mirror of
https://git.ryujinx.app/projects/Kenji-NX.git
synced 2026-09-27 16:57:52 +02:00
Compare commits
7
Commits
| Author | SHA1 | Date | |
|---|---|---|---|
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0678a06284 | ||
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c62976f290 | ||
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25e88be7f1 | ||
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abc03d7325 | ||
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096e054bb3 | ||
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0f5aea82a0 | ||
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1385c60875 |
@@ -36,11 +36,9 @@
|
||||
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies.Linux" Version="6.1.4-build6" />
|
||||
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies.macOS" Version="5.0.3-build14" />
|
||||
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies.Windows" Version="6.1.4-build6" />
|
||||
<PackageVersion Include="Ryujinx.Graphics.Vulkan.KosmicKrisp" Version="26.2.1-ryu.1" />
|
||||
<PackageVersion Include="Ryujinx.Graphics.Vulkan.MoltenVK" Version="1.4.3-ryujinx.1" />
|
||||
<PackageVersion Include="Ryujinx.LibHac" Version="0.21.0-alpha.133" />
|
||||
<PackageVersion Include="Ryujinx.SPB" Version="0.0.5-ryujinx.4" />
|
||||
<PackageVersion Include="Ryujinx.SDL3-CS" Version="2026.707.0" />
|
||||
<PackageVersion Include="Ryujinx.SDL3-CS" Version="2026.918.0" />
|
||||
<PackageVersion Include="securifybv.ShellLink" Version="0.1.0" />
|
||||
<PackageVersion Include="SharpZipLib" Version="1.4.2" />
|
||||
<PackageVersion Include="Silk.NET.Shaderc" Version="2.23.0" />
|
||||
@@ -49,6 +47,7 @@
|
||||
<PackageVersion Include="Silk.NET.Vulkan.Extensions.KHR" Version="2.23.0" />
|
||||
<PackageVersion Include="SkiaSharp" Version="3.119.4" />
|
||||
<PackageVersion Include="SkiaSharp.NativeAssets.Linux" Version="3.119.4" />
|
||||
<PackageVersion Include="SPB" Version="0.0.4-build32" />
|
||||
<PackageVersion Include="System.IO.Hashing" Version="10.0.12" />
|
||||
<PackageVersion Include="UnicornEngine.Unicorn" Version="2.1.0" />
|
||||
</ItemGroup>
|
||||
|
||||
@@ -48,7 +48,7 @@ def get_new_name(
|
||||
return Path(os.path.join(output_directory, input_component))
|
||||
|
||||
def get_archs(dylib_path: Path) -> list[str]:
|
||||
res = subprocess.check_output([LIPO, "-info", str(dylib_path.absolute())]).decode("utf-8")
|
||||
res = subprocess.check_output([LIPO, "-info", str(dylib_path)]).decode("utf-8")
|
||||
if res.startswith("Non-fat file"):
|
||||
return [res.split(":")[-1].strip()]
|
||||
else:
|
||||
|
||||
@@ -18,18 +18,14 @@ mkdir "$APP_BUNDLE_DIRECTORY/Contents/Resources"
|
||||
cp "$PUBLISH_DIRECTORY/Ryujinx" "$APP_BUNDLE_DIRECTORY/Contents/MacOS/Ryujinx"
|
||||
chmod u+x "$APP_BUNDLE_DIRECTORY/Contents/MacOS/Ryujinx"
|
||||
|
||||
# List all dylibs in PUBLISH_DIRECTORY
|
||||
ls -la "$PUBLISH_DIRECTORY"/*.dylib
|
||||
|
||||
# Then all libraries
|
||||
find "$PUBLISH_DIRECTORY" -name "*.dylib" -exec cp {} "$APP_BUNDLE_DIRECTORY/Contents/Frameworks" \;
|
||||
cp "$PUBLISH_DIRECTORY"/*.dylib "$APP_BUNDLE_DIRECTORY/Contents/Frameworks"
|
||||
|
||||
# Then resources
|
||||
cp Info.plist "$APP_BUNDLE_DIRECTORY/Contents"
|
||||
cp Ryujinx.icns "$APP_BUNDLE_DIRECTORY/Contents/Resources/Ryujinx.icns"
|
||||
cp updater.sh "$APP_BUNDLE_DIRECTORY/Contents/Resources/updater.sh"
|
||||
cp Assets.car "$APP_BUNDLE_DIRECTORY/Contents/Resources/Assets.car"
|
||||
cp -r vulkan "$APP_BUNDLE_DIRECTORY/Contents/Resources"
|
||||
cp -r "$PUBLISH_DIRECTORY/THIRDPARTY.md" "$APP_BUNDLE_DIRECTORY/Contents/Resources"
|
||||
|
||||
echo -n "APPL????" > "$APP_BUNDLE_DIRECTORY/Contents/PkgInfo"
|
||||
|
||||
@@ -47,7 +47,7 @@ EXECUTABLE_SUB_PATH=Contents/MacOS/Ryujinx
|
||||
rm -rf "$TEMP_DIRECTORY"
|
||||
mkdir -p "$TEMP_DIRECTORY"
|
||||
|
||||
DOTNET_COMMON_ARGS=(-p:DebugType=embedded -p:Version="$VERSION" -p:SourceRevisionId="$SOURCE_REVISION_ID" -p:UseSharedCompilation=false --self-contained true $EXTRA_ARGS)
|
||||
DOTNET_COMMON_ARGS=(-p:DebugType=embedded -p:Version="$VERSION" -p:SourceRevisionId="$SOURCE_REVISION_ID" --self-contained true $EXTRA_ARGS)
|
||||
|
||||
dotnet restore
|
||||
dotnet build -c "$CONFIGURATION" src/Ryujinx
|
||||
@@ -76,9 +76,6 @@ rm "$UNIVERSAL_APP_BUNDLE/$EXECUTABLE_SUB_PATH"
|
||||
# Make it libraries universal
|
||||
python3 "$BASE_DIR/distribution/macos/construct_universal_dylib.py" "$ARM64_APP_BUNDLE" "$X64_APP_BUNDLE" "$UNIVERSAL_APP_BUNDLE" "**/*.dylib"
|
||||
|
||||
# Copy arm64-only libraries to UNIVERSAL_APP_BUNDLE
|
||||
cp "$ARM64_APP_BUNDLE/Contents/Frameworks/libvulkan_kosmickrisp.dylib" "$UNIVERSAL_APP_BUNDLE/Contents/Frameworks/libvulkan_kosmickrisp.dylib"
|
||||
|
||||
if ! [ -x "$(command -v lipo)" ];
|
||||
then
|
||||
if ! [ -x "$(command -v llvm-lipo-17)" ];
|
||||
|
||||
@@ -1,8 +0,0 @@
|
||||
{
|
||||
"file_format_version" : "1.0.0",
|
||||
"ICD": {
|
||||
"library_path": "./libMoltenVK.dylib",
|
||||
"api_version" : "1.4.0",
|
||||
"is_portability_driver" : true
|
||||
}
|
||||
}
|
||||
@@ -1,8 +0,0 @@
|
||||
{
|
||||
"file_format_version" : "1.0.0",
|
||||
"ICD": {
|
||||
"library_path": "../../../Frameworks/libMoltenVK.dylib",
|
||||
"api_version" : "1.4.0",
|
||||
"is_portability_driver" : true
|
||||
}
|
||||
}
|
||||
@@ -1,7 +0,0 @@
|
||||
{
|
||||
"ICD": {
|
||||
"api_version": "1.3.0",
|
||||
"library_path": "./libvulkan_kosmickrisp.dylib"
|
||||
},
|
||||
"file_format_version": "1.0.1"
|
||||
}
|
||||
@@ -1,7 +0,0 @@
|
||||
{
|
||||
"ICD": {
|
||||
"api_version": "1.3.0",
|
||||
"library_path": "../../../Frameworks/libvulkan_kosmickrisp.dylib"
|
||||
},
|
||||
"file_format_version": "1.0.1"
|
||||
}
|
||||
@@ -2,7 +2,6 @@
|
||||
<configuration>
|
||||
<packageSources>
|
||||
<clear />
|
||||
<add key="local" value="nuget" />
|
||||
<add key="nuget.org" value="https://api.nuget.org/v3/index.json" />
|
||||
<!-- Only needed when using pre-release versions of Ryujinx.LibHac. -->
|
||||
<add key="LibHacAlpha" value="https://git.ryujinx.app/api/packages/projects/nuget/index.json" />
|
||||
@@ -11,9 +10,6 @@
|
||||
<packageSourceMapping>
|
||||
<!-- key value for <packageSource> should match key values from <packageSources> element -->
|
||||
<!-- These are defined and .NET still yells about multiple package sources with no mappings. Not sure what to do, this is in the docs lol -->
|
||||
<packageSource key="local">
|
||||
<package pattern="Ryujinx.Graphics.Vulkan.KosmicKrisp" />
|
||||
</packageSource>
|
||||
<packageSource key="nuget.org">
|
||||
<package pattern="*" />
|
||||
</packageSource>
|
||||
|
||||
Binary file not shown.
@@ -1,11 +0,0 @@
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Ryujinx.Common.Configuration
|
||||
{
|
||||
[JsonConverter(typeof(JsonStringEnumConverter<TranslationLayer>))]
|
||||
public enum TranslationLayer
|
||||
{
|
||||
MoltenVK,
|
||||
KosmicKrisp,
|
||||
}
|
||||
}
|
||||
@@ -51,6 +51,10 @@ namespace Ryujinx.Graphics.GAL
|
||||
public readonly bool SupportsViewportSwizzle;
|
||||
public readonly bool SupportsIndirectParameters;
|
||||
public readonly bool SupportsDepthClipControl;
|
||||
public readonly bool SupportsExtendedDynamicState;
|
||||
public readonly bool SupportsExtendedDynamicState2;
|
||||
public readonly bool SupportsLogicOpDynamicState;
|
||||
public readonly bool SupportsPatchControlPointsDynamicState;
|
||||
|
||||
public readonly int UniformBufferSetIndex;
|
||||
public readonly int StorageBufferSetIndex;
|
||||
@@ -120,6 +124,10 @@ namespace Ryujinx.Graphics.GAL
|
||||
bool supportsViewportSwizzle,
|
||||
bool supportsIndirectParameters,
|
||||
bool supportsDepthClipControl,
|
||||
bool supportsExtendedDynamicState,
|
||||
bool supportsExtendedDynamicState2,
|
||||
bool supportsLogicOpDynamicState,
|
||||
bool supportsPatchControlPointsDynamicState,
|
||||
int uniformBufferSetIndex,
|
||||
int storageBufferSetIndex,
|
||||
int textureSetIndex,
|
||||
@@ -183,6 +191,10 @@ namespace Ryujinx.Graphics.GAL
|
||||
SupportsViewportSwizzle = supportsViewportSwizzle;
|
||||
SupportsIndirectParameters = supportsIndirectParameters;
|
||||
SupportsDepthClipControl = supportsDepthClipControl;
|
||||
SupportsExtendedDynamicState = supportsExtendedDynamicState;
|
||||
SupportsExtendedDynamicState2 = supportsExtendedDynamicState2;
|
||||
SupportsLogicOpDynamicState = supportsLogicOpDynamicState;
|
||||
SupportsPatchControlPointsDynamicState = supportsPatchControlPointsDynamicState;
|
||||
UniformBufferSetIndex = uniformBufferSetIndex;
|
||||
StorageBufferSetIndex = storageBufferSetIndex;
|
||||
TextureSetIndex = textureSetIndex;
|
||||
|
||||
@@ -2,6 +2,7 @@ namespace Ryujinx.Graphics.GAL
|
||||
{
|
||||
public enum Face
|
||||
{
|
||||
None = 0,
|
||||
Front = 0x404,
|
||||
Back = 0x405,
|
||||
FrontAndBack = 0x408,
|
||||
|
||||
@@ -50,9 +50,9 @@ namespace Ryujinx.Graphics.GAL
|
||||
void SetDepthBias(PolygonModeMask enables, float factor, float units, float clamp);
|
||||
void SetDepthClamp(bool clamp);
|
||||
void SetDepthMode(DepthMode mode);
|
||||
void SetDepthTest(DepthTestDescriptor depthTest);
|
||||
void SetDepthTest(DepthTestDescriptor depthTest, bool signalChange = true);
|
||||
|
||||
void SetFaceCulling(bool enable, Face face);
|
||||
void SetFaceCulling(Face face);
|
||||
|
||||
void SetFrontFace(FrontFace frontFace);
|
||||
|
||||
@@ -75,16 +75,16 @@ namespace Ryujinx.Graphics.GAL
|
||||
|
||||
void SetPrimitiveRestart(bool enable, int index);
|
||||
|
||||
void SetPrimitiveTopology(PrimitiveTopology topology);
|
||||
void SetPrimitiveTopology(PrimitiveTopology topology, bool signalChange = true);
|
||||
|
||||
void SetProgram(IProgram program);
|
||||
void SetProgram(IProgram program, bool signalChange = true);
|
||||
|
||||
void SetRasterizerDiscard(bool discard);
|
||||
|
||||
void SetRenderTargetColorMasks(ReadOnlySpan<uint> componentMask);
|
||||
void SetRenderTargetColorMasks(ReadOnlySpan<uint> componentMask, bool signalChange = true);
|
||||
void SetRenderTargets(Span<ITexture> colors, ITexture depthStencil);
|
||||
|
||||
void SetScissors(ReadOnlySpan<Rectangle<int>> regions);
|
||||
void SetScissors(ReadOnlySpan<Rectangle<int>> regions, bool signalChange = true);
|
||||
|
||||
void SetStencilTest(StencilTestDescriptor stencilTest);
|
||||
|
||||
@@ -102,7 +102,7 @@ namespace Ryujinx.Graphics.GAL
|
||||
void SetVertexAttribs(ReadOnlySpan<VertexAttribDescriptor> vertexAttribs);
|
||||
void SetVertexBuffers(ReadOnlySpan<VertexBufferDescriptor> vertexBuffers);
|
||||
|
||||
void SetViewports(ReadOnlySpan<Viewport> viewports);
|
||||
void SetViewports(ReadOnlySpan<Viewport> viewports, bool signalChange = true);
|
||||
|
||||
void TextureBarrier();
|
||||
void TextureBarrierTiled();
|
||||
|
||||
@@ -3,18 +3,16 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
struct SetFaceCullingCommand : IGALCommand, IGALCommand<SetFaceCullingCommand>
|
||||
{
|
||||
public readonly CommandType CommandType => CommandType.SetFaceCulling;
|
||||
private bool _enable;
|
||||
private Face _face;
|
||||
|
||||
public void Set(bool enable, Face face)
|
||||
public void Set(Face face)
|
||||
{
|
||||
_enable = enable;
|
||||
_face = face;
|
||||
}
|
||||
|
||||
public static void Run(ref SetFaceCullingCommand command, ThreadedRenderer threaded, IRenderer renderer)
|
||||
{
|
||||
renderer.Pipeline.SetFaceCulling(command._enable, command._face);
|
||||
renderer.Pipeline.SetFaceCulling(command._face);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -158,15 +158,15 @@ namespace Ryujinx.Graphics.GAL.Multithreading
|
||||
_renderer.QueueCommand();
|
||||
}
|
||||
|
||||
public unsafe void SetDepthTest(DepthTestDescriptor depthTest)
|
||||
public unsafe void SetDepthTest(DepthTestDescriptor depthTest, bool signalChange = true)
|
||||
{
|
||||
_renderer.New<SetDepthTestCommand>()->Set(depthTest);
|
||||
_renderer.QueueCommand();
|
||||
}
|
||||
|
||||
public unsafe void SetFaceCulling(bool enable, Face face)
|
||||
public unsafe void SetFaceCulling(Face face)
|
||||
{
|
||||
_renderer.New<SetFaceCullingCommand>()->Set(enable, face);
|
||||
_renderer.New<SetFaceCullingCommand>()->Set(face);
|
||||
_renderer.QueueCommand();
|
||||
}
|
||||
|
||||
@@ -242,13 +242,13 @@ namespace Ryujinx.Graphics.GAL.Multithreading
|
||||
_renderer.QueueCommand();
|
||||
}
|
||||
|
||||
public unsafe void SetPrimitiveTopology(PrimitiveTopology topology)
|
||||
public unsafe void SetPrimitiveTopology(PrimitiveTopology topology, bool signalChange = true)
|
||||
{
|
||||
_renderer.New<SetPrimitiveTopologyCommand>()->Set(topology);
|
||||
_renderer.QueueCommand();
|
||||
}
|
||||
|
||||
public unsafe void SetProgram(IProgram program)
|
||||
public unsafe void SetProgram(IProgram program, bool signalChange = true)
|
||||
{
|
||||
_renderer.New<SetProgramCommand>()->Set(Ref(program));
|
||||
_renderer.QueueCommand();
|
||||
@@ -260,7 +260,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading
|
||||
_renderer.QueueCommand();
|
||||
}
|
||||
|
||||
public unsafe void SetRenderTargetColorMasks(ReadOnlySpan<uint> componentMask)
|
||||
public unsafe void SetRenderTargetColorMasks(ReadOnlySpan<uint> componentMask, bool signalChange = true)
|
||||
{
|
||||
_renderer.New<SetRenderTargetColorMasksCommand>()->Set(_renderer.CopySpan(componentMask));
|
||||
_renderer.QueueCommand();
|
||||
@@ -275,7 +275,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading
|
||||
_renderer.QueueCommand();
|
||||
}
|
||||
|
||||
public unsafe void SetScissors(ReadOnlySpan<Rectangle<int>> scissors)
|
||||
public unsafe void SetScissors(ReadOnlySpan<Rectangle<int>> scissors, bool signalChange = true)
|
||||
{
|
||||
_renderer.New<SetScissorsCommand>()->Set(_renderer.CopySpan(scissors));
|
||||
_renderer.QueueCommand();
|
||||
@@ -341,7 +341,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading
|
||||
_renderer.QueueCommand();
|
||||
}
|
||||
|
||||
public unsafe void SetViewports(ReadOnlySpan<Viewport> viewports)
|
||||
public unsafe void SetViewports(ReadOnlySpan<Viewport> viewports, bool signalChange = true)
|
||||
{
|
||||
_renderer.New<SetViewportsCommand>()->Set(_renderer.CopySpan(viewports));
|
||||
_renderer.QueueCommand();
|
||||
|
||||
@@ -51,11 +51,12 @@ namespace Ryujinx.Graphics.GAL
|
||||
public StencilTestDescriptor StencilTest;
|
||||
public FrontFace FrontFace;
|
||||
public Face CullMode;
|
||||
public bool CullEnable;
|
||||
|
||||
public PolygonModeMask BiasEnable;
|
||||
|
||||
public float LineWidth;
|
||||
public bool AlphaToCoverageEnable;
|
||||
public bool AlphaToOneEnable;
|
||||
|
||||
// TODO: Polygon mode.
|
||||
public bool DepthClampEnable;
|
||||
public bool RasterizerDiscard;
|
||||
@@ -63,6 +64,9 @@ namespace Ryujinx.Graphics.GAL
|
||||
public bool PrimitiveRestartEnable;
|
||||
public uint PatchControlPoints;
|
||||
|
||||
public float DepthBiasUnits;
|
||||
public float DepthBiasFactor;
|
||||
|
||||
public DepthMode DepthMode;
|
||||
|
||||
public void SetVertexAttribs(ReadOnlySpan<VertexAttribDescriptor> vertexAttribs)
|
||||
|
||||
@@ -861,6 +861,9 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
enables |= (depthBias.FillEnable ? PolygonModeMask.Fill : 0);
|
||||
|
||||
_pipeline.BiasEnable = enables;
|
||||
_pipeline.DepthBiasUnits = units / 2f;
|
||||
_pipeline.DepthBiasFactor = factor;
|
||||
|
||||
_context.Renderer.Pipeline.SetDepthBias(enables, factor, units / 2f, clamp);
|
||||
}
|
||||
|
||||
@@ -1034,7 +1037,6 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
float width = _state.State.LineWidthSmooth;
|
||||
bool smooth = _state.State.LineSmoothEnable;
|
||||
|
||||
_pipeline.LineWidth = width;
|
||||
_context.Renderer.Pipeline.SetLineParameters(width, smooth);
|
||||
}
|
||||
|
||||
@@ -1216,9 +1218,16 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
YControl yControl = _state.State.YControl;
|
||||
FaceState face = _state.State.FaceState;
|
||||
|
||||
_pipeline.CullEnable = face.CullEnable;
|
||||
_pipeline.CullMode = face.CullFace;
|
||||
_context.Renderer.Pipeline.SetFaceCulling(face.CullEnable, face.CullFace);
|
||||
if (face.CullEnable)
|
||||
{
|
||||
_pipeline.CullMode = face.CullFace;
|
||||
_context.Renderer.Pipeline.SetFaceCulling(face.CullFace);
|
||||
}
|
||||
else
|
||||
{
|
||||
_pipeline.CullMode = Face.None;
|
||||
_context.Renderer.Pipeline.SetFaceCulling(Face.None);
|
||||
}
|
||||
|
||||
UpdateFrontFace(yControl, face.FrontFace);
|
||||
}
|
||||
@@ -1416,6 +1425,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
bool alphaToCoverageEnable = (_state.State.MultisampleControl & 1) != 0;
|
||||
bool alphaToOneEnable = (_state.State.MultisampleControl & 0x10) != 0;
|
||||
|
||||
_pipeline.AlphaToCoverageEnable = alphaToCoverageEnable;
|
||||
_pipeline.AlphaToOneEnable = alphaToOneEnable;
|
||||
_context.Renderer.Pipeline.SetMultisampleState(new MultisampleDescriptor(
|
||||
alphaToCoverageEnable,
|
||||
_state.State.AlphaToCoverageDitherEnable,
|
||||
|
||||
@@ -22,6 +22,8 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
||||
private readonly CancellationToken _cancellationToken;
|
||||
private readonly Action<ShaderCacheState, int, int> _stateChangeCallback;
|
||||
|
||||
private readonly HashSet<ProgramPipelineState> _pipelineStateSet = new();
|
||||
|
||||
/// <summary>
|
||||
/// Indicates if the cache should be loaded.
|
||||
/// </summary>
|
||||
@@ -232,10 +234,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
||||
|
||||
for (int index = 0; index < ThreadCount; index++)
|
||||
{
|
||||
workThreads[index] = new Thread(ProcessAsyncQueue)
|
||||
{
|
||||
Name = $"GPU.AsyncTranslationThread.{index}",
|
||||
};
|
||||
workThreads[index] = new Thread(ProcessAsyncQueue) { Name = $"GPU.AsyncTranslationThread.{index}", };
|
||||
}
|
||||
|
||||
int programCount = _hostStorage.GetProgramCount();
|
||||
@@ -305,6 +304,8 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
||||
using DiskCacheOutputStreams streams = _hostStorage.GetOutputStreams(_context);
|
||||
|
||||
int packagedShaders = 0;
|
||||
ProgramPipelineState currentPipelineState = default;
|
||||
|
||||
foreach (KeyValuePair<int, (CachedShaderProgram, byte[])> kv in _programList)
|
||||
{
|
||||
if (!Active)
|
||||
@@ -314,12 +315,53 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
||||
|
||||
(CachedShaderProgram program, byte[] binaryCode) = kv.Value;
|
||||
|
||||
_hostStorage.AddShader(_context, program, binaryCode, streams);
|
||||
if (program.SpecializationState.PipelineState.HasValue && _context.Capabilities.SupportsExtendedDynamicState)
|
||||
{
|
||||
currentPipelineState = program.SpecializationState.PipelineState.Value;
|
||||
|
||||
_stateChangeCallback(ShaderCacheState.Packaging, ++packagedShaders, _programList.Count);
|
||||
if (_context.Capabilities.SupportsExtendedDynamicState)
|
||||
{
|
||||
currentPipelineState.StencilTest = default;
|
||||
|
||||
currentPipelineState.CullMode = 0;
|
||||
currentPipelineState.FrontFace = 0;
|
||||
currentPipelineState.DepthTest = default;
|
||||
currentPipelineState.Topology = ConvertToClass(currentPipelineState.Topology);
|
||||
}
|
||||
|
||||
if (_context.Capabilities.SupportsExtendedDynamicState2)
|
||||
{
|
||||
currentPipelineState.PrimitiveRestartEnable = false;
|
||||
currentPipelineState.BiasEnable = 0;
|
||||
currentPipelineState.RasterizerDiscard = false;
|
||||
}
|
||||
|
||||
if (_context.Capabilities.SupportsLogicOpDynamicState)
|
||||
{
|
||||
currentPipelineState.LogicOp = 0;
|
||||
}
|
||||
|
||||
if (_context.Capabilities.SupportsPatchControlPointsDynamicState)
|
||||
{
|
||||
currentPipelineState.PatchControlPoints = 0;
|
||||
}
|
||||
}
|
||||
|
||||
if (!_pipelineStateSet.Contains(currentPipelineState) ||
|
||||
!_context.Capabilities.SupportsExtendedDynamicState ||
|
||||
!program.SpecializationState.PipelineState.HasValue)
|
||||
{
|
||||
_hostStorage.AddShader(_context, program, binaryCode, streams);
|
||||
|
||||
_stateChangeCallback(ShaderCacheState.Packaging, ++packagedShaders, _programList.Count);
|
||||
|
||||
if (_context.Capabilities.SupportsExtendedDynamicState)
|
||||
{
|
||||
_pipelineStateSet.Add(currentPipelineState);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Logger.Info?.Print(LogClass.Gpu, $"Rebuilt {_programList.Count} shaders successfully.");
|
||||
Logger.Info?.Print(LogClass.Gpu, $"Rebuilt {packagedShaders} shaders successfully.");
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -343,6 +385,29 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
||||
_stateChangeCallback(ShaderCacheState.Loaded, programCount, programCount);
|
||||
}
|
||||
|
||||
private PrimitiveTopology ConvertToClass(PrimitiveTopology topology)
|
||||
{
|
||||
return topology switch
|
||||
{
|
||||
PrimitiveTopology.Points => PrimitiveTopology.Points,
|
||||
PrimitiveTopology.Lines or
|
||||
PrimitiveTopology.LineStrip or
|
||||
PrimitiveTopology.LinesAdjacency or
|
||||
PrimitiveTopology.LineStripAdjacency => PrimitiveTopology.Lines,
|
||||
PrimitiveTopology.Triangles or
|
||||
PrimitiveTopology.TriangleStrip or
|
||||
PrimitiveTopology.TriangleFan or
|
||||
PrimitiveTopology.TrianglesAdjacency or
|
||||
PrimitiveTopology.TriangleStripAdjacency or
|
||||
PrimitiveTopology.Polygon => PrimitiveTopology.TriangleStrip,
|
||||
PrimitiveTopology.Patches => PrimitiveTopology.Patches,
|
||||
PrimitiveTopology.Quads => PrimitiveTopology.Quads,
|
||||
PrimitiveTopology.QuadStrip => PrimitiveTopology.QuadStrip,
|
||||
PrimitiveTopology.LineLoop => PrimitiveTopology.LineLoop,
|
||||
_ => PrimitiveTopology.TriangleStrip,
|
||||
};
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Enqueues a host program for compilation.
