://github.com/Ryujinx/Ryujinx/issues/new?assignees=&labels=&projects=&template=feature_request.yml&title=%5BFeature+Request%5D). Please review any feature requests already opened to both check it has not already been suggested, and to familiarize yourself with the format. When ready to submit a proposal, please go [here](https://git.ryujinx.app/kenji-nx/ryujinx/-/issues).
### Writing a Good Bug Report ### Writing a Good Bug Report
@@ -34,13 +34,13 @@ Ideally, a bug report should contain the following information:
* A Ryujinx log file of the run instance where the issue occurred. Log files can be found in `[Executable Folder]/Logs` and are named chronologically. * A Ryujinx log file of the run instance where the issue occurred. Log files can be found in `[Executable Folder]/Logs` and are named chronologically.
* Additional information, e.g. is it a regression from previous versions? Are there any known workarounds? * Additional information, e.g. is it a regression from previous versions? Are there any known workarounds?
When ready to submit a bug report, please use the [Bug Report issue template](https://github.com/KeatonTheBot/Ryujinx/issues/new?assignees=&labels=bug&projects=&template=bug_report.yml&title=%5BBug%5D). When ready to submit a bug report, please go [here](https://git.ryujinx.app/kenji-nx/ryujinx/-/issues.
## Contributing Changes ## Contributing Changes
Project maintainers will merge changes that both improve the project and meet our standards for code quality. Project maintainers will merge changes that both improve the project and meet our standards for code quality.
The [Pull Request Guide](docs/workflow/pr-guide.md) and [License](https://github.com/KeatonTheBot/Ryujinx/blob/master/LICENSE.txt) docs define additional guidance. The [Pull Request Guide](docs/workflow/pr-guide.md) and [License](LICENSE.txt) docs define additional guidance.
### DOs and DON'Ts ### DOs and DON'Ts
@@ -67,30 +67,25 @@ Please do not:
We use and recommend the following workflow: We use and recommend the following workflow:
1. Create or find an issue for your work. 1. Create or find an issue for your work.
- You can skip this step for trivial changes. - You can skip this step for trivial changes.
- Get agreement from the team and the community that your proposed change is a good one if it is of significant size or changes core functionality. - Get agreement from the team and the community that your proposed change is a good one if it is of significant size or changes core functionality.
- Clearly state that you are going to take on implementing it, if that's the case. You can request that the issue be assigned to you. Note: The issue filer and the implementer don't have to be the same person. - Clearly state that you are going to take on implementing it, if that's the case. You can request that the issue be assigned to you. Note: The issue filer and the implementer don't have to be the same person.
2. Create a personal fork of the repository on GitHub (if you don't already have one). 2. Create a personal fork of the repository on GitHub (if you don't already have one).
3. In your fork, create a branch off of main (`git checkout -b mybranch`). 3. In your fork, create a branch off of main (`git checkout -b mybranch`).
- Branches are useful since they isolate your changes from incoming changes from upstream. They also enable you to create multiple PRs from the same fork. - Branches are useful since they isolate your changes from incoming changes from upstream. They also enable you to create multiple PRs from the same fork.
4. Make and commit your changes to your branch. 4. Make and commit your changes to your branch.
- [Build Instructions](https://github.com/KeatonTheBot/Ryujinx#building) explains how to build and test. - [Build Instructions](https://git.ryujinx.app/kenji-nx/ryujinx#building) explains how to build and test.
- Commit messages should be clear statements of action and intent. - Commit messages should be clear statements of action and intent.
6. Build the repository with your changes. 6. Build the repository with your changes.
- Make sure that the builds are clean. - Make sure that the builds are clean.
- Make sure that `dotnet format` has been run and any corrections tested and committed. - Make sure that `dotnet format` has been run and any corrections tested and committed.
7. Create a pull request (PR) against the Ryujinx/Ryujinx repository's **main** branch. 7. Create a pull request (PR) against the Ryujinx/Ryujinx repository's **main** branch.
- State in the description what issue or improvement your change is addressing. - State in the description what issue or improvement your change is addressing.
- Check if all the Continuous Integration checks are passing. Refer to [Actions](https://github.com/KeatonTheBot/Ryujinx/actions) to check for outstanding errors.
8. Wait for feedback or approval of your changes from the core development team 8. Wait for feedback or approval of your changes from the core development team
- Details about the pull request [review procedure](docs/workflow/ci/pr-guide.md). - Details about the pull request [review procedure](docs/workflow/ci/pr-guide.md).
9. When the team members have signed off, and all checks are green, your PR will be merged. 9. When the team members have signed off, and all checks are green, your PR will be merged.
- The next official build will automatically include your change. - The next official build will automatically include your change.
- You can delete the branch you used for making the change. - You can delete the branch you used for making the change.
### Good First Issues
The team marks the most straightforward issues as [good first issues](https://github.com/KeatonTheBot/Ryujinx/issues?q=is%3Aopen+is%3Aissue+label%3A%22good+first+issue%22). This set of issues is the place to start if you are interested in contributing but new to the codebase.
### Commit Messages ### Commit Messages
@@ -111,15 +106,6 @@ Fix #42
Also do your best to factor commits appropriately, not too large with unrelated things in the same commit, and not too small with the same small change applied N times in N different commits. Also do your best to factor commits appropriately, not too large with unrelated things in the same commit, and not too small with the same small change applied N times in N different commits.
### PR - CI Process
The [Ryujinx continuous integration](https://github.com/KeatonTheBot/Ryujinx/actions) (CI) system will automatically perform the required builds and run tests (including the ones you are expected to run) for PRs. Builds and test runs must be clean or have bugs properly filed against flaky/unexpected failures that are unrelated to your change.
If the CI build fails for any reason, the PR actions tab should be consulted for further information on the failure. There are a few usual suspects for such a failure:
* `dotnet format` has not been run on the PR and has outstanding stylistic issues.
* There is an error within the PR that fails a test or errors the compiler.
* Random failure of the workflow can occasionally result in a CI failure. In this scenario a maintainer will manually restart the job.
### PR Feedback ### PR Feedback
Ryujinx team and community members will provide feedback on your change. Community feedback is highly valued. You may see the absence of team feedback if the community has already provided good review feedback. Ryujinx team and community members will provide feedback on your change. Community feedback is highly valued. You may see the absence of team feedback if the community has already provided good review feedback.
@@ -134,5 +120,5 @@ Ryujinx uses some implementations and frameworks from other projects. The follow
- The license of the file is [permissive](https://en.wikipedia.org/wiki/Permissive_free_software_licence). - The license of the file is [permissive](https://en.wikipedia.org/wiki/Permissive_free_software_licence).
- The license of the file is left in-tact. - The license of the file is left in-tact.
- The contribution is correctly attributed in the [3rd party notices](https://github.com/KeatonTheBot/Ryujinx/blob/master/distribution/legal/THIRDPARTY.md) file in the repository, as needed. - The contribution is correctly attributed in the [3rd party notices](distribution/legal/THIRDPARTY.md) file in the repository, as needed.
+36 -35
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@@ -3,53 +3,54 @@
<ManagePackageVersionsCentrally>true</ManagePackageVersionsCentrally> <ManagePackageVersionsCentrally>true</ManagePackageVersionsCentrally>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
<PackageVersion Include="Avalonia" Version="11.0.13" /> <PackageVersion Include="Avalonia" Version="11.3.13" />
<PackageVersion Include="Avalonia.Controls.DataGrid" Version="11.0.13" /> <PackageVersion Include="Avalonia.Controls.DataGrid" Version="11.3.13" />
<PackageVersion Include="Avalonia.Desktop" Version="11.0.13" /> <PackageVersion Include="Avalonia.Desktop" Version="11.3.13" />
<PackageVersion Include="Avalonia.Diagnostics" Version="11.0.13" /> <PackageVersion Include="Avalonia.Diagnostics" Version="11.3.13" />
<PackageVersion Include="Avalonia.Markup.Xaml.Loader" Version="11.0.13" /> <PackageVersion Include="Avalonia.Markup.Xaml.Loader" Version="11.3.13" />
<PackageVersion Include="Avalonia.Svg" Version="11.0.0.19" /> <PackageVersion Include="Svg.Controls.Avalonia" Version="11.3.9.5" />
<PackageVersion Include="Avalonia.Svg.Skia" Version="11.0.0.19" /> <PackageVersion Include="Svg.Controls.Skia.Avalonia" Version="11.3.9.5" />
<PackageVersion Include="CommandLineParser" Version="2.9.1" /> <PackageVersion Include="CommandLineParser" Version="2.9.1" />
<PackageVersion Include="Concentus" Version="2.2.2" /> <PackageVersion Include="Concentus" Version="2.2.2" />
<PackageVersion Include="DiscordRichPresence" Version="1.2.1.24" /> <PackageVersion Include="DiscordRichPresence" Version="1.6.1.70" />
<PackageVersion Include="DynamicData" Version="9.0.4" /> <PackageVersion Include="DynamicData" Version="9.4.31" />
<PackageVersion Include="FluentAvaloniaUI" Version="2.0.5" /> <PackageVersion Include="FluentAvaloniaUI" Version="2.4.1" />
<PackageVersion Include="Gommon" Version="2.7.1.1" /> <PackageVersion Include="Gommon" Version="2.8.1.1" />
<PackageVersion Include="GtkSharp.Dependencies" Version="1.1.1" /> <PackageVersion Include="Humanizer" Version="3.0.10" />
<PackageVersion Include="GtkSharp.Dependencies.osx" Version="0.0.5" />
<PackageVersion Include="Humanizer" Version="2.14.1" />
<PackageVersion Include="LibHac" Version="0.19.0" />
<PackageVersion Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.4" /> <PackageVersion Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.4" />
<PackageVersion Include="Microsoft.CodeAnalysis.CSharp" Version="4.9.2" /> <PackageVersion Include="Microsoft.CodeAnalysis.CSharp" Version="4.12.0" />
<PackageVersion Include="Microsoft.IdentityModel.JsonWebTokens" Version="8.6.1" /> <PackageVersion Include="Microsoft.IdentityModel.JsonWebTokens" Version="8.17.0" />
<PackageVersion Include="Microsoft.NET.Test.Sdk" Version="17.9.0" /> <PackageVersion Include="Microsoft.NET.Test.Sdk" Version="18.3.0" />
<PackageVersion Include="Microsoft.IO.RecyclableMemoryStream" Version="3.0.1" /> <PackageVersion Include="Microsoft.IO.RecyclableMemoryStream" Version="3.0.1" />
<PackageVersion Include="MsgPack.Cli" Version="1.0.1" /> <PackageVersion Include="MsgPack.Cli" Version="1.0.1" />
<PackageVersion Include="NetCoreServer" Version="8.0.7" /> <PackageVersion Include="NetCoreServer" Version="8.0.7" />
<PackageVersion Include="NUnit" Version="3.13.3" /> <PackageVersion Include="Newtonsoft.Json" Version="13.0.4" />
<PackageVersion Include="NUnit3TestAdapter" Version="4.1.0" /> <PackageVersion Include="NUnit" Version="4.5.1" />
<PackageVersion Include="OpenTK.Core" Version="4.8.2" /> <PackageVersion Include="NUnit3TestAdapter" Version="6.2.0" />
<PackageVersion Include="OpenTK.Graphics" Version="4.8.2" /> <PackageVersion Include="OpenTK.Core" Version="4.9.4" />
<PackageVersion Include="OpenTK.Audio.OpenAL" Version="4.8.2" /> <PackageVersion Include="OpenTK.Graphics" Version="4.9.4" />
<PackageVersion Include="OpenTK.Windowing.GraphicsLibraryFramework" Version="4.8.2" /> <PackageVersion Include="OpenTK.Audio.OpenAL" Version="4.9.4" />
<PackageVersion Include="OpenTK.Windowing.GraphicsLibraryFramework" Version="4.9.4" />
<PackageVersion Include="Open.NAT.Core" Version="2.1.0.5" /> <PackageVersion Include="Open.NAT.Core" Version="2.1.0.5" />
<PackageVersion Include="Ryujinx.Audio.OpenAL.Dependencies" Version="1.21.0.1" /> <PackageVersion Include="Ryujinx.Audio.OpenAL" Version="1.25.2" />
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies.AllArch" Version="6.1.2-build3" /> <PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies.Linux" Version="6.1.3-build5" />
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies.macOS" Version="5.0.3-build14" />
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies.Windows" Version="6.1.3-build5" />
<PackageVersion Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Version="1.2.0" /> <PackageVersion Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Version="1.2.0" />
<PackageVersion Include="Ryujinx.GtkSharp" Version="3.24.24.59-ryujinx" /> <PackageVersion Include="Ryujinx.LibHac" Version="0.21.0-alpha.128" />
<PackageVersion Include="Ryujinx.SDL2-CS" Version="2.30.0-build32" /> <PackageVersion Include="Ryujinx.SDL3-CS" Version="2026.707.0" />
<PackageVersion Include="securifybv.ShellLink" Version="0.1.0" /> <PackageVersion Include="securifybv.ShellLink" Version="0.1.0" />
<PackageVersion Include="shaderc.net" Version="0.1.0" />
<PackageVersion Include="SharpZipLib" Version="1.4.2" /> <PackageVersion Include="SharpZipLib" Version="1.4.2" />
<PackageVersion Include="Silk.NET.Vulkan" Version="2.22.0" /> <PackageVersion Include="Silk.NET.Shaderc" Version="2.23.0" />
<PackageVersion Include="Silk.NET.Vulkan.Extensions.EXT" Version="2.22.0" /> <PackageVersion Include="Silk.NET.Vulkan" Version="2.23.0" />
<PackageVersion Include="Silk.NET.Vulkan.Extensions.KHR" Version="2.22.0" /> <PackageVersion Include="Silk.NET.Vulkan.Extensions.EXT" Version="2.23.0" />
<PackageVersion Include="Silk.NET.Vulkan.Extensions.KHR" Version="2.23.0" />
<PackageVersion Include="SkiaSharp" Version="2.88.9" /> <PackageVersion Include="SkiaSharp" Version="2.88.9" />
<PackageVersion Include="SkiaSharp.NativeAssets.Linux" Version="2.88.9" /> <PackageVersion Include="SkiaSharp.NativeAssets.Linux" Version="2.88.9" />
<PackageVersion Include="SPB" Version="0.0.4-build32" /> <PackageVersion Include="SPB" Version="0.0.4-build32" />
<PackageVersion Include="System.IO.Hashing" Version="9.0.3" /> <PackageVersion Include="System.IO.Hashing" Version="9.0.12" />
<PackageVersion Include="System.Management" Version="9.0.3" /> <PackageVersion Include="System.Management" Version="9.0.12" />
<PackageVersion Include="UnicornEngine.Unicorn" Version="2.0.2-rc1-fb78016" /> <PackageVersion Include="UnicornEngine.Unicorn" Version="2.1.0" />
<PackageVersion Include="Rxmxnx.PInvoke.Extensions" Version="2.9.0" />
</ItemGroup> </ItemGroup>
</Project> </Project>
+18 -23
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@@ -1,31 +1,26 @@
<h1 align="center"> <h1 align="center">
<br> <br>
<img src="distribution/misc/Logo.png" alt="Kenji-NX"> <img src="https://git.ryujinx.app/projects/Kenji-NX/raw/branch/master/distribution/misc/Logo.png" alt="Kenji-NX">
<br> <br>
<b>Kenji-NX</b> <b>Kenji-NX</b>
<br> <br>
<a href="https://github.com/KeatonTheBot/Kenji-NX/releases/latest">
<img src="https://img.shields.io/github/v/release/KeatonTheBot/Kenji-NX" [![Latest Desktop Release](https://git.ryujinx.app/projects/Kenji-NX/badges/release.svg?label=desktop)](https://git.ryujinx.app/projects/Kenji-NX/releases/latest)
alt="Latest Release"> [![Latest Android Release](https://git.ryujinx.app/Kenji-NX/android/badges/release.svg?label=android)](https://git.ryujinx.app/Kenji-NX/android/releases/latest)
</a> <br>
[![Discord](https://img.shields.io/discord/1294443224030511104?color=5865F2&label=Kenji-NX&logo=discord&logoColor=white)](https://discord.gg/zBSAuZfKqe)
</h1> </h1>
<p> Kenji-NX is an open-source Nintendo Switch emulator, originally created by gdkchan, written in C#.
Kenji-NX is an open-source Nintendo Switch emulator, originally created by gdkchan, written in C#. This emulator aims at providing excellent accuracy and performance, a user-friendly interface and consistent builds.
This emulator aims at providing excellent accuracy and performance, a user-friendly interface and consistent builds. It was written from scratch and development on the project began in September 2017.
It was written from scratch and development on the project began in September 2017. Kenji-NX is available on GitHub under the [MIT license](LICENSE.txt).
Kenji-NX is available on GitHub under the <a href="https://github.com/KeatonTheBot/Kenji-NX/blob/master/LICENSE.txt" target="_blank">MIT license</a>.
<br><br>
On October 1st 2024, Ryujinx was discontinued as the creator was forced to abandon the project.
<br><br>
This fork is not a Ryujinx revival project; it aims to be a middle ground between GreemDev's <a href="https://git.ryujinx.app/ryubing/ryujinx">Ryujinx</a> fork and the more preservative <a href="https://git.ryujinx.app/archive/ryujinx-mirror">ryujinx-mirror</a> fork.
It brings over many of the front-facing features from the aforementioned forks with <i>additional</i> contributions from KeatonTheBot and others.
<br>
</p>
<p> On October 1st 2024, Ryujinx was discontinued as the creator was forced to abandon the project.
<img src="docs/shell.png">
</p> This fork is not a Ryujinx revival project; it aims to be a middle ground between GreemDev's [Ryujinx](https://git.ryujinx.app/projects/Ryubing) fork and the more preservative [ryujinx-mirror](https://git.ryujinx.app/archive/ryujinx-mirror) fork.
It brings over many of the front-facing features from the aforementioned forks with *additional* contributions from KeatonTheBot and others.
## Compatibility ## Compatibility
@@ -58,12 +53,12 @@ If you wish to build the emulator yourself, follow these steps:
### Step 1 ### Step 1
Install the [.NET 9.0 (or higher) SDK](https://dotnet.microsoft.com/download/dotnet/9.0). Install the [.NET 10.0 (or higher) SDK](https://dotnet.microsoft.com/download/dotnet/10.0).
Make sure your SDK version is higher or equal to the required version specified in [global.json](global.json). Make sure your SDK version is higher or equal to the required version specified in [global.json](global.json).
### Step 2 ### Step 2
Either use `git clone https://github.com/KeatonTheBot/Kenji-NX` on the command line to clone the repository or use Code --> Download zip button to get the files. Either use `git clone https://git.ryujinx.app/projects/Kenji-NX` on the command line to clone the repository or use Code --> Download zip button to get the files.
### Step 3 ### Step 3
@@ -125,7 +120,7 @@ See [LICENSE.txt](LICENSE.txt) and [THIRDPARTY.md](distribution/legal/THIRDPARTY
## Credits ## Credits
- [LibHac](https://github.com/Thealexbarney/LibHac) is used for our file-system. - [LibHac](https://git.ryujinx.app/projects/LibHac) is used for our file-system.
- [AmiiboAPI](https://www.amiiboapi.com) is used in our Amiibo emulation. - [AmiiboAPI](https://www.amiiboapi.com) is used in our Amiibo emulation.
- [ldn_mitm](https://github.com/spacemeowx2/ldn_mitm) is used for one of our available multiplayer modes. - [ldn_mitm](https://github.com/spacemeowx2/ldn_mitm) is used for one of our available multiplayer modes.
- [ShellLink](https://github.com/securifybv/ShellLink) is used for Windows shortcut generation. - [ShellLink](https://github.com/securifybv/ShellLink) is used for Windows shortcut generation.
+8 -6
View File
@@ -5,6 +5,8 @@ VisualStudioVersion = 17.1.32228.430
MinimumVisualStudioVersion = 10.0.40219.1 MinimumVisualStudioVersion = 10.0.40219.1
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Tests", "src\Ryujinx.Tests\Ryujinx.Tests.csproj", "{EBB55AEA-C7D7-4DEB-BF96-FA1789E225E9}" Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Tests", "src\Ryujinx.Tests\Ryujinx.Tests.csproj", "{EBB55AEA-C7D7-4DEB-BF96-FA1789E225E9}"
EndProject EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "LibKenjinx", "src\LibKenjinx\LibKenjinx.csproj", "{AF58C1D5-DE16-429B-B155-7CE83B4E8FA6}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Tests.Unicorn", "src\Ryujinx.Tests.Unicorn\Ryujinx.Tests.Unicorn.csproj", "{D8F72938-78EF-4E8C-BAFE-531C9C3C8F15}" Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Tests.Unicorn", "src\Ryujinx.Tests.Unicorn\Ryujinx.Tests.Unicorn.csproj", "{D8F72938-78EF-4E8C-BAFE-531C9C3C8F15}"
EndProject EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.HLE", "src\Ryujinx.HLE\Ryujinx.HLE.csproj", "{CB92CFF9-1D62-4D4F-9E88-8130EF61E351}" Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.HLE", "src\Ryujinx.HLE\Ryujinx.HLE.csproj", "{CB92CFF9-1D62-4D4F-9E88-8130EF61E351}"
@@ -32,7 +34,9 @@ EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{36F870C1-3E5F-485F-B426-F0645AF78751}" Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{36F870C1-3E5F-485F-B426-F0645AF78751}"
ProjectSection(SolutionItems) = preProject ProjectSection(SolutionItems) = preProject
.editorconfig = .editorconfig .editorconfig = .editorconfig
Directory.Build.props = Directory.Build.props
Directory.Packages.props = Directory.Packages.props Directory.Packages.props = Directory.Packages.props
nuget.config = nuget.config
EndProjectSection EndProjectSection
EndProject EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Memory", "src\Ryujinx.Memory\Ryujinx.Memory.csproj", "{A5E6C691-9E22-4263-8F40-42F002CE66BE}" Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Memory", "src\Ryujinx.Memory\Ryujinx.Memory.csproj", "{A5E6C691-9E22-4263-8F40-42F002CE66BE}"
@@ -63,8 +67,6 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.SDL2.Common", "src\
EndProject EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Audio.Backends.SDL2", "src\Ryujinx.Audio.Backends.SDL2\Ryujinx.Audio.Backends.SDL2.csproj", "{D99A395A-8569-4DB0-B336-900647890052}" Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Audio.Backends.SDL2", "src\Ryujinx.Audio.Backends.SDL2\Ryujinx.Audio.Backends.SDL2.csproj", "{D99A395A-8569-4DB0-B336-900647890052}"
EndProject EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Headless.SDL2", "src\Ryujinx.Headless.SDL2\Ryujinx.Headless.SDL2.csproj", "{390DC343-5CB4-4C79-A5DD-E3ED235E4C49}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Nvdec.FFmpeg", "src\Ryujinx.Graphics.Nvdec.FFmpeg\Ryujinx.Graphics.Nvdec.FFmpeg.csproj", "{BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}" Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Nvdec.FFmpeg", "src\Ryujinx.Graphics.Nvdec.FFmpeg\Ryujinx.Graphics.Nvdec.FFmpeg.csproj", "{BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}"
EndProject EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx", "src\Ryujinx\Ryujinx.csproj", "{7C1B2721-13DA-4B62-B046-C626605ECCE6}" Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx", "src\Ryujinx\Ryujinx.csproj", "{7C1B2721-13DA-4B62-B046-C626605ECCE6}"
@@ -97,6 +99,10 @@ Global
{EBB55AEA-C7D7-4DEB-BF96-FA1789E225E9}.Debug|Any CPU.Build.0 = Debug|Any CPU {EBB55AEA-C7D7-4DEB-BF96-FA1789E225E9}.Debug|Any CPU.Build.0 = Debug|Any CPU
{EBB55AEA-C7D7-4DEB-BF96-FA1789E225E9}.Release|Any CPU.ActiveCfg = Release|Any CPU {EBB55AEA-C7D7-4DEB-BF96-FA1789E225E9}.Release|Any CPU.ActiveCfg = Release|Any CPU
{EBB55AEA-C7D7-4DEB-BF96-FA1789E225E9}.Release|Any CPU.Build.0 = Release|Any CPU {EBB55AEA-C7D7-4DEB-BF96-FA1789E225E9}.Release|Any CPU.Build.0 = Release|Any CPU
{AF58C1D5-DE16-429B-B155-7CE83B4E8FA6}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{AF58C1D5-DE16-429B-B155-7CE83B4E8FA6}.Debug|Any CPU.Build.0 = Debug|Any CPU
{AF58C1D5-DE16-429B-B155-7CE83B4E8FA6}.Release|Any CPU.ActiveCfg = Release|Any CPU
{AF58C1D5-DE16-429B-B155-7CE83B4E8FA6}.Release|Any CPU.Build.0 = Release|Any CPU
{D8F72938-78EF-4E8C-BAFE-531C9C3C8F15}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {D8F72938-78EF-4E8C-BAFE-531C9C3C8F15}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{D8F72938-78EF-4E8C-BAFE-531C9C3C8F15}.Debug|Any CPU.Build.0 = Debug|Any CPU {D8F72938-78EF-4E8C-BAFE-531C9C3C8F15}.Debug|Any CPU.Build.0 = Debug|Any CPU
{D8F72938-78EF-4E8C-BAFE-531C9C3C8F15}.Release|Any CPU.ActiveCfg = Release|Any CPU {D8F72938-78EF-4E8C-BAFE-531C9C3C8F15}.Release|Any CPU.ActiveCfg = Release|Any CPU
@@ -201,10 +207,6 @@ Global
{D99A395A-8569-4DB0-B336-900647890052}.Debug|Any CPU.Build.0 = Debug|Any CPU {D99A395A-8569-4DB0-B336-900647890052}.Debug|Any CPU.Build.0 = Debug|Any CPU
{D99A395A-8569-4DB0-B336-900647890052}.Release|Any CPU.ActiveCfg = Release|Any CPU {D99A395A-8569-4DB0-B336-900647890052}.Release|Any CPU.ActiveCfg = Release|Any CPU
{D99A395A-8569-4DB0-B336-900647890052}.Release|Any CPU.Build.0 = Release|Any CPU {D99A395A-8569-4DB0-B336-900647890052}.Release|Any CPU.Build.0 = Release|Any CPU
{390DC343-5CB4-4C79-A5DD-E3ED235E4C49}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{390DC343-5CB4-4C79-A5DD-E3ED235E4C49}.Debug|Any CPU.Build.0 = Debug|Any CPU
{390DC343-5CB4-4C79-A5DD-E3ED235E4C49}.Release|Any CPU.ActiveCfg = Release|Any CPU
{390DC343-5CB4-4C79-A5DD-E3ED235E4C49}.Release|Any CPU.Build.0 = Release|Any CPU
{BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}.Debug|Any CPU.Build.0 = Debug|Any CPU {BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}.Debug|Any CPU.Build.0 = Debug|Any CPU
{BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}.Release|Any CPU.ActiveCfg = Release|Any CPU {BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}.Release|Any CPU.ActiveCfg = Release|Any CPU
+47
View File
@@ -0,0 +1,47 @@
<Solution>
<Folder Name="/Solution Items/">
<File Path=".editorconfig" />
<File Path="Directory.Build.props" />
<File Path="Directory.Packages.props" />
<File Path="nuget.config" />
</Folder>
<Project Path="src/ARMeilleure/ARMeilleure.csproj" />
<Project Path="src/LibKenjinx/LibKenjinx.csproj" />
<Project Path="src/Ryujinx.Audio.Backends.OpenAL/Ryujinx.Audio.Backends.OpenAL.csproj" />
<Project Path="src/Ryujinx.Audio.Backends.SDL3/Ryujinx.Audio.Backends.SDL3.csproj" />
<Project Path="src/Ryujinx.Audio.Backends.SoundIo/Ryujinx.Audio.Backends.SoundIo.csproj" />
<Project Path="src/Ryujinx.Audio/Ryujinx.Audio.csproj" />
<Project Path="src/Ryujinx.Common/Ryujinx.Common.csproj" />
<Project Path="src/Ryujinx.Cpu/Ryujinx.Cpu.csproj" />
<Project Path="src/Ryujinx.Graphics.Device/Ryujinx.Graphics.Device.csproj" />
<Project Path="src/Ryujinx.Graphics.GAL/Ryujinx.Graphics.GAL.csproj" />
<Project Path="src/Ryujinx.Graphics.Gpu/Ryujinx.Graphics.Gpu.csproj" />
<Project Path="src/Ryujinx.Graphics.Host1x/Ryujinx.Graphics.Host1x.csproj" />
<Project Path="src/Ryujinx.Graphics.Nvdec.FFmpeg/Ryujinx.Graphics.Nvdec.FFmpeg.csproj" />
<Project Path="src/Ryujinx.Graphics.Nvdec.Vp9/Ryujinx.Graphics.Nvdec.Vp9.csproj" />
<Project Path="src/Ryujinx.Graphics.Nvdec/Ryujinx.Graphics.Nvdec.csproj" />
<Project Path="src/Ryujinx.Graphics.OpenGL/Ryujinx.Graphics.OpenGL.csproj" />
<Project Path="src/Ryujinx.Graphics.Shader/Ryujinx.Graphics.Shader.csproj" />
<Project Path="src/Ryujinx.Graphics.Texture/Ryujinx.Graphics.Texture.csproj" />
<Project Path="src/Ryujinx.Graphics.Vic/Ryujinx.Graphics.Vic.csproj" />
<Project Path="src/Ryujinx.Graphics.Video/Ryujinx.Graphics.Video.csproj" />
<Project Path="src/Ryujinx.Graphics.Vulkan/Ryujinx.Graphics.Vulkan.csproj" />
<Project Path="src/Ryujinx.HLE.Generators/Ryujinx.HLE.Generators.csproj" />
<Project Path="src/Ryujinx.HLE/Ryujinx.HLE.csproj" />
<Project Path="src/Ryujinx.Horizon.Common/Ryujinx.Horizon.Common.csproj" />
<Project Path="src/Ryujinx.Horizon.Generators/Ryujinx.Horizon.Generators.csproj" />
<Project Path="src/Ryujinx.Horizon.Kernel.Generators/Ryujinx.Horizon.Kernel.Generators.csproj" />
<Project Path="src/Ryujinx.Horizon/Ryujinx.Horizon.csproj" />
<Project Path="src/Ryujinx.Input.SDL3/Ryujinx.Input.SDL3.csproj" />
<Project Path="src/Ryujinx.Input/Ryujinx.Input.csproj" />
<Project Path="src/Ryujinx.Memory/Ryujinx.Memory.csproj" />
<Project Path="src/Ryujinx.SDL3.Common/Ryujinx.SDL3.Common.csproj" />
<Project Path="src/Ryujinx.ShaderTools/Ryujinx.ShaderTools.csproj" />
<Project Path="src/Ryujinx.Tests.Memory/Ryujinx.Tests.Memory.csproj" />
<Project Path="src/Ryujinx.Tests.Unicorn/Ryujinx.Tests.Unicorn.csproj" />
<Project Path="src/Ryujinx.Tests/Ryujinx.Tests.csproj" />
<Project Path="src/Ryujinx.UI.Common/Ryujinx.UI.Common.csproj" />
<Project Path="src/Ryujinx.UI.LocaleGenerator/Ryujinx.UI.LocaleGenerator.csproj" />
<Project Path="src/Ryujinx/Ryujinx.csproj" />
<Project Path="src/Spv.Generator/Spv.Generator.csproj" />
</Solution>
+4 -4
View File
@@ -1,14 +1,14 @@
# Documents Index # Documents Index
This repo includes several documents that explain both high-level and low-level concepts about Ryujinx and its functions. These are very useful for contributors, to get context that can be very difficult to acquire from just reading code. This repo includes several documents that explain both high-level and low-level concepts about Kenji-NX and its functions. These are very useful for contributors, to get context that can be very difficult to acquire from just reading code.
Intro to Ryujinx Intro to Kenji-NX
================== ==================
Ryujinx is an open-source Nintendo Switch emulator, created by gdkchan, written in C#. Kenji-NX is an open-source Nintendo Switch emulator written in C#. It is based on Ryujinx, which was originally created by gdkchan.
* The CPU emulator, ARMeilleure, emulates an ARMv8 CPU and currently has support for most 64-bit ARMv8 and some of the ARMv7 (and older) instructions. * The CPU emulator, ARMeilleure, emulates an ARMv8 CPU and currently has support for most 64-bit ARMv8 and some of the ARMv7 (and older) instructions.
* The GPU emulator emulates the Switch's Maxwell GPU using either the OpenGL (version 4.5 minimum), Vulkan, or Metal (via MoltenVK) APIs through a custom build of OpenTK or Silk.NET respectively. * The GPU emulator emulates the Switch's Maxwell GPU using either the OpenGL (version 4.5 minimum), Vulkan, or Metal (via MoltenVK) APIs through a custom build of OpenTK or Silk.NET respectively.
* Audio output is entirely supported via C# wrappers for SDL2, with OpenAL & libsoundio as fallbacks. * Audio output is entirely supported via C# wrappers for SDL3, with OpenAL & libsoundio as fallbacks.
Getting Started Getting Started
=============== ===============
+4 -9
View File
@@ -2,7 +2,7 @@
## Contributing Rules ## Contributing Rules
All contributions to KeatonTheBot/Ryujinx repository are made via pull requests (PRs) rather than through direct commits. The pull requests are reviewed and merged by the maintainers after a review and at least two approvals from the core development team. All contributions to Kenji-NX repository are made via pull requests (PRs) rather than through direct commits. The pull requests are reviewed and merged by the maintainers after a review and at least two approvals from the core development team.
