mirror of
https://git.ryujinx.app/projects/Kenji-NX.git
synced 2026-10-04 10:21:04 +02:00
Compare commits
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@@ -0,0 +1,35 @@
|
||||
{
|
||||
"$schema": "https://docs.renovatebot.com/renovate-schema.json",
|
||||
"extends": [
|
||||
"renovate/config"
|
||||
],
|
||||
"enabledManagers": ["nuget"],
|
||||
"packageRules": [
|
||||
{
|
||||
// require approval for *all* NuGet package updates, not just major versions.
|
||||
"matchDepTypes": "nuget",
|
||||
"dependencyDashboardApproval": true
|
||||
},
|
||||
{
|
||||
// Ignore Gommon for automatic updates. I make breaking changes on minor updates not infrequently.
|
||||
"matchDepNames": "Gommon",
|
||||
"matchDepTypes": "nuget",
|
||||
"enabled": false
|
||||
},
|
||||
{
|
||||
"description": "group Silk.NET packages",
|
||||
"extends": ["renovate/config//groups/silkdotnet.json"],
|
||||
"groupName": "Silk.NET"
|
||||
},
|
||||
{
|
||||
"description": "group OpenTK packages",
|
||||
"extends": ["renovate/config//groups/opentk.json"],
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||||
"groupName": "OpenTK"
|
||||
},
|
||||
{
|
||||
"description": "group Svg.Controls packages",
|
||||
"extends": ["renovate/config//groups/svgcontrols.json"],
|
||||
"groupName": "Svg.Controls"
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -16,6 +16,10 @@ x64/
|
||||
build/
|
||||
[Bb]in/
|
||||
[Oo]bj/
|
||||
AppDir/
|
||||
publish_appimage/
|
||||
publish_ava/
|
||||
publish_tmp_ava/
|
||||
|
||||
# Enable "build/" folder in the NuGet Packages folder since NuGet packages use it for MSBuild targets
|
||||
!packages/*/build/
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
<Project>
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net9.0</TargetFramework>
|
||||
<TargetFramework>net10.0</TargetFramework>
|
||||
<LangVersion>latest</LangVersion>
|
||||
<DebugType Condition="'$(Configuration)'=='Release'">none</DebugType>
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||||
</PropertyGroup>
|
||||
</Project>
|
||||
|
||||
+31
-30
@@ -3,52 +3,53 @@
|
||||
<ManagePackageVersionsCentrally>true</ManagePackageVersionsCentrally>
|
||||
</PropertyGroup>
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||||
<ItemGroup>
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<PackageVersion Include="Avalonia" Version="11.3.6" />
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<PackageVersion Include="Avalonia.Controls.DataGrid" Version="11.3.6" />
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<PackageVersion Include="Avalonia.Desktop" Version="11.3.6" />
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<PackageVersion Include="Avalonia.Diagnostics" Version="11.3.6" />
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<PackageVersion Include="Avalonia.Markup.Xaml.Loader" Version="11.3.6" />
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<PackageVersion Include="Svg.Controls.Avalonia" Version="11.3.6.2" />
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<PackageVersion Include="Svg.Controls.Skia.Avalonia" Version="11.3.6.2" />
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||||
<PackageVersion Include="Avalonia" Version="11.3.16" />
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||||
<PackageVersion Include="Avalonia.Controls.DataGrid" Version="11.3.13" />
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<PackageVersion Include="Avalonia.Desktop" Version="11.3.16" />
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<PackageVersion Include="Avalonia.Diagnostics" Version="11.3.16" />
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<PackageVersion Include="Avalonia.Markup.Xaml.Loader" Version="11.3.16" />
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<PackageVersion Include="Svg.Controls.Avalonia" Version="11.3.9.5" />
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<PackageVersion Include="Svg.Controls.Skia.Avalonia" Version="11.3.9.5" />
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<PackageVersion Include="CommandLineParser" Version="2.9.1" />
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<PackageVersion Include="CommunityToolkit.Mvvm" Version="8.4.2" />
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<PackageVersion Include="Concentus" Version="2.2.2" />
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<PackageVersion Include="DiscordRichPresence" Version="1.6.1.70" />
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<PackageVersion Include="DynamicData" Version="9.4.1" />
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<PackageVersion Include="FluentAvaloniaUI.NoAnim" Version="2.4.0-build2" />
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<PackageVersion Include="Gommon" Version="2.7.1.1" />
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<PackageVersion Include="Humanizer" Version="2.14.1" />
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<PackageVersion Include="DynamicData" Version="9.4.31" />
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<PackageVersion Include="FluentAvaloniaUI" Version="2.5.1" />
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<PackageVersion Include="Gommon" Version="2.8.1.2" />
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<PackageVersion Include="Humanizer" Version="3.0.10" />
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<PackageVersion Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.4" />
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<PackageVersion Include="Microsoft.CodeAnalysis.CSharp" Version="4.12.0" />
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<PackageVersion Include="Microsoft.IdentityModel.JsonWebTokens" Version="8.14.0" />
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<PackageVersion Include="Microsoft.NET.Test.Sdk" Version="17.9.0" />
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<PackageVersion Include="Microsoft.IdentityModel.JsonWebTokens" Version="8.18.0" />
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<PackageVersion Include="Microsoft.NET.Test.Sdk" Version="18.5.1" />
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<PackageVersion Include="Microsoft.IO.RecyclableMemoryStream" Version="3.0.1" />
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<PackageVersion Include="MsgPack.Cli" Version="1.0.1" />
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<PackageVersion Include="NetCoreServer" Version="8.0.7" />
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<PackageVersion Include="NUnit" Version="3.13.3" />
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<PackageVersion Include="NUnit3TestAdapter" Version="4.1.0" />
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<PackageVersion Include="Newtonsoft.Json" Version="13.0.4" />
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<PackageVersion Include="NUnit" Version="4.6.1" />
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<PackageVersion Include="NUnit3TestAdapter" Version="6.2.0" />
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<PackageVersion Include="OpenTK.Core" Version="4.9.4" />
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<PackageVersion Include="OpenTK.Graphics" Version="4.9.4" />
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<PackageVersion Include="OpenTK.Audio.OpenAL" Version="4.9.4" />
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||||
<PackageVersion Include="OpenTK.Windowing.GraphicsLibraryFramework" Version="4.9.4" />
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<PackageVersion Include="Open.NAT.Core" Version="2.1.0.5" />
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<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies.Linux" Version="6.1.3-build5" />
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<PackageVersion Include="Ryujinx.Audio.OpenAL" Version="1.25.1" />
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<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies.Linux" Version="6.1.4-build6" />
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||||
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies.macOS" Version="5.0.3-build14" />
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||||
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies.Windows" Version="6.1.3-build5" />
|
||||
<PackageVersion Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Version="1.2.0" />
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||||
<PackageVersion Include="Ryujinx.LibHac" Version="0.21.0-alpha.116" />
|
||||
<PackageVersion Include="Ryujinx.SDL2-CS-Redux" Version="2.32.10" />
|
||||
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies.Windows" Version="6.1.4-build6" />
|
||||
<PackageVersion Include="Ryujinx.Graphics.Vulkan.MoltenVK" Version="1.4.2-ryujinx.3" />
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||||
<PackageVersion Include="Ryujinx.LibHac" Version="0.21.0-alpha.133" />
|
||||
<PackageVersion Include="Ryujinx.SDL3-CS" Version="2026.501.0" />
|
||||
<PackageVersion Include="securifybv.ShellLink" Version="0.1.0" />
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||||
<PackageVersion Include="shaderc.net" Version="0.1.0" />
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||||
<PackageVersion Include="SharpZipLib" Version="1.4.2" />
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<PackageVersion Include="Silk.NET.Vulkan" Version="2.22.0" />
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<PackageVersion Include="Silk.NET.Vulkan.Extensions.EXT" Version="2.22.0" />
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||||
<PackageVersion Include="Silk.NET.Vulkan.Extensions.KHR" Version="2.22.0" />
|
||||
<PackageVersion Include="SkiaSharp" Version="2.88.9" />
|
||||
<PackageVersion Include="SkiaSharp.NativeAssets.Linux" Version="2.88.9" />
|
||||
<PackageVersion Include="Silk.NET.Shaderc" Version="2.23.0" />
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||||
<PackageVersion Include="Silk.NET.Vulkan" Version="2.23.0" />
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<PackageVersion Include="Silk.NET.Vulkan.Extensions.EXT" Version="2.23.0" />
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<PackageVersion Include="Silk.NET.Vulkan.Extensions.KHR" Version="2.23.0" />
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<PackageVersion Include="SkiaSharp" Version="3.119.2" />
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<PackageVersion Include="SkiaSharp.NativeAssets.Linux" Version="3.119.2" />
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<PackageVersion Include="SPB" Version="0.0.4-build32" />
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<PackageVersion Include="System.IO.Hashing" Version="9.0.9" />
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<PackageVersion Include="System.Management" Version="9.0.9" />
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<PackageVersion Include="UnicornEngine.Unicorn" Version="2.1.3" />
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<PackageVersion Include="System.IO.Hashing" Version="10.0.8" />
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<PackageVersion Include="UnicornEngine.Unicorn" Version="2.1.4-a40db6c" />
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||||
</ItemGroup>
|
||||
</Project>
|
||||
|
||||
@@ -1,31 +1,26 @@
|
||||
<h1 align="center">
|
||||
<br>
|
||||
<img src="https://git.ryujinx.app/kenji-nx/ryujinx/-/raw/master/distribution/misc/Logo.png" alt="Kenji-NX">
|
||||
<img src="https://git.ryujinx.app/projects/Kenji-NX/raw/branch/master/distribution/misc/Logo.png" alt="Kenji-NX">
|
||||
<br>
|
||||
<b>Kenji-NX</b>
|
||||
<br>
|
||||
<a href="https://github.com/Kenji-NX/Releases/releases/latest">
|
||||
<img src="https://img.shields.io/github/v/release/Kenji-NX/Releases"
|
||||
alt="Latest Release">
|
||||
</a>
|
||||
|
||||
[](https://git.ryujinx.app/projects/Kenji-NX/releases/latest)
|
||||
[](https://git.ryujinx.app/Kenji-NX/android/releases/latest)
|
||||
<br>
|
||||
[](https://discord.gg/zBSAuZfKqe)
|
||||
|
||||
</h1>
|
||||
|
||||
<p>
|
||||
Kenji-NX is an open-source Nintendo Switch emulator, originally created by gdkchan, written in C#.
|
||||
This emulator aims at providing excellent accuracy and performance, a user-friendly interface and consistent builds.
|
||||
It was written from scratch and development on the project began in September 2017.
|
||||
Kenji-NX is available on GitHub under the <a href="https://git.ryujinx.app/kenji-nx/ryujinx/-/raw/master/LICENSE.txt" target="_blank">MIT license</a>.
|
||||
<br><br>
|
||||
On October 1st 2024, Ryujinx was discontinued as the creator was forced to abandon the project.
|
||||
<br><br>
|
||||
This fork is not a Ryujinx revival project; it aims to be a middle ground between GreemDev's <a href="https://git.ryujinx.app/ryubing/ryujinx">Ryujinx</a> fork and the more preservative <a href="https://git.ryujinx.app/archive/ryujinx-mirror">ryujinx-mirror</a> fork.
|
||||
It brings over many of the front-facing features from the aforementioned forks with <i>additional</i> contributions from KeatonTheBot and others.
|
||||
<br>
|
||||
</p>
|
||||
Kenji-NX is an open-source Nintendo Switch emulator, originally created by gdkchan, written in C#.
|
||||
This emulator aims at providing excellent accuracy and performance, a user-friendly interface and consistent builds.
|
||||
It was written from scratch and development on the project began in September 2017.
|
||||
Kenji-NX is available on GitHub under the [MIT license](LICENSE.txt).
|
||||
|
||||
<p>
|
||||
<img src="docs/shell.png">
|
||||
</p>
|
||||
On October 1st 2024, Ryujinx was discontinued as the creator was forced to abandon the project.
|
||||
|
||||
This fork is not a Ryujinx revival project; it aims to be a middle ground between GreemDev's [Ryujinx](https://git.ryujinx.app/projects/Ryubing) fork and the more preservative [ryujinx-mirror](https://git.ryujinx.app/archive/ryujinx-mirror) fork.
|
||||
It brings over many of the front-facing features from the aforementioned forks with *additional* contributions from KeatonTheBot and others.
|
||||
|
||||
## Compatibility
|
||||
|
||||
@@ -58,12 +53,12 @@ If you wish to build the emulator yourself, follow these steps:
|
||||
|
||||
### Step 1
|
||||
|
||||
Install the [.NET 9.0 (or higher) SDK](https://dotnet.microsoft.com/download/dotnet/9.0).
|
||||
Install the [.NET 10.0 (or higher) SDK](https://dotnet.microsoft.com/download/dotnet/10.0).
|
||||
Make sure your SDK version is higher or equal to the required version specified in [global.json](global.json).
|
||||
|
||||
### Step 2
|
||||
|
||||
Either use `git clone https://git.ryujinx.app/kenji-nx/ryujinx` on the command line to clone the repository or use Code --> Download zip button to get the files.
|
||||
Either use `git clone https://git.ryujinx.app/projects/Kenji-NX` on the command line to clone the repository or use Code --> Download zip button to get the files.
|
||||
|
||||
### Step 3
|
||||
|
||||
@@ -125,7 +120,7 @@ See [LICENSE.txt](LICENSE.txt) and [THIRDPARTY.md](distribution/legal/THIRDPARTY
|
||||
|
||||
## Credits
|
||||
|
||||
- [LibHac](https://github.com/Thealexbarney/LibHac) is used for our file-system.
|
||||
- [LibHac](https://git.ryujinx.app/projects/LibHac) is used for our file-system.
|
||||
- [AmiiboAPI](https://www.amiiboapi.com) is used in our Amiibo emulation.
|
||||
- [ldn_mitm](https://github.com/spacemeowx2/ldn_mitm) is used for one of our available multiplayer modes.
|
||||
- [ShellLink](https://github.com/securifybv/ShellLink) is used for Windows shortcut generation.
|
||||
|
||||
-253
@@ -1,253 +0,0 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.1.32228.430
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Tests", "src\Ryujinx.Tests\Ryujinx.Tests.csproj", "{EBB55AEA-C7D7-4DEB-BF96-FA1789E225E9}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Tests.Unicorn", "src\Ryujinx.Tests.Unicorn\Ryujinx.Tests.Unicorn.csproj", "{D8F72938-78EF-4E8C-BAFE-531C9C3C8F15}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.HLE", "src\Ryujinx.HLE\Ryujinx.HLE.csproj", "{CB92CFF9-1D62-4D4F-9E88-8130EF61E351}"
|
||||
EndProject
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.ShaderTools", "src\Ryujinx.ShaderTools\Ryujinx.ShaderTools.csproj", "{3AB294D0-2230-468F-9EB3-BDFCAEAE99A5}"
|
||||
EndProject
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Common", "src\Ryujinx.Common\Ryujinx.Common.csproj", "{5FD4E4F6-8928-4B3C-BE07-28A675C17226}"
|
||||
EndProject
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "ARMeilleure", "src\ARMeilleure\ARMeilleure.csproj", "{ABF09A5E-2D8B-4B6F-A51D-5CE414DDB15A}"
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||||
EndProject
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Gpu", "src\Ryujinx.Graphics.Gpu\Ryujinx.Graphics.Gpu.csproj", "{ADA7EA87-0D63-4D97-9433-922A2124401F}"
|
||||
EndProject
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.GAL", "src\Ryujinx.Graphics.GAL\Ryujinx.Graphics.GAL.csproj", "{A602AE97-91A5-4608-8DF1-EBF4ED7A0B9E}"
|
||||
EndProject
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||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.OpenGL", "src\Ryujinx.Graphics.OpenGL\Ryujinx.Graphics.OpenGL.csproj", "{9558FB96-075D-4219-8FFF-401979DC0B69}"
|
||||
EndProject
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||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Texture", "src\Ryujinx.Graphics.Texture\Ryujinx.Graphics.Texture.csproj", "{E1B1AD28-289D-47B7-A106-326972240207}"
|
||||
EndProject
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||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Shader", "src\Ryujinx.Graphics.Shader\Ryujinx.Graphics.Shader.csproj", "{03B955CD-AD84-4B93-AAA7-BF17923BBAA5}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Nvdec", "src\Ryujinx.Graphics.Nvdec\Ryujinx.Graphics.Nvdec.csproj", "{85A0FA56-DC01-4A42-8808-70DAC76BD66D}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Audio", "src\Ryujinx.Audio\Ryujinx.Audio.csproj", "{806ACF6D-90B0-45D0-A1AC-5F220F3B3985}"
|
||||
EndProject
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||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{36F870C1-3E5F-485F-B426-F0645AF78751}"
|
||||
ProjectSection(SolutionItems) = preProject
|
||||
.editorconfig = .editorconfig
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||||
Directory.Packages.props = Directory.Packages.props
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Memory", "src\Ryujinx.Memory\Ryujinx.Memory.csproj", "{A5E6C691-9E22-4263-8F40-42F002CE66BE}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Tests.Memory", "src\Ryujinx.Tests.Memory\Ryujinx.Tests.Memory.csproj", "{D1CC5322-7325-4F6B-9625-194B30BE1296}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Cpu", "src\Ryujinx.Cpu\Ryujinx.Cpu.csproj", "{3DF35E3D-D844-4399-A9A1-A9E923264C17}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Device", "src\Ryujinx.Graphics.Device\Ryujinx.Graphics.Device.csproj", "{C3002C3C-7B09-4FE7-894A-372EDA22FC6E}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Host1x", "src\Ryujinx.Graphics.Host1x\Ryujinx.Graphics.Host1x.csproj", "{C35F1536-7DE5-4F9D-9604-B5B4E1561947}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Nvdec.Vp9", "src\Ryujinx.Graphics.Nvdec.Vp9\Ryujinx.Graphics.Nvdec.Vp9.csproj", "{B9AECA11-E248-4886-A10B-81B631CAAF29}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Vic", "src\Ryujinx.Graphics.Vic\Ryujinx.Graphics.Vic.csproj", "{81BB2C11-9408-4EA3-822E-42987AF54429}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Video", "src\Ryujinx.Graphics.Video\Ryujinx.Graphics.Video.csproj", "{FD4A2C14-8E3D-4957-ABBE-3C38897B3E2D}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Audio.Backends.OpenAL", "src\Ryujinx.Audio.Backends.OpenAL\Ryujinx.Audio.Backends.OpenAL.csproj", "{0BE11899-DF2D-4BDE-B9EE-2489E8D35E7D}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Audio.Backends.SoundIo", "src\Ryujinx.Audio.Backends.SoundIo\Ryujinx.Audio.Backends.SoundIo.csproj", "{716364DE-B988-41A6-BAB4-327964266ECC}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Input", "src\Ryujinx.Input\Ryujinx.Input.csproj", "{C16F112F-38C3-40BC-9F5F-4791112063D6}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Input.SDL2", "src\Ryujinx.Input.SDL2\Ryujinx.Input.SDL2.csproj", "{DFAB6F2D-B9BF-4AFF-B22B-7684A328EBA3}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.SDL2.Common", "src\Ryujinx.SDL2.Common\Ryujinx.SDL2.Common.csproj", "{2D5D3A1D-5730-4648-B0AB-06C53CB910C0}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Audio.Backends.SDL2", "src\Ryujinx.Audio.Backends.SDL2\Ryujinx.Audio.Backends.SDL2.csproj", "{D99A395A-8569-4DB0-B336-900647890052}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Nvdec.FFmpeg", "src\Ryujinx.Graphics.Nvdec.FFmpeg\Ryujinx.Graphics.Nvdec.FFmpeg.csproj", "{BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx", "src\Ryujinx\Ryujinx.csproj", "{7C1B2721-13DA-4B62-B046-C626605ECCE6}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.UI.Common", "src\Ryujinx.UI.Common\Ryujinx.UI.Common.csproj", "{BA161CA0-CD65-4E6E-B644-51C8D1E542DC}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Horizon.Generators", "src\Ryujinx.Horizon.Generators\Ryujinx.Horizon.Generators.csproj", "{6AE2A5E8-4C5A-48B9-997B-E1455C0355C6}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Vulkan", "src\Ryujinx.Graphics.Vulkan\Ryujinx.Graphics.Vulkan.csproj", "{D4D09B08-D580-4D69-B886-C35D2853F6C8}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Spv.Generator", "src\Spv.Generator\Spv.Generator.csproj", "{2BCB3D7A-38C0-4FE7-8FDA-374C6AD56D0E}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.UI.LocaleGenerator", "src\Ryujinx.UI.LocaleGenerator\Ryujinx.UI.LocaleGenerator.csproj", "{77D01AD9-2C98-478E-AE1D-8F7100738FB4}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Horizon.Common", "src\Ryujinx.Horizon.Common\Ryujinx.Horizon.Common.csproj", "{77F96ECE-4952-42DB-A528-DED25572A573}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Horizon", "src\Ryujinx.Horizon\Ryujinx.Horizon.csproj", "{AF34127A-3A92-43E5-8496-14960A50B1F1}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Horizon.Kernel.Generators", "src\Ryujinx.Horizon.Kernel.Generators\Ryujinx.Horizon.Kernel.Generators.csproj", "{7F55A45D-4E1D-4A36-ADD3-87F29A285AA2}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.HLE.Generators", "src\Ryujinx.HLE.Generators\Ryujinx.HLE.Generators.csproj", "{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{EBB55AEA-C7D7-4DEB-BF96-FA1789E225E9}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{EBB55AEA-C7D7-4DEB-BF96-FA1789E225E9}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{EBB55AEA-C7D7-4DEB-BF96-FA1789E225E9}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{EBB55AEA-C7D7-4DEB-BF96-FA1789E225E9}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{D8F72938-78EF-4E8C-BAFE-531C9C3C8F15}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{D8F72938-78EF-4E8C-BAFE-531C9C3C8F15}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{D8F72938-78EF-4E8C-BAFE-531C9C3C8F15}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{D8F72938-78EF-4E8C-BAFE-531C9C3C8F15}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{CB92CFF9-1D62-4D4F-9E88-8130EF61E351}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{CB92CFF9-1D62-4D4F-9E88-8130EF61E351}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{CB92CFF9-1D62-4D4F-9E88-8130EF61E351}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{CB92CFF9-1D62-4D4F-9E88-8130EF61E351}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{3AB294D0-2230-468F-9EB3-BDFCAEAE99A5}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{3AB294D0-2230-468F-9EB3-BDFCAEAE99A5}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{3AB294D0-2230-468F-9EB3-BDFCAEAE99A5}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{3AB294D0-2230-468F-9EB3-BDFCAEAE99A5}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{5FD4E4F6-8928-4B3C-BE07-28A675C17226}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{5FD4E4F6-8928-4B3C-BE07-28A675C17226}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{5FD4E4F6-8928-4B3C-BE07-28A675C17226}.Release|Any CPU.ActiveCfg = Release|Any CPU
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||||
{5FD4E4F6-8928-4B3C-BE07-28A675C17226}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{ABF09A5E-2D8B-4B6F-A51D-5CE414DDB15A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{ABF09A5E-2D8B-4B6F-A51D-5CE414DDB15A}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
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|
||||
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|
||||
{ADA7EA87-0D63-4D97-9433-922A2124401F}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{ADA7EA87-0D63-4D97-9433-922A2124401F}.Debug|Any CPU.Build.0 = Debug|Any CPU
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||||
{ADA7EA87-0D63-4D97-9433-922A2124401F}.Release|Any CPU.ActiveCfg = Release|Any CPU
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||||
{ADA7EA87-0D63-4D97-9433-922A2124401F}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{A602AE97-91A5-4608-8DF1-EBF4ED7A0B9E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{A602AE97-91A5-4608-8DF1-EBF4ED7A0B9E}.Debug|Any CPU.Build.0 = Debug|Any CPU
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||||
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||||
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|
||||
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||||
{9558FB96-075D-4219-8FFF-401979DC0B69}.Debug|Any CPU.Build.0 = Debug|Any CPU
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||||
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||||
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||||
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|
||||
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{03B955CD-AD84-4B93-AAA7-BF17923BBAA5}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{03B955CD-AD84-4B93-AAA7-BF17923BBAA5}.Release|Any CPU.ActiveCfg = Release|Any CPU
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||||
{03B955CD-AD84-4B93-AAA7-BF17923BBAA5}.Release|Any CPU.Build.0 = Release|Any CPU
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||||
{85A0FA56-DC01-4A42-8808-70DAC76BD66D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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||||
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||||
{D1CC5322-7325-4F6B-9625-194B30BE1296}.Debug|Any CPU.Build.0 = Debug|Any CPU
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||||
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||||
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{C35F1536-7DE5-4F9D-9604-B5B4E1561947}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{C35F1536-7DE5-4F9D-9604-B5B4E1561947}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{C35F1536-7DE5-4F9D-9604-B5B4E1561947}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{C35F1536-7DE5-4F9D-9604-B5B4E1561947}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{B9AECA11-E248-4886-A10B-81B631CAAF29}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{B9AECA11-E248-4886-A10B-81B631CAAF29}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{B9AECA11-E248-4886-A10B-81B631CAAF29}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{B9AECA11-E248-4886-A10B-81B631CAAF29}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{81BB2C11-9408-4EA3-822E-42987AF54429}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{81BB2C11-9408-4EA3-822E-42987AF54429}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{81BB2C11-9408-4EA3-822E-42987AF54429}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{81BB2C11-9408-4EA3-822E-42987AF54429}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{FD4A2C14-8E3D-4957-ABBE-3C38897B3E2D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{FD4A2C14-8E3D-4957-ABBE-3C38897B3E2D}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{FD4A2C14-8E3D-4957-ABBE-3C38897B3E2D}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{FD4A2C14-8E3D-4957-ABBE-3C38897B3E2D}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{0BE11899-DF2D-4BDE-B9EE-2489E8D35E7D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{0BE11899-DF2D-4BDE-B9EE-2489E8D35E7D}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{0BE11899-DF2D-4BDE-B9EE-2489E8D35E7D}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{0BE11899-DF2D-4BDE-B9EE-2489E8D35E7D}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{716364DE-B988-41A6-BAB4-327964266ECC}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{716364DE-B988-41A6-BAB4-327964266ECC}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{716364DE-B988-41A6-BAB4-327964266ECC}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{716364DE-B988-41A6-BAB4-327964266ECC}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{C16F112F-38C3-40BC-9F5F-4791112063D6}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{C16F112F-38C3-40BC-9F5F-4791112063D6}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{C16F112F-38C3-40BC-9F5F-4791112063D6}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{C16F112F-38C3-40BC-9F5F-4791112063D6}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{DFAB6F2D-B9BF-4AFF-B22B-7684A328EBA3}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{DFAB6F2D-B9BF-4AFF-B22B-7684A328EBA3}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{DFAB6F2D-B9BF-4AFF-B22B-7684A328EBA3}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{DFAB6F2D-B9BF-4AFF-B22B-7684A328EBA3}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{2D5D3A1D-5730-4648-B0AB-06C53CB910C0}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{2D5D3A1D-5730-4648-B0AB-06C53CB910C0}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{2D5D3A1D-5730-4648-B0AB-06C53CB910C0}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{2D5D3A1D-5730-4648-B0AB-06C53CB910C0}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{D99A395A-8569-4DB0-B336-900647890052}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{D99A395A-8569-4DB0-B336-900647890052}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{D99A395A-8569-4DB0-B336-900647890052}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{D99A395A-8569-4DB0-B336-900647890052}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{7C1B2721-13DA-4B62-B046-C626605ECCE6}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{7C1B2721-13DA-4B62-B046-C626605ECCE6}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{7C1B2721-13DA-4B62-B046-C626605ECCE6}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{7C1B2721-13DA-4B62-B046-C626605ECCE6}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{BA161CA0-CD65-4E6E-B644-51C8D1E542DC}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{BA161CA0-CD65-4E6E-B644-51C8D1E542DC}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{BA161CA0-CD65-4E6E-B644-51C8D1E542DC}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{BA161CA0-CD65-4E6E-B644-51C8D1E542DC}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{6AE2A5E8-4C5A-48B9-997B-E1455C0355C6}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{6AE2A5E8-4C5A-48B9-997B-E1455C0355C6}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{6AE2A5E8-4C5A-48B9-997B-E1455C0355C6}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{6AE2A5E8-4C5A-48B9-997B-E1455C0355C6}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{D4D09B08-D580-4D69-B886-C35D2853F6C8}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{D4D09B08-D580-4D69-B886-C35D2853F6C8}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{D4D09B08-D580-4D69-B886-C35D2853F6C8}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{D4D09B08-D580-4D69-B886-C35D2853F6C8}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{2BCB3D7A-38C0-4FE7-8FDA-374C6AD56D0E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{2BCB3D7A-38C0-4FE7-8FDA-374C6AD56D0E}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{2BCB3D7A-38C0-4FE7-8FDA-374C6AD56D0E}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{2BCB3D7A-38C0-4FE7-8FDA-374C6AD56D0E}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{77D01AD9-2C98-478E-AE1D-8F7100738FB4}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{77D01AD9-2C98-478E-AE1D-8F7100738FB4}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{77D01AD9-2C98-478E-AE1D-8F7100738FB4}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{77D01AD9-2C98-478E-AE1D-8F7100738FB4}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{77F96ECE-4952-42DB-A528-DED25572A573}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{77F96ECE-4952-42DB-A528-DED25572A573}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{77F96ECE-4952-42DB-A528-DED25572A573}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{77F96ECE-4952-42DB-A528-DED25572A573}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{AF34127A-3A92-43E5-8496-14960A50B1F1}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{AF34127A-3A92-43E5-8496-14960A50B1F1}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{AF34127A-3A92-43E5-8496-14960A50B1F1}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{AF34127A-3A92-43E5-8496-14960A50B1F1}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{7F55A45D-4E1D-4A36-ADD3-87F29A285AA2}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{7F55A45D-4E1D-4A36-ADD3-87F29A285AA2}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{7F55A45D-4E1D-4A36-ADD3-87F29A285AA2}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{7F55A45D-4E1D-4A36-ADD3-87F29A285AA2}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {110169B3-3328-4730-8AB0-BA05BEF75C1A}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
@@ -0,0 +1,47 @@
|
||||
<Solution>
|
||||
<Folder Name="/Solution Items/">
|
||||
<File Path=".editorconfig" />
|
||||
<File Path="Directory.Build.props" />
|
||||
<File Path="Directory.Packages.props" />
|
||||
<File Path="nuget.config" />
|
||||
</Folder>
|
||||
<Project Path="src/ARMeilleure/ARMeilleure.csproj" />
|
||||
<Project Path="src/Ryujinx.Audio.Backends.Apple/Ryujinx.Audio.Backends.Apple.csproj" />
|
||||
<Project Path="src/Ryujinx.Audio.Backends.OpenAL/Ryujinx.Audio.Backends.OpenAL.csproj" />
|
||||
<Project Path="src/Ryujinx.Audio.Backends.SDL3/Ryujinx.Audio.Backends.SDL3.csproj" />
|
||||
<Project Path="src/Ryujinx.Audio.Backends.SoundIo/Ryujinx.Audio.Backends.SoundIo.csproj" />
|
||||
<Project Path="src/Ryujinx.Audio/Ryujinx.Audio.csproj" />
|
||||
<Project Path="src/Ryujinx.Common/Ryujinx.Common.csproj" />
|
||||
<Project Path="src/Ryujinx.Cpu/Ryujinx.Cpu.csproj" />
|
||||
<Project Path="src/Ryujinx.Graphics.Device/Ryujinx.Graphics.Device.csproj" />
|
||||
<Project Path="src/Ryujinx.Graphics.GAL/Ryujinx.Graphics.GAL.csproj" />
|
||||
<Project Path="src/Ryujinx.Graphics.Gpu/Ryujinx.Graphics.Gpu.csproj" />
|
||||
<Project Path="src/Ryujinx.Graphics.Host1x/Ryujinx.Graphics.Host1x.csproj" />
|
||||
<Project Path="src/Ryujinx.Graphics.Nvdec.FFmpeg/Ryujinx.Graphics.Nvdec.FFmpeg.csproj" />
|
||||
<Project Path="src/Ryujinx.Graphics.Nvdec.Vp9/Ryujinx.Graphics.Nvdec.Vp9.csproj" />
|
||||
<Project Path="src/Ryujinx.Graphics.Nvdec/Ryujinx.Graphics.Nvdec.csproj" />
|
||||
<Project Path="src/Ryujinx.Graphics.OpenGL/Ryujinx.Graphics.OpenGL.csproj" />
|
||||
<Project Path="src/Ryujinx.Graphics.Shader/Ryujinx.Graphics.Shader.csproj" />
|
||||
<Project Path="src/Ryujinx.Graphics.Texture/Ryujinx.Graphics.Texture.csproj" />
|
||||
<Project Path="src/Ryujinx.Graphics.Vic/Ryujinx.Graphics.Vic.csproj" />
|
||||
<Project Path="src/Ryujinx.Graphics.Video/Ryujinx.Graphics.Video.csproj" />
|
||||
<Project Path="src/Ryujinx.Graphics.Vulkan/Ryujinx.Graphics.Vulkan.csproj" />
|
||||
<Project Path="src/Ryujinx.HLE.Generators/Ryujinx.HLE.Generators.csproj" />
|
||||
<Project Path="src/Ryujinx.HLE/Ryujinx.HLE.csproj" />
|
||||
<Project Path="src/Ryujinx.Horizon.Common/Ryujinx.Horizon.Common.csproj" />
|
||||
<Project Path="src/Ryujinx.Horizon.Generators/Ryujinx.Horizon.Generators.csproj" />
|
||||
<Project Path="src/Ryujinx.Horizon.Kernel.Generators/Ryujinx.Horizon.Kernel.Generators.csproj" />
|
||||
<Project Path="src/Ryujinx.Horizon/Ryujinx.Horizon.csproj" />
|
||||
<Project Path="src/Ryujinx.Input.SDL3/Ryujinx.Input.SDL3.csproj" />
|
||||
<Project Path="src/Ryujinx.Input/Ryujinx.Input.csproj" />
|
||||
<Project Path="src/Ryujinx.Memory/Ryujinx.Memory.csproj" />
|
||||
<Project Path="src/Ryujinx.SDL3.Common/Ryujinx.SDL3.Common.csproj" />
|
||||
<Project Path="src/Ryujinx.ShaderTools/Ryujinx.ShaderTools.csproj" />
|
||||
<Project Path="src/Ryujinx.Tests.Memory/Ryujinx.Tests.Memory.csproj" />
|
||||
<Project Path="src/Ryujinx.Tests.Unicorn/Ryujinx.Tests.Unicorn.csproj" />
|
||||
<Project Path="src/Ryujinx.Tests/Ryujinx.Tests.csproj" />
|
||||
<Project Path="src/Ryujinx.UI.Common/Ryujinx.UI.Common.csproj" />
|
||||
<Project Path="src/Ryujinx.UI.LocaleGenerator/Ryujinx.UI.LocaleGenerator.csproj" />
|
||||
<Project Path="src/Ryujinx/Ryujinx.csproj" />
|
||||
<Project Path="src/Spv.Generator/Spv.Generator.csproj" />
|
||||
</Solution>
|
||||
@@ -2,10 +2,6 @@
|
||||
|
||||
SCRIPT_DIR=$(dirname "$(realpath "$0")")
|
||||
|
||||
if [ -f "$SCRIPT_DIR/Ryujinx.Headless.SDL2" ]; then
|
||||
RYUJINX_BIN="Ryujinx.Headless.SDL2"
|
||||
fi
|
||||
|
||||
if [ -f "$SCRIPT_DIR/Ryujinx" ]; then
|
||||
RYUJINX_BIN="Ryujinx"
|
||||
fi
|
||||
|
||||
Executable
+3
@@ -0,0 +1,3 @@
|
||||
#!/bin/sh
|
||||
CURRENTDIR="$(readlink -f "$(dirname "$0")")"
|
||||
exec "$CURRENTDIR"/usr/bin/Ryujinx.sh "$@"
|
||||
+26
@@ -0,0 +1,26 @@
|
||||
#!/bin/sh
|
||||
set -eu
|
||||
|
||||
ROOTDIR="$(readlink -f "$(dirname "$0")")"/../../../
|
||||
cd "$ROOTDIR"
|
||||
|
||||
BUILDDIR=${BUILDDIR:-publish}
|
||||
OUTDIR=${OUTDIR:-publish_appimage}
|
||||
|
||||
rm -rf AppDir
|
||||
mkdir -p AppDir/usr/bin
|
||||
|
||||
cp distribution/linux/Ryujinx.desktop AppDir/Ryujinx.desktop
|
||||
cp distribution/linux/appimage/AppRun AppDir/AppRun
|
||||
cp src/Ryujinx.UI.Common/Resources/Logo_Ryujinx.png AppDir/Ryujinx.svg
|
||||
|
||||
|
||||
cp -r "$BUILDDIR"/* AppDir/usr/bin/
|
||||
|
||||
# Ensure necessary bins are set as executable
|
||||
chmod +x AppDir/AppRun AppDir/usr/bin/Ryujinx*
|
||||
|
||||
mkdir -p "$OUTDIR"
|
||||
|
||||
appimagetool -n --comp zstd --mksquashfs-opt -Xcompression-level --mksquashfs-opt 21 \
|
||||
AppDir "$OUTDIR"/Ryujinx.AppImage
|
||||
Binary file not shown.