|
||||
/// </summary>
|
||||
|
||||
@@ -193,6 +193,10 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
supportsViewportSwizzle: HwCapabilities.SupportsViewportSwizzle,
|
||||
supportsIndirectParameters: HwCapabilities.SupportsIndirectParameters,
|
||||
supportsDepthClipControl: true,
|
||||
supportsExtendedDynamicState: false,
|
||||
supportsExtendedDynamicState2: false,
|
||||
supportsLogicOpDynamicState: false,
|
||||
supportsPatchControlPointsDynamicState: false,
|
||||
uniformBufferSetIndex: 0,
|
||||
storageBufferSetIndex: 1,
|
||||
textureSetIndex: 2,
|
||||
|
||||
@@ -898,7 +898,7 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
}
|
||||
}
|
||||
|
||||
public void SetDepthTest(DepthTestDescriptor depthTest)
|
||||
public void SetDepthTest(DepthTestDescriptor depthTest, bool signalChange = true)
|
||||
{
|
||||
if (depthTest.TestEnable)
|
||||
{
|
||||
@@ -915,11 +915,11 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
_depthTestEnable = depthTest.TestEnable;
|
||||
}
|
||||
|
||||
public void SetFaceCulling(bool enable, Face face)
|
||||
public void SetFaceCulling(Face face)
|
||||
{
|
||||
_cullEnable = enable;
|
||||
_cullEnable = face != Face.None;
|
||||
|
||||
if (!enable)
|
||||
if (!_cullEnable)
|
||||
{
|
||||
GL.Disable(EnableCap.CullFace);
|
||||
return;
|
||||
@@ -1107,12 +1107,12 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
GL.Enable(EnableCap.PrimitiveRestart);
|
||||
}
|
||||
|
||||
public void SetPrimitiveTopology(PrimitiveTopology topology)
|
||||
public void SetPrimitiveTopology(PrimitiveTopology topology, bool signalChange = true)
|
||||
{
|
||||
_primitiveType = topology.Convert();
|
||||
}
|
||||
|
||||
public void SetProgram(IProgram program)
|
||||
public void SetProgram(IProgram program, bool signalChange = true)
|
||||
{
|
||||
Program prg = (Program)program;
|
||||
|
||||
@@ -1154,7 +1154,7 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
_rasterizerDiscard = discard;
|
||||
}
|
||||
|
||||
public void SetRenderTargetColorMasks(ReadOnlySpan<uint> componentMasks)
|
||||
public void SetRenderTargetColorMasks(ReadOnlySpan<uint> componentMasks, bool signalChange = true)
|
||||
{
|
||||
_componentMasks = 0;
|
||||
|
||||
@@ -1195,7 +1195,7 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
_framebuffer.SetDrawBuffers(colors.Length);
|
||||
}
|
||||
|
||||
public void SetScissors(ReadOnlySpan<Rectangle<int>> regions)
|
||||
public void SetScissors(ReadOnlySpan<Rectangle<int>> regions, bool signalChange = true)
|
||||
{
|
||||
int count = Math.Min(regions.Length, Constants.MaxViewports);
|
||||
|
||||
@@ -1388,7 +1388,7 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
_vertexArray.SetVertexBuffers(vertexBuffers);
|
||||
}
|
||||
|
||||
public void SetViewports(ReadOnlySpan<Viewport> viewports)
|
||||
public void SetViewports(ReadOnlySpan<Viewport> viewports, bool signalChange = true)
|
||||
{
|
||||
Array.Resize(ref _viewportArray, viewports.Length * 4);
|
||||
Array.Resize(ref _depthRangeArray, viewports.Length * 2);
|
||||
|
||||
@@ -255,8 +255,8 @@ namespace Ryujinx.Graphics.Vulkan.Effects
|
||||
|
||||
scissors[0] = new Rectangle<int>(0, 0, texture.Width, texture.Height);
|
||||
|
||||
_pipeline.SetRenderTarget(texture, (uint)texture.Width, (uint)texture.Height);
|
||||
_pipeline.SetRenderTargetColorMasks(colorMasks);
|
||||
_pipeline.SetRenderTarget(texture, (uint)texture.Width, (uint)texture.Height, false);
|
||||
_pipeline.SetRenderTargetColorMasks(colorMasks, false);
|
||||
_pipeline.SetScissors(scissors);
|
||||
_pipeline.ClearRenderTargetColor(0, 0, 1, new ColorF(0f, 0f, 0f, 1f));
|
||||
}
|
||||
|
||||
@@ -238,6 +238,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
Face.Back => CullModeFlags.BackBit,
|
||||
Face.Front => CullModeFlags.FrontBit,
|
||||
Face.FrontAndBack => CullModeFlags.FrontAndBack,
|
||||
Face.None => CullModeFlags.None,
|
||||
_ => LogInvalidAndReturn(face, nameof(Face), CullModeFlags.BackBit),
|
||||
};
|
||||
}
|
||||
@@ -310,6 +311,25 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
};
|
||||
}
|
||||
|
||||
public static PrimitiveTopology ConvertToClass(this PrimitiveTopology topology)
|
||||
{
|
||||
return topology switch
|
||||
{
|
||||
PrimitiveTopology.PointList => PrimitiveTopology.PointList,
|
||||
PrimitiveTopology.LineList or
|
||||
PrimitiveTopology.LineStrip or
|
||||
PrimitiveTopology.LineListWithAdjacency or
|
||||
PrimitiveTopology.LineStripWithAdjacency => PrimitiveTopology.LineList,
|
||||
PrimitiveTopology.TriangleList or
|
||||
PrimitiveTopology.TriangleStrip or
|
||||
PrimitiveTopology.TriangleFan or
|
||||
PrimitiveTopology.TriangleListWithAdjacency or
|
||||
PrimitiveTopology.TriangleStripWithAdjacency => PrimitiveTopology.TriangleStrip,
|
||||
PrimitiveTopology.PatchList => PrimitiveTopology.PatchList,
|
||||
_ => LogInvalidAndReturn(topology, nameof(PrimitiveTopology), PrimitiveTopology.TriangleStrip),
|
||||
};
|
||||
}
|
||||
|
||||
public static StencilOp Convert(this GAL.StencilOp op)
|
||||
{
|
||||
return op switch
|
||||
|
||||
@@ -31,6 +31,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
public readonly bool SupportsShaderStorageImageMultisample;
|
||||
public readonly bool SupportsConditionalRendering;
|
||||
public readonly bool SupportsExtendedDynamicState;
|
||||
public readonly PhysicalDeviceExtendedDynamicState2FeaturesEXT SupportsExtendedDynamicState2;
|
||||
public readonly bool SupportsMultiView;
|
||||
public readonly bool SupportsNullDescriptors;
|
||||
public readonly bool SupportsPushDescriptors;
|
||||
@@ -46,6 +47,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
public readonly bool SupportsViewportArray2;
|
||||
public readonly bool SupportsHostImportedMemory;
|
||||
public readonly bool SupportsDepthClipControl;
|
||||
public readonly bool SupportsWideLines;
|
||||
public readonly bool SupportsAttachmentFeedbackLoop;
|
||||
public readonly bool SupportsDynamicAttachmentFeedbackLoop;
|
||||
public readonly uint SubgroupSize;
|
||||
@@ -54,6 +56,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
public readonly uint VertexBufferAlignment;
|
||||
public readonly uint SubTexelPrecisionBits;
|
||||
public readonly ulong MinResourceAlignment;
|
||||
public readonly uint MaxTessellationPatchSize;
|
||||
public readonly ulong MinTexelBufferAlignment;
|
||||
|
||||
public HardwareCapabilities(
|
||||
@@ -72,6 +75,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
bool supportsShaderStorageImageMultisample,
|
||||
bool supportsConditionalRendering,
|
||||
bool supportsExtendedDynamicState,
|
||||
PhysicalDeviceExtendedDynamicState2FeaturesEXT supportsExtendedDynamicState2,
|
||||
uint maxTessellationPatchSize,
|
||||
bool supportsMultiView,
|
||||
bool supportsNullDescriptors,
|
||||
bool supportsPushDescriptors,
|
||||
@@ -87,6 +92,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
bool supportsViewportArray2,
|
||||
bool supportsHostImportedMemory,
|
||||
bool supportsDepthClipControl,
|
||||
bool supportsWideLines,
|
||||
bool supportsAttachmentFeedbackLoop,
|
||||
bool supportsDynamicAttachmentFeedbackLoop,
|
||||
uint subgroupSize,
|
||||
@@ -112,6 +118,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
SupportsShaderStorageImageMultisample = supportsShaderStorageImageMultisample;
|
||||
SupportsConditionalRendering = supportsConditionalRendering;
|
||||
SupportsExtendedDynamicState = supportsExtendedDynamicState;
|
||||
SupportsExtendedDynamicState2 = supportsExtendedDynamicState2;
|
||||
MaxTessellationPatchSize = maxTessellationPatchSize;
|
||||
SupportsMultiView = supportsMultiView;
|
||||
SupportsNullDescriptors = supportsNullDescriptors;
|
||||
SupportsPushDescriptors = supportsPushDescriptors;
|
||||
@@ -127,6 +135,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
SupportsViewportArray2 = supportsViewportArray2;
|
||||
SupportsHostImportedMemory = supportsHostImportedMemory;
|
||||
SupportsDepthClipControl = supportsDepthClipControl;
|
||||
SupportsWideLines = supportsWideLines;
|
||||
SupportsAttachmentFeedbackLoop = supportsAttachmentFeedbackLoop;
|
||||
SupportsDynamicAttachmentFeedbackLoop = supportsDynamicAttachmentFeedbackLoop;
|
||||
SubgroupSize = subgroupSize;
|
||||
|
||||
@@ -406,20 +406,20 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
if (dstIsDepthOrStencil)
|
||||
{
|
||||
_pipeline.SetProgram(src.Info.Target.IsMultisample ? _programDepthBlitMs : _programDepthBlit);
|
||||
_pipeline.SetDepthTest(new DepthTestDescriptor(true, true, CompareOp.Always));
|
||||
_pipeline.SetProgram(src.Info.Target.IsMultisample ? _programDepthBlitMs : _programDepthBlit, false);
|
||||
_pipeline.SetDepthTest(new DepthTestDescriptor(true, true, CompareOp.Always), false);
|
||||
}
|
||||
else if (src.Info.Target.IsMultisample)
|
||||
{
|
||||
_pipeline.SetProgram(_programColorBlitMs);
|
||||
_pipeline.SetProgram(_programColorBlitMs, false);
|
||||
}
|
||||
else if (clearAlpha)
|
||||
{
|
||||
_pipeline.SetProgram(_programColorBlitClearAlpha);
|
||||
_pipeline.SetProgram(_programColorBlitClearAlpha, false);
|
||||
}
|
||||
else
|
||||
{
|
||||
_pipeline.SetProgram(_programColorBlit);
|
||||
_pipeline.SetProgram(_programColorBlit, false);
|
||||
}
|
||||
|
||||
int dstWidth = dst.Width;
|
||||
@@ -434,7 +434,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
_pipeline.ClearRenderTargetColor(0, 0, 1, new ColorF(0f, 0f, 0f, 1f));
|
||||
}
|
||||
|
||||
_pipeline.SetViewports(viewports);
|
||||
_pipeline.SetViewports(viewports, false);
|
||||
_pipeline.SetPrimitiveTopology(PrimitiveTopology.TriangleStrip);
|
||||
_pipeline.Draw(4, 1, 0, 0);
|
||||
|
||||
@@ -566,12 +566,12 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
if (isDepth)
|
||||
{
|
||||
_pipeline.SetProgram(src.Info.Target.IsMultisample ? _programDepthBlitMs : _programDepthBlit);
|
||||
_pipeline.SetProgram(src.Info.Target.IsMultisample ? _programDepthBlitMs : _programDepthBlit, false);
|
||||
_pipeline.SetDepthTest(new DepthTestDescriptor(true, true, CompareOp.Always));
|
||||
}
|
||||
else
|
||||
{
|
||||
_pipeline.SetProgram(src.Info.Target.IsMultisample ? _programStencilBlitMs : _programStencilBlit);
|
||||
_pipeline.SetProgram(src.Info.Target.IsMultisample ? _programStencilBlitMs : _programStencilBlit, false);
|
||||
_pipeline.SetStencilTest(CreateStencilTestDescriptor(true));
|
||||
}
|
||||
|
||||
@@ -771,8 +771,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
0f,
|
||||
1f);
|
||||
|
||||
pipeline.SetProgram(_programColorBlit);
|
||||
pipeline.SetViewports(viewports);
|
||||
pipeline.SetProgram(_programColorBlit, false);
|
||||
pipeline.SetViewports(viewports, false);
|
||||
pipeline.SetPrimitiveTopology(PrimitiveTopology.TriangleStrip);
|
||||
pipeline.Draw(4, 1, 0, 0);
|
||||
|
||||
@@ -1229,7 +1229,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
TextureView srcView = Create2DLayerView(src, srcLayer + z, 0);
|
||||
TextureView dstView = Create2DLayerView(dst, dstLayer + z, 0);
|
||||
|
||||
_pipeline.SetRenderTarget(dstView, (uint)dst.Width, (uint)dst.Height);
|
||||
_pipeline.SetRenderTarget(dstView, (uint)dst.Width, (uint)dst.Height, false);
|
||||
|
||||
CopyMSDraw(srcView, aspectFlags, fromMS: false);
|
||||
|
||||
@@ -1246,7 +1246,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
}
|
||||
else
|
||||
{
|
||||
_pipeline.SetProgram(_programColorDrawToMs);
|
||||
_pipeline.SetProgram(_programColorDrawToMs, false);
|
||||
|
||||
Format format = GetFormat(src.Info.BytesPerPixel);
|
||||
VkFormat vkFormat = FormatTable.GetFormat(format);
|
||||
@@ -1323,12 +1323,12 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
if (isDepth)
|
||||
{
|
||||
_pipeline.SetProgram(fromMS ? _programDepthDrawToNonMs : _programDepthDrawToMs);
|
||||
_pipeline.SetProgram(fromMS ? _programDepthDrawToNonMs : _programDepthDrawToMs, false);
|
||||
_pipeline.SetDepthTest(new DepthTestDescriptor(true, true, CompareOp.Always));
|
||||
}
|
||||
else
|
||||
{
|
||||
_pipeline.SetProgram(fromMS ? _programStencilDrawToNonMs : _programStencilDrawToMs);
|
||||
_pipeline.SetProgram(fromMS ? _programStencilDrawToNonMs : _programStencilDrawToMs, false);
|
||||
_pipeline.SetStencilTest(CreateStencilTestDescriptor(true));
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,104 @@
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.Graphics.Vulkan.MoltenVK
|
||||
{
|
||||
enum MVKConfigLogLevel
|
||||
{
|
||||
None = 0,
|
||||
Error = 1,
|
||||
Warning = 2,
|
||||
Info = 3,
|
||||
Debug = 4,
|
||||
}
|
||||
|
||||
enum MVKConfigTraceVulkanCalls
|
||||
{
|
||||
None = 0,
|
||||
Enter = 1,
|
||||
EnterExit = 2,
|
||||
Duration = 3,
|
||||
}
|
||||
|
||||
enum MVKConfigAutoGPUCaptureScope
|
||||
{
|
||||
None = 0,
|
||||
Device = 1,
|
||||
Frame = 2,
|
||||
}
|
||||
|
||||
[Flags]
|
||||
enum MVKConfigAdvertiseExtensions
|
||||
{
|
||||
All = 0x00000001,
|
||||
MoltenVK = 0x00000002,
|
||||
WSI = 0x00000004,
|
||||
Portability = 0x00000008,
|
||||
}
|
||||
|
||||
enum MVKVkSemaphoreSupportStyle
|
||||
{
|
||||
MVK_CONFIG_VK_SEMAPHORE_SUPPORT_STYLE_SINGLE_QUEUE = 0,
|
||||
MVK_CONFIG_VK_SEMAPHORE_SUPPORT_STYLE_METAL_EVENTS_WHERE_SAFE = 1,
|
||||
MVK_CONFIG_VK_SEMAPHORE_SUPPORT_STYLE_METAL_EVENTS = 2,
|
||||
MVK_CONFIG_VK_SEMAPHORE_SUPPORT_STYLE_CALLBACK = 3,
|
||||
MVK_CONFIG_VK_SEMAPHORE_SUPPORT_STYLE_MAX_ENUM = 0x7FFFFFFF,
|
||||
}
|
||||
|
||||
readonly struct Bool32
|
||||
{
|
||||
uint Value { get; }
|
||||
|
||||
public Bool32(uint value)
|
||||
{
|
||||
Value = value;
|
||||
}
|
||||
|
||||
public Bool32(bool value)
|
||||
{
|
||||
Value = value ? 1u : 0u;
|
||||
}
|
||||
|
||||
public static implicit operator bool(Bool32 val) => val.Value == 1;
|
||||
public static implicit operator Bool32(bool val) => new(val);
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
struct MVKConfiguration
|
||||
{
|
||||
public Bool32 DebugMode;
|
||||
public Bool32 ShaderConversionFlipVertexY;
|
||||
public Bool32 SynchronousQueueSubmits;
|
||||
public Bool32 PrefillMetalCommandBuffers;
|
||||
public uint MaxActiveMetalCommandBuffersPerQueue;
|
||||
public Bool32 SupportLargeQueryPools;
|
||||
public Bool32 PresentWithCommandBuffer;
|
||||
public Bool32 SwapchainMagFilterUseNearest;
|
||||
public ulong MetalCompileTimeout;
|
||||
public Bool32 PerformanceTracking;
|
||||
public uint PerformanceLoggingFrameCount;
|
||||
public Bool32 DisplayWatermark;
|
||||
public Bool32 SpecializedQueueFamilies;
|
||||
public Bool32 SwitchSystemGPU;
|
||||
public Bool32 FullImageViewSwizzle;
|
||||
public uint DefaultGPUCaptureScopeQueueFamilyIndex;
|
||||
public uint DefaultGPUCaptureScopeQueueIndex;
|
||||
public Bool32 FastMathEnabled;
|
||||
public MVKConfigLogLevel LogLevel;
|
||||
public MVKConfigTraceVulkanCalls TraceVulkanCalls;
|
||||
public Bool32 ForceLowPowerGPU;
|
||||
public Bool32 SemaphoreUseMTLFence;
|
||||
public MVKVkSemaphoreSupportStyle SemaphoreSupportStyle;
|
||||
public MVKConfigAutoGPUCaptureScope AutoGPUCaptureScope;
|
||||
public nint AutoGPUCaptureOutputFilepath;
|
||||
public Bool32 Texture1DAs2D;
|
||||
public Bool32 PreallocateDescriptors;
|
||||
public Bool32 UseCommandPooling;
|
||||
public Bool32 UseMTLHeap;
|
||||
public Bool32 LogActivityPerformanceInline;
|
||||
public uint ApiVersionToAdvertise;
|
||||
public MVKConfigAdvertiseExtensions AdvertiseExtensions;
|
||||
public Bool32 ResumeLostDevice;
|
||||
public Bool32 UseMetalArgumentBuffers;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,51 @@
|
||||
using Silk.NET.Core.Loader;
|
||||
using Silk.NET.Vulkan;
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Runtime.Versioning;
|
||||
|
||||
namespace Ryujinx.Graphics.Vulkan.MoltenVK
|
||||
{
|
||||
[SupportedOSPlatform("macos")]
|
||||
public static partial class MVKInitialization
|
||||
{
|
||||
private const string VulkanLib = "libvulkan.dylib";
|
||||
|
||||
[LibraryImport("libMoltenVK.dylib")]
|
||||
private static partial Result vkGetMoltenVKConfigurationMVK(nint unusedInstance, out MVKConfiguration config, in nint configSize);
|
||||
|
||||
[LibraryImport("libMoltenVK.dylib")]
|
||||
private static partial Result vkSetMoltenVKConfigurationMVK(nint unusedInstance, in MVKConfiguration config, in nint configSize);
|
||||
|
||||
public static void Initialize()
|
||||
{
|
||||
IntPtr configSize = (nint)Marshal.SizeOf<MVKConfiguration>();
|
||||
|
||||
vkGetMoltenVKConfigurationMVK(nint.Zero, out MVKConfiguration config, configSize);
|
||||
|
||||
config.UseMetalArgumentBuffers = true;
|
||||
|
||||
config.SemaphoreSupportStyle = MVKVkSemaphoreSupportStyle.MVK_CONFIG_VK_SEMAPHORE_SUPPORT_STYLE_SINGLE_QUEUE;
|
||||
config.SynchronousQueueSubmits = false;
|
||||
|
||||
config.ResumeLostDevice = true;
|
||||
|
||||
vkSetMoltenVKConfigurationMVK(nint.Zero, config, configSize);
|
||||
}
|
||||
|
||||
private static string[] Resolver(string path)
|
||||
{
|
||||
if (path.EndsWith(VulkanLib))
|
||||
{
|
||||
path = path[..^VulkanLib.Length] + "libMoltenVK.dylib";
|
||||
return [path];
|
||||
}
|
||||
return [];
|
||||
}
|
||||
|
||||
public static void InitializeResolver()
|
||||
{
|
||||
((DefaultPathResolver)PathResolver.Default).Resolvers.Insert(0, Resolver);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -76,6 +76,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
private readonly BufferState[] _transformFeedbackBuffers;
|
||||
private readonly VertexBufferState[] _vertexBuffers;
|
||||
private ulong _vertexBuffersDirty;
|
||||
private bool _bindingsSet;
|
||||
protected Rectangle<int> ClearScissor;
|
||||
|
||||
private readonly VertexBufferUpdater _vertexBufferUpdater;
|
||||
@@ -89,6 +90,9 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
private bool _tfEnabled;
|
||||
private bool _tfActive;
|
||||
|
||||
private readonly bool _supportExtDynamic;
|
||||
private readonly bool _supportExtDynamic2;
|
||||
|
||||
private FeedbackLoopAspects _feedbackLoop;
|
||||
private bool _passWritesDepthStencil;
|
||||
|
||||
@@ -96,6 +100,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
public ulong DrawCount { get; private set; }
|
||||
public bool RenderPassActive { get; private set; }
|
||||
|
||||
private readonly int[] _vertexBufferBindings;
|
||||
|
||||
public unsafe PipelineBase(VulkanRenderer gd, Device device)
|
||||
{
|
||||
Gd = gd;
|
||||
@@ -128,7 +134,19 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
_storedBlend = new PipelineColorBlendAttachmentState[Constants.MaxRenderTargets];
|
||||
|
||||
_newState.Initialize();
|
||||
_supportExtDynamic = gd.Capabilities.SupportsExtendedDynamicState;
|
||||
|
||||
_supportExtDynamic2 = gd.Capabilities.SupportsExtendedDynamicState2.ExtendedDynamicState2;
|
||||
|
||||
_bindingsSet = false;
|
||||
|
||||
_vertexBufferBindings = new int[Constants.MaxVertexBuffers];
|
||||
for (int i = 0; i < Constants.MaxVertexBuffers; i++)
|
||||
{
|
||||
_vertexBufferBindings[i] = i + 1;
|
||||
}
|
||||
|
||||
_newState.Initialize(gd.Capabilities);
|
||||
}
|
||||
|
||||
public void Initialize()
|
||||
@@ -634,19 +652,46 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
if (texture is TextureView srcTexture)
|
||||
{
|
||||
CullModeFlags oldCullMode = _newState.CullMode;
|
||||
bool oldStencilTestEnable = _newState.StencilTestEnable;
|
||||
bool oldDepthTestEnable = _newState.DepthTestEnable;
|
||||
bool oldDepthWriteEnable = _newState.DepthWriteEnable;
|
||||
CullModeFlags oldCullMode;
|
||||
bool oldStencilTestEnable;
|
||||
bool oldDepthTestEnable;
|
||||
bool oldDepthWriteEnable;
|
||||
PrimitiveTopology oldTopology;
|
||||
Array16<Silk.NET.Vulkan.Viewport> oldViewports = DynamicState.Viewports;
|
||||
uint oldViewportsCount = _newState.ViewportsCount;
|
||||
PrimitiveTopology oldTopology = _topology;
|
||||
uint oldViewportsCount;
|
||||
|
||||
_newState.CullMode = CullModeFlags.None;
|
||||
_newState.StencilTestEnable = false;
|
||||
_newState.DepthTestEnable = false;
|
||||
_newState.DepthWriteEnable = false;
|
||||
SignalStateChange();
|
||||
if (_supportExtDynamic)
|
||||
{
|
||||
oldCullMode = DynamicState.CullMode;
|
||||
oldStencilTestEnable = DynamicState.StencilTestEnable;
|
||||
oldDepthTestEnable = DynamicState.DepthTestEnable;
|
||||
oldDepthWriteEnable = DynamicState.DepthWriteEnable;
|
||||
oldTopology = _topology;
|
||||
oldViewportsCount = DynamicState.ViewportsCount;
|
||||
}
|
||||
else
|
||||
{
|
||||
oldCullMode = _newState.CullMode;
|
||||
oldStencilTestEnable = _newState.StencilTestEnable;
|
||||
oldDepthTestEnable = _newState.DepthTestEnable;
|
||||
oldDepthWriteEnable = _newState.DepthWriteEnable;
|
||||
oldTopology = _topology;
|
||||
oldViewportsCount = _newState.ViewportsCount;
|
||||
}
|
||||
|
||||
if (_supportExtDynamic)
|
||||
{
|
||||
DynamicState.SetCullMode(CullModeFlags.None);
|
||||
DynamicState.SetDepthTestBool(false, false);
|
||||
DynamicState.SetStencilTest(false);
|
||||
}
|
||||
else
|
||||
{
|
||||
_newState.CullMode = CullModeFlags.None;
|
||||
_newState.StencilTestEnable = false;
|
||||
_newState.DepthTestEnable = false;
|
||||
_newState.DepthWriteEnable = false;
|
||||
}
|
||||
|
||||
Gd.HelperShader.DrawTexture(
|
||||
Gd,
|
||||
@@ -656,16 +701,24 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
srcRegion,
|
||||
dstRegion);
|
||||
|
||||
_newState.CullMode = oldCullMode;
|
||||
_newState.StencilTestEnable = oldStencilTestEnable;
|
||||
_newState.DepthTestEnable = oldDepthTestEnable;
|
||||
_newState.DepthWriteEnable = oldDepthWriteEnable;
|
||||
if (_supportExtDynamic)
|
||||
{
|
||||
DynamicState.SetCullMode(oldCullMode);
|
||||
DynamicState.SetStencilTest(oldStencilTestEnable);
|
||||
DynamicState.SetDepthTestBool(oldDepthTestEnable, oldDepthWriteEnable);
|
||||
}
|
||||
else
|
||||
{
|
||||
_newState.CullMode = oldCullMode;
|
||||
_newState.StencilTestEnable = oldStencilTestEnable;
|
||||
_newState.DepthTestEnable = oldDepthTestEnable;
|
||||
_newState.DepthWriteEnable = oldDepthWriteEnable;
|
||||
_newState.ViewportsCount = oldViewportsCount;
|
||||
}
|
||||
|
||||
SetPrimitiveTopology(oldTopology);
|
||||
|
||||
DynamicState.SetViewports(ref oldViewports, oldViewportsCount);
|
||||
|
||||
_newState.ViewportsCount = oldViewportsCount;
|
||||
SignalStateChange();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -796,48 +849,102 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
public void SetDepthBias(PolygonModeMask enables, float factor, float units, float clamp)
|
||||
{
|
||||
DynamicState.SetDepthBias(factor, units, clamp);
|
||||
bool depthBiasEnable = (enables != 0) && (factor != 0 && units != 0);
|
||||
bool changed = false;
|
||||
|
||||
_newState.DepthBiasEnable = enables != 0;
|
||||
SignalStateChange();
|
||||
}
|
||||
if (_supportExtDynamic2)
|
||||
{
|
||||
DynamicState.SetDepthBiasEnable(depthBiasEnable);
|
||||
}
|
||||
else if (_newState.DepthBiasEnable != depthBiasEnable)
|
||||
{
|
||||
_newState.DepthBiasEnable = depthBiasEnable;
|
||||
changed = true;
|
||||
}
|
||||
|
||||
public void SetDepthClamp(bool clamp)
|
||||
{
|
||||
_newState.DepthClampEnable = clamp;
|
||||
SignalStateChange();
|
||||
}
|
||||
if (depthBiasEnable)
|
||||
{
|
||||
DynamicState.SetDepthBias(factor, units, clamp);
|
||||
}
|
||||
|
||||
public void SetDepthMode(DepthMode mode)
|
||||
{
|
||||
bool oldMode = _newState.DepthMode;
|
||||
_newState.DepthMode = mode == DepthMode.MinusOneToOne;
|
||||
if (_newState.DepthMode != oldMode)
|
||||
if (changed)
|
||||
{
|
||||
SignalStateChange();
|
||||
}
|
||||
}
|
||||
|
||||
public void SetDepthTest(DepthTestDescriptor depthTest)
|
||||
public void SetDepthClamp(bool clamp)
|
||||
{
|
||||
_newState.DepthTestEnable = depthTest.TestEnable;
|
||||
_newState.DepthWriteEnable = depthTest.WriteEnable;
|
||||
_newState.DepthCompareOp = depthTest.Func.Convert();
|
||||
_newState.DepthClampEnable = clamp;
|
||||
|
||||
UpdatePassDepthStencil();
|
||||
SignalStateChange();
|
||||
}
|
||||
|
||||
public void SetFaceCulling(bool enable, Face face)
|
||||
public void SetDepthMode(DepthMode mode)
|
||||
{
|
||||
_newState.CullMode = enable ? face.Convert() : CullModeFlags.None;
|
||||
bool newMode = mode == DepthMode.MinusOneToOne;
|
||||
|
||||
if (_newState.DepthMode == newMode)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_newState.DepthMode = newMode;
|
||||
|
||||
SignalStateChange();
|
||||
}
|
||||
|
||||
public void SetDepthTest(DepthTestDescriptor depthTest, bool signalChange = true)
|
||||
{
|
||||
if (_supportExtDynamic)
|
||||
{
|
||||
DynamicState.SetDepthTestBool(depthTest.TestEnable, depthTest.WriteEnable);
|
||||
if (depthTest.TestEnable)
|
||||
{
|
||||
DynamicState.SetDepthTestCompareOp(depthTest.Func.Convert());
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_newState.DepthTestEnable = depthTest.TestEnable;
|
||||
_newState.DepthWriteEnable = depthTest.WriteEnable;
|
||||
_newState.DepthCompareOp = depthTest.Func.Convert();
|
||||
|
||||
if (signalChange)
|
||||
{
|
||||
SignalStateChange();
|
||||
}
|
||||
}
|
||||
|
||||
UpdatePassDepthStencil();
|
||||
}
|
||||
|
||||
public void SetFaceCulling(Face face)
|
||||
{
|
||||
if (_supportExtDynamic)
|
||||
{
|
||||
DynamicState.SetCullMode(face.Convert());
|
||||
}
|
||||
else
|
||||
{
|
||||
_newState.CullMode = face.Convert();
|
||||
|
||||
SignalStateChange();
|
||||
}
|
||||
}
|
||||
|
||||
public void SetFrontFace(FrontFace frontFace)
|
||||
{
|
||||
_newState.FrontFace = frontFace.Convert();
|
||||
SignalStateChange();
|
||||
if (_supportExtDynamic)
|
||||
{
|
||||
DynamicState.SetFrontFace(frontFace.Convert());
|
||||
}
|
||||
else
|
||||
{
|
||||
_newState.FrontFace = frontFace.Convert();
|
||||
|
||||
SignalStateChange();
|
||||
}
|
||||
}
|
||||
|
||||
public void SetImage(ShaderStage stage, int binding, ITexture image)
|
||||
@@ -881,28 +988,56 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
public void SetLineParameters(float width, bool smooth)
|
||||
{
|
||||
_newState.LineWidth = width;
|
||||
SignalStateChange();
|
||||
if (!Gd.IsMoltenVk)
|
||||
{
|
||||
DynamicState.SetLineWidth(Gd.Capabilities.SupportsWideLines ? width : 1.0f);
|
||||
}
|
||||
}
|
||||
|
||||
public void SetLogicOpState(bool enable, LogicalOp op)
|
||||
{
|
||||
// Vendors other than NVIDIA have a bug where it enables logical operations even for float formats,
|
||||
// so we need to force disable them here.