To merge pull requests, you must have write permissions in the repository. To merge pull requests, you must have write permissions in the repository.
@@ -18,17 +18,13 @@ To merge pull requests, you must have write permissions in the repository.
## Pull Request Ownership ## Pull Request Ownership
Every pull request will have automatically have labels and reviewers assigned. The label not only indicates the code segment which the change touches but also the area reviewers to be assigned. Every pull request will automatically have labels and reviewers assigned. The label not only indicates the code segment which the change touches but also the area reviewers to be assigned.
If during the code review process a merge conflict occurs, the PR author is responsible for its resolution. Help will be provided if necessary although GitHub makes this easier by allowing simple conflict resolution using the [conflict-editor](https://help.github.com/en/github/collaborating-with-issues-and-pull-requests/resolving-a-merge-conflict-on-github). If during the code review process a merge conflict occurs, the PR author is responsible for its resolution. Help will be provided if necessary although GitHub makes this easier by allowing simple conflict resolution using the [conflict-editor](https://help.github.com/en/github/collaborating-with-issues-and-pull-requests/resolving-a-merge-conflict-on-github).
## Pull Request Builds
When submitting a PR to the `KeatonTheBot/Ryujinx` repository, various builds will run validating many areas to ensure we keep developer productivity and product quality high. These various workflows can be tracked in the [Actions](https://github.com/KeatonTheBot/Ryujinx/actions) tab of the repository. If the job continues to completion, the build artifacts will be uploaded and posted as a comment in the PR discussion.
## Review Turnaround Times ## Review Turnaround Times
Ryujinx is a project that is maintained by volunteers on a completely free-time basis. As such we cannot guarantee any particular timeframe for pull request review and approval. Weeks to months are common for larger (>500 line) PRs but there are some additional best practises to avoid review purgatory. Kenji-NX is a project that is maintained by volunteers on a completely free-time basis. As such we cannot guarantee any particular timeframe for pull request review and approval. Weeks to months are common for larger (>500 line) PRs but there are some additional best practises to avoid review purgatory.
* Make the reviewers life easier wherever possible. Make use of descriptive commit names, code comments and XML docs where applicable. * Make the reviewers life easier wherever possible. Make use of descriptive commit names, code comments and XML docs where applicable.
* If there is disagreement on feedback then always lean on the side of the development team and community over any personal opinion. * If there is disagreement on feedback then always lean on the side of the development team and community over any personal opinion.
@@ -41,8 +37,7 @@ To re-iterate, make the review as easy for us as possible, respond promptly and
Anyone with write access can merge a pull request manually when the following conditions have been met: Anyone with write access can merge a pull request manually when the following conditions have been met:
* The PR has been approved by two reviewers and any other objections are addressed. * The PR has been approved by two reviewers and any other objections are addressed.
* You can request follow up reviews from the original reviewers if they requested changes. * You can request follow-up reviews from the original reviewers if they requested changes.
* The PR successfully builds and passes all tests in the Continuous Integration (CI) system. In case of failures, refer to the [Actions](https://github.com/KeatonTheBot/Ryujinx/actions) tab of your PR.
Typically, PRs are merged as one commit (squash merges). It creates a simpler history than a Merge Commit. "Special circumstances" are rare, and typically mean that there are a series of cleanly separated changes that will be too hard to understand if squashed together, or for some reason we want to preserve the ability to dissect them. Typically, PRs are merged as one commit (squash merges). It creates a simpler history than a Merge Commit. "Special circumstances" are rare, and typically mean that there are a series of cleanly separated changes that will be too hard to understand if squashed together, or for some reason we want to preserve the ability to dissect them.
+20 -4
View File
@@ -1,7 +1,23 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<configuration> <configuration>
<packageSources> <packageSources>
<clear /> <clear />
<add key="nuget.org" value="https://api.nuget.org/v3/index.json" /> <add key="nuget.org" value="https://api.nuget.org/v3/index.json" />
</packageSources> <!-- Only needed when using pre-release versions of Ryujinx.LibHac. -->
<add key="LibHacAlpha" value="https://git.ryujinx.app/api/packages/projects/nuget/index.json" />
<!--<add key="Silk.NET" value="https://gitlab.com/api/v4/projects/51457475/packages/nuget/index.json" />-->
</packageSources>
<packageSourceMapping>
<!-- key value for <packageSource> should match key values from <packageSources> element -->
<!-- These are defined and .NET still yells about multiple package sources with no mappings. Not sure what to do, this is in the docs lol -->
<packageSource key="nuget.org">
<package pattern="*" />
</packageSource>
<packageSource key="LibHacAlpha">
<package pattern="Ryujinx.LibHac" />
</packageSource>
<!--<packageSource key="Silk.NET">
<package pattern="Silk.*" />
</packageSource>-->
</packageSourceMapping>
</configuration> </configuration>
+1 -1
View File
@@ -1,12 +1,12 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<RuntimeIdentifiers>osx-arm64</RuntimeIdentifiers>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes> <DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
<ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" />
<ProjectReference Include="..\Ryujinx.Memory\Ryujinx.Memory.csproj" /> <ProjectReference Include="..\Ryujinx.Memory\Ryujinx.Memory.csproj" />
</ItemGroup> </ItemGroup>
@@ -13,13 +13,13 @@ namespace ARMeilleure.CodeGen.Arm64
public static void RunPass(ControlFlowGraph cfg) public static void RunPass(ControlFlowGraph cfg)
{ {
var constants = new Dictionary<ulong, Operand>(); Dictionary<ulong, Operand> constants = new();
Operand GetConstantCopy(BasicBlock block, Operation operation, Operand source) Operand GetConstantCopy(BasicBlock block, Operation operation, Operand source)
{ {
// If the constant has many uses, we also force a new constant mov to be added, in order // If the constant has many uses, we also force a new constant mov to be added, in order
// to avoid overflow of the counts field (that is limited to 16 bits). // to avoid overflow of the counts field (that is limited to 16 bits).
if (!constants.TryGetValue(source.Value, out var constant) || constant.UsesCount > MaxConstantUses) if (!constants.TryGetValue(source.Value, out Operand constant) || constant.UsesCount > MaxConstantUses)
{ {
constant = Local(source.Type); constant = Local(source.Type);
@@ -254,7 +254,7 @@ namespace ARMeilleure.CodeGen.Arm64
private static bool IsMemoryLoadOrStore(Instruction inst) private static bool IsMemoryLoadOrStore(Instruction inst)
{ {
return inst == Instruction.Load || inst == Instruction.Store; return inst is Instruction.Load or Instruction.Store;
} }
private static bool ConstTooLong(Operand constOp, OperandType accessType) private static bool ConstTooLong(Operand constOp, OperandType accessType)
+1 -1
View File
@@ -123,7 +123,7 @@ namespace ARMeilleure.CodeGen.Arm64
public void Cset(Operand rd, ArmCondition condition) public void Cset(Operand rd, ArmCondition condition)
{ {
var zr = Factory.Register(ZrRegister, RegisterType.Integer, rd.Type); Operand zr = Factory.Register(ZrRegister, RegisterType.Integer, rd.Type);
Csinc(rd, zr, zr, (ArmCondition)((int)condition ^ 1)); Csinc(rd, zr, zr, (ArmCondition)((int)condition ^ 1));
} }
@@ -52,7 +52,7 @@ namespace ARMeilleure.CodeGen.Arm64
// Any value AND all ones will be equal itself, so it's effectively a no-op. // Any value AND all ones will be equal itself, so it's effectively a no-op.
// Any value OR all ones will be equal all ones, so one can just use MOV. // Any value OR all ones will be equal all ones, so one can just use MOV.
// Any value XOR all ones will be equal its inverse, so one can just use MVN. // Any value XOR all ones will be equal its inverse, so one can just use MVN.
if (value == 0 || value == ulong.MaxValue) if (value is 0 or ulong.MaxValue)
{ {
immN = 0; immN = 0;
immS = 0; immS = 0;
@@ -91,7 +91,7 @@ namespace ARMeilleure.CodeGen.Arm64
long target = _stream.Position; long target = _stream.Position;
if (_pendingBranches.TryGetValue(block, out var list)) if (_pendingBranches.TryGetValue(block, out List<(ArmCondition Condition, long BranchPos)> list))
{ {
foreach ((ArmCondition condition, long branchPos) in list) foreach ((ArmCondition condition, long branchPos) in list)
{ {
@@ -119,7 +119,7 @@ namespace ARMeilleure.CodeGen.Arm64
} }
else else
{ {
if (!_pendingBranches.TryGetValue(target, out var list)) if (!_pendingBranches.TryGetValue(target, out List<(ArmCondition Condition, long BranchPos)> list))
{ {
list = new List<(ArmCondition, long)>(); list = new List<(ArmCondition, long)>();
_pendingBranches.Add(target, list); _pendingBranches.Add(target, list);
@@ -189,8 +189,7 @@ namespace ARMeilleure.CodeGen.Arm64
// The only blocks which can have 0 successors are exit blocks. // The only blocks which can have 0 successors are exit blocks.
Operation last = block.Operations.Last; Operation last = block.Operations.Last;
Debug.Assert(last.Instruction == Instruction.Tailcall || Debug.Assert(last.Instruction is Instruction.Tailcall or Instruction.Return);
last.Instruction == Instruction.Return);
} }
else else
{ {
@@ -322,7 +321,7 @@ namespace ARMeilleure.CodeGen.Arm64
Debug.Assert(comp.Kind == OperandKind.Constant); Debug.Assert(comp.Kind == OperandKind.Constant);
var cond = ((Comparison)comp.AsInt32()).ToArmCondition(); ArmCondition cond = ((Comparison)comp.AsInt32()).ToArmCondition();
GenerateCompareCommon(context, operation); GenerateCompareCommon(context, operation);
@@ -354,7 +353,7 @@ namespace ARMeilleure.CodeGen.Arm64
Debug.Assert(dest.Type == OperandType.I32); Debug.Assert(dest.Type == OperandType.I32);
Debug.Assert(comp.Kind == OperandKind.Constant); Debug.Assert(comp.Kind == OperandKind.Constant);
var cond = ((Comparison)comp.AsInt32()).ToArmCondition(); ArmCondition cond = ((Comparison)comp.AsInt32()).ToArmCondition();
GenerateCompareCommon(context, operation); GenerateCompareCommon(context, operation);
@@ -464,7 +463,7 @@ namespace ARMeilleure.CodeGen.Arm64
Operand dest = operation.Destination; Operand dest = operation.Destination;
Operand source = operation.GetSource(0); Operand source = operation.GetSource(0);
Debug.Assert(dest.Type == OperandType.FP32 || dest.Type == OperandType.FP64); Debug.Assert(dest.Type is OperandType.FP32 or OperandType.FP64);
Debug.Assert(dest.Type != source.Type); Debug.Assert(dest.Type != source.Type);
Debug.Assert(source.Type != OperandType.V128); Debug.Assert(source.Type != OperandType.V128);
@@ -483,7 +482,7 @@ namespace ARMeilleure.CodeGen.Arm64
Operand dest = operation.Destination; Operand dest = operation.Destination;
Operand source = operation.GetSource(0); Operand source = operation.GetSource(0);
Debug.Assert(dest.Type == OperandType.FP32 || dest.Type == OperandType.FP64); Debug.Assert(dest.Type is OperandType.FP32 or OperandType.FP64);
Debug.Assert(dest.Type != source.Type); Debug.Assert(dest.Type != source.Type);
Debug.Assert(source.Type.IsInteger()); Debug.Assert(source.Type.IsInteger());
@@ -1463,7 +1462,7 @@ namespace ARMeilleure.CodeGen.Arm64
private static bool IsLoadOrStore(Operation operation) private static bool IsLoadOrStore(Operation operation)
{ {
return operation.Instruction == Instruction.Load || operation.Instruction == Instruction.Store; return operation.Instruction is Instruction.Load or Instruction.Store;
} }
private static OperandType GetMemOpValueType(Operation operation) private static OperandType GetMemOpValueType(Operation operation)
@@ -1553,7 +1552,7 @@ namespace ARMeilleure.CodeGen.Arm64
private static void EnsureSameReg(Operand op1, Operand op2) private static void EnsureSameReg(Operand op1, Operand op2)
{ {
Debug.Assert(op1.Kind == OperandKind.Register || op1.Kind == OperandKind.Memory); Debug.Assert(op1.Kind is OperandKind.Register or OperandKind.Memory);
Debug.Assert(op1.Kind == op2.Kind); Debug.Assert(op1.Kind == op2.Kind);
Debug.Assert(op1.Value == op2.Value); Debug.Assert(op1.Value == op2.Value);
} }
@@ -127,13 +127,13 @@ namespace ARMeilleure.CodeGen.Arm64
#region macOS #region macOS
[LibraryImport("libSystem.dylib", SetLastError = true)] [LibraryImport("libSystem.dylib", SetLastError = true)]
private static unsafe partial int sysctlbyname([MarshalAs(UnmanagedType.LPStr)] string name, out int oldValue, ref ulong oldSize, IntPtr newValue, ulong newValueSize); private static unsafe partial int sysctlbyname([MarshalAs(UnmanagedType.LPStr)] string name, out int oldValue, ref ulong oldSize, nint newValue, ulong newValueSize);
[SupportedOSPlatform("macos")] [SupportedOSPlatform("macos")]
private static bool CheckSysctlName(string name) private static bool CheckSysctlName(string name)
{ {
ulong size = sizeof(int); ulong size = sizeof(int);
if (sysctlbyname(name, out int val, ref size, IntPtr.Zero, 0) == 0 && size == sizeof(int)) if (sysctlbyname(name, out int val, ref size, nint.Zero, 0) == 0 && size == sizeof(int))
{ {
return val != 0; return val != 0;
} }
+15 -15
View File
@@ -736,19 +736,19 @@ namespace ARMeilleure.CodeGen.Arm64
{ {
IntrinsicInfo info = IntrinsicTable.GetInfo(intrinsic & ~(Intrinsic.Arm64VTypeMask | Intrinsic.Arm64VSizeMask)); IntrinsicInfo info = IntrinsicTable.GetInfo(intrinsic & ~(Intrinsic.Arm64VTypeMask | Intrinsic.Arm64VSizeMask));
return info.Type == IntrinsicType.ScalarBinaryRd || return info.Type is IntrinsicType.ScalarBinaryRd
info.Type == IntrinsicType.ScalarTernaryFPRdByElem || or IntrinsicType.ScalarTernaryFPRdByElem
info.Type == IntrinsicType.ScalarTernaryShlRd || or IntrinsicType.ScalarTernaryShlRd
info.Type == IntrinsicType.ScalarTernaryShrRd || or IntrinsicType.ScalarTernaryShrRd
info.Type == IntrinsicType.Vector128BinaryRd || or IntrinsicType.Vector128BinaryRd
info.Type == IntrinsicType.VectorBinaryRd || or IntrinsicType.VectorBinaryRd
info.Type == IntrinsicType.VectorInsertByElem || or IntrinsicType.VectorInsertByElem
info.Type == IntrinsicType.VectorTernaryRd || or IntrinsicType.VectorTernaryRd
info.Type == IntrinsicType.VectorTernaryRdBitwise || or IntrinsicType.VectorTernaryRdBitwise
info.Type == IntrinsicType.VectorTernaryFPRdByElem || or IntrinsicType.VectorTernaryFPRdByElem
info.Type == IntrinsicType.VectorTernaryRdByElem || or IntrinsicType.VectorTernaryRdByElem
info.Type == IntrinsicType.VectorTernaryShlRd || or IntrinsicType.VectorTernaryShlRd
info.Type == IntrinsicType.VectorTernaryShrRd; or IntrinsicType.VectorTernaryShrRd;
} }
private static bool HasConstSrc1(Operation node, ulong value) private static bool HasConstSrc1(Operation node, ulong value)
@@ -847,9 +847,9 @@ namespace ARMeilleure.CodeGen.Arm64
Debug.Assert(comp.Kind == OperandKind.Constant); Debug.Assert(comp.Kind == OperandKind.Constant);
var compType = (Comparison)comp.AsInt32(); Comparison compType = (Comparison)comp.AsInt32();
return compType == Comparison.Equal || compType == Comparison.NotEqual; return compType is Comparison.Equal or Comparison.NotEqual;
} }
} }
+1 -2
View File
@@ -1,7 +1,6 @@
using ARMeilleure.CodeGen.Linking; using ARMeilleure.CodeGen.Linking;
using ARMeilleure.CodeGen.Unwinding; using ARMeilleure.CodeGen.Unwinding;
using ARMeilleure.Translation.Cache; using ARMeilleure.Translation.Cache;
using System;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
namespace ARMeilleure.CodeGen namespace ARMeilleure.CodeGen
@@ -58,7 +57,7 @@ namespace ARMeilleure.CodeGen
/// <typeparam name="T">Type of delegate</typeparam> /// <typeparam name="T">Type of delegate</typeparam>
/// <param name="codePointer">Pointer to the function code in memory</param> /// <param name="codePointer">Pointer to the function code in memory</param>
/// <returns>A delegate of type <typeparamref name="T"/> pointing to the mapped function</returns> /// <returns>A delegate of type <typeparamref name="T"/> pointing to the mapped function</returns>
public T MapWithPointer<T>(out IntPtr codePointer) public T MapWithPointer<T>(out nint codePointer)
{ {
codePointer = JitCache.Map(this); codePointer = JitCache.Map(this);
+1 -1
View File
@@ -10,7 +10,7 @@ namespace ARMeilleure.CodeGen.Linking
/// <summary> /// <summary>
/// Gets an empty <see cref="RelocInfo"/>. /// Gets an empty <see cref="RelocInfo"/>.
/// </summary> /// </summary>
public static RelocInfo Empty { get; } = new RelocInfo(null); public static RelocInfo Empty { get; } = new(null);
private readonly RelocEntry[] _entries; private readonly RelocEntry[] _entries;
@@ -227,11 +227,11 @@ namespace ARMeilleure.CodeGen.Optimizations
private static bool HasSideEffects(Operation node) private static bool HasSideEffects(Operation node)
{ {
return node.Instruction == Instruction.Call return node.Instruction is Instruction.Call
|| node.Instruction == Instruction.Tailcall or Instruction.Tailcall
|| node.Instruction == Instruction.CompareAndSwap or Instruction.CompareAndSwap
|| node.Instruction == Instruction.CompareAndSwap16 or Instruction.CompareAndSwap16
|| node.Instruction == Instruction.CompareAndSwap8; or Instruction.CompareAndSwap8;
} }
private static bool IsPropagableCompare(Operation operation) private static bool IsPropagableCompare(Operation operation)
@@ -115,7 +115,7 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
{ {
NumberLocals(cfg, regMasks.RegistersCount); NumberLocals(cfg, regMasks.RegistersCount);
var context = new AllocationContext(stackAlloc, regMasks, _intervals.Count); AllocationContext context = new(stackAlloc, regMasks, _intervals.Count);
BuildIntervals(cfg, context); BuildIntervals(cfg, context);
@@ -839,7 +839,7 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
{ {
dest.NumberLocal(_intervals.Count); dest.NumberLocal(_intervals.Count);
LiveInterval interval = new LiveInterval(dest); LiveInterval interval = new(dest);
_intervals.Add(interval); _intervals.Add(interval);
SetVisited(dest); SetVisited(dest);
@@ -847,7 +847,7 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
// If this is a copy (or copy-like operation), set the copy source interval as well. // If this is a copy (or copy-like operation), set the copy source interval as well.
// This is used for register preferencing later on, which allows the copy to be eliminated // This is used for register preferencing later on, which allows the copy to be eliminated
// in some cases. // in some cases.
if (node.Instruction == Instruction.Copy || node.Instruction == Instruction.ZeroExtend32) if (node.Instruction is Instruction.Copy or Instruction.ZeroExtend32)
{ {
Operand source = node.GetSource(0); Operand source = node.GetSource(0);
@@ -1120,8 +1120,7 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
private static bool IsLocalOrRegister(OperandKind kind) private static bool IsLocalOrRegister(OperandKind kind)
{ {
return kind == OperandKind.LocalVariable || return kind is OperandKind.LocalVariable or OperandKind.Register;
kind == OperandKind.Register;
} }
} }
} }
@@ -387,7 +387,7 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
public override int GetHashCode() public override int GetHashCode()
{ {
return HashCode.Combine((IntPtr)_data); return HashCode.Combine((nint)_data);
} }
public override string ToString() public override string ToString()
@@ -15,12 +15,12 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
{ {
if (_count + 1 > _capacity) if (_count + 1 > _capacity)
{ {
var oldSpan = Span; Span<LiveInterval> oldSpan = Span;
_capacity = Math.Max(4, _capacity * 2); _capacity = Math.Max(4, _capacity * 2);
_items = Allocators.References.Allocate<LiveInterval>((uint)_capacity); _items = Allocators.References.Allocate<LiveInterval>((uint)_capacity);
var newSpan = Span; Span<LiveInterval> newSpan = Span;
oldSpan.CopyTo(newSpan); oldSpan.CopyTo(newSpan);
} }
@@ -63,7 +63,7 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
public override int GetHashCode() public override int GetHashCode()
{ {
return HashCode.Combine((IntPtr)_data); return HashCode.Combine((nint)_data);
} }
public override string ToString() public override string ToString()
@@ -16,12 +16,12 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
{ {
if (Count + 1 > _capacity) if (Count + 1 > _capacity)
{ {
var oldSpan = Span; Span<int> oldSpan = Span;
_capacity = Math.Max(4, _capacity * 2); _capacity = Math.Max(4, _capacity * 2);
_items = Allocators.Default.Allocate<int>((uint)_capacity); _items = Allocators.Default.Allocate<int>((uint)_capacity);
var newSpan = Span; Span<int> newSpan = Span;
oldSpan.CopyTo(newSpan); oldSpan.CopyTo(newSpan);
} }
+12 -11
View File
@@ -1,5 +1,6 @@
using ARMeilleure.CodeGen.Linking; using ARMeilleure.CodeGen.Linking;
using ARMeilleure.IntermediateRepresentation; using ARMeilleure.IntermediateRepresentation;
using Microsoft.IO;
using Ryujinx.Common.Memory; using Ryujinx.Common.Memory;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
@@ -1106,17 +1107,17 @@ namespace ARMeilleure.CodeGen.X86
} }
else else
{ {
if (flags.HasFlag(InstructionFlags.Prefix66)) if ((flags & InstructionFlags.Prefix66) != 0)
{ {
WriteByte(0x66); WriteByte(0x66);
} }
if (flags.HasFlag(InstructionFlags.PrefixF2)) if ((flags & InstructionFlags.PrefixF2) != 0f)
{ {
WriteByte(0xf2); WriteByte(0xf2);
} }
if (flags.HasFlag(InstructionFlags.PrefixF3)) if ((flags & InstructionFlags.PrefixF3) != 0f)
{ {
WriteByte(0xf3); WriteByte(0xf3);
} }
@@ -1324,8 +1325,8 @@ namespace ARMeilleure.CodeGen.X86
public (byte[], RelocInfo) GetCode() public (byte[], RelocInfo) GetCode()
{ {
var jumps = CollectionsMarshal.AsSpan(_jumps); Span<Jump> jumps = CollectionsMarshal.AsSpan(_jumps);
var relocs = CollectionsMarshal.AsSpan(_relocs); Span<Reloc> relocs = CollectionsMarshal.AsSpan(_relocs);
// Write jump relative offsets. // Write jump relative offsets.
bool modified; bool modified;
@@ -1410,13 +1411,13 @@ namespace ARMeilleure.CodeGen.X86
// Write the code, ignoring the dummy bytes after jumps, into a new stream. // Write the code, ignoring the dummy bytes after jumps, into a new stream.
_stream.Seek(0, SeekOrigin.Begin); _stream.Seek(0, SeekOrigin.Begin);
using var codeStream = MemoryStreamManager.Shared.GetStream(); using RecyclableMemoryStream codeStream = MemoryStreamManager.Shared.GetStream();
var assembler = new Assembler(codeStream, HasRelocs); Assembler assembler = new(codeStream, HasRelocs);
bool hasRelocs = HasRelocs; bool hasRelocs = HasRelocs;
int relocIndex = 0; int relocIndex = 0;
int relocOffset = 0; int relocOffset = 0;
var relocEntries = hasRelocs RelocEntry[] relocEntries = hasRelocs
? new RelocEntry[relocs.Length] ? new RelocEntry[relocs.Length]
: Array.Empty<RelocEntry>(); : Array.Empty<RelocEntry>();
@@ -1469,15 +1470,15 @@ namespace ARMeilleure.CodeGen.X86
_stream.CopyTo(codeStream); _stream.CopyTo(codeStream);
var code = codeStream.ToArray(); byte[] code = codeStream.ToArray();
var relocInfo = new RelocInfo(relocEntries); RelocInfo relocInfo = new(relocEntries);
return (code, relocInfo); return (code, relocInfo);
} }
private static bool Is64Bits(OperandType type) private static bool Is64Bits(OperandType type)
{ {
return type == OperandType.I64 || type == OperandType.FP64; return type is OperandType.I64 or OperandType.FP64;
} }
private static bool IsImm8(ulong immediate, OperandType type) private static bool IsImm8(ulong immediate, OperandType type)
+6 -7
View File
@@ -175,8 +175,7 @@ namespace ARMeilleure.CodeGen.X86
// The only blocks which can have 0 successors are exit blocks. // The only blocks which can have 0 successors are exit blocks.
Operation last = block.Operations.Last; Operation last = block.Operations.Last;
Debug.Assert(last.Instruction == Instruction.Tailcall || Debug.Assert(last.Instruction is Instruction.Tailcall or Instruction.Return);
last.Instruction == Instruction.Return);
} }
else else
{ {
@@ -478,7 +477,7 @@ namespace ARMeilleure.CodeGen.X86
Debug.Assert(HardwareCapabilities.SupportsVexEncoding); Debug.Assert(HardwareCapabilities.SupportsVexEncoding);
Debug.Assert(dest.Kind == OperandKind.Register && src1.Kind == OperandKind.Register && src2.Kind == OperandKind.Register); Debug.Assert(dest.Kind == OperandKind.Register && src1.Kind == OperandKind.Register && src2.Kind == OperandKind.Register);
Debug.Assert(src3.Kind == OperandKind.Register || src3.Kind == OperandKind.Memory); Debug.Assert(src3.Kind is OperandKind.Register or OperandKind.Memory);
EnsureSameType(dest, src1, src2, src3); EnsureSameType(dest, src1, src2, src3);
Debug.Assert(dest.Type == OperandType.V128); Debug.Assert(dest.Type == OperandType.V128);
@@ -623,7 +622,7 @@ namespace ARMeilleure.CodeGen.X86
Debug.Assert(comp.Kind == OperandKind.Constant); Debug.Assert(comp.Kind == OperandKind.Constant);
var cond = ((Comparison)comp.AsInt32()).ToX86Condition(); X86Condition cond = ((Comparison)comp.AsInt32()).ToX86Condition();
GenerateCompareCommon(context, operation); GenerateCompareCommon(context, operation);
@@ -661,7 +660,7 @@ namespace ARMeilleure.CodeGen.X86
Debug.Assert(dest.Type == OperandType.I32); Debug.Assert(dest.Type == OperandType.I32);
Debug.Assert(comp.Kind == OperandKind.Constant); Debug.Assert(comp.Kind == OperandKind.Constant);
var cond = ((Comparison)comp.AsInt32()).ToX86Condition(); X86Condition cond = ((Comparison)comp.AsInt32()).ToX86Condition();
GenerateCompareCommon(context, operation); GenerateCompareCommon(context, operation);
@@ -788,7 +787,7 @@ namespace ARMeilleure.CodeGen.X86
Operand dest = operation.Destination; Operand dest = operation.Destination;
Operand source = operation.GetSource(0); Operand source = operation.GetSource(0);
Debug.Assert(dest.Type == OperandType.FP32 || dest.Type == OperandType.FP64); Debug.Assert(dest.Type is OperandType.FP32 or OperandType.FP64);
if (dest.Type == OperandType.FP32) if (dest.Type == OperandType.FP32)
{ {
@@ -1723,7 +1722,7 @@ namespace ARMeilleure.CodeGen.X86
return; return;
} }
Debug.Assert(op1.Kind == OperandKind.Register || op1.Kind == OperandKind.Memory); Debug.Assert(op1.Kind is OperandKind.Register or OperandKind.Memory);
Debug.Assert(op1.Kind == op2.Kind); Debug.Assert(op1.Kind == op2.Kind);
Debug.Assert(op1.Value == op2.Value); Debug.Assert(op1.Value == op2.Value);
} }
@@ -53,7 +53,7 @@ namespace ARMeilleure.CodeGen.X86
memGetXcr0.Reprotect(0, (ulong)asmGetXcr0.Length, MemoryPermission.ReadAndExecute); memGetXcr0.Reprotect(0, (ulong)asmGetXcr0.Length, MemoryPermission.ReadAndExecute);
var fGetXcr0 = Marshal.GetDelegateForFunctionPointer<GetXcr0>(memGetXcr0.Pointer); GetXcr0 fGetXcr0 = Marshal.GetDelegateForFunctionPointer<GetXcr0>(memGetXcr0.Pointer);
return fGetXcr0(); return fGetXcr0();
} }
+7 -7
View File
@@ -312,9 +312,9 @@ namespace ARMeilleure.CodeGen.X86
case Instruction.Extended: case Instruction.Extended:
{ {
bool isBlend = node.Intrinsic == Intrinsic.X86Blendvpd || bool isBlend = node.Intrinsic is Intrinsic.X86Blendvpd
node.Intrinsic == Intrinsic.X86Blendvps || or Intrinsic.X86Blendvps
node.Intrinsic == Intrinsic.X86Pblendvb; or Intrinsic.X86Pblendvb;
// BLENDVPD, BLENDVPS, PBLENDVB last operand is always implied to be XMM0 when VEX is not supported. // BLENDVPD, BLENDVPS, PBLENDVB last operand is always implied to be XMM0 when VEX is not supported.
// SHA256RNDS2 always has an implied XMM0 as a last operand. // SHA256RNDS2 always has an implied XMM0 as a last operand.