@@ -10,6 +10,8 @@
|
||||
<string>Ryujinx</string>
|
||||
<key>CFBundleIconFile</key>
|
||||
<string>Ryujinx.icns</string>
|
||||
<key>CFBundleIconName</key>
|
||||
<string>Ryujinx</string>
|
||||
<key>CFBundleDocumentTypes</key>
|
||||
<array>
|
||||
<dict>
|
||||
@@ -40,17 +42,17 @@
|
||||
<key>CFBundlePackageType</key>
|
||||
<string>APPL</string>
|
||||
<key>CFBundleShortVersionString</key>
|
||||
<string>1.1</string>
|
||||
<string>2.0</string>
|
||||
<key>CFBundleSignature</key>
|
||||
<string>????</string>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>1.1.0</string>
|
||||
<string>2.0.0</string>
|
||||
<key>NSHighResolutionCapable</key>
|
||||
<true/>
|
||||
<key>CSResourcesFileMapped</key>
|
||||
<true/>
|
||||
<key>NSHumanReadableCopyright</key>
|
||||
<string>Copyright © 2018 - 2023 Ryujinx Team and Contributors.</string>
|
||||
<string>Copyright © 2018 - 2024 Ryujinx Team and Contributors. Copyright © 2024 - 2025 Kenji-NX and Contributors.</string>
|
||||
<key>LSApplicationCategoryType</key>
|
||||
<string>public.app-category.games</string>
|
||||
<key>LSMinimumSystemVersion</key>
|
||||
|
||||
Binary file not shown.
@@ -19,7 +19,7 @@ if platform.system() == "Darwin":
|
||||
else:
|
||||
OTOOL = shutil.which("llvm-otool")
|
||||
if OTOOL is None:
|
||||
for llvm_ver in [15, 14, 13]:
|
||||
for llvm_ver in [17, 16, 15, 14, 13]:
|
||||
otool_path = shutil.which(f"llvm-otool-{llvm_ver}")
|
||||
if otool_path is not None:
|
||||
OTOOL = otool_path
|
||||
@@ -562,26 +562,29 @@ search_path = [
|
||||
|
||||
|
||||
for path in content_directory.rglob("**/*.dylib"):
|
||||
current_search_path = [path.parent]
|
||||
current_search_path.extend(search_path)
|
||||
if not path.name.startswith("._"):
|
||||
current_search_path = [path.parent]
|
||||
current_search_path.extend(search_path)
|
||||
|
||||
fixup_dylib(
|
||||
path,
|
||||
get_path_related_to_target_exec(content_directory, path),
|
||||
current_search_path,
|
||||
content_directory,
|
||||
)
|
||||
print(f"Fixing path '{path}' using search path of '{current_search_path}' for context of '{content_directory}'.")
|
||||
fixup_dylib(
|
||||
path,
|
||||
get_path_related_to_target_exec(content_directory, path),
|
||||
current_search_path,
|
||||
content_directory,
|
||||
)
|
||||
|
||||
for path in content_directory.rglob("**/*.so"):
|
||||
current_search_path = [path.parent]
|
||||
current_search_path.extend(search_path)
|
||||
if not path.name.startswith("._"):
|
||||
current_search_path = [path.parent]
|
||||
current_search_path.extend(search_path)
|
||||
|
||||
fixup_dylib(
|
||||
path,
|
||||
get_path_related_to_target_exec(content_directory, path),
|
||||
current_search_path,
|
||||
content_directory,
|
||||
)
|
||||
fixup_dylib(
|
||||
path,
|
||||
get_path_related_to_target_exec(content_directory, path),
|
||||
current_search_path,
|
||||
content_directory,
|
||||
)
|
||||
|
||||
|
||||
with open(executable_path, "rb") as input:
|
||||
|
||||
@@ -26,7 +26,7 @@ else:
|
||||
LIPO = shutil.which("llvm-lipo")
|
||||
|
||||
if LIPO is None:
|
||||
for llvm_ver in [15, 14, 13]:
|
||||
for llvm_ver in [17, 16, 15, 14, 13]:
|
||||
lipo_path = shutil.which(f"llvm-lipo-{llvm_ver}")
|
||||
if lipo_path is not None:
|
||||
LIPO = lipo_path
|
||||
@@ -47,14 +47,12 @@ def get_new_name(
|
||||
input_component = str(input_dylib_path).replace(str(input_directory), "")[1:]
|
||||
return Path(os.path.join(output_directory, input_component))
|
||||
|
||||
|
||||
def is_fat_file(dylib_path: Path) -> str:
|
||||
res = subprocess.check_output([LIPO, "-info", str(dylib_path.absolute())]).decode(
|
||||
"utf-8"
|
||||
)
|
||||
|
||||
return not res.split("\n")[0].startswith("Non-fat file")
|
||||
|
||||
def get_archs(dylib_path: Path) -> list[str]:
|
||||
res = subprocess.check_output([LIPO, "-info", str(dylib_path)]).decode("utf-8")
|
||||
if res.startswith("Non-fat file"):
|
||||
return [res.split(":")[-1].strip()]
|
||||
else:
|
||||
return res.split("are:")[-1].strip().split()
|
||||
|
||||
def construct_universal_dylib(
|
||||
arm64_input_dylib_path: Path, x86_64_input_dylib_path: Path, output_dylib_path: Path
|
||||
@@ -69,11 +67,12 @@ def construct_universal_dylib(
|
||||
os.path.basename(arm64_input_dylib_path.resolve()), output_dylib_path
|
||||
)
|
||||
else:
|
||||
if is_fat_file(arm64_input_dylib_path) or not x86_64_input_dylib_path.exists():
|
||||
with open(output_dylib_path, "wb") as dst:
|
||||
with open(arm64_input_dylib_path, "rb") as src:
|
||||
dst.write(src.read())
|
||||
else:
|
||||
arm64_archs = get_archs(arm64_input_dylib_path)
|
||||
x86_64_archs = get_archs(x86_64_input_dylib_path) if x86_64_input_dylib_path.exists() else []
|
||||
|
||||
if "arm64" in arm64_archs and "x86_64" in arm64_archs:
|
||||
shutil.copy2(arm64_input_dylib_path, output_dylib_path)
|
||||
elif x86_64_archs:
|
||||
subprocess.check_call(
|
||||
[
|
||||
LIPO,
|
||||
|
||||
@@ -25,26 +25,41 @@ cp "$PUBLISH_DIRECTORY"/*.dylib "$APP_BUNDLE_DIRECTORY/Contents/Frameworks"
|
||||
cp Info.plist "$APP_BUNDLE_DIRECTORY/Contents"
|
||||
cp Ryujinx.icns "$APP_BUNDLE_DIRECTORY/Contents/Resources/Ryujinx.icns"
|
||||
cp updater.sh "$APP_BUNDLE_DIRECTORY/Contents/Resources/updater.sh"
|
||||
cp Assets.car "$APP_BUNDLE_DIRECTORY/Contents/Resources/Assets.car"
|
||||
cp -r "$PUBLISH_DIRECTORY/THIRDPARTY.md" "$APP_BUNDLE_DIRECTORY/Contents/Resources"
|
||||
|
||||
echo -n "APPL????" > "$APP_BUNDLE_DIRECTORY/Contents/PkgInfo"
|
||||
|
||||
# Fixup libraries and executable
|
||||
echo "Running bundle fix up python script"
|
||||
python3 bundle_fix_up.py "$APP_BUNDLE_DIRECTORY" MacOS/Ryujinx
|
||||
|
||||
# Resign all dyplib files as ad-hoc after changing them
|
||||
find "$APP_BUNDLE_DIRECTORY/Contents/Frameworks" -type f -name "*.dylib" -exec codesign --force --sign - {} \;
|
||||
|
||||
# Now sign it
|
||||
echo "Starting signing process"
|
||||
if ! [ -x "$(command -v codesign)" ];
|
||||
then
|
||||
if ! [ -x "$(command -v rcodesign)" ];
|
||||
then
|
||||
echo "Cannot find rcodesign on your system, please install rcodesign."
|
||||
echo "Cannot find rcodesign on your system, please install rcodesign and ensure it is in your search path."
|
||||
exit 1
|
||||
fi
|
||||
|
||||
# cargo install apple-codesign
|
||||
echo "Usign rcodesign for ad-hoc signing"
|
||||
echo "Using rcodesign for ad-hoc signing"
|
||||
|
||||
echo "Resigning all frameworks dylib files as ad-hoc"
|
||||
find "$APP_BUNDLE_DIRECTORY/Contents/Frameworks" -type f -name "*.dylib" -exec rcodesign sign {} \;
|
||||
|
||||
echo "Signing app bundle as ad-hoc"
|
||||
rcodesign sign --entitlements-xml-path "$ENTITLEMENTS_FILE_PATH" "$APP_BUNDLE_DIRECTORY"
|
||||
else
|
||||
echo "Usign codesign for ad-hoc signing"
|
||||
echo "Using codesign for ad-hoc signing"
|
||||
|
||||
echo "Resigning all frameworks dylib files as ad-hoc"
|
||||
find "$APP_BUNDLE_DIRECTORY/Contents/Frameworks" -type f -name "*.dylib" -exec codesign --force --sign - {} \;
|
||||
|
||||
echo "Signing app bundle as ad-hoc"
|
||||
codesign --entitlements "$ENTITLEMENTS_FILE_PATH" -f --deep -s - "$APP_BUNDLE_DIRECTORY"
|
||||
fi
|
||||
fi
|
||||
|
||||
@@ -20,7 +20,19 @@ SOURCE_REVISION_ID=$6
|
||||
CONFIGURATION=$7
|
||||
EXTRA_ARGS=$8
|
||||
|
||||
if [ "$VERSION" == "1.1.0" ];
|
||||
if [[ "$(uname)" == "Darwin" ]]; then
|
||||
echo "Clearing xattr on all dot underscore files"
|
||||
find "$BASE_DIR" -type f -name "._*" -exec sh -c '
|
||||
for f; do
|
||||
dir=$(dirname "$f")
|
||||
base=$(basename "$f")
|
||||
orig="$dir/${base#._}"
|
||||
[ -f "$orig" ] && xattr -c "$orig" || true
|
||||
done
|
||||
' sh {} +
|
||||
fi
|
||||
|
||||
if [ "$VERSION" == "2.0.0" ];
|
||||
then
|
||||
RELEASE_TAR_FILE_NAME=ryujinx-$CONFIGURATION-$VERSION+$SOURCE_REVISION_ID-macos_universal.app.tar
|
||||
else
|
||||
@@ -66,11 +78,11 @@ python3 "$BASE_DIR/distribution/macos/construct_universal_dylib.py" "$ARM64_APP_
|
||||
|
||||
if ! [ -x "$(command -v lipo)" ];
|
||||
then
|
||||
if ! [ -x "$(command -v llvm-lipo-14)" ];
|
||||
if ! [ -x "$(command -v llvm-lipo-17)" ];
|
||||
then
|
||||
LIPO=llvm-lipo
|
||||
else
|
||||
LIPO=llvm-lipo-14
|
||||
LIPO=llvm-lipo-17
|
||||
fi
|
||||
else
|
||||
LIPO=lipo
|
||||
@@ -109,12 +121,6 @@ python3 "$BASE_DIR/distribution/misc/add_tar_exec.py" "$RELEASE_TAR_FILE_NAME" "
|
||||
gzip -9 < "$RELEASE_TAR_FILE_NAME" > "$RELEASE_TAR_FILE_NAME.gz"
|
||||
rm "$RELEASE_TAR_FILE_NAME"
|
||||
|
||||
# Create legacy update package for Avalonia to not left behind old testers.
|
||||
if [ "$VERSION" != "1.1.0" ];
|
||||
then
|
||||
cp $RELEASE_TAR_FILE_NAME.gz test-ava-ryujinx-$VERSION-macos_universal.app.tar.gz
|
||||
fi
|
||||
|
||||
popd
|
||||
|
||||
echo "Done"
|
||||
echo "Done"
|
||||
|
||||
@@ -1,111 +0,0 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -e
|
||||
|
||||
if [ "$#" -lt 7 ]; then
|
||||
echo "usage <BASE_DIR> <TEMP_DIRECTORY> <OUTPUT_DIRECTORY> <ENTITLEMENTS_FILE_PATH> <VERSION> <SOURCE_REVISION_ID> <CONFIGURATION> <EXTRA_ARGS>"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
mkdir -p "$1"
|
||||
mkdir -p "$2"
|
||||
mkdir -p "$3"
|
||||
|
||||
BASE_DIR=$(readlink -f "$1")
|
||||
TEMP_DIRECTORY=$(readlink -f "$2")
|
||||
OUTPUT_DIRECTORY=$(readlink -f "$3")
|
||||
ENTITLEMENTS_FILE_PATH=$(readlink -f "$4")
|
||||
VERSION=$5
|
||||
SOURCE_REVISION_ID=$6
|
||||
CONFIGURATION=$7
|
||||
EXTRA_ARGS=$8
|
||||
|
||||
if [ "$VERSION" == "1.1.0" ];
|
||||
then
|
||||
RELEASE_TAR_FILE_NAME=sdl2-ryujinx-headless-$CONFIGURATION-$VERSION+$SOURCE_REVISION_ID-macos_universal.tar
|
||||
else
|
||||
RELEASE_TAR_FILE_NAME=sdl2-ryujinx-headless-$VERSION-macos_universal.tar
|
||||
fi
|
||||
|
||||
ARM64_OUTPUT="$TEMP_DIRECTORY/publish_arm64"
|
||||
X64_OUTPUT="$TEMP_DIRECTORY/publish_x64"
|
||||
UNIVERSAL_OUTPUT="$OUTPUT_DIRECTORY/publish"
|
||||
EXECUTABLE_SUB_PATH=Ryujinx.Headless.SDL2
|
||||
|
||||
rm -rf "$TEMP_DIRECTORY"
|
||||
mkdir -p "$TEMP_DIRECTORY"
|
||||
|
||||
DOTNET_COMMON_ARGS=(-p:DebugType=embedded -p:Version="$VERSION" -p:SourceRevisionId="$SOURCE_REVISION_ID" --self-contained true $EXTRA_ARGS)
|
||||
|
||||
dotnet restore
|
||||
dotnet build -c "$CONFIGURATION" src/Ryujinx.Headless.SDL2
|
||||
dotnet publish -c "$CONFIGURATION" -r osx-arm64 -o "$TEMP_DIRECTORY/publish_arm64" "${DOTNET_COMMON_ARGS[@]}" src/Ryujinx.Headless.SDL2
|
||||
dotnet publish -c "$CONFIGURATION" -r osx-x64 -o "$TEMP_DIRECTORY/publish_x64" "${DOTNET_COMMON_ARGS[@]}" src/Ryujinx.Headless.SDL2
|
||||
|
||||
# Get rid of the support library for ARMeilleure for x64 (that's only for arm64)
|
||||
rm -rf "$TEMP_DIRECTORY/publish_x64/libarmeilleure-jitsupport.dylib"
|
||||
|
||||
# Get rid of libsoundio from arm64 builds as we don't have a arm64 variant
|
||||
# TODO: remove this once done
|
||||
rm -rf "$TEMP_DIRECTORY/publish_arm64/libsoundio.dylib"
|
||||
|
||||
rm -rf "$OUTPUT_DIRECTORY"
|
||||
mkdir -p "$OUTPUT_DIRECTORY"
|
||||
|
||||
# Let's copy one of the two different outputs and remove the executable
|
||||
cp -R "$ARM64_OUTPUT/" "$UNIVERSAL_OUTPUT"
|
||||
rm "$UNIVERSAL_OUTPUT/$EXECUTABLE_SUB_PATH"
|
||||
|
||||
# Make it libraries universal
|
||||
python3 "$BASE_DIR/distribution/macos/construct_universal_dylib.py" "$ARM64_OUTPUT" "$X64_OUTPUT" "$UNIVERSAL_OUTPUT" "**/*.dylib"
|
||||
|
||||
if ! [ -x "$(command -v lipo)" ];
|
||||
then
|
||||
if ! [ -x "$(command -v llvm-lipo-14)" ];
|
||||
then
|
||||
LIPO=llvm-lipo
|
||||
else
|
||||
LIPO=llvm-lipo-14
|
||||
fi
|
||||
else
|
||||
LIPO=lipo
|
||||
fi
|
||||
|
||||
# Make the executable universal
|
||||
$LIPO "$ARM64_OUTPUT/$EXECUTABLE_SUB_PATH" "$X64_OUTPUT/$EXECUTABLE_SUB_PATH" -output "$UNIVERSAL_OUTPUT/$EXECUTABLE_SUB_PATH" -create
|
||||
|
||||
# Now sign it
|
||||
if ! [ -x "$(command -v codesign)" ];
|
||||
then
|
||||
if ! [ -x "$(command -v rcodesign)" ];
|
||||
then
|
||||
echo "Cannot find rcodesign on your system, please install rcodesign."
|
||||
exit 1
|
||||
fi
|
||||
|
||||
# NOTE: Currently require https://github.com/indygreg/apple-platform-rs/pull/44 to work on other OSes.
|
||||
# cargo install --git "https://github.com/marysaka/apple-platform-rs" --branch "fix/adhoc-app-bundle" apple-codesign --bin "rcodesign"
|
||||
echo "Using rcodesign for ad-hoc signing"
|
||||
for FILE in "$UNIVERSAL_OUTPUT"/*; do
|
||||
if [[ $(file "$FILE") == *"Mach-O"* ]]; then
|
||||
rcodesign sign --entitlements-xml-path "$ENTITLEMENTS_FILE_PATH" "$FILE"
|
||||
fi
|
||||
done
|
||||
else
|
||||
echo "Using codesign for ad-hoc signing"
|
||||
for FILE in "$UNIVERSAL_OUTPUT"/*; do
|
||||
if [[ $(file "$FILE") == *"Mach-O"* ]]; then
|
||||
codesign --entitlements "$ENTITLEMENTS_FILE_PATH" -f --deep -s - "$FILE"
|
||||
fi
|
||||
done
|
||||
fi
|
||||
|
||||
echo "Creating archive"
|
||||
pushd "$OUTPUT_DIRECTORY"
|
||||
tar --exclude "publish/Ryujinx.Headless.SDL2" -cvf "$RELEASE_TAR_FILE_NAME" publish 1> /dev/null
|
||||
python3 "$BASE_DIR/distribution/misc/add_tar_exec.py" "$RELEASE_TAR_FILE_NAME" "publish/Ryujinx.Headless.SDL2" "publish/Ryujinx.Headless.SDL2"
|
||||
gzip -9 < "$RELEASE_TAR_FILE_NAME" > "$RELEASE_TAR_FILE_NAME.gz"
|
||||
rm "$RELEASE_TAR_FILE_NAME"
|
||||
popd
|
||||
|
||||
echo "Done"
|
||||
+1
-1
@@ -8,7 +8,7 @@ Intro to Kenji-NX
|
||||
Kenji-NX is an open-source Nintendo Switch emulator written in C#. It is based on Ryujinx, which was originally created by gdkchan.
|
||||
* The CPU emulator, ARMeilleure, emulates an ARMv8 CPU and currently has support for most 64-bit ARMv8 and some of the ARMv7 (and older) instructions.
|
||||
* The GPU emulator emulates the Switch's Maxwell GPU using either the OpenGL (version 4.5 minimum), Vulkan, or Metal (via MoltenVK) APIs through a custom build of OpenTK or Silk.NET respectively.
|
||||
* Audio output is entirely supported via C# wrappers for SDL2, with OpenAL & libsoundio as fallbacks.
|
||||
* Audio output is entirely supported via C# wrappers for SDL3, with OpenAL & libsoundio as fallbacks.
|
||||
|
||||
Getting Started
|
||||
===============
|
||||
|
||||
+1
-1
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"sdk": {
|
||||
"version": "9.0.100",
|
||||
"version": "10.0.100",
|
||||
"rollForward": "latestFeature"
|
||||
}
|
||||
}
|
||||
|
||||
+5
-1
@@ -4,7 +4,8 @@
|
||||
<clear />
|
||||
<add key="nuget.org" value="https://api.nuget.org/v3/index.json" />
|
||||
<!-- Only needed when using pre-release versions of Ryujinx.LibHac. -->
|
||||
<add key="LibHacAlpha" value="https://git.ryujinx.app/api/v4/projects/17/packages/nuget/index.json" />
|
||||
<add key="LibHacAlpha" value="https://git.ryujinx.app/api/packages/projects/nuget/index.json" />
|
||||
<!--<add key="Silk.NET" value="https://gitlab.com/api/v4/projects/51457475/packages/nuget/index.json" />-->
|
||||
</packageSources>
|
||||
<packageSourceMapping>
|
||||
<!-- key value for <packageSource> should match key values from <packageSources> element -->
|
||||
@@ -15,5 +16,8 @@
|
||||
<packageSource key="LibHacAlpha">
|
||||
<package pattern="Ryujinx.LibHac" />
|
||||
</packageSource>
|
||||
<!--<packageSource key="Silk.NET">
|
||||
<package pattern="Silk.*" />
|
||||
</packageSource>-->
|
||||
</packageSourceMapping>
|
||||
</configuration>
|
||||
|
||||
@@ -127,13 +127,13 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
#region macOS
|
||||
|
||||
[LibraryImport("libSystem.dylib", SetLastError = true)]
|
||||
private static unsafe partial int sysctlbyname([MarshalAs(UnmanagedType.LPStr)] string name, out int oldValue, ref ulong oldSize, IntPtr newValue, ulong newValueSize);
|
||||
private static unsafe partial int sysctlbyname([MarshalAs(UnmanagedType.LPStr)] string name, out int oldValue, ref ulong oldSize, nint newValue, ulong newValueSize);
|
||||
|
||||
[SupportedOSPlatform("macos")]
|
||||
private static bool CheckSysctlName(string name)
|
||||
{
|
||||
ulong size = sizeof(int);
|
||||
if (sysctlbyname(name, out int val, ref size, IntPtr.Zero, 0) == 0 && size == sizeof(int))
|
||||
if (sysctlbyname(name, out int val, ref size, nint.Zero, 0) == 0 && size == sizeof(int))
|
||||
{
|
||||
return val != 0;
|
||||
}
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
using ARMeilleure.CodeGen.Linking;
|
||||
using ARMeilleure.CodeGen.Unwinding;
|
||||
using ARMeilleure.Translation.Cache;
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace ARMeilleure.CodeGen
|
||||
@@ -58,7 +57,7 @@ namespace ARMeilleure.CodeGen
|
||||
/// <typeparam name="T">Type of delegate</typeparam>
|
||||
/// <param name="codePointer">Pointer to the function code in memory</param>
|
||||
/// <returns>A delegate of type <typeparamref name="T"/> pointing to the mapped function</returns>
|
||||
public T MapWithPointer<T>(out IntPtr codePointer)
|
||||
public T MapWithPointer<T>(out nint codePointer)
|
||||
{
|
||||
codePointer = JitCache.Map(this);
|
||||
|
||||
|
||||
@@ -387,7 +387,7 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return HashCode.Combine((IntPtr)_data);
|
||||
return HashCode.Combine((nint)_data);
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
|
||||
@@ -63,7 +63,7 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return HashCode.Combine((IntPtr)_data);
|
||||
return HashCode.Combine((nint)_data);
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
|
||||
@@ -1106,17 +1106,17 @@ namespace ARMeilleure.CodeGen.X86
|
||||
}
|
||||
else
|
||||
{
|
||||
if (flags.HasFlag(InstructionFlags.Prefix66))
|
||||
if ((flags & InstructionFlags.Prefix66) != 0)
|
||||
{
|
||||
WriteByte(0x66);
|
||||
}
|
||||
|
||||
if (flags.HasFlag(InstructionFlags.PrefixF2))
|
||||
if ((flags & InstructionFlags.PrefixF2) != 0f)
|
||||
{
|
||||
WriteByte(0xf2);
|
||||
}
|
||||
|
||||
if (flags.HasFlag(InstructionFlags.PrefixF3))
|
||||
if ((flags & InstructionFlags.PrefixF3) != 0f)
|
||||
{
|
||||
WriteByte(0xf3);
|
||||
}
|
||||
|
||||
@@ -20,7 +20,7 @@ namespace ARMeilleure.Common
|
||||
private List<PageInfo> _pages;
|
||||
private readonly ulong _pageSize;
|
||||
private readonly uint _pageCount;
|
||||
private readonly List<IntPtr> _extras;
|
||||
private readonly List<nint> _extras;
|
||||
|
||||
public ArenaAllocator(uint pageSize, uint pageCount)
|
||||
{
|
||||
@@ -64,7 +64,7 @@ namespace ARMeilleure.Common
|
||||
{
|
||||
void* extra = NativeAllocator.Instance.Allocate(size);
|
||||
|
||||
_extras.Add((IntPtr)extra);
|
||||
_extras.Add((nint)extra);
|
||||
|
||||
return extra;
|
||||
}
|
||||
@@ -114,7 +114,7 @@ namespace ARMeilleure.Common
|
||||
}
|
||||
|
||||
// Free extra blocks that are not page-sized
|
||||
foreach (IntPtr ptr in _extras)
|
||||
foreach (nint ptr in _extras)
|
||||
{
|
||||
NativeAllocator.Instance.Free((void*)ptr);
|
||||
}
|
||||
@@ -173,7 +173,7 @@ namespace ARMeilleure.Common
|
||||
NativeAllocator.Instance.Free(info.Pointer);
|
||||
}
|
||||
|
||||
foreach (IntPtr ptr in _extras)
|
||||
foreach (nint ptr in _extras)
|
||||
{
|
||||
NativeAllocator.Instance.Free((void*)ptr);
|
||||
}
|
||||
|
||||
@@ -15,7 +15,7 @@ namespace ARMeilleure.Common
|
||||
private int _freeHint;
|
||||
private readonly int _pageCapacity; // Number of entries per page.