|
||||
bool logicOpEnable = enable && (Gd.Vendor == Vendor.Nvidia || _newState.Internal.LogicOpsAllowed);
|
||||
|
||||
_newState.LogicOpEnable = enable;
|
||||
_newState.LogicOp = op.Convert();
|
||||
|
||||
if (Gd.Capabilities.SupportsExtendedDynamicState2.ExtendedDynamicState2LogicOp)
|
||||
{
|
||||
if (logicOpEnable)
|
||||
{
|
||||
DynamicState.SetLogicOp(op.Convert());
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_newState.LogicOp = op.Convert();
|
||||
}
|
||||
|
||||
SignalStateChange();
|
||||
}
|
||||
|
||||
public void SetMultisampleState(MultisampleDescriptor multisample)
|
||||
{
|
||||
_newState.AlphaToCoverageEnable = multisample.AlphaToCoverageEnable;
|
||||
|
||||
_newState.AlphaToOneEnable = multisample.AlphaToOneEnable;
|
||||
|
||||
SignalStateChange();
|
||||
}
|
||||
|
||||
public void SetPatchParameters(int vertices, ReadOnlySpan<float> defaultOuterLevel, ReadOnlySpan<float> defaultInnerLevel)
|
||||
{
|
||||
_newState.PatchControlPoints = (uint)vertices;
|
||||
SignalStateChange();
|
||||
if (Gd.Capabilities.SupportsExtendedDynamicState2.ExtendedDynamicState2PatchControlPoints)
|
||||
{
|
||||
DynamicState.SetPatchControlPoints((uint)vertices);
|
||||
}
|
||||
else
|
||||
{
|
||||
_newState.PatchControlPoints = (uint)vertices;
|
||||
|
||||
SignalStateChange();
|
||||
}
|
||||
|
||||
// TODO: Default levels (likely needs emulation on shaders?)
|
||||
}
|
||||
@@ -919,12 +1054,21 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
public void SetPrimitiveRestart(bool enable, int index)
|
||||
{
|
||||
_newState.PrimitiveRestartEnable = enable;
|
||||
if (_supportExtDynamic2)
|
||||
{
|
||||
DynamicState.SetPrimitiveRestartEnable(enable);
|
||||
}
|
||||
else
|
||||
{
|
||||
_newState.PrimitiveRestartEnable = enable;
|
||||
|
||||
SignalStateChange();
|
||||
}
|
||||
|
||||
// TODO: What to do about the index?
|
||||
SignalStateChange();
|
||||
}
|
||||
|
||||
public void SetPrimitiveTopology(PrimitiveTopology topology)
|
||||
public void SetPrimitiveTopology(PrimitiveTopology topology, bool signalChange = true)
|
||||
{
|
||||
_topology = topology;
|
||||
|
||||
@@ -932,10 +1076,18 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
_newState.Topology = vkTopology;
|
||||
|
||||
SignalStateChange();
|
||||
if (_supportExtDynamic)
|
||||
{
|
||||
DynamicState.SetPrimitiveTopology(vkTopology);
|
||||
}
|
||||
|
||||
if (signalChange)
|
||||
{
|
||||
SignalStateChange();
|
||||
}
|
||||
}
|
||||
|
||||
public void SetProgram(IProgram program)
|
||||
public void SetProgram(IProgram program, bool signalChange = true)
|
||||
{
|
||||
ShaderCollection internalProgram = (ShaderCollection)program;
|
||||
PipelineShaderStageCreateInfo[] stages = internalProgram.GetInfos();
|
||||
@@ -951,7 +1103,10 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
stages.CopyTo(_newState.Stages.AsSpan()[..stages.Length]);
|
||||
|
||||
SignalStateChange();
|
||||
if (signalChange)
|
||||
{
|
||||
SignalStateChange();
|
||||
}
|
||||
|
||||
if (internalProgram.IsCompute)
|
||||
{
|
||||
@@ -977,18 +1132,26 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
public void SetRasterizerDiscard(bool discard)
|
||||
{
|
||||
_newState.RasterizerDiscardEnable = discard;
|
||||
SignalStateChange();
|
||||
if (_supportExtDynamic2)
|
||||
{
|
||||
DynamicState.SetRasterizerDiscard(discard);
|
||||
}
|
||||
else
|
||||
{
|
||||
_newState.RasterizerDiscardEnable = discard;
|
||||
|
||||
SignalStateChange();
|
||||
}
|
||||
|
||||
if (!discard && Gd.IsQualcommProprietary)
|
||||
{
|
||||
// On Adreno, enabling rasterizer discard somehow corrupts the viewport state.
|
||||
// Force it to be updated on next use to work around this bug.
|
||||
DynamicState.ForceAllDirty();
|
||||
DynamicState.ForceAllDirty(Gd);
|
||||
}
|
||||
}
|
||||
|
||||
public void SetRenderTargetColorMasks(ReadOnlySpan<uint> componentMask)
|
||||
public void SetRenderTargetColorMasks(ReadOnlySpan<uint> componentMask, bool signalChange = true)
|
||||
{
|
||||
int count = Math.Min(Constants.MaxRenderTargets, componentMask.Length);
|
||||
int writtenAttachments = 0;
|
||||
@@ -1030,7 +1193,10 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
}
|
||||
else
|
||||
{
|
||||
SignalStateChange();
|
||||
if (signalChange)
|
||||
{
|
||||
SignalStateChange();
|
||||
}
|
||||
|
||||
if (writtenAttachments != _writtenAttachmentCount)
|
||||
{
|
||||
@@ -1054,7 +1220,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
SetRenderTargetsInternal(colors, depthStencil, Gd.IsTBDR);
|
||||
}
|
||||
|
||||
public void SetScissors(ReadOnlySpan<Rectangle<int>> regions)
|
||||
public void SetScissors(ReadOnlySpan<Rectangle<int>> regions, bool signalChange = true)
|
||||
{
|
||||
int maxScissors = Gd.Capabilities.SupportsMultiView ? Constants.MaxViewports : 1;
|
||||
int count = Math.Min(maxScissors, regions.Length);
|
||||
@@ -1063,6 +1229,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
ClearScissor = regions[0];
|
||||
}
|
||||
|
||||
DynamicState.ScissorsCount = count;
|
||||
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
Rectangle<int> region = regions[i];
|
||||
@@ -1072,34 +1240,56 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
DynamicState.SetScissor(i, new Rect2D(offset, extent));
|
||||
}
|
||||
|
||||
DynamicState.ScissorsCount = count;
|
||||
if (!_supportExtDynamic)
|
||||
{
|
||||
_newState.ScissorsCount = (uint)count;
|
||||
|
||||
_newState.ScissorsCount = (uint)count;
|
||||
SignalStateChange();
|
||||
if (signalChange)
|
||||
{
|
||||
SignalStateChange();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void SetStencilTest(StencilTestDescriptor stencilTest)
|
||||
{
|
||||
DynamicState.SetStencilMasks(
|
||||
(uint)stencilTest.BackFuncMask,
|
||||
if (_supportExtDynamic)
|
||||
{
|
||||
DynamicState.SetStencilTestandOp(
|
||||
stencilTest.BackSFail.Convert(),
|
||||
stencilTest.BackDpPass.Convert(),
|
||||
stencilTest.BackDpFail.Convert(),
|
||||
stencilTest.BackFunc.Convert(),
|
||||
stencilTest.FrontSFail.Convert(),
|
||||
stencilTest.FrontDpPass.Convert(),
|
||||
stencilTest.FrontDpFail.Convert(),
|
||||
stencilTest.FrontFunc.Convert(),
|
||||
stencilTest.TestEnable);
|
||||
|
||||
UpdatePassDepthStencil();
|
||||
}
|
||||
else
|
||||
{
|
||||
_newState.StencilBackFailOp = stencilTest.BackSFail.Convert();
|
||||
_newState.StencilBackPassOp = stencilTest.BackDpPass.Convert();
|
||||
_newState.StencilBackDepthFailOp = stencilTest.BackDpFail.Convert();
|
||||
_newState.StencilBackCompareOp = stencilTest.BackFunc.Convert();
|
||||
_newState.StencilFrontFailOp = stencilTest.FrontSFail.Convert();
|
||||
_newState.StencilFrontPassOp = stencilTest.FrontDpPass.Convert();
|
||||
_newState.StencilFrontDepthFailOp = stencilTest.FrontDpFail.Convert();
|
||||
_newState.StencilFrontCompareOp = stencilTest.FrontFunc.Convert();
|
||||
_newState.StencilTestEnable = stencilTest.TestEnable;
|
||||
|
||||
UpdatePassDepthStencil();
|
||||
SignalStateChange();
|
||||
}
|
||||
|
||||
DynamicState.SetStencilMask((uint)stencilTest.BackFuncMask,
|
||||
(uint)stencilTest.BackMask,
|
||||
(uint)stencilTest.BackFuncRef,
|
||||
(uint)stencilTest.FrontFuncMask,
|
||||
(uint)stencilTest.FrontMask,
|
||||
(uint)stencilTest.FrontFuncRef);
|
||||
|
||||
_newState.StencilTestEnable = stencilTest.TestEnable;
|
||||
_newState.StencilBackFailOp = stencilTest.BackSFail.Convert();
|
||||
_newState.StencilBackPassOp = stencilTest.BackDpPass.Convert();
|
||||
_newState.StencilBackDepthFailOp = stencilTest.BackDpFail.Convert();
|
||||
_newState.StencilBackCompareOp = stencilTest.BackFunc.Convert();
|
||||
_newState.StencilFrontFailOp = stencilTest.FrontSFail.Convert();
|
||||
_newState.StencilFrontPassOp = stencilTest.FrontDpPass.Convert();
|
||||
_newState.StencilFrontDepthFailOp = stencilTest.FrontDpFail.Convert();
|
||||
_newState.StencilFrontCompareOp = stencilTest.FrontFunc.Convert();
|
||||
|
||||
UpdatePassDepthStencil();
|
||||
SignalStateChange();
|
||||
}
|
||||
|
||||
public void SetStorageBuffers(ReadOnlySpan<BufferAssignment> buffers)
|
||||
@@ -1220,12 +1410,24 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
int count = Math.Min(Constants.MaxVertexBuffers, vertexBuffers.Length);
|
||||
|
||||
_newState.Internal.VertexBindingDescriptions[0] = new VertexInputBindingDescription(0, 0, VertexInputRate.Vertex);
|
||||
|
||||
int validCount = 1;
|
||||
|
||||
if (!_bindingsSet)
|
||||
{
|
||||
_newState.Internal.VertexBindingDescriptions[0] = new VertexInputBindingDescription(0, _supportExtDynamic && (!Gd.IsMoltenVk || Gd.SupportsMTL31) ? null : 0, VertexInputRate.Vertex);
|
||||
|
||||
for (int i = 1; i < count; i++)
|
||||
{
|
||||
_newState.Internal.VertexBindingDescriptions[i] = new VertexInputBindingDescription((uint)i);
|
||||
}
|
||||
|
||||
_bindingsSet = true;
|
||||
}
|
||||
|
||||
BufferHandle lastHandle = default;
|
||||
Auto<DisposableBuffer> lastBuffer = null;
|
||||
bool vertexBindingDescriptionChanged = false;
|
||||
bool vertexDescriptionCountChanged = false;
|
||||
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
@@ -1244,13 +1446,32 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
if (vb != null)
|
||||
{
|
||||
int binding = i + 1;
|
||||
int descriptorIndex = validCount++;
|
||||
|
||||
_newState.Internal.VertexBindingDescriptions[descriptorIndex] = new VertexInputBindingDescription(
|
||||
(uint)binding,
|
||||
(uint)vertexBuffer.Stride,
|
||||
inputRate);
|
||||
if (_supportExtDynamic && (!Gd.IsMoltenVk || Gd.SupportsMTL31))
|
||||
{
|
||||
if (_newState.Internal.VertexBindingDescriptions[descriptorIndex].InputRate != inputRate ||
|
||||
_newState.Internal.VertexBindingDescriptions[descriptorIndex].Binding != _vertexBufferBindings[i])
|
||||
{
|
||||
_newState.Internal.VertexBindingDescriptions[descriptorIndex].InputRate = inputRate;
|
||||
_newState.Internal.VertexBindingDescriptions[descriptorIndex].Binding = (uint)_vertexBufferBindings[i];
|
||||
|
||||
vertexBindingDescriptionChanged = true;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (_newState.Internal.VertexBindingDescriptions[descriptorIndex].InputRate != inputRate ||
|
||||
_newState.Internal.VertexBindingDescriptions[descriptorIndex].Stride != vertexBuffer.Stride ||
|
||||
_newState.Internal.VertexBindingDescriptions[descriptorIndex].Binding != _vertexBufferBindings[i])
|
||||
{
|
||||
_newState.Internal.VertexBindingDescriptions[descriptorIndex].Binding = (uint)_vertexBufferBindings[i];
|
||||
_newState.Internal.VertexBindingDescriptions[descriptorIndex].Stride = (uint)vertexBuffer.Stride;
|
||||
_newState.Internal.VertexBindingDescriptions[descriptorIndex].InputRate = inputRate;
|
||||
|
||||
vertexBindingDescriptionChanged = true;
|
||||
}
|
||||
}
|
||||
|
||||
int vbSize = vertexBuffer.Buffer.Size;
|
||||
|
||||
@@ -1266,7 +1487,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
}
|
||||
}
|
||||
|
||||
ref VertexBufferState buffer = ref _vertexBuffers[binding];
|
||||
ref VertexBufferState buffer = ref _vertexBuffers[_vertexBufferBindings[i]];
|
||||
int oldScalarAlign = buffer.AttributeScalarAlignment;
|
||||
|
||||
if (Gd.Capabilities.VertexBufferAlignment < 2 &&
|
||||
@@ -1283,7 +1504,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
vbSize,
|
||||
vertexBuffer.Stride);
|
||||
|
||||
buffer.BindVertexBuffer(Gd, Cbs, (uint)binding, ref _newState, _vertexBufferUpdater);
|
||||
buffer.BindVertexBuffer(Gd, Cbs, (uint)_vertexBufferBindings[i], ref _newState, _vertexBufferUpdater);
|
||||
}
|
||||
}
|
||||
else
|
||||
@@ -1299,7 +1520,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
vbSize,
|
||||
vertexBuffer.Stride);
|
||||
|
||||
_vertexBuffersDirty |= 1UL << binding;
|
||||
_vertexBuffersDirty |= 1UL << _vertexBufferBindings[i];
|
||||
}
|
||||
|
||||
buffer.AttributeScalarAlignment = oldScalarAlign;
|
||||
@@ -1309,11 +1530,19 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
_vertexBufferUpdater.Commit(Cbs);
|
||||
|
||||
_newState.VertexBindingDescriptionsCount = (uint)validCount;
|
||||
SignalStateChange();
|
||||
if (_newState.VertexBindingDescriptionsCount != validCount)
|
||||
{
|
||||
_newState.VertexBindingDescriptionsCount = (uint)validCount;
|
||||
vertexDescriptionCountChanged = true;
|
||||
}
|
||||
|
||||
if (vertexDescriptionCountChanged || vertexBindingDescriptionChanged)
|
||||
{
|
||||
SignalStateChange();
|
||||
}
|
||||
}
|
||||
|
||||
public void SetViewports(ReadOnlySpan<Viewport> viewports)
|
||||
public void SetViewports(ReadOnlySpan<Viewport> viewports, bool signalChange = true)
|
||||
{
|
||||
int maxViewports = Gd.Capabilities.SupportsMultiView ? Constants.MaxViewports : 1;
|
||||
int count = Math.Min(maxViewports, viewports.Length);
|
||||
@@ -1338,8 +1567,15 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
Clamp(viewport.DepthFar)));
|
||||
}
|
||||
|
||||
_newState.ViewportsCount = (uint)count;
|
||||
SignalStateChange();
|
||||
if (!_supportExtDynamic)
|
||||
{
|
||||
_newState.ViewportsCount = (uint)count;
|
||||
|
||||
if (signalChange)
|
||||
{
|
||||
SignalStateChange();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void SwapBuffer(Auto<DisposableBuffer> from, Auto<DisposableBuffer> to)
|
||||
@@ -1388,7 +1624,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
_vertexBuffersDirty = ulong.MaxValue >> (64 - _vertexBuffers.Length);
|
||||
|
||||
_descriptorSetUpdater.SignalCommandBufferChange();
|
||||
DynamicState.ForceAllDirty();
|
||||
DynamicState.ForceAllDirty(Gd);
|
||||
_currentPipelineHandle = 0;
|
||||
}
|
||||
|
||||
@@ -1546,8 +1782,9 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
if (Gd.Capabilities.SupportsDynamicAttachmentFeedbackLoop)
|
||||
{
|
||||
DynamicState.SetFeedbackLoop(aspects);
|
||||
_newState.FeedbackLoopDynamicState = true;
|
||||
}
|
||||
else
|
||||
else if (Gd.Capabilities.SupportsAttachmentFeedbackLoop)
|
||||
{
|
||||
_newState.FeedbackLoopAspects = aspects;
|
||||
}
|
||||
@@ -1607,7 +1844,14 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
}
|
||||
|
||||
// Stencil test being enabled doesn't necessarily mean a write, but it's not critical to check.
|
||||
_passWritesDepthStencil |= (_newState.DepthTestEnable && _newState.DepthWriteEnable) || _newState.StencilTestEnable;
|
||||
if (_supportExtDynamic)
|
||||
{
|
||||
_passWritesDepthStencil |= (DynamicState.DepthTestEnable && DynamicState.DepthWriteEnable) || DynamicState.StencilTestEnable;
|
||||
}
|
||||
else
|
||||
{
|
||||
_passWritesDepthStencil |= (_newState.DepthTestEnable && _newState.DepthWriteEnable) || _newState.StencilTestEnable;
|
||||
}
|
||||
}
|
||||
|
||||
private bool RecreateGraphicsPipelineIfNeeded()
|
||||
|
||||
@@ -5,6 +5,7 @@ using System;
|
||||
using VulkanFormat = Silk.NET.Vulkan.Format;
|
||||
using GALFormat = Ryujinx.Graphics.GAL.Format;
|
||||
using PolygonMode = Silk.NET.Vulkan.PolygonMode;
|
||||
using PrimitiveTopology = Ryujinx.Graphics.GAL.PrimitiveTopology;
|
||||
|
||||
namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
@@ -164,64 +165,84 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
public static PipelineState ToVulkanPipelineState(this ProgramPipelineState state, VulkanRenderer gd)
|
||||
{
|
||||
var extendedDynamicState2 = gd.Capabilities.SupportsExtendedDynamicState2;
|
||||
var extendedDynamicState = gd.Capabilities.SupportsExtendedDynamicState;
|
||||
|
||||
PipelineState pipeline = new();
|
||||
pipeline.Initialize();
|
||||
pipeline.Initialize(gd.Capabilities);
|
||||
|
||||
// It is assumed that Dynamic State is enabled when this conversion is used.
|
||||
|
||||
pipeline.CullMode = state.CullEnable ? state.CullMode.Convert() : CullModeFlags.None;
|
||||
|
||||
pipeline.DepthBoundsTestEnable = false; // Not implemented.
|
||||
|
||||
pipeline.DepthClampEnable = state.DepthClampEnable;
|
||||
|
||||
pipeline.DepthTestEnable = state.DepthTest.TestEnable;
|
||||
pipeline.DepthWriteEnable = state.DepthTest.WriteEnable;
|
||||
pipeline.DepthCompareOp = state.DepthTest.Func.Convert();
|
||||
pipeline.AlphaToCoverageEnable = state.AlphaToCoverageEnable;
|
||||
pipeline.AlphaToOneEnable = state.AlphaToOneEnable;
|
||||
|
||||
pipeline.DepthMode = state.DepthMode == DepthMode.MinusOneToOne;
|
||||
|
||||
pipeline.FrontFace = state.FrontFace.Convert();
|
||||
|
||||
pipeline.HasDepthStencil = state.DepthStencilEnable;
|
||||
pipeline.LineWidth = state.LineWidth;
|
||||
pipeline.LogicOpEnable = state.LogicOpEnable;
|
||||
pipeline.LogicOp = state.LogicOp.Convert();
|
||||
|
||||
pipeline.PatchControlPoints = state.PatchControlPoints;
|
||||
pipeline.PolygonMode = PolygonMode.Fill; // Not implemented.
|
||||
pipeline.PrimitiveRestartEnable = state.PrimitiveRestartEnable;
|
||||
pipeline.RasterizerDiscardEnable = state.RasterizerDiscard;
|
||||
pipeline.SamplesCount = (uint)state.SamplesCount;
|
||||
|
||||
if (gd.Capabilities.SupportsMultiView)
|
||||
{
|
||||
pipeline.ScissorsCount = Constants.MaxViewports;
|
||||
pipeline.ViewportsCount = Constants.MaxViewports;
|
||||
}
|
||||
else
|
||||
{
|
||||
pipeline.ScissorsCount = 1;
|
||||
pipeline.ViewportsCount = 1;
|
||||
}
|
||||
|
||||
pipeline.DepthBiasEnable = state.BiasEnable != 0;
|
||||
|
||||
// Stencil masks and ref are dynamic, so are 0 in the Vulkan pipeline.