@@ -513,8 +513,8 @@ namespace ARMeilleure.CodeGen.X86
Operand dest = node.Destination; Operand dest = node.Destination;
Operand source = node.GetSource(0); Operand source = node.GetSource(0);
Debug.Assert(dest.Type == OperandType.FP32 || Debug.Assert(dest.Type is OperandType.FP32 or OperandType.FP64,
dest.Type == OperandType.FP64, $"Invalid destination type \"{dest.Type}\"."); $"Invalid destination type \"{dest.Type}\".");
Operation currentNode = node; Operation currentNode = node;
@@ -759,9 +759,9 @@ namespace ARMeilleure.CodeGen.X86
Debug.Assert(comp.Kind == OperandKind.Constant); Debug.Assert(comp.Kind == OperandKind.Constant);
var compType = (Comparison)comp.AsInt32(); Comparison compType = (Comparison)comp.AsInt32();
return compType == Comparison.Equal || compType == Comparison.NotEqual; return compType is Comparison.Equal or Comparison.NotEqual;
} }
} }
+8 -8
View File
@@ -13,13 +13,13 @@ namespace ARMeilleure.CodeGen.X86
public static void RunPass(ControlFlowGraph cfg) public static void RunPass(ControlFlowGraph cfg)
{ {
var constants = new Dictionary<ulong, Operand>(); Dictionary<ulong, Operand> constants = new();
Operand GetConstantCopy(BasicBlock block, Operation operation, Operand source) Operand GetConstantCopy(BasicBlock block, Operation operation, Operand source)
{ {
// If the constant has many uses, we also force a new constant mov to be added, in order // If the constant has many uses, we also force a new constant mov to be added, in order
// to avoid overflow of the counts field (that is limited to 16 bits). // to avoid overflow of the counts field (that is limited to 16 bits).
if (!constants.TryGetValue(source.Value, out var constant) || constant.UsesCount > MaxConstantUses) if (!constants.TryGetValue(source.Value, out Operand constant) || constant.UsesCount > MaxConstantUses)
{ {
constant = Local(source.Type); constant = Local(source.Type);
@@ -248,12 +248,12 @@ namespace ARMeilleure.CodeGen.X86
private static bool IsMemoryLoadOrStore(Instruction inst) private static bool IsMemoryLoadOrStore(Instruction inst)
{ {
return inst == Instruction.Load || return inst is Instruction.Load
inst == Instruction.Load16 || or Instruction.Load16
inst == Instruction.Load8 || or Instruction.Load8
inst == Instruction.Store || or Instruction.Store
inst == Instruction.Store16 || or Instruction.Store16
inst == Instruction.Store8; or Instruction.Store8;
} }
} }
} }
+4 -4
View File
@@ -20,7 +20,7 @@ namespace ARMeilleure.Common
private List<PageInfo> _pages; private List<PageInfo> _pages;
private readonly ulong _pageSize; private readonly ulong _pageSize;
private readonly uint _pageCount; private readonly uint _pageCount;
private readonly List<IntPtr> _extras; private readonly List<nint> _extras;
public ArenaAllocator(uint pageSize, uint pageCount) public ArenaAllocator(uint pageSize, uint pageCount)
{ {
@@ -64,7 +64,7 @@ namespace ARMeilleure.Common
{ {
void* extra = NativeAllocator.Instance.Allocate(size); void* extra = NativeAllocator.Instance.Allocate(size);
_extras.Add((IntPtr)extra); _extras.Add((nint)extra);
return extra; return extra;
} }
@@ -114,7 +114,7 @@ namespace ARMeilleure.Common
} }
// Free extra blocks that are not page-sized // Free extra blocks that are not page-sized
foreach (IntPtr ptr in _extras) foreach (nint ptr in _extras)
{ {
NativeAllocator.Instance.Free((void*)ptr); NativeAllocator.Instance.Free((void*)ptr);
} }
@@ -173,7 +173,7 @@ namespace ARMeilleure.Common
NativeAllocator.Instance.Free(info.Pointer); NativeAllocator.Instance.Free(info.Pointer);
} }
foreach (IntPtr ptr in _extras) foreach (nint ptr in _extras)
{ {
NativeAllocator.Instance.Free((void*)ptr); NativeAllocator.Instance.Free((void*)ptr);
} }
+3 -3
View File
@@ -129,13 +129,13 @@ namespace ARMeilleure.Common
if (count > _count) if (count > _count)
{ {
var oldMask = _masks; long* oldMask = _masks;
var oldSpan = new Span<long>(_masks, _count); Span<long> oldSpan = new(_masks, _count);
_masks = _allocator.Allocate<long>((uint)count); _masks = _allocator.Allocate<long>((uint)count);
_count = count; _count = count;
var newSpan = new Span<long>(_masks, _count); Span<long> newSpan = new(_masks, _count);
oldSpan.CopyTo(newSpan); oldSpan.CopyTo(newSpan);
newSpan[oldSpan.Length..].Clear(); newSpan[oldSpan.Length..].Clear();
+8 -8
View File
@@ -15,7 +15,7 @@ namespace ARMeilleure.Common
private int _freeHint; private int _freeHint;
private readonly int _pageCapacity; // Number of entries per page. private readonly int _pageCapacity; // Number of entries per page.
private readonly int _pageLogCapacity; private readonly int _pageLogCapacity;
private readonly Dictionary<int, IntPtr> _pages; private readonly Dictionary<int, nint> _pages;
private readonly BitMap _allocated; private readonly BitMap _allocated;
/// <summary> /// <summary>
@@ -41,7 +41,7 @@ namespace ARMeilleure.Common
} }
_allocated = new BitMap(NativeAllocator.Instance); _allocated = new BitMap(NativeAllocator.Instance);
_pages = new Dictionary<int, IntPtr>(); _pages = new Dictionary<int, nint>();
_pageLogCapacity = BitOperations.Log2((uint)(pageSize / sizeof(TEntry))); _pageLogCapacity = BitOperations.Log2((uint)(pageSize / sizeof(TEntry)));
_pageCapacity = 1 << _pageLogCapacity; _pageCapacity = 1 << _pageLogCapacity;
} }
@@ -63,7 +63,7 @@ namespace ARMeilleure.Common
} }
int index = _freeHint++; int index = _freeHint++;
var page = GetPage(index); Span<TEntry> page = GetPage(index);
_allocated.Set(index); _allocated.Set(index);
@@ -111,7 +111,7 @@ namespace ARMeilleure.Common
throw new ArgumentException("Entry at the specified index was not allocated", nameof(index)); throw new ArgumentException("Entry at the specified index was not allocated", nameof(index));
} }
var page = GetPage(index); Span<TEntry> page = GetPage(index);
return ref GetValue(page, index); return ref GetValue(page, index);
} }
@@ -136,11 +136,11 @@ namespace ARMeilleure.Common
/// <returns>Page for the specified <see cref="index"/></returns> /// <returns>Page for the specified <see cref="index"/></returns>
private unsafe Span<TEntry> GetPage(int index) private unsafe Span<TEntry> GetPage(int index)
{ {
var pageIndex = (int)((uint)(index & ~(_pageCapacity - 1)) >> _pageLogCapacity); int pageIndex = (int)((uint)(index & ~(_pageCapacity - 1)) >> _pageLogCapacity);
if (!_pages.TryGetValue(pageIndex, out IntPtr page)) if (!_pages.TryGetValue(pageIndex, out nint page))
{ {
page = (IntPtr)NativeAllocator.Instance.Allocate((uint)sizeof(TEntry) * (uint)_pageCapacity); page = (nint)NativeAllocator.Instance.Allocate((uint)sizeof(TEntry) * (uint)_pageCapacity);
_pages.Add(pageIndex, page); _pages.Add(pageIndex, page);
} }
@@ -168,7 +168,7 @@ namespace ARMeilleure.Common
{ {
_allocated.Dispose(); _allocated.Dispose();
foreach (var page in _pages.Values) foreach (IntPtr page in _pages.Values)
{ {
NativeAllocator.Instance.Free((void*)page); NativeAllocator.Instance.Free((void*)page);
} }
+2 -2
View File
@@ -9,7 +9,7 @@ namespace ARMeilleure.Common
public override void* Allocate(ulong size) public override void* Allocate(ulong size)
{ {
void* result = (void*)Marshal.AllocHGlobal((IntPtr)size); void* result = (void*)Marshal.AllocHGlobal((nint)size);
if (result == null) if (result == null)
{ {
@@ -21,7 +21,7 @@ namespace ARMeilleure.Common
public override void Free(void* block) public override void Free(void* block)
{ {
Marshal.FreeHGlobal((IntPtr)block); Marshal.FreeHGlobal((nint)block);
} }
} }
} }
+5 -11
View File
@@ -254,8 +254,7 @@ namespace ARMeilleure.Decoders
} }
// Compare and branch instructions are always conditional. // Compare and branch instructions are always conditional.
if (opCode.Instruction.Name == InstName.Cbz || if (opCode.Instruction.Name is InstName.Cbz or InstName.Cbnz)
opCode.Instruction.Name == InstName.Cbnz)
{ {
return false; return false;
} }
@@ -284,7 +283,7 @@ namespace ARMeilleure.Decoders
// register (Rt == 15 or (mask & (1 << 15)) != 0), and cases where there is // register (Rt == 15 or (mask & (1 << 15)) != 0), and cases where there is
// a write back to PC (wback == true && Rn == 15), however the later may // a write back to PC (wback == true && Rn == 15), however the later may
// be "undefined" depending on the CPU, so compilers should not produce that. // be "undefined" depending on the CPU, so compilers should not produce that.
if (opCode is IOpCode32Mem || opCode is IOpCode32MemMult) if (opCode is IOpCode32Mem or IOpCode32MemMult)
{ {
int rt, rn; int rt, rn;
@@ -326,15 +325,12 @@ namespace ARMeilleure.Decoders
} }
// Explicit branch instructions. // Explicit branch instructions.
return opCode is IOpCode32BImm || return opCode is IOpCode32BImm or IOpCode32BReg;
opCode is IOpCode32BReg;
} }
private static bool IsCall(OpCode opCode) private static bool IsCall(OpCode opCode)
{ {
return opCode.Instruction.Name == InstName.Bl || return opCode.Instruction.Name is InstName.Bl or InstName.Blr or InstName.Blx;
opCode.Instruction.Name == InstName.Blr ||
opCode.Instruction.Name == InstName.Blx;
} }
private static bool IsException(OpCode opCode) private static bool IsException(OpCode opCode)
@@ -344,9 +340,7 @@ namespace ARMeilleure.Decoders
private static bool IsTrap(OpCode opCode) private static bool IsTrap(OpCode opCode)
{ {
return opCode.Instruction.Name == InstName.Brk || return opCode.Instruction.Name is InstName.Brk or InstName.Trap or InstName.Und;
opCode.Instruction.Name == InstName.Trap ||
opCode.Instruction.Name == InstName.Und;
} }
public static OpCode DecodeOpCode(IMemoryManager memory, ulong address, ExecutionMode mode) public static OpCode DecodeOpCode(IMemoryManager memory, ulong address, ExecutionMode mode)
@@ -9,7 +9,7 @@ namespace ARMeilleure.Decoders
public OpCode32SimdDupElem(InstDescriptor inst, ulong address, int opCode, bool isThumb) : base(inst, address, opCode, isThumb) public OpCode32SimdDupElem(InstDescriptor inst, ulong address, int opCode, bool isThumb) : base(inst, address, opCode, isThumb)
{ {
var opc = (opCode >> 16) & 0xf; int opc = (opCode >> 16) & 0xf;
if ((opc & 0b1) == 1) if ((opc & 0b1) == 1)
{ {
@@ -21,7 +21,7 @@ namespace ARMeilleure.Decoders
Op = (opCode >> 20) & 0x1; Op = (opCode >> 20) & 0x1;
U = ((opCode >> 23) & 1) != 0; U = ((opCode >> 23) & 1) != 0;
var opc = (((opCode >> 23) & 1) << 4) | (((opCode >> 21) & 0x3) << 2) | ((opCode >> 5) & 0x3); int opc = (((opCode >> 23) & 1) << 4) | (((opCode >> 21) & 0x3) << 2) | ((opCode >> 5) & 0x3);
if ((opc & 0b01000) == 0b01000) if ((opc & 0b01000) == 0b01000)
{ {
+1 -1
View File
@@ -20,7 +20,7 @@ namespace ARMeilleure.Decoders
} }
else if (DataOp == DataOp.Logical) else if (DataOp == DataOp.Logical)
{ {
var bm = DecoderHelper.DecodeBitMask(opCode, true); DecoderHelper.BitMask bm = DecoderHelper.DecodeBitMask(opCode, true);
if (bm.IsUndefined) if (bm.IsUndefined)
{ {
+1 -1
View File
@@ -11,7 +11,7 @@ namespace ARMeilleure.Decoders
public OpCodeBfm(InstDescriptor inst, ulong address, int opCode) : base(inst, address, opCode) public OpCodeBfm(InstDescriptor inst, ulong address, int opCode) : base(inst, address, opCode)
{ {
var bm = DecoderHelper.DecodeBitMask(opCode, false); DecoderHelper.BitMask bm = DecoderHelper.DecodeBitMask(opCode, false);
if (bm.IsUndefined) if (bm.IsUndefined)
{ {
+1 -2
View File
@@ -28,8 +28,7 @@ namespace ARMeilleure.Decoders
MemOp type = WBack ? (MemOp)((opCode >> 10) & 3) : MemOp.Unsigned; MemOp type = WBack ? (MemOp)((opCode >> 10) & 3) : MemOp.Unsigned;
PostIdx = type == MemOp.PostIndexed; PostIdx = type == MemOp.PostIndexed;
Unscaled = type == MemOp.Unscaled || Unscaled = type is MemOp.Unscaled or MemOp.Unprivileged;
type == MemOp.Unprivileged;
// Unscaled and Unprivileged doesn't write back, // Unscaled and Unprivileged doesn't write back,
// but they do use the 9-bits Signed Immediate. // but they do use the 9-bits Signed Immediate.
@@ -69,7 +69,7 @@ namespace ARMeilleure.Decoders.Optimizations
} }
} }
var newBlocks = new List<Block>(blocks.Count); List<Block> newBlocks = new(blocks.Count);
// Finally, rebuild decoded block list, ignoring blocks outside the contiguous range. // Finally, rebuild decoded block list, ignoring blocks outside the contiguous range.
for (int i = 0; i < blocks.Count; i++) for (int i = 0; i < blocks.Count; i++)
+3 -4
View File
@@ -141,7 +141,7 @@ namespace ARMeilleure.Diagnostics
break; break;
case OperandKind.Memory: case OperandKind.Memory:
var memOp = operand.GetMemory(); MemoryOperand memOp = operand.GetMemory();
_builder.Append('['); _builder.Append('[');
@@ -235,8 +235,7 @@ namespace ARMeilleure.Diagnostics
{ {
_builder.Append('.').Append(operation.Intrinsic); _builder.Append('.').Append(operation.Intrinsic);
} }
else if (operation.Instruction == Instruction.BranchIf || else if (operation.Instruction is Instruction.BranchIf or Instruction.Compare)
operation.Instruction == Instruction.Compare)
{ {
comparison = true; comparison = true;
} }
@@ -285,7 +284,7 @@ namespace ARMeilleure.Diagnostics
public static string GetDump(ControlFlowGraph cfg) public static string GetDump(ControlFlowGraph cfg)
{ {
var dumper = new IRDumper(1); IRDumper dumper = new(1);
for (BasicBlock block = cfg.Blocks.First; block != null; block = block.ListNext) for (BasicBlock block = cfg.Blocks.First; block != null; block = block.ListNext)
{ {
@@ -415,7 +415,7 @@ namespace ARMeilleure.Instructions
{ {
IOpCode32AluBf op = (IOpCode32AluBf)context.CurrOp; IOpCode32AluBf op = (IOpCode32AluBf)context.CurrOp;
var msb = op.Lsb + op.Msb; // For this instruction, the msb is actually a width. int msb = op.Lsb + op.Msb; // For this instruction, the msb is actually a width.
Operand n = GetIntA32(context, op.Rn); Operand n = GetIntA32(context, op.Rn);
Operand res = context.ShiftRightSI(context.ShiftLeft(n, Const(31 - msb)), Const(31 - op.Msb)); Operand res = context.ShiftRightSI(context.ShiftLeft(n, Const(31 - msb)), Const(31 - op.Msb));
@@ -547,7 +547,7 @@ namespace ARMeilleure.Instructions
{ {
IOpCode32AluBf op = (IOpCode32AluBf)context.CurrOp; IOpCode32AluBf op = (IOpCode32AluBf)context.CurrOp;
var msb = op.Lsb + op.Msb; // For this instruction, the msb is actually a width. int msb = op.Lsb + op.Msb; // For this instruction, the msb is actually a width.
Operand n = GetIntA32(context, op.Rn); Operand n = GetIntA32(context, op.Rn);
Operand res = context.ShiftRightUI(context.ShiftLeft(n, Const(31 - msb)), Const(31 - op.Msb)); Operand res = context.ShiftRightUI(context.ShiftLeft(n, Const(31 - msb)), Const(31 - op.Msb));
@@ -283,8 +283,6 @@ namespace ARMeilleure.Instructions
switch (op.ShiftType) switch (op.ShiftType)
{ {
case ShiftType.Lsr: case ShiftType.Lsr:
shift = 32;
break;
case ShiftType.Asr: case ShiftType.Asr:
shift = 32; shift = 32;
break; break;
@@ -332,8 +330,6 @@ namespace ARMeilleure.Instructions
switch (shiftType) switch (shiftType)
{ {
case ShiftType.Lsr: case ShiftType.Lsr:
shift = 32;
break;
case ShiftType.Asr: case ShiftType.Asr:
shift = 32; shift = 32;
break; break;
@@ -19,7 +19,7 @@ namespace ARMeilleure.Instructions
context.LoadFromContext(); context.LoadFromContext();
context.Return(Const(op.Address)); InstEmitFlowHelper.EmitReturn(context, Const(op.Address));
} }
public static void Svc(ArmEmitterContext context) public static void Svc(ArmEmitterContext context)
@@ -49,7 +49,7 @@ namespace ARMeilleure.Instructions
context.LoadFromContext(); context.LoadFromContext();
context.Return(Const(op.Address)); InstEmitFlowHelper.EmitReturn(context, Const(op.Address));
} }
} }
} }
@@ -33,7 +33,7 @@ namespace ARMeilleure.Instructions
context.LoadFromContext(); context.LoadFromContext();
context.Return(Const(context.CurrOp.Address)); InstEmitFlowHelper.EmitReturn(context, Const(context.CurrOp.Address));
} }
} }
} }
+1 -1
View File
@@ -66,7 +66,7 @@ namespace ARMeilleure.Instructions
{ {
OpCodeBReg op = (OpCodeBReg)context.CurrOp; OpCodeBReg op = (OpCodeBReg)context.CurrOp;
context.Return(GetIntOrZR(context, op.Rn)); EmitReturn(context, GetIntOrZR(context, op.Rn));
} }
public static void Tbnz(ArmEmitterContext context) => EmitTb(context, onNotZero: true); public static void Tbnz(ArmEmitterContext context) => EmitTb(context, onNotZero: true);
@@ -1,4 +1,5 @@
using ARMeilleure.CodeGen.Linking; using ARMeilleure.CodeGen.Linking;
using ARMeilleure.Common;
using ARMeilleure.Decoders; using ARMeilleure.Decoders;
using ARMeilleure.IntermediateRepresentation; using ARMeilleure.IntermediateRepresentation;
using ARMeilleure.State; using ARMeilleure.State;
@@ -12,6 +13,10 @@ namespace ARMeilleure.Instructions
{ {
static class InstEmitFlowHelper static class InstEmitFlowHelper
{ {
// How many calls we can have in our call stack before we give up and return to the dispatcher.
// This prevents stack overflows caused by deep recursive calls.
private const int MaxCallDepth = 200;
public static void EmitCondBranch(ArmEmitterContext context, Operand target, Condition cond) public static void EmitCondBranch(ArmEmitterContext context, Operand target, Condition cond)
{ {
if (cond != Condition.Al) if (cond != Condition.Al)
@@ -163,12 +168,7 @@ namespace ARMeilleure.Instructions
{ {
if (isReturn) if (isReturn)
{ {
if (target.Type == OperandType.I32) EmitReturn(context, target);
{
target = context.ZeroExtend32(OperandType.I64, target);
}
context.Return(target);
} }
else else
{ {
@@ -176,6 +176,19 @@ namespace ARMeilleure.Instructions
} }
} }
public static void EmitReturn(ArmEmitterContext context, Operand target)
{
Operand nativeContext = context.LoadArgument(OperandType.I64, 0);
DecreaseCallDepth(context, nativeContext);
if (target.Type == OperandType.I32)
{
target = context.ZeroExtend32(OperandType.I64, target);
}
context.Return(target);
}
private static void EmitTableBranch(ArmEmitterContext context, Operand guestAddress, bool isJump) private static void EmitTableBranch(ArmEmitterContext context, Operand guestAddress, bool isJump)
{ {
context.StoreToContext(); context.StoreToContext();
@@ -193,7 +206,7 @@ namespace ARMeilleure.Instructions
Operand hostAddress; Operand hostAddress;
var table = context.FunctionTable; IAddressTable<ulong> table = context.FunctionTable;
// If address is mapped onto the function table, we can skip the table walk. Otherwise we fallback // If address is mapped onto the function table, we can skip the table walk. Otherwise we fallback
// onto the dispatch stub. // onto the dispatch stub.
@@ -218,7 +231,7 @@ namespace ARMeilleure.Instructions
for (int i = 0; i < table.Levels.Length; i++) for (int i = 0; i < table.Levels.Length; i++)
{ {
var level = table.Levels[i]; AddressTableLevel level = table.Levels[i];
int clearBits = 64 - (level.Index + level.Length); int clearBits = 64 - (level.Index + level.Length);
Operand index = context.ShiftLeft( Operand index = context.ShiftLeft(
@@ -238,6 +251,8 @@ namespace ARMeilleure.Instructions
if (isJump) if (isJump)
{ {
DecreaseCallDepth(context, nativeContext);
context.Tailcall(hostAddress, nativeContext); context.Tailcall(hostAddress, nativeContext);
} }
else else
@@ -259,8 +274,42 @@ namespace ARMeilleure.Instructions
Operand lblContinue = context.GetLabel(nextAddr.Value); Operand lblContinue = context.GetLabel(nextAddr.Value);
context.BranchIf(lblContinue, returnAddress, nextAddr, Comparison.Equal, BasicBlockFrequency.Cold); context.BranchIf(lblContinue, returnAddress, nextAddr, Comparison.Equal, BasicBlockFrequency.Cold);
DecreaseCallDepth(context, nativeContext);
context.Return(returnAddress); context.Return(returnAddress);
} }
} }
public static void EmitCallDepthCheckAndIncrement(EmitterContext context, Operand guestAddress)
{
if (!Optimizations.EnableDeepCallRecursionProtection)
{
return;
}
Operand nativeContext = context.LoadArgument(OperandType.I64, 0);
Operand callDepthAddr = context.Add(nativeContext, Const((ulong)NativeContext.GetCallDepthOffset()));
Operand currentCallDepth = context.Load(OperandType.I32, callDepthAddr);
Operand lblDoCall = Label();
context.BranchIf(lblDoCall, currentCallDepth, Const(MaxCallDepth), Comparison.LessUI);
context.Store(callDepthAddr, context.Subtract(currentCallDepth, Const(1)));
context.Return(guestAddress);
context.MarkLabel(lblDoCall);
context.Store(callDepthAddr, context.Add(currentCallDepth, Const(1)));
}
private static void DecreaseCallDepth(EmitterContext context, Operand nativeContext)
{
if (!Optimizations.EnableDeepCallRecursionProtection)
{
return;
}
Operand callDepthAddr = context.Add(nativeContext, Const((ulong)NativeContext.GetCallDepthOffset()));
Operand currentCallDepth = context.Load(OperandType.I32, callDepthAddr);
context.Store(callDepthAddr, context.Subtract(currentCallDepth, Const(1)));
}
} }
} }
@@ -140,7 +140,7 @@ namespace ARMeilleure.Instructions
if (pair) if (pair)
{ {
Debug.Assert(op.Size == 2 || op.Size == 3, "Invalid size for pairwise store."); Debug.Assert(op.Size is 2 or 3, "Invalid size for pairwise store.");
Operand t2 = GetIntOrZR(context, op.Rt2); Operand t2 = GetIntOrZR(context, op.Rt2);
@@ -143,8 +143,8 @@ namespace ARMeilleure.Instructions
Operand address = context.Copy(GetIntA32(context, op.Rn)); Operand address = context.Copy(GetIntA32(context, op.Rn));
var exclusive = (accType & AccessType.Exclusive) != 0; bool exclusive = (accType & AccessType.Exclusive) != 0;
var ordered = (accType & AccessType.Ordered) != 0; bool ordered = (accType & AccessType.Ordered) != 0;
if ((accType & AccessType.Load) != 0) if ((accType & AccessType.Load) != 0)
{ {
@@ -59,7 +59,7 @@ namespace ARMeilleure.Instructions
{ {
Operand value = GetInt(context, rt); Operand value = GetInt(context, rt);
if (ext == Extension.Sx32 || ext == Extension.Sx64) if (ext is Extension.Sx32 or Extension.Sx64)
{ {
OperandType destType = ext == Extension.Sx64 ? OperandType.I64 : OperandType.I32; OperandType destType = ext == Extension.Sx64 ? OperandType.I64 : OperandType.I32;
@@ -124,8 +124,7 @@ namespace ARMeilleure.Instructions
private static bool IsSimd(ArmEmitterContext context) private static bool IsSimd(ArmEmitterContext context)
{ {
return context.CurrOp is IOpCodeSimd && return context.CurrOp is IOpCodeSimd &&
!(context.CurrOp is OpCodeSimdMemMs || !(context.CurrOp is OpCodeSimdMemMs or OpCodeSimdMemSs);
context.CurrOp is OpCodeSimdMemSs);
} }
public static Operand EmitReadInt(ArmEmitterContext context, Operand address, int size) public static Operand EmitReadInt(ArmEmitterContext context, Operand address, int size)
@@ -305,8 +304,6 @@ namespace ARMeilleure.Instructions
context.Store16(physAddr, value); context.Store16(physAddr, value);
break; break;
case 2: case 2:
context.Store(physAddr, value);
break;
case 3: case 3:
context.Store(physAddr, value); context.Store(physAddr, value);
break; break;
@@ -591,8 +588,6 @@ namespace ARMeilleure.Instructions
value = context.VectorInsert16(vector, value, elem); value = context.VectorInsert16(vector, value, elem);
break; break;
case 2: case 2:
value = context.VectorInsert(vector, value, elem);
break;
case 3: case 3:
value = context.VectorInsert(vector, value, elem); value = context.VectorInsert(vector, value, elem);
break; break;
@@ -733,8 +728,6 @@ namespace ARMeilleure.Instructions
switch (op.ShiftType) switch (op.ShiftType)
{ {
case ShiftType.Lsr: case ShiftType.Lsr:
shift = 32;
break;
case ShiftType.Asr: case ShiftType.Asr:
shift = 32; shift = 32;
break; break;
@@ -229,7 +229,7 @@ namespace ARMeilleure.Instructions
private static Operand ZerosOrOnes(ArmEmitterContext context, Operand fromBool, OperandType baseType) private static Operand ZerosOrOnes(ArmEmitterContext context, Operand fromBool, OperandType baseType)
{ {
var ones = (baseType == OperandType.I64) ? Const(-1L) : Const(-1); Operand ones = (baseType == OperandType.I64) ? Const(-1L) : Const(-1);
return context.ConditionalSelect(fromBool, ones, Const(baseType, 0L)); return context.ConditionalSelect(fromBool, ones, Const(baseType, 0L));
} }
@@ -1119,7 +1119,7 @@ namespace ARMeilleure.Instructions
private static Operand EmitFPConvert(ArmEmitterContext context, Operand value, int size, bool signed) private static Operand EmitFPConvert(ArmEmitterContext context, Operand value, int size, bool signed)
{ {
Debug.Assert(value.Type == OperandType.I32 || value.Type == OperandType.I64); Debug.Assert(value.Type is OperandType.I32 or OperandType.I64);
Debug.Assert((uint)size < 2); Debug.Assert((uint)size < 2);
OperandType type = size == 0 ? OperandType.FP32 : OperandType.FP64; OperandType type = size == 0 ? OperandType.FP32 : OperandType.FP64;
@@ -1136,7 +1136,7 @@ namespace ARMeilleure.Instructions
private static Operand EmitScalarFcvts(ArmEmitterContext context, Operand value, int fBits) private static Operand EmitScalarFcvts(ArmEmitterContext context, Operand value, int fBits)
{ {
Debug.Assert(value.Type == OperandType.FP32 || value.Type == OperandType.FP64); Debug.Assert(value.Type is OperandType.FP32 or OperandType.FP64);
value = EmitF2iFBitsMul(context, value, fBits); value = EmitF2iFBitsMul(context, value, fBits);
@@ -1160,7 +1160,7 @@ namespace ARMeilleure.Instructions
private static Operand EmitScalarFcvtu(ArmEmitterContext context, Operand value, int fBits) private static Operand EmitScalarFcvtu(ArmEmitterContext context, Operand value, int fBits)
{ {
Debug.Assert(value.Type == OperandType.FP32 || value.Type == OperandType.FP64); Debug.Assert(value.Type is OperandType.FP32 or OperandType.FP64);
value = EmitF2iFBitsMul(context, value, fBits); value = EmitF2iFBitsMul(context, value, fBits);
@@ -1184,7 +1184,7 @@ namespace ARMeilleure.Instructions
private static Operand EmitF2iFBitsMul(ArmEmitterContext context, Operand value, int fBits) private static Operand EmitF2iFBitsMul(ArmEmitterContext context, Operand value, int fBits)
{ {
Debug.Assert(value.Type == OperandType.FP32 || value.Type == OperandType.FP64); Debug.Assert(value.Type is OperandType.FP32 or OperandType.FP64);
if (fBits == 0) if (fBits == 0)
{ {
@@ -1203,7 +1203,7 @@ namespace ARMeilleure.Instructions
private static Operand EmitI2fFBitsMul(ArmEmitterContext context, Operand value, int fBits) private static Operand EmitI2fFBitsMul(ArmEmitterContext context, Operand value, int fBits)
{ {
Debug.Assert(value.Type == OperandType.FP32 || value.Type == OperandType.FP64); Debug.Assert(value.Type is OperandType.FP32 or OperandType.FP64);
if (fBits == 0) if (fBits == 0)
{ {
@@ -118,15 +118,15 @@ namespace ARMeilleure.Instructions
{ {
OpCode32SimdCvtFFixed op = (OpCode32SimdCvtFFixed)context.CurrOp; OpCode32SimdCvtFFixed op = (OpCode32SimdCvtFFixed)context.CurrOp;
var toFixed = op.Opc == 1; bool toFixed = op.Opc == 1;
int fracBits = op.Fbits; int fracBits = op.Fbits;
var unsigned = op.U; bool unsigned = op.U;
if (toFixed) // F32 to S32 or U32 (fixed) if (toFixed) // F32 to S32 or U32 (fixed)
{ {
EmitVectorUnaryOpF32(context, (op1) => EmitVectorUnaryOpF32(context, (op1) =>
{ {
var scaledValue = context.Multiply(op1, ConstF(MathF.Pow(2f, fracBits))); Operand scaledValue = context.Multiply(op1, ConstF(MathF.Pow(2f, fracBits)));
MethodInfo info = unsigned ? typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF32ToU32)) : typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF32ToS32)); MethodInfo info = unsigned ? typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF32ToU32)) : typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF32ToS32));
return context.Call(info, scaledValue); return context.Call(info, scaledValue);
@@ -136,7 +136,7 @@ namespace ARMeilleure.Instructions
{ {
EmitVectorUnaryOpI32(context, (op1) => EmitVectorUnaryOpI32(context, (op1) =>
{ {
var floatValue = unsigned ? context.ConvertToFPUI(OperandType.FP32, op1) : context.ConvertToFP(OperandType.FP32, op1); Operand floatValue = unsigned ? context.ConvertToFPUI(OperandType.FP32, op1) : context.ConvertToFP(OperandType.FP32, op1);
return context.Multiply(floatValue, ConstF(1f / MathF.Pow(2f, fracBits))); return context.Multiply(floatValue, ConstF(1f / MathF.Pow(2f, fracBits)));
}, !unsigned); }, !unsigned);
@@ -635,7 +635,7 @@ namespace ARMeilleure.Instructions
private static Operand EmitFPConvert(ArmEmitterContext context, Operand value, OperandType type, bool signed) private static Operand EmitFPConvert(ArmEmitterContext context, Operand value, OperandType type, bool signed)
{ {
Debug.Assert(value.Type == OperandType.I32 || value.Type == OperandType.I64); Debug.Assert(value.Type is OperandType.I32 or OperandType.I64);
if (signed) if (signed)
{ {
@@ -363,7 +363,7 @@ namespace ARMeilleure.Instructions
public static Operand EmitCountSetBits8(ArmEmitterContext context, Operand op) // "size" is 8 (SIMD&FP Inst.). public static Operand EmitCountSetBits8(ArmEmitterContext context, Operand op) // "size" is 8 (SIMD&FP Inst.).
