mirror of
https://git.ryujinx.app/projects/Kenji-NX.git
synced 2026-10-08 09:18:58 +02:00
Compare commits
9
Commits
| Author | SHA1 | Date | |
|---|---|---|---|
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db2c4a49e4 | ||
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95ab195207 | ||
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07d35ab0e3 | ||
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ab1afccb03 | ||
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02b2ad6162 | ||
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a8b5501253 | ||
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4315f4795e | ||
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d18abffa65 | ||
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551f29517d |
@@ -36,10 +36,8 @@
|
|||||||
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies.Linux" Version="6.1.4-build6" />
|
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies.Linux" Version="6.1.4-build6" />
|
||||||
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies.macOS" Version="5.0.3-build14" />
|
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies.macOS" Version="5.0.3-build14" />
|
||||||
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies.Windows" Version="6.1.4-build6" />
|
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies.Windows" Version="6.1.4-build6" />
|
||||||
<PackageVersion Include="Ryujinx.Graphics.Vulkan.KosmicKrisp" Version="26.2.1-ryu.1" />
|
|
||||||
<PackageVersion Include="Ryujinx.Graphics.Vulkan.MoltenVK" Version="1.4.3-ryujinx.1" />
|
<PackageVersion Include="Ryujinx.Graphics.Vulkan.MoltenVK" Version="1.4.3-ryujinx.1" />
|
||||||
<PackageVersion Include="Ryujinx.LibHac" Version="0.21.0-alpha.133" />
|
<PackageVersion Include="Ryujinx.LibHac" Version="0.21.0-alpha.133" />
|
||||||
<PackageVersion Include="Ryujinx.SPB" Version="0.0.5-ryujinx.4" />
|
|
||||||
<PackageVersion Include="Ryujinx.SDL3-CS" Version="2026.707.0" />
|
<PackageVersion Include="Ryujinx.SDL3-CS" Version="2026.707.0" />
|
||||||
<PackageVersion Include="securifybv.ShellLink" Version="0.1.0" />
|
<PackageVersion Include="securifybv.ShellLink" Version="0.1.0" />
|
||||||
<PackageVersion Include="SharpZipLib" Version="1.4.2" />
|
<PackageVersion Include="SharpZipLib" Version="1.4.2" />
|
||||||
@@ -49,6 +47,7 @@
|
|||||||
<PackageVersion Include="Silk.NET.Vulkan.Extensions.KHR" Version="2.23.0" />
|
<PackageVersion Include="Silk.NET.Vulkan.Extensions.KHR" Version="2.23.0" />
|
||||||
<PackageVersion Include="SkiaSharp" Version="3.119.4" />
|
<PackageVersion Include="SkiaSharp" Version="3.119.4" />
|
||||||
<PackageVersion Include="SkiaSharp.NativeAssets.Linux" Version="3.119.4" />
|
<PackageVersion Include="SkiaSharp.NativeAssets.Linux" Version="3.119.4" />
|
||||||
|
<PackageVersion Include="SPB" Version="0.0.4-build32" />
|
||||||
<PackageVersion Include="System.IO.Hashing" Version="10.0.12" />
|
<PackageVersion Include="System.IO.Hashing" Version="10.0.12" />
|
||||||
<PackageVersion Include="UnicornEngine.Unicorn" Version="2.1.0" />
|
<PackageVersion Include="UnicornEngine.Unicorn" Version="2.1.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|||||||
@@ -48,7 +48,7 @@ def get_new_name(