|
||||
|
||||
pipeline.StencilFrontFailOp = state.StencilTest.FrontSFail.Convert();
|
||||
pipeline.StencilFrontPassOp = state.StencilTest.FrontDpPass.Convert();
|
||||
pipeline.StencilFrontDepthFailOp = state.StencilTest.FrontDpFail.Convert();
|
||||
pipeline.StencilFrontCompareOp = state.StencilTest.FrontFunc.Convert();
|
||||
|
||||
pipeline.StencilBackFailOp = state.StencilTest.BackSFail.Convert();
|
||||
pipeline.StencilBackPassOp = state.StencilTest.BackDpPass.Convert();
|
||||
pipeline.StencilBackDepthFailOp = state.StencilTest.BackDpFail.Convert();
|
||||
pipeline.StencilBackCompareOp = state.StencilTest.BackFunc.Convert();
|
||||
|
||||
pipeline.StencilTestEnable = state.StencilTest.TestEnable;
|
||||
|
||||
pipeline.Topology = gd.TopologyRemap(state.Topology).Convert();
|
||||
|
||||
if (!extendedDynamicState)
|
||||
{
|
||||
pipeline.DepthCompareOp = state.DepthTest.Func.Convert();
|
||||
pipeline.CullMode = state.CullMode.Convert();
|
||||
|
||||
pipeline.DepthTestEnable = state.DepthTest.TestEnable;
|
||||
pipeline.DepthWriteEnable = state.DepthTest.WriteEnable;
|
||||
|
||||
pipeline.FrontFace = state.FrontFace.Convert();
|
||||
|
||||
if (gd.Capabilities.SupportsMultiView)
|
||||
{
|
||||
pipeline.ScissorsCount = Constants.MaxViewports;
|
||||
pipeline.ViewportsCount = Constants.MaxViewports;
|
||||
}
|
||||
else
|
||||
{
|
||||
pipeline.ScissorsCount = 1;
|
||||
pipeline.ViewportsCount = 1;
|
||||
}
|
||||
|
||||
pipeline.StencilTestEnable = state.StencilTest.TestEnable;
|
||||
|
||||
pipeline.StencilFrontFailOp = state.StencilTest.FrontSFail.Convert();
|
||||
pipeline.StencilFrontPassOp = state.StencilTest.FrontDpPass.Convert();
|
||||
pipeline.StencilFrontDepthFailOp = state.StencilTest.FrontDpFail.Convert();
|
||||
pipeline.StencilFrontCompareOp = state.StencilTest.FrontFunc.Convert();
|
||||
|
||||
pipeline.StencilBackFailOp = state.StencilTest.BackSFail.Convert();
|
||||
pipeline.StencilBackPassOp = state.StencilTest.BackDpPass.Convert();
|
||||
pipeline.StencilBackDepthFailOp = state.StencilTest.BackDpFail.Convert();
|
||||
pipeline.StencilBackCompareOp = state.StencilTest.BackFunc.Convert();
|
||||
}
|
||||
|
||||
if (!extendedDynamicState2.ExtendedDynamicState2)
|
||||
{
|
||||
pipeline.PrimitiveRestartEnable = state.PrimitiveRestartEnable;
|
||||
pipeline.RasterizerDiscardEnable = state.RasterizerDiscard;
|
||||
pipeline.DepthBiasEnable = (state.BiasEnable != 0) &&
|
||||
(state.DepthBiasFactor != 0 && state.DepthBiasUnits != 0);
|
||||
}
|
||||
|
||||
if (!extendedDynamicState2.ExtendedDynamicState2LogicOp)
|
||||
{
|
||||
pipeline.LogicOp = state.LogicOp.Convert();
|
||||
}
|
||||
|
||||
if (!extendedDynamicState2.ExtendedDynamicState2PatchControlPoints)
|
||||
{
|
||||
pipeline.PatchControlPoints = state.PatchControlPoints;
|
||||
}
|
||||
|
||||
pipeline.SamplesCount = (uint)state.SamplesCount;
|
||||
|
||||
pipeline.LogicOpEnable = state.LogicOpEnable;
|
||||
|
||||
int vaCount = Math.Min(Constants.MaxVertexAttributes, state.VertexAttribCount);
|
||||
int vbCount = Math.Min(Constants.MaxVertexBuffers, state.VertexBufferCount);
|
||||
|
||||
@@ -247,7 +268,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
}
|
||||
|
||||
int descriptorIndex = 1;
|
||||
pipeline.Internal.VertexBindingDescriptions[0] = new VertexInputBindingDescription(0, 0, VertexInputRate.Vertex);
|
||||
pipeline.Internal.VertexBindingDescriptions[0] = new VertexInputBindingDescription(0, extendedDynamicState && (!gd.IsMoltenVk || gd.SupportsMTL31) ? null : 0, VertexInputRate.Vertex);
|
||||
|
||||
Span<BufferPipelineDescriptor> vertexBuffersSpan = state.VertexBuffers.AsSpan();
|
||||
Span<VertexInputBindingDescription> vertexBindingDescriptionsSpan = pipeline.Internal.VertexBindingDescriptions.AsSpan();
|
||||
@@ -270,7 +291,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
// TODO: Support divisor > 1
|
||||
vertexBindingDescriptionsSpan[descriptorIndex++] = new VertexInputBindingDescription(
|
||||
(uint)i + 1,
|
||||
(uint)alignedStride,
|
||||
extendedDynamicState && (!gd.IsMoltenVk || gd.SupportsMTL31) ? null : (uint)alignedStride,
|
||||
inputRate);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,6 +2,7 @@ using Ryujinx.Common.Memory;
|
||||
using Silk.NET.Vulkan;
|
||||
using Silk.NET.Vulkan.Extensions.EXT;
|
||||
using System;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
@@ -10,6 +11,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
private float _depthBiasSlopeFactor;
|
||||
private float _depthBiasConstantFactor;
|
||||
private float _depthBiasClamp;
|
||||
private bool _depthBiasEnable;
|
||||
|
||||
public int ScissorsCount;
|
||||
private Array16<Rect2D> _scissors;
|
||||
@@ -21,6 +23,23 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
private uint _frontWriteMask;
|
||||
private uint _frontReference;
|
||||
|
||||
private StencilOp _backFailOp;
|
||||
private StencilOp _backPassOp;
|
||||
private StencilOp _backDepthFailOp;
|
||||
private CompareOp _backCompareOp;
|
||||
private StencilOp _frontFailOp;
|
||||
private StencilOp _frontPassOp;
|
||||
private StencilOp _frontDepthFailOp;
|
||||
private CompareOp _frontCompareOp;
|
||||
|
||||
private float _lineWidth;
|
||||
|
||||
public bool StencilTestEnable;
|
||||
|
||||
public bool DepthTestEnable;
|
||||
public bool DepthWriteEnable;
|
||||
private CompareOp _depthCompareOp;
|
||||
|
||||
private Array4<float> _blendConstants;
|
||||
|
||||
private FeedbackLoopAspects _feedbackLoopAspects;
|
||||
@@ -28,6 +47,19 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
public uint ViewportsCount;
|
||||
public Array16<Viewport> Viewports;
|
||||
|
||||
public CullModeFlags CullMode;
|
||||
private FrontFace _frontFace;
|
||||
|
||||
private bool _discard;
|
||||
|
||||
private LogicOp _logicOp;
|
||||
|
||||
private uint _patchControlPoints;
|
||||
|
||||
public PrimitiveTopology Topology;
|
||||
|
||||
private bool _primitiveRestartEnable;
|
||||
|
||||
[Flags]
|
||||
private enum DirtyFlags
|
||||
{
|
||||
@@ -38,7 +70,21 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
Stencil = 1 << 3,
|
||||
Viewport = 1 << 4,
|
||||
FeedbackLoop = 1 << 5,
|
||||
All = Blend | DepthBias | Scissor | Stencil | Viewport | FeedbackLoop,
|
||||
CullMode = 1 << 6,
|
||||
FrontFace = 1 << 7,
|
||||
DepthTestBool = 1 << 8,
|
||||
DepthTestCompareOp = 1 << 9,
|
||||
StencilTestEnableAndStencilOp = 1 << 10,
|
||||
LineWidth = 1 << 11,
|
||||
RasterDiscard = 1 << 12,
|
||||
LogicOp = 1 << 13,
|
||||
PatchControlPoints = 1 << 14,
|
||||
PrimitiveRestart = 1 << 15,
|
||||
PrimitiveTopology = 1 << 16,
|
||||
DepthBiasEnable = 1 << 17,
|
||||
Standard = Blend | DepthBias | Scissor | Stencil | Viewport | FeedbackLoop,
|
||||
Extended = CullMode | FrontFace | DepthTestBool | DepthTestCompareOp | StencilTestEnableAndStencilOp | PrimitiveTopology,
|
||||
Extended2 = RasterDiscard | PrimitiveRestart | DepthBiasEnable,
|
||||
}
|
||||
|
||||
private DirtyFlags _dirty;
|
||||
@@ -49,7 +95,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
_blendConstants[1] = g;
|
||||
_blendConstants[2] = b;
|
||||
_blendConstants[3] = a;
|
||||
|
||||
_dirty |= DirtyFlags.Blend;
|
||||
}
|
||||
|
||||
@@ -62,15 +107,64 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
_dirty |= DirtyFlags.DepthBias;
|
||||
}
|
||||
|
||||
public void SetDepthBiasEnable(bool enable)
|
||||
{
|
||||
_depthBiasEnable = enable;
|
||||
_dirty |= DirtyFlags.DepthBiasEnable;
|
||||
}
|
||||
|
||||
public void SetScissor(int index, Rect2D scissor)
|
||||
{
|
||||
_scissors[index] = scissor;
|
||||
|
||||
_dirty |= DirtyFlags.Scissor;
|
||||
}
|
||||
|
||||
public void SetStencilMasks(
|
||||
uint backCompareMask,
|
||||
public void SetDepthTestBool(bool testEnable, bool writeEnable)
|
||||
{
|
||||
DepthTestEnable = testEnable;
|
||||
DepthWriteEnable = writeEnable;
|
||||
_dirty |= DirtyFlags.DepthTestBool;
|
||||
}
|
||||
|
||||
public void SetDepthTestCompareOp(CompareOp depthTestOp)
|
||||
{
|
||||
_depthCompareOp = depthTestOp;
|
||||
_dirty |= DirtyFlags.DepthTestCompareOp;
|
||||
}
|
||||
|
||||
public void SetStencilTestandOp(
|
||||
StencilOp backFailOp,
|
||||
StencilOp backPassOp,
|
||||
StencilOp backDepthFailOp,
|
||||
CompareOp backCompareOp,
|
||||
StencilOp frontFailOp,
|
||||
StencilOp frontPassOp,
|
||||
StencilOp frontDepthFailOp,
|
||||
CompareOp frontCompareOp,
|
||||
bool stencilTestEnable)
|
||||
{
|
||||
_backFailOp = backFailOp;
|
||||
_backPassOp = backPassOp;
|
||||
_backDepthFailOp = backDepthFailOp;
|
||||
_backCompareOp = backCompareOp;
|
||||
_frontFailOp = frontFailOp;
|
||||
_frontPassOp = frontPassOp;
|
||||
_frontDepthFailOp = frontDepthFailOp;
|
||||
_frontCompareOp = frontCompareOp;
|
||||
|
||||
StencilTestEnable = stencilTestEnable;
|
||||
|
||||
_dirty |= DirtyFlags.StencilTestEnableAndStencilOp;
|
||||
}
|
||||
|
||||
public void SetStencilTest(bool stencilTestEnable)
|
||||
{
|
||||
StencilTestEnable = stencilTestEnable;
|
||||
|
||||
_dirty |= DirtyFlags.StencilTestEnableAndStencilOp;
|
||||
}
|
||||
|
||||
public void SetStencilMask(uint backCompareMask,
|
||||
uint backWriteMask,
|
||||
uint backReference,
|
||||
uint frontCompareMask,
|
||||
@@ -83,28 +177,46 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
_frontCompareMask = frontCompareMask;
|
||||
_frontWriteMask = frontWriteMask;
|
||||
_frontReference = frontReference;
|
||||
|
||||
_dirty |= DirtyFlags.Stencil;
|
||||
}
|
||||
|
||||
public void SetViewport(int index, Viewport viewport)
|
||||
{
|
||||
Viewports[index] = viewport;
|
||||
|
||||
_dirty |= DirtyFlags.Viewport;
|
||||
}
|
||||
|
||||
public void SetViewports(ref Array16<Viewport> viewports, uint viewportsCount)
|
||||
{
|
||||
Viewports = viewports;
|
||||
ViewportsCount = viewportsCount;
|
||||
|
||||
if (ViewportsCount != 0)
|
||||
if (!Viewports.Equals(viewports) || ViewportsCount != viewportsCount)
|
||||
{
|
||||
_dirty |= DirtyFlags.Viewport;
|
||||
Viewports = viewports;
|
||||
ViewportsCount = viewportsCount;
|
||||
if (ViewportsCount != 0)
|
||||
{
|
||||
_dirty |= DirtyFlags.Viewport;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void SetCullMode(CullModeFlags cullMode)
|
||||
{
|
||||
CullMode = cullMode;
|
||||
_dirty |= DirtyFlags.CullMode;
|
||||
}
|
||||
|
||||
public void SetFrontFace(FrontFace frontFace)
|
||||
{
|
||||
_frontFace = frontFace;
|
||||
_dirty |= DirtyFlags.FrontFace;
|
||||
}
|
||||
|
||||
public void SetLineWidth(float width)
|
||||
{
|
||||
_lineWidth = width;
|
||||
_dirty |= DirtyFlags.LineWidth;
|
||||
}
|
||||
|
||||
public void SetFeedbackLoop(FeedbackLoopAspects aspects)
|
||||
{
|
||||
_feedbackLoopAspects = aspects;
|
||||
@@ -112,43 +224,149 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
_dirty |= DirtyFlags.FeedbackLoop;
|
||||
}
|
||||
|
||||
public void ForceAllDirty()
|
||||
public void SetRasterizerDiscard(bool discard)
|
||||
{
|
||||
_dirty = DirtyFlags.All;
|
||||
_discard = discard;
|
||||
_dirty |= DirtyFlags.RasterDiscard;
|
||||
}
|
||||
|
||||
public void SetPrimitiveRestartEnable(bool primitiveRestart)
|
||||
{
|
||||
_primitiveRestartEnable = primitiveRestart;
|
||||
_dirty |= DirtyFlags.PrimitiveRestart;
|
||||
}
|
||||
|
||||
public void SetPrimitiveTopology(PrimitiveTopology primitiveTopology)
|
||||
{
|
||||
Topology = primitiveTopology;
|
||||
_dirty |= DirtyFlags.PrimitiveTopology;
|
||||
}
|
||||
|
||||
public void SetLogicOp(LogicOp op)
|
||||
{
|
||||
_logicOp = op;
|
||||
_dirty |= DirtyFlags.LogicOp;
|
||||
}
|
||||
|
||||
public void SetPatchControlPoints(uint points)
|
||||
{
|
||||
_patchControlPoints = points;
|
||||
_dirty |= DirtyFlags.PatchControlPoints;
|
||||
}
|
||||
|
||||
public void ForceAllDirty(VulkanRenderer gd)
|
||||
{
|
||||
_dirty = DirtyFlags.Standard;
|
||||
|
||||
if (gd.Capabilities.SupportsExtendedDynamicState)
|
||||
{
|
||||
_dirty |= DirtyFlags.Extended;
|
||||
}
|
||||
|
||||
if (gd.Capabilities.SupportsExtendedDynamicState2.ExtendedDynamicState2)
|
||||
{
|
||||
_dirty |= DirtyFlags.Extended2;
|
||||
|
||||
if (gd.Capabilities.SupportsExtendedDynamicState2.ExtendedDynamicState2LogicOp)
|
||||
{
|
||||
_dirty |= DirtyFlags.LogicOp;
|
||||
}
|
||||
|
||||
if (gd.Capabilities.SupportsExtendedDynamicState2.ExtendedDynamicState2PatchControlPoints)
|
||||
{
|
||||
_dirty |= DirtyFlags.PatchControlPoints;
|
||||
}
|
||||
}
|
||||
|
||||
if (!gd.IsMoltenVk)
|
||||
{
|
||||
_dirty |= DirtyFlags.LineWidth;
|
||||
}
|
||||
|
||||
if (gd.Capabilities.SupportsDynamicAttachmentFeedbackLoop)
|
||||
{
|
||||
_dirty |= DirtyFlags.FeedbackLoop;
|
||||
}
|
||||
}
|
||||
|
||||
public void ReplayIfDirty(VulkanRenderer gd, CommandBuffer commandBuffer)
|
||||
{
|
||||
Vk api = gd.Api;
|
||||
|
||||
if (_dirty.HasFlag(DirtyFlags.Blend))
|
||||
if (_dirty == DirtyFlags.None)
|
||||
{
|
||||
RecordBlend(api, commandBuffer);
|
||||
return;
|
||||
}
|
||||
|
||||
if (_dirty.HasFlag(DirtyFlags.DepthBias))
|
||||
{
|
||||
RecordDepthBias(api, commandBuffer);
|
||||
}
|
||||
var api = gd.Api;
|
||||
var extendedStateApi = gd.ExtendedDynamicStateApi;
|
||||
var extendedState2Api = gd.ExtendedDynamicState2Api;
|
||||
var dynamicFeedbackLoopApi = gd.DynamicFeedbackLoopApi;
|
||||
|
||||
if (_dirty.HasFlag(DirtyFlags.Scissor))
|
||||
{
|
||||
RecordScissor(api, commandBuffer);
|
||||
}
|
||||
DirtyFlags dirtyFlags = _dirty;
|
||||
|
||||
if (_dirty.HasFlag(DirtyFlags.Stencil))
|
||||
while (dirtyFlags != DirtyFlags.None)
|
||||
{
|
||||
RecordStencilMasks(api, commandBuffer);
|
||||
}
|
||||
int bitIndex = BitOperations.TrailingZeroCount((uint)dirtyFlags);
|
||||
DirtyFlags currentFlag = (DirtyFlags)(1 << bitIndex);
|
||||
|
||||
if (_dirty.HasFlag(DirtyFlags.Viewport))
|
||||
{
|
||||
RecordViewport(api, commandBuffer);
|
||||
}
|
||||
switch (currentFlag)
|
||||
{
|
||||
case DirtyFlags.Blend:
|
||||
RecordBlend(api, commandBuffer);
|
||||
break;
|
||||
case DirtyFlags.DepthBias:
|
||||
RecordDepthBias(api, commandBuffer);
|
||||
break;
|
||||
case DirtyFlags.Scissor:
|
||||
RecordScissor(gd, commandBuffer);
|
||||
break;
|
||||
case DirtyFlags.Stencil:
|
||||
RecordStencil(api, commandBuffer);
|
||||
break;
|
||||
case DirtyFlags.Viewport:
|
||||
RecordViewport(gd, commandBuffer);
|
||||
break;
|
||||
case DirtyFlags.FeedbackLoop:
|
||||
RecordFeedbackLoop(dynamicFeedbackLoopApi, commandBuffer);
|
||||
break;
|
||||
case DirtyFlags.CullMode:
|
||||
RecordCullMode(extendedStateApi, commandBuffer);
|
||||
break;
|
||||
case DirtyFlags.FrontFace:
|
||||
RecordFrontFace(extendedStateApi, commandBuffer);
|
||||
break;
|
||||
case DirtyFlags.DepthTestBool:
|
||||
RecordDepthTestBool(extendedStateApi, commandBuffer);
|
||||
break;
|
||||
case DirtyFlags.DepthTestCompareOp:
|
||||
RecordDepthTestCompareOp(extendedStateApi, commandBuffer);
|
||||
break;
|
||||
case DirtyFlags.StencilTestEnableAndStencilOp:
|
||||
RecordStencilTestAndOp(extendedStateApi, commandBuffer);
|
||||
break;
|
||||
case DirtyFlags.LineWidth:
|
||||
RecordLineWidth(api, commandBuffer);
|
||||
break;
|
||||
case DirtyFlags.RasterDiscard:
|
||||
RecordRasterizationDiscard(extendedState2Api, commandBuffer);
|
||||
break;
|
||||
case DirtyFlags.LogicOp:
|
||||
RecordLogicOp(extendedState2Api, commandBuffer);
|
||||
break;
|
||||
case DirtyFlags.PatchControlPoints:
|
||||
RecordPatchControlPoints(extendedState2Api, commandBuffer);
|
||||
break;
|
||||
case DirtyFlags.PrimitiveRestart:
|
||||
RecordPrimitiveRestartEnable(gd, commandBuffer);
|
||||
break;
|
||||
case DirtyFlags.PrimitiveTopology:
|
||||
RecordPrimitiveTopology(extendedStateApi, commandBuffer);
|
||||
break;
|
||||
case DirtyFlags.DepthBiasEnable:
|
||||
RecordDepthBiasEnable(extendedState2Api, commandBuffer);
|
||||
break;
|
||||
}
|
||||
|
||||
if (_dirty.HasFlag(DirtyFlags.FeedbackLoop) && gd.Capabilities.SupportsDynamicAttachmentFeedbackLoop)
|
||||
{
|
||||
RecordFeedbackLoop(gd.DynamicFeedbackLoopApi, commandBuffer);
|
||||
dirtyFlags &= ~currentFlag;
|
||||
}
|
||||
|
||||
_dirty = DirtyFlags.None;
|
||||
@@ -164,15 +382,27 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
api.CmdSetDepthBias(commandBuffer, _depthBiasConstantFactor, _depthBiasClamp, _depthBiasSlopeFactor);
|
||||
}
|
||||
|
||||
private void RecordScissor(Vk api, CommandBuffer commandBuffer)
|
||||
private readonly void RecordDepthBiasEnable(ExtExtendedDynamicState2 gd, CommandBuffer commandBuffer)
|
||||
{
|
||||
gd.CmdSetDepthBiasEnable(commandBuffer, _depthBiasEnable);
|
||||
}
|
||||
|
||||
private void RecordScissor(VulkanRenderer gd, CommandBuffer commandBuffer)
|
||||
{
|
||||
if (ScissorsCount != 0)
|
||||
{
|
||||
api.CmdSetScissor(commandBuffer, 0, (uint)ScissorsCount, _scissors.AsSpan());
|
||||
if (gd.Capabilities.SupportsExtendedDynamicState)
|
||||
{
|
||||
gd.ExtendedDynamicStateApi.CmdSetScissorWithCount(commandBuffer, (uint)ScissorsCount, _scissors.AsSpan());
|
||||
}
|
||||
else
|
||||
{
|
||||
gd.Api.CmdSetScissor(commandBuffer, 0, (uint)ScissorsCount, _scissors.AsSpan());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private readonly void RecordStencilMasks(Vk api, CommandBuffer commandBuffer)
|
||||
private readonly void RecordStencil(Vk api, CommandBuffer commandBuffer)
|
||||
{
|
||||
api.CmdSetStencilCompareMask(commandBuffer, StencilFaceFlags.FaceBackBit, _backCompareMask);
|
||||
api.CmdSetStencilWriteMask(commandBuffer, StencilFaceFlags.FaceBackBit, _backWriteMask);
|
||||
@@ -182,12 +412,107 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
api.CmdSetStencilReference(commandBuffer, StencilFaceFlags.FaceFrontBit, _frontReference);
|
||||
}
|
||||
|
||||
private void RecordViewport(Vk api, CommandBuffer commandBuffer)
|
||||
private readonly void RecordStencilTestAndOp(ExtExtendedDynamicState api, CommandBuffer commandBuffer)
|
||||
{
|
||||
if (ViewportsCount != 0)
|
||||
api.CmdSetStencilTestEnable(commandBuffer, StencilTestEnable);
|
||||
|
||||
api.CmdSetStencilOp(commandBuffer, StencilFaceFlags.FaceBackBit, _backFailOp, _backPassOp, _backDepthFailOp, _backCompareOp);
|
||||
api.CmdSetStencilOp(commandBuffer, StencilFaceFlags.FaceFrontBit, _frontFailOp, _frontPassOp, _frontDepthFailOp, _frontCompareOp);
|
||||
}
|
||||
|
||||
private void RecordViewport(VulkanRenderer gd, CommandBuffer commandBuffer)
|
||||
{
|
||||
if (ViewportsCount == 0)
|
||||
{
|
||||
api.CmdSetViewport(commandBuffer, 0, ViewportsCount, Viewports.AsSpan());
|
||||
return;
|
||||
}
|
||||
|
||||
if (gd.Capabilities.SupportsExtendedDynamicState)
|
||||
{
|
||||
gd.ExtendedDynamicStateApi.CmdSetViewportWithCount(commandBuffer, ViewportsCount, Viewports.AsSpan());
|
||||
}
|
||||
else
|
||||
{
|
||||
gd.Api.CmdSetViewport(commandBuffer, 0, ViewportsCount, Viewports.AsSpan());
|
||||
}
|
||||
}
|
||||
|
||||
private readonly void RecordCullMode(ExtExtendedDynamicState api, CommandBuffer commandBuffer)
|
||||
{
|
||||
api.CmdSetCullMode(commandBuffer, CullMode);
|
||||
}
|
||||
|
||||
private readonly void RecordFrontFace(ExtExtendedDynamicState api, CommandBuffer commandBuffer)
|
||||
{
|
||||
api.CmdSetFrontFace(commandBuffer, _frontFace);
|
||||
}
|
||||
|
||||
private readonly void RecordDepthTestBool(ExtExtendedDynamicState api, CommandBuffer commandBuffer)
|
||||
{
|
||||
api.CmdSetDepthTestEnable(commandBuffer, DepthTestEnable);
|
||||
|
||||
api.CmdSetDepthWriteEnable(commandBuffer, DepthWriteEnable);
|
||||
}
|
||||
|
||||
private readonly void RecordDepthTestCompareOp(ExtExtendedDynamicState api, CommandBuffer commandBuffer)
|
||||
{
|
||||
api.CmdSetDepthCompareOp(commandBuffer, _depthCompareOp);
|
||||
}
|
||||
|
||||
private readonly void RecordRasterizationDiscard(ExtExtendedDynamicState2 extendedDynamicState2Api, CommandBuffer commandBuffer)
|
||||
{
|
||||
extendedDynamicState2Api.CmdSetRasterizerDiscardEnable(commandBuffer, _discard);
|
||||
}
|
||||
|
||||
private readonly void RecordPrimitiveRestartEnable(VulkanRenderer gd, CommandBuffer commandBuffer)
|
||||
{
|
||||
bool primitiveRestartEnable = _primitiveRestartEnable;
|
||||
|
||||
bool topologySupportsRestart;
|
||||
|
||||
if (gd.Capabilities.SupportsPrimitiveTopologyListRestart)
|
||||
{
|
||||
topologySupportsRestart = gd.Capabilities.SupportsPrimitiveTopologyPatchListRestart ||
|
||||
Topology != PrimitiveTopology.PatchList;
|
||||
}
|
||||
else
|
||||
{
|
||||
topologySupportsRestart = Topology == PrimitiveTopology.LineStrip ||
|
||||
Topology == PrimitiveTopology.TriangleStrip ||
|
||||
Topology == PrimitiveTopology.TriangleFan ||
|
||||
Topology == PrimitiveTopology.LineStripWithAdjacency ||
|
||||
Topology == PrimitiveTopology.TriangleStripWithAdjacency;
|
||||
}
|
||||
|
||||
primitiveRestartEnable &= topologySupportsRestart;
|
||||
|
||||
// Cannot disable primitiveRestartEnable for these Topologies on MacOS.