{ {
Debug.Assert(op.Type == OperandType.I32 || op.Type == OperandType.I64); Debug.Assert(op.Type is OperandType.I32 or OperandType.I64);
Operand op0 = context.Subtract(op, context.BitwiseAnd(context.ShiftRightUI(op, Const(1)), Const(op.Type, 0x55L))); Operand op0 = context.Subtract(op, context.BitwiseAnd(context.ShiftRightUI(op, Const(1)), Const(op.Type, 0x55L)));
@@ -489,7 +489,7 @@ namespace ARMeilleure.Instructions
public static Operand EmitRoundByRMode(ArmEmitterContext context, Operand op) public static Operand EmitRoundByRMode(ArmEmitterContext context, Operand op)
{ {
Debug.Assert(op.Type == OperandType.FP32 || op.Type == OperandType.FP64); Debug.Assert(op.Type is OperandType.FP32 or OperandType.FP64);
Operand lbl1 = Label(); Operand lbl1 = Label();
Operand lbl2 = Label(); Operand lbl2 = Label();
@@ -1676,7 +1676,7 @@ namespace ARMeilleure.Instructions
int eSize = 8 << size; int eSize = 8 << size;
Debug.Assert(op.Type == OperandType.I64); Debug.Assert(op.Type == OperandType.I64);
Debug.Assert(eSize == 8 || eSize == 16 || eSize == 32 || eSize == 64); Debug.Assert(eSize is 8 or 16 or 32 or 64);
Operand lbl1 = Label(); Operand lbl1 = Label();
Operand lblEnd = Label(); Operand lblEnd = Label();
@@ -1709,7 +1709,7 @@ namespace ARMeilleure.Instructions
int eSize = 8 << size; int eSize = 8 << size;
Debug.Assert(op.Type == OperandType.I64); Debug.Assert(op.Type == OperandType.I64);
Debug.Assert(eSize == 8 || eSize == 16 || eSize == 32 || eSize == 64); Debug.Assert(eSize is 8 or 16 or 32 or 64);
Operand lblEnd = Label(); Operand lblEnd = Label();
@@ -1735,7 +1735,7 @@ namespace ARMeilleure.Instructions
int eSizeDst = 8 << sizeDst; int eSizeDst = 8 << sizeDst;
Debug.Assert(op.Type == OperandType.I64); Debug.Assert(op.Type == OperandType.I64);
Debug.Assert(eSizeDst == 8 || eSizeDst == 16 || eSizeDst == 32); Debug.Assert(eSizeDst is 8 or 16 or 32);
Operand lbl1 = Label(); Operand lbl1 = Label();
Operand lblEnd = Label(); Operand lblEnd = Label();
@@ -1768,7 +1768,7 @@ namespace ARMeilleure.Instructions
int eSizeDst = 8 << sizeDst; int eSizeDst = 8 << sizeDst;
Debug.Assert(op.Type == OperandType.I64); Debug.Assert(op.Type == OperandType.I64);
Debug.Assert(eSizeDst == 8 || eSizeDst == 16 || eSizeDst == 32); Debug.Assert(eSizeDst is 8 or 16 or 32);
Operand lblEnd = Label(); Operand lblEnd = Label();
@@ -2082,8 +2082,6 @@ namespace ARMeilleure.Instructions
vector = context.VectorInsert16(vector, value, index); vector = context.VectorInsert16(vector, value, index);
break; break;
case 2: case 2:
vector = context.VectorInsert(vector, value, index);
break;
case 3: case 3:
vector = context.VectorInsert(vector, value, index); vector = context.VectorInsert(vector, value, index);
break; break;
@@ -31,7 +31,7 @@ namespace ARMeilleure.Instructions
{ {
Debug.Assert(type != OperandType.V128); Debug.Assert(type != OperandType.V128);
if (type == OperandType.FP64 || type == OperandType.I64) if (type is OperandType.FP64 or OperandType.I64)
{ {
// From dreg. // From dreg.
return context.VectorExtract(type, GetVecA32(reg >> 1), reg & 1); return context.VectorExtract(type, GetVecA32(reg >> 1), reg & 1);
@@ -48,7 +48,7 @@ namespace ARMeilleure.Instructions
Debug.Assert(value.Type != OperandType.V128); Debug.Assert(value.Type != OperandType.V128);
Operand vec, insert; Operand vec, insert;
if (value.Type == OperandType.FP64 || value.Type == OperandType.I64) if (value.Type is OperandType.FP64 or OperandType.I64)
{ {
// From dreg. // From dreg.
vec = GetVecA32(reg >> 1); vec = GetVecA32(reg >> 1);
@@ -71,7 +71,7 @@ namespace ARMeilleure.Instructions
public static void InsertScalar16(ArmEmitterContext context, int reg, bool top, Operand value) public static void InsertScalar16(ArmEmitterContext context, int reg, bool top, Operand value)
{ {
Debug.Assert(value.Type == OperandType.FP32 || value.Type == OperandType.I32); Debug.Assert(value.Type is OperandType.FP32 or OperandType.I32);
Operand vec, insert; Operand vec, insert;
vec = GetVecA32(reg >> 2); vec = GetVecA32(reg >> 2);
@@ -87,7 +87,7 @@ namespace ARMeilleure.Instructions
{ {
if (op.Replicate) if (op.Replicate)
{ {
var regs = (count > 1) ? 1 : op.Increment; int regs = (count > 1) ? 1 : op.Increment;
for (int reg = 0; reg < regs; reg++) for (int reg = 0; reg < regs; reg++)
{ {
int dreg = reg + d; int dreg = reg + d;
@@ -1634,7 +1634,7 @@ namespace ARMeilleure.Instructions
int eSize = 8 << size; int eSize = 8 << size;
Debug.Assert(op.Type == OperandType.I64); Debug.Assert(op.Type == OperandType.I64);
Debug.Assert(eSize == 8 || eSize == 16 || eSize == 32 || eSize == 64); Debug.Assert(eSize is 8 or 16 or 32 or 64);
Operand res = context.AllocateLocal(OperandType.I64); Operand res = context.AllocateLocal(OperandType.I64);
@@ -1657,7 +1657,7 @@ namespace ARMeilleure.Instructions
int eSize = 8 << size; int eSize = 8 << size;
Debug.Assert(op.Type == OperandType.I64); Debug.Assert(op.Type == OperandType.I64);
Debug.Assert(eSize == 8 || eSize == 16 || eSize == 32 || eSize == 64); Debug.Assert(eSize is 8 or 16 or 32 or 64);
Operand lblEnd = Label(); Operand lblEnd = Label();
@@ -1732,7 +1732,7 @@ namespace ARMeilleure.Instructions
Debug.Assert(op.Type == OperandType.I64); Debug.Assert(op.Type == OperandType.I64);
Debug.Assert(shiftLsB.Type == OperandType.I32); Debug.Assert(shiftLsB.Type == OperandType.I32);
Debug.Assert(eSize == 8 || eSize == 16 || eSize == 32 || eSize == 64); Debug.Assert(eSize is 8 or 16 or 32 or 64);
Operand lbl1 = Label(); Operand lbl1 = Label();
Operand lblEnd = Label(); Operand lblEnd = Label();
@@ -1769,7 +1769,7 @@ namespace ARMeilleure.Instructions
Debug.Assert(op.Type == OperandType.I64); Debug.Assert(op.Type == OperandType.I64);
Debug.Assert(shiftLsB.Type == OperandType.I32); Debug.Assert(shiftLsB.Type == OperandType.I32);
Debug.Assert(eSize == 8 || eSize == 16 || eSize == 32 || eSize == 64); Debug.Assert(eSize is 8 or 16 or 32 or 64);
Operand lbl1 = Label(); Operand lbl1 = Label();
Operand lbl2 = Label(); Operand lbl2 = Label();
+44 -4
View File
@@ -1,39 +1,59 @@
using System; using System;
using System.Collections.Generic; #if ANDROID
using System.Linq; using System.Runtime.CompilerServices;
#else
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using System.Text; #endif
using System.Threading.Tasks;
namespace ARMeilleure.Instructions namespace ARMeilleure.Instructions
{ {
static class MathHelper static class MathHelper
{ {
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static double Abs(double value) public static double Abs(double value)
{ {
return Math.Abs(value); return Math.Abs(value);
} }
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static double Ceiling(double value) public static double Ceiling(double value)
{ {
return Math.Ceiling(value); return Math.Ceiling(value);
} }
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static double Floor(double value) public static double Floor(double value)
{ {
return Math.Floor(value); return Math.Floor(value);
} }
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static double Round(double value, int mode) public static double Round(double value, int mode)
{ {
return Math.Round(value, (MidpointRounding)mode); return Math.Round(value, (MidpointRounding)mode);
} }
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static double Truncate(double value) public static double Truncate(double value)
{ {
return Math.Truncate(value); return Math.Truncate(value);
@@ -42,31 +62,51 @@ namespace ARMeilleure.Instructions
static class MathHelperF static class MathHelperF
{ {
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static float Abs(float value) public static float Abs(float value)
{ {
return MathF.Abs(value); return MathF.Abs(value);
} }
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static float Ceiling(float value) public static float Ceiling(float value)
{ {
return MathF.Ceiling(value); return MathF.Ceiling(value);
} }
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static float Floor(float value) public static float Floor(float value)
{ {
return MathF.Floor(value); return MathF.Floor(value);
} }
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static float Round(float value, int mode) public static float Round(float value, int mode)
{ {
return MathF.Round(value, (MidpointRounding)mode); return MathF.Round(value, (MidpointRounding)mode);
} }
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static float Truncate(float value) public static float Truncate(float value)
{ {
return MathF.Truncate(value); return MathF.Truncate(value);
@@ -2,7 +2,11 @@ using ARMeilleure.Memory;
using ARMeilleure.State; using ARMeilleure.State;
using ARMeilleure.Translation; using ARMeilleure.Translation;
using System; using System;
#if ANDROID
using System.Runtime.CompilerServices;
#else
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
#endif
namespace ARMeilleure.Instructions namespace ARMeilleure.Instructions
{ {
@@ -35,7 +39,11 @@ namespace ARMeilleure.Instructions
Context = null; Context = null;
} }
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static void Break(ulong address, int imm) public static void Break(ulong address, int imm)
{ {
Statistics.PauseTimer(); Statistics.PauseTimer();
@@ -45,7 +53,11 @@ namespace ARMeilleure.Instructions
Statistics.ResumeTimer(); Statistics.ResumeTimer();
} }
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static void SupervisorCall(ulong address, int imm) public static void SupervisorCall(ulong address, int imm)
{ {
Statistics.PauseTimer(); Statistics.PauseTimer();
@@ -55,7 +67,11 @@ namespace ARMeilleure.Instructions
Statistics.ResumeTimer(); Statistics.ResumeTimer();
} }
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static void Undefined(ulong address, int opCode) public static void Undefined(ulong address, int opCode)
{ {
Statistics.PauseTimer(); Statistics.PauseTimer();
@@ -66,31 +82,51 @@ namespace ARMeilleure.Instructions
} }
#region "System registers" #region "System registers"
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static ulong GetCtrEl0() public static ulong GetCtrEl0()
{ {
return GetContext().CtrEl0; return GetContext().CtrEl0;
} }
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static ulong GetDczidEl0() public static ulong GetDczidEl0()
{ {
return GetContext().DczidEl0; return GetContext().DczidEl0;
} }
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static ulong GetCntfrqEl0() public static ulong GetCntfrqEl0()
{ {
return GetContext().CntfrqEl0; return GetContext().CntfrqEl0;
} }
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static ulong GetCntpctEl0() public static ulong GetCntpctEl0()
{ {
return GetContext().CntpctEl0; return GetContext().CntpctEl0;
} }
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static ulong GetCntvctEl0() public static ulong GetCntvctEl0()
{ {
return GetContext().CntvctEl0; return GetContext().CntvctEl0;
@@ -98,31 +134,51 @@ namespace ARMeilleure.Instructions
#endregion #endregion
#region "Read" #region "Read"
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static byte ReadByte(ulong address) public static byte ReadByte(ulong address)
{ {
return GetMemoryManager().ReadGuest<byte>(address); return GetMemoryManager().ReadGuest<byte>(address);
} }
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static ushort ReadUInt16(ulong address) public static ushort ReadUInt16(ulong address)
{ {
return GetMemoryManager().ReadGuest<ushort>(address); return GetMemoryManager().ReadGuest<ushort>(address);
} }
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static uint ReadUInt32(ulong address) public static uint ReadUInt32(ulong address)
{ {
return GetMemoryManager().ReadGuest<uint>(address); return GetMemoryManager().ReadGuest<uint>(address);
} }
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static ulong ReadUInt64(ulong address) public static ulong ReadUInt64(ulong address)
{ {
return GetMemoryManager().ReadGuest<ulong>(address); return GetMemoryManager().ReadGuest<ulong>(address);
} }
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static V128 ReadVector128(ulong address) public static V128 ReadVector128(ulong address)
{ {
return GetMemoryManager().ReadGuest<V128>(address); return GetMemoryManager().ReadGuest<V128>(address);
@@ -130,56 +186,92 @@ namespace ARMeilleure.Instructions
#endregion #endregion
#region "Write" #region "Write"
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static void WriteByte(ulong address, byte value) public static void WriteByte(ulong address, byte value)
{ {
GetMemoryManager().WriteGuest(address, value); GetMemoryManager().WriteGuest(address, value);
} }
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static void WriteUInt16(ulong address, ushort value) public static void WriteUInt16(ulong address, ushort value)
{ {
GetMemoryManager().WriteGuest(address, value); GetMemoryManager().WriteGuest(address, value);
} }
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static void WriteUInt32(ulong address, uint value) public static void WriteUInt32(ulong address, uint value)
{ {
GetMemoryManager().WriteGuest(address, value); GetMemoryManager().WriteGuest(address, value);
} }
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static void WriteUInt64(ulong address, ulong value) public static void WriteUInt64(ulong address, ulong value)
{ {
GetMemoryManager().WriteGuest(address, value); GetMemoryManager().WriteGuest(address, value);
} }
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static void WriteVector128(ulong address, V128 value) public static void WriteVector128(ulong address, V128 value)
{ {
GetMemoryManager().WriteGuest(address, value); GetMemoryManager().WriteGuest(address, value);
} }
#endregion #endregion
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static void EnqueueForRejit(ulong address) public static void EnqueueForRejit(ulong address)
{ {
Context.Translator.EnqueueForRejit(address, GetContext().ExecutionMode); Context.Translator.EnqueueForRejit(address, GetContext().ExecutionMode);
} }
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static void SignalMemoryTracking(ulong address, ulong size, byte write) public static void SignalMemoryTracking(ulong address, ulong size, byte write)
{ {
GetMemoryManager().SignalMemoryTracking(address, size, write == 1); GetMemoryManager().SignalMemoryTracking(address, size, write == 1);
} }
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static void ThrowInvalidMemoryAccess(ulong address) public static void ThrowInvalidMemoryAccess(ulong address)
{ {
throw new InvalidAccessException(address); throw new InvalidAccessException(address);
} }
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static ulong GetFunctionAddress(ulong address) public static ulong GetFunctionAddress(ulong address)
{ {
TranslatedFunction function = Context.Translator.GetOrTranslate(address, GetContext().ExecutionMode); TranslatedFunction function = Context.Translator.GetOrTranslate(address, GetContext().ExecutionMode);
@@ -187,13 +279,21 @@ namespace ARMeilleure.Instructions
return (ulong)function.FuncPointer.ToInt64(); return (ulong)function.FuncPointer.ToInt64();
} }
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static void InvalidateCacheLine(ulong address) public static void InvalidateCacheLine(ulong address)
{ {
Context.Translator.InvalidateJitCacheRegion(address, InstEmit.DczSizeInBytes); Context.Translator.InvalidateJitCacheRegion(address, InstEmit.DczSizeInBytes);
} }
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static byte CheckSynchronization() public static byte CheckSynchronization()
{ {
Statistics.PauseTimer(); Statistics.PauseTimer();
@@ -1,13 +1,21 @@
using ARMeilleure.State; using ARMeilleure.State;
using System; using System;
#if ANDROID
using System.Runtime.CompilerServices;
#else
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
#endif
namespace ARMeilleure.Instructions namespace ARMeilleure.Instructions
{ {
static class SoftFallback static class SoftFallback
{ {
#region "ShrImm64" #region "ShrImm64"
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static long SignedShrImm64(long value, long roundConst, int shift) public static long SignedShrImm64(long value, long roundConst, int shift)
{ {
if (roundConst == 0L) if (roundConst == 0L)
@@ -50,7 +58,11 @@ namespace ARMeilleure.Instructions
} }
} }
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static ulong UnsignedShrImm64(ulong value, long roundConst, int shift) public static ulong UnsignedShrImm64(ulong value, long roundConst, int shift)
{ {
if (roundConst == 0L) if (roundConst == 0L)
@@ -95,7 +107,11 @@ namespace ARMeilleure.Instructions
#endregion #endregion
#region "Saturation" #region "Saturation"
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static int SatF32ToS32(float value) public static int SatF32ToS32(float value)
{ {
if (float.IsNaN(value)) if (float.IsNaN(value))
@@ -107,7 +123,11 @@ namespace ARMeilleure.Instructions
value <= int.MinValue ? int.MinValue : (int)value; value <= int.MinValue ? int.MinValue : (int)value;
} }
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static long SatF32ToS64(float value) public static long SatF32ToS64(float value)
{ {
if (float.IsNaN(value)) if (float.IsNaN(value))
@@ -119,7 +139,11 @@ namespace ARMeilleure.Instructions
value <= long.MinValue ? long.MinValue : (long)value; value <= long.MinValue ? long.MinValue : (long)value;
} }
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static uint SatF32ToU32(float value) public static uint SatF32ToU32(float value)
{ {
if (float.IsNaN(value)) if (float.IsNaN(value))
@@ -131,7 +155,11 @@ namespace ARMeilleure.Instructions
value <= uint.MinValue ? uint.MinValue : (uint)value; value <= uint.MinValue ? uint.MinValue : (uint)value;
} }
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static ulong SatF32ToU64(float value) public static ulong SatF32ToU64(float value)
{ {
if (float.IsNaN(value)) if (float.IsNaN(value))
@@ -143,7 +171,11 @@ namespace ARMeilleure.Instructions
value <= ulong.MinValue ? ulong.MinValue : (ulong)value; value <= ulong.MinValue ? ulong.MinValue : (ulong)value;
} }
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static int SatF64ToS32(double value) public static int SatF64ToS32(double value)
{ {
if (double.IsNaN(value)) if (double.IsNaN(value))
@@ -155,7 +187,11 @@ namespace ARMeilleure.Instructions
value <= int.MinValue ? int.MinValue : (int)value; value <= int.MinValue ? int.MinValue : (int)value;
} }
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static long SatF64ToS64(double value) public static long SatF64ToS64(double value)
{ {
if (double.IsNaN(value)) if (double.IsNaN(value))
@@ -167,7 +203,11 @@ namespace ARMeilleure.Instructions
value <= long.MinValue ? long.MinValue : (long)value; value <= long.MinValue ? long.MinValue : (long)value;
} }
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static uint SatF64ToU32(double value) public static uint SatF64ToU32(double value)
{ {
if (double.IsNaN(value)) if (double.IsNaN(value))
@@ -179,7 +219,11 @@ namespace ARMeilleure.Instructions
value <= uint.MinValue ? uint.MinValue : (uint)value; value <= uint.MinValue ? uint.MinValue : (uint)value;
} }
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static ulong SatF64ToU64(double value) public static ulong SatF64ToU64(double value)
{ {
if (double.IsNaN(value)) if (double.IsNaN(value))
@@ -193,7 +237,11 @@ namespace ARMeilleure.Instructions
#endregion #endregion
#region "Count" #region "Count"
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static ulong CountLeadingSigns(ulong value, int size) // size is 8, 16, 32 or 64 (SIMD&FP or Base Inst.). public static ulong CountLeadingSigns(ulong value, int size) // size is 8, 16, 32 or 64 (SIMD&FP or Base Inst.).
{ {
value ^= value >> 1; value ^= value >> 1;
@@ -213,7 +261,11 @@ namespace ARMeilleure.Instructions
private static ReadOnlySpan<byte> ClzNibbleTbl => [4, 3, 2, 2, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0]; private static ReadOnlySpan<byte> ClzNibbleTbl => [4, 3, 2, 2, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0];
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static ulong CountLeadingZeros(ulong value, int size) // size is 8, 16, 32 or 64 (SIMD&FP or Base Inst.). public static ulong CountLeadingZeros(ulong value, int size) // size is 8, 16, 32 or 64 (SIMD&FP or Base Inst.).
{ {
if (value == 0ul) if (value == 0ul)
@@ -237,49 +289,81 @@ namespace ARMeilleure.Instructions
#endregion #endregion
#region "Table" #region "Table"
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static V128 Tbl1(V128 vector, int bytes, V128 tb0) public static V128 Tbl1(V128 vector, int bytes, V128 tb0)
{ {
return TblOrTbx(default, vector, bytes, tb0); return TblOrTbx(default, vector, bytes, tb0);
} }
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static V128 Tbl2(V128 vector, int bytes, V128 tb0, V128 tb1) public static V128 Tbl2(V128 vector, int bytes, V128 tb0, V128 tb1)
{ {
return TblOrTbx(default, vector, bytes, tb0, tb1); return TblOrTbx(default, vector, bytes, tb0, tb1);
} }
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static V128 Tbl3(V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2) public static V128 Tbl3(V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2)
{ {
return TblOrTbx(default, vector, bytes, tb0, tb1, tb2); return TblOrTbx(default, vector, bytes, tb0, tb1, tb2);
} }
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static V128 Tbl4(V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2, V128 tb3) public static V128 Tbl4(V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2, V128 tb3)
{ {
return TblOrTbx(default, vector, bytes, tb0, tb1, tb2, tb3); return TblOrTbx(default, vector, bytes, tb0, tb1, tb2, tb3);
} }
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static V128 Tbx1(V128 dest, V128 vector, int bytes, V128 tb0) public static V128 Tbx1(V128 dest, V128 vector, int bytes, V128 tb0)
{ {
return TblOrTbx(dest, vector, bytes, tb0); return TblOrTbx(dest, vector, bytes, tb0);
} }
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static V128 Tbx2(V128 dest, V128 vector, int bytes, V128 tb0, V128 tb1) public static V128 Tbx2(V128 dest, V128 vector, int bytes, V128 tb0, V128 tb1)
{ {
return TblOrTbx(dest, vector, bytes, tb0, tb1); return TblOrTbx(dest, vector, bytes, tb0, tb1);
} }
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static V128 Tbx3(V128 dest, V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2) public static V128 Tbx3(V128 dest, V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2)
{ {
return TblOrTbx(dest, vector, bytes, tb0, tb1, tb2); return TblOrTbx(dest, vector, bytes, tb0, tb1, tb2);
} }
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static V128 Tbx4(V128 dest, V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2, V128 tb3) public static V128 Tbx4(V128 dest, V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2, V128 tb3)
{ {
return TblOrTbx(dest, vector, bytes, tb0, tb1, tb2, tb3); return TblOrTbx(dest, vector, bytes, tb0, tb1, tb2, tb3);
@@ -321,22 +405,54 @@ namespace ARMeilleure.Instructions
private const uint Crc32RevPoly = 0xedb88320; private const uint Crc32RevPoly = 0xedb88320;
private const uint Crc32cRevPoly = 0x82f63b78; private const uint Crc32cRevPoly = 0x82f63b78;
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static uint Crc32b(uint crc, byte value) => Crc32(crc, Crc32RevPoly, value); public static uint Crc32b(uint crc, byte value) => Crc32(crc, Crc32RevPoly, value);
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static uint Crc32h(uint crc, ushort value) => Crc32h(crc, Crc32RevPoly, value); public static uint Crc32h(uint crc, ushort value) => Crc32h(crc, Crc32RevPoly, value);
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static uint Crc32w(uint crc, uint value) => Crc32w(crc, Crc32RevPoly, value); public static uint Crc32w(uint crc, uint value) => Crc32w(crc, Crc32RevPoly, value);
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static uint Crc32x(uint crc, ulong value) => Crc32x(crc, Crc32RevPoly, value); public static uint Crc32x(uint crc, ulong value) => Crc32x(crc, Crc32RevPoly, value);
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static uint Crc32cb(uint crc, byte value) => Crc32(crc, Crc32cRevPoly, value); public static uint Crc32cb(uint crc, byte value) => Crc32(crc, Crc32cRevPoly, value);
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static uint Crc32ch(uint crc, ushort value) => Crc32h(crc, Crc32cRevPoly, value); public static uint Crc32ch(uint crc, ushort value) => Crc32h(crc, Crc32cRevPoly, value);
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static uint Crc32cw(uint crc, uint value) => Crc32w(crc, Crc32cRevPoly, value); public static uint Crc32cw(uint crc, uint value) => Crc32w(crc, Crc32cRevPoly, value);
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static uint Crc32cx(uint crc, ulong value) => Crc32x(crc, Crc32cRevPoly, value); public static uint Crc32cx(uint crc, ulong value) => Crc32x(crc, Crc32cRevPoly, value);
private static uint Crc32h(uint crc, uint poly, ushort val) private static uint Crc32h(uint crc, uint poly, ushort val)
@@ -387,25 +503,41 @@ namespace ARMeilleure.Instructions
#endregion #endregion
#region "Aes" #region "Aes"
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static V128 Decrypt(V128 value, V128 roundKey) public static V128 Decrypt(V128 value, V128 roundKey)
{ {
return CryptoHelper.AesInvSubBytes(CryptoHelper.AesInvShiftRows(value ^ roundKey)); return CryptoHelper.AesInvSubBytes(CryptoHelper.AesInvShiftRows(value ^ roundKey));
} }
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static V128 Encrypt(V128 value, V128 roundKey) public static V128 Encrypt(V128 value, V128 roundKey)
{ {
return CryptoHelper.AesSubBytes(CryptoHelper.AesShiftRows(value ^ roundKey)); return CryptoHelper.AesSubBytes(CryptoHelper.AesShiftRows(value ^ roundKey));
} }
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static V128 InverseMixColumns(V128 value) public static V128 InverseMixColumns(V128 value)
{ {
return CryptoHelper.AesInvMixColumns(value); return CryptoHelper.AesInvMixColumns(value);
} }
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static V128 MixColumns(V128 value) public static V128 MixColumns(V128 value)
{ {
return CryptoHelper.AesMixColumns(value); return CryptoHelper.AesMixColumns(value);
@@ -413,7 +545,11 @@ namespace ARMeilleure.Instructions
#endregion #endregion
#region "Sha1" #region "Sha1"
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static V128 HashChoose(V128 hash_abcd, uint hash_e, V128 wk) public static V128 HashChoose(V128 hash_abcd, uint hash_e, V128 wk)
{ {
for (int e = 0; e <= 3; e++) for (int e = 0; e <= 3; e++)
@@ -434,13 +570,21 @@ namespace ARMeilleure.Instructions
return hash_abcd; return hash_abcd;
} }
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static uint FixedRotate(uint hash_e) public static uint FixedRotate(uint hash_e)
{ {
return hash_e.Rol(30); return hash_e.Rol(30);
} }
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static V128 HashMajority(V128 hash_abcd, uint hash_e, V128 wk) public static V128 HashMajority(V128 hash_abcd, uint hash_e, V128 wk)
{ {
for (int e = 0; e <= 3; e++) for (int e = 0; e <= 3; e++)
@@ -461,7 +605,11 @@ namespace ARMeilleure.Instructions
return hash_abcd; return hash_abcd;
} }
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static V128 HashParity(V128 hash_abcd, uint hash_e, V128 wk) public static V128 HashParity(V128 hash_abcd, uint hash_e, V128 wk)
{ {
for (int e = 0; e <= 3; e++) for (int e = 0; e <= 3; e++)
@@ -482,7 +630,11 @@ namespace ARMeilleure.Instructions
return hash_abcd; return hash_abcd;
} }
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static V128 Sha1SchedulePart1(V128 w0_3, V128 w4_7, V128 w8_11) public static V128 Sha1SchedulePart1(V128 w0_3, V128 w4_7, V128 w8_11)
{ {
ulong t2 = w4_7.Extract<ulong>(0); ulong t2 = w4_7.Extract<ulong>(0);
@@ -493,7 +645,11 @@ namespace ARMeilleure.Instructions
return result ^ (w0_3 ^ w8_11); return result ^ (w0_3 ^ w8_11);
} }
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static V128 Sha1SchedulePart2(V128 tw0_3, V128 w12_15) public static V128 Sha1SchedulePart2(V128 tw0_3, V128 w12_15)
{ {
V128 t = tw0_3 ^ (w12_15 >> 32); V128 t = tw0_3 ^ (w12_15 >> 32);
@@ -538,19 +694,31 @@ namespace ARMeilleure.Instructions
#endregion #endregion
#region "Sha256" #region "Sha256"
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static V128 HashLower(V128 hash_abcd, V128 hash_efgh, V128 wk) public static V128 HashLower(V128 hash_abcd, V128 hash_efgh, V128 wk)
{ {
return Sha256Hash(hash_abcd, hash_efgh, wk, part1: true); return Sha256Hash(hash_abcd, hash_efgh, wk, part1: true);
} }
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static V128 HashUpper(V128 hash_abcd, V128 hash_efgh, V128 wk) public static V128 HashUpper(V128 hash_abcd, V128 hash_efgh, V128 wk)
{ {
return Sha256Hash(hash_abcd, hash_efgh, wk, part1: false); return Sha256Hash(hash_abcd, hash_efgh, wk, part1: false);
} }
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static V128 Sha256SchedulePart1(V128 w0_3, V128 w4_7) public static V128 Sha256SchedulePart1(V128 w0_3, V128 w4_7)
{ {
V128 result = new(); V128 result = new();
@@ -569,7 +737,11 @@ namespace ARMeilleure.Instructions
return result; return result;
} }
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static V128 Sha256SchedulePart2(V128 w0_3, V128 w8_11, V128 w12_15) public static V128 Sha256SchedulePart2(V128 w0_3, V128 w8_11, V128 w12_15)
{ {
V128 result = new(); V128 result = new();
@@ -671,7 +843,11 @@ namespace ARMeilleure.Instructions
} }
#endregion #endregion
#if ANDROID
[MethodImpl(MethodImplOptions.AggressiveInlining)]
#else
[UnmanagedCallersOnly] [UnmanagedCallersOnly]
#endif
public static V128 PolynomialMult64_128(ulong op1, ulong op2) public static V128 PolynomialMult64_128(ulong op1, ulong op2)
{ {
V128 result = V128.Zero; V128 result = V128.Zero;
File diff suppressed because it is too large Load Diff
@@ -32,7 +32,7 @@ namespace ARMeilleure.IntermediateRepresentation
/// <exception cref="ArgumentException"><typeparamref name="T"/> is not pointer sized.</exception> /// <exception cref="ArgumentException"><typeparamref name="T"/> is not pointer sized.</exception>
public IntrusiveList() public IntrusiveList()
{ {
if (Unsafe.SizeOf<T>() != IntPtr.Size) if (Unsafe.SizeOf<T>() != nint.Size)
{ {
throw new ArgumentException("T must be a reference type or a pointer sized struct."); throw new ArgumentException("T must be a reference type or a pointer sized struct.");
} }
@@ -1,4 +1,3 @@
using System;
using System.Diagnostics; using System.Diagnostics;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
@@ -24,7 +23,7 @@ namespace ARMeilleure.IntermediateRepresentation
{ {
Debug.Assert(operand.Kind == OperandKind.Memory); Debug.Assert(operand.Kind == OperandKind.Memory);
_data = (Data*)Unsafe.As<Operand, IntPtr>(ref operand); _data = (Data*)Unsafe.As<Operand, nint>(ref operand);
} }
public Operand BaseAddress public Operand BaseAddress
@@ -304,7 +304,7 @@ namespace ARMeilleure.IntermediateRepresentation
ushort newCount = checked((ushort)(count + 1)); ushort newCount = checked((ushort)(count + 1));
ushort newCapacity = (ushort)Math.Min(capacity * 2, ushort.MaxValue); ushort newCapacity = (ushort)Math.Min(capacity * 2, ushort.MaxValue);
var oldSpan = new Span<T>(data, count); Span<T> oldSpan = new(data, count);
capacity = newCapacity; capacity = newCapacity;
data = Allocators.References.Allocate<T>(capacity); data = Allocators.References.Allocate<T>(capacity);
@@ -338,7 +338,7 @@ namespace ARMeilleure.IntermediateRepresentation
throw new OverflowException(); throw new OverflowException();
} }
var oldSpan = new Span<T>(data, (int)count); Span<T> oldSpan = new(data, (int)count);
capacity = newCapacity; capacity = newCapacity;
data = Allocators.References.Allocate<T>(capacity); data = Allocators.References.Allocate<T>(capacity);
@@ -352,7 +352,7 @@ namespace ARMeilleure.IntermediateRepresentation
private static void Remove<T>(in T item, ref T* data, ref ushort count) where T : unmanaged private static void Remove<T>(in T item, ref T* data, ref ushort count) where T : unmanaged
{ {
var span = new Span<T>(data, count); Span<T> span = new(data, count);
for (int i = 0; i < span.Length; i++) for (int i = 0; i < span.Length; i++)
{ {
@@ -372,7 +372,7 @@ namespace ARMeilleure.IntermediateRepresentation
private static void Remove<T>(in T item, ref T* data, ref uint count) where T : unmanaged private static void Remove<T>(in T item, ref T* data, ref uint count) where T : unmanaged
{ {
var span = new Span<T>(data, (int)count); Span<T> span = new(data, (int)count);
for (int i = 0; i < span.Length; i++) for (int i = 0; i < span.Length; i++)
{ {
@@ -446,7 +446,7 @@ namespace ARMeilleure.IntermediateRepresentation
Data* data = null; Data* data = null;
// If constant or register, then try to look up in the intern table before allocating. // If constant or register, then try to look up in the intern table before allocating.