|
||||
private readonly int _pageLogCapacity;
|
||||
private readonly Dictionary<int, IntPtr> _pages;
|
||||
private readonly Dictionary<int, nint> _pages;
|
||||
private readonly BitMap _allocated;
|
||||
|
||||
/// <summary>
|
||||
@@ -41,7 +41,7 @@ namespace ARMeilleure.Common
|
||||
}
|
||||
|
||||
_allocated = new BitMap(NativeAllocator.Instance);
|
||||
_pages = new Dictionary<int, IntPtr>();
|
||||
_pages = new Dictionary<int, nint>();
|
||||
_pageLogCapacity = BitOperations.Log2((uint)(pageSize / sizeof(TEntry)));
|
||||
_pageCapacity = 1 << _pageLogCapacity;
|
||||
}
|
||||
@@ -138,9 +138,9 @@ namespace ARMeilleure.Common
|
||||
{
|
||||
var pageIndex = (int)((uint)(index & ~(_pageCapacity - 1)) >> _pageLogCapacity);
|
||||
|
||||
if (!_pages.TryGetValue(pageIndex, out IntPtr page))
|
||||
if (!_pages.TryGetValue(pageIndex, out nint page))
|
||||
{
|
||||
page = (IntPtr)NativeAllocator.Instance.Allocate((uint)sizeof(TEntry) * (uint)_pageCapacity);
|
||||
page = (nint)NativeAllocator.Instance.Allocate((uint)sizeof(TEntry) * (uint)_pageCapacity);
|
||||
|
||||
_pages.Add(pageIndex, page);
|
||||
}
|
||||
|
||||
@@ -9,7 +9,7 @@ namespace ARMeilleure.Common
|
||||
|
||||
public override void* Allocate(ulong size)
|
||||
{
|
||||
void* result = (void*)Marshal.AllocHGlobal((IntPtr)size);
|
||||
void* result = (void*)Marshal.AllocHGlobal((nint)size);
|
||||
|
||||
if (result == null)
|
||||
{
|
||||
@@ -21,7 +21,7 @@ namespace ARMeilleure.Common
|
||||
|
||||
public override void Free(void* block)
|
||||
{
|
||||
Marshal.FreeHGlobal((IntPtr)block);
|
||||
Marshal.FreeHGlobal((nint)block);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -200,11 +200,7 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
ExecutionContext context = GetContext();
|
||||
|
||||
// If debugging, we'll handle interrupts outside
|
||||
if (!Optimizations.EnableDebugging)
|
||||
{
|
||||
context.CheckInterrupt();
|
||||
}
|
||||
context.CheckInterrupt();
|
||||
|
||||
Statistics.ResumeTimer();
|
||||
|
||||
|
||||
@@ -32,7 +32,7 @@ namespace ARMeilleure.IntermediateRepresentation
|
||||
/// <exception cref="ArgumentException"><typeparamref name="T"/> is not pointer sized.</exception>
|
||||
public IntrusiveList()
|
||||
{
|
||||
if (Unsafe.SizeOf<T>() != IntPtr.Size)
|
||||
if (Unsafe.SizeOf<T>() != nint.Size)
|
||||
{
|
||||
throw new ArgumentException("T must be a reference type or a pointer sized struct.");
|
||||
}
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
@@ -24,7 +23,7 @@ namespace ARMeilleure.IntermediateRepresentation
|
||||
{
|
||||
Debug.Assert(operand.Kind == OperandKind.Memory);
|
||||
|
||||
_data = (Data*)Unsafe.As<Operand, IntPtr>(ref operand);
|
||||
_data = (Data*)Unsafe.As<Operand, nint>(ref operand);
|
||||
}
|
||||
|
||||
public Operand BaseAddress
|
||||
|
||||
@@ -228,7 +228,7 @@ namespace ARMeilleure.IntermediateRepresentation
|
||||
|
||||
public readonly override int GetHashCode()
|
||||
{
|
||||
return HashCode.Combine((IntPtr)_data);
|
||||
return HashCode.Combine((nint)_data);
|
||||
}
|
||||
|
||||
public static bool operator ==(Operation a, Operation b)
|
||||
|
||||
@@ -4,7 +4,7 @@ namespace ARMeilleure.Memory
|
||||
{
|
||||
public interface IJitMemoryBlock : IDisposable
|
||||
{
|
||||
IntPtr Pointer { get; }
|
||||
nint Pointer { get; }
|
||||
|
||||
void Commit(ulong offset, ulong size);
|
||||
|
||||
|
||||
@@ -6,7 +6,7 @@ namespace ARMeilleure.Memory
|
||||
{
|
||||
int AddressSpaceBits { get; }
|
||||
|
||||
IntPtr PageTablePointer { get; }
|
||||
nint PageTablePointer { get; }
|
||||
|
||||
MemoryManagerType Type { get; }
|
||||
|
||||
|
||||
@@ -9,7 +9,7 @@ namespace ARMeilleure.Memory
|
||||
public IJitMemoryBlock Block { get; }
|
||||
public IJitMemoryAllocator Allocator { get; }
|
||||
|
||||
public IntPtr Pointer => Block.Pointer;
|
||||
public nint Pointer => Block.Pointer;
|
||||
|
||||
private readonly ulong _maxSize;
|
||||
private readonly ulong _sizeGranularity;
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Runtime.Versioning;
|
||||
|
||||
@@ -8,6 +7,6 @@ namespace ARMeilleure.Native
|
||||
static partial class JitSupportDarwin
|
||||
{
|
||||
[LibraryImport("libarmeilleure-jitsupport", EntryPoint = "armeilleure_jit_memcpy")]
|
||||
public static partial void Copy(IntPtr dst, IntPtr src, ulong n);
|
||||
public static partial void Copy(nint dst, nint src, ulong n);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -21,7 +21,7 @@ namespace ARMeilleure.Signal
|
||||
|
||||
private const uint EXCEPTION_ACCESS_VIOLATION = 0xc0000005;
|
||||
|
||||
private static Operand EmitGenericRegionCheck(EmitterContext context, IntPtr signalStructPtr, Operand faultAddress, Operand isWrite, int rangeStructSize)
|
||||
private static Operand EmitGenericRegionCheck(EmitterContext context, nint signalStructPtr, Operand faultAddress, Operand isWrite, int rangeStructSize)
|
||||
{
|
||||
Operand inRegionLocal = context.AllocateLocal(OperandType.I32);
|
||||
context.Copy(inRegionLocal, Const(0));
|
||||
@@ -155,7 +155,7 @@ namespace ARMeilleure.Signal
|
||||
throw new PlatformNotSupportedException();
|
||||
}
|
||||
|
||||
public static byte[] GenerateUnixSignalHandler(IntPtr signalStructPtr, int rangeStructSize)
|
||||
public static byte[] GenerateUnixSignalHandler(nint signalStructPtr, int rangeStructSize)
|
||||
{
|
||||
EmitterContext context = new();
|
||||
|
||||
@@ -203,7 +203,7 @@ namespace ARMeilleure.Signal
|
||||
return Compiler.Compile(cfg, argTypes, OperandType.None, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Code;
|
||||
}
|
||||
|
||||
public static byte[] GenerateWindowsSignalHandler(IntPtr signalStructPtr, int rangeStructSize)
|
||||
public static byte[] GenerateWindowsSignalHandler(nint signalStructPtr, int rangeStructSize)
|
||||
{
|
||||
EmitterContext context = new();
|
||||
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
using ARMeilleure.IntermediateRepresentation;
|
||||
using ARMeilleure.Translation;
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
|
||||
|
||||
@@ -16,7 +15,7 @@ namespace ARMeilleure.Signal
|
||||
{
|
||||
public delegate bool DebugPartialUnmap();
|
||||
public delegate int DebugThreadLocalMapGetOrReserve(int threadId, int initialState);
|
||||
public delegate void DebugNativeWriteLoop(IntPtr nativeWriteLoopPtr, IntPtr writePtr);
|
||||
public delegate void DebugNativeWriteLoop(nint nativeWriteLoopPtr, nint writePtr);
|
||||
|
||||
public static DebugPartialUnmap GenerateDebugPartialUnmap()
|
||||
{
|
||||
@@ -35,7 +34,7 @@ namespace ARMeilleure.Signal
|
||||
return Compiler.Compile(cfg, argTypes, OperandType.I32, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Map<DebugPartialUnmap>();
|
||||
}
|
||||
|
||||
public static DebugThreadLocalMapGetOrReserve GenerateDebugThreadLocalMapGetOrReserve(IntPtr structPtr)
|
||||
public static DebugThreadLocalMapGetOrReserve GenerateDebugThreadLocalMapGetOrReserve(nint structPtr)
|
||||
{
|
||||
EmitterContext context = new();
|
||||
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
using ARMeilleure.IntermediateRepresentation;
|
||||
using ARMeilleure.Translation;
|
||||
using Ryujinx.Common.Memory.PartialUnmaps;
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
|
||||
|
||||
@@ -13,18 +12,18 @@ namespace ARMeilleure.Signal
|
||||
internal static partial class WindowsPartialUnmapHandler
|
||||
{
|
||||
[LibraryImport("kernel32.dll", SetLastError = true, EntryPoint = "LoadLibraryA")]
|
||||
private static partial IntPtr LoadLibrary([MarshalAs(UnmanagedType.LPStr)] string lpFileName);
|
||||
private static partial nint LoadLibrary([MarshalAs(UnmanagedType.LPStr)] string lpFileName);
|
||||
|
||||
[LibraryImport("kernel32.dll", SetLastError = true)]
|
||||
private static partial IntPtr GetProcAddress(IntPtr hModule, [MarshalAs(UnmanagedType.LPStr)] string procName);
|
||||
private static partial nint GetProcAddress(nint hModule, [MarshalAs(UnmanagedType.LPStr)] string procName);
|
||||
|
||||
private static IntPtr _getCurrentThreadIdPtr;
|
||||
private static nint _getCurrentThreadIdPtr;
|
||||
|
||||
public static IntPtr GetCurrentThreadIdFunc()
|
||||
public static nint GetCurrentThreadIdFunc()
|
||||
{
|
||||
if (_getCurrentThreadIdPtr == IntPtr.Zero)
|
||||
if (_getCurrentThreadIdPtr == nint.Zero)
|
||||
{
|
||||
IntPtr handle = LoadLibrary("kernel32.dll");
|
||||
nint handle = LoadLibrary("kernel32.dll");
|
||||
|
||||
_getCurrentThreadIdPtr = GetProcAddress(handle, "GetCurrentThreadId");
|
||||
}
|
||||
@@ -34,13 +33,13 @@ namespace ARMeilleure.Signal
|
||||
|
||||
public static Operand EmitRetryFromAccessViolation(EmitterContext context)
|
||||
{
|
||||
IntPtr partialRemapStatePtr = PartialUnmapState.GlobalState;
|
||||
IntPtr localCountsPtr = IntPtr.Add(partialRemapStatePtr, PartialUnmapState.LocalCountsOffset);
|
||||
nint partialRemapStatePtr = PartialUnmapState.GlobalState;
|
||||
nint localCountsPtr = nint.Add(partialRemapStatePtr, PartialUnmapState.LocalCountsOffset);
|
||||
|
||||
// Get the lock first.
|
||||
EmitNativeReaderLockAcquire(context, IntPtr.Add(partialRemapStatePtr, PartialUnmapState.PartialUnmapLockOffset));
|
||||
EmitNativeReaderLockAcquire(context, nint.Add(partialRemapStatePtr, PartialUnmapState.PartialUnmapLockOffset));
|
||||
|
||||
IntPtr getCurrentThreadId = GetCurrentThreadIdFunc();
|
||||
nint getCurrentThreadId = GetCurrentThreadIdFunc();
|
||||
Operand threadId = context.Call(Const((ulong)getCurrentThreadId), OperandType.I32);
|
||||
Operand threadIndex = EmitThreadLocalMapIntGetOrReserve(context, localCountsPtr, threadId, Const(0));
|
||||
|
||||
@@ -58,7 +57,7 @@ namespace ARMeilleure.Signal
|
||||
|
||||
Operand threadLocalPartialUnmapsPtr = EmitThreadLocalMapIntGetValuePtr(context, localCountsPtr, threadIndex);
|
||||
Operand threadLocalPartialUnmaps = context.Load(OperandType.I32, threadLocalPartialUnmapsPtr);
|
||||
Operand partialUnmapsCount = context.Load(OperandType.I32, Const((ulong)IntPtr.Add(partialRemapStatePtr, PartialUnmapState.PartialUnmapsCountOffset)));
|
||||
Operand partialUnmapsCount = context.Load(OperandType.I32, Const((ulong)nint.Add(partialRemapStatePtr, PartialUnmapState.PartialUnmapsCountOffset)));
|
||||
|
||||
context.Copy(retry, context.ICompareNotEqual(threadLocalPartialUnmaps, partialUnmapsCount));
|
||||
|
||||
@@ -79,14 +78,14 @@ namespace ARMeilleure.Signal
|
||||
context.MarkLabel(endLabel);
|
||||
|
||||
// Finally, release the lock and return the retry value.
|
||||
EmitNativeReaderLockRelease(context, IntPtr.Add(partialRemapStatePtr, PartialUnmapState.PartialUnmapLockOffset));
|
||||
EmitNativeReaderLockRelease(context, nint.Add(partialRemapStatePtr, PartialUnmapState.PartialUnmapLockOffset));
|
||||
|
||||
return retry;
|
||||
}
|
||||
|
||||
public static Operand EmitThreadLocalMapIntGetOrReserve(EmitterContext context, IntPtr threadLocalMapPtr, Operand threadId, Operand initialState)
|
||||
public static Operand EmitThreadLocalMapIntGetOrReserve(EmitterContext context, nint threadLocalMapPtr, Operand threadId, Operand initialState)
|
||||
{
|
||||
Operand idsPtr = Const((ulong)IntPtr.Add(threadLocalMapPtr, ThreadLocalMap<int>.ThreadIdsOffset));
|
||||
Operand idsPtr = Const((ulong)nint.Add(threadLocalMapPtr, ThreadLocalMap<int>.ThreadIdsOffset));
|
||||
|
||||
Operand i = context.AllocateLocal(OperandType.I32);
|
||||
|
||||
@@ -130,7 +129,7 @@ namespace ARMeilleure.Signal
|
||||
// If it was 0, then we need to initialize the struct entry and return i.
|
||||
context.BranchIfFalse(idNot0Label, context.ICompareEqual(existingId2, Const(0)));
|
||||
|
||||
Operand structsPtr = Const((ulong)IntPtr.Add(threadLocalMapPtr, ThreadLocalMap<int>.StructsOffset));
|
||||
Operand structsPtr = Const((ulong)nint.Add(threadLocalMapPtr, ThreadLocalMap<int>.StructsOffset));
|
||||
Operand structPtr = context.Add(structsPtr, context.SignExtend32(OperandType.I64, offset2));
|
||||
context.Store(structPtr, initialState);
|
||||
|
||||
@@ -149,10 +148,10 @@ namespace ARMeilleure.Signal
|
||||
return context.Copy(i);
|
||||
}
|
||||
|
||||
private static Operand EmitThreadLocalMapIntGetValuePtr(EmitterContext context, IntPtr threadLocalMapPtr, Operand index)
|
||||
private static Operand EmitThreadLocalMapIntGetValuePtr(EmitterContext context, nint threadLocalMapPtr, Operand index)
|
||||
{
|
||||
Operand offset = context.Multiply(index, Const(sizeof(int)));
|
||||
Operand structsPtr = Const((ulong)IntPtr.Add(threadLocalMapPtr, ThreadLocalMap<int>.StructsOffset));
|
||||
Operand structsPtr = Const((ulong)nint.Add(threadLocalMapPtr, ThreadLocalMap<int>.StructsOffset));
|
||||
|
||||
return context.Add(structsPtr, context.SignExtend32(OperandType.I64, offset));
|
||||
}
|
||||
@@ -170,9 +169,9 @@ namespace ARMeilleure.Signal
|
||||
context.BranchIfFalse(loop, context.ICompareEqual(initial, replaced));
|
||||
}
|
||||
|
||||
private static void EmitNativeReaderLockAcquire(EmitterContext context, IntPtr nativeReaderLockPtr)
|
||||
private static void EmitNativeReaderLockAcquire(EmitterContext context, nint nativeReaderLockPtr)
|
||||
{
|
||||
Operand writeLockPtr = Const((ulong)IntPtr.Add(nativeReaderLockPtr, NativeReaderWriterLock.WriteLockOffset));
|
||||
Operand writeLockPtr = Const((ulong)nint.Add(nativeReaderLockPtr, NativeReaderWriterLock.WriteLockOffset));
|
||||
|
||||
// Spin until we can acquire the write lock.
|
||||
Operand spinLabel = Label();
|
||||
@@ -182,16 +181,16 @@ namespace ARMeilleure.Signal
|
||||
context.BranchIfTrue(spinLabel, context.CompareAndSwap(writeLockPtr, Const(0), Const(1)));
|
||||
|
||||
// Increment reader count.
|
||||
EmitAtomicAddI32(context, Const((ulong)IntPtr.Add(nativeReaderLockPtr, NativeReaderWriterLock.ReaderCountOffset)), Const(1));
|
||||
EmitAtomicAddI32(context, Const((ulong)nint.Add(nativeReaderLockPtr, NativeReaderWriterLock.ReaderCountOffset)), Const(1));
|
||||
|
||||
// Release write lock.
|
||||
context.CompareAndSwap(writeLockPtr, Const(1), Const(0));
|
||||
}
|
||||
|
||||
private static void EmitNativeReaderLockRelease(EmitterContext context, IntPtr nativeReaderLockPtr)
|
||||
private static void EmitNativeReaderLockRelease(EmitterContext context, nint nativeReaderLockPtr)
|
||||
{
|
||||
// Decrement reader count.
|
||||
EmitAtomicAddI32(context, Const((ulong)IntPtr.Add(nativeReaderLockPtr, NativeReaderWriterLock.ReaderCountOffset)), Const(-1));
|
||||
EmitAtomicAddI32(context, Const((ulong)nint.Add(nativeReaderLockPtr, NativeReaderWriterLock.ReaderCountOffset)), Const(-1));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
using ARMeilleure.Memory;
|
||||
using System;
|
||||
using System.Threading;
|
||||
|
||||
namespace ARMeilleure.State
|
||||
@@ -10,7 +9,7 @@ namespace ARMeilleure.State
|
||||
|
||||
private readonly NativeContext _nativeContext;
|
||||
|
||||
internal IntPtr NativeContextPtr => _nativeContext.BasePtr;
|
||||
internal nint NativeContextPtr => _nativeContext.BasePtr;
|
||||
|
||||
internal bool Interrupted { get; private set; }
|
||||
|
||||
|
||||
@@ -35,7 +35,7 @@ namespace ARMeilleure.State
|
||||
|
||||
private readonly IJitMemoryBlock _block;
|
||||
|
||||
public IntPtr BasePtr => _block.Pointer;
|
||||
public nint BasePtr => _block.Pointer;
|
||||
|
||||
public NativeContext(IJitMemoryAllocator allocator)
|
||||
{
|
||||
|
||||
@@ -6,7 +6,6 @@ using ARMeilleure.Instructions;
|
||||
using ARMeilleure.IntermediateRepresentation;
|
||||
using ARMeilleure.Memory;
|
||||
using ARMeilleure.State;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
|
||||
@@ -95,7 +94,7 @@ namespace ARMeilleure.Translation
|
||||
else
|
||||
{
|
||||
int index = Delegates.GetDelegateIndex(info);
|
||||
IntPtr funcPtr = Delegates.GetDelegateFuncPtrByIndex(index);
|
||||
nint funcPtr = Delegates.GetDelegateFuncPtrByIndex(index);
|
||||
|
||||
OperandType returnType = GetOperandType(info.ReturnType);
|
||||
|
||||
|
||||
@@ -36,7 +36,7 @@ namespace ARMeilleure.Translation.Cache
|
||||
|
||||
[SupportedOSPlatform("windows")]
|
||||
[LibraryImport("kernel32.dll", SetLastError = true)]
|
||||
public static partial IntPtr FlushInstructionCache(IntPtr hProcess, IntPtr lpAddress, UIntPtr dwSize);
|
||||
public static partial nint FlushInstructionCache(nint hProcess, nint lpAddress, nuint dwSize);
|
||||
|
||||
public static void Initialize(IJitMemoryAllocator allocator)
|
||||
{
|
||||
@@ -85,7 +85,7 @@ namespace ARMeilleure.Translation.Cache
|
||||
}
|
||||
}
|
||||
|
||||
public static IntPtr Map(CompiledFunction func)
|
||||
public static nint Map(CompiledFunction func)
|
||||
{
|
||||
byte[] code = func.Code;
|
||||
|
||||
@@ -95,7 +95,7 @@ namespace ARMeilleure.Translation.Cache
|
||||
|
||||
int funcOffset = Allocate(code.Length);
|
||||
ReservedRegion targetRegion = _jitRegions[_activeRegionIndex];
|
||||
IntPtr funcPtr = targetRegion.Pointer + funcOffset;
|
||||
nint funcPtr = targetRegion.Pointer + funcOffset;
|
||||
|
||||
if (OperatingSystem.IsMacOS() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
|
||||
{
|
||||
@@ -103,7 +103,7 @@ namespace ARMeilleure.Translation.Cache
|
||||
{
|
||||
fixed (byte* codePtr = code)
|
||||
{
|
||||
JitSupportDarwin.Copy(funcPtr, (IntPtr)codePtr, (ulong)code.Length);
|
||||
JitSupportDarwin.Copy(funcPtr, (nint)codePtr, (ulong)code.Length);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -115,7 +115,7 @@ namespace ARMeilleure.Translation.Cache
|
||||
|
||||
if (OperatingSystem.IsWindows() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
|
||||
{
|
||||
FlushInstructionCache(Process.GetCurrentProcess().Handle, funcPtr, (UIntPtr)code.Length);
|
||||
FlushInstructionCache(Process.GetCurrentProcess().Handle, funcPtr, (nuint)code.Length);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -129,7 +129,7 @@ namespace ARMeilleure.Translation.Cache
|
||||
}
|
||||
}
|
||||
|
||||
public static void Unmap(IntPtr pointer)
|
||||
public static void Unmap(nint pointer)
|
||||
{
|
||||
lock (_lock)
|
||||
{
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
using ARMeilleure.Memory;
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace ARMeilleure.Translation.Cache
|
||||
@@ -68,7 +67,7 @@ namespace ARMeilleure.Translation.Cache
|
||||
}
|
||||
}
|
||||
|
||||
public void Invalidate(IntPtr basePointer, ulong size)
|
||||
public void Invalidate(nint basePointer, ulong size)
|
||||
{
|
||||
if (_needsInvalidation)
|
||||
{
|
||||
|
||||
@@ -40,7 +40,7 @@ namespace ARMeilleure.Translation.Cache
|
||||
PushMachframe = 10,
|
||||
}
|
||||
|
||||
private unsafe delegate RuntimeFunction* GetRuntimeFunctionCallback(ulong controlPc, IntPtr context);
|
||||
private unsafe delegate RuntimeFunction* GetRuntimeFunctionCallback(ulong controlPc, nint context);
|
||||
|
||||
[LibraryImport("kernel32.dll")]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
@@ -49,7 +49,7 @@ namespace ARMeilleure.Translation.Cache
|
||||
ulong baseAddress,
|
||||
uint length,
|
||||
GetRuntimeFunctionCallback callback,
|
||||
IntPtr context,
|
||||
nint context,
|
||||
[MarshalAs(UnmanagedType.LPWStr)] string outOfProcessCallbackDll);
|
||||
|
||||
[LibraryImport("kernel32.dll")]
|
||||
@@ -65,7 +65,7 @@ namespace ARMeilleure.Translation.Cache
|
||||
|
||||
private unsafe static UnwindInfo* _unwindInfo;
|
||||
|
||||
public static void InstallFunctionTableHandler(IntPtr codeCachePointer, uint codeCacheLength, IntPtr workBufferPtr)
|
||||
public static void InstallFunctionTableHandler(nint codeCachePointer, uint codeCacheLength, nint workBufferPtr)
|
||||
{
|
||||
ulong codeCachePtr = (ulong)codeCachePointer.ToInt64();
|
||||
|
||||
@@ -96,7 +96,7 @@ namespace ARMeilleure.Translation.Cache
|
||||
}
|
||||
}
|
||||
|
||||
public static void RemoveFunctionTableHandler(IntPtr codeCachePointer)
|
||||
public static void RemoveFunctionTableHandler(nint codeCachePointer)
|
||||
{
|
||||
ulong codeCachePtr = (ulong)codeCachePointer.ToInt64();
|
||||
|
||||
@@ -113,7 +113,7 @@ namespace ARMeilleure.Translation.Cache
|
||||
}
|
||||
}
|
||||
|
||||
private static unsafe RuntimeFunction* FunctionTableHandler(ulong controlPc, IntPtr context)
|
||||
private static unsafe RuntimeFunction* FunctionTableHandler(ulong controlPc, nint context)
|
||||
{
|
||||
int offset = (int)((long)controlPc - context.ToInt64());
|
||||
|
||||
|
||||
@@ -1,12 +1,10 @@
|
||||
using System;
|
||||
|
||||
namespace ARMeilleure.Translation
|
||||
{
|
||||
class DelegateInfo
|
||||
{
|
||||
public IntPtr FuncPtr { get; }
|
||||
public nint FuncPtr { get; }
|
||||
|
||||
public DelegateInfo(IntPtr funcPtr)
|
||||
public DelegateInfo(nint funcPtr)
|
||||
{
|
||||
FuncPtr = funcPtr;
|
||||
}
|
||||
|
||||
@@ -7,7 +7,7 @@ namespace ARMeilleure.Translation
|
||||
{
|
||||
static class Delegates
|
||||
{
|
||||
public static bool TryGetDelegateFuncPtrByIndex(int index, out IntPtr funcPtr)
|
||||
public static bool TryGetDelegateFuncPtrByIndex(int index, out nint funcPtr)
|
||||
{
|
||||
if (index >= 0 && index < _delegates.Count)
|
||||
{
|
||||
@@ -23,7 +23,7 @@ namespace ARMeilleure.Translation
|
||||
}
|
||||
}
|
||||
|
||||
public static IntPtr GetDelegateFuncPtrByIndex(int index)
|
||||
public static nint GetDelegateFuncPtrByIndex(int index)
|
||||
{
|
||||
if (index < 0 || index >= _delegates.Count)
|
||||
{
|
||||
|
||||
@@ -1,7 +1,5 @@
|
||||
using System;
|
||||
|
||||
namespace ARMeilleure.Translation
|
||||
{
|
||||
delegate void DispatcherFunction(IntPtr nativeContext, ulong startAddress);
|
||||
delegate ulong WrapperFunction(IntPtr nativeContext, ulong startAddress);
|
||||
delegate void DispatcherFunction(nint nativeContext, ulong startAddress);
|
||||
delegate ulong WrapperFunction(nint nativeContext, ulong startAddress);
|
||||
}
|
||||
|
||||
@@ -97,7 +97,7 @@ namespace ARMeilleure.Translation
|
||||
|
||||
public virtual Operand Call(MethodInfo info, params Operand[] callArgs)
|
||||
{
|
||||
IntPtr funcPtr = info.MethodHandle.GetFunctionPointer();
|
||||
nint funcPtr = info.MethodHandle.GetFunctionPointer();
|
||||
|
||||
OperandType returnType = GetOperandType(info.ReturnType);
|
||||
|
||||
|
||||
@@ -1,6 +1,4 @@
|
||||
using System;
|
||||
|
||||
namespace ARMeilleure.Translation
|
||||
{
|
||||
delegate ulong GuestFunction(IntPtr nativeContextPtr);
|
||||
delegate ulong GuestFunction(nint nativeContextPtr);
|
||||
}
|
||||
|
||||
@@ -316,7 +316,7 @@ namespace ARMeilleure.Translation
|
||||
{
|
||||
_root = newNode;
|
||||
}
|
||||
else if (start.CompareTo(parent.Start) < 0)
|
||||
else if (start.CompareTo(parent!.Start) < 0)
|
||||
{
|
||||
parent.Left = newNode;
|
||||
}
|
||||
@@ -359,10 +359,7 @@ namespace ARMeilleure.Translation
|
||||
|
||||
IntervalTreeNode<TK, TV> tmp = LeftOf(replacementNode) ?? RightOf(replacementNode);
|
||||
|
||||
if (tmp != null)
|
||||
{
|
||||
tmp.Parent = ParentOf(replacementNode);
|
||||
}
|
||||
tmp?.Parent = ParentOf(replacementNode);
|
||||
|
||||
if (ParentOf(replacementNode) == null)
|
||||
{
|
||||
@@ -570,10 +567,7 @@ namespace ARMeilleure.Translation
|
||||
{
|
||||
IntervalTreeNode<TK, TV> right = RightOf(node);
|
||||
node.Right = LeftOf(right);
|
||||
if (node.Right != null)
|
||||
{
|
||||
node.Right.Parent = node;
|
||||
}
|
||||
node.Right?.Parent = node;
|
||||
IntervalTreeNode<TK, TV> nodeParent = ParentOf(node);
|
||||
right.Parent = nodeParent;
|
||||
if (nodeParent == null)
|
||||
@@ -601,10 +595,7 @@ namespace ARMeilleure.Translation
|
||||
{
|
||||
IntervalTreeNode<TK, TV> left = LeftOf(node);
|
||||
node.Left = RightOf(left);
|
||||
if (node.Left != null)
|
||||
{
|
||||
node.Left.Parent = node;
|
||||
}
|
||||
node.Left?.Parent = node;
|
||||
IntervalTreeNode<TK, TV> nodeParent = ParentOf(node);
|
||||
left.Parent = nodeParent;
|
||||
if (nodeParent == null)
|
||||
@@ -651,10 +642,7 @@ namespace ARMeilleure.Translation
|
||||
/// <param name="color">Color (Boolean)</param>
|
||||
private static void SetColor(IntervalTreeNode<TK, TV> node, bool color)
|
||||
{
|
||||
if (node != null)
|
||||
{
|
||||
node.Color = color;
|
||||
}
|
||||
node?.Color = color;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -107,7 +107,7 @@ namespace ARMeilleure.Translation.PTC
|
||||
Profiler.Wait();
|
||||
Profiler.ClearEntries();
|
||||
|
||||
Logger.Info?.Print(LogClass.Ptc, $"Initializing Profiled Persistent Translation Cache (enabled: {enabled}).");
|
||||
Logger.Info?.Print(LogClass.Ptc, $"Initializing Profiled Persistent Translation Cache v{InternalVersion}\n\t\t (title: {titleIdText}, version: '{displayVersion}', selector: '{cacheSelector}', enabled: {enabled}).");
|
||||
|
||||
if (!enabled || string.IsNullOrEmpty(titleIdText) || titleIdText == TitleIdTextDefault)
|
||||
{
|
||||
@@ -126,8 +126,6 @@ namespace ARMeilleure.Translation.PTC
|
||||
DisplayVersion = !string.IsNullOrEmpty(displayVersion) ? displayVersion : DisplayVersionDefault;
|
||||
_memoryMode = memoryMode;
|
||||
|
||||
Logger.Info?.Print(LogClass.Ptc, $"PPTC (v{InternalVersion}) Profile: {DisplayVersion}-{cacheSelector}");
|
||||
|
||||
string workPathActual = Path.Combine(AppDataManager.GamesDirPath, TitleIdText, "cache", "cpu", ActualDir);
|
||||
string workPathBackup = Path.Combine(AppDataManager.GamesDirPath, TitleIdText, "cache", "cpu", BackupDir);
|
||||
|
||||
@@ -259,11 +257,11 @@ namespace ARMeilleure.Translation.PTC
|
||||
return false;
|
||||
}
|
||||
|
||||
IntPtr intPtr = IntPtr.Zero;
|
||||
nint intPtr = nint.Zero;
|
||||
|
||||
try
|
||||
{
|
||||
intPtr = Marshal.AllocHGlobal(new IntPtr(outerHeader.UncompressedStreamSize));
|
||||
intPtr = Marshal.AllocHGlobal(new nint(outerHeader.UncompressedStreamSize));
|
||||
|
||||
using UnmanagedMemoryStream stream = new((byte*)intPtr.ToPointer(), outerHeader.UncompressedStreamSize, outerHeader.UncompressedStreamSize, FileAccess.ReadWrite);
|
||||
try
|
||||
@@ -357,7 +355,7 @@ namespace ARMeilleure.Translation.PTC
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (intPtr != IntPtr.Zero)
|
||||
if (intPtr != nint.Zero)
|
||||
{
|
||||
Marshal.FreeHGlobal(intPtr);
|
||||
}
|
||||
@@ -440,11 +438,11 @@ namespace ARMeilleure.Translation.PTC
|
||||
|
||||
outerHeader.SetHeaderHash();
|
||||
|
||||
IntPtr intPtr = IntPtr.Zero;
|
||||
nint intPtr = nint.Zero;
|
||||
|
||||
try
|
||||
{
|
||||
intPtr = Marshal.AllocHGlobal(new IntPtr(outerHeader.UncompressedStreamSize));
|
||||
intPtr = Marshal.AllocHGlobal(new nint(outerHeader.UncompressedStreamSize));
|
||||
|
||||
using UnmanagedMemoryStream stream = new((byte*)intPtr.ToPointer(), outerHeader.UncompressedStreamSize, outerHeader.UncompressedStreamSize, FileAccess.ReadWrite);
|
||||
stream.Seek((long)Unsafe.SizeOf<InnerHeader>(), SeekOrigin.Begin);
|
||||
@@ -498,7 +496,7 @@ namespace ARMeilleure.Translation.PTC
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (intPtr != IntPtr.Zero)
|
||||
if (intPtr != nint.Zero)
|
||||
{
|
||||
Marshal.FreeHGlobal(intPtr);
|
||||
}
|
||||
@@ -650,7 +648,7 @@ namespace ARMeilleure.Translation.PTC
|
||||
|
||||
foreach (RelocEntry relocEntry in relocEntries)
|
||||
{
|
||||
IntPtr? imm = null;
|
||||
nint? imm = null;
|
||||
Symbol symbol = relocEntry.Symbol;
|
||||
|
||||
if (symbol.Type == SymbolType.FunctionTable)
|
||||
@@ -661,7 +659,7 @@ namespace ARMeilleure.Translation.PTC
|
||||
{
|
||||
unsafe
|
||||
{
|
||||
imm = (IntPtr)Unsafe.AsPointer(ref translator.FunctionTable.GetValue(guestAddress));
|
||||
imm = (nint)Unsafe.AsPointer(ref translator.FunctionTable.GetValue(guestAddress));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -669,7 +667,7 @@ namespace ARMeilleure.Translation.PTC
|
||||
{
|
||||
int index = (int)symbol.Value;
|
||||
|
||||
if (Delegates.TryGetDelegateFuncPtrByIndex(index, out IntPtr funcPtr))
|
||||
if (Delegates.TryGetDelegateFuncPtrByIndex(index, out nint funcPtr))
|
||||
{
|
||||
imm = funcPtr;
|
||||
}
|
||||
@@ -684,7 +682,7 @@ namespace ARMeilleure.Translation.PTC
|
||||
|
||||
unsafe
|
||||
{
|
||||
imm = (IntPtr)Unsafe.AsPointer(ref callCounter.Value);
|
||||
imm = (nint)Unsafe.AsPointer(ref callCounter.Value);
|
||||
}
|
||||
}
|
||||
else if (symbol == DispatchStubSymbol)
|
||||
@@ -734,7 +732,7 @@ namespace ARMeilleure.Translation.PTC
|
||||
bool highCq)
|
||||
{
|
||||
var cFunc = new CompiledFunction(code, unwindInfo, RelocInfo.Empty);
|
||||
var gFunc = cFunc.MapWithPointer<GuestFunction>(out IntPtr gFuncPointer);
|
||||
var gFunc = cFunc.MapWithPointer<GuestFunction>(out nint gFuncPointer);
|
||||
|
||||
return new TranslatedFunction(gFunc, gFuncPointer, callCounter, guestSize, highCq);
|
||||
}
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
using ARMeilleure.Common;
|
||||
using System;
|
||||
|
||||
namespace ARMeilleure.Translation
|
||||
{
|
||||
@@ -7,12 +6,12 @@ namespace ARMeilleure.Translation
|
||||
{
|
||||
private readonly GuestFunction _func; // Ensure that this delegate will not be garbage collected.