|
||||
if (gd.IsMoltenVk)
|
||||
{
|
||||
primitiveRestartEnable = true;
|
||||
}
|
||||
|
||||
gd.ExtendedDynamicState2Api.CmdSetPrimitiveRestartEnable(commandBuffer, primitiveRestartEnable);
|
||||
}
|
||||
|
||||
private readonly void RecordPrimitiveTopology(ExtExtendedDynamicState extendedDynamicStateApi, CommandBuffer commandBuffer)
|
||||
{
|
||||
extendedDynamicStateApi.CmdSetPrimitiveTopology(commandBuffer, Topology);
|
||||
}
|
||||
|
||||
private readonly void RecordLogicOp(ExtExtendedDynamicState2 extendedDynamicState2Api, CommandBuffer commandBuffer)
|
||||
{
|
||||
extendedDynamicState2Api.CmdSetLogicOp(commandBuffer, _logicOp);
|
||||
}
|
||||
|
||||
private readonly void RecordPatchControlPoints(ExtExtendedDynamicState2 extendedDynamicState2Api, CommandBuffer commandBuffer)
|
||||
{
|
||||
extendedDynamicState2Api.CmdSetPatchControlPoints(commandBuffer, _patchControlPoints);
|
||||
}
|
||||
|
||||
private readonly void RecordLineWidth(Vk api, CommandBuffer commandBuffer)
|
||||
{
|
||||
api.CmdSetLineWidth(commandBuffer, _lineWidth);
|
||||
}
|
||||
|
||||
private readonly void RecordFeedbackLoop(ExtAttachmentFeedbackLoopDynamicState api, CommandBuffer commandBuffer)
|
||||
|
||||
@@ -8,11 +8,15 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
}
|
||||
|
||||
public void SetRenderTarget(TextureView view, uint width, uint height)
|
||||
public void SetRenderTarget(TextureView view, uint width, uint height, bool signalChange = true)
|
||||
{
|
||||
CreateFramebuffer(view, width, height);
|
||||
CreateRenderPass();
|
||||
SignalStateChange();
|
||||
|
||||
if (signalChange)
|
||||
{
|
||||
SignalStateChange();
|
||||
}
|
||||
}
|
||||
|
||||
private void CreateFramebuffer(TextureView view, uint width, uint height)
|
||||
|
||||
@@ -7,312 +7,258 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
struct PipelineState : IDisposable
|
||||
{
|
||||
private const int MaxDynamicStatesCount = 9;
|
||||
private const int MaxDynamicStatesCount = 23;
|
||||
|
||||
public PipelineUid Internal;
|
||||
|
||||
public float LineWidth
|
||||
public PolygonMode PolygonMode
|
||||
{
|
||||
readonly get => BitConverter.Int32BitsToSingle((int)((Internal.Id0 >> 0) & 0xFFFFFFFF));
|
||||
set => Internal.Id0 = (Internal.Id0 & 0xFFFFFFFF00000000) | ((ulong)(uint)BitConverter.SingleToInt32Bits(value) << 0);
|
||||
readonly get => (PolygonMode)((Internal.Id0 >> 0) & 0x3FFFFFFF);
|
||||
set => Internal.Id0 = (Internal.Id0 & 0xFFFFFFFFC0000000) | ((ulong)value << 0);
|
||||
}
|
||||
|
||||
public float DepthBiasClamp
|
||||
public uint StagesCount
|
||||
{
|
||||
readonly get => BitConverter.Int32BitsToSingle((int)((Internal.Id0 >> 32) & 0xFFFFFFFF));
|
||||
set => Internal.Id0 = (Internal.Id0 & 0xFFFFFFFF) | ((ulong)(uint)BitConverter.SingleToInt32Bits(value) << 32);
|
||||
readonly get => (byte)((Internal.Id0 >> 30) & 0xFF);
|
||||
set => Internal.Id0 = (Internal.Id0 & 0xFFFFFFC03FFFFFFF) | ((ulong)value << 30);
|
||||
}
|
||||
|
||||
public float DepthBiasConstantFactor
|
||||
public uint VertexAttributeDescriptionsCount
|
||||
{
|
||||
readonly get => BitConverter.Int32BitsToSingle((int)((Internal.Id1 >> 0) & 0xFFFFFFFF));
|
||||
set => Internal.Id1 = (Internal.Id1 & 0xFFFFFFFF00000000) | ((ulong)(uint)BitConverter.SingleToInt32Bits(value) << 0);
|
||||
readonly get => (byte)((Internal.Id0 >> 38) & 0xFF);
|
||||
set => Internal.Id0 = (Internal.Id0 & 0xFFFFC03FFFFFFFFF) | ((ulong)value << 38);
|
||||
}
|
||||
|
||||
public float DepthBiasSlopeFactor
|
||||
public uint VertexBindingDescriptionsCount
|
||||
{
|
||||
readonly get => BitConverter.Int32BitsToSingle((int)((Internal.Id1 >> 32) & 0xFFFFFFFF));
|
||||
set => Internal.Id1 = (Internal.Id1 & 0xFFFFFFFF) | ((ulong)(uint)BitConverter.SingleToInt32Bits(value) << 32);
|
||||
readonly get => (byte)((Internal.Id0 >> 46) & 0xFF);
|
||||
set => Internal.Id0 = (Internal.Id0 & 0xFFC03FFFFFFFFFFF) | ((ulong)value << 46);
|
||||
}
|
||||
|
||||
public uint StencilFrontCompareMask
|
||||
public uint ViewportsCount
|
||||
{
|
||||
readonly get => (byte)((Internal.Id0 >> 54) & 0xFF);
|
||||
set => Internal.Id0 = (Internal.Id0 & 0xC03FFFFFFFFFFFFF) | ((ulong)value << 54);
|
||||
}
|
||||
|
||||
public uint ScissorsCount
|
||||
{
|
||||
readonly get => (byte)((Internal.Id1 >> 0) & 0xFF);
|
||||
set => Internal.Id1 = (Internal.Id1 & 0xFFFFFFFFFFFFFF00) | ((ulong)value << 0);
|
||||
}
|
||||
|
||||
public uint ColorBlendAttachmentStateCount
|
||||
{
|
||||
readonly get => (byte)((Internal.Id1 >> 8) & 0xFF);
|
||||
set => Internal.Id1 = (Internal.Id1 & 0xFFFFFFFFFFFF00FF) | ((ulong)value << 8);
|
||||
}
|
||||
|
||||
public PrimitiveTopology Topology
|
||||
{
|
||||
readonly get => (PrimitiveTopology)((Internal.Id1 >> 16) & 0xF);
|
||||
set => Internal.Id1 = (Internal.Id1 & 0xFFFFFFFFFFF0FFFF) | ((ulong)value << 16);
|
||||
}
|
||||
|
||||
public LogicOp LogicOp
|
||||
{
|
||||
readonly get => (LogicOp)((Internal.Id1 >> 20) & 0xF);
|
||||
set => Internal.Id1 = (Internal.Id1 & 0xFFFFFFFFFF0FFFFF) | ((ulong)value << 20);
|
||||
}
|
||||
|
||||
public CompareOp DepthCompareOp
|
||||
{
|
||||
readonly get => (CompareOp)((Internal.Id1 >> 24) & 0x7);
|
||||
set => Internal.Id1 = (Internal.Id1 & 0xFFFFFFFFF8FFFFFF) | ((ulong)value << 24);
|
||||
}
|
||||
|
||||
public StencilOp StencilFrontFailOp
|
||||
{
|
||||
readonly get => (StencilOp)((Internal.Id1 >> 27) & 0x7);
|
||||
set => Internal.Id1 = (Internal.Id1 & 0xFFFFFFFFC7FFFFFF) | ((ulong)value << 27);
|
||||
}
|
||||
|
||||
public StencilOp StencilFrontPassOp
|
||||
{
|
||||
readonly get => (StencilOp)((Internal.Id1 >> 30) & 0x7);
|
||||
set => Internal.Id1 = (Internal.Id1 & 0xFFFFFFFE3FFFFFFF) | ((ulong)value << 30);
|
||||
}
|
||||
|
||||
public StencilOp StencilFrontDepthFailOp
|
||||
{
|
||||
readonly get => (StencilOp)((Internal.Id1 >> 33) & 0x7);
|
||||
set => Internal.Id1 = (Internal.Id1 & 0xFFFFFFF1FFFFFFFF) | ((ulong)value << 33);
|
||||
}
|
||||
|
||||
public CompareOp StencilFrontCompareOp
|
||||
{
|
||||
readonly get => (CompareOp)((Internal.Id1 >> 36) & 0x7);
|
||||
set => Internal.Id1 = (Internal.Id1 & 0xFFFFFF8FFFFFFFFF) | ((ulong)value << 36);
|
||||
}
|
||||
|
||||
public StencilOp StencilBackFailOp
|
||||
{
|
||||
readonly get => (StencilOp)((Internal.Id1 >> 39) & 0x7);
|
||||
set => Internal.Id1 = (Internal.Id1 & 0xFFFFFC7FFFFFFFFF) | ((ulong)value << 39);
|
||||
}
|
||||
|
||||
public StencilOp StencilBackPassOp
|
||||
{
|
||||
readonly get => (StencilOp)((Internal.Id1 >> 42) & 0x7);
|
||||
set => Internal.Id1 = (Internal.Id1 & 0xFFFFE3FFFFFFFFFF) | ((ulong)value << 42);
|
||||
}
|
||||
|
||||
public StencilOp StencilBackDepthFailOp
|
||||
{
|
||||
readonly get => (StencilOp)((Internal.Id1 >> 45) & 0x7);
|
||||
set => Internal.Id1 = (Internal.Id1 & 0xFFFF1FFFFFFFFFFF) | ((ulong)value << 45);
|
||||
}
|
||||
|
||||
public CompareOp StencilBackCompareOp
|
||||
{
|
||||
readonly get => (CompareOp)((Internal.Id1 >> 48) & 0x7);
|
||||
set => Internal.Id1 = (Internal.Id1 & 0xFFF8FFFFFFFFFFFF) | ((ulong)value << 48);
|
||||
}
|
||||
|
||||
public CullModeFlags CullMode
|
||||
{
|
||||
readonly get => (CullModeFlags)((Internal.Id1 >> 51) & 0x3);
|
||||
set => Internal.Id1 = (Internal.Id1 & 0xFFE7FFFFFFFFFFFF) | ((ulong)value << 51);
|
||||
}
|
||||
|
||||
public bool PrimitiveRestartEnable
|
||||
{
|
||||
readonly get => ((Internal.Id1 >> 53) & 0x1) != 0UL;
|
||||
set => Internal.Id1 = (Internal.Id1 & 0xFFDFFFFFFFFFFFFF) | ((value ? 1UL : 0UL) << 53);
|
||||
}
|
||||
|
||||
public bool DepthClampEnable
|
||||
{
|
||||
readonly get => ((Internal.Id1 >> 54) & 0x1) != 0UL;
|
||||
set => Internal.Id1 = (Internal.Id1 & 0xFFBFFFFFFFFFFFFF) | ((value ? 1UL : 0UL) << 54);
|
||||
}
|
||||
|
||||
public bool RasterizerDiscardEnable
|
||||
{
|
||||
readonly get => ((Internal.Id1 >> 55) & 0x1) != 0UL;
|
||||
set => Internal.Id1 = (Internal.Id1 & 0xFF7FFFFFFFFFFFFF) | ((value ? 1UL : 0UL) << 55);
|
||||
}
|
||||
|
||||
public FrontFace FrontFace
|
||||
{
|
||||
readonly get => (FrontFace)((Internal.Id1 >> 56) & 0x1);
|
||||
set => Internal.Id1 = (Internal.Id1 & 0xFEFFFFFFFFFFFFFF) | ((ulong)value << 56);
|
||||
}
|
||||
|
||||
public bool DepthBiasEnable
|
||||
{
|
||||
readonly get => ((Internal.Id1 >> 57) & 0x1) != 0UL;
|
||||
set => Internal.Id1 = (Internal.Id1 & 0xFDFFFFFFFFFFFFFF) | ((value ? 1UL : 0UL) << 57);
|
||||
}
|
||||
|
||||
public bool DepthTestEnable
|
||||
{
|
||||
readonly get => ((Internal.Id1 >> 58) & 0x1) != 0UL;
|
||||
set => Internal.Id1 = (Internal.Id1 & 0xFBFFFFFFFFFFFFFF) | ((value ? 1UL : 0UL) << 58);
|
||||
}
|
||||
|
||||
public bool DepthWriteEnable
|
||||
{
|
||||
readonly get => ((Internal.Id1 >> 59) & 0x1) != 0UL;
|
||||
set => Internal.Id1 = (Internal.Id1 & 0xF7FFFFFFFFFFFFFF) | ((value ? 1UL : 0UL) << 59);
|
||||
}
|
||||
|
||||
public bool DepthBoundsTestEnable
|
||||
{
|
||||
readonly get => ((Internal.Id1 >> 60) & 0x1) != 0UL;
|
||||
set => Internal.Id1 = (Internal.Id1 & 0xEFFFFFFFFFFFFFFF) | ((value ? 1UL : 0UL) << 60);
|
||||
}
|
||||
|
||||
public bool StencilTestEnable
|
||||
{
|
||||
readonly get => ((Internal.Id1 >> 61) & 0x1) != 0UL;
|
||||
set => Internal.Id1 = (Internal.Id1 & 0xDFFFFFFFFFFFFFFF) | ((value ? 1UL : 0UL) << 61);
|
||||
}
|
||||
|
||||
public bool LogicOpEnable
|
||||
{
|
||||
readonly get => ((Internal.Id1 >> 62) & 0x1) != 0UL;
|
||||
set => Internal.Id1 = (Internal.Id1 & 0xBFFFFFFFFFFFFFFF) | ((value ? 1UL : 0UL) << 62);
|
||||
}
|
||||
|
||||
public bool HasDepthStencil
|
||||
{
|
||||
readonly get => ((Internal.Id1 >> 63) & 0x1) != 0UL;
|
||||
set => Internal.Id1 = (Internal.Id1 & 0x7FFFFFFFFFFFFFFF) | ((value ? 1UL : 0UL) << 63);
|
||||
}
|
||||
|
||||
public uint PatchControlPoints
|
||||
{
|
||||
readonly get => (uint)((Internal.Id2 >> 0) & 0xFFFFFFFF);
|
||||
set => Internal.Id2 = (Internal.Id2 & 0xFFFFFFFF00000000) | ((ulong)value << 0);
|
||||
}
|
||||
|
||||
public uint StencilFrontWriteMask
|
||||
public uint SamplesCount
|
||||
{
|
||||
readonly get => (uint)((Internal.Id2 >> 32) & 0xFFFFFFFF);
|
||||
set => Internal.Id2 = (Internal.Id2 & 0xFFFFFFFF) | ((ulong)value << 32);
|
||||
}
|
||||
|
||||
public uint StencilFrontReference
|
||||
{
|
||||
readonly get => (uint)((Internal.Id3 >> 0) & 0xFFFFFFFF);
|
||||
set => Internal.Id3 = (Internal.Id3 & 0xFFFFFFFF00000000) | ((ulong)value << 0);
|
||||
}
|
||||
|
||||
public uint StencilBackCompareMask
|
||||
{
|
||||
readonly get => (uint)((Internal.Id3 >> 32) & 0xFFFFFFFF);
|
||||
set => Internal.Id3 = (Internal.Id3 & 0xFFFFFFFF) | ((ulong)value << 32);
|
||||
}
|
||||
|
||||
public uint StencilBackWriteMask
|
||||
{
|
||||
readonly get => (uint)((Internal.Id4 >> 0) & 0xFFFFFFFF);
|
||||
set => Internal.Id4 = (Internal.Id4 & 0xFFFFFFFF00000000) | ((ulong)value << 0);
|
||||
}
|
||||
|
||||
public uint StencilBackReference
|
||||
{
|
||||
readonly get => (uint)((Internal.Id4 >> 32) & 0xFFFFFFFF);
|
||||
set => Internal.Id4 = (Internal.Id4 & 0xFFFFFFFF) | ((ulong)value << 32);
|
||||
}
|
||||
|
||||
public PolygonMode PolygonMode
|
||||
{
|
||||
readonly get => (PolygonMode)((Internal.Id5 >> 0) & 0x3FFFFFFF);
|
||||
set => Internal.Id5 = (Internal.Id5 & 0xFFFFFFFFC0000000) | ((ulong)value << 0);
|
||||
}
|
||||
|
||||
public uint StagesCount
|
||||
{
|
||||
readonly get => (byte)((Internal.Id5 >> 30) & 0xFF);
|
||||
set => Internal.Id5 = (Internal.Id5 & 0xFFFFFFC03FFFFFFF) | ((ulong)value << 30);
|
||||
}
|
||||
|
||||
public uint VertexAttributeDescriptionsCount
|
||||
{
|
||||
readonly get => (byte)((Internal.Id5 >> 38) & 0xFF);
|
||||
set => Internal.Id5 = (Internal.Id5 & 0xFFFFC03FFFFFFFFF) | ((ulong)value << 38);
|
||||
}
|
||||
|
||||
public uint VertexBindingDescriptionsCount
|
||||
{
|
||||
readonly get => (byte)((Internal.Id5 >> 46) & 0xFF);
|
||||
set => Internal.Id5 = (Internal.Id5 & 0xFFC03FFFFFFFFFFF) | ((ulong)value << 46);
|
||||
}
|
||||
|
||||
public uint ViewportsCount
|
||||
{
|
||||
readonly get => (byte)((Internal.Id5 >> 54) & 0xFF);
|
||||
set => Internal.Id5 = (Internal.Id5 & 0xC03FFFFFFFFFFFFF) | ((ulong)value << 54);
|
||||
}
|
||||
|
||||
public uint ScissorsCount
|
||||
{
|
||||
readonly get => (byte)((Internal.Id6 >> 0) & 0xFF);
|
||||
set => Internal.Id6 = (Internal.Id6 & 0xFFFFFFFFFFFFFF00) | ((ulong)value << 0);
|
||||
}
|
||||
|
||||
public uint ColorBlendAttachmentStateCount
|
||||
{
|
||||
readonly get => (byte)((Internal.Id6 >> 8) & 0xFF);
|
||||
set => Internal.Id6 = (Internal.Id6 & 0xFFFFFFFFFFFF00FF) | ((ulong)value << 8);
|
||||
}
|
||||
|
||||
public PrimitiveTopology Topology
|
||||
{
|
||||
readonly get => (PrimitiveTopology)((Internal.Id6 >> 16) & 0xF);
|
||||
set => Internal.Id6 = (Internal.Id6 & 0xFFFFFFFFFFF0FFFF) | ((ulong)value << 16);
|
||||
}
|
||||
|
||||
public LogicOp LogicOp
|
||||
{
|
||||
readonly get => (LogicOp)((Internal.Id6 >> 20) & 0xF);
|
||||
set => Internal.Id6 = (Internal.Id6 & 0xFFFFFFFFFF0FFFFF) | ((ulong)value << 20);
|
||||
}
|
||||
|
||||
public CompareOp DepthCompareOp
|
||||
{
|
||||
readonly get => (CompareOp)((Internal.Id6 >> 24) & 0x7);
|
||||
set => Internal.Id6 = (Internal.Id6 & 0xFFFFFFFFF8FFFFFF) | ((ulong)value << 24);
|
||||
}
|
||||
|
||||
public StencilOp StencilFrontFailOp
|
||||
{
|
||||
readonly get => (StencilOp)((Internal.Id6 >> 27) & 0x7);
|
||||
set => Internal.Id6 = (Internal.Id6 & 0xFFFFFFFFC7FFFFFF) | ((ulong)value << 27);
|
||||
}
|
||||
|
||||
public StencilOp StencilFrontPassOp
|
||||
{
|
||||
readonly get => (StencilOp)((Internal.Id6 >> 30) & 0x7);
|
||||
set => Internal.Id6 = (Internal.Id6 & 0xFFFFFFFE3FFFFFFF) | ((ulong)value << 30);
|
||||
}
|
||||
|
||||
public StencilOp StencilFrontDepthFailOp
|
||||
{
|
||||
readonly get => (StencilOp)((Internal.Id6 >> 33) & 0x7);
|
||||
set => Internal.Id6 = (Internal.Id6 & 0xFFFFFFF1FFFFFFFF) | ((ulong)value << 33);
|
||||
}
|
||||
|
||||
public CompareOp StencilFrontCompareOp
|
||||
{
|
||||
readonly get => (CompareOp)((Internal.Id6 >> 36) & 0x7);
|
||||
set => Internal.Id6 = (Internal.Id6 & 0xFFFFFF8FFFFFFFFF) | ((ulong)value << 36);
|
||||
}
|
||||
|
||||
public StencilOp StencilBackFailOp
|
||||
{
|
||||
readonly get => (StencilOp)((Internal.Id6 >> 39) & 0x7);
|
||||
set => Internal.Id6 = (Internal.Id6 & 0xFFFFFC7FFFFFFFFF) | ((ulong)value << 39);
|
||||
}
|
||||
|
||||
public StencilOp StencilBackPassOp
|
||||
{
|
||||
readonly get => (StencilOp)((Internal.Id6 >> 42) & 0x7);
|
||||
set => Internal.Id6 = (Internal.Id6 & 0xFFFFE3FFFFFFFFFF) | ((ulong)value << 42);
|
||||
}
|
||||
|
||||
public StencilOp StencilBackDepthFailOp
|
||||
{
|
||||
readonly get => (StencilOp)((Internal.Id6 >> 45) & 0x7);
|
||||
set => Internal.Id6 = (Internal.Id6 & 0xFFFF1FFFFFFFFFFF) | ((ulong)value << 45);
|
||||
}
|
||||
|
||||
public CompareOp StencilBackCompareOp
|
||||
{
|
||||
readonly get => (CompareOp)((Internal.Id6 >> 48) & 0x7);
|
||||
set => Internal.Id6 = (Internal.Id6 & 0xFFF8FFFFFFFFFFFF) | ((ulong)value << 48);
|
||||
}
|
||||
|
||||
public CullModeFlags CullMode
|
||||
{
|
||||
readonly get => (CullModeFlags)((Internal.Id6 >> 51) & 0x3);
|
||||
set => Internal.Id6 = (Internal.Id6 & 0xFFE7FFFFFFFFFFFF) | ((ulong)value << 51);
|
||||
}
|
||||
|
||||
public bool PrimitiveRestartEnable
|
||||
{
|
||||
readonly get => ((Internal.Id6 >> 53) & 0x1) != 0UL;
|
||||
set => Internal.Id6 = (Internal.Id6 & 0xFFDFFFFFFFFFFFFF) | ((value ? 1UL : 0UL) << 53);
|
||||
}
|
||||
|
||||
public bool DepthClampEnable
|
||||
{
|
||||
readonly get => ((Internal.Id6 >> 54) & 0x1) != 0UL;
|
||||
set => Internal.Id6 = (Internal.Id6 & 0xFFBFFFFFFFFFFFFF) | ((value ? 1UL : 0UL) << 54);
|
||||
}
|
||||
|
||||
public bool RasterizerDiscardEnable
|
||||
{
|
||||
readonly get => ((Internal.Id6 >> 55) & 0x1) != 0UL;
|
||||
set => Internal.Id6 = (Internal.Id6 & 0xFF7FFFFFFFFFFFFF) | ((value ? 1UL : 0UL) << 55);
|
||||
}
|
||||
|
||||
public FrontFace FrontFace
|
||||
{
|
||||
readonly get => (FrontFace)((Internal.Id6 >> 56) & 0x1);
|
||||
set => Internal.Id6 = (Internal.Id6 & 0xFEFFFFFFFFFFFFFF) | ((ulong)value << 56);
|
||||
}
|
||||
|
||||
public bool DepthBiasEnable
|
||||
{
|
||||
readonly get => ((Internal.Id6 >> 57) & 0x1) != 0UL;
|
||||
set => Internal.Id6 = (Internal.Id6 & 0xFDFFFFFFFFFFFFFF) | ((value ? 1UL : 0UL) << 57);
|
||||
}
|
||||
|
||||
public bool DepthTestEnable
|
||||
{
|
||||
readonly get => ((Internal.Id6 >> 58) & 0x1) != 0UL;
|
||||
set => Internal.Id6 = (Internal.Id6 & 0xFBFFFFFFFFFFFFFF) | ((value ? 1UL : 0UL) << 58);
|
||||
}
|
||||
|
||||
public bool DepthWriteEnable
|
||||
{
|
||||
readonly get => ((Internal.Id6 >> 59) & 0x1) != 0UL;
|
||||
set => Internal.Id6 = (Internal.Id6 & 0xF7FFFFFFFFFFFFFF) | ((value ? 1UL : 0UL) << 59);
|
||||
}
|
||||
|
||||
public bool DepthBoundsTestEnable
|
||||
{
|
||||
readonly get => ((Internal.Id6 >> 60) & 0x1) != 0UL;
|
||||
set => Internal.Id6 = (Internal.Id6 & 0xEFFFFFFFFFFFFFFF) | ((value ? 1UL : 0UL) << 60);
|
||||
}
|
||||
|
||||
public bool StencilTestEnable
|
||||
{
|
||||
readonly get => ((Internal.Id6 >> 61) & 0x1) != 0UL;
|
||||
set => Internal.Id6 = (Internal.Id6 & 0xDFFFFFFFFFFFFFFF) | ((value ? 1UL : 0UL) << 61);
|
||||
}
|
||||
|
||||
public bool LogicOpEnable
|
||||
{
|
||||
readonly get => ((Internal.Id6 >> 62) & 0x1) != 0UL;
|
||||
set => Internal.Id6 = (Internal.Id6 & 0xBFFFFFFFFFFFFFFF) | ((value ? 1UL : 0UL) << 62);
|
||||
}
|
||||
|
||||
public bool HasDepthStencil
|
||||
{
|
||||
readonly get => ((Internal.Id6 >> 63) & 0x1) != 0UL;
|
||||
set => Internal.Id6 = (Internal.Id6 & 0x7FFFFFFFFFFFFFFF) | ((value ? 1UL : 0UL) << 63);
|
||||
}
|
||||
|
||||
public uint PatchControlPoints
|
||||
{
|
||||
readonly get => (uint)((Internal.Id7 >> 0) & 0xFFFFFFFF);
|
||||
set => Internal.Id7 = (Internal.Id7 & 0xFFFFFFFF00000000) | ((ulong)value << 0);
|
||||
}
|
||||
|
||||
public uint SamplesCount
|
||||
{
|
||||
readonly get => (uint)((Internal.Id7 >> 32) & 0xFFFFFFFF);
|
||||
set => Internal.Id7 = (Internal.Id7 & 0xFFFFFFFF) | ((ulong)value << 32);
|
||||
}
|
||||
|
||||
public bool AlphaToCoverageEnable
|
||||
{
|
||||
readonly get => ((Internal.Id8 >> 0) & 0x1) != 0UL;
|
||||
set => Internal.Id8 = (Internal.Id8 & 0xFFFFFFFFFFFFFFFE) | ((value ? 1UL : 0UL) << 0);
|
||||
readonly get => ((Internal.Id3 >> 0) & 0x1) != 0UL;
|
||||
set => Internal.Id3 = (Internal.Id3 & 0xFFFFFFFFFFFFFFFE) | ((value ? 1UL : 0UL) << 0);
|
||||
}
|
||||
|
||||
public bool AlphaToOneEnable
|
||||
{
|
||||
readonly get => ((Internal.Id8 >> 1) & 0x1) != 0UL;
|
||||
set => Internal.Id8 = (Internal.Id8 & 0xFFFFFFFFFFFFFFFD) | ((value ? 1UL : 0UL) << 1);
|
||||
readonly get => ((Internal.Id3 >> 1) & 0x1) != 0UL;
|
||||
set => Internal.Id3 = (Internal.Id3 & 0xFFFFFFFFFFFFFFFD) | ((value ? 1UL : 0UL) << 1);
|
||||
}
|
||||
|
||||
public bool AdvancedBlendSrcPreMultiplied
|
||||
{
|
||||
readonly get => ((Internal.Id8 >> 2) & 0x1) != 0UL;
|
||||
set => Internal.Id8 = (Internal.Id8 & 0xFFFFFFFFFFFFFFFB) | ((value ? 1UL : 0UL) << 2);
|
||||
readonly get => ((Internal.Id3 >> 2) & 0x1) != 0UL;
|
||||
set => Internal.Id3 = (Internal.Id3 & 0xFFFFFFFFFFFFFFFB) | ((value ? 1UL : 0UL) << 2);
|
||||
}
|
||||
|
||||
public bool AdvancedBlendDstPreMultiplied
|
||||
{
|
||||
readonly get => ((Internal.Id8 >> 3) & 0x1) != 0UL;
|
||||
set => Internal.Id8 = (Internal.Id8 & 0xFFFFFFFFFFFFFFF7) | ((value ? 1UL : 0UL) << 3);
|
||||
readonly get => ((Internal.Id3 >> 3) & 0x1) != 0UL;
|
||||
set => Internal.Id3 = (Internal.Id3 & 0xFFFFFFFFFFFFFFF7) | ((value ? 1UL : 0UL) << 3);
|
||||
}
|
||||
|
||||
public BlendOverlapEXT AdvancedBlendOverlap
|
||||
{
|
||||
readonly get => (BlendOverlapEXT)((Internal.Id8 >> 4) & 0x3);
|
||||
set => Internal.Id8 = (Internal.Id8 & 0xFFFFFFFFFFFFFFCF) | ((ulong)value << 4);
|
||||
readonly get => (BlendOverlapEXT)((Internal.Id3 >> 4) & 0x3);
|
||||
set => Internal.Id3 = (Internal.Id3 & 0xFFFFFFFFFFFFFFCF) | ((ulong)value << 4);
|
||||
}
|
||||
|
||||
public bool DepthMode
|
||||
{
|
||||
readonly get => ((Internal.Id8 >> 6) & 0x1) != 0UL;
|
||||
set => Internal.Id8 = (Internal.Id8 & 0xFFFFFFFFFFFFFFBF) | ((value ? 1UL : 0UL) << 6);
|
||||
readonly get => ((Internal.Id3 >> 6) & 0x1) != 0UL;
|
||||
set => Internal.Id3 = (Internal.Id3 & 0xFFFFFFFFFFFFFFBF) | ((value ? 1UL : 0UL) << 6);
|
||||
}
|
||||
|
||||
public FeedbackLoopAspects FeedbackLoopAspects
|
||||
{
|
||||
readonly get => (FeedbackLoopAspects)((Internal.Id8 >> 7) & 0x3);
|
||||
set => Internal.Id8 = (Internal.Id8 & 0xFFFFFFFFFFFFFE7F) | (((ulong)value) << 7);
|
||||
readonly get => (FeedbackLoopAspects)((Internal.Id3 >> 7) & 0x3);
|
||||
set => Internal.Id3 = (Internal.Id3 & 0xFFFFFFFFFFFFFE7F) | (((ulong)value) << 7);
|
||||
}
|
||||
|
||||
public bool HasTessellationControlShader;
|
||||
public bool FeedbackLoopDynamicState;
|
||||
public NativeArray<PipelineShaderStageCreateInfo> Stages;
|
||||
public PipelineLayout PipelineLayout;
|
||||
public SpecData SpecializationData;
|
||||
|
||||
private Array32<VertexInputAttributeDescription> _vertexAttributeDescriptions2;
|
||||
|
||||
public void Initialize()
|
||||
private bool _supportsExtDynamicState;
|
||||
private PhysicalDeviceExtendedDynamicState2FeaturesEXT _supportsExtDynamicState2;
|
||||
private bool _supportsFeedBackLoopDynamicState;
|
||||
private uint _blendEnables;
|
||||
|
||||
public void Initialize(HardwareCapabilities capabilities)
|
||||
{
|
||||
HasTessellationControlShader = false;
|
||||
Stages = new NativeArray<PipelineShaderStageCreateInfo>(Constants.MaxShaderStages);
|
||||
@@ -321,9 +267,54 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
AdvancedBlendDstPreMultiplied = true;
|
||||
AdvancedBlendOverlap = BlendOverlapEXT.UncorrelatedExt;
|
||||
|
||||
LineWidth = 1f;
|
||||
SamplesCount = 1;
|
||||
DepthMode = true;
|
||||
|
||||
PolygonMode = PolygonMode.Fill;
|
||||
DepthBoundsTestEnable = false;
|
||||
|
||||
_supportsExtDynamicState = capabilities.SupportsExtendedDynamicState;
|
||||
_supportsExtDynamicState2 = capabilities.SupportsExtendedDynamicState2;
|
||||
_supportsFeedBackLoopDynamicState = capabilities.SupportsDynamicAttachmentFeedbackLoop;
|
||||
|
||||
if (_supportsExtDynamicState)
|
||||
{
|
||||
StencilFrontFailOp = 0;
|
||||
StencilFrontPassOp = 0;
|
||||
StencilFrontDepthFailOp = 0;
|
||||
StencilFrontCompareOp = 0;
|
||||
|
||||
StencilBackFailOp = 0;
|
||||
StencilBackPassOp = 0;
|
||||
StencilBackDepthFailOp = 0;
|
||||
StencilBackCompareOp = 0;
|
||||
|
||||
ViewportsCount = 0;
|
||||
ScissorsCount = 0;
|
||||
|
||||
CullMode = 0;
|
||||
FrontFace = 0;
|
||||
DepthTestEnable = false;
|
||||
DepthWriteEnable = false;
|
||||
DepthCompareOp = 0;
|
||||
StencilTestEnable = false;
|
||||
}
|
||||
|
||||
if (_supportsExtDynamicState2.ExtendedDynamicState2)
|
||||
{
|
||||
PrimitiveRestartEnable = false;
|
||||
DepthBiasEnable = false;
|
||||
RasterizerDiscardEnable = false;
|
||||
|
||||
if (_supportsExtDynamicState2.ExtendedDynamicState2LogicOp)
|
||||
{
|
||||
LogicOp = 0;
|
||||
}
|
||||
|
||||
if (_supportsExtDynamicState2.ExtendedDynamicState2PatchControlPoints)
|
||||
{
|
||||
PatchControlPoints = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public unsafe Auto<DisposablePipeline> CreateComputePipeline(
|
||||
@@ -341,7 +332,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
SType = StructureType.ComputePipelineCreateInfo,
|
||||
Stage = Stages[0],
|
||||
BasePipelineIndex = -1,
|
||||
Layout = PipelineLayout,
|
||||
};
|
||||
|
||||
@@ -377,6 +367,74 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
return pipeline;
|
||||
}
|
||||
|
||||
|
||||
private void CheckCapability(VulkanRenderer gd)
|
||||
{
|
||||
// Vendors other than NVIDIA have a bug where it enables logical operations even for float formats,
|
||||
// so we need to force disable them here.