if (kind == OperandKind.Constant || kind == OperandKind.Register) if (kind is OperandKind.Constant or OperandKind.Register)
{ {
uint hash = (uint)HashCode.Combine(kind, type, value); uint hash = (uint)HashCode.Combine(kind, type, value);
@@ -16,8 +16,7 @@ namespace ARMeilleure.IntermediateRepresentation
{ {
public static bool IsInteger(this OperandType type) public static bool IsInteger(this OperandType type)
{ {
return type == OperandType.I32 || return type is OperandType.I32 or OperandType.I64;
type == OperandType.I64;
} }
public static RegisterType ToRegisterType(this OperandType type) public static RegisterType ToRegisterType(this OperandType type)
@@ -228,7 +228,7 @@ namespace ARMeilleure.IntermediateRepresentation
public readonly override int GetHashCode() public readonly override int GetHashCode()
{ {
return HashCode.Combine((IntPtr)_data); return HashCode.Combine((nint)_data);
} }
public static bool operator ==(Operation a, Operation b) public static bool operator ==(Operation a, Operation b)
+1 -1
View File
@@ -4,7 +4,7 @@ namespace ARMeilleure.Memory
{ {
public interface IJitMemoryBlock : IDisposable public interface IJitMemoryBlock : IDisposable
{ {
IntPtr Pointer { get; } nint Pointer { get; }
void Commit(ulong offset, ulong size); void Commit(ulong offset, ulong size);
+1 -1
View File
@@ -6,7 +6,7 @@ namespace ARMeilleure.Memory
{ {
int AddressSpaceBits { get; } int AddressSpaceBits { get; }
IntPtr PageTablePointer { get; } nint PageTablePointer { get; }
MemoryManagerType Type { get; } MemoryManagerType Type { get; }
+2 -2
View File
@@ -47,12 +47,12 @@ namespace ARMeilleure.Memory
{ {
public static bool IsHostMapped(this MemoryManagerType type) public static bool IsHostMapped(this MemoryManagerType type)
{ {
return type == MemoryManagerType.HostMapped || type == MemoryManagerType.HostMappedUnsafe; return type is MemoryManagerType.HostMapped or MemoryManagerType.HostMappedUnsafe;
} }
public static bool IsHostTracked(this MemoryManagerType type) public static bool IsHostTracked(this MemoryManagerType type)
{ {
return type == MemoryManagerType.HostTracked || type == MemoryManagerType.HostTrackedUnsafe; return type is MemoryManagerType.HostTracked or MemoryManagerType.HostTrackedUnsafe;
} }
public static bool IsHostMappedOrTracked(this MemoryManagerType type) public static bool IsHostMappedOrTracked(this MemoryManagerType type)
+1 -1
View File
@@ -9,7 +9,7 @@ namespace ARMeilleure.Memory
public IJitMemoryBlock Block { get; } public IJitMemoryBlock Block { get; }
public IJitMemoryAllocator Allocator { get; } public IJitMemoryAllocator Allocator { get; }
public IntPtr Pointer => Block.Pointer; public nint Pointer => Block.Pointer;
private readonly ulong _maxSize; private readonly ulong _maxSize;
private readonly ulong _sizeGranularity; private readonly ulong _sizeGranularity;
+1 -2
View File
@@ -1,4 +1,3 @@
using System;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using System.Runtime.Versioning; using System.Runtime.Versioning;
@@ -8,6 +7,6 @@ namespace ARMeilleure.Native
static partial class JitSupportDarwin static partial class JitSupportDarwin
{ {
[LibraryImport("libarmeilleure-jitsupport", EntryPoint = "armeilleure_jit_memcpy")] [LibraryImport("libarmeilleure-jitsupport", EntryPoint = "armeilleure_jit_memcpy")]
public static partial void Copy(IntPtr dst, IntPtr src, ulong n); public static partial void Copy(nint dst, nint src, ulong n);
} }
} }
+6 -2
View File
@@ -1,17 +1,21 @@
namespace ARMeilleure namespace ARMeilleure
{ {
using Arm64HardwareCapabilities = ARMeilleure.CodeGen.Arm64.HardwareCapabilities; using Arm64HardwareCapabilities = CodeGen.Arm64.HardwareCapabilities;
using X86HardwareCapabilities = ARMeilleure.CodeGen.X86.HardwareCapabilities; using X86HardwareCapabilities = CodeGen.X86.HardwareCapabilities;
public static class Optimizations public static class Optimizations
{ {
// low-core count PPTC // low-core count PPTC
public static bool EcoFriendly { get; set; } = false; public static bool EcoFriendly { get; set; } = false;
// Jit cache eviction
public static bool CacheEviction { get; set; } = false;
public static bool FastFP { get; set; } = true; public static bool FastFP { get; set; } = true;
public static bool AllowLcqInFunctionTable { get; set; } = true; public static bool AllowLcqInFunctionTable { get; set; } = true;
public static bool UseUnmanagedDispatchLoop { get; set; } = true; public static bool UseUnmanagedDispatchLoop { get; set; } = true;
public static bool EnableDeepCallRecursionProtection { get; set; } = true;
public static bool UseAdvSimdIfAvailable { get; set; } = true; public static bool UseAdvSimdIfAvailable { get; set; } = true;
public static bool UseArm64AesIfAvailable { get; set; } = true; public static bool UseArm64AesIfAvailable { get; set; } = true;
@@ -8,7 +8,7 @@ namespace ARMeilleure.Signal
{ {
public static class NativeSignalHandlerGenerator public static class NativeSignalHandlerGenerator
{ {
public const int MaxTrackedRanges = 16; public const int MaxTrackedRanges = 8;
private const int StructAddressOffset = 0; private const int StructAddressOffset = 0;
private const int StructWriteOffset = 4; private const int StructWriteOffset = 4;
@@ -21,7 +21,7 @@ namespace ARMeilleure.Signal
private const uint EXCEPTION_ACCESS_VIOLATION = 0xc0000005; private const uint EXCEPTION_ACCESS_VIOLATION = 0xc0000005;
private static Operand EmitGenericRegionCheck(EmitterContext context, IntPtr signalStructPtr, Operand faultAddress, Operand isWrite, int rangeStructSize) private static Operand EmitGenericRegionCheck(EmitterContext context, nint signalStructPtr, Operand faultAddress, Operand isWrite, int rangeStructSize)
{ {
Operand inRegionLocal = context.AllocateLocal(OperandType.I32); Operand inRegionLocal = context.AllocateLocal(OperandType.I32);
context.Copy(inRegionLocal, Const(0)); context.Copy(inRegionLocal, Const(0));
@@ -155,7 +155,7 @@ namespace ARMeilleure.Signal
throw new PlatformNotSupportedException(); throw new PlatformNotSupportedException();
} }
public static byte[] GenerateUnixSignalHandler(IntPtr signalStructPtr, int rangeStructSize) public static byte[] GenerateUnixSignalHandler(nint signalStructPtr, int rangeStructSize)
{ {
EmitterContext context = new(); EmitterContext context = new();
@@ -203,7 +203,7 @@ namespace ARMeilleure.Signal
return Compiler.Compile(cfg, argTypes, OperandType.None, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Code; return Compiler.Compile(cfg, argTypes, OperandType.None, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Code;
} }
public static byte[] GenerateWindowsSignalHandler(IntPtr signalStructPtr, int rangeStructSize) public static byte[] GenerateWindowsSignalHandler(nint signalStructPtr, int rangeStructSize)
{ {
EmitterContext context = new(); EmitterContext context = new();
+4 -5
View File
@@ -1,6 +1,5 @@
using ARMeilleure.IntermediateRepresentation; using ARMeilleure.IntermediateRepresentation;
using ARMeilleure.Translation; using ARMeilleure.Translation;
using System;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using static ARMeilleure.IntermediateRepresentation.Operand.Factory; using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
@@ -16,13 +15,13 @@ namespace ARMeilleure.Signal
{ {
public delegate bool DebugPartialUnmap(); public delegate bool DebugPartialUnmap();
public delegate int DebugThreadLocalMapGetOrReserve(int threadId, int initialState); public delegate int DebugThreadLocalMapGetOrReserve(int threadId, int initialState);
public delegate void DebugNativeWriteLoop(IntPtr nativeWriteLoopPtr, IntPtr writePtr); public delegate void DebugNativeWriteLoop(nint nativeWriteLoopPtr, nint writePtr);
public static DebugPartialUnmap GenerateDebugPartialUnmap() public static DebugPartialUnmap GenerateDebugPartialUnmap()
{ {
EmitterContext context = new(); EmitterContext context = new();
var result = WindowsPartialUnmapHandler.EmitRetryFromAccessViolation(context); Operand result = WindowsPartialUnmapHandler.EmitRetryFromAccessViolation(context);
context.Return(result); context.Return(result);
@@ -35,11 +34,11 @@ namespace ARMeilleure.Signal
return Compiler.Compile(cfg, argTypes, OperandType.I32, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Map<DebugPartialUnmap>(); return Compiler.Compile(cfg, argTypes, OperandType.I32, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Map<DebugPartialUnmap>();
} }
public static DebugThreadLocalMapGetOrReserve GenerateDebugThreadLocalMapGetOrReserve(IntPtr structPtr) public static DebugThreadLocalMapGetOrReserve GenerateDebugThreadLocalMapGetOrReserve(nint structPtr)
{ {
EmitterContext context = new(); EmitterContext context = new();
var result = WindowsPartialUnmapHandler.EmitThreadLocalMapIntGetOrReserve(context, structPtr, context.LoadArgument(OperandType.I32, 0), context.LoadArgument(OperandType.I32, 1)); Operand result = WindowsPartialUnmapHandler.EmitThreadLocalMapIntGetOrReserve(context, structPtr, context.LoadArgument(OperandType.I32, 0), context.LoadArgument(OperandType.I32, 1));
context.Return(result); context.Return(result);
@@ -1,7 +1,6 @@
using ARMeilleure.IntermediateRepresentation; using ARMeilleure.IntermediateRepresentation;
using ARMeilleure.Translation; using ARMeilleure.Translation;
using Ryujinx.Common.Memory.PartialUnmaps; using Ryujinx.Common.Memory.PartialUnmaps;
using System;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using static ARMeilleure.IntermediateRepresentation.Operand.Factory; using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
@@ -13,18 +12,18 @@ namespace ARMeilleure.Signal
internal static partial class WindowsPartialUnmapHandler internal static partial class WindowsPartialUnmapHandler
{ {
[LibraryImport("kernel32.dll", SetLastError = true, EntryPoint = "LoadLibraryA")] [LibraryImport("kernel32.dll", SetLastError = true, EntryPoint = "LoadLibraryA")]
private static partial IntPtr LoadLibrary([MarshalAs(UnmanagedType.LPStr)] string lpFileName); private static partial nint LoadLibrary([MarshalAs(UnmanagedType.LPStr)] string lpFileName);
[LibraryImport("kernel32.dll", SetLastError = true)] [LibraryImport("kernel32.dll", SetLastError = true)]
private static partial IntPtr GetProcAddress(IntPtr hModule, [MarshalAs(UnmanagedType.LPStr)] string procName); private static partial nint GetProcAddress(nint hModule, [MarshalAs(UnmanagedType.LPStr)] string procName);
private static IntPtr _getCurrentThreadIdPtr; private static nint _getCurrentThreadIdPtr;
public static IntPtr GetCurrentThreadIdFunc() public static nint GetCurrentThreadIdFunc()
{ {
if (_getCurrentThreadIdPtr == IntPtr.Zero) if (_getCurrentThreadIdPtr == nint.Zero)
{ {
IntPtr handle = LoadLibrary("kernel32.dll"); nint handle = LoadLibrary("kernel32.dll");
_getCurrentThreadIdPtr = GetProcAddress(handle, "GetCurrentThreadId"); _getCurrentThreadIdPtr = GetProcAddress(handle, "GetCurrentThreadId");
} }
@@ -34,13 +33,13 @@ namespace ARMeilleure.Signal
public static Operand EmitRetryFromAccessViolation(EmitterContext context) public static Operand EmitRetryFromAccessViolation(EmitterContext context)
{ {
IntPtr partialRemapStatePtr = PartialUnmapState.GlobalState; nint partialRemapStatePtr = PartialUnmapState.GlobalState;
IntPtr localCountsPtr = IntPtr.Add(partialRemapStatePtr, PartialUnmapState.LocalCountsOffset); nint localCountsPtr = nint.Add(partialRemapStatePtr, PartialUnmapState.LocalCountsOffset);
// Get the lock first. // Get the lock first.
EmitNativeReaderLockAcquire(context, IntPtr.Add(partialRemapStatePtr, PartialUnmapState.PartialUnmapLockOffset)); EmitNativeReaderLockAcquire(context, nint.Add(partialRemapStatePtr, PartialUnmapState.PartialUnmapLockOffset));
IntPtr getCurrentThreadId = GetCurrentThreadIdFunc(); nint getCurrentThreadId = GetCurrentThreadIdFunc();
Operand threadId = context.Call(Const((ulong)getCurrentThreadId), OperandType.I32); Operand threadId = context.Call(Const((ulong)getCurrentThreadId), OperandType.I32);
Operand threadIndex = EmitThreadLocalMapIntGetOrReserve(context, localCountsPtr, threadId, Const(0)); Operand threadIndex = EmitThreadLocalMapIntGetOrReserve(context, localCountsPtr, threadId, Const(0));
@@ -58,7 +57,7 @@ namespace ARMeilleure.Signal
Operand threadLocalPartialUnmapsPtr = EmitThreadLocalMapIntGetValuePtr(context, localCountsPtr, threadIndex); Operand threadLocalPartialUnmapsPtr = EmitThreadLocalMapIntGetValuePtr(context, localCountsPtr, threadIndex);
Operand threadLocalPartialUnmaps = context.Load(OperandType.I32, threadLocalPartialUnmapsPtr); Operand threadLocalPartialUnmaps = context.Load(OperandType.I32, threadLocalPartialUnmapsPtr);
Operand partialUnmapsCount = context.Load(OperandType.I32, Const((ulong)IntPtr.Add(partialRemapStatePtr, PartialUnmapState.PartialUnmapsCountOffset))); Operand partialUnmapsCount = context.Load(OperandType.I32, Const((ulong)nint.Add(partialRemapStatePtr, PartialUnmapState.PartialUnmapsCountOffset)));
context.Copy(retry, context.ICompareNotEqual(threadLocalPartialUnmaps, partialUnmapsCount)); context.Copy(retry, context.ICompareNotEqual(threadLocalPartialUnmaps, partialUnmapsCount));
@@ -79,14 +78,14 @@ namespace ARMeilleure.Signal
context.MarkLabel(endLabel); context.MarkLabel(endLabel);
// Finally, release the lock and return the retry value. // Finally, release the lock and return the retry value.
EmitNativeReaderLockRelease(context, IntPtr.Add(partialRemapStatePtr, PartialUnmapState.PartialUnmapLockOffset)); EmitNativeReaderLockRelease(context, nint.Add(partialRemapStatePtr, PartialUnmapState.PartialUnmapLockOffset));
return retry; return retry;
} }
public static Operand EmitThreadLocalMapIntGetOrReserve(EmitterContext context, IntPtr threadLocalMapPtr, Operand threadId, Operand initialState) public static Operand EmitThreadLocalMapIntGetOrReserve(EmitterContext context, nint threadLocalMapPtr, Operand threadId, Operand initialState)
{ {
Operand idsPtr = Const((ulong)IntPtr.Add(threadLocalMapPtr, ThreadLocalMap<int>.ThreadIdsOffset)); Operand idsPtr = Const((ulong)nint.Add(threadLocalMapPtr, ThreadLocalMap<int>.ThreadIdsOffset));
Operand i = context.AllocateLocal(OperandType.I32); Operand i = context.AllocateLocal(OperandType.I32);
@@ -130,7 +129,7 @@ namespace ARMeilleure.Signal
// If it was 0, then we need to initialize the struct entry and return i. // If it was 0, then we need to initialize the struct entry and return i.
context.BranchIfFalse(idNot0Label, context.ICompareEqual(existingId2, Const(0))); context.BranchIfFalse(idNot0Label, context.ICompareEqual(existingId2, Const(0)));
Operand structsPtr = Const((ulong)IntPtr.Add(threadLocalMapPtr, ThreadLocalMap<int>.StructsOffset)); Operand structsPtr = Const((ulong)nint.Add(threadLocalMapPtr, ThreadLocalMap<int>.StructsOffset));
Operand structPtr = context.Add(structsPtr, context.SignExtend32(OperandType.I64, offset2)); Operand structPtr = context.Add(structsPtr, context.SignExtend32(OperandType.I64, offset2));
context.Store(structPtr, initialState); context.Store(structPtr, initialState);
@@ -149,10 +148,10 @@ namespace ARMeilleure.Signal
return context.Copy(i); return context.Copy(i);
} }
private static Operand EmitThreadLocalMapIntGetValuePtr(EmitterContext context, IntPtr threadLocalMapPtr, Operand index) private static Operand EmitThreadLocalMapIntGetValuePtr(EmitterContext context, nint threadLocalMapPtr, Operand index)
{ {
Operand offset = context.Multiply(index, Const(sizeof(int))); Operand offset = context.Multiply(index, Const(sizeof(int)));
Operand structsPtr = Const((ulong)IntPtr.Add(threadLocalMapPtr, ThreadLocalMap<int>.StructsOffset)); Operand structsPtr = Const((ulong)nint.Add(threadLocalMapPtr, ThreadLocalMap<int>.StructsOffset));
return context.Add(structsPtr, context.SignExtend32(OperandType.I64, offset)); return context.Add(structsPtr, context.SignExtend32(OperandType.I64, offset));
} }
@@ -170,9 +169,9 @@ namespace ARMeilleure.Signal
context.BranchIfFalse(loop, context.ICompareEqual(initial, replaced)); context.BranchIfFalse(loop, context.ICompareEqual(initial, replaced));
} }
private static void EmitNativeReaderLockAcquire(EmitterContext context, IntPtr nativeReaderLockPtr) private static void EmitNativeReaderLockAcquire(EmitterContext context, nint nativeReaderLockPtr)
{ {
Operand writeLockPtr = Const((ulong)IntPtr.Add(nativeReaderLockPtr, NativeReaderWriterLock.WriteLockOffset)); Operand writeLockPtr = Const((ulong)nint.Add(nativeReaderLockPtr, NativeReaderWriterLock.WriteLockOffset));
// Spin until we can acquire the write lock. // Spin until we can acquire the write lock.
Operand spinLabel = Label(); Operand spinLabel = Label();
@@ -182,16 +181,16 @@ namespace ARMeilleure.Signal
context.BranchIfTrue(spinLabel, context.CompareAndSwap(writeLockPtr, Const(0), Const(1))); context.BranchIfTrue(spinLabel, context.CompareAndSwap(writeLockPtr, Const(0), Const(1)));
// Increment reader count. // Increment reader count.
EmitAtomicAddI32(context, Const((ulong)IntPtr.Add(nativeReaderLockPtr, NativeReaderWriterLock.ReaderCountOffset)), Const(1)); EmitAtomicAddI32(context, Const((ulong)nint.Add(nativeReaderLockPtr, NativeReaderWriterLock.ReaderCountOffset)), Const(1));
// Release write lock. // Release write lock.
context.CompareAndSwap(writeLockPtr, Const(1), Const(0)); context.CompareAndSwap(writeLockPtr, Const(1), Const(0));
} }
private static void EmitNativeReaderLockRelease(EmitterContext context, IntPtr nativeReaderLockPtr) private static void EmitNativeReaderLockRelease(EmitterContext context, nint nativeReaderLockPtr)
{ {
// Decrement reader count. // Decrement reader count.
EmitAtomicAddI32(context, Const((ulong)IntPtr.Add(nativeReaderLockPtr, NativeReaderWriterLock.ReaderCountOffset)), Const(-1)); EmitAtomicAddI32(context, Const((ulong)nint.Add(nativeReaderLockPtr, NativeReaderWriterLock.ReaderCountOffset)), Const(-1));
} }
} }
} }
+6 -2
View File
@@ -1,5 +1,4 @@
using ARMeilleure.Memory; using ARMeilleure.Memory;
using System;
namespace ARMeilleure.State namespace ARMeilleure.State
{ {
@@ -9,7 +8,7 @@ namespace ARMeilleure.State
private readonly NativeContext _nativeContext; private readonly NativeContext _nativeContext;
internal IntPtr NativeContextPtr => _nativeContext.BasePtr; internal nint NativeContextPtr => _nativeContext.BasePtr;
private bool _interrupted; private bool _interrupted;
@@ -128,6 +127,11 @@ namespace ARMeilleure.State
public bool GetFPstateFlag(FPState flag) => _nativeContext.GetFPStateFlag(flag); public bool GetFPstateFlag(FPState flag) => _nativeContext.GetFPStateFlag(flag);
public void SetFPstateFlag(FPState flag, bool value) => _nativeContext.SetFPStateFlag(flag, value); public void SetFPstateFlag(FPState flag, bool value) => _nativeContext.SetFPStateFlag(flag, value);
internal void ResetCallDepth()
{
_nativeContext.ResetCallDepth();
}
internal void CheckInterrupt() internal void CheckInterrupt()
{ {
if (_interrupted) if (_interrupted)
+9 -1
View File
@@ -21,6 +21,7 @@ namespace ARMeilleure.State
public ulong ExclusiveValueLow; public ulong ExclusiveValueLow;
public ulong ExclusiveValueHigh; public ulong ExclusiveValueHigh;
public int Running; public int Running;
public int CallDepth;
public long Tpidr2El0; public long Tpidr2El0;
} }
@@ -28,7 +29,7 @@ namespace ARMeilleure.State
private readonly IJitMemoryBlock _block; private readonly IJitMemoryBlock _block;
public IntPtr BasePtr => _block.Pointer; public nint BasePtr => _block.Pointer;
public NativeContext(IJitMemoryAllocator allocator) public NativeContext(IJitMemoryAllocator allocator)
{ {
@@ -186,6 +187,8 @@ namespace ARMeilleure.State
public bool GetRunning() => GetStorage().Running != 0; public bool GetRunning() => GetStorage().Running != 0;
public void SetRunning(bool value) => GetStorage().Running = value ? 1 : 0; public void SetRunning(bool value) => GetStorage().Running = value ? 1 : 0;
public void ResetCallDepth() => GetStorage().CallDepth = 0;
public unsafe static int GetRegisterOffset(Register reg) public unsafe static int GetRegisterOffset(Register reg)
{ {
if (reg.Type == RegisterType.Integer) if (reg.Type == RegisterType.Integer)
@@ -266,6 +269,11 @@ namespace ARMeilleure.State
return StorageOffset(ref _dummyStorage, ref _dummyStorage.Running); return StorageOffset(ref _dummyStorage, ref _dummyStorage.Running);
} }
public static int GetCallDepthOffset()
{
return StorageOffset(ref _dummyStorage, ref _dummyStorage.CallDepth);
}
private static int StorageOffset<T>(ref NativeCtxStorage storage, ref T target) private static int StorageOffset<T>(ref NativeCtxStorage storage, ref T target)
{ {
return (int)Unsafe.ByteOffset(ref Unsafe.As<NativeCtxStorage, T>(ref storage), ref target); return (int)Unsafe.ByteOffset(ref Unsafe.As<NativeCtxStorage, T>(ref storage), ref target);
@@ -6,7 +6,6 @@ using ARMeilleure.Instructions;
using ARMeilleure.IntermediateRepresentation; using ARMeilleure.IntermediateRepresentation;
using ARMeilleure.Memory; using ARMeilleure.Memory;
using ARMeilleure.State; using ARMeilleure.State;
using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Reflection; using System.Reflection;
using static ARMeilleure.IntermediateRepresentation.Operand.Factory; using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
@@ -92,7 +91,7 @@ namespace ARMeilleure.Translation
else else
{ {
int index = Delegates.GetDelegateIndex(info); int index = Delegates.GetDelegateIndex(info);
IntPtr funcPtr = Delegates.GetDelegateFuncPtrByIndex(index); nint funcPtr = Delegates.GetDelegateFuncPtrByIndex(index);
OperandType returnType = GetOperandType(info.ReturnType); OperandType returnType = GetOperandType(info.ReturnType);
+204 -91
View File
@@ -2,12 +2,12 @@ using ARMeilleure.CodeGen;
using ARMeilleure.CodeGen.Unwinding; using ARMeilleure.CodeGen.Unwinding;
using ARMeilleure.Memory; using ARMeilleure.Memory;
using ARMeilleure.Native; using ARMeilleure.Native;
using Humanizer;
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Ryujinx.Memory; using Ryujinx.Memory;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Diagnostics; using System.Diagnostics;
using System.Linq;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using System.Runtime.Versioning; using System.Runtime.Versioning;
using System.Threading; using System.Threading;
@@ -19,83 +19,123 @@ namespace ARMeilleure.Translation.Cache
private static readonly int _pageSize = (int)MemoryBlock.GetPageSize(); private static readonly int _pageSize = (int)MemoryBlock.GetPageSize();
private static readonly int _pageMask = _pageSize - 1; private static readonly int _pageMask = _pageSize - 1;
private const int CodeAlignment = 4; // Bytes. private const int CodeAlignment = 4;
private const int CacheSize = 256 * 1024 * 1024; private const int FullCacheSize = 2047 * 1024 * 1024;
private const int ReducedCacheSize = FullCacheSize / 8;
private const float EvictionTargetPercentage = 0.20f;
private const int MaxEntriesToEvictAtOnce = 100;
// Simple logging configuration
private const int LogInterval = 5000; // Log every 5000 allocations
private static ReservedRegion _jitRegion;
private static JitCacheInvalidation _jitCacheInvalidator; private static JitCacheInvalidation _jitCacheInvalidator;
private static List<CacheMemoryAllocator> _cacheAllocators = []; private static CacheMemoryAllocator _cacheAllocator;
private static readonly List<CacheEntry> _cacheEntries = []; private static readonly List<CacheEntry> _cacheEntries = [];
private static readonly Dictionary<int, EntryUsageStats> _entryUsageStats = [];
private static readonly Lock _lock = new(); private static readonly Lock _lock = new();
private static bool _initialized; private static bool _initialized;
private static int _cacheSize;
private static readonly List<ReservedRegion> _jitRegions = []; // Basic statistics
private static int _activeRegionIndex = 0; private static int _totalAllocations = 0;
private static int _totalEvictions = 0;
private class EntryUsageStats
{
public long LastAccessTime { get; private set; }
public int UsageCount { get; private set; }
public EntryUsageStats()
{
LastAccessTime = DateTime.UtcNow.Ticks;
UsageCount = 1;
}
public void UpdateUsage()
{
LastAccessTime = DateTime.UtcNow.Ticks;
UsageCount++;
}
}
[SupportedOSPlatform("windows")] [SupportedOSPlatform("windows")]
[LibraryImport("kernel32.dll", SetLastError = true)] [LibraryImport("kernel32.dll", SetLastError = true)]
public static partial IntPtr FlushInstructionCache(IntPtr hProcess, IntPtr lpAddress, UIntPtr dwSize); public static partial nint FlushInstructionCache(nint hProcess, nint lpAddress, nuint dwSize);
public static void Initialize(IJitMemoryAllocator allocator) public static void Initialize(IJitMemoryAllocator allocator)
{ {
if (_initialized)
{
return;
}
lock (_lock) lock (_lock)
{ {
if (_initialized) if (_initialized)
{ {
if (OperatingSystem.IsWindows()) return;
{
JitUnwindWindows.RemoveFunctionTableHandler(
_jitRegions[0].Pointer);
}
for (int i = 0; i < _jitRegions.Count; i++)
{
_jitRegions[i].Dispose();
}
_jitRegions.Clear();
_cacheAllocators.Clear();
}
else
{
_initialized = true;
} }
_activeRegionIndex = 0; _cacheSize = Optimizations.CacheEviction ? ReducedCacheSize : FullCacheSize;
_jitRegion = new ReservedRegion(allocator, (ulong)_cacheSize);
var firstRegion = new ReservedRegion(allocator, CacheSize);
_jitRegions.Add(firstRegion);
CacheMemoryAllocator firstCacheAllocator = new(CacheSize);
_cacheAllocators.Add(firstCacheAllocator);
if (!OperatingSystem.IsWindows() && !OperatingSystem.IsMacOS()) if (!OperatingSystem.IsWindows() && !OperatingSystem.IsMacOS())
{ {
_jitCacheInvalidator = new JitCacheInvalidation(allocator); _jitCacheInvalidator = new JitCacheInvalidation(allocator);
} }
_cacheAllocator = new CacheMemoryAllocator(_cacheSize);
if (OperatingSystem.IsWindows()) if (OperatingSystem.IsWindows())
{ {
JitUnwindWindows.InstallFunctionTableHandler( JitUnwindWindows.InstallFunctionTableHandler(_jitRegion.Pointer, (uint)_cacheSize, _jitRegion.Pointer + Allocate(_pageSize));
firstRegion.Pointer, CacheSize, firstRegion.Pointer + Allocate(_pageSize)
);
} }
Logger.Info?.Print(LogClass.Cpu, $"JIT Cache initialized: Size={_cacheSize / (1024 * 1024)} MB, Eviction={Optimizations.CacheEviction}");
_initialized = true;
} }
} }
public static IntPtr Map(CompiledFunction func) public static nint Map(CompiledFunction func)
{ {
byte[] code = func.Code; byte[] code = func.Code;
lock (_lock) lock (_lock)
{ {
Debug.Assert(_initialized); Debug.Assert(_initialized);
_totalAllocations++;
int funcOffset = Allocate(code.Length); int funcOffset;
ReservedRegion targetRegion = _jitRegions[_activeRegionIndex];
IntPtr funcPtr = targetRegion.Pointer + funcOffset; if (Optimizations.CacheEviction)
{
int codeSize = AlignCodeSize(code.Length);
funcOffset = _cacheAllocator.Allocate(codeSize);
if (funcOffset < 0)
{
EvictEntries(codeSize);
funcOffset = _cacheAllocator.Allocate(codeSize);
if (funcOffset < 0)
{
throw new OutOfMemoryException("JIT Cache exhausted even after eviction.");
}
}
_jitRegion.ExpandIfNeeded((ulong)funcOffset + (ulong)codeSize);
}
else
{
funcOffset = Allocate(code.Length);
}
nint funcPtr = _jitRegion.Pointer + funcOffset;
if (OperatingSystem.IsMacOS() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64) if (OperatingSystem.IsMacOS() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
{ {
@@ -103,19 +143,19 @@ namespace ARMeilleure.Translation.Cache
{ {
fixed (byte* codePtr = code) fixed (byte* codePtr = code)
{ {
JitSupportDarwin.Copy(funcPtr, (IntPtr)codePtr, (ulong)code.Length); JitSupportDarwin.Copy(funcPtr, (nint)codePtr, (ulong)code.Length);
} }
} }
} }
else else
{ {
ReprotectAsWritable(targetRegion, funcOffset, code.Length); ReprotectAsWritable(funcOffset, code.Length);
Marshal.Copy(code, 0, funcPtr, code.Length); Marshal.Copy(code, 0, funcPtr, code.Length);
ReprotectAsExecutable(targetRegion, funcOffset, code.Length); ReprotectAsExecutable(funcOffset, code.Length);
if (OperatingSystem.IsWindows() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64) if (OperatingSystem.IsWindows() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
{ {
FlushInstructionCache(Process.GetCurrentProcess().Handle, funcPtr, (UIntPtr)code.Length); FlushInstructionCache(Process.GetCurrentProcess().Handle, funcPtr, (nuint)code.Length);
} }
else else
{ {
@@ -125,84 +165,71 @@ namespace ARMeilleure.Translation.Cache
Add(funcOffset, code.Length, func.UnwindInfo); Add(funcOffset, code.Length, func.UnwindInfo);
// Simple periodic logging
if (_totalAllocations % LogInterval == 0)
{
LogCacheStatus();
}
return funcPtr; return funcPtr;
} }
} }
public static void Unmap(IntPtr pointer) public static void Unmap(nint pointer)
{ {
lock (_lock) lock (_lock)
{ {
Debug.Assert(_initialized); Debug.Assert(_initialized);
foreach (var region in _jitRegions) int funcOffset = (int)(pointer.ToInt64() - _jitRegion.Pointer.ToInt64());
if (TryFind(funcOffset, out CacheEntry entry, out int entryIndex) && entry.Offset == funcOffset)
{ {
if (pointer.ToInt64() < region.Pointer.ToInt64() || _cacheAllocator.Free(funcOffset, AlignCodeSize(entry.Size));
pointer.ToInt64() >= (region.Pointer + CacheSize).ToInt64()) _cacheEntries.RemoveAt(entryIndex);
if (Optimizations.CacheEviction)
{ {
continue; _entryUsageStats.Remove(funcOffset);
} }
int funcOffset = (int)(pointer.ToInt64() - region.Pointer.ToInt64());
if (TryFind(funcOffset, out CacheEntry entry, out int entryIndex) && entry.Offset == funcOffset)
{
_cacheAllocators[_activeRegionIndex].Free(funcOffset, AlignCodeSize(entry.Size));
_cacheEntries.RemoveAt(entryIndex);
}
return;
} }
} }
} }
private static void ReprotectAsWritable(ReservedRegion region, int offset, int size) private static void ReprotectAsWritable(int offset, int size)
{ {
int endOffs = offset + size; int endOffs = offset + size;
int regionStart = offset & ~_pageMask; int regionStart = offset & ~_pageMask;
int regionEnd = (endOffs + _pageMask) & ~_pageMask; int regionEnd = (endOffs + _pageMask) & ~_pageMask;
region.Block.MapAsRwx((ulong)regionStart, (ulong)(regionEnd - regionStart)); _jitRegion.Block.MapAsRwx((ulong)regionStart, (ulong)(regionEnd - regionStart));
} }
private static void ReprotectAsExecutable(ReservedRegion region, int offset, int size) private static void ReprotectAsExecutable(int offset, int size)
{ {
int endOffs = offset + size; int endOffs = offset + size;
int regionStart = offset & ~_pageMask; int regionStart = offset & ~_pageMask;
int regionEnd = (endOffs + _pageMask) & ~_pageMask; int regionEnd = (endOffs + _pageMask) & ~_pageMask;
region.Block.MapAsRx((ulong)regionStart, (ulong)(regionEnd - regionStart)); _jitRegion.Block.MapAsRx((ulong)regionStart, (ulong)(regionEnd - regionStart));
} }
private static int Allocate(int codeSize) private static int Allocate(int codeSize)
{ {
codeSize = AlignCodeSize(codeSize); codeSize = AlignCodeSize(codeSize);
int allocOffset = _cacheAllocators[_activeRegionIndex].Allocate(codeSize); int allocOffset = _cacheAllocator.Allocate(codeSize);
if (allocOffset >= 0) if (allocOffset < 0)
{ {
_jitRegions[_activeRegionIndex].ExpandIfNeeded((ulong)allocOffset + (ulong)codeSize); throw new OutOfMemoryException("JIT Cache exhausted.");
return allocOffset;
} }
int exhaustedRegion = _activeRegionIndex; _jitRegion.ExpandIfNeeded((ulong)allocOffset + (ulong)codeSize);
var newRegion = new ReservedRegion(_jitRegions[0].Allocator, CacheSize);
_jitRegions.Add(newRegion);
_activeRegionIndex = _jitRegions.Count - 1;
Logger.Warning?.Print(LogClass.Cpu, $"JIT Cache Region {exhaustedRegion} exhausted, creating new Cache Region {_activeRegionIndex} ({((long)(_activeRegionIndex + 1) * CacheSize).Bytes()} Total Allocation)."); return allocOffset;
_cacheAllocators.Add(new CacheMemoryAllocator(CacheSize));
int allocOffsetNew = _cacheAllocators[_activeRegionIndex].Allocate(codeSize);
if (allocOffsetNew < 0)
{
throw new OutOfMemoryException("Failed to allocate in new Cache Region!");
}
newRegion.ExpandIfNeeded((ulong)allocOffsetNew + (ulong)codeSize);
return allocOffsetNew;
} }
private static int AlignCodeSize(int codeSize) private static int AlignCodeSize(int codeSize)
@@ -222,27 +249,35 @@ namespace ARMeilleure.Translation.Cache
} }
_cacheEntries.Insert(index, entry); _cacheEntries.Insert(index, entry);
if (Optimizations.CacheEviction)
{
_entryUsageStats[offset] = new EntryUsageStats();
}
} }
public static bool TryFind(int offset, out CacheEntry entry, out int entryIndex) public static bool TryFind(int offset, out CacheEntry entry, out int entryIndex)
{ {
lock (_lock) lock (_lock)
{ {
foreach (var region in _jitRegions) int index = _cacheEntries.BinarySearch(new CacheEntry(offset, 0, default));
if (index < 0)
{ {
int index = _cacheEntries.BinarySearch(new CacheEntry(offset, 0, default)); index = ~index - 1;
}
if (index < 0) if (index >= 0)
{
entry = _cacheEntries[index];
if (Optimizations.CacheEviction && _entryUsageStats.TryGetValue(offset, out EntryUsageStats stats))
{ {
index = ~index - 1; stats.UpdateUsage();
} }
if (index >= 0) entryIndex = index;
{ return true;
entry = _cacheEntries[index];
entryIndex = index;
return true;
}
} }
} }
@@ -250,5 +285,83 @@ namespace ARMeilleure.Translation.Cache
entryIndex = 0; entryIndex = 0;
return false; return false;
} }
private static void EvictEntries(int requiredSize)
{
if (!Optimizations.CacheEviction)
{
return;
}
lock (_lock)
{
int targetSpace = Math.Max(requiredSize, (int)(_cacheSize * EvictionTargetPercentage));
int freedSpace = 0;
int evictedCount = 0;
var entriesWithStats = _cacheEntries
.Where(e => _entryUsageStats.ContainsKey(e.Offset))
.Select(e => new {
Entry = e,
Stats = _entryUsageStats[e.Offset],
Score = CalculateEvictionScore(_entryUsageStats[e.Offset])
})
.OrderBy(x => x.Score)
.Take(MaxEntriesToEvictAtOnce)
.ToList();
foreach (var item in entriesWithStats)
{
int entrySize = AlignCodeSize(item.Entry.Size);
int entryIndex = _cacheEntries.BinarySearch(item.Entry);
if (entryIndex >= 0)
{
_cacheAllocator.Free(item.Entry.Offset, entrySize);
_cacheEntries.RemoveAt(entryIndex);
_entryUsageStats.Remove(item.Entry.Offset);
freedSpace += entrySize;
evictedCount++;
if (freedSpace >= targetSpace)
{
break;
}
}
}
_totalEvictions += evictedCount;
Logger.Info?.Print(LogClass.Cpu, $"JIT Cache: Evicted {evictedCount} entries, freed {freedSpace / (1024 * 1024.0):F2} MB");
}
}
private static double CalculateEvictionScore(EntryUsageStats stats)
{
long currentTime = DateTime.UtcNow.Ticks;
long ageInTicks = currentTime - stats.LastAccessTime;
double ageInSeconds = ageInTicks / 10_000_000.0;
const double usageWeight = 1.0;
const double ageWeight = 2.0;
double usageScore = Math.Log10(stats.UsageCount + 1) * usageWeight;
double ageScore = (10.0 / (ageInSeconds + 1.0)) * ageWeight;
return usageScore + ageScore;
}
private static void LogCacheStatus()
{
int estimatedUsedSize = _cacheEntries.Sum(e => AlignCodeSize(e.Size));
double usagePercentage = 100.0 * estimatedUsedSize / _cacheSize;
Logger.Info?.Print(LogClass.Cpu,
$"JIT Cache status: entries={_cacheEntries.Count}, " +
$"est. used={estimatedUsedSize / (1024 * 1024.0):F2} MB ({usagePercentage:F1}%), " +
$"evictions={_totalEvictions}, allocations={_totalAllocations}");
}
} }
} }
@@ -1,5 +1,4 @@
using ARMeilleure.Memory; using ARMeilleure.Memory;
using System;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
namespace ARMeilleure.Translation.Cache namespace ARMeilleure.Translation.Cache
@@ -68,7 +67,7 @@ namespace ARMeilleure.Translation.Cache
} }
} }
public void Invalidate(IntPtr basePointer, ulong size) public void Invalidate(nint basePointer, ulong size)
{ {
if (_needsInvalidation) if (_needsInvalidation)
{ {
@@ -40,7 +40,7 @@ namespace ARMeilleure.Translation.Cache
PushMachframe = 10, PushMachframe = 10,
} }
private unsafe delegate RuntimeFunction* GetRuntimeFunctionCallback(ulong controlPc, IntPtr context); private unsafe delegate RuntimeFunction* GetRuntimeFunctionCallback(ulong controlPc, nint context);
[LibraryImport("kernel32.dll")] [LibraryImport("kernel32.dll")]
[return: MarshalAs(UnmanagedType.Bool)] [return: MarshalAs(UnmanagedType.Bool)]
@@ -49,7 +49,7 @@ namespace ARMeilleure.Translation.Cache
ulong baseAddress, ulong baseAddress,
uint length, uint length,
GetRuntimeFunctionCallback callback, GetRuntimeFunctionCallback callback,
IntPtr context, nint context,
[MarshalAs(UnmanagedType.LPWStr)] string outOfProcessCallbackDll); [MarshalAs(UnmanagedType.LPWStr)] string outOfProcessCallbackDll);
[LibraryImport("kernel32.dll")] [LibraryImport("kernel32.dll")]
@@ -65,7 +65,7 @@ namespace ARMeilleure.Translation.Cache
private unsafe static UnwindInfo* _unwindInfo; private unsafe static UnwindInfo* _unwindInfo;
public static void InstallFunctionTableHandler(IntPtr codeCachePointer, uint codeCacheLength, IntPtr workBufferPtr) public static void InstallFunctionTableHandler(nint codeCachePointer, uint codeCacheLength, nint workBufferPtr)
{ {
ulong codeCachePtr = (ulong)codeCachePointer.ToInt64(); ulong codeCachePtr = (ulong)codeCachePointer.ToInt64();
@@ -96,7 +96,7 @@ namespace ARMeilleure.Translation.Cache
} }
} }
public static void RemoveFunctionTableHandler(IntPtr codeCachePointer) public static void RemoveFunctionTableHandler(nint codeCachePointer)
{ {
ulong codeCachePtr = (ulong)codeCachePointer.ToInt64(); ulong codeCachePtr = (ulong)codeCachePointer.ToInt64();
@@ -113,7 +113,7 @@ namespace ARMeilleure.Translation.Cache
} }
} }
private static unsafe RuntimeFunction* FunctionTableHandler(ulong controlPc, IntPtr context) private static unsafe RuntimeFunction* FunctionTableHandler(ulong controlPc, nint context)
{ {
int offset = (int)((long)controlPc - context.ToInt64()); int offset = (int)((long)controlPc - context.ToInt64());
@@ -122,13 +122,13 @@ namespace ARMeilleure.Translation.Cache
return null; // Not found. return null; // Not found.