|
||||
|
||||
public IntPtr FuncPointer { get; }
|
||||
public nint FuncPointer { get; }
|
||||
public Counter<uint> CallCounter { get; }
|
||||
public ulong GuestSize { get; }
|
||||
public bool HighCq { get; }
|
||||
|
||||
public TranslatedFunction(GuestFunction func, IntPtr funcPointer, Counter<uint> callCounter, ulong guestSize, bool highCq)
|
||||
public TranslatedFunction(GuestFunction func, nint funcPointer, Counter<uint> callCounter, ulong guestSize, bool highCq)
|
||||
{
|
||||
_func = func;
|
||||
FuncPointer = funcPointer;
|
||||
|
||||
@@ -305,7 +305,7 @@ namespace ARMeilleure.Translation
|
||||
_ptc.WriteCompiledFunction(address, funcSize, hash, highCq, compiledFunc);
|
||||
}
|
||||
|
||||
GuestFunction func = compiledFunc.MapWithPointer<GuestFunction>(out IntPtr funcPointer);
|
||||
GuestFunction func = compiledFunc.MapWithPointer<GuestFunction>(out nint funcPointer);
|
||||
|
||||
Allocators.ResetAll();
|
||||
|
||||
|
||||
@@ -14,7 +14,7 @@ namespace ARMeilleure.Translation
|
||||
/// </summary>
|
||||
class TranslatorStubs : IDisposable
|
||||
{
|
||||
private readonly Lazy<IntPtr> _slowDispatchStub;
|
||||
private readonly Lazy<nint> _slowDispatchStub;
|
||||
|
||||
private bool _disposed;
|
||||
|
||||
@@ -27,7 +27,7 @@ namespace ARMeilleure.Translation
|
||||
/// Gets the dispatch stub.
|
||||
/// </summary>
|
||||
/// <exception cref="ObjectDisposedException"><see cref="TranslatorStubs"/> instance was disposed</exception>
|
||||
public IntPtr DispatchStub
|
||||
public nint DispatchStub
|
||||
{
|
||||
get
|
||||
{
|
||||
@@ -41,7 +41,7 @@ namespace ARMeilleure.Translation
|
||||
/// Gets the slow dispatch stub.
|
||||
/// </summary>
|
||||
/// <exception cref="ObjectDisposedException"><see cref="TranslatorStubs"/> instance was disposed</exception>
|
||||
public IntPtr SlowDispatchStub
|
||||
public nint SlowDispatchStub
|
||||
{
|
||||
get
|
||||
{
|
||||
@@ -139,7 +139,7 @@ namespace ARMeilleure.Translation
|
||||
/// Generates a <see cref="DispatchStub"/>.
|
||||
/// </summary>
|
||||
/// <returns>Generated <see cref="DispatchStub"/></returns>
|
||||
private IntPtr GenerateDispatchStub()
|
||||
private nint GenerateDispatchStub()
|
||||
{
|
||||
var context = new EmitterContext();
|
||||
|
||||
@@ -197,7 +197,7 @@ namespace ARMeilleure.Translation
|
||||
/// Generates a <see cref="SlowDispatchStub"/>.
|
||||
/// </summary>
|
||||
/// <returns>Generated <see cref="SlowDispatchStub"/></returns>
|
||||
private IntPtr GenerateSlowDispatchStub()
|
||||
private nint GenerateSlowDispatchStub()
|
||||
{
|
||||
var context = new EmitterContext();
|
||||
|
||||
|
||||
@@ -9,7 +9,7 @@ namespace ARMeilleure.Translation
|
||||
{
|
||||
public static class TranslatorTestMethods
|
||||
{
|
||||
public delegate int FpFlagsPInvokeTest(IntPtr managedMethod);
|
||||
public delegate int FpFlagsPInvokeTest(nint managedMethod);
|
||||
|
||||
private static bool SetPlatformFtz(EmitterContext context, bool ftz)
|
||||
{
|
||||
|
||||
@@ -0,0 +1,16 @@
|
||||
namespace Ryujinx.Audio.Backends.Apple
|
||||
{
|
||||
class AppleAudioBuffer
|
||||
{
|
||||
public readonly ulong DriverIdentifier;
|
||||
public readonly ulong SampleCount;
|
||||
public ulong SamplePlayed;
|
||||
|
||||
public AppleAudioBuffer(ulong driverIdentifier, ulong sampleCount)
|
||||
{
|
||||
DriverIdentifier = driverIdentifier;
|
||||
SampleCount = sampleCount;
|
||||
SamplePlayed = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,194 @@
|
||||
using Ryujinx.Audio.Common;
|
||||
using Ryujinx.Audio.Integration;
|
||||
using Ryujinx.Memory;
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Runtime.Versioning;
|
||||
using System.Threading;
|
||||
using static Ryujinx.Audio.Backends.Apple.Native.AudioToolbox;
|
||||
using static Ryujinx.Audio.Integration.IHardwareDeviceDriver;
|
||||
|
||||
namespace Ryujinx.Audio.Backends.Apple
|
||||
{
|
||||
[SupportedOSPlatform("macos")]
|
||||
[SupportedOSPlatform("ios")]
|
||||
public sealed class AppleHardwareDeviceDriver : IHardwareDeviceDriver
|
||||
{
|
||||
private readonly ManualResetEvent _updateRequiredEvent;
|
||||
private readonly ManualResetEvent _pauseEvent;
|
||||
private readonly ConcurrentDictionary<AppleHardwareDeviceSession, byte> _sessions;
|
||||
private readonly bool _supportSurroundConfiguration;
|
||||
|
||||
public float Volume { get; set; }
|
||||
|
||||
public AppleHardwareDeviceDriver()
|
||||
{
|
||||
_updateRequiredEvent = new ManualResetEvent(false);
|
||||
_pauseEvent = new ManualResetEvent(true);
|
||||
_sessions = new ConcurrentDictionary<AppleHardwareDeviceSession, byte>();
|
||||
|
||||
_supportSurroundConfiguration = TestSurroundSupport();
|
||||
|
||||
Volume = 1f;
|
||||
}
|
||||
|
||||
private bool TestSurroundSupport()
|
||||
{
|
||||
try
|
||||
{
|
||||
AudioStreamBasicDescription format =
|
||||
GetAudioFormat(SampleFormat.PcmFloat, Constants.TargetSampleRate, 6);
|
||||
|
||||
int result = AudioQueueNewOutput(
|
||||
ref format,
|
||||
nint.Zero,
|
||||
nint.Zero,
|
||||
nint.Zero,
|
||||
nint.Zero,
|
||||
0,
|
||||
out nint testQueue);
|
||||
|
||||
if (result == 0)
|
||||
{
|
||||
AudioChannelLayout layout = new AudioChannelLayout
|
||||
{
|
||||
AudioChannelLayoutTag = kAudioChannelLayoutTag_MPEG_5_1_A,
|
||||
AudioChannelBitmap = 0,
|
||||
NumberChannelDescriptions = 0
|
||||
};
|
||||
|
||||
int layoutResult = AudioQueueSetProperty(
|
||||
testQueue,
|
||||
kAudioQueueProperty_ChannelLayout,
|
||||
ref layout,
|
||||
(uint)Marshal.SizeOf<AudioChannelLayout>());
|
||||
|
||||
if (layoutResult == 0)
|
||||
{
|
||||
AudioQueueDispose(testQueue, true);
|
||||
return true;
|
||||
}
|
||||
|
||||
AudioQueueDispose(testQueue, true);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
catch
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public static bool IsSupported => OperatingSystem.IsMacOSVersionAtLeast(10, 5);
|
||||
|
||||
public ManualResetEvent GetUpdateRequiredEvent()
|
||||
=> _updateRequiredEvent;
|
||||
|
||||
public ManualResetEvent GetPauseEvent()
|
||||
=> _pauseEvent;
|
||||
|
||||
public IHardwareDeviceSession OpenDeviceSession(Direction direction, IVirtualMemoryManager memoryManager,
|
||||
SampleFormat sampleFormat, uint sampleRate, uint channelCount)
|
||||
{
|
||||
if (channelCount == 0)
|
||||
{
|
||||
channelCount = 2;
|
||||
}
|
||||
|
||||
if (sampleRate == 0)
|
||||
{
|
||||
sampleRate = Constants.TargetSampleRate;
|
||||
}
|
||||
|
||||
if (direction != Direction.Output)
|
||||
{
|
||||
throw new NotImplementedException("Input direction is currently not implemented on Apple backend!");
|
||||
}
|
||||
|
||||
AppleHardwareDeviceSession session = new(this, memoryManager, sampleFormat, sampleRate, channelCount);
|
||||
|
||||
_sessions.TryAdd(session, 0);
|
||||
|
||||
return session;
|
||||
}
|
||||
|
||||
internal bool Unregister(AppleHardwareDeviceSession session)
|
||||
=> _sessions.TryRemove(session, out _);
|
||||
|
||||
internal static AudioStreamBasicDescription GetAudioFormat(SampleFormat sampleFormat, uint sampleRate,
|
||||
uint channelCount)
|
||||
{
|
||||
uint formatFlags;
|
||||
uint bitsPerChannel;
|
||||
|
||||
switch (sampleFormat)
|
||||
{
|
||||
case SampleFormat.PcmInt8:
|
||||
formatFlags = kAudioFormatFlagIsSignedInteger | kAudioFormatFlagIsPacked;
|
||||
bitsPerChannel = 8;
|
||||
break;
|
||||
case SampleFormat.PcmInt16:
|
||||
formatFlags = kAudioFormatFlagIsSignedInteger | kAudioFormatFlagIsPacked;
|
||||
bitsPerChannel = 16;
|
||||
break;
|
||||
case SampleFormat.PcmInt32:
|
||||
formatFlags = kAudioFormatFlagIsSignedInteger | kAudioFormatFlagIsPacked;
|
||||
bitsPerChannel = 32;
|
||||
break;
|
||||
case SampleFormat.PcmFloat:
|
||||
formatFlags = kAudioFormatFlagIsFloat | kAudioFormatFlagIsPacked;
|
||||
bitsPerChannel = 32;
|
||||
break;
|
||||
default:
|
||||
throw new ArgumentException($"Unsupported sample format {sampleFormat}");
|
||||
}
|
||||
|
||||
uint bytesPerFrame = (bitsPerChannel / 8) * channelCount;
|
||||
|
||||
return new AudioStreamBasicDescription
|
||||
{
|
||||
SampleRate = sampleRate,
|
||||
FormatID = kAudioFormatLinearPCM,
|
||||
FormatFlags = formatFlags,
|
||||
BytesPerPacket = bytesPerFrame,
|
||||
FramesPerPacket = 1,
|
||||
BytesPerFrame = bytesPerFrame,
|
||||
ChannelsPerFrame = channelCount,
|
||||
BitsPerChannel = bitsPerChannel,
|
||||
Reserved = 0
|
||||
};
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
GC.SuppressFinalize(this);
|
||||
Dispose(true);
|
||||
}
|
||||
|
||||
private void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing)
|
||||
{
|
||||
foreach (AppleHardwareDeviceSession session in _sessions.Keys)
|
||||
{
|
||||
session.Dispose();
|
||||
}
|
||||
|
||||
_pauseEvent.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
public bool SupportsDirection(Direction direction)
|
||||
=> direction != Direction.Input;
|
||||
|
||||
public bool SupportsSampleRate(uint sampleRate) => true;
|
||||
|
||||
public bool SupportsSampleFormat(SampleFormat sampleFormat)
|
||||
=> sampleFormat != SampleFormat.PcmInt24;
|
||||
|
||||
public bool SupportsChannelCount(uint channelCount)
|
||||
=> channelCount != 6 || _supportSurroundConfiguration;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,285 @@
|
||||
using Ryujinx.Audio.Backends.Common;
|
||||
using Ryujinx.Audio.Common;
|
||||
using Ryujinx.Memory;
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Threading;
|
||||
using System.Runtime.Versioning;
|
||||
using static Ryujinx.Audio.Backends.Apple.Native.AudioToolbox;
|
||||
|
||||
namespace Ryujinx.Audio.Backends.Apple
|
||||
{
|
||||
[SupportedOSPlatform("macos")]
|
||||
[SupportedOSPlatform("ios")]
|
||||
class AppleHardwareDeviceSession : HardwareDeviceSessionOutputBase
|
||||
{
|
||||
private const int NumBuffers = 3;
|
||||
|
||||
private readonly AppleHardwareDeviceDriver _driver;
|
||||
private readonly ConcurrentQueue<AppleAudioBuffer> _queuedBuffers = new();
|
||||
private readonly DynamicRingBuffer _ringBuffer = new();
|
||||
private readonly ManualResetEvent _updateRequiredEvent;
|
||||
|
||||
private readonly AudioQueueOutputCallback _callbackDelegate;
|
||||
private readonly GCHandle _gcHandle;
|
||||
|
||||
private nint _audioQueue;
|
||||
private readonly nint[] _audioQueueBuffers = new nint[NumBuffers];
|
||||
private readonly int[] _bufferBytesFilled = new int[NumBuffers];
|
||||
|
||||
private readonly int _bytesPerFrame;
|
||||
|
||||
private ulong _playedSampleCount;
|
||||
private bool _started;
|
||||
private float _volume = 1f;
|
||||
|
||||
private readonly object _lock = new();
|
||||
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
private delegate void AudioQueueOutputCallback(
|
||||
nint userData,
|
||||
nint audioQueue,
|
||||
nint buffer);
|
||||
|
||||
public AppleHardwareDeviceSession(
|
||||
AppleHardwareDeviceDriver driver,
|
||||
IVirtualMemoryManager memoryManager,
|
||||
SampleFormat requestedSampleFormat,
|
||||
uint requestedSampleRate,
|
||||
uint requestedChannelCount)
|
||||
: base(memoryManager, requestedSampleFormat, requestedSampleRate, requestedChannelCount)
|
||||
{
|
||||
_driver = driver;
|
||||
_updateRequiredEvent = driver.GetUpdateRequiredEvent();
|
||||
_callbackDelegate = OutputCallback;
|
||||
_bytesPerFrame = BackendHelper.GetSampleSize(requestedSampleFormat) * (int)requestedChannelCount;
|
||||
|
||||
_gcHandle = GCHandle.Alloc(this, GCHandleType.Normal);
|
||||
|
||||
SetupAudioQueue();
|
||||
}
|
||||
|
||||
private void SetupAudioQueue()
|
||||
{
|
||||
lock (_lock)
|
||||
{
|
||||
AudioStreamBasicDescription format = AppleHardwareDeviceDriver.GetAudioFormat(
|
||||
RequestedSampleFormat,
|
||||
RequestedSampleRate,
|
||||
RequestedChannelCount);
|
||||
|
||||
nint callbackPtr = Marshal.GetFunctionPointerForDelegate(_callbackDelegate);
|
||||
nint userData = GCHandle.ToIntPtr(_gcHandle);
|
||||
|
||||
int result = AudioQueueNewOutput(
|
||||
ref format,
|
||||
callbackPtr,
|
||||
userData,
|
||||
nint.Zero,
|
||||
nint.Zero,
|
||||
0,
|
||||
out _audioQueue);
|
||||
|
||||
if (result != 0)
|
||||
{
|
||||
throw new InvalidOperationException($"AudioQueueNewOutput failed: {result}");
|
||||
}
|
||||
|
||||
uint framesPerBuffer = RequestedSampleRate / 100;
|
||||
uint bufferSize = framesPerBuffer * (uint)_bytesPerFrame;
|
||||
|
||||
for (int i = 0; i < NumBuffers; i++)
|
||||
{
|
||||
AudioQueueAllocateBuffer(_audioQueue, bufferSize, out _audioQueueBuffers[i]);
|
||||
_bufferBytesFilled[i] = 0;
|
||||
|
||||
PrimeBuffer(_audioQueueBuffers[i], i);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private unsafe void PrimeBuffer(nint bufferPtr, int bufferIndex)
|
||||
{
|
||||
AudioQueueBuffer* buffer = (AudioQueueBuffer*)bufferPtr;
|
||||
|
||||
int capacityBytes = (int)buffer->AudioDataBytesCapacity;
|
||||
int framesPerBuffer = capacityBytes / _bytesPerFrame;
|
||||
|
||||
int availableFrames = _ringBuffer.Length / _bytesPerFrame;
|
||||
int framesToRead = Math.Min(availableFrames, framesPerBuffer);
|
||||
int bytesToRead = framesToRead * _bytesPerFrame;
|
||||
|
||||
Span<byte> dst = new((void*)buffer->AudioData, capacityBytes);
|
||||
dst.Clear();
|
||||
|
||||
if (bytesToRead > 0)
|
||||
{
|
||||
Span<byte> audio = dst.Slice(0, bytesToRead);
|
||||
_ringBuffer.Read(audio, 0, bytesToRead);
|
||||
ApplyVolume(buffer->AudioData, bytesToRead);
|
||||
}
|
||||
|
||||
buffer->AudioDataByteSize = (uint)capacityBytes;
|
||||
_bufferBytesFilled[bufferIndex] = bytesToRead;
|
||||
|
||||
AudioQueueEnqueueBuffer(_audioQueue, bufferPtr, 0, nint.Zero);
|
||||
}
|
||||
|
||||
private void OutputCallback(nint userData, nint audioQueue, nint bufferPtr)
|
||||
{
|
||||
if (!_started || bufferPtr == nint.Zero)
|
||||
return;
|
||||
|
||||
int bufferIndex = Array.IndexOf(_audioQueueBuffers, bufferPtr);
|
||||
if (bufferIndex < 0)
|
||||
return;
|
||||
|
||||
int bytesPlayed = _bufferBytesFilled[bufferIndex];
|
||||
if (bytesPlayed > 0)
|
||||
{
|
||||
ProcessPlayedSamples(bytesPlayed);
|
||||
}
|
||||
|
||||
PrimeBuffer(bufferPtr, bufferIndex);
|
||||
}
|
||||
|
||||
private void ProcessPlayedSamples(int bytesPlayed)
|
||||
{
|
||||
ulong samplesPlayed = GetSampleCount(bytesPlayed);
|
||||
ulong remaining = samplesPlayed;
|
||||
bool needUpdate = false;
|
||||
|
||||
while (remaining > 0 && _queuedBuffers.TryPeek(out AppleAudioBuffer buffer))
|
||||
{
|
||||
ulong needed = buffer.SampleCount - Interlocked.Read(ref buffer.SamplePlayed);
|
||||
ulong take = Math.Min(needed, remaining);
|
||||
|
||||
ulong played = Interlocked.Add(ref buffer.SamplePlayed, take);
|
||||
remaining -= take;
|
||||
|
||||
if (played == buffer.SampleCount)
|
||||
{
|
||||
_queuedBuffers.TryDequeue(out _);
|
||||
needUpdate = true;
|
||||
}
|
||||
|
||||
Interlocked.Add(ref _playedSampleCount, take);
|
||||
}
|
||||
|
||||
if (needUpdate)
|
||||
{
|
||||
_updateRequiredEvent.Set();
|
||||
}
|
||||
}
|
||||
|
||||
private unsafe void ApplyVolume(nint dataPtr, int byteSize)
|
||||
{
|
||||
float volume = Math.Clamp(_volume * _driver.Volume, 0f, 1f);
|
||||
if (volume >= 0.999f)
|
||||
return;
|
||||
|
||||
int sampleCount = byteSize / BackendHelper.GetSampleSize(RequestedSampleFormat);
|
||||
|
||||
switch (RequestedSampleFormat)
|
||||
{
|
||||
case SampleFormat.PcmInt16:
|
||||
short* s16 = (short*)dataPtr;
|
||||
for (int i = 0; i < sampleCount; i++)
|
||||
s16[i] = (short)(s16[i] * volume);
|
||||
break;
|
||||
|
||||
case SampleFormat.PcmFloat:
|
||||
float* f32 = (float*)dataPtr;
|
||||
for (int i = 0; i < sampleCount; i++)
|
||||
f32[i] *= volume;
|
||||
break;
|
||||
|
||||
case SampleFormat.PcmInt32:
|
||||
int* s32 = (int*)dataPtr;
|
||||
for (int i = 0; i < sampleCount; i++)
|
||||
s32[i] = (int)(s32[i] * volume);
|
||||
break;
|
||||
|
||||
case SampleFormat.PcmInt8:
|
||||
sbyte* s8 = (sbyte*)dataPtr;
|
||||
for (int i = 0; i < sampleCount; i++)
|
||||
s8[i] = (sbyte)(s8[i] * volume);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public override void QueueBuffer(AudioBuffer buffer)
|
||||
{
|
||||
_ringBuffer.Write(buffer.Data, 0, buffer.Data.Length);
|
||||
_queuedBuffers.Enqueue(new AppleAudioBuffer(buffer.DataPointer, GetSampleCount(buffer)));
|
||||
}
|
||||
|
||||
public override void Start()
|
||||
{
|
||||
lock (_lock)
|
||||
{
|
||||
if (_started)
|
||||
return;
|
||||
|
||||
_started = true;
|
||||
AudioQueueStart(_audioQueue, nint.Zero);
|
||||
}
|
||||
}
|
||||
|
||||
public override void Stop()
|
||||
{
|
||||
lock (_lock)
|
||||
{
|
||||
if (!_started)
|
||||
return;
|
||||
|
||||
_started = false;
|
||||
AudioQueuePause(_audioQueue);
|
||||
}
|
||||
}
|
||||
|
||||
public override ulong GetPlayedSampleCount()
|
||||
=> Interlocked.Read(ref _playedSampleCount);
|
||||
|
||||
public override float GetVolume() => _volume;
|
||||
public override void SetVolume(float volume) => _volume = volume;
|
||||
|
||||
public override bool WasBufferFullyConsumed(AudioBuffer buffer)
|
||||
{
|
||||
if (!_queuedBuffers.TryPeek(out AppleAudioBuffer driverBuffer))
|
||||
return true;
|
||||
|
||||
return driverBuffer.DriverIdentifier != buffer.DataPointer;
|
||||
}
|
||||
|
||||
public override void PrepareToClose() { }
|
||||
public override void UnregisterBuffer(AudioBuffer buffer) { }
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing)
|
||||
{
|
||||
Stop();
|
||||
|
||||
if (_audioQueue != nint.Zero)
|
||||
{
|
||||
AudioQueueStop(_audioQueue, true);
|
||||
AudioQueueDispose(_audioQueue, true);
|
||||
_audioQueue = nint.Zero;
|
||||
}
|
||||
|
||||
if (_gcHandle.IsAllocated)
|
||||
{
|
||||
_gcHandle.Free();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override void Dispose()
|
||||
{
|
||||
Dispose(true);
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,102 @@
|
||||
using System.Runtime.InteropServices;
|
||||
// ReSharper disable InconsistentNaming
|
||||
|
||||
namespace Ryujinx.Audio.Backends.Apple.Native
|
||||
{
|
||||
public static partial class AudioToolbox
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
internal struct AudioStreamBasicDescription
|
||||
{
|
||||
public double SampleRate;
|
||||
public uint FormatID;
|
||||
public uint FormatFlags;
|
||||
public uint BytesPerPacket;
|
||||
public uint FramesPerPacket;
|
||||
public uint BytesPerFrame;
|
||||
public uint ChannelsPerFrame;
|
||||
public uint BitsPerChannel;
|
||||
public uint Reserved;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
internal struct AudioChannelLayout
|
||||
{
|
||||
public uint AudioChannelLayoutTag;
|
||||
public uint AudioChannelBitmap;
|
||||
public uint NumberChannelDescriptions;
|
||||
}
|
||||
|
||||
internal const uint kAudioFormatLinearPCM = 0x6C70636D;
|
||||
internal const uint kAudioQueueProperty_ChannelLayout = 0x6171636c;
|
||||
internal const uint kAudioChannelLayoutTag_MPEG_5_1_A = 0x650006;
|
||||
internal const uint kAudioFormatFlagIsFloat = (1 << 0);
|
||||
internal const uint kAudioFormatFlagIsSignedInteger = (1 << 2);
|
||||
internal const uint kAudioFormatFlagIsPacked = (1 << 3);
|
||||
internal const uint kAudioFormatFlagIsBigEndian = (1 << 1);
|
||||
internal const uint kAudioFormatFlagIsAlignedHigh = (1 << 4);
|
||||
internal const uint kAudioFormatFlagIsNonInterleaved = (1 << 5);
|
||||
|
||||
[LibraryImport("/System/Library/Frameworks/AudioToolbox.framework/AudioToolbox")]
|
||||
internal static partial int AudioQueueNewOutput(
|
||||
ref AudioStreamBasicDescription format,
|
||||
nint callback,
|
||||
nint userData,
|
||||
nint callbackRunLoop,
|
||||
nint callbackRunLoopMode,
|
||||
uint flags,
|
||||
out nint audioQueue);
|
||||
|
||||
[LibraryImport("/System/Library/Frameworks/AudioToolbox.framework/AudioToolbox")]
|
||||
internal static partial int AudioQueueSetProperty(
|
||||
nint audioQueue,
|
||||
uint propertyID,
|
||||
ref AudioChannelLayout layout,
|
||||
uint layoutSize);
|
||||
|
||||
[LibraryImport("/System/Library/Frameworks/AudioToolbox.framework/AudioToolbox")]
|
||||
internal static partial int AudioQueueDispose(nint audioQueue, [MarshalAs(UnmanagedType.I1)] bool immediate);
|
||||
|
||||
[LibraryImport("/System/Library/Frameworks/AudioToolbox.framework/AudioToolbox")]
|
||||
internal static partial int AudioQueueAllocateBuffer(
|
||||
nint audioQueue,
|
||||
uint bufferByteSize,
|
||||
out nint buffer);
|
||||
|
||||
[LibraryImport("/System/Library/Frameworks/AudioToolbox.framework/AudioToolbox")]
|
||||
internal static partial int AudioQueueStart(nint audioQueue, nint startTime);
|
||||
|
||||
[LibraryImport("/System/Library/Frameworks/AudioToolbox.framework/AudioToolbox")]
|
||||
internal static partial int AudioQueuePause(nint audioQueue);
|
||||
|
||||
[LibraryImport("/System/Library/Frameworks/AudioToolbox.framework/AudioToolbox")]
|
||||
internal static partial int AudioQueueStop(nint audioQueue, [MarshalAs(UnmanagedType.I1)] bool immediate);
|
||||
|
||||
[LibraryImport("/System/Library/Frameworks/AudioToolbox.framework/AudioToolbox")]
|
||||
internal static partial int AudioQueueSetParameter(
|
||||
nint audioQueue,
|
||||
uint parameterID,
|
||||
float value);
|
||||
|
||||
[LibraryImport("/System/Library/Frameworks/AudioToolbox.framework/AudioToolbox")]
|
||||
internal static partial int AudioQueueEnqueueBuffer(
|
||||
nint audioQueue,
|
||||
nint buffer,
|
||||
uint numPacketDescs,
|
||||
nint packetDescs);
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
internal struct AudioQueueBuffer
|
||||
{
|
||||
public uint AudioDataBytesCapacity;
|
||||
public nint AudioData;
|
||||
public uint AudioDataByteSize;
|
||||
public nint UserData;
|
||||
public uint PacketDescriptionCapacity;
|
||||
public nint PacketDescriptions;
|
||||
public uint PacketDescriptionCount;
|
||||
}
|
||||
|
||||
internal const uint kAudioQueueParam_Volume = 1;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,13 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net10.0</TargetFramework>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\Ryujinx.Audio\Ryujinx.Audio.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
@@ -10,7 +10,8 @@ using static Ryujinx.Audio.Integration.IHardwareDeviceDriver;
|
||||
|
||||
namespace Ryujinx.Audio.Backends.OpenAL
|
||||
{
|
||||
public class OpenALHardwareDeviceDriver : IHardwareDeviceDriver
|
||||
// ReSharper disable once InconsistentNaming
|
||||
public sealed class OpenALHardwareDeviceDriver : IHardwareDeviceDriver
|
||||
{
|
||||
private readonly ALDevice _device;
|
||||
private readonly ALContext _context;
|
||||
@@ -148,7 +149,7 @@ namespace Ryujinx.Audio.Backends.OpenAL
|
||||
Dispose(true);
|
||||
}
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
private void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing)
|
||||
{
|
||||
|
||||
@@ -9,7 +9,8 @@ using System.Threading;
|
||||
|
||||
namespace Ryujinx.Audio.Backends.OpenAL
|
||||
{
|
||||
class OpenALHardwareDeviceSession : HardwareDeviceSessionOutputBase
|
||||
// ReSharper disable once InconsistentNaming
|
||||
sealed class OpenALHardwareDeviceSession : HardwareDeviceSessionOutputBase
|
||||
{
|
||||
private readonly OpenALHardwareDeviceDriver _driver;
|
||||
private readonly int _sourceId;
|
||||
@@ -190,7 +191,7 @@ namespace Ryujinx.Audio.Backends.OpenAL
|
||||
}
|
||||
}
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
private void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && _driver.Unregister(this))
|
||||
{
|
||||
|
||||
+1
-1
@@ -7,7 +7,7 @@
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\Ryujinx.Audio\Ryujinx.Audio.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.SDL2.Common\Ryujinx.SDL2.Common.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.SDL3.Common\Ryujinx.SDL3.Common.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
+3
-3
@@ -1,12 +1,12 @@
|
||||
namespace Ryujinx.Audio.Backends.SDL2
|
||||
namespace Ryujinx.Audio.Backends.SDL3
|
||||
{
|
||||
class SDL2AudioBuffer
|
||||
class SDL3AudioBuffer
|
||||
{
|
||||
public readonly ulong DriverIdentifier;
|
||||
public readonly ulong SampleCount;
|
||||
public ulong SamplePlayed;
|
||||
|
||||
public SDL2AudioBuffer(ulong driverIdentifier, ulong sampleCount)
|
||||
public SDL3AudioBuffer(ulong driverIdentifier, ulong sampleCount)
|
||||
{
|
||||
DriverIdentifier = driverIdentifier;
|
||||
SampleCount = sampleCount;
|
||||
+47
-49
@@ -2,44 +2,41 @@ using Ryujinx.Audio.Common;
|
||||
using Ryujinx.Audio.Integration;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Memory;
|
||||
using Ryujinx.SDL2.Common;
|
||||
using Ryujinx.SDL3.Common;
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Threading;
|
||||
using static Ryujinx.Audio.Integration.IHardwareDeviceDriver;
|
||||
using static SDL2.SDL;
|
||||
using SDL;
|
||||
using static SDL.SDL3;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.Audio.Backends.SDL2
|
||||
|
||||
namespace Ryujinx.Audio.Backends.SDL3
|
||||
{
|
||||
public class SDL2HardwareDeviceDriver : IHardwareDeviceDriver
|
||||
|
||||
using unsafe SDL_AudioStreamCallbackPointer = delegate* unmanaged[Cdecl]<nint, SDL_AudioStream*, int, int, void>;
|
||||
|
||||
public sealed class SDL3HardwareDeviceDriver : IHardwareDeviceDriver
|
||||
{
|
||||
private readonly ManualResetEvent _updateRequiredEvent;
|
||||
private readonly ManualResetEvent _pauseEvent;
|
||||
private readonly ConcurrentDictionary<SDL2HardwareDeviceSession, byte> _sessions;
|
||||
private readonly ConcurrentDictionary<SDL3HardwareDeviceSession, byte> _sessions;
|
||||
|
||||
private readonly bool _supportSurroundConfiguration;
|
||||
|
||||
public float Volume { get; set; }
|
||||
|
||||
// TODO: Add this to SDL2-CS
|
||||
// NOTE: We use a DllImport here because of marshaling issue for spec.