|
||||
LogicOpEnable = LogicOpEnable && (gd.Vendor == Vendor.Nvidia || Internal.LogicOpsAllowed);
|
||||
|
||||
if (!_supportsExtDynamicState)
|
||||
{
|
||||
DepthWriteEnable = DepthWriteEnable && DepthTestEnable;
|
||||
DepthCompareOp = DepthTestEnable ? DepthCompareOp : default;
|
||||
}
|
||||
|
||||
if (!_supportsExtDynamicState2.ExtendedDynamicState2LogicOp)
|
||||
{
|
||||
LogicOp = LogicOpEnable ? LogicOp : default;
|
||||
}
|
||||
|
||||
if (!_supportsExtDynamicState2.ExtendedDynamicState2)
|
||||
{
|
||||
bool topologySupportsRestart;
|
||||
|
||||
if (gd.Capabilities.SupportsPrimitiveTopologyListRestart)
|
||||
{
|
||||
topologySupportsRestart = gd.Capabilities.SupportsPrimitiveTopologyPatchListRestart ||
|
||||
Topology != PrimitiveTopology.PatchList;
|
||||
}
|
||||
else
|
||||
{
|
||||
topologySupportsRestart = Topology == PrimitiveTopology.LineStrip ||
|
||||
Topology == PrimitiveTopology.TriangleStrip ||
|
||||
Topology == PrimitiveTopology.TriangleFan ||
|
||||
Topology == PrimitiveTopology.LineStripWithAdjacency ||
|
||||
Topology == PrimitiveTopology.TriangleStripWithAdjacency;
|
||||
}
|
||||
|
||||
PrimitiveRestartEnable &= topologySupportsRestart;
|
||||
}
|
||||
|
||||
if (_supportsExtDynamicState)
|
||||
{
|
||||
Topology = Topology.ConvertToClass();
|
||||
}
|
||||
|
||||
Topology = HasTessellationControlShader ? PrimitiveTopology.PatchList : Topology;
|
||||
|
||||
if (gd.IsMoltenVk && Internal.AttachmentIntegerFormatMask != 0)
|
||||
{
|
||||
_blendEnables = 0;
|
||||
|
||||
// Blend can't be enabled for integer formats, so let's make sure it is disabled.
|
||||
uint attachmentIntegerFormatMask = Internal.AttachmentIntegerFormatMask;
|
||||
|
||||
while (attachmentIntegerFormatMask != 0)
|
||||
{
|
||||
int i = BitOperations.TrailingZeroCount(attachmentIntegerFormatMask);
|
||||
|
||||
if (Internal.ColorBlendAttachmentState[i].BlendEnable)
|
||||
{
|
||||
_blendEnables |= 1u << i;
|
||||
}
|
||||
|
||||
Internal.ColorBlendAttachmentState[i].BlendEnable = false;
|
||||
attachmentIntegerFormatMask &= ~(1u << i);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public unsafe Auto<DisposablePipeline> CreateGraphicsPipeline(
|
||||
VulkanRenderer gd,
|
||||
Device device,
|
||||
@@ -385,6 +443,17 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
RenderPass renderPass,
|
||||
bool throwOnError = false)
|
||||
{
|
||||
CheckCapability(gd);
|
||||
|
||||
// Using patches topology without a tessellation shader is invalid.
|
||||
// If we find such a case, return null pipeline to skip the draw.
|
||||
if (Topology == PrimitiveTopology.PatchList && !HasTessellationControlShader)
|
||||
{
|
||||
program.AddGraphicsPipeline(ref Internal, null);
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
if (program.TryGetGraphicsPipeline(ref Internal, out Auto<DisposablePipeline> pipeline))
|
||||
{
|
||||
return pipeline;
|
||||
@@ -394,7 +463,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
bool isMoltenVk = gd.IsMoltenVk;
|
||||
|
||||
if (isMoltenVk)
|
||||
if (isMoltenVk && !_supportsExtDynamicState)
|
||||
{
|
||||
UpdateVertexAttributeDescriptions(gd);
|
||||
}
|
||||
@@ -408,7 +477,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
SType = StructureType.PipelineVertexInputStateCreateInfo,
|
||||
VertexAttributeDescriptionCount = VertexAttributeDescriptionsCount,
|
||||
PVertexAttributeDescriptions = isMoltenVk ? pVertexAttributeDescriptions2 : pVertexAttributeDescriptions,
|
||||
PVertexAttributeDescriptions = isMoltenVk && !_supportsExtDynamicState ? pVertexAttributeDescriptions2 : pVertexAttributeDescriptions,
|
||||
VertexBindingDescriptionCount = VertexBindingDescriptionsCount,
|
||||
PVertexBindingDescriptions = pVertexBindingDescriptions,
|
||||
};
|
||||
@@ -444,33 +513,22 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
PipelineInputAssemblyStateCreateInfo inputAssemblyState = new()
|
||||
{
|
||||
SType = StructureType.PipelineInputAssemblyStateCreateInfo,
|
||||
PrimitiveRestartEnable = primitiveRestartEnable,
|
||||
Topology = HasTessellationControlShader ? PrimitiveTopology.PatchList : Topology,
|
||||
Topology = Topology,
|
||||
};
|
||||
|
||||
PipelineTessellationStateCreateInfo tessellationState = new()
|
||||
{
|
||||
SType = StructureType.PipelineTessellationStateCreateInfo,
|
||||
PatchControlPoints = PatchControlPoints,
|
||||
};
|
||||
PipelineTessellationStateCreateInfo tessellationState;
|
||||
|
||||
PipelineRasterizationStateCreateInfo rasterizationState = new()
|
||||
{
|
||||
SType = StructureType.PipelineRasterizationStateCreateInfo,
|
||||
DepthClampEnable = DepthClampEnable,
|
||||
RasterizerDiscardEnable = RasterizerDiscardEnable,
|
||||
PolygonMode = PolygonMode,
|
||||
LineWidth = LineWidth,
|
||||
CullMode = CullMode,
|
||||
FrontFace = FrontFace,
|
||||
DepthBiasEnable = DepthBiasEnable,
|
||||
// When widelines feature is not supported it must be 1.0f, this will be ignored if Line Width dynamic state is supported
|
||||
LineWidth = 1.0f,
|
||||
};
|
||||
|
||||
PipelineViewportStateCreateInfo viewportState = new()
|
||||
{
|
||||
SType = StructureType.PipelineViewportStateCreateInfo,
|
||||
ViewportCount = ViewportsCount,
|
||||
ScissorCount = ScissorsCount,
|
||||
};
|
||||
|
||||
if (gd.Capabilities.SupportsDepthClipControl)
|
||||
@@ -494,64 +552,70 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
AlphaToOneEnable = AlphaToOneEnable,
|
||||
};
|
||||
|
||||
StencilOpState stencilFront = new(
|
||||
StencilFrontFailOp,
|
||||
StencilFrontPassOp,
|
||||
StencilFrontDepthFailOp,
|
||||
StencilFrontCompareOp);
|
||||
|
||||
StencilOpState stencilBack = new(
|
||||
StencilBackFailOp,
|
||||
StencilBackPassOp,
|
||||
StencilBackDepthFailOp,
|
||||
StencilBackCompareOp);
|
||||
|
||||
PipelineDepthStencilStateCreateInfo depthStencilState = new()
|
||||
{
|
||||
SType = StructureType.PipelineDepthStencilStateCreateInfo,
|
||||
DepthTestEnable = DepthTestEnable,
|
||||
DepthWriteEnable = DepthWriteEnable,
|
||||
DepthCompareOp = DepthCompareOp,
|
||||
DepthBoundsTestEnable = false,
|
||||
StencilTestEnable = StencilTestEnable,
|
||||
Front = stencilFront,
|
||||
Back = stencilBack,
|
||||
DepthBoundsTestEnable = DepthBoundsTestEnable,
|
||||
};
|
||||
|
||||
uint blendEnables = 0;
|
||||
|
||||
if (gd.IsMoltenVk && Internal.AttachmentIntegerFormatMask != 0)
|
||||
if (!_supportsExtDynamicState)
|
||||
{
|
||||
// Blend can't be enabled for integer formats, so let's make sure it is disabled.
|
||||
uint attachmentIntegerFormatMask = Internal.AttachmentIntegerFormatMask;
|
||||
rasterizationState.CullMode = CullMode;
|
||||
rasterizationState.FrontFace = FrontFace;
|
||||
|
||||
while (attachmentIntegerFormatMask != 0)
|
||||
{
|
||||
int i = BitOperations.TrailingZeroCount(attachmentIntegerFormatMask);
|
||||
viewportState.ViewportCount = ViewportsCount;
|
||||
viewportState.ScissorCount = ScissorsCount;
|
||||
|
||||
if (Internal.ColorBlendAttachmentState[i].BlendEnable)
|
||||
{
|
||||
blendEnables |= 1u << i;
|
||||
}
|
||||
StencilOpState stencilFront = new(
|
||||
StencilFrontFailOp,
|
||||
StencilFrontPassOp,
|
||||
StencilFrontDepthFailOp,
|
||||
StencilFrontCompareOp);
|
||||
|
||||
Internal.ColorBlendAttachmentState[i].BlendEnable = false;
|
||||
attachmentIntegerFormatMask &= ~(1u << i);
|
||||
}
|
||||
StencilOpState stencilBack = new(
|
||||
StencilBackFailOp,
|
||||
StencilBackPassOp,
|
||||
StencilBackDepthFailOp,
|
||||
StencilBackCompareOp);
|
||||
|
||||
depthStencilState.Front = stencilFront;
|
||||
depthStencilState.Back = stencilBack;
|
||||
depthStencilState.StencilTestEnable = StencilTestEnable;
|
||||
depthStencilState.DepthTestEnable = DepthTestEnable;
|
||||
depthStencilState.DepthWriteEnable = DepthWriteEnable;
|
||||
depthStencilState.DepthCompareOp = DepthCompareOp;
|
||||
}
|
||||
|
||||
// Vendors other than NVIDIA have a bug where it enables logical operations even for float formats,
|
||||
// so we need to force disable them here.
|
||||
bool logicOpEnable = LogicOpEnable && (gd.Vendor == Vendor.Nvidia || Internal.LogicOpsAllowed);
|
||||
if (!_supportsExtDynamicState2.ExtendedDynamicState2)
|
||||
{
|
||||
|
||||
inputAssemblyState.PrimitiveRestartEnable = PrimitiveRestartEnable;
|
||||
rasterizationState.DepthBiasEnable = DepthBiasEnable;
|
||||
rasterizationState.RasterizerDiscardEnable = RasterizerDiscardEnable;
|
||||
}
|
||||
|
||||
if (!gd.Capabilities.SupportsExtendedDynamicState2.ExtendedDynamicState2PatchControlPoints)
|
||||
{
|
||||
tessellationState = new PipelineTessellationStateCreateInfo
|
||||
{
|
||||
SType = StructureType.PipelineTessellationStateCreateInfo,
|
||||
PatchControlPoints = PatchControlPoints,
|
||||
};
|
||||
}
|
||||
|
||||
PipelineColorBlendStateCreateInfo colorBlendState = new()
|
||||
{
|
||||
SType = StructureType.PipelineColorBlendStateCreateInfo,
|
||||
LogicOpEnable = logicOpEnable,
|
||||
LogicOp = LogicOp,
|
||||
AttachmentCount = ColorBlendAttachmentStateCount,
|
||||
PAttachments = pColorBlendAttachmentState,
|
||||
LogicOpEnable = LogicOpEnable,
|
||||
};
|
||||
|
||||
if (!gd.Capabilities.SupportsExtendedDynamicState2.ExtendedDynamicState2LogicOp)
|
||||
{
|
||||
colorBlendState.LogicOp = LogicOp;
|
||||
}
|
||||
|
||||
if (!AdvancedBlendSrcPreMultiplied ||
|
||||
!AdvancedBlendDstPreMultiplied ||
|
||||
AdvancedBlendOverlap != BlendOverlapEXT.UncorrelatedExt)
|
||||
@@ -567,66 +631,99 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
colorBlendState.PNext = &colorBlendAdvancedState;
|
||||
}
|
||||
|
||||
bool supportsExtDynamicState = gd.Capabilities.SupportsExtendedDynamicState;
|
||||
bool supportsFeedbackLoopDynamicState = gd.Capabilities.SupportsDynamicAttachmentFeedbackLoop;
|
||||
|
||||
DynamicState* dynamicStates = stackalloc DynamicState[MaxDynamicStatesCount];
|
||||
|
||||
int dynamicStatesCount = 7;
|
||||
uint dynamicStatesCount = 7;
|
||||
|
||||
dynamicStates[0] = DynamicState.Viewport;
|
||||
dynamicStates[1] = DynamicState.Scissor;
|
||||
dynamicStates[2] = DynamicState.DepthBias;
|
||||
dynamicStates[3] = DynamicState.StencilCompareMask;
|
||||
dynamicStates[4] = DynamicState.StencilWriteMask;
|
||||
dynamicStates[5] = DynamicState.StencilReference;
|
||||
dynamicStates[6] = DynamicState.BlendConstants;
|
||||
dynamicStates[2] = DynamicState.StencilCompareMask;
|
||||
dynamicStates[3] = DynamicState.StencilWriteMask;
|
||||
dynamicStates[4] = DynamicState.StencilReference;
|
||||
dynamicStates[5] = DynamicState.BlendConstants;
|
||||
dynamicStates[6] = DynamicState.DepthBias;
|
||||
|
||||
if (supportsExtDynamicState && (gd.SupportsMTL31 || !gd.IsMoltenVk))
|
||||
if (!isMoltenVk)
|
||||
{
|
||||
// Requires Metal 3.1 and new MoltenVK, however extended dynamic states extension is not
|
||||
// available on older versions of MVK, so we can safely check only OS version.
|
||||
dynamicStates[dynamicStatesCount++] = DynamicState.VertexInputBindingStrideExt;
|
||||
//LineWidth dynamic state is only supported on macOS when using Metal Private API on newer version of MoltenVK
|
||||
dynamicStates[dynamicStatesCount++] = DynamicState.LineWidth;
|
||||
}
|
||||
|
||||
if (supportsFeedbackLoopDynamicState)
|
||||
if (_supportsExtDynamicState)
|
||||
{
|
||||
dynamicStates[dynamicStatesCount++] = DynamicState.AttachmentFeedbackLoopEnableExt;
|
||||
if (gd.SupportsMTL31 || !gd.IsMoltenVk)
|
||||
{
|
||||
// Requires Metal 3.1 and new MoltenVK, however extended dynamic states extension is not
|
||||
// available on older versions of MVK, so we can safely check only OS version.
|
||||
dynamicStates[dynamicStatesCount++] = DynamicState.VertexInputBindingStrideExt;
|
||||
}
|
||||
dynamicStates[0] = DynamicState.ViewportWithCountExt;
|
||||
dynamicStates[1] = DynamicState.ScissorWithCountExt;
|
||||
dynamicStates[dynamicStatesCount++] = DynamicState.CullModeExt;
|
||||
dynamicStates[dynamicStatesCount++] = DynamicState.FrontFaceExt;
|
||||
dynamicStates[dynamicStatesCount++] = DynamicState.DepthTestEnableExt;
|
||||
dynamicStates[dynamicStatesCount++] = DynamicState.DepthWriteEnableExt;
|
||||
|
||||
dynamicStates[dynamicStatesCount++] = DynamicState.DepthCompareOpExt;
|
||||
dynamicStates[dynamicStatesCount++] = DynamicState.StencilTestEnableExt;
|
||||
dynamicStates[dynamicStatesCount++] = DynamicState.StencilOpExt;
|
||||
dynamicStates[dynamicStatesCount++] = DynamicState.PrimitiveTopologyExt;
|
||||
}
|
||||
|
||||
PipelineDynamicStateCreateInfo pipelineDynamicStateCreateInfo = new()
|
||||
if (_supportsExtDynamicState2.ExtendedDynamicState2)
|
||||
{
|
||||
SType = StructureType.PipelineDynamicStateCreateInfo,
|
||||
DynamicStateCount = (uint)dynamicStatesCount,
|
||||
PDynamicStates = dynamicStates,
|
||||
};
|
||||
dynamicStates[dynamicStatesCount++] = DynamicState.DepthBiasEnableExt;
|
||||
dynamicStates[dynamicStatesCount++] = DynamicState.RasterizerDiscardEnableExt;
|
||||
dynamicStates[dynamicStatesCount++] = DynamicState.PrimitiveRestartEnableExt;
|
||||
|
||||
PipelineCreateFlags flags = 0;
|
||||
if (_supportsExtDynamicState2.ExtendedDynamicState2LogicOp)
|
||||
{
|
||||
dynamicStates[dynamicStatesCount++] = DynamicState.LogicOpExt;
|
||||
}
|
||||
if (_supportsExtDynamicState2.ExtendedDynamicState2PatchControlPoints)
|
||||
{
|
||||
dynamicStates[dynamicStatesCount++] = DynamicState.PatchControlPointsExt;
|
||||
}
|
||||
}
|
||||
|
||||
if (gd.Capabilities.SupportsAttachmentFeedbackLoop)
|
||||
PipelineCreateFlags pipelineCreateFlags = 0;
|
||||
|
||||
if (gd.Capabilities.SupportsAttachmentFeedbackLoop && !_supportsFeedBackLoopDynamicState)
|
||||
{
|
||||
FeedbackLoopAspects aspects = FeedbackLoopAspects;
|
||||
|
||||
if ((aspects & FeedbackLoopAspects.Color) != 0)
|
||||
{
|
||||
flags |= PipelineCreateFlags.CreateColorAttachmentFeedbackLoopBitExt;
|
||||
pipelineCreateFlags |= PipelineCreateFlags.CreateColorAttachmentFeedbackLoopBitExt;
|
||||
}
|
||||
|
||||
if ((aspects & FeedbackLoopAspects.Depth) != 0)
|
||||
{
|
||||
flags |= PipelineCreateFlags.CreateDepthStencilAttachmentFeedbackLoopBitExt;
|
||||
pipelineCreateFlags |= PipelineCreateFlags.CreateDepthStencilAttachmentFeedbackLoopBitExt;
|
||||
}
|
||||
}
|
||||
|
||||
if (_supportsFeedBackLoopDynamicState && FeedbackLoopDynamicState)
|
||||
{
|
||||
dynamicStates[dynamicStatesCount++] = DynamicState.AttachmentFeedbackLoopEnableExt;
|
||||
FeedbackLoopDynamicState = false;
|
||||
}
|
||||
|
||||
PipelineDynamicStateCreateInfo pipelineDynamicStateCreateInfo = new()
|
||||
{
|
||||
SType = StructureType.PipelineDynamicStateCreateInfo,
|
||||
DynamicStateCount = dynamicStatesCount,
|
||||
PDynamicStates = dynamicStates,
|
||||
};
|
||||
|
||||
GraphicsPipelineCreateInfo pipelineCreateInfo = new()
|
||||
{
|
||||
SType = StructureType.GraphicsPipelineCreateInfo,
|
||||
Flags = flags,
|
||||
StageCount = StagesCount,
|
||||
Flags = pipelineCreateFlags,
|
||||
PStages = Stages.Pointer,
|
||||
PVertexInputState = &vertexInputState,
|
||||
PInputAssemblyState = &inputAssemblyState,
|
||||
PTessellationState = &tessellationState,
|
||||
PViewportState = &viewportState,
|
||||
PRasterizationState = &rasterizationState,
|
||||
PMultisampleState = &multisampleState,
|
||||
@@ -637,6 +734,11 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
RenderPass = renderPass,
|
||||
};
|
||||
|
||||
if (!gd.Capabilities.SupportsExtendedDynamicState2.ExtendedDynamicState2PatchControlPoints)
|
||||
{
|
||||
pipelineCreateInfo.PTessellationState = &tessellationState;
|
||||
}
|
||||
|
||||
Result result = gd.Api.CreateGraphicsPipelines(device, cache, 1, &pipelineCreateInfo, null, &pipelineHandle);
|
||||
|
||||
if (throwOnError)
|
||||
@@ -649,21 +751,21 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
// Restore previous blend enable values if we changed it.
|
||||
while (blendEnables != 0)
|
||||
{
|
||||
int i = BitOperations.TrailingZeroCount(blendEnables);
|
||||
|
||||
Internal.ColorBlendAttachmentState[i].BlendEnable = true;
|
||||
blendEnables &= ~(1u << i);
|
||||
}
|
||||
}
|
||||
|
||||
pipeline = new Auto<DisposablePipeline>(new DisposablePipeline(gd.Api, device, pipelineHandle));
|
||||
|
||||
program.AddGraphicsPipeline(ref Internal, pipeline);
|
||||
|
||||
// Restore previous blend enable values if we changed it.
|
||||
while (_blendEnables != 0)
|
||||
{
|
||||
int i = BitOperations.TrailingZeroCount(_blendEnables);
|
||||
|
||||
Internal.ColorBlendAttachmentState[i].BlendEnable = true;
|
||||
_blendEnables &= ~(1u << i);
|
||||
}
|
||||
|
||||
return pipeline;
|
||||
}
|
||||
|
||||
|
||||
@@ -11,23 +11,17 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
public ulong Id0;
|
||||
public ulong Id1;
|
||||
|
||||
public ulong Id2;
|
||||
public ulong Id3;
|
||||
|
||||
public ulong Id4;
|
||||
public ulong Id5;
|
||||
public ulong Id6;
|
||||
|
||||
public ulong Id7;
|
||||
public ulong Id8;
|
||||
|
||||
private readonly uint VertexAttributeDescriptionsCount => (byte)((Id5 >> 38) & 0xFF);
|
||||
private readonly uint VertexBindingDescriptionsCount => (byte)((Id5 >> 46) & 0xFF);
|
||||
private readonly uint ColorBlendAttachmentStateCount => (byte)((Id6 >> 8) & 0xFF);
|
||||
private readonly bool HasDepthStencil => ((Id6 >> 63) & 0x1) != 0UL;
|
||||
private readonly uint VertexAttributeDescriptionsCount => (byte)((Id0 >> 38) & 0xFF);
|
||||
private readonly uint VertexBindingDescriptionsCount => (byte)((Id0 >> 46) & 0xFF);
|
||||
private readonly uint ColorBlendAttachmentStateCount => (byte)((Id1 >> 8) & 0xFF);
|
||||
private readonly bool HasDepthStencil => ((Id1 >> 63) & 0x1) != 0UL;
|
||||
|
||||
public Array32<VertexInputAttributeDescription> VertexAttributeDescriptions;
|
||||
public Array33<VertexInputBindingDescription> VertexBindingDescriptions;
|
||||
public Array32<VertexInputBindingDescription> VertexBindingDescriptions;
|
||||
public Array8<PipelineColorBlendAttachmentState> ColorBlendAttachmentState;
|
||||
public Array9<Format> AttachmentFormats;
|
||||
public uint AttachmentIntegerFormatMask;
|
||||
@@ -40,9 +34,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
public bool Equals(ref PipelineUid other)
|
||||
{
|
||||
if (!Unsafe.As<ulong, Vector256<byte>>(ref Id0).Equals(Unsafe.As<ulong, Vector256<byte>>(ref other.Id0)) ||
|
||||
!Unsafe.As<ulong, Vector256<byte>>(ref Id4).Equals(Unsafe.As<ulong, Vector256<byte>>(ref other.Id4)) ||
|
||||
!Unsafe.As<ulong, Vector128<byte>>(ref Id7).Equals(Unsafe.As<ulong, Vector128<byte>>(ref other.Id7)))
|
||||
if (!Unsafe.As<ulong, Vector256<byte>>(ref Id0).Equals(Unsafe.As<ulong, Vector256<byte>>(ref other.Id0)))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
@@ -80,12 +72,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
ulong hash64 = Id0 * 23 ^
|
||||
Id1 * 23 ^
|
||||
Id2 * 23 ^
|
||||
Id3 * 23 ^
|
||||
Id4 * 23 ^
|
||||
Id5 * 23 ^
|
||||
Id6 * 23 ^
|
||||
Id7 * 23 ^
|
||||
Id8 * 23;
|
||||
Id3 * 23;
|
||||
|
||||
ReadOnlySpan<VertexInputAttributeDescription> vertexAttributeDescriptionsSpan = VertexAttributeDescriptions.AsSpan();
|
||||
|
||||
|
||||
@@ -44,7 +44,6 @@
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Ryujinx.SPB" />
|
||||
<PackageReference Include="Silk.NET.Shaderc" ExcludeAssets="native" />
|
||||
<PackageReference Include="Silk.NET.Vulkan" />
|
||||
<PackageReference Include="Silk.NET.Vulkan.Extensions.EXT" />
|
||||
|
||||
@@ -6,6 +6,7 @@ using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using PrimitiveTopology = Silk.NET.Vulkan.PrimitiveTopology;
|
||||
|
||||
namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
@@ -538,7 +539,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
public void CreateBackgroundComputePipeline()
|
||||
{
|
||||
PipelineState pipeline = new();
|
||||
pipeline.Initialize();
|
||||
pipeline.Initialize(_gd.Capabilities);
|
||||
|
||||
pipeline.Stages[0] = _shaders[0].GetInfo();
|
||||
pipeline.StagesCount = 1;
|
||||
|
||||
@@ -99,7 +99,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
DriverId.MesaNvk => "NVK",
|
||||
DriverId.ImaginationOpenSourceMesa => "Imagination (Open)",
|
||||
DriverId.MesaHoneykrisp => "Honeykrisp",
|
||||
DriverId.MesaKosmickrisp => "KosmicKrisp",
|
||||
_ => id.ToString(),
|
||||
};
|
||||
}
|
||||
|
||||
@@ -71,7 +71,10 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
_buffer = autoBuffer;
|
||||
|
||||
state.Internal.VertexBindingDescriptions[DescriptorIndex].Stride = (uint)stride;
|
||||
if (!gd.Capabilities.SupportsExtendedDynamicState)
|
||||
{
|
||||
state.Internal.VertexBindingDescriptions[DescriptorIndex].Stride = (uint)stride;
|
||||
}
|
||||
}
|
||||
|
||||
return;
|
||||
@@ -79,8 +82,11 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
autoBuffer = gd.BufferManager.GetBuffer(cbs.CommandBuffer, _handle, false, out int size);
|
||||
|
||||
// The original stride must be reapplied in case it was rewritten.
|
||||
state.Internal.VertexBindingDescriptions[DescriptorIndex].Stride = (uint)_stride;
|
||||
if (!gd.Capabilities.SupportsExtendedDynamicState)
|
||||
{
|
||||
// The original stride must be reapplied in case it was rewritten.