} }
var unwindInfo = funcEntry.UnwindInfo; CodeGen.Unwinding.UnwindInfo unwindInfo = funcEntry.UnwindInfo;
int codeIndex = 0; int codeIndex = 0;
for (int index = unwindInfo.PushEntries.Length - 1; index >= 0; index--) for (int index = unwindInfo.PushEntries.Length - 1; index >= 0; index--)
{ {
var entry = unwindInfo.PushEntries[index]; UnwindPushEntry entry = unwindInfo.PushEntries[index];
switch (entry.PseudoOp) switch (entry.PseudoOp)
{ {
@@ -47,8 +47,8 @@ namespace ARMeilleure.Translation
{ {
RemoveUnreachableBlocks(Blocks); RemoveUnreachableBlocks(Blocks);
var visited = new HashSet<BasicBlock>(); HashSet<BasicBlock> visited = new();
var blockStack = new Stack<BasicBlock>(); Stack<BasicBlock> blockStack = new();
Array.Resize(ref _postOrderBlocks, Blocks.Count); Array.Resize(ref _postOrderBlocks, Blocks.Count);
Array.Resize(ref _postOrderMap, Blocks.Count); Array.Resize(ref _postOrderMap, Blocks.Count);
@@ -88,8 +88,8 @@ namespace ARMeilleure.Translation
private void RemoveUnreachableBlocks(IntrusiveList<BasicBlock> blocks) private void RemoveUnreachableBlocks(IntrusiveList<BasicBlock> blocks)
{ {
var visited = new HashSet<BasicBlock>(); HashSet<BasicBlock> visited = new();
var workQueue = new Queue<BasicBlock>(); Queue<BasicBlock> workQueue = new();
visited.Add(Entry); visited.Add(Entry);
workQueue.Enqueue(Entry); workQueue.Enqueue(Entry);
+3 -5
View File
@@ -1,12 +1,10 @@
using System;
namespace ARMeilleure.Translation namespace ARMeilleure.Translation
{ {
class DelegateInfo public class DelegateInfo
{ {
public IntPtr FuncPtr { get; } public nint FuncPtr { get; }
public DelegateInfo(IntPtr funcPtr) public DelegateInfo(nint funcPtr)
{ {
FuncPtr = funcPtr; FuncPtr = funcPtr;
} }
+594 -38
View File
@@ -2,12 +2,359 @@ using ARMeilleure.Instructions;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Reflection; using System.Reflection;
#if ANDROID
using ARMeilleure.State;
using System.Runtime.InteropServices;
#endif
namespace ARMeilleure.Translation namespace ARMeilleure.Translation
{ {
static class Delegates static class Delegates
{ {
public static bool TryGetDelegateFuncPtrByIndex(int index, out IntPtr funcPtr) #if ANDROID
// MathHelper delegates
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate double MathHelperAbsDelegate(double value);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate double MathHelperCeilingDelegate(double value);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate double MathHelperFloorDelegate(double value);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate double MathHelperRoundDelegate(double value, int mode);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate double MathHelperTruncateDelegate(double value);
// MathHelperF delegates
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate float MathHelperFAbsDelegate(float value);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate float MathHelperFCeilingDelegate(float value);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate float MathHelperFFloorDelegate(float value);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate float MathHelperFRoundDelegate(float value, int mode);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate float MathHelperFTruncateDelegate(float value);
// NativeInterface delegates
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void NativeInterfaceBreakDelegate(ulong address, int imm);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate byte NativeInterfaceCheckSynchronizationDelegate();
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void NativeInterfaceEnqueueForRejitDelegate(ulong address);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate ulong NativeInterfaceGetCntfrqEl0Delegate();
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate ulong NativeInterfaceGetCntpctEl0Delegate();
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate ulong NativeInterfaceGetCntvctEl0Delegate();
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate ulong NativeInterfaceGetCtrEl0Delegate();
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate ulong NativeInterfaceGetDczidEl0Delegate();
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate ulong NativeInterfaceGetFunctionAddressDelegate(ulong address);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void NativeInterfaceInvalidateCacheLineDelegate(ulong address);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate byte NativeInterfaceReadByteDelegate(ulong address);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate ushort NativeInterfaceReadUInt16Delegate(ulong address);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate uint NativeInterfaceReadUInt32Delegate(ulong address);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate ulong NativeInterfaceReadUInt64Delegate(ulong address);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate V128 NativeInterfaceReadVector128Delegate(ulong address);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void NativeInterfaceSignalMemoryTrackingDelegate(ulong address, ulong size, byte write);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void NativeInterfaceSupervisorCallDelegate(ulong address, int imm);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void NativeInterfaceThrowInvalidMemoryAccessDelegate(ulong address);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void NativeInterfaceUndefinedDelegate(ulong address, int opCode);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void NativeInterfaceWriteByteDelegate(ulong address, byte value);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void NativeInterfaceWriteUInt16Delegate(ulong address, ushort value);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void NativeInterfaceWriteUInt32Delegate(ulong address, uint value);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void NativeInterfaceWriteUInt64Delegate(ulong address, ulong value);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void NativeInterfaceWriteVector128Delegate(ulong address, V128 value);
// SoftFallback delegates
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate ulong SoftFallbackCountLeadingSignsDelegate(ulong value, int size);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate ulong SoftFallbackCountLeadingZerosDelegate(ulong value, int size);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate uint SoftFallbackCrc32bDelegate(uint crc, byte val);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate uint SoftFallbackCrc32cbDelegate(uint crc, byte val);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate uint SoftFallbackCrc32chDelegate(uint crc, ushort val);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate uint SoftFallbackCrc32cwDelegate(uint crc, uint val);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate uint SoftFallbackCrc32cxDelegate(uint crc, ulong val);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate uint SoftFallbackCrc32hDelegate(uint crc, ushort val);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate uint SoftFallbackCrc32wDelegate(uint crc, uint val);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate uint SoftFallbackCrc32xDelegate(uint crc, ulong val);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate V128 SoftFallbackDecryptDelegate(V128 value, V128 roundKey);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate V128 SoftFallbackEncryptDelegate(V128 value, V128 roundKey);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate uint SoftFallbackFixedRotateDelegate(uint hash_e);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate V128 SoftFallbackHashChooseDelegate(V128 hash_abcd, uint hash_e, V128 wk);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate V128 SoftFallbackHashLowerDelegate(V128 hash_abcd, V128 hash_efgh, V128 wk);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate V128 SoftFallbackHashMajorityDelegate(V128 hash_abcd, uint hash_e, V128 wk);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate V128 SoftFallbackHashParityDelegate(V128 hash_abcd, uint hash_e, V128 wk);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate V128 SoftFallbackHashUpperDelegate(V128 hash_abcd, V128 hash_efgh, V128 wk);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate V128 SoftFallbackInverseMixColumnsDelegate(V128 value);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate V128 SoftFallbackMixColumnsDelegate(V128 value);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate V128 SoftFallbackPolynomialMult64_128Delegate(ulong op1, ulong op2);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate int SoftFallbackSatF32ToS32Delegate(float value);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate long SoftFallbackSatF32ToS64Delegate(float value);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate uint SoftFallbackSatF32ToU32Delegate(float value);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate ulong SoftFallbackSatF32ToU64Delegate(float value);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate int SoftFallbackSatF64ToS32Delegate(double value);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate long SoftFallbackSatF64ToS64Delegate(double value);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate uint SoftFallbackSatF64ToU32Delegate(double value);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate ulong SoftFallbackSatF64ToU64Delegate(double value);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate V128 SoftFallbackSha1SchedulePart1Delegate(V128 w0_3, V128 w4_7, V128 w8_11);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate V128 SoftFallbackSha1SchedulePart2Delegate(V128 tw0_3, V128 w12_15);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate V128 SoftFallbackSha256SchedulePart1Delegate(V128 w0_3, V128 w4_7);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate V128 SoftFallbackSha256SchedulePart2Delegate(V128 w0_3, V128 w8_11, V128 w12_15);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate long SoftFallbackSignedShrImm64Delegate(long value, long roundConst, int shift);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate V128 SoftFallbackTbl1Delegate(V128 vector, int bytes, V128 table);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate V128 SoftFallbackTbl2Delegate(V128 vector, int bytes, V128 table0, V128 table1);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate V128 SoftFallbackTbl3Delegate(V128 vector, int bytes, V128 table0, V128 table1, V128 table2);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate V128 SoftFallbackTbl4Delegate(V128 vector, int bytes, V128 table0, V128 table1, V128 table2, V128 table3);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate V128 SoftFallbackTbx1Delegate(V128 dest, V128 vector, int bytes, V128 table);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate V128 SoftFallbackTbx2Delegate(V128 dest, V128 vector, int bytes, V128 table0, V128 table1);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate V128 SoftFallbackTbx3Delegate(V128 dest, V128 vector, int bytes, V128 table0, V128 table1, V128 table2);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate V128 SoftFallbackTbx4Delegate(V128 dest, V128 vector, int bytes, V128 table0, V128 table1, V128 table2, V128 table3);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate ulong SoftFallbackUnsignedShrImm64Delegate(ulong value, long roundConst, int shift);
// SoftFloat delegates
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate float SoftFloat16_32FPConvertDelegate(ushort value);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate double SoftFloat16_64FPConvertDelegate(ushort value);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate float SoftFloat32FPAddDelegate(float a, float b);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate float SoftFloat32FPAddFpscrDelegate(float a, float b, byte standardFpscr);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate int SoftFloat32FPCompareDelegate(float a, float b, byte signalNaNs);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate float SoftFloat32FPCompareEQDelegate(float a, float b);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate float SoftFloat32FPCompareEQFpscrDelegate(float a, float b, byte standardFpscr);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate float SoftFloat32FPCompareGEDelegate(float a, float b);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate float SoftFloat32FPCompareGEFpscrDelegate(float a, float b, byte standardFpscr);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate float SoftFloat32FPCompareGTDelegate(float a, float b);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate float SoftFloat32FPCompareGTFpscrDelegate(float a, float b, byte standardFpscr);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate float SoftFloat32FPCompareLEDelegate(float a, float b);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate float SoftFloat32FPCompareLEFpscrDelegate(float a, float b, byte standardFpscr);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate float SoftFloat32FPCompareLTDelegate(float a, float b);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate float SoftFloat32FPCompareLTFpscrDelegate(float a, float b, byte standardFpscr);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate float SoftFloat32FPDivDelegate(float a, float b);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate float SoftFloat32FPMaxDelegate(float a, float b);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate float SoftFloat32FPMaxFpscrDelegate(float a, float b, byte standardFpscr);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate float SoftFloat32FPMaxNumDelegate(float a, float b);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate float SoftFloat32FPMaxNumFpscrDelegate(float a, float b, byte standardFpscr);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate float SoftFloat32FPMinDelegate(float a, float b);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate float SoftFloat32FPMinFpscrDelegate(float a, float b, byte standardFpscr);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate float SoftFloat32FPMinNumDelegate(float a, float b);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate float SoftFloat32FPMinNumFpscrDelegate(float a, float b, byte standardFpscr);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate float SoftFloat32FPMulDelegate(float a, float b);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate float SoftFloat32FPMulFpscrDelegate(float a, float b, byte standardFpscr);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate float SoftFloat32FPMulAddDelegate(float a, float b, float c);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate float SoftFloat32FPMulAddFpscrDelegate(float a, float b, float c, byte standardFpscr);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate float SoftFloat32FPMulSubDelegate(float a, float b, float c);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate float SoftFloat32FPMulSubFpscrDelegate(float a, float b, float c, byte standardFpscr);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate float SoftFloat32FPMulXDelegate(float a, float b);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate float SoftFloat32FPNegMulAddDelegate(float a, float b, float c);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate float SoftFloat32FPNegMulSubDelegate(float a, float b, float c);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate float SoftFloat32FPRecipEstimateDelegate(float a);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate float SoftFloat32FPRecipEstimateFpscrDelegate(float a, byte standardFpscr);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate float SoftFloat32FPRecipStepDelegate(float a, float b);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate float SoftFloat32FPRecipStepFusedDelegate(float a, float b);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate float SoftFloat32FPRecpXDelegate(float a);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate float SoftFloat32FPRSqrtEstimateDelegate(float a);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate float SoftFloat32FPRSqrtEstimateFpscrDelegate(float a, byte standardFpscr);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate float SoftFloat32FPRSqrtStepDelegate(float a, float b);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate float SoftFloat32FPRSqrtStepFusedDelegate(float a, float b);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate float SoftFloat32FPSqrtDelegate(float a);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate float SoftFloat32FPSubDelegate(float a, float b);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate ushort SoftFloat32_16FPConvertDelegate(float value);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate double SoftFloat64FPAddDelegate(double a, double b);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate double SoftFloat64FPAddFpscrDelegate(double a, double b, byte standardFpscr);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate int SoftFloat64FPCompareDelegate(double a, double b, byte signalNaNs);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate double SoftFloat64FPCompareEQDelegate(double a, double b);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate double SoftFloat64FPCompareEQFpscrDelegate(double a, double b, byte standardFpscr);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate double SoftFloat64FPCompareGEDelegate(double a, double b);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate double SoftFloat64FPCompareGEFpscrDelegate(double a, double b, byte standardFpscr);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate double SoftFloat64FPCompareGTDelegate(double a, double b);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate double SoftFloat64FPCompareGTFpscrDelegate(double a, double b, byte standardFpscr);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate double SoftFloat64FPCompareLEDelegate(double a, double b);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate double SoftFloat64FPCompareLEFpscrDelegate(double a, double b, byte standardFpscr);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate double SoftFloat64FPCompareLTDelegate(double a, double b);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate double SoftFloat64FPCompareLTFpscrDelegate(double a, double b, byte standardFpscr);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate double SoftFloat64FPDivDelegate(double a, double b);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate double SoftFloat64FPMaxDelegate(double a, double b);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate double SoftFloat64FPMaxFpscrDelegate(double a, double b, byte standardFpscr);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate double SoftFloat64FPMaxNumDelegate(double a, double b);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate double SoftFloat64FPMaxNumFpscrDelegate(double a, double b, byte standardFpscr);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate double SoftFloat64FPMinDelegate(double a, double b);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate double SoftFloat64FPMinFpscrDelegate(double a, double b, byte standardFpscr);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate double SoftFloat64FPMinNumDelegate(double a, double b);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate double SoftFloat64FPMinNumFpscrDelegate(double a, double b, byte standardFpscr);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate double SoftFloat64FPMulDelegate(double a, double b);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate double SoftFloat64FPMulFpscrDelegate(double a, double b, byte standardFpscr);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate double SoftFloat64FPMulAddDelegate(double a, double b, double c);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate double SoftFloat64FPMulAddFpscrDelegate(double a, double b, double c, byte standardFpscr);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate double SoftFloat64FPMulSubDelegate(double a, double b, double c);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate double SoftFloat64FPMulSubFpscrDelegate(double a, double b, double c, byte standardFpscr);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate double SoftFloat64FPMulXDelegate(double a, double b);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate double SoftFloat64FPNegMulAddDelegate(double a, double b, double c);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate double SoftFloat64FPNegMulSubDelegate(double a, double b, double c);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate double SoftFloat64FPRecipEstimateDelegate(double a);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate double SoftFloat64FPRecipEstimateFpscrDelegate(double a, byte standardFpscr);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate double SoftFloat64FPRecipStepDelegate(double a, double b);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate double SoftFloat64FPRecipStepFusedDelegate(double a, double b);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate double SoftFloat64FPRecpXDelegate(double a);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate double SoftFloat64FPRSqrtEstimateDelegate(double a);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate double SoftFloat64FPRSqrtEstimateFpscrDelegate(double a, byte standardFpscr);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate double SoftFloat64FPRSqrtStepDelegate(double a, double b);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate double SoftFloat64FPRSqrtStepFusedDelegate(double a, double b);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate double SoftFloat64FPSqrtDelegate(double a);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate double SoftFloat64FPSubDelegate(double a, double b);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate ushort SoftFloat64_16FPConvertDelegate(double value);
private static readonly Dictionary<string, Delegate> _androidDelegates;
#endif
public static bool TryGetDelegateFuncPtrByIndex(int index, out nint funcPtr)
{ {
if (index >= 0 && index < _delegates.Count) if (index >= 0 && index < _delegates.Count)
{ {
@@ -23,7 +370,7 @@ namespace ARMeilleure.Translation
} }
} }
public static IntPtr GetDelegateFuncPtrByIndex(int index) public static nint GetDelegateFuncPtrByIndex(int index)
{ {
if (index < 0 || index >= _delegates.Count) if (index < 0 || index >= _delegates.Count)
{ {
@@ -53,12 +400,37 @@ namespace ARMeilleure.Translation
{ {
string key = GetKey(method); string key = GetKey(method);
_delegates.Add(key, new DelegateInfo(method.MethodHandle.GetFunctionPointer())); // ArgumentException (key). #if ANDROID
if (_androidDelegates.TryGetValue(key, out Delegate del))
{
nint funcPtr = Marshal.GetFunctionPointerForDelegate(del);
_delegates.Add(key, new DelegateInfo(funcPtr));
return;
}
#endif
try
{
_delegates.Add(key, new DelegateInfo(method.MethodHandle.GetFunctionPointer()));
}
catch (NotSupportedException) when (IsRunningOnAndroid())
{
throw new PlatformNotSupportedException($"Cannot obtain function pointer {key}: it must be registered.");
}
}
private static bool IsRunningOnAndroid()
{
#if ANDROID
return true;
#else
return false;
#endif
} }
private static string GetKey(MethodInfo info) private static string GetKey(MethodInfo info)
{ {
return $"{info.DeclaringType.Name}.{info.Name}"; return $"{info.DeclaringType?.Name}.{info.Name}";
} }
private static readonly SortedList<string, DelegateInfo> _delegates; private static readonly SortedList<string, DelegateInfo> _delegates;
@@ -67,6 +439,190 @@ namespace ARMeilleure.Translation
{ {
_delegates = new SortedList<string, DelegateInfo>(); _delegates = new SortedList<string, DelegateInfo>();
#if ANDROID
_androidDelegates = new Dictionary<string, Delegate>
{
// MathHelper delegates
{ "MathHelper.Abs", new MathHelperAbsDelegate(Math.Abs) },
{ "MathHelper.Ceiling", new MathHelperCeilingDelegate(Math.Ceiling) },
{ "MathHelper.Floor", new MathHelperFloorDelegate(Math.Floor) },
{ "MathHelper.Round", new MathHelperRoundDelegate((value, mode) => Math.Round(value, (MidpointRounding)mode)) },
{ "MathHelper.Truncate", new MathHelperTruncateDelegate(Math.Truncate) },
// MathHelperF delegates
{ "MathHelperF.Abs", new MathHelperFAbsDelegate(MathF.Abs) },
{ "MathHelperF.Ceiling", new MathHelperFCeilingDelegate(MathF.Ceiling) },
{ "MathHelperF.Floor", new MathHelperFFloorDelegate(MathF.Floor) },
{ "MathHelperF.Round", new MathHelperFRoundDelegate((value, mode) => MathF.Round(value, (MidpointRounding)mode)) },
{ "MathHelperF.Truncate", new MathHelperFTruncateDelegate(MathF.Truncate) },
// NativeInterface delegates
{ "NativeInterface.Break", new NativeInterfaceBreakDelegate(NativeInterface.Break) },
{ "NativeInterface.CheckSynchronization", new NativeInterfaceCheckSynchronizationDelegate(NativeInterface.CheckSynchronization) },
{ "NativeInterface.EnqueueForRejit", new NativeInterfaceEnqueueForRejitDelegate(NativeInterface.EnqueueForRejit) },
{ "NativeInterface.GetCntfrqEl0", new NativeInterfaceGetCntfrqEl0Delegate(NativeInterface.GetCntfrqEl0) },
{ "NativeInterface.GetCntpctEl0", new NativeInterfaceGetCntpctEl0Delegate(NativeInterface.GetCntpctEl0) },
{ "NativeInterface.GetCntvctEl0", new NativeInterfaceGetCntvctEl0Delegate(NativeInterface.GetCntvctEl0) },
{ "NativeInterface.GetCtrEl0", new NativeInterfaceGetCtrEl0Delegate(NativeInterface.GetCtrEl0) },
{ "NativeInterface.GetDczidEl0", new NativeInterfaceGetDczidEl0Delegate(NativeInterface.GetDczidEl0) },
{ "NativeInterface.GetFunctionAddress", new NativeInterfaceGetFunctionAddressDelegate(NativeInterface.GetFunctionAddress) },
{ "NativeInterface.InvalidateCacheLine", new NativeInterfaceInvalidateCacheLineDelegate(NativeInterface.InvalidateCacheLine) },
{ "NativeInterface.ReadByte", new NativeInterfaceReadByteDelegate(NativeInterface.ReadByte) },
{ "NativeInterface.ReadUInt16", new NativeInterfaceReadUInt16Delegate(NativeInterface.ReadUInt16) },
{ "NativeInterface.ReadUInt32", new NativeInterfaceReadUInt32Delegate(NativeInterface.ReadUInt32) },
{ "NativeInterface.ReadUInt64", new NativeInterfaceReadUInt64Delegate(NativeInterface.ReadUInt64) },
{ "NativeInterface.ReadVector128", new NativeInterfaceReadVector128Delegate(NativeInterface.ReadVector128) },
{ "NativeInterface.SignalMemoryTracking", new NativeInterfaceSignalMemoryTrackingDelegate(NativeInterface.SignalMemoryTracking) },
{ "NativeInterface.SupervisorCall", new NativeInterfaceSupervisorCallDelegate(NativeInterface.SupervisorCall) },
{ "NativeInterface.ThrowInvalidMemoryAccess", new NativeInterfaceThrowInvalidMemoryAccessDelegate(NativeInterface.ThrowInvalidMemoryAccess) },
{ "NativeInterface.Undefined", new NativeInterfaceUndefinedDelegate(NativeInterface.Undefined) },
{ "NativeInterface.WriteByte", new NativeInterfaceWriteByteDelegate(NativeInterface.WriteByte) },
{ "NativeInterface.WriteUInt16", new NativeInterfaceWriteUInt16Delegate(NativeInterface.WriteUInt16) },
{ "NativeInterface.WriteUInt32", new NativeInterfaceWriteUInt32Delegate(NativeInterface.WriteUInt32) },
{ "NativeInterface.WriteUInt64", new NativeInterfaceWriteUInt64Delegate(NativeInterface.WriteUInt64) },
{ "NativeInterface.WriteVector128", new NativeInterfaceWriteVector128Delegate(NativeInterface.WriteVector128) },
// SoftFallback delegates
{ "SoftFallback.CountLeadingSigns", new SoftFallbackCountLeadingSignsDelegate(SoftFallback.CountLeadingSigns) },
{ "SoftFallback.CountLeadingZeros", new SoftFallbackCountLeadingZerosDelegate(SoftFallback.CountLeadingZeros) },
{ "SoftFallback.Crc32b", new SoftFallbackCrc32bDelegate(SoftFallback.Crc32b) },
{ "SoftFallback.Crc32cb", new SoftFallbackCrc32cbDelegate(SoftFallback.Crc32cb) },
{ "SoftFallback.Crc32ch", new SoftFallbackCrc32chDelegate(SoftFallback.Crc32ch) },
{ "SoftFallback.Crc32cw", new SoftFallbackCrc32cwDelegate(SoftFallback.Crc32cw) },
{ "SoftFallback.Crc32cx", new SoftFallbackCrc32cxDelegate(SoftFallback.Crc32cx) },
{ "SoftFallback.Crc32h", new SoftFallbackCrc32hDelegate(SoftFallback.Crc32h) },
{ "SoftFallback.Crc32w", new SoftFallbackCrc32wDelegate(SoftFallback.Crc32w) },
{ "SoftFallback.Crc32x", new SoftFallbackCrc32xDelegate(SoftFallback.Crc32x) },
{ "SoftFallback.Decrypt", new SoftFallbackDecryptDelegate(SoftFallback.Decrypt) },
{ "SoftFallback.Encrypt", new SoftFallbackEncryptDelegate(SoftFallback.Encrypt) },
{ "SoftFallback.FixedRotate", new SoftFallbackFixedRotateDelegate(SoftFallback.FixedRotate) },
{ "SoftFallback.HashChoose", new SoftFallbackHashChooseDelegate(SoftFallback.HashChoose) },
{ "SoftFallback.HashLower", new SoftFallbackHashLowerDelegate(SoftFallback.HashLower) },
{ "SoftFallback.HashMajority", new SoftFallbackHashMajorityDelegate(SoftFallback.HashMajority) },
{ "SoftFallback.HashParity", new SoftFallbackHashParityDelegate(SoftFallback.HashParity) },
{ "SoftFallback.HashUpper", new SoftFallbackHashUpperDelegate(SoftFallback.HashUpper) },
{ "SoftFallback.InverseMixColumns", new SoftFallbackInverseMixColumnsDelegate(SoftFallback.InverseMixColumns) },
{ "SoftFallback.MixColumns", new SoftFallbackMixColumnsDelegate(SoftFallback.MixColumns) },
{ "SoftFallback.PolynomialMult64_128", new SoftFallbackPolynomialMult64_128Delegate(SoftFallback.PolynomialMult64_128) },
{ "SoftFallback.SatF32ToS32", new SoftFallbackSatF32ToS32Delegate(SoftFallback.SatF32ToS32) },
{ "SoftFallback.SatF32ToS64", new SoftFallbackSatF32ToS64Delegate(SoftFallback.SatF32ToS64) },
{ "SoftFallback.SatF32ToU32", new SoftFallbackSatF32ToU32Delegate(SoftFallback.SatF32ToU32) },
{ "SoftFallback.SatF32ToU64", new SoftFallbackSatF32ToU64Delegate(SoftFallback.SatF32ToU64) },
{ "SoftFallback.SatF64ToS32", new SoftFallbackSatF64ToS32Delegate(SoftFallback.SatF64ToS32) },
{ "SoftFallback.SatF64ToS64", new SoftFallbackSatF64ToS64Delegate(SoftFallback.SatF64ToS64) },
{ "SoftFallback.SatF64ToU32", new SoftFallbackSatF64ToU32Delegate(SoftFallback.SatF64ToU32) },
{ "SoftFallback.SatF64ToU64", new SoftFallbackSatF64ToU64Delegate(SoftFallback.SatF64ToU64) },
{ "SoftFallback.Sha1SchedulePart1", new SoftFallbackSha1SchedulePart1Delegate(SoftFallback.Sha1SchedulePart1) },
{ "SoftFallback.Sha1SchedulePart2", new SoftFallbackSha1SchedulePart2Delegate(SoftFallback.Sha1SchedulePart2) },
{ "SoftFallback.Sha256SchedulePart1", new SoftFallbackSha256SchedulePart1Delegate(SoftFallback.Sha256SchedulePart1) },
{ "SoftFallback.Sha256SchedulePart2", new SoftFallbackSha256SchedulePart2Delegate(SoftFallback.Sha256SchedulePart2) },
{ "SoftFallback.SignedShrImm64", new SoftFallbackSignedShrImm64Delegate(SoftFallback.SignedShrImm64) },
{ "SoftFallback.Tbl1", new SoftFallbackTbl1Delegate(SoftFallback.Tbl1) },
{ "SoftFallback.Tbl2", new SoftFallbackTbl2Delegate(SoftFallback.Tbl2) },
{ "SoftFallback.Tbl3", new SoftFallbackTbl3Delegate(SoftFallback.Tbl3) },
{ "SoftFallback.Tbl4", new SoftFallbackTbl4Delegate(SoftFallback.Tbl4) },
{ "SoftFallback.Tbx1", new SoftFallbackTbx1Delegate(SoftFallback.Tbx1) },
{ "SoftFallback.Tbx2", new SoftFallbackTbx2Delegate(SoftFallback.Tbx2) },
{ "SoftFallback.Tbx3", new SoftFallbackTbx3Delegate(SoftFallback.Tbx3) },
{ "SoftFallback.Tbx4", new SoftFallbackTbx4Delegate(SoftFallback.Tbx4) },
{ "SoftFallback.UnsignedShrImm64", new SoftFallbackUnsignedShrImm64Delegate(SoftFallback.UnsignedShrImm64) },
// SoftFloat delegates
{ "SoftFloat16_32.FPConvert", new SoftFloat16_32FPConvertDelegate(SoftFloat16_32.FPConvert) },
{ "SoftFloat16_64.FPConvert", new SoftFloat16_64FPConvertDelegate(SoftFloat16_64.FPConvert) },
{ "SoftFloat32.FPAdd", new SoftFloat32FPAddDelegate(SoftFloat32.FPAdd) },
{ "SoftFloat32.FPAddFpscr", new SoftFloat32FPAddFpscrDelegate(SoftFloat32.FPAddFpscr) },
{ "SoftFloat32.FPCompare", new SoftFloat32FPCompareDelegate(SoftFloat32.FPCompare) },
{ "SoftFloat32.FPCompareEQ", new SoftFloat32FPCompareEQDelegate(SoftFloat32.FPCompareEQ) },
{ "SoftFloat32.FPCompareEQFpscr", new SoftFloat32FPCompareEQFpscrDelegate(SoftFloat32.FPCompareEQFpscr) },
{ "SoftFloat32.FPCompareGE", new SoftFloat32FPCompareGEDelegate(SoftFloat32.FPCompareGE) },
{ "SoftFloat32.FPCompareGEFpscr", new SoftFloat32FPCompareGEFpscrDelegate(SoftFloat32.FPCompareGEFpscr) },
{ "SoftFloat32.FPCompareGT", new SoftFloat32FPCompareGTDelegate(SoftFloat32.FPCompareGT) },
{ "SoftFloat32.FPCompareGTFpscr", new SoftFloat32FPCompareGTFpscrDelegate(SoftFloat32.FPCompareGTFpscr) },
{ "SoftFloat32.FPCompareLE", new SoftFloat32FPCompareLEDelegate(SoftFloat32.FPCompareLE) },
{ "SoftFloat32.FPCompareLEFpscr", new SoftFloat32FPCompareLEFpscrDelegate(SoftFloat32.FPCompareLEFpscr) },
{ "SoftFloat32.FPCompareLT", new SoftFloat32FPCompareLTDelegate(SoftFloat32.FPCompareLT) },
{ "SoftFloat32.FPCompareLTFpscr", new SoftFloat32FPCompareLTFpscrDelegate(SoftFloat32.FPCompareLTFpscr) },
{ "SoftFloat32.FPDiv", new SoftFloat32FPDivDelegate(SoftFloat32.FPDiv) },
{ "SoftFloat32.FPMax", new SoftFloat32FPMaxDelegate(SoftFloat32.FPMax) },
{ "SoftFloat32.FPMaxFpscr", new SoftFloat32FPMaxFpscrDelegate(SoftFloat32.FPMaxFpscr) },
{ "SoftFloat32.FPMaxNum", new SoftFloat32FPMaxNumDelegate(SoftFloat32.FPMaxNum) },
{ "SoftFloat32.FPMaxNumFpscr", new SoftFloat32FPMaxNumFpscrDelegate(SoftFloat32.FPMaxNumFpscr) },
{ "SoftFloat32.FPMin", new SoftFloat32FPMinDelegate(SoftFloat32.FPMin) },
{ "SoftFloat32.FPMinFpscr", new SoftFloat32FPMinFpscrDelegate(SoftFloat32.FPMinFpscr) },
{ "SoftFloat32.FPMinNum", new SoftFloat32FPMinNumDelegate(SoftFloat32.FPMinNum) },
{ "SoftFloat32.FPMinNumFpscr", new SoftFloat32FPMinNumFpscrDelegate(SoftFloat32.FPMinNumFpscr) },
{ "SoftFloat32.FPMul", new SoftFloat32FPMulDelegate(SoftFloat32.FPMul) },
{ "SoftFloat32.FPMulFpscr", new SoftFloat32FPMulFpscrDelegate(SoftFloat32.FPMulFpscr) },
{ "SoftFloat32.FPMulAdd", new SoftFloat32FPMulAddDelegate(SoftFloat32.FPMulAdd) },
{ "SoftFloat32.FPMulAddFpscr", new SoftFloat32FPMulAddFpscrDelegate(SoftFloat32.FPMulAddFpscr) },
{ "SoftFloat32.FPMulSub", new SoftFloat32FPMulSubDelegate(SoftFloat32.FPMulSub) },
{ "SoftFloat32.FPMulSubFpscr", new SoftFloat32FPMulSubFpscrDelegate(SoftFloat32.FPMulSubFpscr) },
{ "SoftFloat32.FPMulX", new SoftFloat32FPMulXDelegate(SoftFloat32.FPMulX) },
{ "SoftFloat32.FPNegMulAdd", new SoftFloat32FPNegMulAddDelegate(SoftFloat32.FPNegMulAdd) },
{ "SoftFloat32.FPNegMulSub", new SoftFloat32FPNegMulSubDelegate(SoftFloat32.FPNegMulSub) },
{ "SoftFloat32.FPRecipEstimate", new SoftFloat32FPRecipEstimateDelegate(SoftFloat32.FPRecipEstimate) },
{ "SoftFloat32.FPRecipEstimateFpscr", new SoftFloat32FPRecipEstimateFpscrDelegate(SoftFloat32.FPRecipEstimateFpscr) },