|
||||
#pragma warning disable SYSLIB1054
|
||||
[DllImport("SDL2")]
|
||||
private static extern int SDL_GetDefaultAudioInfo(IntPtr name, out SDL_AudioSpec spec, int isCapture);
|
||||
#pragma warning restore SYSLIB1054
|
||||
|
||||
public SDL2HardwareDeviceDriver()
|
||||
public unsafe SDL3HardwareDeviceDriver()
|
||||
{
|
||||
_updateRequiredEvent = new ManualResetEvent(false);
|
||||
_pauseEvent = new ManualResetEvent(true);
|
||||
_sessions = new ConcurrentDictionary<SDL2HardwareDeviceSession, byte>();
|
||||
_sessions = new ConcurrentDictionary<SDL3HardwareDeviceSession, byte>();
|
||||
|
||||
SDL2Driver.Instance.Initialize();
|
||||
SDL3Driver.Instance.Initialize();
|
||||
|
||||
int res = SDL_GetDefaultAudioInfo(IntPtr.Zero, out var spec, 0);
|
||||
|
||||
if (res != 0)
|
||||
SDL_AudioSpec spec;
|
||||
if (!SDL_GetAudioDeviceFormat(SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK, &spec, null))
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Application,
|
||||
$"SDL_GetDefaultAudioInfo failed with error \"{SDL_GetError()}\"");
|
||||
@@ -56,16 +53,16 @@ namespace Ryujinx.Audio.Backends.SDL2
|
||||
|
||||
public static bool IsSupported => IsSupportedInternal();
|
||||
|
||||
private static bool IsSupportedInternal()
|
||||
private unsafe static bool IsSupportedInternal()
|
||||
{
|
||||
uint device = OpenStream(SampleFormat.PcmInt16, Constants.TargetSampleRate, Constants.ChannelCountMax, Constants.TargetSampleCount, null);
|
||||
SDL_AudioStream* device = OpenStream(SampleFormat.PcmInt16, Constants.TargetSampleRate, Constants.ChannelCountMax, Constants.TargetSampleCount, null);
|
||||
|
||||
if (device != 0)
|
||||
if (device != null)
|
||||
{
|
||||
SDL_CloseAudioDevice(device);
|
||||
SDL_DestroyAudioStream(device);
|
||||
}
|
||||
|
||||
return device != 0;
|
||||
return device != null;
|
||||
}
|
||||
|
||||
public ManualResetEvent GetUpdateRequiredEvent()
|
||||
@@ -92,67 +89,68 @@ namespace Ryujinx.Audio.Backends.SDL2
|
||||
|
||||
if (direction != Direction.Output)
|
||||
{
|
||||
throw new NotImplementedException("Input direction is currently not implemented on SDL2 backend!");
|
||||
throw new NotImplementedException("Input direction is currently not implemented on SDL3 backend!");
|
||||
}
|
||||
|
||||
SDL2HardwareDeviceSession session = new(this, memoryManager, sampleFormat, sampleRate, channelCount);
|
||||
SDL3HardwareDeviceSession session = new(this, memoryManager, sampleFormat, sampleRate, channelCount);
|
||||
|
||||
_sessions.TryAdd(session, 0);
|
||||
|
||||
return session;
|
||||
}
|
||||
|
||||
internal bool Unregister(SDL2HardwareDeviceSession session)
|
||||
internal bool Unregister(SDL3HardwareDeviceSession session)
|
||||
{
|
||||
return _sessions.TryRemove(session, out _);
|
||||
}
|
||||
|
||||
private static SDL_AudioSpec GetSDL2Spec(SampleFormat requestedSampleFormat, uint requestedSampleRate, uint requestedChannelCount, uint sampleCount)
|
||||
private static SDL_AudioSpec GetSDL3Spec(SampleFormat requestedSampleFormat, uint requestedSampleRate, uint requestedChannelCount)
|
||||
{
|
||||
return new SDL_AudioSpec
|
||||
{
|
||||
channels = (byte)requestedChannelCount,
|
||||
format = GetSDL2Format(requestedSampleFormat),
|
||||
format = GetSDL3Format(requestedSampleFormat),
|
||||
freq = (int)requestedSampleRate,
|
||||
samples = (ushort)sampleCount,
|
||||
};
|
||||
}
|
||||
|
||||
internal static ushort GetSDL2Format(SampleFormat format)
|
||||
internal static SDL_AudioFormat GetSDL3Format(SampleFormat format)
|
||||
{
|
||||
return format switch
|
||||
{
|
||||
SampleFormat.PcmInt8 => AUDIO_S8,
|
||||
SampleFormat.PcmInt16 => AUDIO_S16,
|
||||
SampleFormat.PcmInt32 => AUDIO_S32,
|
||||
SampleFormat.PcmFloat => AUDIO_F32,
|
||||
SampleFormat.PcmInt8 => SDL_AudioFormat.SDL_AUDIO_S8,
|
||||
SampleFormat.PcmInt16 => SDL_AudioFormat.SDL_AUDIO_S16LE,
|
||||
SampleFormat.PcmInt32 => SDL_AudioFormat.SDL_AUDIO_S32LE,
|
||||
SampleFormat.PcmFloat => SDL_AudioFormat.SDL_AUDIO_F32LE,
|
||||
_ => throw new ArgumentException($"Unsupported sample format {format}"),
|
||||
};
|
||||
}
|
||||
|
||||
internal static uint OpenStream(SampleFormat requestedSampleFormat, uint requestedSampleRate, uint requestedChannelCount, uint sampleCount, SDL_AudioCallback callback)
|
||||
internal unsafe static SDL_AudioStream* OpenStream(SampleFormat requestedSampleFormat, uint requestedSampleRate, uint requestedChannelCount, uint sampleCount, SDL3HardwareDeviceSession.SDL_AudioStreamCallback callback)
|
||||
{
|
||||
SDL_AudioSpec desired = GetSDL2Spec(requestedSampleFormat, requestedSampleRate, requestedChannelCount, sampleCount);
|
||||
SDL_AudioSpec desired = GetSDL3Spec(requestedSampleFormat, requestedSampleRate, requestedChannelCount);
|
||||
SDL_AudioSpec got = desired;
|
||||
var pCallback = callback != null ? (SDL_AudioStreamCallbackPointer)Marshal.GetFunctionPointerForDelegate(callback) : null;
|
||||
|
||||
desired.callback = callback;
|
||||
// From SDL 3 and on, SDL requires us to set this as a hint
|
||||
SDL_SetHint(SDL_HINT_AUDIO_DEVICE_SAMPLE_FRAMES, $"{sampleCount}");
|
||||
SDL_AudioStream* device = SDL_OpenAudioDeviceStream(SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK, &got, pCallback, 0);
|
||||
|
||||
uint device = SDL_OpenAudioDevice(IntPtr.Zero, 0, ref desired, out SDL_AudioSpec got, 0);
|
||||
|
||||
if (device == 0)
|
||||
if (device == null)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Application, $"SDL2 open audio device initialization failed with error \"{SDL_GetError()}\"");
|
||||
Logger.Error?.Print(LogClass.Application, $"SDL3 open audio device initialization failed with error \"{SDL_GetError()}\"");
|
||||
|
||||
return 0;
|
||||
return null;
|
||||
}
|
||||
|
||||
bool isValid = got.format == desired.format && got.freq == desired.freq && got.channels == desired.channels;
|
||||
|
||||
if (!isValid)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Application, "SDL2 open audio device is not valid");
|
||||
SDL_CloseAudioDevice(device);
|
||||
Logger.Error?.Print(LogClass.Application, "SDL3 open audio device is not valid");
|
||||
SDL_DestroyAudioStream(device);
|
||||
|
||||
return 0;
|
||||
return null;
|
||||
}
|
||||
|
||||
return device;
|
||||
@@ -164,16 +162,16 @@ namespace Ryujinx.Audio.Backends.SDL2
|
||||
Dispose(true);
|
||||
}
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
private void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing)
|
||||
{
|
||||
foreach (SDL2HardwareDeviceSession session in _sessions.Keys)
|
||||
foreach (SDL3HardwareDeviceSession session in _sessions.Keys)
|
||||
{
|
||||
session.Dispose();
|
||||
}
|
||||
|
||||
SDL2Driver.Instance.Dispose();
|
||||
SDL3Driver.Instance.Dispose();
|
||||
|
||||
_pauseEvent.Dispose();
|
||||
}
|
||||
+52
-40
@@ -6,36 +6,40 @@ using Ryujinx.Memory;
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Threading;
|
||||
using SDL;
|
||||
using static SDL.SDL3;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
using static SDL2.SDL;
|
||||
|
||||
namespace Ryujinx.Audio.Backends.SDL2
|
||||
namespace Ryujinx.Audio.Backends.SDL3
|
||||
{
|
||||
class SDL2HardwareDeviceSession : HardwareDeviceSessionOutputBase
|
||||
unsafe sealed class SDL3HardwareDeviceSession : HardwareDeviceSessionOutputBase
|
||||
{
|
||||
private readonly SDL2HardwareDeviceDriver _driver;
|
||||
private readonly ConcurrentQueue<SDL2AudioBuffer> _queuedBuffers;
|
||||
private readonly SDL3HardwareDeviceDriver _driver;
|
||||
private readonly ConcurrentQueue<SDL3AudioBuffer> _queuedBuffers;
|
||||
private readonly DynamicRingBuffer _ringBuffer;
|
||||
private ulong _playedSampleCount;
|
||||
private readonly ManualResetEvent _updateRequiredEvent;
|
||||
private uint _outputStream;
|
||||
private SDL_AudioStream* _outputStream;
|
||||
private bool _hasSetupError;
|
||||
private readonly SDL_AudioCallback _callbackDelegate;
|
||||
private readonly SDL_AudioStreamCallback _callbackDelegate;
|
||||
private readonly int _bytesPerFrame;
|
||||
private uint _sampleCount;
|
||||
private bool _started;
|
||||
private float _volume;
|
||||
private readonly ushort _nativeSampleFormat;
|
||||
private readonly SDL_AudioFormat _nativeSampleFormat;
|
||||
|
||||
public SDL2HardwareDeviceSession(SDL2HardwareDeviceDriver driver, IVirtualMemoryManager memoryManager, SampleFormat requestedSampleFormat, uint requestedSampleRate, uint requestedChannelCount) : base(memoryManager, requestedSampleFormat, requestedSampleRate, requestedChannelCount)
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
internal delegate void SDL_AudioStreamCallback(nint session, SDL_AudioStream* stream, int stream_count, int device_count);
|
||||
|
||||
public SDL3HardwareDeviceSession(SDL3HardwareDeviceDriver driver, IVirtualMemoryManager memoryManager, SampleFormat requestedSampleFormat, uint requestedSampleRate, uint requestedChannelCount) : base(memoryManager, requestedSampleFormat, requestedSampleRate, requestedChannelCount)
|
||||
{
|
||||
_driver = driver;
|
||||
_updateRequiredEvent = _driver.GetUpdateRequiredEvent();
|
||||
_queuedBuffers = new ConcurrentQueue<SDL2AudioBuffer>();
|
||||
_queuedBuffers = new ConcurrentQueue<SDL3AudioBuffer>();
|
||||
_ringBuffer = new DynamicRingBuffer();
|
||||
_callbackDelegate = Update;
|
||||
_bytesPerFrame = BackendHelper.GetSampleSize(RequestedSampleFormat) * (int)RequestedChannelCount;
|
||||
_nativeSampleFormat = SDL2HardwareDeviceDriver.GetSDL2Format(RequestedSampleFormat);
|
||||
_nativeSampleFormat = SDL3HardwareDeviceDriver.GetSDL3Format(RequestedSampleFormat);
|
||||
_sampleCount = uint.MaxValue;
|
||||
_started = false;
|
||||
_volume = 1f;
|
||||
@@ -44,45 +48,51 @@ namespace Ryujinx.Audio.Backends.SDL2
|
||||
private void EnsureAudioStreamSetup(AudioBuffer buffer)
|
||||
{
|
||||
uint bufferSampleCount = (uint)GetSampleCount(buffer);
|
||||
bool needAudioSetup = (_outputStream == 0 && !_hasSetupError) ||
|
||||
bool needAudioSetup = (_outputStream == null && !_hasSetupError) ||
|
||||
(bufferSampleCount >= Constants.TargetSampleCount && bufferSampleCount < _sampleCount);
|
||||
|
||||
if (needAudioSetup)
|
||||
{
|
||||
_sampleCount = Math.Max(Constants.TargetSampleCount, bufferSampleCount);
|
||||
|
||||
uint newOutputStream = SDL2HardwareDeviceDriver.OpenStream(RequestedSampleFormat, RequestedSampleRate, RequestedChannelCount, _sampleCount, _callbackDelegate);
|
||||
SDL_AudioStream* newOutputStream = SDL3HardwareDeviceDriver.OpenStream(RequestedSampleFormat, RequestedSampleRate, RequestedChannelCount, _sampleCount, _callbackDelegate);
|
||||
|
||||
_hasSetupError = newOutputStream == 0;
|
||||
_hasSetupError = newOutputStream == null;
|
||||
|
||||
if (!_hasSetupError)
|
||||
{
|
||||
if (_outputStream != 0)
|
||||
if (_outputStream != null)
|
||||
{
|
||||
SDL_CloseAudioDevice(_outputStream);
|
||||
SDL_DestroyAudioStream(_outputStream);
|
||||
}
|
||||
|
||||
_outputStream = newOutputStream;
|
||||
|
||||
SDL_PauseAudioDevice(_outputStream, _started ? 0 : 1);
|
||||
if (_started) {
|
||||
SDL_ResumeAudioStreamDevice(_outputStream);
|
||||
} else {
|
||||
SDL_PauseAudioStreamDevice(_outputStream);
|
||||
}
|
||||
|
||||
Logger.Info?.Print(LogClass.Audio, $"New audio stream setup with a target sample count of {_sampleCount}");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private unsafe void Update(IntPtr userdata, IntPtr stream, int streamLength)
|
||||
private void Update(nint userdata, SDL_AudioStream* streamDevice, int additionalAmount, int totalAmmount)
|
||||
{
|
||||
Span<byte> streamSpan = new((void*)stream, streamLength);
|
||||
using SpanOwner<byte> stream = SpanOwner<byte>.Rent(additionalAmount);
|
||||
Span<byte> streamSpan = stream.Span;
|
||||
|
||||
int maxFrameCount = (int)GetSampleCount(streamLength);
|
||||
|
||||
int maxFrameCount = (int)GetSampleCount(additionalAmount);
|
||||
int bufferedFrames = _ringBuffer.Length / _bytesPerFrame;
|
||||
|
||||
int frameCount = Math.Min(bufferedFrames, maxFrameCount);
|
||||
|
||||
if (frameCount == 0)
|
||||
{
|
||||
// SDL2 left the responsibility to the user to clear the buffer.
|
||||
// SDL3 left the responsibility to the user to clear the buffer.
|
||||
streamSpan.Clear();
|
||||
|
||||
return;
|
||||
@@ -94,15 +104,17 @@ namespace Ryujinx.Audio.Backends.SDL2
|
||||
|
||||
_ringBuffer.Read(samples, 0, samples.Length);
|
||||
|
||||
fixed (byte* p = samples)
|
||||
{
|
||||
IntPtr pStreamSrc = (IntPtr)p;
|
||||
// Zero the dest buffer
|
||||
streamSpan.Clear();
|
||||
|
||||
// Zero the dest buffer
|
||||
streamSpan.Clear();
|
||||
fixed (byte* pStreamDst = streamSpan) {
|
||||
fixed (byte* pStreamSrc = samples)
|
||||
{
|
||||
|
||||
// Apply volume to written data
|
||||
SDL_MixAudioFormat(stream, pStreamSrc, _nativeSampleFormat, (uint)samples.Length, (int)(_driver.Volume * _volume * SDL_MIX_MAXVOLUME));
|
||||
// Apply volume to written data
|
||||
SDL_MixAudio(pStreamDst, pStreamSrc, _nativeSampleFormat, (uint)samples.Length, _driver.Volume * _volume);
|
||||
SDL_PutAudioStreamData(streamDevice, (nint)pStreamDst, additionalAmount);
|
||||
}
|
||||
}
|
||||
|
||||
ulong sampleCount = GetSampleCount(samples.Length);
|
||||
@@ -111,7 +123,7 @@ namespace Ryujinx.Audio.Backends.SDL2
|
||||
|
||||
bool needUpdate = false;
|
||||
|
||||
while (availaibleSampleCount > 0 && _queuedBuffers.TryPeek(out SDL2AudioBuffer driverBuffer))
|
||||
while (availaibleSampleCount > 0 && _queuedBuffers.TryPeek(out SDL3AudioBuffer driverBuffer))
|
||||
{
|
||||
ulong sampleStillNeeded = driverBuffer.SampleCount - Interlocked.Read(ref driverBuffer.SamplePlayed);
|
||||
ulong playedAudioBufferSampleCount = Math.Min(sampleStillNeeded, availaibleSampleCount);
|
||||
@@ -152,9 +164,9 @@ namespace Ryujinx.Audio.Backends.SDL2
|
||||
{
|
||||
EnsureAudioStreamSetup(buffer);
|
||||
|
||||
if (_outputStream != 0)
|
||||
if (_outputStream != null)
|
||||
{
|
||||
SDL2AudioBuffer driverBuffer = new(buffer.DataPointer, GetSampleCount(buffer));
|
||||
SDL3AudioBuffer driverBuffer = new(buffer.DataPointer, GetSampleCount(buffer));
|
||||
|
||||
_ringBuffer.Write(buffer.Data, 0, buffer.Data.Length);
|
||||
|
||||
@@ -177,9 +189,9 @@ namespace Ryujinx.Audio.Backends.SDL2
|
||||
{
|
||||
if (!_started)
|
||||
{
|
||||
if (_outputStream != 0)
|
||||
if (_outputStream != null)
|
||||
{
|
||||
SDL_PauseAudioDevice(_outputStream, 0);
|
||||
SDL_ResumeAudioStreamDevice(_outputStream);
|
||||
}
|
||||
|
||||
_started = true;
|
||||
@@ -190,9 +202,9 @@ namespace Ryujinx.Audio.Backends.SDL2
|
||||
{
|
||||
if (_started)
|
||||
{
|
||||
if (_outputStream != 0)
|
||||
if (_outputStream != null)
|
||||
{
|
||||
SDL_PauseAudioDevice(_outputStream, 1);
|
||||
SDL_PauseAudioStreamDevice(_outputStream);
|
||||
}
|
||||
|
||||
_started = false;
|
||||
@@ -203,7 +215,7 @@ namespace Ryujinx.Audio.Backends.SDL2
|
||||
|
||||
public override bool WasBufferFullyConsumed(AudioBuffer buffer)
|
||||
{
|
||||
if (!_queuedBuffers.TryPeek(out SDL2AudioBuffer driverBuffer))
|
||||
if (!_queuedBuffers.TryPeek(out SDL3AudioBuffer driverBuffer))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
@@ -211,16 +223,16 @@ namespace Ryujinx.Audio.Backends.SDL2
|
||||
return driverBuffer.DriverIdentifier != buffer.DataPointer;
|
||||
}
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
private void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && _driver.Unregister(this))
|
||||
{
|
||||
PrepareToClose();
|
||||
Stop();
|
||||
|
||||
if (_outputStream != 0)
|
||||
if (_outputStream != null)
|
||||
{
|
||||
SDL_CloseAudioDevice(_outputStream);
|
||||
SDL_DestroyAudioStream(_outputStream);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,4 @@
|
||||
using Ryujinx.Common.Memory;
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
@@ -10,41 +9,41 @@ namespace Ryujinx.Audio.Backends.SoundIo.Native
|
||||
private const string LibraryName = "libsoundio";
|
||||
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public delegate void OnDeviceChangeNativeDelegate(IntPtr ctx);
|
||||
public delegate void OnDeviceChangeNativeDelegate(nint ctx);
|
||||
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public delegate void OnBackendDisconnectedDelegate(IntPtr ctx, SoundIoError err);
|
||||
public delegate void OnBackendDisconnectedDelegate(nint ctx, SoundIoError err);
|
||||
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public delegate void OnEventsSignalDelegate(IntPtr ctx);
|
||||
public delegate void OnEventsSignalDelegate(nint ctx);
|
||||
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public delegate void EmitRtPrioWarningDelegate();
|
||||
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public delegate void JackCallbackDelegate(IntPtr msg);
|
||||
public delegate void JackCallbackDelegate(nint msg);
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct SoundIoStruct
|
||||
{
|
||||
public IntPtr UserData;
|
||||
public IntPtr OnDeviceChange;
|
||||
public IntPtr OnBackendDisconnected;
|
||||
public IntPtr OnEventsSignal;
|
||||
public nint UserData;
|
||||
public nint OnDeviceChange;
|
||||
public nint OnBackendDisconnected;
|
||||
public nint OnEventsSignal;
|
||||
public SoundIoBackend CurrentBackend;
|
||||
public IntPtr ApplicationName;
|
||||
public IntPtr EmitRtPrioWarning;
|
||||
public IntPtr JackInfoCallback;
|
||||
public IntPtr JackErrorCallback;
|
||||
public nint ApplicationName;
|
||||
public nint EmitRtPrioWarning;
|
||||
public nint JackInfoCallback;
|
||||
public nint JackErrorCallback;
|
||||
}
|
||||
|
||||
public struct SoundIoChannelLayout
|
||||
{
|
||||
public IntPtr Name;
|
||||
public nint Name;
|
||||
public int ChannelCount;
|
||||
public Array24<SoundIoChannelId> Channels;
|
||||
|
||||
public static IntPtr GetDefault(int channelCount)
|
||||
public static nint GetDefault(int channelCount)
|
||||
{
|
||||
return soundio_channel_layout_get_default(channelCount);
|
||||
}
|
||||
@@ -63,17 +62,17 @@ namespace Ryujinx.Audio.Backends.SoundIo.Native
|
||||
|
||||
public struct SoundIoDevice
|
||||
{
|
||||
public IntPtr SoundIo;
|
||||
public IntPtr Id;
|
||||
public IntPtr Name;
|
||||
public nint SoundIo;
|
||||
public nint Id;
|
||||
public nint Name;
|
||||
public SoundIoDeviceAim Aim;
|
||||
public IntPtr Layouts;
|
||||
public nint Layouts;
|
||||
public int LayoutCount;
|
||||
public SoundIoChannelLayout CurrentLayout;
|
||||
public IntPtr Formats;
|
||||
public nint Formats;
|
||||
public int FormatCount;
|
||||
public SoundIoFormat CurrentFormat;
|
||||
public IntPtr SampleRates;
|
||||
public nint SampleRates;
|
||||
public int SampleRateCount;
|
||||
public int SampleRateCurrent;
|
||||
public double SoftwareLatencyMin;
|
||||
@@ -86,17 +85,17 @@ namespace Ryujinx.Audio.Backends.SoundIo.Native
|
||||
|
||||
public struct SoundIoOutStream
|
||||
{
|
||||
public IntPtr Device;
|
||||
public nint Device;
|
||||
public SoundIoFormat Format;
|
||||
public int SampleRate;
|
||||
public SoundIoChannelLayout Layout;
|
||||
public double SoftwareLatency;
|
||||
public float Volume;
|
||||
public IntPtr UserData;
|
||||
public IntPtr WriteCallback;
|
||||
public IntPtr UnderflowCallback;
|
||||
public IntPtr ErrorCallback;
|
||||
public IntPtr Name;
|
||||
public nint UserData;
|
||||
public nint WriteCallback;
|
||||
public nint UnderflowCallback;
|
||||
public nint ErrorCallback;
|
||||
public nint Name;
|
||||
public bool NonTerminalHint;
|
||||
public int BytesPerFrame;
|
||||
public int BytesPerSample;
|
||||
@@ -105,74 +104,74 @@ namespace Ryujinx.Audio.Backends.SoundIo.Native
|
||||
|
||||
public struct SoundIoChannelArea
|
||||
{
|
||||
public IntPtr Pointer;
|
||||
public nint Pointer;
|
||||
public int Step;
|
||||
}
|
||||
|
||||
[LibraryImport(LibraryName)]
|
||||
internal static partial IntPtr soundio_create();
|
||||
internal static partial nint soundio_create();
|
||||
|
||||
[LibraryImport(LibraryName)]
|
||||
internal static partial SoundIoError soundio_connect(IntPtr ctx);
|
||||
internal static partial SoundIoError soundio_connect(nint ctx);
|
||||
|
||||
[LibraryImport(LibraryName)]
|
||||
internal static partial void soundio_disconnect(IntPtr ctx);
|
||||
internal static partial void soundio_disconnect(nint ctx);
|
||||
|
||||
[LibraryImport(LibraryName)]
|
||||
internal static partial void soundio_flush_events(IntPtr ctx);
|
||||
internal static partial void soundio_flush_events(nint ctx);
|
||||
|
||||
[LibraryImport(LibraryName)]
|
||||
internal static partial int soundio_output_device_count(IntPtr ctx);
|
||||
internal static partial int soundio_output_device_count(nint ctx);
|
||||
|
||||
[LibraryImport(LibraryName)]
|
||||
internal static partial int soundio_default_output_device_index(IntPtr ctx);
|
||||
internal static partial int soundio_default_output_device_index(nint ctx);
|
||||
|
||||
[LibraryImport(LibraryName)]
|
||||
internal static partial IntPtr soundio_get_output_device(IntPtr ctx, int index);
|
||||
internal static partial nint soundio_get_output_device(nint ctx, int index);