|
||||
state.Internal.VertexBindingDescriptions[DescriptorIndex].Stride = (uint)_stride;
|
||||
}
|
||||
|
||||
if (_offset >= size)
|
||||
{
|
||||
|
||||
@@ -101,7 +101,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
_strides[i] = strides[i];
|
||||
}
|
||||
|
||||
if (_gd.Capabilities.SupportsExtendedDynamicState)
|
||||
if (_gd.Capabilities.SupportsExtendedDynamicState && (_gd.SupportsMTL31 || !_gd.IsMoltenVk))
|
||||
{
|
||||
_gd.ExtendedDynamicStateApi.CmdBindVertexBuffers2(
|
||||
cbs.CommandBuffer,
|
||||
|
||||
@@ -1,54 +0,0 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Runtime.Versioning;
|
||||
|
||||
namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
[SupportedOSPlatform("macos")]
|
||||
public static class VulkanDriver
|
||||
{
|
||||
private static string GetIcdPath(string fileName)
|
||||
{
|
||||
string baseDir = AppContext.BaseDirectory.TrimEnd(Path.DirectorySeparatorChar, Path.AltDirectorySeparatorChar);
|
||||
string contentsDir = Path.GetDirectoryName(baseDir)!;
|
||||
string[] searchPaths =
|
||||
[
|
||||
// .app bundle:
|
||||
Path.Combine(contentsDir, "Resources", "vulkan", "icd.d", fileName),
|
||||
|
||||
// Local build:
|
||||
Path.Combine(contentsDir, fileName)
|
||||
];
|
||||
|
||||
foreach (string icdPath in searchPaths)
|
||||
{
|
||||
if (File.Exists(icdPath))
|
||||
{
|
||||
return icdPath;
|
||||
}
|
||||
}
|
||||
|
||||
throw new FileNotFoundException(
|
||||
$"{fileName} not found. Searched:\n{string.Join(Environment.NewLine, searchPaths)}");
|
||||
}
|
||||
|
||||
public static void MoltenVK()
|
||||
{
|
||||
Environment.SetEnvironmentVariable("MVK_CONFIG_USE_METAL_ARGUMENT_BUFFERS", "1");
|
||||
Environment.SetEnvironmentVariable("MVK_CONFIG_VK_SEMAPHORE_SUPPORT_STYLE", "0");
|
||||
Environment.SetEnvironmentVariable("MVK_CONFIG_SYNCHRONOUS_QUEUE_SUBMITS", "0");
|
||||
Environment.SetEnvironmentVariable("MVK_CONFIG_RESUME_LOST_DEVICE", "1");
|
||||
|
||||
Environment.SetEnvironmentVariable("VK_DRIVER_FILES", GetIcdPath("MoltenVK_icd.json"));
|
||||
|
||||
Console.WriteLine($"[MoltenVK] VK_DRIVER_FILES just set to: {Environment.GetEnvironmentVariable("VK_DRIVER_FILES")}");
|
||||
}
|
||||
|
||||
public static void KosmicKrisp()
|
||||
{
|
||||
Environment.SetEnvironmentVariable("VK_DRIVER_FILES", GetIcdPath("libkosmickrisp_icd.json"));
|
||||
|
||||
Console.WriteLine($"[KosmicKrisp] VK_DRIVER_FILES just set to: {Environment.GetEnvironmentVariable("VK_DRIVER_FILES")}");
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -5,6 +5,7 @@ using Silk.NET.Core;
|
||||
using Silk.NET.Vulkan;
|
||||
using Silk.NET.Vulkan.Extensions.EXT;
|
||||
using Silk.NET.Vulkan.Extensions.KHR;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Runtime.InteropServices;
|
||||
@@ -13,11 +14,10 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
public unsafe static class VulkanInitialization
|
||||
{
|
||||
private static Version32 Version14 => new(1, 4, 0);
|
||||
|
||||
private const uint InvalidIndex = uint.MaxValue;
|
||||
private static readonly uint _minimalVulkanVersion = Vk.Version11.Value;
|
||||
private static readonly uint _maximumVulkanVersion = Version14.Value;
|
||||
private static readonly uint _minimalInstanceVulkanVersion = Vk.Version12.Value;
|
||||
private static readonly uint _maximumVulkanVersion = Vk.Version12.Value;
|
||||
private const string AppName = "Ryujinx.Graphics.Vulkan";
|
||||
private const int QueuesCount = 2;
|
||||
|
||||
@@ -25,6 +25,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
[
|
||||
ExtConditionalRendering.ExtensionName,
|
||||
ExtExtendedDynamicState.ExtensionName,
|
||||
ExtExtendedDynamicState2.ExtensionName,
|
||||
ExtTransformFeedback.ExtensionName,
|
||||
KhrDrawIndirectCount.ExtensionName,
|
||||
KhrPushDescriptor.ExtensionName,
|
||||
@@ -59,7 +60,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
internal static VulkanInstance CreateInstance(Vk api, GraphicsDebugLevel logLevel, string[] requiredExtensions)
|
||||
{
|
||||
List<string> enabledLayers = [];
|
||||
List<string> enabledLayers = new();
|
||||
|
||||
IReadOnlySet<string> instanceExtensions = VulkanInstance.GetInstanceExtensions(api);
|
||||
IReadOnlySet<string> instanceLayers = VulkanInstance.GetInstanceLayers(api);
|
||||
@@ -88,7 +89,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
enabledExtensions = enabledExtensions.Append(ExtDebugUtils.ExtensionName).ToArray();
|
||||
}
|
||||
|
||||
nint appName = Marshal.StringToHGlobalAnsi(AppName);
|
||||
IntPtr appName = Marshal.StringToHGlobalAnsi(AppName);
|
||||
|
||||
ApplicationInfo applicationInfo = new()
|
||||
{
|
||||
@@ -168,7 +169,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
internal static DeviceInfo[] GetSuitablePhysicalDevices(Vk api)
|
||||
{
|
||||
nint appName = Marshal.StringToHGlobalAnsi(AppName);
|
||||
IntPtr appName = Marshal.StringToHGlobalAnsi(AppName);
|
||||
|
||||
ApplicationInfo applicationInfo = new()
|
||||
{
|
||||
@@ -197,6 +198,13 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
using VulkanInstance instance = rawInstance;
|
||||
|
||||
// We currently assume that the instance is compatible with Vulkan 1.2
|
||||
// TODO: Remove this once we relax our initialization codepaths.
|
||||
if (instance.InstanceVersion < _minimalInstanceVulkanVersion)
|
||||
{
|
||||
return [];
|
||||
}
|
||||
|
||||
instance.EnumeratePhysicalDevices(out VulkanPhysicalDevice[] physicalDevices).ThrowOnError();
|
||||
|
||||
List<DeviceInfo> deviceInfos = [];
|
||||
@@ -312,6 +320,17 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
features2.PNext = &supportedFeaturesCustomBorderColor;
|
||||
}
|
||||
|
||||
PhysicalDeviceExtendedDynamicState2FeaturesEXT supportedFeaturesExtExtendedDynamicState2 = new()
|
||||
{
|
||||
SType = StructureType.PhysicalDeviceExtendedDynamicState2FeaturesExt,
|
||||
PNext = features2.PNext,
|
||||
};
|
||||
|
||||
if (physicalDevice.IsDeviceExtensionPresent(ExtExtendedDynamicState2.ExtensionName))
|
||||
{
|
||||
features2.PNext = &supportedFeaturesExtExtendedDynamicState2;
|
||||
}
|
||||
|
||||
PhysicalDevicePrimitiveTopologyListRestartFeaturesEXT supportedFeaturesPrimitiveTopologyListRestart = new()
|
||||
{
|
||||
SType = StructureType.PhysicalDevicePrimitiveTopologyListRestartFeaturesExt,
|
||||
@@ -379,7 +398,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
features2.PNext = &supportedFeaturesDynamicAttachmentFeedbackLoopLayout;
|
||||
}
|
||||
|
||||
PhysicalDevicePageableDeviceLocalMemoryFeaturesEXT supportedFeaturesPageableDeviceLocalMemory = new()
|
||||
PhysicalDevicePageableDeviceLocalMemoryFeaturesEXT supportedPageableDeviceLocalMemoryFeatures = new()
|
||||
{
|
||||
SType = StructureType.PhysicalDevicePageableDeviceLocalMemoryFeaturesExt,
|
||||
PNext = features2.PNext,
|
||||
@@ -387,10 +406,10 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
if (physicalDevice.IsDeviceExtensionPresent(ExtPageableDeviceLocalMemory.ExtensionName))
|
||||
{
|
||||
features2.PNext = &supportedFeaturesPageableDeviceLocalMemory;
|
||||
features2.PNext = &supportedPageableDeviceLocalMemoryFeatures;
|
||||
}
|
||||
|
||||
PhysicalDeviceMemoryPriorityFeaturesEXT supportedFeaturesDeviceMemoryPriority = new()
|
||||
PhysicalDeviceMemoryPriorityFeaturesEXT supportedDeviceMemoryPriorityFeatures = new()
|
||||
{
|
||||
SType = StructureType.PhysicalDeviceMemoryPriorityFeaturesExt,
|
||||
PNext = features2.PNext,
|
||||
@@ -398,7 +417,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_memory_priority"))
|
||||
{
|
||||
features2.PNext = &supportedFeaturesDeviceMemoryPriority;
|
||||
features2.PNext = &supportedDeviceMemoryPriorityFeatures;
|
||||
}
|
||||
|
||||
PhysicalDeviceVulkan12Features supportedPhysicalDeviceVulkan12Features = new()
|
||||
@@ -409,22 +428,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
features2.PNext = &supportedPhysicalDeviceVulkan12Features;
|
||||
|
||||
PhysicalDeviceVulkan13Features supportedPhysicalDeviceVulkan13Features = new()
|
||||
{
|
||||
SType = StructureType.PhysicalDeviceVulkan13Features,
|
||||
PNext = features2.PNext,
|
||||
};
|
||||
|
||||
features2.PNext = &supportedPhysicalDeviceVulkan13Features;
|
||||
|
||||
PhysicalDeviceVulkan14Features supportedPhysicalDeviceVulkan14Features = new()
|
||||
{
|
||||
SType = StructureType.PhysicalDeviceVulkan14Features,
|
||||
PNext = features2.PNext,
|
||||
};
|
||||
|
||||
features2.PNext = &supportedPhysicalDeviceVulkan14Features;
|
||||
|
||||
api.GetPhysicalDeviceFeatures2(physicalDevice.PhysicalDevice, &features2);
|
||||
|
||||
PhysicalDeviceFeatures supportedFeatures = features2.Features;
|
||||
@@ -452,6 +455,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
TessellationShader = supportedFeatures.TessellationShader,
|
||||
VertexPipelineStoresAndAtomics = supportedFeatures.VertexPipelineStoresAndAtomics,
|
||||
RobustBufferAccess = useRobustBufferAccess,
|
||||
WideLines = supportedFeatures.WideLines,
|
||||
SampleRateShading = supportedFeatures.SampleRateShading,
|
||||
ShaderStorageImageExtendedFormats = supportedFeatures.ShaderStorageImageExtendedFormats,
|
||||
};
|
||||
@@ -504,6 +508,20 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
pExtendedFeatures = &featuresExtendedDynamicState;
|
||||
|
||||
if (physicalDevice.IsDeviceExtensionPresent(ExtExtendedDynamicState2.ExtensionName))
|
||||
{
|
||||
var featuresExtendedDynamicState2 = new PhysicalDeviceExtendedDynamicState2FeaturesEXT()
|
||||
{
|
||||
SType = StructureType.PhysicalDeviceExtendedDynamicState2FeaturesExt,
|
||||
PNext = pExtendedFeatures,
|
||||
ExtendedDynamicState2 = supportedFeaturesExtExtendedDynamicState2.ExtendedDynamicState2,
|
||||
ExtendedDynamicState2LogicOp = supportedFeaturesExtExtendedDynamicState2.ExtendedDynamicState2LogicOp,
|
||||
ExtendedDynamicState2PatchControlPoints = supportedFeaturesExtExtendedDynamicState2.ExtendedDynamicState2PatchControlPoints,
|
||||
};
|
||||
|
||||
pExtendedFeatures = &featuresExtendedDynamicState2;
|
||||
}
|
||||
|
||||
PhysicalDeviceVulkan11Features featuresVk11 = new()
|
||||
{
|
||||
SType = StructureType.PhysicalDeviceVulkan11Features,
|
||||
@@ -528,24 +546,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
pExtendedFeatures = &featuresVk12;
|
||||
|
||||
PhysicalDeviceVulkan13Features featuresVk13 = new()
|
||||
{
|
||||
SType = StructureType.PhysicalDeviceVulkan13Features,
|
||||
PNext = pExtendedFeatures,
|
||||
/* Vulkan 1.3 features here */
|
||||
};
|
||||
|
||||
pExtendedFeatures = &featuresVk13;
|
||||
|
||||
PhysicalDeviceVulkan13Features featuresVk14 = new()
|
||||
{
|
||||
SType = StructureType.PhysicalDeviceVulkan14Features,
|
||||
PNext = pExtendedFeatures,
|
||||
/* Vulkan 1.4 features here */
|
||||
};
|
||||
|
||||
pExtendedFeatures = &featuresVk14;
|
||||
|
||||
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_index_type_uint8"))
|
||||
{
|
||||
PhysicalDeviceIndexTypeUint8FeaturesEXT featuresIndexU8 = new()
|
||||
@@ -625,7 +625,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
}
|
||||
|
||||
if (physicalDevice.IsDeviceExtensionPresent(ExtPageableDeviceLocalMemory.ExtensionName) &&
|
||||
supportedFeaturesPageableDeviceLocalMemory.PageableDeviceLocalMemory)
|
||||
supportedPageableDeviceLocalMemoryFeatures.PageableDeviceLocalMemory)
|
||||
{
|
||||
PhysicalDevicePageableDeviceLocalMemoryFeaturesEXT featuresPageableDeviceLocalMemory = new()
|
||||
{
|
||||
@@ -638,16 +638,16 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
}
|
||||
|
||||
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_memory_priority") &&
|
||||
supportedFeaturesDeviceMemoryPriority.MemoryPriority)
|
||||
supportedDeviceMemoryPriorityFeatures.MemoryPriority)
|
||||
{
|
||||
PhysicalDeviceMemoryPriorityFeaturesEXT featuresMemoryPriority = new()
|
||||
PhysicalDeviceMemoryPriorityFeaturesEXT featuresDeviceMemoryPriority = new()
|
||||
{
|
||||
SType = StructureType.PhysicalDeviceMemoryPriorityFeaturesExt,
|
||||
PNext = pExtendedFeatures,
|
||||
MemoryPriority = true,
|
||||
};
|
||||
|
||||
pExtendedFeatures = &featuresMemoryPriority;
|
||||
pExtendedFeatures = &featuresDeviceMemoryPriority;
|
||||
}
|
||||
|
||||
string[] enabledExtensions = _requiredExtensions.Union(_desirableExtensions.Intersect(physicalDevice.DeviceExtensions)).ToArray();
|
||||
|
||||
@@ -13,6 +13,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
private readonly Vk _api;
|
||||
public readonly Instance Instance;
|
||||
public readonly Version32 InstanceVersion;
|
||||
|
||||
private bool _disposed;
|
||||
|
||||
@@ -20,6 +21,22 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
_api = api;
|
||||
Instance = instance;
|
||||
|
||||
if (api.GetInstanceProcAddr(instance, "vkEnumerateInstanceVersion") == nint.Zero)
|
||||
{
|
||||
InstanceVersion = Vk.Version10;
|
||||
}
|
||||
else
|
||||
{
|
||||
uint rawInstanceVersion = 0;
|
||||
|
||||
if (api.EnumerateInstanceVersion(ref rawInstanceVersion) != Result.Success)
|
||||
{
|
||||
rawInstanceVersion = Vk.Version11.Value;
|
||||
}
|
||||
|
||||
InstanceVersion = (Version32)rawInstanceVersion;
|
||||
}
|
||||
}
|
||||
|
||||
public static Result Create(Vk api, ref InstanceCreateInfo createInfo, out VulkanInstance instance)
|
||||
|
||||
@@ -3,6 +3,7 @@ using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using Ryujinx.Graphics.Shader;
|
||||
using Ryujinx.Graphics.Shader.Translation;
|
||||
using Ryujinx.Graphics.Vulkan.MoltenVK;
|
||||
using Ryujinx.Graphics.Vulkan.Queries;
|
||||
using Silk.NET.Vulkan;
|
||||
using Silk.NET.Vulkan.Extensions.EXT;
|
||||
@@ -38,6 +39,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
internal KhrSwapchain SwapchainApi { get; private set; }
|
||||
internal ExtConditionalRendering ConditionalRenderingApi { get; private set; }
|
||||
internal ExtExtendedDynamicState ExtendedDynamicStateApi { get; private set; }
|
||||
internal ExtExtendedDynamicState2 ExtendedDynamicState2Api { get; private set; }
|
||||
internal KhrPushDescriptor PushDescriptorApi { get; private set; }
|
||||
internal ExtTransformFeedback TransformFeedbackApi { get; private set; }
|
||||
internal KhrDrawIndirectCount DrawIndirectCountApi { get; private set; }
|
||||
@@ -96,7 +98,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
internal bool IsIntelArc { get; private set; }
|
||||
internal bool IsQualcommProprietary { get; private set; }
|
||||
internal bool IsMoltenVk { get; private set; }
|
||||
internal bool IsKosmicKrisp { get; private set; }
|
||||
internal bool SupportsMTL31 { get; private set; }
|
||||
internal bool IsTBDR { get; private set; }
|
||||
internal bool IsSharedMemory { get; private set; }
|
||||
@@ -111,7 +112,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
public event EventHandler<ScreenCaptureImageInfo> ScreenCaptured;
|
||||
|
||||
public VulkanRenderer(Vk api, Func<Instance, Vk, SurfaceKHR> surfaceFunc, Func<string[]> requiredExtensionsFunc, string preferredGpuId, TranslationLayer translationLayer)
|
||||
public VulkanRenderer(Vk api, Func<Instance, Vk, SurfaceKHR> surfaceFunc, Func<string[]> requiredExtensionsFunc, string preferredGpuId)
|
||||
{
|
||||
_getSurface = surfaceFunc;
|
||||
_getRequiredExtensions = requiredExtensionsFunc;
|
||||
@@ -121,20 +122,12 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
Textures = [];
|
||||
Samplers = [];
|
||||
|
||||
// MoltenVK is required for any device running < macOS 26, even Intel and AMD vendors.
|
||||
// KosmicKrisp, a Vulkan conformant implementation running on top of Metal 4, requires macOS 26.
|
||||
if (OperatingSystem.IsMacOS())
|
||||
{
|
||||
if (translationLayer == TranslationLayer.MoltenVK)
|
||||
{
|
||||
VulkanDriver.MoltenVK();
|
||||
IsMoltenVk = true;
|
||||
}
|
||||
if (translationLayer == TranslationLayer.KosmicKrisp)
|
||||
{
|
||||
VulkanDriver.KosmicKrisp();
|
||||
IsKosmicKrisp = true;
|
||||
}
|
||||
MVKInitialization.Initialize();
|
||||
|
||||
// Any device running on MacOS is using MoltenVK, even Intel and AMD vendors.
|
||||
IsMoltenVk = true;
|
||||
}
|
||||
|
||||
SupportsMTL31 = OperatingSystem.IsMacOSVersionAtLeast(14);
|
||||
@@ -154,6 +147,11 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
ExtendedDynamicStateApi = extendedDynamicStateApi;
|
||||
}
|
||||
|
||||
if (Api.TryGetDeviceExtension(_instance.Instance, _device, out ExtExtendedDynamicState2 extendedDynamicState2Api))
|
||||
{
|
||||
ExtendedDynamicState2Api = extendedDynamicState2Api;
|
||||
}
|
||||
|
||||
if (Api.TryGetDeviceExtension(_instance.Instance, _device, out KhrPushDescriptor pushDescriptorApi))
|
||||
{
|
||||
PushDescriptorApi = pushDescriptorApi;
|
||||
@@ -256,6 +254,11 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
SType = StructureType.PhysicalDevicePrimitiveTopologyListRestartFeaturesExt,
|
||||
};
|
||||
|
||||
PhysicalDeviceExtendedDynamicState2FeaturesEXT featuresExtendedDynamicState2 = new()
|
||||
{
|
||||
SType = StructureType.PhysicalDeviceExtendedDynamicState2FeaturesExt,
|
||||
};
|
||||
|
||||
PhysicalDeviceRobustness2FeaturesEXT featuresRobustness2 = new()
|
||||
{
|
||||
SType = StructureType.PhysicalDeviceRobustness2FeaturesExt,
|
||||
@@ -296,6 +299,12 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
features2.PNext = &featuresPrimitiveTopologyListRestart;
|
||||
}
|
||||
|
||||
if (_physicalDevice.IsDeviceExtensionPresent(ExtExtendedDynamicState2.ExtensionName))
|
||||
{
|
||||
featuresExtendedDynamicState2.PNext = features2.PNext;
|
||||
features2.PNext = &featuresExtendedDynamicState2;
|
||||
}
|
||||
|
||||
if (_physicalDevice.IsDeviceExtensionPresent("VK_EXT_robustness2"))
|
||||
{
|
||||
featuresRobustness2.PNext = features2.PNext;
|
||||
@@ -436,6 +445,10 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
properties.Limits.FramebufferDepthSampleCounts &
|
||||
properties.Limits.FramebufferStencilSampleCounts;
|
||||
|
||||
// Temporarily disable this, can be added back at a later date, make it easy to re-enable.
|
||||
// Disabled because currently causing Device Lost error on NVIDIA.
|
||||
featuresExtendedDynamicState2.ExtendedDynamicState2PatchControlPoints = false;
|
||||
|
||||
Capabilities = new HardwareCapabilities(
|
||||
_physicalDevice.IsDeviceExtensionPresent("VK_EXT_index_type_uint8"),
|
||||
supportsCustomBorderColor,
|
||||
@@ -452,6 +465,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
features2.Features.ShaderStorageImageMultisample,
|
||||
_physicalDevice.IsDeviceExtensionPresent(ExtConditionalRendering.ExtensionName),
|
||||
_physicalDevice.IsDeviceExtensionPresent(ExtExtendedDynamicState.ExtensionName),
|
||||
featuresExtendedDynamicState2,
|
||||
_physicalDevice.PhysicalDeviceProperties.Limits.MaxTessellationPatchSize,
|
||||
features2.Features.MultiViewport && !(IsMoltenVk && Vendor == Vendor.Amd), // Workaround for AMD on MoltenVK issue
|
||||
featuresRobustness2.NullDescriptor || IsMoltenVk,
|
||||
supportsPushDescriptors,
|
||||
@@ -467,6 +482,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
_physicalDevice.IsDeviceExtensionPresent("VK_NV_viewport_array2"),
|
||||
_physicalDevice.IsDeviceExtensionPresent(ExtExternalMemoryHost.ExtensionName),
|
||||
supportsDepthClipControl && featuresDepthClipControl.DepthClipControl,
|
||||
_physicalDevice.PhysicalDeviceFeatures.WideLines,
|
||||
supportsAttachmentFeedbackLoop && featuresAttachmentFeedbackLoop.AttachmentFeedbackLoopLayout && IsFeedbackLoopDevice,
|
||||
supportsDynamicAttachmentFeedbackLoop && featuresDynamicAttachmentFeedbackLoop.AttachmentFeedbackLoopDynamicState && IsFeedbackLoopDevice,
|
||||
propertiesSubgroup.SubgroupSize,
|
||||
@@ -806,6 +822,10 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
supportsViewportSwizzle: false,
|
||||
supportsIndirectParameters: true,
|
||||
supportsDepthClipControl: Capabilities.SupportsDepthClipControl,
|
||||
supportsExtendedDynamicState: Capabilities.SupportsExtendedDynamicState,
|
||||
supportsExtendedDynamicState2: Capabilities.SupportsExtendedDynamicState2.ExtendedDynamicState2,
|
||||
supportsLogicOpDynamicState: Capabilities.SupportsExtendedDynamicState2.ExtendedDynamicState2LogicOp,
|
||||
supportsPatchControlPointsDynamicState: Capabilities.SupportsExtendedDynamicState2.ExtendedDynamicState2PatchControlPoints,
|
||||
uniformBufferSetIndex: PipelineBase.UniformSetIndex,
|
||||
storageBufferSetIndex: PipelineBase.StorageSetIndex,
|
||||
textureSetIndex: PipelineBase.TextureSetIndex,
|
||||
@@ -850,14 +870,14 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
/// <summary>
|
||||
/// Gets the available Vulkan devices using the default Vulkan API
|
||||
/// object returned by <see cref="VulkanSpbApi.GetApiFromSpb()"/>
|
||||
/// object returned by <see cref="Vk.GetApi()"/>
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public static DeviceInfo[] GetPhysicalDevices()
|
||||
{
|
||||
try
|
||||
{
|
||||
return VulkanInitialization.GetSuitablePhysicalDevices(VulkanSpbApi.GetApiFromSpb());
|
||||
return VulkanInitialization.GetSuitablePhysicalDevices(Vk.GetApi());
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
|
||||
@@ -1,34 +0,0 @@
|
||||
using Silk.NET.Core.Contexts;
|
||||
using Silk.NET.Vulkan;
|
||||
using SPB.Graphics.Vulkan;
|
||||
|
||||
namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
public static class VulkanSpbApi
|
||||
{
|
||||
public static Vk GetApiFromSpb()
|
||||
{
|
||||
LamdaNativeContext baseCtx = new(VulkanHelper.GetProcAddress);
|
||||
MultiNativeContext ctx = new(baseCtx, null);
|
||||
Vk ret = new(ctx);
|
||||
|
||||
ctx.Contexts[1] = new LamdaNativeContext(x =>
|
||||
{
|
||||
if (x.EndsWith("ProcAddr"))
|
||||
{
|
||||
return default;
|
||||
}
|
||||
|
||||
nint ptr = ret.GetDeviceProcAddr(ret.CurrentDevice.GetValueOrDefault(), x);
|
||||
if (ptr != default)
|
||||
{
|
||||
return ptr;
|
||||
}
|
||||
|
||||
return ret.GetInstanceProcAddr(ret.CurrentInstance.GetValueOrDefault(), x);
|
||||
});
|
||||
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -26,12 +26,12 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
|
||||
{
|
||||
MemoryArrange.MemoryArrange4GiB or
|
||||
MemoryArrange.MemoryArrange4GiBSystemDev or
|
||||
MemoryArrange.MemoryArrange6GiBAppletDev => 3173 * MiB,
|
||||
MemoryArrange.MemoryArrange6GiBAppletDev => 3236 * MiB,
|
||||
MemoryArrange.MemoryArrange4GiBAppletDev => 2048 * MiB,
|
||||
MemoryArrange.MemoryArrange6GiB => 4804 * MiB,
|
||||
MemoryArrange.MemoryArrange8GiB => 6852 * MiB,
|
||||
MemoryArrange.MemoryArrange10GiB => 8900 * MiB,
|
||||
MemoryArrange.MemoryArrange12GiB => 10948 * MiB,
|
||||
MemoryArrange.MemoryArrange6GiB => 4867 * MiB,
|
||||
MemoryArrange.MemoryArrange8GiB => 6915 * MiB,
|
||||
MemoryArrange.MemoryArrange10GiB => 8963 * MiB,
|
||||
MemoryArrange.MemoryArrange12GiB => 11011 * MiB,
|
||||
_ => throw new ArgumentException($"Invalid memory arrange \"{arrange}\"."),
|
||||
};
|
||||
}
|
||||
|
||||
@@ -203,7 +203,9 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
|
||||
heapRegion.Size = memConfig switch {
|
||||
MemoryConfiguration.MemoryConfiguration8GiB => 0x200000000u,
|
||||
MemoryConfiguration.MemoryConfiguration10GiB when !isHeapLimited => 0x280000000u,
|
||||
MemoryConfiguration.MemoryConfiguration10GiB => 0x200000000u,
|
||||
MemoryConfiguration.MemoryConfiguration12GiB when !isHeapLimited => 0x300000000u,
|
||||
MemoryConfiguration.MemoryConfiguration12GiB => 0x200000000u,
|
||||
_ => 0x180000000u
|
||||
};
|
||||
stackRegion.Size = 0;
|
||||
@@ -238,7 +240,9 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
|
||||
heapRegion.Size = memConfig switch {
|
||||
MemoryConfiguration.MemoryConfiguration8GiB => 0x200000000u,
|
||||
MemoryConfiguration.MemoryConfiguration10GiB when !isHeapLimited => 0x280000000u,
|
||||
MemoryConfiguration.MemoryConfiguration10GiB => 0x200000000u,
|
||||
MemoryConfiguration.MemoryConfiguration12GiB when !isHeapLimited => 0x300000000u,
|
||||
MemoryConfiguration.MemoryConfiguration12GiB => 0x200000000u,
|
||||
_ => 0x180000000u
|
||||
};
|
||||
stackRegion.Size = 1UL << (addressSpaceWidth - 8);
|
||||
@@ -257,7 +261,9 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
|
||||
heapRegion.Size = memConfig switch {
|
||||
MemoryConfiguration.MemoryConfiguration8GiB => 0x200000000u,
|
||||
MemoryConfiguration.MemoryConfiguration10GiB when !isHeapLimited => 0x280000000u,
|
||||
MemoryConfiguration.MemoryConfiguration10GiB => 0x200000000u,
|
||||
MemoryConfiguration.MemoryConfiguration12GiB when !isHeapLimited => 0x300000000u,
|
||||
MemoryConfiguration.MemoryConfiguration12GiB => 0x200000000u,
|
||||
_ => 0x180000000u
|
||||
};
|
||||
stackRegion.Size = 0x80000000;
|
||||
|
||||
+15
@@ -21,6 +21,21 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.Sys
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(3)] // 20.0.0+
|
||||
// CreateLibraryAppletEx(u32, u32, u64) -> object<nn::am::service::ILibraryAppletAccessor>
|
||||
public ResultCode CreateLibraryAppletEx(ServiceCtx context)
|
||||
{
|
||||
AppletId appletId = (AppletId)context.RequestData.ReadInt32();
|
||||
|
||||
_ = context.RequestData.ReadInt32(); // libraryAppletMode
|
||||
|
||||
_ = context.RequestData.ReadUInt64(); // threadId
|
||||
|
||||
MakeObject(context, new ILibraryAppletAccessor(appletId, context.Device.System));
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(10)]
|
||||
// CreateStorage(u64) -> object<nn::am::service::IStorage>
|
||||
public ResultCode CreateStorage(ServiceCtx context)
|
||||
|
||||
@@ -7,6 +7,7 @@ using LibHac.Tools.Fs;
|
||||
using LibHac.Tools.FsSystem;
|
||||
using LibHac.Tools.FsSystem.NcaUtils;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Graphics.Gpu;
|
||||
using Ryujinx.HLE.Loaders.Executables;
|
||||
using Ryujinx.HLE.Loaders.Processes.Extensions;
|
||||
using System.Collections.Concurrent;
|
||||
@@ -23,7 +24,62 @@ namespace Ryujinx.HLE.Loaders.Processes
|
||||
|
||||
private ulong _latestPid;
|
||||
|
||||
public ProcessResult ActiveApplication => _processesByPid[_latestPid];
|
||||
private readonly object _pidLock = new();
|
||||
|
||||
#nullable enable
|
||||
public ProcessResult? ActiveApplication
|
||||
{
|
||||
get
|
||||
{
|
||||
lock (_pidLock)
|
||||
{
|
||||
// Check if _latestPid is still valid
|
||||
if (_latestPid == 0)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
// Verify process still exists in kernel (authoritative source)
|
||||
if (!_device.System.KernelContext.Processes.TryGetValue(_latestPid, out HOS.Kernel.Process.KProcess? kernelProcess))
|
||||
{
|
||||
// Process no longer exists in kernel, clear stale state
|
||||
Logger.Warning?.Print(LogClass.Loader,
|
||||
$"ActiveApplication PID {_latestPid} no longer exists in kernel, clearing stale state");
|
||||
|
||||
_processesByPid.TryRemove(_latestPid, out _);
|
||||
_latestPid = 0;
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
// Verify process still exists in ProcessLoader's dictionary
|
||||
if (_processesByPid.TryGetValue(_latestPid, out ProcessResult? processResult))
|
||||
{
|
||||
// Additional check: verify process state
|
||||
if (kernelProcess.State == HOS.Kernel.Process.ProcessState.Exited ||
|
||||
kernelProcess.State == HOS.Kernel.Process.ProcessState.Exiting)
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.Loader,
|
||||
$"ActiveApplication PID {_latestPid} is in state {kernelProcess.State}, clearing");
|
||||
|
||||
_processesByPid.TryRemove(_latestPid, out _);
|
||||
_latestPid = 0;
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
return processResult;
|
||||
}
|
||||
|
||||
// Fallback: clear stale PID if not in our dictionary
|
||||
Logger.Warning?.Print(LogClass.Loader,
|
||||
$"ActiveApplication PID {_latestPid} not in ProcessLoader dictionary, clearing");
|
||||
_latestPid = 0;
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
#nullable disable
|
||||
|
||||
public ProcessLoader(Switch device)
|
||||
{
|
||||
@@ -226,7 +282,7 @@ namespace Ryujinx.HLE.Loaders.Processes
|
||||
}
|
||||
|
||||
// Explicitly null TitleId to disable the shader cache.