{ "SoftFloat32.FPRecipStep", new SoftFloat32FPRecipStepDelegate(SoftFloat32.FPRecipStep) },
{ "SoftFloat32.FPRecipStepFused", new SoftFloat32FPRecipStepFusedDelegate(SoftFloat32.FPRecipStepFused) },
{ "SoftFloat32.FPRecpX", new SoftFloat32FPRecpXDelegate(SoftFloat32.FPRecpX) },
{ "SoftFloat32.FPRSqrtEstimate", new SoftFloat32FPRSqrtEstimateDelegate(SoftFloat32.FPRSqrtEstimate) },
{ "SoftFloat32.FPRSqrtEstimateFpscr", new SoftFloat32FPRSqrtEstimateFpscrDelegate(SoftFloat32.FPRSqrtEstimateFpscr) },
{ "SoftFloat32.FPRSqrtStep", new SoftFloat32FPRSqrtStepDelegate(SoftFloat32.FPRSqrtStep) },
{ "SoftFloat32.FPRSqrtStepFused", new SoftFloat32FPRSqrtStepFusedDelegate(SoftFloat32.FPRSqrtStepFused) },
{ "SoftFloat32.FPSqrt", new SoftFloat32FPSqrtDelegate(SoftFloat32.FPSqrt) },
{ "SoftFloat32.FPSub", new SoftFloat32FPSubDelegate(SoftFloat32.FPSub) },
{ "SoftFloat32_16.FPConvert", new SoftFloat32_16FPConvertDelegate(SoftFloat32_16.FPConvert) },
{ "SoftFloat64.FPAdd", new SoftFloat64FPAddDelegate(SoftFloat64.FPAdd) },
{ "SoftFloat64.FPAddFpscr", new SoftFloat64FPAddFpscrDelegate(SoftFloat64.FPAddFpscr) },
{ "SoftFloat64.FPCompare", new SoftFloat64FPCompareDelegate(SoftFloat64.FPCompare) },
{ "SoftFloat64.FPCompareEQ", new SoftFloat64FPCompareEQDelegate(SoftFloat64.FPCompareEQ) },
{ "SoftFloat64.FPCompareEQFpscr", new SoftFloat64FPCompareEQFpscrDelegate(SoftFloat64.FPCompareEQFpscr) },
{ "SoftFloat64.FPCompareGE", new SoftFloat64FPCompareGEDelegate(SoftFloat64.FPCompareGE) },
{ "SoftFloat64.FPCompareGEFpscr", new SoftFloat64FPCompareGEFpscrDelegate(SoftFloat64.FPCompareGEFpscr) },
{ "SoftFloat64.FPCompareGT", new SoftFloat64FPCompareGTDelegate(SoftFloat64.FPCompareGT) },
{ "SoftFloat64.FPCompareGTFpscr", new SoftFloat64FPCompareGTFpscrDelegate(SoftFloat64.FPCompareGTFpscr) },
{ "SoftFloat64.FPCompareLE", new SoftFloat64FPCompareLEDelegate(SoftFloat64.FPCompareLE) },
{ "SoftFloat64.FPCompareLEFpscr", new SoftFloat64FPCompareLEFpscrDelegate(SoftFloat64.FPCompareLEFpscr) },
{ "SoftFloat64.FPCompareLT", new SoftFloat64FPCompareLTDelegate(SoftFloat64.FPCompareLT) },
{ "SoftFloat64.FPCompareLTFpscr", new SoftFloat64FPCompareLTFpscrDelegate(SoftFloat64.FPCompareLTFpscr) },
{ "SoftFloat64.FPDiv", new SoftFloat64FPDivDelegate(SoftFloat64.FPDiv) },
{ "SoftFloat64.FPMax", new SoftFloat64FPMaxDelegate(SoftFloat64.FPMax) },
{ "SoftFloat64.FPMaxFpscr", new SoftFloat64FPMaxFpscrDelegate(SoftFloat64.FPMaxFpscr) },
{ "SoftFloat64.FPMaxNum", new SoftFloat64FPMaxNumDelegate(SoftFloat64.FPMaxNum) },
{ "SoftFloat64.FPMaxNumFpscr", new SoftFloat64FPMaxNumFpscrDelegate(SoftFloat64.FPMaxNumFpscr) },
{ "SoftFloat64.FPMin", new SoftFloat64FPMinDelegate(SoftFloat64.FPMin) },
{ "SoftFloat64.FPMinFpscr", new SoftFloat64FPMinFpscrDelegate(SoftFloat64.FPMinFpscr) },
{ "SoftFloat64.FPMinNum", new SoftFloat64FPMinNumDelegate(SoftFloat64.FPMinNum) },
{ "SoftFloat64.FPMinNumFpscr", new SoftFloat64FPMinNumFpscrDelegate(SoftFloat64.FPMinNumFpscr) },
{ "SoftFloat64.FPMul", new SoftFloat64FPMulDelegate(SoftFloat64.FPMul) },
{ "SoftFloat64.FPMulFpscr", new SoftFloat64FPMulFpscrDelegate(SoftFloat64.FPMulFpscr) },
{ "SoftFloat64.FPMulAdd", new SoftFloat64FPMulAddDelegate(SoftFloat64.FPMulAdd) },
{ "SoftFloat64.FPMulAddFpscr", new SoftFloat64FPMulAddFpscrDelegate(SoftFloat64.FPMulAddFpscr) },
{ "SoftFloat64.FPMulSub", new SoftFloat64FPMulSubDelegate(SoftFloat64.FPMulSub) },
{ "SoftFloat64.FPMulSubFpscr", new SoftFloat64FPMulSubFpscrDelegate(SoftFloat64.FPMulSubFpscr) },
{ "SoftFloat64.FPMulX", new SoftFloat64FPMulXDelegate(SoftFloat64.FPMulX) },
{ "SoftFloat64.FPNegMulAdd", new SoftFloat64FPNegMulAddDelegate(SoftFloat64.FPNegMulAdd) },
{ "SoftFloat64.FPNegMulSub", new SoftFloat64FPNegMulSubDelegate(SoftFloat64.FPNegMulSub) },
{ "SoftFloat64.FPRecipEstimate", new SoftFloat64FPRecipEstimateDelegate(SoftFloat64.FPRecipEstimate) },
{ "SoftFloat64.FPRecipEstimateFpscr", new SoftFloat64FPRecipEstimateFpscrDelegate(SoftFloat64.FPRecipEstimateFpscr) },
{ "SoftFloat64.FPRecipStep", new SoftFloat64FPRecipStepDelegate(SoftFloat64.FPRecipStep) },
{ "SoftFloat64.FPRecipStepFused", new SoftFloat64FPRecipStepFusedDelegate(SoftFloat64.FPRecipStepFused) },
{ "SoftFloat64.FPRecpX", new SoftFloat64FPRecpXDelegate(SoftFloat64.FPRecpX) },
{ "SoftFloat64.FPRSqrtEstimate", new SoftFloat64FPRSqrtEstimateDelegate(SoftFloat64.FPRSqrtEstimate) },
{ "SoftFloat64.FPRSqrtEstimateFpscr", new SoftFloat64FPRSqrtEstimateFpscrDelegate(SoftFloat64.FPRSqrtEstimateFpscr) },
{ "SoftFloat64.FPRSqrtStep", new SoftFloat64FPRSqrtStepDelegate(SoftFloat64.FPRSqrtStep) },
{ "SoftFloat64.FPRSqrtStepFused", new SoftFloat64FPRSqrtStepFusedDelegate(SoftFloat64.FPRSqrtStepFused) },
{ "SoftFloat64.FPSqrt", new SoftFloat64FPSqrtDelegate(SoftFloat64.FPSqrt) },
{ "SoftFloat64.FPSub", new SoftFloat64FPSubDelegate(SoftFloat64.FPSub) },
{ "SoftFloat64_16.FPConvert", new SoftFloat64_16FPConvertDelegate(SoftFloat64_16.FPConvert) }
};
#endif
SetDelegateInfo(typeof(MathHelper).GetMethod(nameof(MathHelper.Abs))); SetDelegateInfo(typeof(MathHelper).GetMethod(nameof(MathHelper.Abs)));
SetDelegateInfo(typeof(MathHelper).GetMethod(nameof(MathHelper.Ceiling))); SetDelegateInfo(typeof(MathHelper).GetMethod(nameof(MathHelper.Ceiling)));
SetDelegateInfo(typeof(MathHelper).GetMethod(nameof(MathHelper.Floor))); SetDelegateInfo(typeof(MathHelper).GetMethod(nameof(MathHelper.Floor)));
@@ -152,44 +708,44 @@ namespace ARMeilleure.Translation
SetDelegateInfo(typeof(SoftFloat16_64).GetMethod(nameof(SoftFloat16_64.FPConvert))); SetDelegateInfo(typeof(SoftFloat16_64).GetMethod(nameof(SoftFloat16_64.FPConvert)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPAdd))); SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPAdd)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPAddFpscr))); // A32 only. SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPAddFpscr)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompare))); SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompare)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareEQ))); SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareEQ)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareEQFpscr))); // A32 only. SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareEQFpscr)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareGE))); SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareGE)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareGEFpscr))); // A32 only. SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareGEFpscr)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareGT))); SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareGT)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareGTFpscr))); // A32 only. SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareGTFpscr)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareLE))); SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareLE)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareLEFpscr))); // A32 only. SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareLEFpscr)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareLT))); SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareLT)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareLTFpscr))); // A32 only. SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareLTFpscr)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPDiv))); SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPDiv)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMax))); SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMax)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMaxFpscr))); // A32 only. SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMaxFpscr)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMaxNum))); SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMaxNum)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMaxNumFpscr))); // A32 only. SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMaxNumFpscr)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMin))); SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMin)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMinFpscr))); // A32 only. SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMinFpscr)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMinNum))); SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMinNum)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMinNumFpscr))); // A32 only. SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMinNumFpscr)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMul))); SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMul)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMulFpscr))); // A32 only. SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMulFpscr)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMulAdd))); SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMulAdd)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMulAddFpscr))); // A32 only. SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMulAddFpscr)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMulSub))); SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMulSub)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMulSubFpscr))); // A32 only. SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMulSubFpscr)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMulX))); SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMulX)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPNegMulAdd))); SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPNegMulAdd)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPNegMulSub))); SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPNegMulSub)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRecipEstimate))); SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRecipEstimate)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRecipEstimateFpscr))); // A32 only. SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRecipEstimateFpscr)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRecipStep))); // A32 only. SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRecipStep)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRecipStepFused))); SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRecipStepFused)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRecpX))); SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRecpX)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRSqrtEstimate))); SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRSqrtEstimate)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRSqrtEstimateFpscr))); // A32 only. SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRSqrtEstimateFpscr)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRSqrtStep))); // A32 only. SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRSqrtStep)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRSqrtStepFused))); SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRSqrtStepFused)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPSqrt))); SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPSqrt)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPSub))); SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPSub)));
@@ -197,44 +753,44 @@ namespace ARMeilleure.Translation
SetDelegateInfo(typeof(SoftFloat32_16).GetMethod(nameof(SoftFloat32_16.FPConvert))); SetDelegateInfo(typeof(SoftFloat32_16).GetMethod(nameof(SoftFloat32_16.FPConvert)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPAdd))); SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPAdd)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPAddFpscr))); // A32 only. SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPAddFpscr)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompare))); SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompare)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareEQ))); SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareEQ)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareEQFpscr))); // A32 only. SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareEQFpscr)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareGE))); SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareGE)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareGEFpscr))); // A32 only. SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareGEFpscr)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareGT))); SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareGT)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareGTFpscr))); // A32 only. SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareGTFpscr)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareLE))); SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareLE)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareLEFpscr))); // A32 only. SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareLEFpscr)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareLT))); SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareLT)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareLTFpscr))); // A32 only. SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareLTFpscr)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPDiv))); SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPDiv)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMax))); SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMax)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMaxFpscr))); // A32 only. SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMaxFpscr)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMaxNum))); SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMaxNum)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMaxNumFpscr))); // A32 only. SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMaxNumFpscr)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMin))); SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMin)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMinFpscr))); // A32 only. SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMinFpscr)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMinNum))); SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMinNum)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMinNumFpscr))); // A32 only. SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMinNumFpscr)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMul))); SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMul)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMulFpscr))); // A32 only. SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMulFpscr)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMulAdd))); SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMulAdd)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMulAddFpscr))); // A32 only. SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMulAddFpscr)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMulSub))); SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMulSub)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMulSubFpscr))); // A32 only. SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMulSubFpscr)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMulX))); SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMulX)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPNegMulAdd))); SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPNegMulAdd)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPNegMulSub))); SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPNegMulSub)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRecipEstimate))); SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRecipEstimate)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRecipEstimateFpscr))); // A32 only. SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRecipEstimateFpscr)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRecipStep))); // A32 only. SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRecipStep)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRecipStepFused))); SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRecipStepFused)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRecpX))); SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRecpX)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRSqrtEstimate))); SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRSqrtEstimate)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRSqrtEstimateFpscr))); // A32 only. SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRSqrtEstimateFpscr)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRSqrtStep))); // A32 only. SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRSqrtStep)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRSqrtStepFused))); SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRSqrtStepFused)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPSqrt))); SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPSqrt)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPSub))); SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPSub)));
@@ -1,7 +1,5 @@
using System;
namespace ARMeilleure.Translation namespace ARMeilleure.Translation
{ {
delegate void DispatcherFunction(IntPtr nativeContext, ulong startAddress); delegate void DispatcherFunction(nint nativeContext, ulong startAddress);
delegate ulong WrapperFunction(IntPtr nativeContext, ulong startAddress); delegate ulong WrapperFunction(nint nativeContext, ulong startAddress);
} }
@@ -97,7 +97,14 @@ namespace ARMeilleure.Translation
public virtual Operand Call(MethodInfo info, params Operand[] callArgs) public virtual Operand Call(MethodInfo info, params Operand[] callArgs)
{ {
IntPtr funcPtr = info.MethodHandle.GetFunctionPointer(); #if ANDROID
// For Android, use the Delegates class to get the function pointer
int index = Delegates.GetDelegateIndex(info);
nint funcPtr = Delegates.GetDelegateFuncPtrByIndex(index);
#else
// For other platforms, use direct method handle approach
nint funcPtr = info.MethodHandle.GetFunctionPointer();
#endif
OperandType returnType = GetOperandType(info.ReturnType); OperandType returnType = GetOperandType(info.ReturnType);
@@ -668,8 +675,7 @@ namespace ARMeilleure.Translation
Operation last = block.Operations.Last; Operation last = block.Operations.Last;
return last != default && return last != default &&
(last.Instruction == Instruction.Return || last.Instruction is Instruction.Return or Instruction.Tailcall;
last.Instruction == Instruction.Tailcall);
} }
public ControlFlowGraph GetControlFlowGraph() public ControlFlowGraph GetControlFlowGraph()
+1 -3
View File
@@ -1,6 +1,4 @@
using System;
namespace ARMeilleure.Translation namespace ARMeilleure.Translation
{ {
delegate ulong GuestFunction(IntPtr nativeContextPtr); delegate ulong GuestFunction(nint nativeContextPtr);
} }
+1 -1
View File
@@ -316,7 +316,7 @@ namespace ARMeilleure.Translation
{ {
_root = newNode; _root = newNode;
} }
else if (start.CompareTo(parent.Start) < 0) else if (start.CompareTo(parent!.Start) < 0)
{ {
parent.Left = newNode; parent.Left = newNode;
} }
+62 -104
View File
@@ -10,6 +10,7 @@ using Ryujinx.Common.Logging;
using Ryujinx.Common.Memory; using Ryujinx.Common.Memory;
using System; using System;
using System.Buffers.Binary; using System.Buffers.Binary;
using System.Collections.Concurrent;
using System.Collections.Generic; using System.Collections.Generic;
using System.Diagnostics; using System.Diagnostics;
using System.IO; using System.IO;
@@ -30,14 +31,11 @@ namespace ARMeilleure.Translation.PTC
private const string OuterHeaderMagicString = "PTCohd\0\0"; private const string OuterHeaderMagicString = "PTCohd\0\0";
private const string InnerHeaderMagicString = "PTCihd\0\0"; private const string InnerHeaderMagicString = "PTCihd\0\0";
private const uint InternalVersion = 6998; //! To be incremented manually for each change to the ARMeilleure project. private const uint InternalVersion = 7031; //! To be incremented manually for each change to the ARMeilleure project.
private const string ActualDir = "0"; private const string ActualDir = "0";
private const string BackupDir = "1"; private const string BackupDir = "1";
private const string TitleIdTextDefault = "0000000000000000";
private const string DisplayVersionDefault = "0";
public static readonly Symbol PageTableSymbol = new(SymbolType.Special, 1); public static readonly Symbol PageTableSymbol = new(SymbolType.Special, 1);
public static readonly Symbol CountTableSymbol = new(SymbolType.Special, 2); public static readonly Symbol CountTableSymbol = new(SymbolType.Special, 2);
public static readonly Symbol DispatchStubSymbol = new(SymbolType.Special, 3); public static readonly Symbol DispatchStubSymbol = new(SymbolType.Special, 3);
@@ -63,8 +61,7 @@ namespace ARMeilleure.Translation.PTC
private bool _disposed; private bool _disposed;
public string TitleIdText { get; private set; } public PtcCacheInfo CacheInfo { get; private set; }
public string DisplayVersion { get; private set; }
private MemoryManagerType _memoryMode; private MemoryManagerType _memoryMode;
@@ -91,8 +88,7 @@ namespace ARMeilleure.Translation.PTC
_disposed = false; _disposed = false;
TitleIdText = TitleIdTextDefault; CacheInfo = new PtcCacheInfo(0, null, null, 0, null, "Unknown", "default");
DisplayVersion = DisplayVersionDefault;
CachePathActual = string.Empty; CachePathActual = string.Empty;
CachePathBackup = string.Empty; CachePathBackup = string.Empty;
@@ -100,20 +96,24 @@ namespace ARMeilleure.Translation.PTC
Disable(); Disable();
} }
public void Initialize(string titleIdText, string displayVersion, bool enabled, MemoryManagerType memoryMode, string cacheSelector) public void Initialize(PtcCacheInfo cacheInfo, bool enabled, MemoryManagerType memoryMode)
{ {
Wait(); Wait();
Profiler.Wait(); Profiler.Wait();
Profiler.ClearEntries(); Profiler.ClearEntries();
Logger.Info?.Print(LogClass.Ptc, $"Initializing Profiled Persistent Translation Cache (enabled: {enabled})."); CacheInfo = cacheInfo;
if (!enabled || string.IsNullOrEmpty(titleIdText) || titleIdText == TitleIdTextDefault) Logger.Info?.Print(
LogClass.Ptc,
$"Initializing Profiled Persistent Translation Cache v{InternalVersion}\n\t\t " +
$"(pid: {cacheInfo.ProcessId}, title: {cacheInfo.TitleIdText}, application: {cacheInfo.ApplicationIdText}, " +
$"programIndex: {cacheInfo.ProgramIndex}, version: '{cacheInfo.DisplayVersion}', kind: {cacheInfo.ProcessKind}, " +
$"selector: '{cacheInfo.CacheSelector}', key: '{cacheInfo.CacheKey}', enabled: {enabled}).");
if (!enabled || cacheInfo.TitleIdText == PtcCacheInfo.TitleIdTextDefault)
{ {
TitleIdText = TitleIdTextDefault;
DisplayVersion = DisplayVersionDefault;
CachePathActual = string.Empty; CachePathActual = string.Empty;
CachePathBackup = string.Empty; CachePathBackup = string.Empty;
@@ -122,14 +122,10 @@ namespace ARMeilleure.Translation.PTC
return; return;
} }
TitleIdText = titleIdText;
DisplayVersion = !string.IsNullOrEmpty(displayVersion) ? displayVersion : DisplayVersionDefault;
_memoryMode = memoryMode; _memoryMode = memoryMode;
Logger.Info?.Print(LogClass.Ptc, $"PPTC (v{InternalVersion}) Profile: {DisplayVersion}-{cacheSelector}"); string workPathActual = Path.Combine(AppDataManager.GamesDirPath, CacheInfo.TitleIdText, "cache", "cpu", ActualDir);
string workPathBackup = Path.Combine(AppDataManager.GamesDirPath, CacheInfo.TitleIdText, "cache", "cpu", BackupDir);
string workPathActual = Path.Combine(AppDataManager.GamesDirPath, TitleIdText, "cache", "cpu", ActualDir);
string workPathBackup = Path.Combine(AppDataManager.GamesDirPath, TitleIdText, "cache", "cpu", BackupDir);
if (!Directory.Exists(workPathActual)) if (!Directory.Exists(workPathActual))
{ {
@@ -141,8 +137,14 @@ namespace ARMeilleure.Translation.PTC
Directory.CreateDirectory(workPathBackup); Directory.CreateDirectory(workPathBackup);
} }
CachePathActual = Path.Combine(workPathActual, DisplayVersion) + "-" + cacheSelector; CachePathActual = Path.Combine(workPathActual, CacheInfo.DisplayVersion) + "-" + CacheInfo.CacheSelector;
CachePathBackup = Path.Combine(workPathBackup, DisplayVersion) + "-" + cacheSelector; CachePathBackup = Path.Combine(workPathBackup, CacheInfo.DisplayVersion) + "-" + CacheInfo.CacheSelector;
Logger.Info?.Print(
LogClass.Ptc,
$"PPTC cache owner selected (pid: {CacheInfo.ProcessId}, title: {CacheInfo.TitleIdText}, application: {CacheInfo.ApplicationIdText}, " +
$"version: '{CacheInfo.DisplayVersion}', kind: {CacheInfo.ProcessKind}, selector: '{CacheInfo.CacheSelector}', " +
$"key: '{CacheInfo.CacheKey}', path: '{CachePathActual}').");
PreLoad(); PreLoad();
Profiler.PreLoad(); Profiler.PreLoad();
@@ -190,7 +192,7 @@ namespace ARMeilleure.Translation.PTC
_infosStream.Seek(0L, SeekOrigin.Begin); _infosStream.Seek(0L, SeekOrigin.Begin);
bool foundBadFunction = false; bool foundBadFunction = false;
for (int index = 0; index < GetEntriesCount(); index++) for (int index = 0; index < _infosStream.Length / Unsafe.SizeOf<InfoEntry>(); index++)
{ {
InfoEntry infoEntry = DeserializeStructure<InfoEntry>(_infosStream); InfoEntry infoEntry = DeserializeStructure<InfoEntry>(_infosStream);
foreach (ulong address in blacklist) foreach (ulong address in blacklist)
@@ -244,67 +246,25 @@ namespace ARMeilleure.Translation.PTC
{ {
OuterHeader outerHeader = DeserializeStructure<OuterHeader>(compressedStream); OuterHeader outerHeader = DeserializeStructure<OuterHeader>(compressedStream);
if (!outerHeader.IsHeaderValid()) if (!outerHeader.IsHeaderValid() ||
outerHeader.Magic != _outerHeaderMagic ||
outerHeader.CacheFileVersion != InternalVersion ||
outerHeader.Endianness != GetEndianness() ||
outerHeader.FeatureInfo != GetFeatureInfo() ||
outerHeader.MemoryManagerMode != GetMemoryManagerMode() ||
outerHeader.OSPlatform != GetOSPlatform() ||
outerHeader.Architecture != (uint)RuntimeInformation.ProcessArchitecture)
{ {
InvalidateCompressedStream(compressedStream); InvalidateCompressedStream(compressedStream);
return false; return false;
} }
if (outerHeader.Magic != _outerHeaderMagic) nint intPtr = nint.Zero;
{
InvalidateCompressedStream(compressedStream);
return false;
}
if (outerHeader.CacheFileVersion != InternalVersion)
{
InvalidateCompressedStream(compressedStream);
return false;
}
if (outerHeader.Endianness != GetEndianness())
{
InvalidateCompressedStream(compressedStream);
return false;
}
if (outerHeader.FeatureInfo != GetFeatureInfo())
{
InvalidateCompressedStream(compressedStream);
return false;
}
if (outerHeader.MemoryManagerMode != GetMemoryManagerMode())
{
InvalidateCompressedStream(compressedStream);
return false;
}
if (outerHeader.OSPlatform != GetOSPlatform())
{
InvalidateCompressedStream(compressedStream);
return false;
}
if (outerHeader.Architecture != (uint)RuntimeInformation.ProcessArchitecture)
{
InvalidateCompressedStream(compressedStream);
return false;
}
IntPtr intPtr = IntPtr.Zero;
try try
{ {
intPtr = Marshal.AllocHGlobal(new IntPtr(outerHeader.UncompressedStreamSize)); intPtr = Marshal.AllocHGlobal(new nint(outerHeader.UncompressedStreamSize));
using UnmanagedMemoryStream stream = new((byte*)intPtr.ToPointer(), outerHeader.UncompressedStreamSize, outerHeader.UncompressedStreamSize, FileAccess.ReadWrite); using UnmanagedMemoryStream stream = new((byte*)intPtr.ToPointer(), outerHeader.UncompressedStreamSize, outerHeader.UncompressedStreamSize, FileAccess.ReadWrite);
try try
@@ -324,14 +284,7 @@ namespace ARMeilleure.Translation.PTC
InnerHeader innerHeader = DeserializeStructure<InnerHeader>(stream); InnerHeader innerHeader = DeserializeStructure<InnerHeader>(stream);
if (!innerHeader.IsHeaderValid()) if (!innerHeader.IsHeaderValid() || innerHeader.Magic != _innerHeaderMagic)
{
InvalidateCompressedStream(compressedStream);
return false;
}
if (innerHeader.Magic != _innerHeaderMagic)
{ {
InvalidateCompressedStream(compressedStream); InvalidateCompressedStream(compressedStream);
@@ -405,7 +358,7 @@ namespace ARMeilleure.Translation.PTC
} }
finally finally
{ {
if (intPtr != IntPtr.Zero) if (intPtr != nint.Zero)
{ {
Marshal.FreeHGlobal(intPtr); Marshal.FreeHGlobal(intPtr);
} }
@@ -414,7 +367,12 @@ namespace ARMeilleure.Translation.PTC
long fileSize = new FileInfo(fileName).Length; long fileSize = new FileInfo(fileName).Length;
Logger.Info?.Print(LogClass.Ptc, $"{(isBackup ? "Loaded Backup Translation Cache" : "Loaded Translation Cache")} (size: {fileSize} bytes, translated functions: {GetEntriesCount()})."); Logger.Info?.Print(
LogClass.Ptc,
$"{(isBackup ? "Loaded Backup Translation Cache" : "Loaded Translation Cache")} " +
$"(pid: {CacheInfo.ProcessId}, title: {CacheInfo.TitleIdText}, version: '{CacheInfo.DisplayVersion}', kind: {CacheInfo.ProcessKind}, " +
$"selector: '{CacheInfo.CacheSelector}', key: '{CacheInfo.CacheKey}', path: '{fileName}', " +
$"size: {fileSize} bytes, translated functions: {GetEntriesCount()}).");
return true; return true;
} }
@@ -487,11 +445,11 @@ namespace ARMeilleure.Translation.PTC
outerHeader.SetHeaderHash(); outerHeader.SetHeaderHash();
IntPtr intPtr = IntPtr.Zero; nint intPtr = nint.Zero;
try try
{ {
intPtr = Marshal.AllocHGlobal(new IntPtr(outerHeader.UncompressedStreamSize)); intPtr = Marshal.AllocHGlobal(new nint(outerHeader.UncompressedStreamSize));
using UnmanagedMemoryStream stream = new((byte*)intPtr.ToPointer(), outerHeader.UncompressedStreamSize, outerHeader.UncompressedStreamSize, FileAccess.ReadWrite); using UnmanagedMemoryStream stream = new((byte*)intPtr.ToPointer(), outerHeader.UncompressedStreamSize, outerHeader.UncompressedStreamSize, FileAccess.ReadWrite);
stream.Seek((long)Unsafe.SizeOf<InnerHeader>(), SeekOrigin.Begin); stream.Seek((long)Unsafe.SizeOf<InnerHeader>(), SeekOrigin.Begin);
@@ -545,7 +503,7 @@ namespace ARMeilleure.Translation.PTC
} }
finally finally
{ {
if (intPtr != IntPtr.Zero) if (intPtr != nint.Zero)
{ {
Marshal.FreeHGlobal(intPtr); Marshal.FreeHGlobal(intPtr);
} }
@@ -563,6 +521,7 @@ namespace ARMeilleure.Translation.PTC
{ {
if (AreCarriersEmpty() || ContainsBlacklistedFunctions()) if (AreCarriersEmpty() || ContainsBlacklistedFunctions())
{ {
ResetCarriersIfNeeded();
return; return;
} }
@@ -592,7 +551,7 @@ namespace ARMeilleure.Translation.PTC
bool isEntryChanged = infoEntry.Hash != ComputeHash(translator.Memory, infoEntry.Address, infoEntry.GuestSize); bool isEntryChanged = infoEntry.Hash != ComputeHash(translator.Memory, infoEntry.Address, infoEntry.GuestSize);
if (isEntryChanged || (!infoEntry.HighCq && Profiler.ProfiledFuncs.TryGetValue(infoEntry.Address, out var value) && value.HighCq)) if (isEntryChanged || (!infoEntry.HighCq && Profiler.ProfiledFuncs.TryGetValue(infoEntry.Address, out PtcProfiler.FuncProfile value) && value.HighCq))
{ {
infoEntry.Stubbed = true; infoEntry.Stubbed = true;
infoEntry.CodeLength = 0; infoEntry.CodeLength = 0;
@@ -696,7 +655,7 @@ namespace ARMeilleure.Translation.PTC
foreach (RelocEntry relocEntry in relocEntries) foreach (RelocEntry relocEntry in relocEntries)
{ {
IntPtr? imm = null; nint? imm = null;
Symbol symbol = relocEntry.Symbol; Symbol symbol = relocEntry.Symbol;
if (symbol.Type == SymbolType.FunctionTable) if (symbol.Type == SymbolType.FunctionTable)
@@ -707,7 +666,7 @@ namespace ARMeilleure.Translation.PTC
{ {
unsafe unsafe
{ {
imm = (IntPtr)Unsafe.AsPointer(ref translator.FunctionTable.GetValue(guestAddress)); imm = (nint)Unsafe.AsPointer(ref translator.FunctionTable.GetValue(guestAddress));
} }
} }
} }
@@ -715,7 +674,7 @@ namespace ARMeilleure.Translation.PTC
{ {
int index = (int)symbol.Value; int index = (int)symbol.Value;
if (Delegates.TryGetDelegateFuncPtrByIndex(index, out IntPtr funcPtr)) if (Delegates.TryGetDelegateFuncPtrByIndex(index, out nint funcPtr))
{ {
imm = funcPtr; imm = funcPtr;
} }
@@ -730,7 +689,7 @@ namespace ARMeilleure.Translation.PTC
unsafe unsafe
{ {
imm = (IntPtr)Unsafe.AsPointer(ref callCounter.Value); imm = (nint)Unsafe.AsPointer(ref callCounter.Value);
} }
} }
else if (symbol == DispatchStubSymbol) else if (symbol == DispatchStubSymbol)
@@ -779,8 +738,8 @@ namespace ARMeilleure.Translation.PTC
UnwindInfo unwindInfo, UnwindInfo unwindInfo,
bool highCq) bool highCq)
{ {
var cFunc = new CompiledFunction(code, unwindInfo, RelocInfo.Empty); CompiledFunction cFunc = new(code, unwindInfo, RelocInfo.Empty);
var gFunc = cFunc.MapWithPointer<GuestFunction>(out IntPtr gFuncPointer); GuestFunction gFunc = cFunc.MapWithPointer<GuestFunction>(out nint gFuncPointer);
return new TranslatedFunction(gFunc, gFuncPointer, callCounter, guestSize, highCq); return new TranslatedFunction(gFunc, gFuncPointer, callCounter, guestSize, highCq);
} }
@@ -817,7 +776,7 @@ namespace ARMeilleure.Translation.PTC
public void MakeAndSaveTranslations(Translator translator) public void MakeAndSaveTranslations(Translator translator)
{ {
var profiledFuncsToTranslate = Profiler.GetProfiledFuncsToTranslate(translator.Functions); ConcurrentQueue<(ulong address, PtcProfiler.FuncProfile funcProfile)> profiledFuncsToTranslate = Profiler.GetProfiledFuncsToTranslate(translator.Functions);
_translateCount = 0; _translateCount = 0;
_translateTotalCount = profiledFuncsToTranslate.Count; _translateTotalCount = profiledFuncsToTranslate.Count;
@@ -861,7 +820,7 @@ namespace ARMeilleure.Translation.PTC
void TranslateFuncs() void TranslateFuncs()
{ {
while (profiledFuncsToTranslate.TryDequeue(out var item)) while (profiledFuncsToTranslate.TryDequeue(out (ulong address, PtcProfiler.FuncProfile funcProfile) item))
{ {
ulong address = item.address; ulong address = item.address;
ExecutionMode executionMode = item.funcProfile.Mode; ExecutionMode executionMode = item.funcProfile.Mode;
@@ -869,7 +828,7 @@ namespace ARMeilleure.Translation.PTC
Debug.Assert(Profiler.IsAddressInStaticCodeRange(address)); Debug.Assert(Profiler.IsAddressInStaticCodeRange(address));
TranslatedFunction func = translator.Translate(address, executionMode, highCq); TranslatedFunction func = translator.Translate(address, executionMode, highCq, pptcTranslation: true);
if (func == null) if (func == null)
{ {
@@ -906,11 +865,11 @@ namespace ARMeilleure.Translation.PTC
Stopwatch sw = Stopwatch.StartNew(); Stopwatch sw = Stopwatch.StartNew();
foreach (var thread in threads) foreach (Thread thread in threads)
{ {
thread.Start(); thread.Start();
} }
foreach (var thread in threads) foreach (Thread thread in threads)
{ {
thread.Join(); thread.Join();
} }
@@ -990,7 +949,7 @@ namespace ARMeilleure.Translation.PTC
WriteCode(code.AsSpan()); WriteCode(code.AsSpan());
// WriteReloc. // WriteReloc.