|
||||
|
||||
[LibraryImport(LibraryName)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
internal static partial bool soundio_device_supports_format(IntPtr devCtx, SoundIoFormat format);
|
||||
internal static partial bool soundio_device_supports_format(nint devCtx, SoundIoFormat format);
|
||||
|
||||
[LibraryImport(LibraryName)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
internal static partial bool soundio_device_supports_layout(IntPtr devCtx, IntPtr layout);
|
||||
internal static partial bool soundio_device_supports_layout(nint devCtx, nint layout);
|
||||
|
||||
[LibraryImport(LibraryName)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
internal static partial bool soundio_device_supports_sample_rate(IntPtr devCtx, int sampleRate);
|
||||
internal static partial bool soundio_device_supports_sample_rate(nint devCtx, int sampleRate);
|
||||
|
||||
[LibraryImport(LibraryName)]
|
||||
internal static partial IntPtr soundio_outstream_create(IntPtr devCtx);
|
||||
internal static partial nint soundio_outstream_create(nint devCtx);
|
||||
|
||||
[LibraryImport(LibraryName)]
|
||||
internal static partial SoundIoError soundio_outstream_open(IntPtr outStreamCtx);
|
||||
internal static partial SoundIoError soundio_outstream_open(nint outStreamCtx);
|
||||
|
||||
[LibraryImport(LibraryName)]
|
||||
internal static partial SoundIoError soundio_outstream_start(IntPtr outStreamCtx);
|
||||
internal static partial SoundIoError soundio_outstream_start(nint outStreamCtx);
|
||||
|
||||
[LibraryImport(LibraryName)]
|
||||
internal static partial SoundIoError soundio_outstream_begin_write(IntPtr outStreamCtx, IntPtr areas, IntPtr frameCount);
|
||||
internal static partial SoundIoError soundio_outstream_begin_write(nint outStreamCtx, nint areas, nint frameCount);
|
||||
|
||||
[LibraryImport(LibraryName)]
|
||||
internal static partial SoundIoError soundio_outstream_end_write(IntPtr outStreamCtx);
|
||||
internal static partial SoundIoError soundio_outstream_end_write(nint outStreamCtx);
|
||||
|
||||
[LibraryImport(LibraryName)]
|
||||
internal static partial SoundIoError soundio_outstream_pause(IntPtr devCtx, [MarshalAs(UnmanagedType.Bool)] bool pause);
|
||||
internal static partial SoundIoError soundio_outstream_pause(nint devCtx, [MarshalAs(UnmanagedType.Bool)] bool pause);
|
||||
|
||||
[LibraryImport(LibraryName)]
|
||||
internal static partial SoundIoError soundio_outstream_set_volume(IntPtr devCtx, double volume);
|
||||
internal static partial SoundIoError soundio_outstream_set_volume(nint devCtx, double volume);
|
||||
|
||||
[LibraryImport(LibraryName)]
|
||||
internal static partial void soundio_outstream_destroy(IntPtr streamCtx);
|
||||
internal static partial void soundio_outstream_destroy(nint streamCtx);
|
||||
|
||||
[LibraryImport(LibraryName)]
|
||||
internal static partial void soundio_destroy(IntPtr ctx);
|
||||
internal static partial void soundio_destroy(nint ctx);
|
||||
|
||||
[LibraryImport(LibraryName)]
|
||||
internal static partial IntPtr soundio_channel_layout_get_default(int channelCount);
|
||||
internal static partial nint soundio_channel_layout_get_default(int channelCount);
|
||||
|
||||
[LibraryImport(LibraryName)]
|
||||
internal static partial IntPtr soundio_strerror(SoundIoError err);
|
||||
internal static partial nint soundio_strerror(SoundIoError err);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -8,13 +8,13 @@ namespace Ryujinx.Audio.Backends.SoundIo.Native
|
||||
{
|
||||
public class SoundIoContext : IDisposable
|
||||
{
|
||||
private IntPtr _context;
|
||||
private nint _context;
|
||||
private Action<SoundIoError> _onBackendDisconnect;
|
||||
private OnBackendDisconnectedDelegate _onBackendDisconnectNative;
|
||||
|
||||
public IntPtr Context => _context;
|
||||
public nint Context => _context;
|
||||
|
||||
internal SoundIoContext(IntPtr context)
|
||||
internal SoundIoContext(nint context)
|
||||
{
|
||||
_context = context;
|
||||
_onBackendDisconnect = null;
|
||||
@@ -60,9 +60,9 @@ namespace Ryujinx.Audio.Backends.SoundIo.Native
|
||||
|
||||
public SoundIoDeviceContext GetOutputDevice(int index)
|
||||
{
|
||||
IntPtr deviceContext = soundio_get_output_device(_context, index);
|
||||
nint deviceContext = soundio_get_output_device(_context, index);
|
||||
|
||||
if (deviceContext == IntPtr.Zero)
|
||||
if (deviceContext == nint.Zero)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
@@ -72,9 +72,9 @@ namespace Ryujinx.Audio.Backends.SoundIo.Native
|
||||
|
||||
public static SoundIoContext Create()
|
||||
{
|
||||
IntPtr context = soundio_create();
|
||||
nint context = soundio_create();
|
||||
|
||||
if (context == IntPtr.Zero)
|
||||
if (context == nint.Zero)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
@@ -84,9 +84,9 @@ namespace Ryujinx.Audio.Backends.SoundIo.Native
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
{
|
||||
IntPtr currentContext = Interlocked.Exchange(ref _context, IntPtr.Zero);
|
||||
nint currentContext = Interlocked.Exchange(ref _context, nint.Zero);
|
||||
|
||||
if (currentContext != IntPtr.Zero)
|
||||
if (currentContext != nint.Zero)
|
||||
{
|
||||
soundio_destroy(currentContext);
|
||||
}
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using static Ryujinx.Audio.Backends.SoundIo.Native.SoundIo;
|
||||
@@ -7,11 +6,11 @@ namespace Ryujinx.Audio.Backends.SoundIo.Native
|
||||
{
|
||||
public class SoundIoDeviceContext
|
||||
{
|
||||
private readonly IntPtr _context;
|
||||
private readonly nint _context;
|
||||
|
||||
public IntPtr Context => _context;
|
||||
public nint Context => _context;
|
||||
|
||||
internal SoundIoDeviceContext(IntPtr context)
|
||||
internal SoundIoDeviceContext(nint context)
|
||||
{
|
||||
_context = context;
|
||||
}
|
||||
@@ -36,9 +35,9 @@ namespace Ryujinx.Audio.Backends.SoundIo.Native
|
||||
|
||||
public SoundIoOutStreamContext CreateOutStream()
|
||||
{
|
||||
IntPtr context = soundio_outstream_create(_context);
|
||||
nint context = soundio_outstream_create(_context);
|
||||
|
||||
if (context == IntPtr.Zero)
|
||||
if (context == nint.Zero)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
@@ -8,19 +8,19 @@ namespace Ryujinx.Audio.Backends.SoundIo.Native
|
||||
public class SoundIoOutStreamContext : IDisposable
|
||||
{
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
private unsafe delegate void WriteCallbackDelegate(IntPtr ctx, int frameCountMin, int frameCountMax);
|
||||
private unsafe delegate void WriteCallbackDelegate(nint ctx, int frameCountMin, int frameCountMax);
|
||||
|
||||
private IntPtr _context;
|
||||
private IntPtr _nameStored;
|
||||
private nint _context;
|
||||
private nint _nameStored;
|
||||
private Action<int, int> _writeCallback;
|
||||
private WriteCallbackDelegate _writeCallbackNative;
|
||||
|
||||
public IntPtr Context => _context;
|
||||
public nint Context => _context;
|
||||
|
||||
internal SoundIoOutStreamContext(IntPtr context)
|
||||
internal SoundIoOutStreamContext(nint context)
|
||||
{
|
||||
_context = context;
|
||||
_nameStored = IntPtr.Zero;
|
||||
_nameStored = nint.Zero;
|
||||
_writeCallback = null;
|
||||
_writeCallbackNative = null;
|
||||
}
|
||||
@@ -40,7 +40,7 @@ namespace Ryujinx.Audio.Backends.SoundIo.Native
|
||||
{
|
||||
var context = GetOutContext();
|
||||
|
||||
if (_nameStored != IntPtr.Zero && context.Name == _nameStored)
|
||||
if (_nameStored != nint.Zero && context.Name == _nameStored)
|
||||
{
|
||||
Marshal.FreeHGlobal(_nameStored);
|
||||
}
|
||||
@@ -124,14 +124,14 @@ namespace Ryujinx.Audio.Backends.SoundIo.Native
|
||||
|
||||
public Span<SoundIoChannelArea> BeginWrite(ref int frameCount)
|
||||
{
|
||||
IntPtr arenas = default;
|
||||
nint arenas = default;
|
||||
int nativeFrameCount = frameCount;
|
||||
|
||||
unsafe
|
||||
{
|
||||
var frameCountPtr = &nativeFrameCount;
|
||||
var arenasPtr = &arenas;
|
||||
CheckError(soundio_outstream_begin_write(_context, (IntPtr)arenasPtr, (IntPtr)frameCountPtr));
|
||||
CheckError(soundio_outstream_begin_write(_context, (nint)arenasPtr, (nint)frameCountPtr));
|
||||
|
||||
frameCount = *frameCountPtr;
|
||||
|
||||
@@ -143,10 +143,10 @@ namespace Ryujinx.Audio.Backends.SoundIo.Native
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
{
|
||||
if (_context != IntPtr.Zero)
|
||||
if (_context != nint.Zero)
|
||||
{
|
||||
soundio_outstream_destroy(_context);
|
||||
_context = IntPtr.Zero;
|
||||
_context = nint.Zero;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -10,7 +10,7 @@ using static Ryujinx.Audio.Integration.IHardwareDeviceDriver;
|
||||
|
||||
namespace Ryujinx.Audio.Backends.SoundIo
|
||||
{
|
||||
public class SoundIoHardwareDeviceDriver : IHardwareDeviceDriver
|
||||
public sealed class SoundIoHardwareDeviceDriver : IHardwareDeviceDriver
|
||||
{
|
||||
private readonly SoundIoContext _audioContext;
|
||||
private readonly SoundIoDeviceContext _audioDevice;
|
||||
@@ -227,7 +227,7 @@ namespace Ryujinx.Audio.Backends.SoundIo
|
||||
}
|
||||
}
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
private void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing)
|
||||
{
|
||||
|
||||
@@ -11,7 +11,7 @@ using static Ryujinx.Audio.Backends.SoundIo.Native.SoundIo;
|
||||
|
||||
namespace Ryujinx.Audio.Backends.SoundIo
|
||||
{
|
||||
class SoundIoHardwareDeviceSession : HardwareDeviceSessionOutputBase
|
||||
sealed class SoundIoHardwareDeviceSession : HardwareDeviceSessionOutputBase
|
||||
{
|
||||
private readonly SoundIoHardwareDeviceDriver _driver;
|
||||
private readonly ConcurrentQueue<SoundIoAudioBuffer> _queuedBuffers;
|
||||
@@ -143,7 +143,7 @@ namespace Ryujinx.Audio.Backends.SoundIo
|
||||
{
|
||||
for (int frame = 0; frame < frameCount; frame++)
|
||||
{
|
||||
((byte*)area.Pointer)[0] = srcptr[frame * bytesPerFrame];
|
||||
(((byte*)area.Pointer)!)[0] = srcptr[frame * bytesPerFrame];
|
||||
|
||||
area.Pointer += area.Step;
|
||||
}
|
||||
@@ -152,7 +152,7 @@ namespace Ryujinx.Audio.Backends.SoundIo
|
||||
{
|
||||
for (int frame = 0; frame < frameCount; frame++)
|
||||
{
|
||||
((short*)area.Pointer)[0] = ((short*)srcptr)[frame * bytesPerFrame >> 1];
|
||||
(((short*)area.Pointer)!)[0] = ((short*)srcptr)[frame * bytesPerFrame >> 1];
|
||||
|
||||
area.Pointer += area.Step;
|
||||
}
|
||||
@@ -161,7 +161,7 @@ namespace Ryujinx.Audio.Backends.SoundIo
|
||||
{
|
||||
for (int frame = 0; frame < frameCount; frame++)
|
||||
{
|
||||
((int*)area.Pointer)[0] = ((int*)srcptr)[frame * bytesPerFrame >> 2];
|
||||
(((int*)area.Pointer)!)[0] = ((int*)srcptr)[frame * bytesPerFrame >> 2];
|
||||
|
||||
area.Pointer += area.Step;
|
||||
}
|
||||
@@ -190,10 +190,10 @@ namespace Ryujinx.Audio.Backends.SoundIo
|
||||
for (int frame = 0; frame < frameCount; frame++)
|
||||
{
|
||||
// Channel 1
|
||||
((byte*)area1.Pointer)[0] = srcptr[(frame * bytesPerFrame) + 0];
|
||||
(((byte*)area1.Pointer)!)[0] = srcptr[(frame * bytesPerFrame) + 0];
|
||||
|
||||
// Channel 2
|
||||
((byte*)area2.Pointer)[0] = srcptr[(frame * bytesPerFrame) + 1];
|
||||
(((byte*)area2.Pointer)!)[0] = srcptr[(frame * bytesPerFrame) + 1];
|
||||
|
||||
area1.Pointer += area1.Step;
|
||||
area2.Pointer += area2.Step;
|
||||
@@ -204,10 +204,10 @@ namespace Ryujinx.Audio.Backends.SoundIo
|
||||
for (int frame = 0; frame < frameCount; frame++)
|
||||
{
|
||||
// Channel 1
|
||||
((short*)area1.Pointer)[0] = ((short*)srcptr)[(frame * bytesPerFrame >> 1) + 0];
|
||||
(((short*)area1.Pointer)!)[0] = ((short*)srcptr)[(frame * bytesPerFrame >> 1) + 0];
|
||||
|
||||
// Channel 2
|
||||
((short*)area2.Pointer)[0] = ((short*)srcptr)[(frame * bytesPerFrame >> 1) + 1];
|
||||
(((short*)area2.Pointer)!)[0] = ((short*)srcptr)[(frame * bytesPerFrame >> 1) + 1];
|
||||
|
||||
area1.Pointer += area1.Step;
|
||||
area2.Pointer += area2.Step;
|
||||
@@ -218,10 +218,10 @@ namespace Ryujinx.Audio.Backends.SoundIo
|
||||
for (int frame = 0; frame < frameCount; frame++)
|
||||
{
|
||||
// Channel 1
|
||||
((int*)area1.Pointer)[0] = ((int*)srcptr)[(frame * bytesPerFrame >> 2) + 0];
|
||||
(((int*)area1.Pointer)!)[0] = ((int*)srcptr)[(frame * bytesPerFrame >> 2) + 0];
|
||||
|
||||
// Channel 2
|
||||
((int*)area2.Pointer)[0] = ((int*)srcptr)[(frame * bytesPerFrame >> 2) + 1];
|
||||
(((int*)area2.Pointer)!)[0] = ((int*)srcptr)[(frame * bytesPerFrame >> 2) + 1];
|
||||
|
||||
area1.Pointer += area1.Step;
|
||||
area2.Pointer += area2.Step;
|
||||
@@ -260,22 +260,22 @@ namespace Ryujinx.Audio.Backends.SoundIo
|
||||
for (int frame = 0; frame < frameCount; frame++)
|
||||
{
|
||||
// Channel 1
|
||||
((byte*)area1.Pointer)[0] = srcptr[(frame * bytesPerFrame) + 0];
|
||||
(((byte*)area1.Pointer)!)[0] = srcptr[(frame * bytesPerFrame) + 0];
|
||||
|
||||
// Channel 2
|
||||
((byte*)area2.Pointer)[0] = srcptr[(frame * bytesPerFrame) + 1];
|
||||
(((byte*)area2.Pointer)!)[0] = srcptr[(frame * bytesPerFrame) + 1];
|
||||
|
||||
// Channel 3
|
||||
((byte*)area3.Pointer)[0] = srcptr[(frame * bytesPerFrame) + 2];
|
||||
(((byte*)area3.Pointer)!)[0] = srcptr[(frame * bytesPerFrame) + 2];
|
||||
|
||||
// Channel 4
|
||||
((byte*)area4.Pointer)[0] = srcptr[(frame * bytesPerFrame) + 3];
|
||||
(((byte*)area4.Pointer)!)[0] = srcptr[(frame * bytesPerFrame) + 3];
|
||||
|
||||
// Channel 5
|
||||
((byte*)area5.Pointer)[0] = srcptr[(frame * bytesPerFrame) + 4];
|
||||
(((byte*)area5.Pointer)!)[0] = srcptr[(frame * bytesPerFrame) + 4];
|
||||
|
||||
// Channel 6
|
||||
((byte*)area6.Pointer)[0] = srcptr[(frame * bytesPerFrame) + 5];
|
||||
(((byte*)area6.Pointer)!)[0] = srcptr[(frame * bytesPerFrame) + 5];
|
||||
|
||||
area1.Pointer += area1.Step;
|
||||
area2.Pointer += area2.Step;
|
||||
@@ -290,22 +290,22 @@ namespace Ryujinx.Audio.Backends.SoundIo
|
||||
for (int frame = 0; frame < frameCount; frame++)
|
||||
{
|
||||
// Channel 1
|
||||
((short*)area1.Pointer)[0] = ((short*)srcptr)[(frame * bytesPerFrame >> 1) + 0];
|
||||
(((short*)area1.Pointer)!)[0] = ((short*)srcptr)[(frame * bytesPerFrame >> 1) + 0];
|
||||
|
||||
// Channel 2
|
||||
((short*)area2.Pointer)[0] = ((short*)srcptr)[(frame * bytesPerFrame >> 1) + 1];
|
||||
(((short*)area2.Pointer)!)[0] = ((short*)srcptr)[(frame * bytesPerFrame >> 1) + 1];
|
||||
|
||||
// Channel 3
|
||||
((short*)area3.Pointer)[0] = ((short*)srcptr)[(frame * bytesPerFrame >> 1) + 2];
|
||||
(((short*)area3.Pointer)!)[0] = ((short*)srcptr)[(frame * bytesPerFrame >> 1) + 2];
|
||||
|
||||
// Channel 4
|
||||
((short*)area4.Pointer)[0] = ((short*)srcptr)[(frame * bytesPerFrame >> 1) + 3];
|
||||
(((short*)area4.Pointer)!)[0] = ((short*)srcptr)[(frame * bytesPerFrame >> 1) + 3];
|
||||
|
||||
// Channel 5
|
||||
((short*)area5.Pointer)[0] = ((short*)srcptr)[(frame * bytesPerFrame >> 1) + 4];
|
||||
(((short*)area5.Pointer)!)[0] = ((short*)srcptr)[(frame * bytesPerFrame >> 1) + 4];
|
||||
|
||||
// Channel 6
|
||||
((short*)area6.Pointer)[0] = ((short*)srcptr)[(frame * bytesPerFrame >> 1) + 5];
|
||||
(((short*)area6.Pointer)!)[0] = ((short*)srcptr)[(frame * bytesPerFrame >> 1) + 5];
|
||||
|
||||
area1.Pointer += area1.Step;
|
||||
area2.Pointer += area2.Step;
|
||||
@@ -320,22 +320,22 @@ namespace Ryujinx.Audio.Backends.SoundIo
|
||||
for (int frame = 0; frame < frameCount; frame++)
|
||||
{
|
||||
// Channel 1
|
||||
((int*)area1.Pointer)[0] = ((int*)srcptr)[(frame * bytesPerFrame >> 2) + 0];
|
||||
(((int*)area1.Pointer)!)[0] = ((int*)srcptr)[(frame * bytesPerFrame >> 2) + 0];
|
||||
|
||||
// Channel 2
|
||||
((int*)area2.Pointer)[0] = ((int*)srcptr)[(frame * bytesPerFrame >> 2) + 1];
|
||||
(((int*)area2.Pointer)!)[0] = ((int*)srcptr)[(frame * bytesPerFrame >> 2) + 1];
|
||||
|
||||
// Channel 3
|
||||
((int*)area3.Pointer)[0] = ((int*)srcptr)[(frame * bytesPerFrame >> 2) + 2];
|
||||
(((int*)area3.Pointer)!)[0] = ((int*)srcptr)[(frame * bytesPerFrame >> 2) + 2];
|
||||
|
||||
// Channel 4
|
||||
((int*)area4.Pointer)[0] = ((int*)srcptr)[(frame * bytesPerFrame >> 2) + 3];
|
||||
(((int*)area4.Pointer)!)[0] = ((int*)srcptr)[(frame * bytesPerFrame >> 2) + 3];
|
||||
|
||||
// Channel 5
|
||||
((int*)area5.Pointer)[0] = ((int*)srcptr)[(frame * bytesPerFrame >> 2) + 4];
|
||||
(((int*)area5.Pointer)!)[0] = ((int*)srcptr)[(frame * bytesPerFrame >> 2) + 4];
|
||||
|
||||
// Channel 6
|
||||
((int*)area6.Pointer)[0] = ((int*)srcptr)[(frame * bytesPerFrame >> 2) + 5];
|
||||
(((int*)area6.Pointer)!)[0] = ((int*)srcptr)[(frame * bytesPerFrame >> 2) + 5];
|
||||
|
||||
area1.Pointer += area1.Step;
|
||||
area2.Pointer += area2.Step;
|
||||
@@ -428,7 +428,7 @@ namespace Ryujinx.Audio.Backends.SoundIo
|
||||
}
|
||||
}
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
private void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && _driver.Unregister(this))
|
||||
{
|
||||
|
||||
@@ -58,16 +58,16 @@ namespace Ryujinx.Audio.Backends.CompatLayer
|
||||
switch (realSampleFormat)
|
||||
{
|
||||
case SampleFormat.PcmInt8:
|
||||
PcmHelper.ConvertSampleToPcm8(MemoryMarshal.Cast<byte, sbyte>(convertedSamples), samples);
|
||||
PcmHelper.ConvertSampleToPcm8(MemoryMarshal.Cast<byte, sbyte>(new Span<byte>(convertedSamples)), samples);
|
||||
break;
|
||||
case SampleFormat.PcmInt24:
|
||||
PcmHelper.ConvertSampleToPcm24(convertedSamples, samples);
|
||||
break;
|
||||
case SampleFormat.PcmInt32:
|
||||
PcmHelper.ConvertSampleToPcm32(MemoryMarshal.Cast<byte, int>(convertedSamples), samples);
|
||||
PcmHelper.ConvertSampleToPcm32(MemoryMarshal.Cast<byte, int>(new Span<byte>(convertedSamples)), samples);
|
||||
break;
|
||||
case SampleFormat.PcmFloat:
|
||||
PcmHelper.ConvertSampleToPcmFloat(MemoryMarshal.Cast<byte, float>(convertedSamples), samples);
|
||||
PcmHelper.ConvertSampleToPcmFloat(MemoryMarshal.Cast<byte, float>(new Span<byte>(convertedSamples)), samples);
|
||||
break;
|
||||
default:
|
||||
throw new NotImplementedException($"Sample format conversion from {_userSampleFormat} to {realSampleFormat} not implemented.");
|
||||
|
||||
@@ -27,7 +27,7 @@ namespace Ryujinx.Audio.Integration
|
||||
|
||||
public void AppendBuffer(ReadOnlySpan<short> data, uint channelCount)
|
||||
{
|
||||
data.CopyTo(MemoryMarshal.Cast<byte, short>(_buffer));
|
||||
data.CopyTo(MemoryMarshal.Cast<byte, short>(new Span<byte>(_buffer)));
|
||||
|
||||
_session.QueueBuffer(new AudioBuffer
|
||||
{
|
||||
|
||||
@@ -1,9 +1,11 @@
|
||||
using Ryujinx.Audio.Renderer.Server;
|
||||
using Ryujinx.Audio.Renderer.Server.MemoryPool;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.Audio.Renderer.Common
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents the input parameter for <see cref="Server.BehaviourContext"/>.
|
||||
/// Represents the input parameter for <see cref="BehaviourInfo"/>.
|
||||
/// </summary>
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
public struct BehaviourParameter
|
||||
@@ -21,7 +23,7 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
/// <summary>
|
||||
/// The flags given controlling behaviour of the audio renderer
|
||||
/// </summary>
|
||||
/// <remarks>See <see cref="Server.BehaviourContext.UpdateFlags(ulong)"/> and <see cref="Server.BehaviourContext.IsMemoryPoolForceMappingEnabled"/>.</remarks>
|
||||
/// <remarks>See <see cref="BehaviourInfo.UpdateFlags(ulong)"/> and <see cref="BehaviourInfo.IsMemoryPoolForceMappingEnabled"/>.</remarks>
|
||||
public ulong Flags;
|
||||
|
||||
/// <summary>
|
||||
@@ -43,7 +45,7 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
/// <summary>
|
||||
/// Extra information given with the <see cref="ResultCode"/>
|
||||
/// </summary>
|
||||
/// <remarks>This is usually used to report a faulting cpu address when a <see cref="Server.MemoryPool.MemoryPoolState"/> mapping fail.</remarks>
|
||||
/// <remarks>This is usually used to report a faulting cpu address when a <see cref="MemoryPoolInfo"/> mapping fail.</remarks>
|
||||
public ulong ExtraErrorInfo;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -17,7 +17,7 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
public uint MixesSize;
|
||||
public uint SinksSize;
|
||||
public uint PerformanceBufferSize;
|
||||
public uint Unknown24;
|
||||
public uint SplitterSize;
|
||||
public uint RenderInfoSize;
|
||||
|
||||
#pragma warning disable IDE0051, CS0169 // Remove unused field
|
||||
|
||||
+3
-2
@@ -1,4 +1,5 @@
|
||||
using Ryujinx.Audio.Renderer.Dsp.State;
|
||||
using Ryujinx.Audio.Renderer.Parameter;
|
||||
using Ryujinx.Common.Memory;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using System;
|
||||
@@ -11,7 +12,7 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
/// </summary>
|
||||
/// <remarks>This is shared between the server and audio processor.</remarks>
|
||||
[StructLayout(LayoutKind.Sequential, Pack = Align)]
|
||||
public struct VoiceUpdateState
|
||||
public struct VoiceState
|
||||
{
|
||||
public const int Align = 0x10;
|
||||
public const int BiquadStateOffset = 0x0;
|
||||
@@ -25,7 +26,7 @@ namespace Ryujinx.Audio.Renderer.Common
|
||||
/// The total amount of samples that was played.