|
||||
Graphics.Gpu.GraphicsConfig.TitleId = null;
|
||||
GraphicsConfig.TitleId = null;
|
||||
_device.Gpu.HostInitalized.Set();
|
||||
|
||||
ProcessResult processResult = ProcessLoaderHelper.LoadNsos(_device,
|
||||
@@ -265,5 +321,37 @@ namespace Ryujinx.HLE.Loaders.Processes
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Clears a specific process from the ProcessLoader's tracking.
|
||||
/// This should be called when a process exits or is terminated.
|
||||
/// </summary>
|
||||
/// <param name="pid">The process ID to clear</param>
|
||||
public void ClearProcess(ulong pid)
|
||||
{
|
||||
lock (_pidLock)
|
||||
{
|
||||
if (_processesByPid.TryRemove(pid, out _))
|
||||
{
|
||||
if (_latestPid == pid)
|
||||
{
|
||||
_latestPid = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Clears all processes from the ProcessLoader's tracking.
|
||||
/// This should be called during system shutdown.
|
||||
/// </summary>
|
||||
public void ClearAllProcesses()
|
||||
{
|
||||
lock (_pidLock)
|
||||
{
|
||||
_processesByPid.Clear();
|
||||
_latestPid = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -208,6 +208,7 @@ namespace Ryujinx.HLE
|
||||
{
|
||||
if (disposing)
|
||||
{
|
||||
Processes.ClearAllProcesses();
|
||||
System.Dispose();
|
||||
AudioDeviceDriver.Dispose();
|
||||
FileSystem.Dispose();
|
||||
|
||||
@@ -439,11 +439,6 @@ namespace Ryujinx.UI.Common.Configuration
|
||||
/// </summary>
|
||||
public GraphicsBackend GraphicsBackend { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Vulkan translation layer
|
||||
/// </summary>
|
||||
public TranslationLayer TranslationLayer { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Preferred GPU
|
||||
/// </summary>
|
||||
|
||||
@@ -587,11 +587,6 @@ namespace Ryujinx.UI.Common.Configuration
|
||||
/// </summary>
|
||||
public ReactiveObject<GraphicsBackend> GraphicsBackend { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Vulkan translation layer
|
||||
/// </summary>
|
||||
public ReactiveObject<TranslationLayer> TranslationLayer { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Applies anti-aliasing to the renderer.
|
||||
/// </summary>
|
||||
@@ -644,8 +639,6 @@ namespace Ryujinx.UI.Common.Configuration
|
||||
EnableTextureRecompression.Event += static (_, e) => LogValueChange(e, nameof(EnableTextureRecompression));
|
||||
GraphicsBackend = new ReactiveObject<GraphicsBackend>();
|
||||
GraphicsBackend.Event += static (_, e) => LogValueChange(e, nameof(GraphicsBackend));
|
||||
TranslationLayer = new ReactiveObject<TranslationLayer>();
|
||||
TranslationLayer.Event += static (_, e) => LogValueChange(e, nameof(TranslationLayer));
|
||||
PreferredGpu = new ReactiveObject<string>();
|
||||
PreferredGpu.Event += static (_, e) => LogValueChange(e, nameof(PreferredGpu));
|
||||
EnableMacroHLE = new ReactiveObject<bool>();
|
||||
@@ -942,7 +935,6 @@ namespace Ryujinx.UI.Common.Configuration
|
||||
ControllerConfig = [],
|
||||
InputConfig = Hid.InputConfig,
|
||||
GraphicsBackend = Graphics.GraphicsBackend,
|
||||
TranslationLayer = Graphics.TranslationLayer,
|
||||
PreferredGpu = Graphics.PreferredGpu,
|
||||
MultiplayerLanInterfaceId = Multiplayer.LanInterfaceId,
|
||||
MultiplayerMode = Multiplayer.Mode,
|
||||
@@ -966,7 +958,6 @@ namespace Ryujinx.UI.Common.Configuration
|
||||
Graphics.MaxAnisotropy.Value = -1.0f;
|
||||
Graphics.AspectRatio.Value = AspectRatio.Fixed16x9;
|
||||
Graphics.GraphicsBackend.Value = DefaultGraphicsBackend();
|
||||
Graphics.TranslationLayer.Value = TranslationLayer.MoltenVK;
|
||||
Graphics.PreferredGpu.Value = "";
|
||||
Graphics.ShadersDumpPath.Value = "";
|
||||
Graphics.TexturesDumpPath.Value = "";
|
||||
@@ -1815,15 +1806,6 @@ namespace Ryujinx.UI.Common.Configuration
|
||||
configurationFileUpdated = true;
|
||||
}
|
||||
|
||||
if (configurationFileFormat.Version < 62)
|
||||
{
|
||||
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 62.");
|
||||
|
||||
configurationFileFormat.TranslationLayer = TranslationLayer.MoltenVK;
|
||||
|
||||
configurationFileUpdated = true;
|
||||
}
|
||||
|
||||
Logger.EnableFileLog.Value = configurationFileFormat.EnableFileLog;
|
||||
Graphics.ResScale.Value = configurationFileFormat.ResScale;
|
||||
Graphics.ResScaleCustom.Value = configurationFileFormat.ResScaleCustom;
|
||||
@@ -1836,7 +1818,6 @@ namespace Ryujinx.UI.Common.Configuration
|
||||
Graphics.EnableTextureRealTimeEdit.Value = configurationFileFormat.GraphicsEnableTextureRealTimeEdit;
|
||||
Graphics.BackendThreading.Value = configurationFileFormat.BackendThreading;
|
||||
Graphics.GraphicsBackend.Value = configurationFileFormat.GraphicsBackend;
|
||||
Graphics.TranslationLayer.Value = configurationFileFormat.TranslationLayer;
|
||||
Graphics.PreferredGpu.Value = configurationFileFormat.PreferredGpu;
|
||||
Graphics.AntiAliasing.Value = configurationFileFormat.AntiAliasing;
|
||||
Graphics.ScalingFilter.Value = configurationFileFormat.ScalingFilter;
|
||||
|
||||
@@ -12,7 +12,6 @@ namespace Ryujinx.UI.Common.Helper
|
||||
public static bool? OverrideDockedMode { get; private set; }
|
||||
public static bool? OverrideHardwareAcceleration { get; private set; }
|
||||
public static string OverrideGraphicsBackend { get; private set; }
|
||||
public static string OverrideTranslationLayer { get; private set; }
|
||||
public static string OverrideBackendThreading { get; private set; }
|
||||
public static string OverrideHideCursor { get; private set; }
|
||||
public static string BaseDirPathArg { get; private set; }
|
||||
@@ -110,16 +109,6 @@ namespace Ryujinx.UI.Common.Helper
|
||||
|
||||
OverrideGraphicsBackend = args[++i];
|
||||
break;
|
||||
case "--translation-layer":
|
||||
if (i + 1 >= args.Length)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Application, $"Invalid option '{arg}'");
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
OverrideTranslationLayer = args[++i];
|
||||
break;
|
||||
case "--backend-threading":
|
||||
if (i + 1 >= args.Length)
|
||||
{
|
||||
|
||||
@@ -43,6 +43,7 @@ using Ryujinx.UI.App.Common;
|
||||
using Ryujinx.UI.Common;
|
||||
using Ryujinx.UI.Common.Configuration;
|
||||
using Ryujinx.UI.Common.Helper;
|
||||
using Silk.NET.Vulkan;
|
||||
using SkiaSharp;
|
||||
using SPB.Graphics.Exceptions;
|
||||
using SPB.Graphics.Vulkan;
|
||||
@@ -938,11 +939,10 @@ namespace Ryujinx.Ava
|
||||
if (ConfigurationState.Instance.Graphics.GraphicsBackend.Value == GraphicsBackend.Vulkan)
|
||||
{
|
||||
renderer = new VulkanRenderer(
|
||||
VulkanSpbApi.GetApiFromSpb(),
|
||||
Vk.GetApi(),
|
||||
((EmbeddedWindowVulkan)RendererHost.EmbeddedWindow).CreateSurface,
|
||||
VulkanHelper.GetRequiredInstanceExtensions,
|
||||
ConfigurationState.Instance.Graphics.PreferredGpu.Value,
|
||||
ConfigurationState.Instance.Graphics.TranslationLayer.Value);
|
||||
ConfigurationState.Instance.Graphics.PreferredGpu.Value);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -1183,12 +1183,7 @@ namespace Ryujinx.Ava
|
||||
{
|
||||
_viewModel.BackendText = ConfigurationState.Instance.Graphics.GraphicsBackend.Value switch
|
||||
{
|
||||
GraphicsBackend.Vulkan when !OperatingSystem.IsMacOS() => "Vulkan",
|
||||
GraphicsBackend.Vulkan when Environment.GetEnvironmentVariable("VK_DRIVER_FILES")!.Contains("MoltenVK")
|
||||
=> "MoltenVK",
|
||||
GraphicsBackend.Vulkan when
|
||||
Environment.GetEnvironmentVariable("VK_DRIVER_FILES")!.Contains("kosmickrisp") => "KosmicKrisp",
|
||||
GraphicsBackend.Vulkan => _viewModel.BackendText,
|
||||
GraphicsBackend.Vulkan => "Vulkan",
|
||||
GraphicsBackend.OpenGl => "OpenGL",
|
||||
_ => throw new NotImplementedException()
|
||||
};
|
||||
|
||||
@@ -189,8 +189,6 @@
|
||||
"SettingsTabSystemIgnoreControllerApplet": "Ignore Controller Applet",
|
||||
"SettingsTabGraphics": "Graphics",
|
||||
"SettingsTabGraphicsAPI": "Graphics API",
|
||||
"SettingsTabTranslationLayer": "Translation Layer (Vulkan):",
|
||||
"SettingsTabTranslationLayerTooltip": "MoltenVK is a Vulkan Portability implementation, enabling Vulkan applications to run on macOS.\n\nKosmicKrisp is a Vulkan (1.3) conformant Vulkan-on-Metal driver and the eventual successor to MoltenVK.\n\nKosmicKrisp is not yet feature-complete, meaning that games *may* not render correctly or possibly even crash.\n\nUse MoltenVK if unsure.",
|
||||
"SettingsTabGraphicsEnableShaderCache": "Enable Shader Cache",
|
||||
"SettingsTabGraphicsAnisotropicFiltering": "Anisotropic Filtering:",
|
||||
"SettingsTabGraphicsAnisotropicFilteringAuto": "Auto",
|
||||
|
||||
@@ -289,7 +289,7 @@ namespace Ryujinx.Headless
|
||||
if (options.GraphicsBackend == GraphicsBackend.Vulkan && window is VulkanWindow vulkanWindow)
|
||||
{
|
||||
string preferredGpuId = string.Empty;
|
||||
Vk api = VulkanSpbApi.GetApiFromSpb();
|
||||
Vk api = Vk.GetApi();
|
||||
|
||||
if (!string.IsNullOrEmpty(options.PreferredGPUVendor))
|
||||
{
|
||||
@@ -310,8 +310,7 @@ namespace Ryujinx.Headless
|
||||
api,
|
||||
(instance, _) => new SurfaceKHR((ulong)(vulkanWindow.CreateWindowSurface(instance.Handle))),
|
||||
VulkanWindow.GetRequiredInstanceExtensions,
|
||||
preferredGpuId,
|
||||
options.TranslationLayer);
|
||||
preferredGpuId);
|
||||
}
|
||||
|
||||
return new OpenGLRenderer();
|
||||
|
||||
@@ -12,6 +12,7 @@ using Ryujinx.Cpu;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using Ryujinx.Graphics.Gpu;
|
||||
using Ryujinx.Graphics.Gpu.Shader;
|
||||
using Ryujinx.Graphics.Vulkan.MoltenVK;
|
||||
using Ryujinx.HLE;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using Ryujinx.HLE.HOS;
|
||||
@@ -73,6 +74,11 @@ namespace Ryujinx.Headless
|
||||
};
|
||||
}
|
||||
|
||||
if (OperatingSystem.IsMacOS())
|
||||
{
|
||||
MVKInitialization.InitializeResolver();
|
||||
}
|
||||
|
||||
Parser.Default.ParseArguments<Options>(args)
|
||||
.WithParsed(options => Load(args, options))
|
||||
.WithNotParsed(errors => errors.Output());
|
||||
|
||||
@@ -131,10 +131,7 @@ namespace Ryujinx.Headless
|
||||
|
||||
if (NeedsOverride(nameof(GraphicsBackend)))
|
||||
GraphicsBackend = configurationState.Graphics.GraphicsBackend;
|
||||
|
||||
if (NeedsOverride(nameof(TranslationLayer)))
|
||||
TranslationLayer = configurationState.Graphics.TranslationLayer;
|
||||
|
||||
|
||||
if (NeedsOverride(nameof(AntiAliasing)))
|
||||
AntiAliasing = configurationState.Graphics.AntiAliasing;
|
||||
|
||||
@@ -373,9 +370,6 @@ namespace Ryujinx.Headless
|
||||
[Option("graphics-backend", Required = false, Default = GraphicsBackend.Vulkan, HelpText = "Change Graphics Backend to use.")]
|
||||
public GraphicsBackend GraphicsBackend { get; set; }
|
||||
|
||||
[Option("translation-layer", Required = false, Default = TranslationLayer.MoltenVK, HelpText = "Change Translation Layer to use.")]
|
||||
public TranslationLayer TranslationLayer { get; set; }
|
||||
|
||||
[Option("preferred-gpu-vendor", Required = false, Default = "", HelpText = "When using the Vulkan backend, prefer using the GPU from the specified vendor.")]
|
||||
public string PreferredGPUVendor { get; set; }
|
||||
|
||||
|
||||
+17
-22
@@ -8,6 +8,8 @@ using Ryujinx.Common.GraphicsDriver;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.SystemInterop;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using Ryujinx.Graphics.RenderDocApi;
|
||||
using Ryujinx.Graphics.Vulkan.MoltenVK;
|
||||
using Ryujinx.Headless;
|
||||
using Ryujinx.Modules;
|
||||
using Ryujinx.SDL3.Common;
|
||||
@@ -25,6 +27,7 @@ namespace Ryujinx.Ava
|
||||
{
|
||||
internal partial class Program
|
||||
{
|
||||
//
|
||||
public static double WindowScaleFactor { get; set; }
|
||||
public static double DesktopScaleFactor { get; set; } = 1.0;
|
||||
public static string Version { get; private set; }
|
||||
@@ -112,6 +115,11 @@ namespace Ryujinx.Ava
|
||||
// Parse arguments
|
||||
CommandLineState.ParseArguments(args);
|
||||
|
||||
if (OperatingSystem.IsMacOS())
|
||||
{
|
||||
MVKInitialization.InitializeResolver();
|
||||
}
|
||||
|
||||
// Delete backup files after updating.
|
||||
Task.Run(Updater.CleanupUpdate);
|
||||
|
||||
@@ -211,31 +219,18 @@ namespace Ryujinx.Ava
|
||||
|
||||
UseHardwareAcceleration = ConfigurationState.Instance.EnableHardwareAcceleration.Value;
|
||||
|
||||
// Change graphics backend from OpenGL to Vulkan on macOS
|
||||
if (OperatingSystem.IsMacOS() && (ConfigurationState.Instance.Graphics.GraphicsBackend.Value == GraphicsBackend.OpenGl))
|
||||
{
|
||||
ConfigurationState.Instance.Graphics.GraphicsBackend.Value = GraphicsBackend.Vulkan;
|
||||
}
|
||||
|
||||
// Check if graphics backend was overridden
|
||||
if (CommandLineState.OverrideGraphicsBackend is not null)
|
||||
if (CommandLineState.OverrideGraphicsBackend != null)
|
||||
{
|
||||
ConfigurationState.Instance.Graphics.GraphicsBackend.Value = CommandLineState.OverrideGraphicsBackend.ToLower() switch
|
||||
{
|
||||
"opengl" => GraphicsBackend.OpenGl,
|
||||
"vulkan" => GraphicsBackend.Vulkan,
|
||||
_ => ConfigurationState.Instance.Graphics.GraphicsBackend.Value
|
||||
};
|
||||
}
|
||||
|
||||
// Check if translation layer was overridden
|
||||
if (CommandLineState.OverrideTranslationLayer is not null)
|
||||
ConfigurationState.Instance.Graphics.TranslationLayer.Value = CommandLineState.OverrideTranslationLayer.ToLower() switch
|
||||
if (CommandLineState.OverrideGraphicsBackend.ToLower() == "opengl")
|
||||
{
|
||||
"moltenvk" => TranslationLayer.MoltenVK,
|
||||
"kosmickrisp" => TranslationLayer.KosmicKrisp,
|
||||
_ => ConfigurationState.Instance.Graphics.TranslationLayer.Value
|
||||
};
|
||||
ConfigurationState.Instance.Graphics.GraphicsBackend.Value = GraphicsBackend.OpenGl;
|
||||
}
|
||||
else if (CommandLineState.OverrideGraphicsBackend.ToLower() == "vulkan")
|
||||
{
|
||||
ConfigurationState.Instance.Graphics.GraphicsBackend.Value = GraphicsBackend.Vulkan;
|
||||
}
|
||||
}
|
||||
|
||||
// Check if backend threading was overridden
|
||||
if (CommandLineState.OverrideBackendThreading is not null)
|
||||
|
||||
@@ -47,12 +47,11 @@
|
||||
<PackageReference Include="Ryujinx.Graphics.Nvdec.Dependencies.Linux" Condition="'$(RuntimeIdentifier)' == 'linux-x64' OR '$(RuntimeIdentifier)' == 'linux-arm64'" />
|
||||
<PackageReference Include="Ryujinx.Graphics.Nvdec.Dependencies.macOS" Condition="'$(RuntimeIdentifier)' == 'osx-x64' OR '$(RuntimeIdentifier)' == 'osx-arm64'" />
|
||||
<PackageReference Include="Ryujinx.Graphics.Nvdec.Dependencies.Windows" Condition="'$(RuntimeIdentifier)' == 'win-x64' OR '$(RuntimeIdentifier)' == 'win-arm64'" />
|
||||
<PackageReference Include="Ryujinx.Graphics.Vulkan.KosmicKrisp" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'win-x64' AND '$(RuntimeIdentifier)' != 'win-arm64' AND '$(RuntimeIdentifier)' != 'osx-x64'" />
|
||||
<PackageReference Include="Ryujinx.SPB" />
|
||||
<PackageReference Include="Ryujinx.Graphics.Vulkan.MoltenVK" Condition="'$(RuntimeIdentifier)' == 'osx-x64' OR '$(RuntimeIdentifier)' == 'osx-arm64'" />
|
||||
<PackageReference Include="Silk.NET.Vulkan" />
|
||||
<PackageReference Include="Silk.NET.Vulkan.Extensions.EXT" />
|
||||
<PackageReference Include="Silk.NET.Vulkan.Extensions.KHR" />
|
||||
<PackageReference Include="SPB" />
|
||||
<PackageReference Include="SharpZipLib" />
|
||||
</ItemGroup>
|
||||
|
||||
@@ -91,20 +90,6 @@
|
||||
</Content>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup Condition="'$(RuntimeIdentifier)' == 'osx-arm64' OR '$(RuntimeIdentifier)' == 'osx-x64'">
|
||||
<Content Include="..\..\distribution\macos\vulkan\icd.d\MoltenVK_icd-flat.json">
|
||||
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
||||
<TargetPath>MoltenVK_icd.json</TargetPath>
|
||||
</Content>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup Condition="'$(RuntimeIdentifier)' == 'osx-arm64'">
|
||||
<Content Include="..\..\distribution\macos\vulkan\icd.d\libkosmickrisp_icd-flat.json">
|
||||
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
||||
<TargetPath>libkosmickrisp_icd.json</TargetPath>
|
||||
</Content>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup Condition="'$(RuntimeIdentifier)' == 'linux-x64' OR '$(RuntimeIdentifier)' == 'linux-arm64'" >
|
||||
<Content Include="..\..\distribution\linux\Ryujinx.sh">
|
||||
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
||||
|
||||
@@ -118,8 +118,6 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
public bool IsHypervisorAvailable => OperatingSystem.IsMacOS() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64;
|
||||
|
||||
public bool IsKosmicKrispAvailable => OperatingSystem.IsMacOSVersionAtLeast(15);
|
||||
|
||||
public bool GameDirectoryChanged
|
||||
{
|
||||
get => _gameDirectoryChanged;
|
||||
@@ -315,23 +313,13 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
public int BaseStyleIndex { get; set; }
|
||||
|
||||
public int GraphicsBackendIndex
|
||||
{
|
||||
get;
|
||||
set
|
||||
{
|
||||
field = IsMacOS ? 0 : value;
|
||||
OnPropertyChanged();
|
||||
OnPropertyChanged(nameof(IsVulkanSelected));
|
||||
}
|
||||
}
|
||||
|
||||
public int TranslationLayerIndex
|
||||
{
|
||||
get;
|
||||
set
|
||||
{
|
||||
field = value;
|
||||
OnPropertyChanged();
|
||||
OnPropertyChanged(nameof(IsVulkanSelected));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -638,7 +626,6 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
// Graphics
|
||||
GraphicsBackendIndex = (int)config.Graphics.GraphicsBackend.Value;
|
||||
TranslationLayerIndex = (int)config.Graphics.TranslationLayer.Value;
|
||||
// Physical devices are queried asynchronously hence the preferred index config value is loaded in LoadAvailableGpus().
|
||||
EnableShaderCache = config.Graphics.EnableShaderCache;
|
||||
EnableTextureRecompression = config.Graphics.EnableTextureRecompression;
|
||||
@@ -759,7 +746,6 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
// Graphics
|
||||
config.Graphics.GraphicsBackend.Value = (GraphicsBackend)GraphicsBackendIndex;
|
||||
config.Graphics.TranslationLayer.Value = (TranslationLayer)TranslationLayerIndex;
|
||||
config.Graphics.PreferredGpu.Value = _gpuIds.ElementAtOrDefault(PreferredGpuIndex);
|
||||
config.Graphics.EnableShaderCache.Value = EnableShaderCache;
|
||||
config.Graphics.EnableTextureRecompression.Value = EnableTextureRecompression;
|
||||
|
||||
@@ -28,7 +28,7 @@
|
||||
Spacing="10">
|
||||
<TextBlock Classes="h1" Text="{locale:Locale SettingsTabGraphicsAPI}" />
|
||||
<StackPanel Margin="10,0,0,0" Orientation="Vertical" Spacing="10">
|
||||
<StackPanel Orientation="Horizontal" IsVisible="{Binding !IsMacOS}">
|
||||
<StackPanel Orientation="Horizontal">
|
||||
<TextBlock VerticalAlignment="Center"
|
||||
ToolTip.Tip="{locale:Locale SettingsTabGraphicsBackendTooltip}"
|
||||
Text="{locale:Locale SettingsTabGraphicsBackend}"
|
||||
@@ -45,22 +45,6 @@
|
||||
Content="OpenGL" />
|
||||
</ComboBox>
|
||||
</StackPanel>
|
||||
<StackPanel Orientation="Horizontal" IsVisible="{Binding IsMacOS}">
|
||||
<TextBlock VerticalAlignment="Center"
|
||||
ToolTip.Tip="{locale:Locale SettingsTabTranslationLayerTooltip}"
|
||||
Text="{locale:Locale SettingsTabTranslationLayer}"
|
||||
Width="250" />
|
||||
<ComboBox Width="350"
|
||||
HorizontalContentAlignment="Left"
|
||||
ToolTip.Tip="{locale:Locale SettingsTabTranslationLayerTooltip}"
|
||||
SelectedIndex="{Binding TranslationLayerIndex}">
|
||||
<ComboBoxItem
|
||||
Content="MoltenVK" />
|
||||
<ComboBoxItem
|
||||
IsEnabled="{Binding IsKosmicKrispAvailable}"
|
||||
Content="KosmicKrisp" />
|
||||
</ComboBox>
|
||||
</StackPanel>
|
||||
<StackPanel Orientation="Horizontal" IsVisible="{Binding IsVulkanSelected}">
|
||||
<TextBlock VerticalAlignment="Center"
|
||||
ToolTip.Tip="{locale:Locale SettingsTabGraphicsPreferredGpuTooltip}"
|
||||
@@ -72,24 +56,7 @@
|
||||
SelectedIndex="{Binding PreferredGpuIndex}"
|
||||
ItemsSource="{Binding AvailableGpus}"/>
|
||||
</StackPanel>
|
||||
<StackPanel Orientation="Horizontal">
|
||||
<TextBlock VerticalAlignment="Center"
|
||||
ToolTip.Tip="{locale:Locale GraphicsBackendThreadingTooltip}"
|
||||
Text="{locale:Locale SettingsTabGraphicsBackendMultithreading}"
|
||||
Width="250" />
|
||||
<ComboBox Width="350"
|
||||
HorizontalContentAlignment="Left"
|
||||
ToolTip.Tip="{locale:Locale GalThreadingTooltip}"
|
||||
SelectedIndex="{Binding GraphicsBackendMultithreadingIndex}">
|
||||
<ComboBoxItem
|
||||
Content="{locale:Locale CommonAuto}" />
|
||||
<ComboBoxItem
|
||||
Content="{locale:Locale CommonOff}" />
|
||||
<ComboBoxItem
|
||||
Content="{locale:Locale CommonOn}" />
|
||||
</ComboBox>
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
<Separator Height="1" />
|
||||
<TextBlock Classes="h1" Text="{locale:Locale SettingsTabGraphicsFeatures}" />
|
||||
<StackPanel Margin="10,0,0,0" Orientation="Vertical" Spacing="10">
|
||||
|
||||
Reference in New Issue
Block a user