using var relocInfoWriter = new BinaryWriter(_relocsStream, EncodingCache.UTF8NoBOM, true); using BinaryWriter relocInfoWriter = new(_relocsStream, EncodingCache.UTF8NoBOM, true);
foreach (RelocEntry entry in relocInfo.Entries) foreach (RelocEntry entry in relocInfo.Entries)
{ {
@@ -1000,7 +959,7 @@ namespace ARMeilleure.Translation.PTC
} }
// WriteUnwindInfo. // WriteUnwindInfo.
using var unwindInfoWriter = new BinaryWriter(_unwindInfosStream, EncodingCache.UTF8NoBOM, true); using BinaryWriter unwindInfoWriter = new(_unwindInfosStream, EncodingCache.UTF8NoBOM, true);
unwindInfoWriter.Write(unwindInfo.PushEntries.Length); unwindInfoWriter.Write(unwindInfo.PushEntries.Length);
@@ -1165,8 +1124,7 @@ namespace ARMeilleure.Translation.PTC
public void Close() public void Close()
{ {
if (State == PtcState.Enabled || if (State is PtcState.Enabled or PtcState.Continuing)
State == PtcState.Continuing)
{ {
State = PtcState.Closing; State = PtcState.Closing;
} }
@@ -0,0 +1,37 @@
namespace ARMeilleure.Translation.PTC
{
public readonly struct PtcCacheInfo
{
public const string TitleIdTextDefault = "0000000000000000";
public const string ApplicationIdTextDefault = "0000000000000000";
public const string DisplayVersionDefault = "0";
public ulong ProcessId { get; }
public string TitleIdText { get; }
public string ApplicationIdText { get; }
public byte ProgramIndex { get; }
public string DisplayVersion { get; }
public string ProcessKind { get; }
public string CacheSelector { get; }
public string CacheKey => $"{DisplayVersion}-{CacheSelector}";
public PtcCacheInfo(
ulong processId,
string titleIdText,
string applicationIdText,
byte programIndex,
string displayVersion,
string processKind,
string cacheSelector)
{
ProcessId = processId;
TitleIdText = !string.IsNullOrEmpty(titleIdText) ? titleIdText : TitleIdTextDefault;
ApplicationIdText = !string.IsNullOrEmpty(applicationIdText) ? applicationIdText : ApplicationIdTextDefault;
ProgramIndex = programIndex;
DisplayVersion = !string.IsNullOrEmpty(displayVersion) ? displayVersion : DisplayVersionDefault;
ProcessKind = processKind ?? string.Empty;
CacheSelector = string.IsNullOrEmpty(cacheSelector) ? "default" : cacheSelector;
}
}
}
+21 -31
View File
@@ -9,13 +9,13 @@ using System.Collections.Generic;
using System.Diagnostics; using System.Diagnostics;
using System.IO; using System.IO;
using System.IO.Compression; using System.IO.Compression;
using System.Linq;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using System.Threading; using System.Threading;
using System.Timers; using System.Timers;
using static ARMeilleure.Translation.PTC.PtcFormatter; using static ARMeilleure.Translation.PTC.PtcFormatter;
using Timer = System.Timers.Timer; using Timer = System.Timers.Timer;
using System.Linq;
namespace ARMeilleure.Translation.PTC namespace ARMeilleure.Translation.PTC
{ {
@@ -23,7 +23,7 @@ namespace ARMeilleure.Translation.PTC
{ {
private const string OuterHeaderMagicString = "Pohd\0\0\0\0"; private const string OuterHeaderMagicString = "Pohd\0\0\0\0";
private const uint InternalVersion = 6698; //! Not to be incremented manually for each change to the ARMeilleure project. private const uint InternalVersion = 7031; //! Not to be incremented manually for each change to the ARMeilleure project.
private static readonly uint[] _migrateInternalVersions = private static readonly uint[] _migrateInternalVersions =
[ [
@@ -119,9 +119,9 @@ namespace ARMeilleure.Translation.PTC
public ConcurrentQueue<(ulong address, FuncProfile funcProfile)> GetProfiledFuncsToTranslate(TranslatorCache<TranslatedFunction> funcs) public ConcurrentQueue<(ulong address, FuncProfile funcProfile)> GetProfiledFuncsToTranslate(TranslatorCache<TranslatedFunction> funcs)
{ {
var profiledFuncsToTranslate = new ConcurrentQueue<(ulong address, FuncProfile funcProfile)>(); ConcurrentQueue<(ulong address, FuncProfile funcProfile)> profiledFuncsToTranslate = new();
foreach (var profiledFunc in ProfiledFuncs) foreach (KeyValuePair<ulong, FuncProfile> profiledFunc in ProfiledFuncs)
{ {
if (!funcs.ContainsKey(profiledFunc.Key) && !profiledFunc.Value.Blacklist) if (!funcs.ContainsKey(profiledFunc.Key) && !profiledFunc.Value.Blacklist)
{ {
@@ -142,7 +142,7 @@ namespace ARMeilleure.Translation.PTC
{ {
List<ulong> funcs = []; List<ulong> funcs = [];
foreach (var profiledFunc in ProfiledFuncs) foreach (KeyValuePair<ulong, FuncProfile> profiledFunc in ProfiledFuncs)
{ {
if (profiledFunc.Value.Blacklist) if (profiledFunc.Value.Blacklist)
{ {
@@ -189,28 +189,10 @@ namespace ARMeilleure.Translation.PTC
{ {
OuterHeader outerHeader = DeserializeStructure<OuterHeader>(compressedStream); OuterHeader outerHeader = DeserializeStructure<OuterHeader>(compressedStream);
if (!outerHeader.IsHeaderValid()) if (!outerHeader.IsHeaderValid() ||
{ outerHeader.Magic != _outerHeaderMagic ||
InvalidateCompressedStream(compressedStream); outerHeader.InfoFileVersion != InternalVersion && !_migrateInternalVersions.Contains(outerHeader.InfoFileVersion) ||
outerHeader.Endianness != Ptc.GetEndianness())
return false;
}
if (outerHeader.Magic != _outerHeaderMagic)
{
InvalidateCompressedStream(compressedStream);
return false;
}
if (outerHeader.InfoFileVersion != InternalVersion && !_migrateInternalVersions.Contains(outerHeader.InfoFileVersion))
{
InvalidateCompressedStream(compressedStream);
return false;
}
if (outerHeader.Endianness != Ptc.GetEndianness())
{ {
InvalidateCompressedStream(compressedStream); InvalidateCompressedStream(compressedStream);
@@ -272,7 +254,12 @@ namespace ARMeilleure.Translation.PTC
long fileSize = new FileInfo(fileName).Length; long fileSize = new FileInfo(fileName).Length;
Logger.Info?.Print(LogClass.Ptc, $"{(isBackup ? "Loaded Backup Profiling Info" : "Loaded Profiling Info")} (size: {fileSize} bytes, profiled functions: {ProfiledFuncs.Count})."); Logger.Info?.Print(
LogClass.Ptc,
$"{(isBackup ? "Loaded Backup Profiling Info" : "Loaded Profiling Info")} " +
$"(pid: {_ptc.CacheInfo.ProcessId}, title: {_ptc.CacheInfo.TitleIdText}, version: '{_ptc.CacheInfo.DisplayVersion}', " +
$"kind: {_ptc.CacheInfo.ProcessKind}, selector: '{_ptc.CacheInfo.CacheSelector}', key: '{_ptc.CacheInfo.CacheKey}', " +
$"path: '{fileName}', size: {fileSize} bytes, profiled functions: {ProfiledFuncs.Count}).");
return true; return true;
} }
@@ -393,7 +380,11 @@ namespace ARMeilleure.Translation.PTC
if (fileSize != 0L) if (fileSize != 0L)
{ {
Logger.Info?.Print(LogClass.Ptc, $"Saved Profiling Info (size: {fileSize} bytes, profiled functions: {profiledFuncsCount})."); Logger.Info?.Print(
LogClass.Ptc,
$"Saved Profiling Info (pid: {_ptc.CacheInfo.ProcessId}, title: {_ptc.CacheInfo.TitleIdText}, version: '{_ptc.CacheInfo.DisplayVersion}', " +
$"kind: {_ptc.CacheInfo.ProcessKind}, selector: '{_ptc.CacheInfo.CacheSelector}', key: '{_ptc.CacheInfo.CacheKey}', " +
$"path: '{fileName}', size: {fileSize} bytes, profiled functions: {profiledFuncsCount}).");
} }
} }
@@ -465,8 +456,7 @@ namespace ARMeilleure.Translation.PTC
public void Start() public void Start()
{ {
if (_ptc.State == PtcState.Enabled || if (_ptc.State is PtcState.Enabled or PtcState.Continuing)
_ptc.State == PtcState.Continuing)
{ {
Enabled = true; Enabled = true;
+1 -1
View File
@@ -95,7 +95,7 @@ namespace ARMeilleure.Translation
// This is required because we have a implicit context load at the start of the function, // This is required because we have a implicit context load at the start of the function,
// but if there is a jump to the start of the function, the context load would trash the modified values. // but if there is a jump to the start of the function, the context load would trash the modified values.
// Here we insert a new entry block that will jump to the existing entry block. // Here we insert a new entry block that will jump to the existing entry block.
BasicBlock newEntry = new BasicBlock(cfg.Blocks.Count); BasicBlock newEntry = new(cfg.Blocks.Count);
cfg.UpdateEntry(newEntry); cfg.UpdateEntry(newEntry);
} }
@@ -44,10 +44,10 @@ namespace ARMeilleure.Translation
public static void Construct(ControlFlowGraph cfg) public static void Construct(ControlFlowGraph cfg)
{ {
var globalDefs = new DefMap[cfg.Blocks.Count]; DefMap[] globalDefs = new DefMap[cfg.Blocks.Count];
var localDefs = new Operand[cfg.LocalsCount + RegisterConsts.TotalCount]; Operand[] localDefs = new Operand[cfg.LocalsCount + RegisterConsts.TotalCount];
var dfPhiBlocks = new Queue<BasicBlock>(); Queue<BasicBlock> dfPhiBlocks = new();
for (BasicBlock block = cfg.Blocks.First; block != null; block = block.ListNext) for (BasicBlock block = cfg.Blocks.First; block != null; block = block.ListNext)
{ {
@@ -1,5 +1,4 @@
using ARMeilleure.Common; using ARMeilleure.Common;
using System;
namespace ARMeilleure.Translation namespace ARMeilleure.Translation
{ {
@@ -7,12 +6,12 @@ namespace ARMeilleure.Translation
{ {
private readonly GuestFunction _func; // Ensure that this delegate will not be garbage collected. private readonly GuestFunction _func; // Ensure that this delegate will not be garbage collected.
public IntPtr FuncPointer { get; } public nint FuncPointer { get; }
public Counter<uint> CallCounter { get; } public Counter<uint> CallCounter { get; }
public ulong GuestSize { get; } public ulong GuestSize { get; }
public bool HighCq { get; } public bool HighCq { get; }
public TranslatedFunction(GuestFunction func, IntPtr funcPointer, Counter<uint> callCounter, ulong guestSize, bool highCq) public TranslatedFunction(GuestFunction func, nint funcPointer, Counter<uint> callCounter, ulong guestSize, bool highCq)
{ {
_func = func; _func = func;
FuncPointer = funcPointer; FuncPointer = funcPointer;
+20 -14
View File
@@ -57,9 +57,9 @@ namespace ARMeilleure.Translation
FunctionTable.Fill = (ulong)Stubs.SlowDispatchStub; FunctionTable.Fill = (ulong)Stubs.SlowDispatchStub;
} }
public IPtcLoadState LoadDiskCache(string titleIdText, string displayVersion, bool enabled, string cacheSelector) public IPtcLoadState LoadDiskCache(PtcCacheInfo cacheInfo, bool enabled)
{ {
_ptc.Initialize(titleIdText, displayVersion, enabled, Memory.Type, cacheSelector); _ptc.Initialize(cacheInfo, enabled, Memory.Type);
return _ptc; return _ptc;
} }
@@ -168,6 +168,7 @@ namespace ARMeilleure.Translation
Statistics.StartTimer(); Statistics.StartTimer();
context.ResetCallDepth();
ulong nextAddr = func.Execute(Stubs.ContextWrapper, context); ulong nextAddr = func.Execute(Stubs.ContextWrapper, context);
Statistics.StopTimer(address); Statistics.StopTimer(address);
@@ -219,9 +220,9 @@ namespace ARMeilleure.Translation
} }
} }
internal TranslatedFunction Translate(ulong address, ExecutionMode mode, bool highCq, bool singleStep = false) internal TranslatedFunction Translate(ulong address, ExecutionMode mode, bool highCq, bool singleStep = false, bool pptcTranslation = false)
{ {
var context = new ArmEmitterContext( ArmEmitterContext context = new(
Memory, Memory,
CountTable, CountTable,
FunctionTable, FunctionTable,
@@ -239,6 +240,7 @@ namespace ARMeilleure.Translation
Logger.StartPass(PassName.Translation); Logger.StartPass(PassName.Translation);
InstEmitFlowHelper.EmitCallDepthCheckAndIncrement(context, Const(address));
EmitSynchronization(context); EmitSynchronization(context);
if (blocks[0].Address != address) if (blocks[0].Address != address)
@@ -246,7 +248,7 @@ namespace ARMeilleure.Translation
context.Branch(context.GetLabel(address)); context.Branch(context.GetLabel(address));
} }
ControlFlowGraph cfg = EmitAndGetCFG(context, blocks, out Range funcRange, out Counter<uint> counter); ControlFlowGraph cfg = EmitAndGetCFG(context, blocks, out Range funcRange, out Counter<uint> counter, pptcTranslation);
if (cfg == null) if (cfg == null)
{ {
@@ -263,10 +265,10 @@ namespace ARMeilleure.Translation
Logger.EndPass(PassName.RegisterUsage); Logger.EndPass(PassName.RegisterUsage);
var retType = OperandType.I64; OperandType retType = OperandType.I64;
var argTypes = new OperandType[] { OperandType.I64 }; OperandType[] argTypes = new OperandType[] { OperandType.I64 };
var options = highCq ? CompilerOptions.HighCq : CompilerOptions.None; CompilerOptions options = highCq ? CompilerOptions.HighCq : CompilerOptions.None;
if (context.HasPtc && !singleStep) if (context.HasPtc && !singleStep)
{ {
@@ -282,7 +284,7 @@ namespace ARMeilleure.Translation
_ptc.WriteCompiledFunction(address, funcSize, hash, highCq, compiledFunc); _ptc.WriteCompiledFunction(address, funcSize, hash, highCq, compiledFunc);
} }
GuestFunction func = compiledFunc.MapWithPointer<GuestFunction>(out IntPtr funcPointer); GuestFunction func = compiledFunc.MapWithPointer<GuestFunction>(out nint funcPointer);
Allocators.ResetAll(); Allocators.ResetAll();
@@ -326,7 +328,8 @@ namespace ARMeilleure.Translation
ArmEmitterContext context, ArmEmitterContext context,
Block[] blocks, Block[] blocks,
out Range range, out Range range,
out Counter<uint> counter) out Counter<uint> counter,
bool pptcTranslation)
{ {
counter = null; counter = null;
@@ -411,7 +414,10 @@ namespace ARMeilleure.Translation
if (opCode.Instruction.Emitter != null) if (opCode.Instruction.Emitter != null)
{ {
opCode.Instruction.Emitter(context); opCode.Instruction.Emitter(context);
if (opCode.Instruction.Name == InstName.Und && blkIndex == 0) // if we're pre-compiling PPTC functions, and we hit an Undefined instruction as the first
// instruction in the block, mark the function as blacklisted
// this way, we don't pre-compile Exlaunch hooks, which allows ExeFS mods to run with PPTC
if (pptcTranslation && opCode.Instruction.Name == InstName.Und && blkIndex == 0)
{ {
range = new Range(rangeStart, rangeEnd); range = new Range(rangeStart, rangeEnd);
return null; return null;
@@ -530,7 +536,7 @@ namespace ARMeilleure.Translation
List<TranslatedFunction> functions = Functions.AsList(); List<TranslatedFunction> functions = Functions.AsList();
foreach (var func in functions) foreach (TranslatedFunction func in functions)
{ {
JitCache.Unmap(func.FuncPointer); JitCache.Unmap(func.FuncPointer);
@@ -539,7 +545,7 @@ namespace ARMeilleure.Translation
Functions.Clear(); Functions.Clear();
while (_oldFuncs.TryDequeue(out var kv)) while (_oldFuncs.TryDequeue(out KeyValuePair<ulong, TranslatedFunction> kv))
{ {
JitCache.Unmap(kv.Value.FuncPointer); JitCache.Unmap(kv.Value.FuncPointer);
@@ -560,7 +566,7 @@ namespace ARMeilleure.Translation
{ {
while (Queue.Count > 0 && Queue.TryDequeue(out RejitRequest request)) while (Queue.Count > 0 && Queue.TryDequeue(out RejitRequest request))
{ {
if (Functions.TryGetValue(request.Address, out var func) && func.CallCounter != null) if (Functions.TryGetValue(request.Address, out TranslatedFunction func) && func.CallCounter != null)
{ {
Volatile.Write(ref func.CallCounter.Value, 0); Volatile.Write(ref func.CallCounter.Value, 0);
} }
+32 -24
View File
@@ -14,7 +14,7 @@ namespace ARMeilleure.Translation
/// </summary> /// </summary>
class TranslatorStubs : IDisposable class TranslatorStubs : IDisposable
{ {
private readonly Lazy<IntPtr> _slowDispatchStub; private readonly Lazy<nint> _slowDispatchStub;
private bool _disposed; private bool _disposed;
@@ -27,7 +27,7 @@ namespace ARMeilleure.Translation
/// Gets the dispatch stub. /// Gets the dispatch stub.
/// </summary> /// </summary>
/// <exception cref="ObjectDisposedException"><see cref="TranslatorStubs"/> instance was disposed</exception> /// <exception cref="ObjectDisposedException"><see cref="TranslatorStubs"/> instance was disposed</exception>
public IntPtr DispatchStub public nint DispatchStub
{ {
get get
{ {
@@ -41,7 +41,7 @@ namespace ARMeilleure.Translation
/// Gets the slow dispatch stub. /// Gets the slow dispatch stub.
/// </summary> /// </summary>
/// <exception cref="ObjectDisposedException"><see cref="TranslatorStubs"/> instance was disposed</exception> /// <exception cref="ObjectDisposedException"><see cref="TranslatorStubs"/> instance was disposed</exception>
public IntPtr SlowDispatchStub public nint SlowDispatchStub
{ {
get get
{ {
@@ -139,9 +139,9 @@ namespace ARMeilleure.Translation
/// Generates a <see cref="DispatchStub"/>. /// Generates a <see cref="DispatchStub"/>.
/// </summary> /// </summary>
/// <returns>Generated <see cref="DispatchStub"/></returns> /// <returns>Generated <see cref="DispatchStub"/></returns>
private IntPtr GenerateDispatchStub() private nint GenerateDispatchStub()
{ {
var context = new EmitterContext(); EmitterContext context = new();
Operand lblFallback = Label(); Operand lblFallback = Label();
Operand lblEnd = Label(); Operand lblEnd = Label();
@@ -160,7 +160,7 @@ namespace ARMeilleure.Translation
for (int i = 0; i < _functionTable.Levels.Length; i++) for (int i = 0; i < _functionTable.Levels.Length; i++)
{ {
ref var level = ref _functionTable.Levels[i]; ref AddressTableLevel level = ref _functionTable.Levels[i];
// level.Mask is not used directly because it is more often bigger than 32-bits, so it will not // level.Mask is not used directly because it is more often bigger than 32-bits, so it will not
// be encoded as an immediate on x86's bitwise and operation. // be encoded as an immediate on x86's bitwise and operation.
@@ -184,11 +184,11 @@ namespace ARMeilleure.Translation
hostAddress = context.Call(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetFunctionAddress)), guestAddress); hostAddress = context.Call(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetFunctionAddress)), guestAddress);
context.Tailcall(hostAddress, nativeContext); context.Tailcall(hostAddress, nativeContext);
var cfg = context.GetControlFlowGraph(); ControlFlowGraph cfg = context.GetControlFlowGraph();
var retType = OperandType.I64; OperandType retType = OperandType.I64;
var argTypes = new[] { OperandType.I64 }; OperandType[] argTypes = new[] { OperandType.I64 };
var func = Compiler.Compile(cfg, argTypes, retType, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Map<GuestFunction>(); GuestFunction func = Compiler.Compile(cfg, argTypes, retType, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Map<GuestFunction>();
return Marshal.GetFunctionPointerForDelegate(func); return Marshal.GetFunctionPointerForDelegate(func);
} }
@@ -197,9 +197,9 @@ namespace ARMeilleure.Translation
/// Generates a <see cref="SlowDispatchStub"/>. /// Generates a <see cref="SlowDispatchStub"/>.
/// </summary> /// </summary>
/// <returns>Generated <see cref="SlowDispatchStub"/></returns> /// <returns>Generated <see cref="SlowDispatchStub"/></returns>
private IntPtr GenerateSlowDispatchStub() private nint GenerateSlowDispatchStub()
{ {
var context = new EmitterContext(); EmitterContext context = new();
// Load the target guest address from the native context. // Load the target guest address from the native context.
Operand nativeContext = context.LoadArgument(OperandType.I64, 0); Operand nativeContext = context.LoadArgument(OperandType.I64, 0);
@@ -209,11 +209,11 @@ namespace ARMeilleure.Translation
Operand hostAddress = context.Call(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetFunctionAddress)), guestAddress); Operand hostAddress = context.Call(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetFunctionAddress)), guestAddress);
context.Tailcall(hostAddress, nativeContext); context.Tailcall(hostAddress, nativeContext);
var cfg = context.GetControlFlowGraph(); ControlFlowGraph cfg = context.GetControlFlowGraph();
var retType = OperandType.I64; OperandType retType = OperandType.I64;
var argTypes = new[] { OperandType.I64 }; OperandType[] argTypes = new[] { OperandType.I64 };
var func = Compiler.Compile(cfg, argTypes, retType, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Map<GuestFunction>(); GuestFunction func = Compiler.Compile(cfg, argTypes, retType, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Map<GuestFunction>();
return Marshal.GetFunctionPointerForDelegate(func); return Marshal.GetFunctionPointerForDelegate(func);
} }
@@ -250,7 +250,7 @@ namespace ARMeilleure.Translation
/// <returns><see cref="DispatchLoop"/> function</returns> /// <returns><see cref="DispatchLoop"/> function</returns>
private DispatcherFunction GenerateDispatchLoop() private DispatcherFunction GenerateDispatchLoop()
{ {
var context = new EmitterContext(); EmitterContext context = new();
Operand beginLbl = Label(); Operand beginLbl = Label();
Operand endLbl = Label(); Operand endLbl = Label();
@@ -262,10 +262,18 @@ namespace ARMeilleure.Translation
Operand runningAddress = context.Add(nativeContext, Const((ulong)NativeContext.GetRunningOffset())); Operand runningAddress = context.Add(nativeContext, Const((ulong)NativeContext.GetRunningOffset()));
Operand dispatchAddress = context.Add(nativeContext, Const((ulong)NativeContext.GetDispatchAddressOffset())); Operand dispatchAddress = context.Add(nativeContext, Const((ulong)NativeContext.GetDispatchAddressOffset()));
Operand callDepthAddress = context.Add(nativeContext, Const((ulong)NativeContext.GetCallDepthOffset()));
EmitSyncFpContext(context, nativeContext, true); EmitSyncFpContext(context, nativeContext, true);
context.MarkLabel(beginLbl); context.MarkLabel(beginLbl);
if (Optimizations.EnableDeepCallRecursionProtection)
{
// Reset the call depth counter, since this is our first guest function call.
context.Store(callDepthAddress, Const(0));
}
context.Store(dispatchAddress, guestAddress); context.Store(dispatchAddress, guestAddress);
context.Copy(guestAddress, context.Call(Const((ulong)DispatchStub), OperandType.I64, nativeContext)); context.Copy(guestAddress, context.Call(Const((ulong)DispatchStub), OperandType.I64, nativeContext));
context.BranchIfFalse(endLbl, guestAddress); context.BranchIfFalse(endLbl, guestAddress);
@@ -278,9 +286,9 @@ namespace ARMeilleure.Translation
context.Return(); context.Return();
var cfg = context.GetControlFlowGraph(); ControlFlowGraph cfg = context.GetControlFlowGraph();
var retType = OperandType.None; OperandType retType = OperandType.None;
var argTypes = new[] { OperandType.I64, OperandType.I64 }; OperandType[] argTypes = new[] { OperandType.I64, OperandType.I64 };
return Compiler.Compile(cfg, argTypes, retType, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Map<DispatcherFunction>(); return Compiler.Compile(cfg, argTypes, retType, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Map<DispatcherFunction>();
} }
@@ -291,7 +299,7 @@ namespace ARMeilleure.Translation
/// <returns><see cref="ContextWrapper"/> function</returns> /// <returns><see cref="ContextWrapper"/> function</returns>
private WrapperFunction GenerateContextWrapper() private WrapperFunction GenerateContextWrapper()
{ {
var context = new EmitterContext(); EmitterContext context = new();
Operand nativeContext = context.LoadArgument(OperandType.I64, 0); Operand nativeContext = context.LoadArgument(OperandType.I64, 0);
Operand guestMethod = context.LoadArgument(OperandType.I64, 1); Operand guestMethod = context.LoadArgument(OperandType.I64, 1);
@@ -302,9 +310,9 @@ namespace ARMeilleure.Translation
context.Return(returnValue); context.Return(returnValue);
var cfg = context.GetControlFlowGraph(); ControlFlowGraph cfg = context.GetControlFlowGraph();
var retType = OperandType.I64; OperandType retType = OperandType.I64;
var argTypes = new[] { OperandType.I64, OperandType.I64 }; OperandType[] argTypes = new[] { OperandType.I64, OperandType.I64 };
return Compiler.Compile(cfg, argTypes, retType, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Map<WrapperFunction>(); return Compiler.Compile(cfg, argTypes, retType, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Map<WrapperFunction>();
} }
@@ -9,7 +9,7 @@ namespace ARMeilleure.Translation
{ {
public static class TranslatorTestMethods public static class TranslatorTestMethods
{ {
public delegate int FpFlagsPInvokeTest(IntPtr managedMethod); public delegate int FpFlagsPInvokeTest(nint managedMethod);
private static bool SetPlatformFtz(EmitterContext context, bool ftz) private static bool SetPlatformFtz(EmitterContext context, bool ftz)
{ {

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