|
||||
/// </summary>
|
||||
/// <remarks>This is reset to 0 when a <see cref="WaveBuffer"/> finishes playing and <see cref="WaveBuffer.IsEndOfStream"/> is set.</remarks>
|
||||
/// <remarks>This is reset to 0 when looping while <see cref="Parameter.VoiceInParameter.DecodingBehaviour.PlayedSampleCountResetWhenLooping"/> is set.</remarks>
|
||||
/// <remarks>This is reset to 0 when looping while <see cref="VoiceInParameter1.DecodingBehaviour.PlayedSampleCountResetWhenLooping"/> is set.</remarks>
|
||||
public ulong PlayedSampleCount;
|
||||
|
||||
/// <summary>
|
||||
@@ -1,5 +1,7 @@
|
||||
using Ryujinx.Audio.Renderer.Dsp.State;
|
||||
using Ryujinx.Audio.Renderer.Parameter;
|
||||
using Ryujinx.Audio.Renderer.Parameter.Effect;
|
||||
using Ryujinx.Common.Memory;
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
@@ -9,6 +11,112 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
{
|
||||
private const int FixedPointPrecisionForParameter = 14;
|
||||
|
||||
public static BiquadFilterParameter1 ToBiquadFilterParameter1(BiquadFilterParameter2 parameter)
|
||||
{
|
||||
BiquadFilterParameter1 result = new()
|
||||
{
|
||||
Enable = parameter.Enable, Numerator = new Array3<short>(), Denominator = new Array2<short>()
|
||||
};
|
||||
|
||||
Span<short> resultNumeratorSpan = result.Numerator.AsSpan();
|
||||
Span<short> resultDenominatorSpan = result.Denominator.AsSpan();
|
||||
|
||||
Span<float> parameterNumeratorSpan = parameter.Numerator.AsSpan();
|
||||
Span<float> parameterDenominatorSpan = parameter.Denominator.AsSpan();
|
||||
|
||||
|
||||
resultNumeratorSpan[0] = (short)FixedPointHelper.ToFixed(parameterNumeratorSpan[0], FixedPointPrecisionForParameter);
|
||||
resultNumeratorSpan[1] = (short)FixedPointHelper.ToFixed(parameterNumeratorSpan[1], FixedPointPrecisionForParameter);
|
||||
resultNumeratorSpan[2] = (short)FixedPointHelper.ToFixed(parameterNumeratorSpan[2], FixedPointPrecisionForParameter);
|
||||
|
||||
resultDenominatorSpan[0] = (short)FixedPointHelper.ToFixed(parameterDenominatorSpan[0], FixedPointPrecisionForParameter);
|
||||
resultDenominatorSpan[1] = (short)FixedPointHelper.ToFixed(parameterDenominatorSpan[1], FixedPointPrecisionForParameter);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public static BiquadFilterParameter2 ToBiquadFilterParameter2(BiquadFilterParameter1 parameter)
|
||||
{
|
||||
BiquadFilterParameter2 result = new()
|
||||
{
|
||||
Enable = parameter.Enable, Numerator = new Array3<float>(), Denominator = new Array2<float>()
|
||||
};
|
||||
|
||||
Span<float> resultNumeratorSpan = result.Numerator.AsSpan();
|
||||
Span<float> resultDenominatorSpan = result.Denominator.AsSpan();
|
||||
|
||||
Span<short> parameterNumeratorSpan = parameter.Numerator.AsSpan();
|
||||
Span<short> parameterDenominatorSpan = parameter.Denominator.AsSpan();
|
||||
|
||||
|
||||
resultNumeratorSpan[0] = FixedPointHelper.ToFloat(parameterNumeratorSpan[0], FixedPointPrecisionForParameter);
|
||||
resultNumeratorSpan[1] = FixedPointHelper.ToFloat(parameterNumeratorSpan[1], FixedPointPrecisionForParameter);
|
||||
resultNumeratorSpan[2] = FixedPointHelper.ToFloat(parameterNumeratorSpan[2], FixedPointPrecisionForParameter);
|
||||
|
||||
resultDenominatorSpan[0] = FixedPointHelper.ToFloat(parameterDenominatorSpan[0], FixedPointPrecisionForParameter);
|
||||
resultDenominatorSpan[1] = FixedPointHelper.ToFloat(parameterDenominatorSpan[1], FixedPointPrecisionForParameter);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public static BiquadFilterEffectParameter1 ToBiquadFilterEffectParameter1(BiquadFilterEffectParameter2 parameter)
|
||||
{
|
||||
BiquadFilterEffectParameter1 result = new()
|
||||
{
|
||||
Input = parameter.Input,
|
||||
Output = parameter.Output,
|
||||
Numerator = new Array3<short>(),
|
||||
Denominator = new Array2<short>(),
|
||||
ChannelCount = parameter.ChannelCount,
|
||||
Status = parameter.Status,
|
||||
};
|
||||
|
||||
Span<short> resultNumeratorSpan = result.Numerator.AsSpan();
|
||||
Span<short> resultDenominatorSpan = result.Denominator.AsSpan();
|
||||
|
||||
Span<float> parameterNumeratorSpan = parameter.Numerator.AsSpan();
|
||||
Span<float> parameterDenominatorSpan = parameter.Denominator.AsSpan();
|
||||
|
||||
|
||||
resultNumeratorSpan[0] = (short)FixedPointHelper.ToFixed(parameterNumeratorSpan[0], FixedPointPrecisionForParameter);
|
||||
resultNumeratorSpan[1] = (short)FixedPointHelper.ToFixed(parameterNumeratorSpan[1], FixedPointPrecisionForParameter);
|
||||
resultNumeratorSpan[2] = (short)FixedPointHelper.ToFixed(parameterNumeratorSpan[2], FixedPointPrecisionForParameter);
|
||||
|
||||
resultDenominatorSpan[0] = (short)FixedPointHelper.ToFixed(parameterDenominatorSpan[0], FixedPointPrecisionForParameter);
|
||||
resultDenominatorSpan[1] = (short)FixedPointHelper.ToFixed(parameterDenominatorSpan[1], FixedPointPrecisionForParameter);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public static BiquadFilterEffectParameter2 ToBiquadFilterEffectParameter2(BiquadFilterEffectParameter1 parameter)
|
||||
{
|
||||
BiquadFilterEffectParameter2 result = new()
|
||||
{
|
||||
Input = parameter.Input,
|
||||
Output = parameter.Output,
|
||||
Numerator = new Array3<float>(),
|
||||
Denominator = new Array2<float>(),
|
||||
ChannelCount = parameter.ChannelCount,
|
||||
Status = parameter.Status,
|
||||
};
|
||||
|
||||
Span<float> resultNumeratorSpan = result.Numerator.AsSpan();
|
||||
Span<float> resultDenominatorSpan = result.Denominator.AsSpan();
|
||||
|
||||
Span<short> parameterNumeratorSpan = parameter.Numerator.AsSpan();
|
||||
Span<short> parameterDenominatorSpan = parameter.Denominator.AsSpan();
|
||||
|
||||
|
||||
resultNumeratorSpan[0] = FixedPointHelper.ToFloat(parameterNumeratorSpan[0], FixedPointPrecisionForParameter);
|
||||
resultNumeratorSpan[1] = FixedPointHelper.ToFloat(parameterNumeratorSpan[1], FixedPointPrecisionForParameter);
|
||||
resultNumeratorSpan[2] = FixedPointHelper.ToFloat(parameterNumeratorSpan[2], FixedPointPrecisionForParameter);
|
||||
|
||||
resultDenominatorSpan[0] = FixedPointHelper.ToFloat(parameterDenominatorSpan[0], FixedPointPrecisionForParameter);
|
||||
resultDenominatorSpan[1] = FixedPointHelper.ToFloat(parameterDenominatorSpan[1], FixedPointPrecisionForParameter);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Apply a single biquad filter.
|
||||
/// </summary>
|
||||
@@ -20,21 +128,21 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
/// <param name="sampleCount">The count of samples to process</param>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static void ProcessBiquadFilter(
|
||||
ref BiquadFilterParameter parameter,
|
||||
ref BiquadFilterParameter2 parameter,
|
||||
ref BiquadFilterState state,
|
||||
Span<float> outputBuffer,
|
||||
ReadOnlySpan<float> inputBuffer,
|
||||
uint sampleCount)
|
||||
{
|
||||
Span<short> numeratorSpan = parameter.Numerator.AsSpan();
|
||||
Span<short> denominatorSpan = parameter.Denominator.AsSpan();
|
||||
Span<float> numeratorSpan = parameter.Numerator.AsSpan();
|
||||
Span<float> denominatorSpan = parameter.Denominator.AsSpan();
|
||||
|
||||
float a0 = FixedPointHelper.ToFloat(numeratorSpan[0], FixedPointPrecisionForParameter);
|
||||
float a1 = FixedPointHelper.ToFloat(numeratorSpan[1], FixedPointPrecisionForParameter);
|
||||
float a2 = FixedPointHelper.ToFloat(numeratorSpan[2], FixedPointPrecisionForParameter);
|
||||
float a0 = numeratorSpan[0];
|
||||
float a1 = numeratorSpan[1];
|
||||
float a2 = numeratorSpan[2];
|
||||
|
||||
float b1 = FixedPointHelper.ToFloat(denominatorSpan[0], FixedPointPrecisionForParameter);
|
||||
float b2 = FixedPointHelper.ToFloat(denominatorSpan[1], FixedPointPrecisionForParameter);
|
||||
float b1 = denominatorSpan[0];
|
||||
float b2 = denominatorSpan[1];
|
||||
|
||||
for (int i = 0; i < sampleCount; i++)
|
||||
{
|
||||
@@ -60,22 +168,22 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
/// <param name="volume">Mix volume</param>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static void ProcessBiquadFilterAndMix(
|
||||
ref BiquadFilterParameter parameter,
|
||||
ref BiquadFilterParameter2 parameter,
|
||||
ref BiquadFilterState state,
|
||||
Span<float> outputBuffer,
|
||||
ReadOnlySpan<float> inputBuffer,
|
||||
uint sampleCount,
|
||||
float volume)
|
||||
{
|
||||
Span<short> numeratorSpan = parameter.Numerator.AsSpan();
|
||||
Span<short> denominatorSpan = parameter.Denominator.AsSpan();
|
||||
Span<float> numeratorSpan = parameter.Numerator.AsSpan();
|
||||
Span<float> denominatorSpan = parameter.Denominator.AsSpan();
|
||||
|
||||
float a0 = FixedPointHelper.ToFloat(numeratorSpan[0], FixedPointPrecisionForParameter);
|
||||
float a1 = FixedPointHelper.ToFloat(numeratorSpan[1], FixedPointPrecisionForParameter);
|
||||
float a2 = FixedPointHelper.ToFloat(numeratorSpan[2], FixedPointPrecisionForParameter);
|
||||
float a0 = numeratorSpan[0];
|
||||
float a1 = numeratorSpan[1];
|
||||
float a2 = numeratorSpan[2];
|
||||
|
||||
float b1 = FixedPointHelper.ToFloat(denominatorSpan[0], FixedPointPrecisionForParameter);
|
||||
float b2 = FixedPointHelper.ToFloat(denominatorSpan[1], FixedPointPrecisionForParameter);
|
||||
float b1 = denominatorSpan[0];
|
||||
float b2 = denominatorSpan[1];
|
||||
|
||||
for (int i = 0; i < sampleCount; i++)
|
||||
{
|
||||
@@ -105,7 +213,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
/// <returns>Last filtered sample value</returns>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static float ProcessBiquadFilterAndMixRamp(
|
||||
ref BiquadFilterParameter parameter,
|
||||
ref BiquadFilterParameter2 parameter,
|
||||
ref BiquadFilterState state,
|
||||
Span<float> outputBuffer,
|
||||
ReadOnlySpan<float> inputBuffer,
|
||||
@@ -113,15 +221,15 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
float volume,
|
||||
float ramp)
|
||||
{
|
||||
Span<short> numeratorSpan = parameter.Numerator.AsSpan();
|
||||
Span<short> denominatorSpan = parameter.Denominator.AsSpan();
|
||||
Span<float> numeratorSpan = parameter.Numerator.AsSpan();
|
||||
Span<float> denominatorSpan = parameter.Denominator.AsSpan();
|
||||
|
||||
float a0 = FixedPointHelper.ToFloat(numeratorSpan[0], FixedPointPrecisionForParameter);
|
||||
float a1 = FixedPointHelper.ToFloat(numeratorSpan[1], FixedPointPrecisionForParameter);
|
||||
float a2 = FixedPointHelper.ToFloat(numeratorSpan[2], FixedPointPrecisionForParameter);
|
||||
float a0 = numeratorSpan[0];
|
||||
float a1 = numeratorSpan[1];
|
||||
float a2 = numeratorSpan[2];
|
||||
|
||||
float b1 = FixedPointHelper.ToFloat(denominatorSpan[0], FixedPointPrecisionForParameter);
|
||||
float b2 = FixedPointHelper.ToFloat(denominatorSpan[1], FixedPointPrecisionForParameter);
|
||||
float b1 = denominatorSpan[0];
|
||||
float b2 = denominatorSpan[1];
|
||||
|
||||
float mixState = 0f;
|
||||
|
||||
@@ -155,7 +263,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
/// <param name="sampleCount">The count of samples to process</param>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static void ProcessBiquadFilter(
|
||||
ReadOnlySpan<BiquadFilterParameter> parameters,
|
||||
ReadOnlySpan<BiquadFilterParameter2> parameters,
|
||||
Span<BiquadFilterState> states,
|
||||
Span<float> outputBuffer,
|
||||
ReadOnlySpan<float> inputBuffer,
|
||||
@@ -163,19 +271,19 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
{
|
||||
for (int stageIndex = 0; stageIndex < parameters.Length; stageIndex++)
|
||||
{
|
||||
BiquadFilterParameter parameter = parameters[stageIndex];
|
||||
BiquadFilterParameter2 parameter = parameters[stageIndex];
|
||||
|
||||
ref BiquadFilterState state = ref states[stageIndex];
|
||||
|
||||
Span<short> numeratorSpan = parameter.Numerator.AsSpan();
|
||||
Span<short> denominatorSpan = parameter.Denominator.AsSpan();
|
||||
Span<float> numeratorSpan = parameter.Numerator.AsSpan();
|
||||
Span<float> denominatorSpan = parameter.Denominator.AsSpan();
|
||||
|
||||
float a0 = FixedPointHelper.ToFloat(numeratorSpan[0], FixedPointPrecisionForParameter);
|
||||
float a1 = FixedPointHelper.ToFloat(numeratorSpan[1], FixedPointPrecisionForParameter);
|
||||
float a2 = FixedPointHelper.ToFloat(numeratorSpan[2], FixedPointPrecisionForParameter);
|
||||
float a0 = numeratorSpan[0];
|
||||
float a1 = numeratorSpan[1];
|
||||
float a2 = numeratorSpan[2];
|
||||
|
||||
float b1 = FixedPointHelper.ToFloat(denominatorSpan[0], FixedPointPrecisionForParameter);
|
||||
float b2 = FixedPointHelper.ToFloat(denominatorSpan[1], FixedPointPrecisionForParameter);
|
||||
float b1 = denominatorSpan[0];
|
||||
float b2 = denominatorSpan[1];
|
||||
|
||||
for (int i = 0; i < sampleCount; i++)
|
||||
{
|
||||
@@ -204,8 +312,8 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
/// <param name="volume">Mix volume</param>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static void ProcessDoubleBiquadFilterAndMix(
|
||||
ref BiquadFilterParameter parameter0,
|
||||
ref BiquadFilterParameter parameter1,
|
||||
ref BiquadFilterParameter2 parameter0,
|
||||
ref BiquadFilterParameter2 parameter1,
|
||||
ref BiquadFilterState state0,
|
||||
ref BiquadFilterState state1,
|
||||
Span<float> outputBuffer,
|
||||
@@ -213,25 +321,25 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
uint sampleCount,
|
||||
float volume)
|
||||
{
|
||||
Span<short> numerator0Span = parameter0.Numerator.AsSpan();
|
||||
Span<short> numerator1Span = parameter1.Numerator.AsSpan();
|
||||
Span<short> denominator0Span = parameter0.Denominator.AsSpan();
|
||||
Span<short> denominator1Span = parameter1.Denominator.AsSpan();
|
||||
Span<float> numerator0Span = parameter0.Numerator.AsSpan();
|
||||
Span<float> numerator1Span = parameter1.Numerator.AsSpan();
|
||||
Span<float> denominator0Span = parameter0.Denominator.AsSpan();
|
||||
Span<float> denominator1Span = parameter1.Denominator.AsSpan();
|
||||
|
||||
|
||||
float a00 = FixedPointHelper.ToFloat(numerator0Span[0], FixedPointPrecisionForParameter);
|
||||
float a10 = FixedPointHelper.ToFloat(numerator0Span[1], FixedPointPrecisionForParameter);
|
||||
float a20 = FixedPointHelper.ToFloat(numerator0Span[2], FixedPointPrecisionForParameter);
|
||||
float a00 = numerator0Span[0];
|
||||
float a10 = numerator0Span[1];
|
||||
float a20 = numerator0Span[2];
|
||||
|
||||
float b10 = FixedPointHelper.ToFloat(denominator0Span[0], FixedPointPrecisionForParameter);
|
||||
float b20 = FixedPointHelper.ToFloat(denominator0Span[1], FixedPointPrecisionForParameter);
|
||||
float b10 = denominator0Span[0];
|
||||
float b20 = denominator0Span[1];
|
||||
|
||||
float a01 = FixedPointHelper.ToFloat(numerator1Span[0], FixedPointPrecisionForParameter);
|
||||
float a11 = FixedPointHelper.ToFloat(numerator1Span[1], FixedPointPrecisionForParameter);
|
||||
float a21 = FixedPointHelper.ToFloat(numerator1Span[2], FixedPointPrecisionForParameter);
|
||||
float a01 = numerator1Span[0];
|
||||
float a11 = numerator1Span[1];
|
||||
float a21 = numerator1Span[2];
|
||||
|
||||
float b11 = FixedPointHelper.ToFloat(denominator1Span[0], FixedPointPrecisionForParameter);
|
||||
float b21 = FixedPointHelper.ToFloat(denominator1Span[1], FixedPointPrecisionForParameter);
|
||||
float b11 = denominator1Span[0];
|
||||
float b21 = denominator1Span[1];
|
||||
|
||||
for (int i = 0; i < sampleCount; i++)
|
||||
{
|
||||
@@ -269,8 +377,8 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
/// <returns>Last filtered sample value</returns>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static float ProcessDoubleBiquadFilterAndMixRamp(
|
||||
ref BiquadFilterParameter parameter0,
|
||||
ref BiquadFilterParameter parameter1,
|
||||
ref BiquadFilterParameter2 parameter0,
|
||||
ref BiquadFilterParameter2 parameter1,
|
||||
ref BiquadFilterState state0,
|
||||
ref BiquadFilterState state1,
|
||||
Span<float> outputBuffer,
|
||||
@@ -279,24 +387,24 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
float volume,
|
||||
float ramp)
|
||||
{
|
||||
Span<short> numerator0Span = parameter0.Numerator.AsSpan();
|
||||
Span<short> numerator1Span = parameter1.Numerator.AsSpan();
|
||||
Span<short> denominator0Span = parameter0.Denominator.AsSpan();
|
||||
Span<short> denominator1Span = parameter1.Denominator.AsSpan();
|
||||
Span<float> numerator0Span = parameter0.Numerator.AsSpan();
|
||||
Span<float> numerator1Span = parameter1.Numerator.AsSpan();
|
||||
Span<float> denominator0Span = parameter0.Denominator.AsSpan();
|
||||
Span<float> denominator1Span = parameter1.Denominator.AsSpan();
|
||||
|
||||
float a00 = FixedPointHelper.ToFloat(numerator0Span[0], FixedPointPrecisionForParameter);
|
||||
float a10 = FixedPointHelper.ToFloat(numerator0Span[1], FixedPointPrecisionForParameter);
|
||||
float a20 = FixedPointHelper.ToFloat(numerator0Span[2], FixedPointPrecisionForParameter);
|
||||
float a00 = numerator0Span[0];
|
||||
float a10 = numerator0Span[1];
|
||||
float a20 = numerator0Span[2];
|
||||
|
||||
float b10 = FixedPointHelper.ToFloat(denominator0Span[0], FixedPointPrecisionForParameter);
|
||||
float b20 = FixedPointHelper.ToFloat(denominator0Span[1], FixedPointPrecisionForParameter);
|
||||
float b10 = denominator0Span[0];
|
||||
float b20 = denominator0Span[1];
|
||||
|
||||
float a01 = FixedPointHelper.ToFloat(numerator1Span[0], FixedPointPrecisionForParameter);
|
||||
float a11 = FixedPointHelper.ToFloat(numerator1Span[1], FixedPointPrecisionForParameter);
|
||||
float a21 = FixedPointHelper.ToFloat(numerator1Span[2], FixedPointPrecisionForParameter);
|
||||
float a01 = numerator1Span[0];
|
||||
float a11 = numerator1Span[1];
|
||||
float a21 = numerator1Span[2];
|
||||
|
||||
float b11 = FixedPointHelper.ToFloat(denominator1Span[0], FixedPointPrecisionForParameter);
|
||||
float b21 = FixedPointHelper.ToFloat(denominator1Span[1], FixedPointPrecisionForParameter);
|
||||
float b11 = denominator1Span[0];
|
||||
float b21 = denominator1Span[1];
|
||||
|
||||
float mixState = 0f;
|
||||
|
||||
|
||||
@@ -2,7 +2,7 @@ using Ryujinx.Audio.Common;
|
||||
using Ryujinx.Audio.Renderer.Common;
|
||||
using Ryujinx.Audio.Renderer.Server.Voice;
|
||||
using System;
|
||||
using static Ryujinx.Audio.Renderer.Parameter.VoiceInParameter;
|
||||
using Ryujinx.Audio.Renderer.Parameter;
|
||||
using WaveBuffer = Ryujinx.Audio.Renderer.Common.WaveBuffer;
|
||||
|
||||
namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
@@ -11,38 +11,41 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
{
|
||||
public bool Enabled { get; set; }
|
||||
|
||||
public int NodeId { get; }
|
||||
public int NodeId { get; private set; }
|
||||
|
||||
public CommandType CommandType => CommandType.AdpcmDataSourceVersion1;
|
||||
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
public ushort OutputBufferIndex { get; }
|
||||
public uint SampleRate { get; }
|
||||
public ushort OutputBufferIndex { get; private set; }
|
||||
public uint SampleRate { get; private set; }
|
||||
|
||||
public float Pitch { get; }
|
||||
public float Pitch { get; private set; }
|
||||
|
||||
public WaveBuffer[] WaveBuffers { get; }
|
||||
|
||||
public Memory<VoiceUpdateState> State { get; }
|
||||
public Memory<VoiceState> State { get; private set; }
|
||||
|
||||
public ulong AdpcmParameter { get; }
|
||||
public ulong AdpcmParameterSize { get; }
|
||||
public ulong AdpcmParameter { get; private set; }
|
||||
public ulong AdpcmParameterSize { get; private set; }
|
||||
|
||||
public DecodingBehaviour DecodingBehaviour { get; }
|
||||
public DecodingBehaviour DecodingBehaviour { get; private set; }
|
||||
|
||||
public AdpcmDataSourceCommandVersion1(ref VoiceState serverState, Memory<VoiceUpdateState> state, ushort outputBufferIndex, int nodeId)
|
||||
public AdpcmDataSourceCommandVersion1()
|
||||
{
|
||||
WaveBuffers = new WaveBuffer[Constants.VoiceWaveBufferCount];
|
||||
}
|
||||
|
||||
public AdpcmDataSourceCommandVersion1 Initialize(ref VoiceInfo serverInfo, Memory<VoiceState> state, ushort outputBufferIndex, int nodeId)
|
||||
{
|
||||
Enabled = true;
|
||||
NodeId = nodeId;
|
||||
|
||||
OutputBufferIndex = outputBufferIndex;
|
||||
SampleRate = serverState.SampleRate;
|
||||
Pitch = serverState.Pitch;
|
||||
SampleRate = serverInfo.SampleRate;
|
||||
Pitch = serverInfo.Pitch;
|
||||
|
||||
Span<Server.Voice.WaveBuffer> waveBufferSpan = serverState.WaveBuffers.AsSpan();
|
||||
|
||||
WaveBuffers = new WaveBuffer[Constants.VoiceWaveBufferCount];
|
||||
Span<Server.Voice.WaveBuffer> waveBufferSpan = serverInfo.WaveBuffers.AsSpan();
|
||||
|
||||
for (int i = 0; i < WaveBuffers.Length; i++)
|
||||
{
|
||||
@@ -51,10 +54,12 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
WaveBuffers[i] = voiceWaveBuffer.ToCommon(1);
|
||||
}
|
||||
|
||||
AdpcmParameter = serverState.DataSourceStateAddressInfo.GetReference(true);
|
||||
AdpcmParameterSize = serverState.DataSourceStateAddressInfo.Size;
|
||||
AdpcmParameter = serverInfo.DataSourceStateAddressInfo.GetReference(true);
|
||||
AdpcmParameterSize = serverInfo.DataSourceStateAddressInfo.Size;
|
||||
State = state;
|
||||
DecodingBehaviour = serverState.DecodingBehaviour;
|
||||
DecodingBehaviour = serverInfo.DecodingBehaviour;
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
public void Process(CommandList context)
|
||||
|
||||
@@ -12,26 +12,26 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
{
|
||||
public bool Enabled { get; set; }
|
||||
|
||||
public int NodeId { get; }
|
||||
public int NodeId { get; private set; }
|
||||
|
||||
public CommandType CommandType => CommandType.AuxiliaryBuffer;
|
||||
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
public uint InputBufferIndex { get; }
|
||||
public uint OutputBufferIndex { get; }
|
||||
public uint InputBufferIndex { get; private set; }
|
||||
public uint OutputBufferIndex { get; private set; }
|
||||
|
||||
public AuxiliaryBufferAddresses BufferInfo { get; }
|
||||
public AuxiliaryBufferAddresses BufferInfo { get; private set; }
|
||||
|
||||
public CpuAddress InputBuffer { get; }
|
||||
public CpuAddress OutputBuffer { get; }
|
||||
public uint CountMax { get; }
|
||||
public uint UpdateCount { get; }
|
||||
public uint WriteOffset { get; }
|
||||
public CpuAddress InputBuffer { get; private set; }
|
||||
public CpuAddress OutputBuffer { get; private set; }
|
||||
public uint CountMax { get; private set; }
|
||||
public uint UpdateCount { get; private set; }
|
||||
public uint WriteOffset { get; private set; }
|
||||
|
||||
public bool IsEffectEnabled { get; }
|
||||
public bool IsEffectEnabled { get; private set; }
|
||||
|
||||
public AuxiliaryBufferCommand(
|
||||
public AuxiliaryBufferCommand Initialize(
|
||||
uint bufferOffset,
|
||||
byte inputBufferOffset,
|
||||
byte outputBufferOffset,
|
||||
@@ -55,6 +55,8 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
UpdateCount = updateCount;
|
||||
WriteOffset = writeOffset;
|
||||
IsEffectEnabled = isEnabled;
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
|
||||
@@ -9,39 +9,39 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
{
|
||||
public bool Enabled { get; set; }
|
||||
|
||||
public int NodeId { get; }
|
||||
public int NodeId { get; private set; }
|
||||
|
||||
public CommandType CommandType => CommandType.BiquadFilterAndMix;
|
||||
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
public ushort InputBufferIndex { get; }
|
||||
public ushort OutputBufferIndex { get; }
|
||||
public ushort InputBufferIndex { get; private set; }
|
||||
public ushort OutputBufferIndex { get; private set; }
|
||||
|
||||
private BiquadFilterParameter _parameter;
|
||||
private BiquadFilterParameter2 _parameter;
|
||||
|
||||
public Memory<BiquadFilterState> BiquadFilterState { get; }
|
||||
public Memory<BiquadFilterState> PreviousBiquadFilterState { get; }
|
||||
public Memory<BiquadFilterState> BiquadFilterState { get; private set; }
|
||||
public Memory<BiquadFilterState> PreviousBiquadFilterState { get; private set; }
|
||||
|
||||
public Memory<VoiceUpdateState> State { get; }
|
||||
public Memory<VoiceState> State { get; private set; }
|
||||
|
||||
public int LastSampleIndex { get; }
|
||||
public int LastSampleIndex { get; private set; }
|
||||
|
||||
public float Volume0 { get; }
|
||||
public float Volume1 { get; }
|
||||
public float Volume0 { get; private set; }
|
||||
public float Volume1 { get; private set; }
|
||||
|
||||
public bool NeedInitialization { get; }
|
||||
public bool HasVolumeRamp { get; }
|
||||
public bool IsFirstMixBuffer { get; }
|
||||
public bool NeedInitialization { get; private set; }
|
||||
public bool HasVolumeRamp { get; private set; }
|
||||
public bool IsFirstMixBuffer { get; private set; }
|
||||
|
||||
public BiquadFilterAndMixCommand(
|
||||
public BiquadFilterAndMixCommand Initialize(
|
||||
float volume0,
|
||||
float volume1,
|
||||
uint inputBufferIndex,
|
||||
uint outputBufferIndex,
|
||||
int lastSampleIndex,
|
||||
Memory<VoiceUpdateState> state,
|
||||
ref BiquadFilterParameter filter,
|
||||
Memory<VoiceState> state,
|
||||
ref BiquadFilterParameter2 filter,
|
||||
Memory<BiquadFilterState> biquadFilterState,
|
||||
Memory<BiquadFilterState> previousBiquadFilterState,
|
||||
bool needInitialization,
|
||||
@@ -68,6 +68,8 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
NeedInitialization = needInitialization;
|
||||
HasVolumeRamp = hasVolumeRamp;
|
||||
IsFirstMixBuffer = isFirstMixBuffer;
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
public void Process(CommandList context)
|
||||
|
||||
@@ -8,22 +8,22 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
{
|
||||
public bool Enabled { get; set; }
|
||||
|
||||
public int NodeId { get; }
|
||||
public int NodeId { get; private set; }
|
||||
|
||||
public CommandType CommandType => CommandType.BiquadFilter;
|
||||
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
public Memory<BiquadFilterState> BiquadFilterState { get; }
|
||||
public int InputBufferIndex { get; }
|
||||
public int OutputBufferIndex { get; }
|
||||
public bool NeedInitialization { get; }
|
||||
public Memory<BiquadFilterState> BiquadFilterState { get; private set; }
|
||||
public int InputBufferIndex { get; private set; }
|
||||
public int OutputBufferIndex { get; private set; }
|
||||
public bool NeedInitialization { get; private set; }
|
||||
|
||||
private BiquadFilterParameter _parameter;
|
||||
private BiquadFilterParameter2 _parameter;
|
||||
|
||||
public BiquadFilterCommand(
|
||||
public BiquadFilterCommand Initialize(
|
||||
int baseIndex,
|
||||
ref BiquadFilterParameter filter,
|
||||
ref BiquadFilterParameter2 filter,
|
||||
Memory<BiquadFilterState> biquadFilterStateMemory,
|
||||
int inputBufferOffset,
|
||||
int outputBufferOffset,
|
||||
@@ -38,6 +38,8 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
Enabled = true;
|
||||
NodeId = nodeId;
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
public void Process(CommandList context)
|
||||
|
||||
@@ -12,25 +12,25 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
{
|
||||
public bool Enabled { get; set; }
|
||||
|
||||
public int NodeId { get; }
|
||||
public int NodeId { get; private set; }
|
||||
|
||||
public CommandType CommandType => CommandType.CaptureBuffer;
|
||||
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
public uint InputBufferIndex { get; }
|
||||
public uint InputBufferIndex { get; private set; }
|
||||
|
||||
public ulong CpuBufferInfoAddress { get; }
|
||||
public ulong DspBufferInfoAddress { get; }
|
||||
public ulong CpuBufferInfoAddress { get; private set; }
|
||||
public ulong DspBufferInfoAddress { get; private set; }
|
||||
|
||||
public CpuAddress OutputBuffer { get; }
|
||||
public uint CountMax { get; }
|
||||
public uint UpdateCount { get; }
|
||||
public uint WriteOffset { get; }
|
||||
public CpuAddress OutputBuffer { get; private set; }
|
||||
public uint CountMax { get; private set; }
|
||||
public uint UpdateCount { get; private set; }
|
||||
public uint WriteOffset { get; private set; }
|
||||
|
||||
public bool IsEffectEnabled { get; }
|
||||
public bool IsEffectEnabled { get; private set; }
|
||||
|
||||
public CaptureBufferCommand(uint bufferOffset, byte inputBufferOffset, ulong sendBufferInfo, bool isEnabled,
|
||||
public CaptureBufferCommand Initialize(uint bufferOffset, byte inputBufferOffset, ulong sendBufferInfo, bool isEnabled,
|
||||
uint countMax, CpuAddress outputBuffer, uint updateCount, uint writeOffset, int nodeId)
|
||||
{
|
||||
Enabled = true;
|
||||
@@ -43,6 +43,8 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
UpdateCount = updateCount;
|
||||
WriteOffset = writeOffset;
|
||||
IsEffectEnabled = isEnabled;
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
|
||||
@@ -9,25 +9,29 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
{
|
||||
public bool Enabled { get; set; }
|
||||
|
||||
public int NodeId { get; }
|
||||
public int NodeId { get; private set; }
|
||||
|
||||
public CommandType CommandType => CommandType.CircularBufferSink;
|
||||
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
public ushort[] Input { get; }
|
||||
public uint InputCount { get; }
|
||||
public uint InputCount { get; private set; }
|
||||
|
||||
public ulong CircularBuffer { get; }
|
||||
public ulong CircularBufferSize { get; }
|
||||
public ulong CurrentOffset { get; }
|
||||
public ulong CircularBuffer { get; private set; }
|
||||
public ulong CircularBufferSize { get; private set; }
|
||||
public ulong CurrentOffset { get; private set; }
|
||||
|
||||
public CircularBufferSinkCommand(uint bufferOffset, ref CircularBufferParameter parameter, ref AddressInfo circularBufferAddressInfo, uint currentOffset, int nodeId)
|
||||
public CircularBufferSinkCommand()
|
||||
{
|
||||
Input = new ushort[Constants.ChannelCountMax];
|
||||
}
|
||||
|
||||
public CircularBufferSinkCommand Initialize(uint bufferOffset, ref CircularBufferParameter parameter, ref AddressInfo circularBufferAddressInfo, uint currentOffset, int nodeId)
|
||||
{
|
||||
Enabled = true;
|
||||
NodeId = nodeId;
|
||||
|
||||
Input = new ushort[Constants.ChannelCountMax];
|
||||
InputCount = parameter.InputCount;
|
||||
|
||||
Span<byte> inputSpan = parameter.Input.AsSpan();
|
||||
@@ -42,6 +46,8 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
CurrentOffset = currentOffset;
|
||||
|
||||
Debug.Assert(CircularBuffer != 0);
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
public void Process(CommandList context)
|
||||
|
||||
@@ -4,16 +4,18 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
{
|
||||
public bool Enabled { get; set; }
|
||||
|
||||
public int NodeId { get; }
|
||||
public int NodeId { get; private set; }
|
||||
|
||||
public CommandType CommandType => CommandType.ClearMixBuffer;
|
||||
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
public ClearMixBufferCommand(int nodeId)
|
||||
public ClearMixBufferCommand Initialize(int nodeId)
|
||||
{
|
||||
Enabled = true;
|
||||
NodeId = nodeId;
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
public void Process(CommandList context)
|
||||
|
||||
@@ -20,6 +20,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
public Memory<float> Buffers { get; }
|
||||
public uint BufferCount { get; }
|
||||
|
||||
private readonly static ObjectPool<List<ICommand>> CommandsListPool = new(() => new List<ICommand>(256));
|
||||
public List<ICommand> Commands { get; }
|
||||
|
||||
public IVirtualMemoryManager MemoryManager { get; }
|
||||
@@ -46,7 +47,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
SampleRate = sampleRate;
|
||||
BufferCount = mixBufferCount + voiceChannelCountMax;
|
||||
Buffers = mixBuffer;
|
||||
Commands = [];
|
||||
Commands = CommandsListPool.Allocate();
|
||||
MemoryManager = memoryManager;
|
||||
|
||||
_buffersEntryCount = Buffers.Length;
|
||||
@@ -64,11 +65,11 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public unsafe IntPtr GetBufferPointer(int index)
|
||||
public unsafe nint GetBufferPointer(int index)
|
||||
{
|
||||
if (index >= 0 && index < _buffersEntryCount)
|
||||
{
|
||||
return (IntPtr)((float*)_buffersMemoryHandle.Pointer + index * _sampleCount);
|
||||
return (nint)((float*)_buffersMemoryHandle.Pointer + index * _sampleCount);
|
||||
}
|
||||
|
||||
throw new ArgumentOutOfRangeException(nameof(index), index, null);
|
||||
@@ -129,7 +130,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
{
|
||||
startTime = PerformanceCounter.ElapsedNanoseconds;
|
||||
}
|
||||
|
||||
|
||||
command.Process(this);
|
||||
|
||||
if (shouldMeter)
|
||||
@@ -142,6 +143,8 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
CommandBuffer.ReleaseCommand(command);
|
||||
}
|
||||
|
||||
EndTime = (ulong)PerformanceCounter.ElapsedNanoseconds;
|
||||
@@ -149,6 +152,8 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Commands.Clear();
|
||||
CommandsListPool.Release(Commands);
|
||||
GC.SuppressFinalize(this);
|
||||
_buffersMemoryHandle.Dispose();
|
||||
}
|
||||
|
||||
@@ -12,6 +12,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
Volume,
|
||||
VolumeRamp,
|
||||
BiquadFilter,
|
||||
BiquadFilterFloatCoeff, // new
|
||||
Mix,
|
||||
MixRamp,
|
||||
MixRampGrouped,
|
||||
@@ -31,9 +32,17 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
LimiterVersion1,
|
||||
LimiterVersion2,
|
||||
MultiTapBiquadFilter,
|
||||
MultiTapBiquadFilterFloatCoeff, // new
|
||||
CaptureBuffer,
|
||||
Compressor,
|
||||
BiquadFilterAndMix,
|
||||
BiquadFilterAndMixFloatCoeff, // new
|
||||
MultiTapBiquadFilterAndMix,
|
||||
MultiTapBiquadFilterAndMixFloatCoef, // new
|
||||
AuxiliaryBufferGrouped, // new
|
||||
FillMixBuffer, // new
|
||||
BiquadFilterCrossFade, // new
|
||||
MultiTapBiquadFilterCrossFade, // new
|
||||
FillBuffer, // new
|
||||
}
|
||||
}
|
||||
|
||||
@@ -15,22 +15,28 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
public bool Enabled { get; set; }
|
||||
|
||||
public int NodeId { get; }
|
||||
public int NodeId { get; private set; }
|
||||
|
||||
public CommandType CommandType => CommandType.Compressor;
|
||||
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
public CompressorParameter Parameter => _parameter;
|
||||
public Memory<CompressorState> State { get; }
|
||||
public Memory<EffectResultState> ResultState { get; }
|
||||
public Memory<CompressorState> State { get; private set; }
|
||||
public Memory<EffectResultState> ResultState { get; private set; }
|
||||
public ushort[] OutputBufferIndices { get; }
|
||||
public ushort[] InputBufferIndices { get; }
|
||||
public bool IsEffectEnabled { get; }
|
||||
public bool IsEffectEnabled { get; private set; }
|
||||
|
||||
private CompressorParameter _parameter;
|
||||
|
||||
public CompressorCommand(uint bufferOffset, CompressorParameter parameter, Memory<CompressorState> state, Memory<EffectResultState> resultState, bool isEnabled, int nodeId)
|
||||
public CompressorCommand()
|
||||
{
|
||||
InputBufferIndices = new ushort[Constants.VoiceChannelCountMax];
|
||||
OutputBufferIndices = new ushort[Constants.VoiceChannelCountMax];
|
||||
}
|
||||
|
||||
public CompressorCommand Initialize(uint bufferOffset, CompressorParameter parameter, Memory<CompressorState> state, Memory<EffectResultState> resultState, bool isEnabled, int nodeId)
|
||||
{
|
||||
Enabled = true;
|
||||
NodeId = nodeId;
|
||||
@@ -39,9 +45,6 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
ResultState = resultState;
|
||||
|
||||
IsEffectEnabled = isEnabled;
|
||||
|
||||
InputBufferIndices = new ushort[Constants.VoiceChannelCountMax];
|
||||
OutputBufferIndices = new ushort[Constants.VoiceChannelCountMax];
|
||||
|
||||
Span<byte> inputSpan = _parameter.Input.AsSpan();
|
||||
Span<byte> outputSpan = _parameter.Output.AsSpan();
|
||||
@@ -51,6 +54,8 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
InputBufferIndices[i] = (ushort)(bufferOffset + inputSpan[i]);
|
||||
OutputBufferIndices[i] = (ushort)(bufferOffset + outputSpan[i]);
|
||||
}
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
public void Process(CommandList context)
|
||||
@@ -85,8 +90,8 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
statistics.Reset(_parameter.ChannelCount);
|
||||
}
|
||||
|
||||
Span<IntPtr> inputBuffers = stackalloc IntPtr[_parameter.ChannelCount];
|
||||
Span<IntPtr> outputBuffers = stackalloc IntPtr[_parameter.ChannelCount];
|
||||
Span<nint> inputBuffers = stackalloc nint[_parameter.ChannelCount];
|
||||
Span<nint> outputBuffers = stackalloc nint[_parameter.ChannelCount];
|
||||
Span<float> channelInput = stackalloc float[_parameter.ChannelCount];
|
||||
ExponentialMovingAverage inputMovingAverage = state.InputMovingAverage;
|
||||
float unknown4 = state.Unknown4;
|
||||
|
||||
@@ -4,22 +4,24 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
{
|
||||
public bool Enabled { get; set; }
|
||||
|
||||
public int NodeId { get; }
|
||||
public int NodeId { get; private set; }
|
||||
|
||||
public CommandType CommandType => CommandType.CopyMixBuffer;
|
||||
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
public ushort InputBufferIndex { get; }
|
||||
public ushort OutputBufferIndex { get; }
|
||||
public ushort InputBufferIndex { get; private set; }
|
||||
public ushort OutputBufferIndex { get; private set; }
|
||||
|
||||
public CopyMixBufferCommand(uint inputBufferIndex, uint outputBufferIndex, int nodeId)
|
||||
public CopyMixBufferCommand Initialize(uint inputBufferIndex, uint outputBufferIndex, int nodeId)
|
||||
{
|
||||
Enabled = true;
|
||||
NodeId = nodeId;
|
||||
|
||||
InputBufferIndex = (ushort)inputBufferIndex;
|
||||
OutputBufferIndex = (ushort)outputBufferIndex;
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
public void Process(CommandList context)
|
||||
|
||||
@@ -2,7 +2,7 @@ using Ryujinx.Audio.Common;
|
||||
using Ryujinx.Audio.Renderer.Common;
|
||||
using Ryujinx.Audio.Renderer.Server.Voice;
|
||||
using System;
|
||||
using static Ryujinx.Audio.Renderer.Parameter.VoiceInParameter;
|
||||
using Ryujinx.Audio.Renderer.Parameter;
|
||||
using WaveBuffer = Ryujinx.Audio.Renderer.Common.WaveBuffer;
|
||||
|
||||
namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
@@ -11,51 +11,54 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
{
|
||||
public bool Enabled { get; set; }
|
||||
|
||||
public int NodeId { get; }
|
||||
public int NodeId { get; private set; }
|
||||
|
||||
public CommandType CommandType { get; }
|
||||
public CommandType CommandType { get; private set; }
|
||||
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
public ushort OutputBufferIndex { get; }
|
||||
public uint SampleRate { get; }
|
||||
public ushort OutputBufferIndex { get; private set; }
|
||||
public uint SampleRate { get; private set; }
|
||||
|
||||
public float Pitch { get; }
|
||||
public float Pitch { get; private set; }
|
||||
|
||||
public WaveBuffer[] WaveBuffers { get; }
|
||||
|
||||
public Memory<VoiceUpdateState> State { get; }
|
||||
public Memory<VoiceState> State { get; private set; }
|
||||
|
||||
public ulong ExtraParameter { get; }
|
||||
public ulong ExtraParameterSize { get; }
|
||||
public ulong ExtraParameter { get; private set; }
|
||||
public ulong ExtraParameterSize { get; private set; }
|
||||
|
||||
public uint ChannelIndex { get; }
|
||||
public uint ChannelIndex { get; private set; }
|
||||
|
||||
public uint ChannelCount { get; }
|
||||
public uint ChannelCount { get; private set; }
|
||||
|
||||
public DecodingBehaviour DecodingBehaviour { get; }
|
||||
public DecodingBehaviour DecodingBehaviour { get; private set; }
|
||||
|
||||
public SampleFormat SampleFormat { get; }
|
||||
public SampleFormat SampleFormat { get; private set; }
|
||||
|
||||
public SampleRateConversionQuality SrcQuality { get; }
|
||||
public SampleRateConversionQuality SrcQuality { get; private set; }
|
||||
|
||||
public DataSourceVersion2Command(ref VoiceState serverState, Memory<VoiceUpdateState> state, ushort outputBufferIndex, ushort channelIndex, int nodeId)
|
||||
public DataSourceVersion2Command()
|
||||
{
|
||||
WaveBuffers = new WaveBuffer[Constants.VoiceWaveBufferCount];
|
||||
}
|
||||
|
||||
public DataSourceVersion2Command Initialize(ref VoiceInfo serverInfo, Memory<VoiceState> state, ushort outputBufferIndex, ushort channelIndex, int nodeId)
|
||||
{
|
||||
Enabled = true;
|
||||
NodeId = nodeId;
|
||||
ChannelIndex = channelIndex;
|
||||
ChannelCount = serverState.ChannelsCount;
|
||||
SampleFormat = serverState.SampleFormat;
|
||||
SrcQuality = serverState.SrcQuality;
|
||||
ChannelCount = serverInfo.ChannelsCount;
|
||||
SampleFormat = serverInfo.SampleFormat;
|
||||
SrcQuality = serverInfo.SrcQuality;
|
||||
CommandType = GetCommandTypeBySampleFormat(SampleFormat);
|
||||
|
||||
OutputBufferIndex = (ushort)(channelIndex + outputBufferIndex);
|
||||
SampleRate = serverState.SampleRate;
|
||||
Pitch = serverState.Pitch;
|
||||
SampleRate = serverInfo.SampleRate;
|
||||
Pitch = serverInfo.Pitch;
|
||||
|
||||
Span<Server.Voice.WaveBuffer> waveBufferSpan = serverState.WaveBuffers.AsSpan();
|
||||
|
||||
WaveBuffers = new WaveBuffer[Constants.VoiceWaveBufferCount];
|
||||
Span<Server.Voice.WaveBuffer> waveBufferSpan = serverInfo.WaveBuffers.AsSpan();
|
||||
|
||||
for (int i = 0; i < WaveBuffers.Length; i++)
|
||||
{
|
||||
@@ -66,12 +69,14 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
if (SampleFormat == SampleFormat.Adpcm)
|
||||
{
|
||||
ExtraParameter = serverState.DataSourceStateAddressInfo.GetReference(true);
|
||||
ExtraParameterSize = serverState.DataSourceStateAddressInfo.Size;
|
||||
ExtraParameter = serverInfo.DataSourceStateAddressInfo.GetReference(true);
|
||||
ExtraParameterSize = serverInfo.DataSourceStateAddressInfo.Size;
|
||||
}
|
||||
|
||||
State = state;
|
||||
DecodingBehaviour = serverState.DecodingBehaviour;
|
||||
DecodingBehaviour = serverInfo.DecodingBehaviour;
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
private static CommandType GetCommandTypeBySampleFormat(SampleFormat sampleFormat)
|
||||
|
||||
@@ -13,24 +13,30 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
{
|
||||
public bool Enabled { get; set; }
|
||||
|
||||
public int NodeId { get; }
|
||||
public int NodeId { get; private set; }
|
||||
|
||||
public CommandType CommandType => CommandType.Delay;
|
||||
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
public DelayParameter Parameter => _parameter;
|
||||
public Memory<DelayState> State { get; }
|
||||
public ulong WorkBuffer { get; }
|
||||
public Memory<DelayState> State { get; private set; }
|
||||
public ulong WorkBuffer { get; private set; }
|
||||
public ushort[] OutputBufferIndices { get; }
|
||||
public ushort[] InputBufferIndices { get; }
|
||||
public bool IsEffectEnabled { get; }
|
||||
public bool IsEffectEnabled { get; private set; }
|
||||
|
||||
private DelayParameter _parameter;
|
||||
|
||||
private const int FixedPointPrecision = 14;
|
||||
|
||||
public DelayCommand(uint bufferOffset, DelayParameter parameter, Memory<DelayState> state, bool isEnabled, ulong workBuffer, int nodeId, bool newEffectChannelMappingSupported)
|
||||
public DelayCommand()
|
||||
{
|
||||
InputBufferIndices = new ushort[Constants.VoiceChannelCountMax];
|
||||
OutputBufferIndices = new ushort[Constants.VoiceChannelCountMax];
|
||||
}
|
||||
|
||||
public DelayCommand Initialize(uint bufferOffset, DelayParameter parameter, Memory<DelayState> state, bool isEnabled, ulong workBuffer, int nodeId, bool newEffectChannelMappingSupported)
|
||||
{
|
||||
Enabled = true;
|
||||
NodeId = nodeId;
|
||||
@@ -39,9 +45,6 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
WorkBuffer = workBuffer;
|
||||
|
||||
IsEffectEnabled = isEnabled;
|
||||
|
||||
InputBufferIndices = new ushort[Constants.VoiceChannelCountMax];
|
||||
OutputBufferIndices = new ushort[Constants.VoiceChannelCountMax];
|
||||
|
||||
Span<byte> inputSpan = Parameter.Input.AsSpan();
|
||||
Span<byte> outputSpan = Parameter.Output.AsSpan();
|
||||
@@ -54,6 +57,8 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
DataSourceHelper.RemapLegacyChannelEffectMappingToChannelResourceMapping(newEffectChannelMappingSupported, InputBufferIndices, Parameter.ChannelCount);
|
||||
DataSourceHelper.RemapLegacyChannelEffectMappingToChannelResourceMapping(newEffectChannelMappingSupported, OutputBufferIndices, Parameter.ChannelCount);
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
@@ -80,7 +85,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
private unsafe void ProcessDelayStereo(ref DelayState state, Span<IntPtr> outputBuffers, ReadOnlySpan<IntPtr> inputBuffers, uint sampleCount)
|
||||
private unsafe void ProcessDelayStereo(ref DelayState state, Span<nint> outputBuffers, ReadOnlySpan<nint> inputBuffers, uint sampleCount)
|
||||
{
|
||||
const ushort ChannelCount = 2;
|
||||
|
||||
@@ -117,7 +122,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
private unsafe void ProcessDelayQuadraphonic(ref DelayState state, Span<IntPtr> outputBuffers, ReadOnlySpan<IntPtr> inputBuffers, uint sampleCount)
|
||||
private unsafe void ProcessDelayQuadraphonic(ref DelayState state, Span<nint> outputBuffers, ReadOnlySpan<nint> inputBuffers, uint sampleCount)
|
||||
{
|
||||
const ushort ChannelCount = 4;
|
||||
|
||||
@@ -163,7 +168,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
private unsafe void ProcessDelaySurround(ref DelayState state, Span<IntPtr> outputBuffers, ReadOnlySpan<IntPtr> inputBuffers, uint sampleCount)
|
||||
private unsafe void ProcessDelaySurround(ref DelayState state, Span<nint> outputBuffers, ReadOnlySpan<nint> inputBuffers, uint sampleCount)
|
||||
{
|
||||
const ushort ChannelCount = 6;
|
||||
|
||||
@@ -222,8 +227,8 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
if (IsEffectEnabled && Parameter.IsChannelCountValid())
|
||||
{
|
||||
Span<IntPtr> inputBuffers = stackalloc IntPtr[Parameter.ChannelCount];
|
||||
Span<IntPtr> outputBuffers = stackalloc IntPtr[Parameter.ChannelCount];
|
||||
Span<nint> inputBuffers = stackalloc nint[Parameter.ChannelCount];
|
||||
Span<nint> outputBuffers = stackalloc nint[Parameter.ChannelCount];
|
||||
|
||||
for (int i = 0; i < Parameter.ChannelCount; i++)
|
||||
{
|
||||
|
||||
@@ -7,21 +7,21 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
{
|
||||
public bool Enabled { get; set; }
|
||||
|
||||
public int NodeId { get; }
|
||||
public int NodeId { get; private set; }
|
||||
|
||||
public CommandType CommandType => CommandType.DepopForMixBuffers;
|
||||
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
public uint MixBufferOffset { get; }
|
||||
public uint MixBufferOffset { get; private set; }
|
||||
|
||||
public uint MixBufferCount { get; }
|
||||
public uint MixBufferCount { get; private set; }
|
||||
|
||||
public float Decay { get; }
|
||||
public float Decay { get; private set; }
|
||||
|
||||
public Memory<float> DepopBuffer { get; }
|
||||
public Memory<float> DepopBuffer { get; private set; }
|
||||
|
||||
public DepopForMixBuffersCommand(Memory<float> depopBuffer, uint bufferOffset, uint mixBufferCount, int nodeId, uint sampleRate)
|
||||
public DepopForMixBuffersCommand Initialize(Memory<float> depopBuffer, uint bufferOffset, uint mixBufferCount, int nodeId, uint sampleRate)
|
||||
{
|
||||
Enabled = true;
|
||||
NodeId = nodeId;
|
||||
@@ -37,6 +37,8 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
{
|
||||
Decay = 0.943695f;
|
||||
}
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
|
||||
@@ -7,27 +7,30 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
{
|
||||
public bool Enabled { get; set; }
|
||||
|
||||
public int NodeId { get; }
|
||||
public int NodeId { get; private set; }
|
||||
|
||||
public CommandType CommandType => CommandType.DepopPrepare;
|
||||
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
public uint MixBufferCount { get; }
|
||||
public uint MixBufferCount { get; private set; }
|
||||
|
||||
public ushort[] OutputBufferIndices { get; }
|
||||
|
||||
public Memory<VoiceUpdateState> State { get; }
|
||||
public Memory<float> DepopBuffer { get; }
|
||||
public Memory<VoiceState> State { get; private set; }
|
||||
public Memory<float> DepopBuffer { get; private set; }
|
||||
|
||||
public DepopPrepareCommand(Memory<VoiceUpdateState> state, Memory<float> depopBuffer, uint mixBufferCount, uint bufferOffset, int nodeId, bool enabled)
|
||||
public DepopPrepareCommand()
|
||||
{
|
||||
OutputBufferIndices = new ushort[Constants.MixBufferCountMax];
|
||||
}
|
||||
|
||||
public DepopPrepareCommand Initialize(Memory<VoiceState> state, Memory<float> depopBuffer, uint mixBufferCount, uint bufferOffset, int nodeId, bool enabled)
|
||||
{
|
||||
Enabled = enabled;
|
||||
NodeId = nodeId;
|
||||
MixBufferCount = mixBufferCount;
|
||||
|
||||
OutputBufferIndices = new ushort[Constants.MixBufferCountMax];
|
||||
|
||||
for (int i = 0; i < Constants.MixBufferCountMax; i++)
|
||||
{
|
||||
OutputBufferIndices[i] = (ushort)(bufferOffset + i);
|
||||
@@ -35,11 +38,13 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
State = state;
|
||||
DepopBuffer = depopBuffer;
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
public void Process(CommandList context)
|
||||
{
|
||||
ref VoiceUpdateState state = ref State.Span[0];
|
||||
ref VoiceState state = ref State.Span[0];
|
||||
|
||||
Span<float> depopBuffer = DepopBuffer.Span;
|
||||
Span<float> lastSamplesSpan = state.LastSamples.AsSpan();
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
using Ryujinx.Audio.Integration;
|
||||
using Ryujinx.Audio.Renderer.Server.Sink;
|
||||
using System;
|
||||
using System.Buffers;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Text;
|
||||
|
||||
namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
{
|
||||
@@ -10,27 +10,29 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
{
|
||||
public bool Enabled { get; set; }
|
||||
|
||||
public int NodeId { get; }
|
||||
public int NodeId { get; private set; }
|
||||
|
||||
public CommandType CommandType => CommandType.DeviceSink;
|
||||
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
public string DeviceName { get; }
|
||||
public string DeviceName { get; private set; }
|
||||
|
||||
public int SessionId { get; }
|
||||
public int SessionId { get; private set; }
|
||||
|
||||
public uint InputCount { get; }
|
||||
public ushort[] InputBufferIndices { get; }
|
||||
public uint InputCount { get; private set; }
|
||||
public ushort[] InputBufferIndices { get; private set; }
|
||||
|
||||
public Memory<float> Buffers { get; }
|
||||
public Memory<float> Buffers { get; private set; }
|
||||
|
||||
public DeviceSinkCommand(uint bufferOffset, DeviceSink sink, int sessionId, Memory<float> buffers, int nodeId)
|
||||
public DeviceSinkCommand Initialize(uint bufferOffset, DeviceSink sink, int sessionId, Memory<float> buffers, int nodeId)
|
||||
{
|
||||
Enabled = true;
|
||||
NodeId = nodeId;
|
||||
|
||||
DeviceName = Encoding.ASCII.GetString(sink.Parameter.DeviceName).TrimEnd('\0');
|
||||
// Unused and wasting time and memory, re-add if needed
|
||||
// DeviceName = Encoding.ASCII.GetString(sink.Parameter.DeviceName).TrimEnd('\0');
|
||||
|
||||
SessionId = sessionId;
|
||||
InputCount = sink.Parameter.InputCount;
|
||||
InputBufferIndices = new ushort[InputCount];
|
||||
@@ -42,14 +44,16 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
InputBufferIndices[i] = (ushort)(bufferOffset + inputSpan[i]);
|
||||
}
|
||||
|
||||
if (sink.UpsamplerState != null)
|
||||
if (sink.UpsamplerInfo != null)
|
||||
{
|
||||
Buffers = sink.UpsamplerState.OutputBuffer;
|
||||
Buffers = sink.UpsamplerInfo.OutputBuffer;
|
||||
}
|
||||
else
|
||||
{
|
||||
Buffers = buffers;
|
||||
}
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
@@ -81,7 +85,8 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
inputCount = bufferCount;
|
||||
}
|
||||
|
||||
short[] outputBuffer = new short[inputCount * SampleCount];
|
||||
short[] outputBuffer = ArrayPool<short>.Shared.Rent((int)inputCount * SampleCount);
|
||||
Array.Fill(outputBuffer, (short)0, 0, (int)inputCount * SampleCount);
|
||||
|
||||
for (int i = 0; i < bufferCount; i++)
|
||||
{
|
||||
@@ -93,7 +98,9 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
}
|
||||
}
|
||||
|
||||
device.AppendBuffer(outputBuffer, inputCount);
|
||||
device.AppendBuffer(outputBuffer.AsSpan(..((int)inputCount * SampleCount)), inputCount);
|
||||
|
||||
ArrayPool<short>.Shared.Return(outputBuffer);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
@@ -7,7 +7,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
{
|
||||
public bool Enabled { get; set; }
|
||||
|
||||
public int NodeId { get; }
|
||||
public int NodeId { get; private set; }
|
||||
|
||||
public CommandType CommandType => CommandType.DownMixSurroundToStereo;
|
||||
|
||||
@@ -16,16 +16,19 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
public ushort[] InputBufferIndices { get; }
|
||||
public ushort[] OutputBufferIndices { get; }
|
||||
|
||||
public float[] Coefficients { get; }
|
||||
public float[] Coefficients { get; private set; }
|
||||
|
||||
public DownMixSurroundToStereoCommand(uint bufferOffset, Span<byte> inputBufferOffset, Span<byte> outputBufferOffset, float[] downMixParameter, int nodeId)
|
||||
public DownMixSurroundToStereoCommand()
|
||||
{
|
||||
InputBufferIndices = new ushort[Constants.VoiceChannelCountMax];
|
||||
OutputBufferIndices = new ushort[Constants.VoiceChannelCountMax];
|
||||
}
|
||||
|
||||
public DownMixSurroundToStereoCommand Initialize(uint bufferOffset, Span<byte> inputBufferOffset, Span<byte> outputBufferOffset, float[] downMixParameter, int nodeId)
|
||||
{
|
||||
Enabled = true;
|
||||
NodeId = nodeId;
|
||||
|
||||
InputBufferIndices = new ushort[Constants.VoiceChannelCountMax];
|
||||
OutputBufferIndices = new ushort[Constants.VoiceChannelCountMax];
|
||||
|
||||
for (int i = 0; i < Constants.VoiceChannelCountMax; i++)
|
||||
{
|
||||
InputBufferIndices[i] = (ushort)(bufferOffset + inputBufferOffset[i]);
|
||||
@@ -33,6 +36,8 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
}
|
||||
|
||||
Coefficients = downMixParameter;
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
|
||||
@@ -0,0 +1,68 @@
|
||||
using Ryujinx.Audio.Renderer.Server.Splitter;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
{
|
||||
public class FillBufferCommand : ICommand
|
||||
{
|
||||
public bool Enabled { get; set; }
|
||||
|
||||
public int NodeId { get; private set; }
|
||||
|
||||
public CommandType CommandType => CommandType.FillBuffer;
|
||||
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
public SplitterDestinationVersion1 Destination1 { get; private set; }
|
||||
public SplitterDestinationVersion2 Destination2 { get; private set; }
|
||||
public bool IsV2 { get; private set; }
|
||||
public int Length { get; private set; }
|
||||
public float Value { get; private set; }
|
||||
|
||||
public FillBufferCommand Initialize(SplitterDestination destination, int length, float value, int nodeId)
|
||||
{
|
||||
Enabled = true;
|
||||
NodeId = nodeId;
|
||||
|
||||
if (Unsafe.IsNullRef(ref destination.GetV2RefOrNull()))
|
||||
{
|
||||
Destination1 = destination.GetV1RefOrNull();
|
||||
IsV2 = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
Destination2 = destination.GetV2RefOrNull();
|
||||
IsV2 = true;
|
||||
}
|
||||
|
||||
Length = length;
|
||||
Value = value;
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private void ProcessFillBuffer()
|
||||
{
|
||||
if (IsV2)
|
||||
{
|
||||
for (int i = 0; i < Length; i++)
|
||||
{
|
||||
Destination2.PreviousMixBufferVolume[i] = Value;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int i = 0; i < Length; i++)
|
||||
{
|
||||
Destination1.PreviousMixBufferVolume[i] = Value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void Process(CommandList context)
|
||||
{
|
||||
ProcessFillBuffer();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -10,22 +10,28 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
{
|
||||
public bool Enabled { get; set; }
|
||||
|
||||
public int NodeId { get; }
|
||||
public int NodeId { get; private set; }
|
||||
|
||||
public CommandType CommandType => CommandType.LimiterVersion1;
|
||||
|
||||
public uint EstimatedProcessingTime { get; set; }
|
||||
|
||||
public LimiterParameter Parameter => _parameter;
|
||||
public Memory<LimiterState> State { get; }
|
||||
public ulong WorkBuffer { get; }
|
||||
public Memory<LimiterState> State { get; private set; }
|
||||
public ulong WorkBuffer { get; private set; }
|
||||
public ushort[] OutputBufferIndices { get; }
|
||||
public ushort[] InputBufferIndices { get; }
|
||||
public bool IsEffectEnabled { get; }
|
||||
public bool IsEffectEnabled { get; private set; }
|
||||
|
||||
private LimiterParameter _parameter;
|
||||
|
||||
public LimiterCommandVersion1(uint bufferOffset, LimiterParameter parameter, Memory<LimiterState> state, bool isEnabled, ulong workBuffer, int nodeId)
|
||||
public LimiterCommandVersion1()
|
||||
{
|
||||
InputBufferIndices = new ushort[Constants.VoiceChannelCountMax];
|
||||
OutputBufferIndices = new ushort[Constants.VoiceChannelCountMax];
|
||||
}
|
||||
|
||||
public LimiterCommandVersion1 Initialize(uint bufferOffset, LimiterParameter parameter, Memory<LimiterState> state, bool isEnabled, ulong workBuffer, int nodeId)
|
||||
{
|
||||
Enabled = true;
|
||||
NodeId = nodeId;
|
||||
@@ -35,9 +41,6 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
IsEffectEnabled = isEnabled;
|
||||
|
||||
InputBufferIndices = new ushort[Constants.VoiceChannelCountMax];
|
||||
OutputBufferIndices = new ushort[Constants.VoiceChannelCountMax];
|
||||
|
||||
Span<byte> inputSpan = _parameter.Input.AsSpan();
|
||||
Span<byte> outputSpan = _parameter.Output.AsSpan();
|
||||
|
||||
@@ -46,6 +49,8 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
InputBufferIndices[i] = (ushort)(bufferOffset + inputSpan[i]);
|
||||
OutputBufferIndices[i] = (ushort)(bufferOffset + outputSpan[i]);
|
||||
}
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
public void Process(CommandList context)
|
||||
@@ -73,8 +78,8 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
if (IsEffectEnabled && _parameter.IsChannelCountValid())
|
||||
{
|
||||
Span<IntPtr> inputBuffers = stackalloc IntPtr[_parameter.ChannelCount];
|
||||
Span<IntPtr> outputBuffers = stackalloc IntPtr[_parameter.ChannelCount];
|
||||
Span<nint> inputBuffers = stackalloc nint[_parameter.ChannelCount];
|
||||
Span<nint> outputBuffers = stackalloc nint[_parameter.ChannelCount];
|
||||
|
||||
for (int i = 0; i < _parameter.ChannelCount; i++)
|
||||
{
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user