|
|||||||
return Path(os.path.join(output_directory, input_component))
|
return Path(os.path.join(output_directory, input_component))
|
||||||
|
|
||||||
def get_archs(dylib_path: Path) -> list[str]:
|
def get_archs(dylib_path: Path) -> list[str]:
|
||||||
res = subprocess.check_output([LIPO, "-info", str(dylib_path.absolute())]).decode("utf-8")
|
res = subprocess.check_output([LIPO, "-info", str(dylib_path)]).decode("utf-8")
|
||||||
if res.startswith("Non-fat file"):
|
if res.startswith("Non-fat file"):
|
||||||
return [res.split(":")[-1].strip()]
|
return [res.split(":")[-1].strip()]
|
||||||
else:
|
else:
|
||||||
|
|||||||
@@ -18,18 +18,14 @@ mkdir "$APP_BUNDLE_DIRECTORY/Contents/Resources"
|
|||||||
cp "$PUBLISH_DIRECTORY/Ryujinx" "$APP_BUNDLE_DIRECTORY/Contents/MacOS/Ryujinx"
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cp "$PUBLISH_DIRECTORY/Ryujinx" "$APP_BUNDLE_DIRECTORY/Contents/MacOS/Ryujinx"
|
||||||
chmod u+x "$APP_BUNDLE_DIRECTORY/Contents/MacOS/Ryujinx"
|
chmod u+x "$APP_BUNDLE_DIRECTORY/Contents/MacOS/Ryujinx"
|
||||||
|
|
||||||
# List all dylibs in PUBLISH_DIRECTORY
|
|
||||||
ls -la "$PUBLISH_DIRECTORY"/*.dylib
|
|
||||||
|
|
||||||
# Then all libraries
|
# Then all libraries
|
||||||
find "$PUBLISH_DIRECTORY" -name "*.dylib" -exec cp {} "$APP_BUNDLE_DIRECTORY/Contents/Frameworks" \;
|
cp "$PUBLISH_DIRECTORY"/*.dylib "$APP_BUNDLE_DIRECTORY/Contents/Frameworks"
|
||||||
|
|
||||||
# Then resources
|
# Then resources
|
||||||
cp Info.plist "$APP_BUNDLE_DIRECTORY/Contents"
|
cp Info.plist "$APP_BUNDLE_DIRECTORY/Contents"
|
||||||
cp Ryujinx.icns "$APP_BUNDLE_DIRECTORY/Contents/Resources/Ryujinx.icns"
|
cp Ryujinx.icns "$APP_BUNDLE_DIRECTORY/Contents/Resources/Ryujinx.icns"
|
||||||
cp updater.sh "$APP_BUNDLE_DIRECTORY/Contents/Resources/updater.sh"
|
cp updater.sh "$APP_BUNDLE_DIRECTORY/Contents/Resources/updater.sh"
|
||||||
cp Assets.car "$APP_BUNDLE_DIRECTORY/Contents/Resources/Assets.car"
|
cp Assets.car "$APP_BUNDLE_DIRECTORY/Contents/Resources/Assets.car"
|
||||||
cp -r vulkan "$APP_BUNDLE_DIRECTORY/Contents/Resources"
|
|
||||||
cp -r "$PUBLISH_DIRECTORY/THIRDPARTY.md" "$APP_BUNDLE_DIRECTORY/Contents/Resources"
|
cp -r "$PUBLISH_DIRECTORY/THIRDPARTY.md" "$APP_BUNDLE_DIRECTORY/Contents/Resources"
|
||||||
|
|
||||||
echo -n "APPL????" > "$APP_BUNDLE_DIRECTORY/Contents/PkgInfo"
|
echo -n "APPL????" > "$APP_BUNDLE_DIRECTORY/Contents/PkgInfo"
|
||||||
|
|||||||
@@ -47,7 +47,7 @@ EXECUTABLE_SUB_PATH=Contents/MacOS/Ryujinx
|
|||||||
rm -rf "$TEMP_DIRECTORY"
|
rm -rf "$TEMP_DIRECTORY"
|
||||||
mkdir -p "$TEMP_DIRECTORY"
|
mkdir -p "$TEMP_DIRECTORY"
|
||||||
|
|
||||||
DOTNET_COMMON_ARGS=(-p:DebugType=embedded -p:Version="$VERSION" -p:SourceRevisionId="$SOURCE_REVISION_ID" -p:UseSharedCompilation=false --self-contained true $EXTRA_ARGS)
|
DOTNET_COMMON_ARGS=(-p:DebugType=embedded -p:Version="$VERSION" -p:SourceRevisionId="$SOURCE_REVISION_ID" --self-contained true $EXTRA_ARGS)
|
||||||
|
|
||||||
dotnet restore
|
dotnet restore
|
||||||
dotnet build -c "$CONFIGURATION" src/Ryujinx
|
dotnet build -c "$CONFIGURATION" src/Ryujinx
|
||||||
@@ -76,9 +76,6 @@ rm "$UNIVERSAL_APP_BUNDLE/$EXECUTABLE_SUB_PATH"
|
|||||||
# Make it libraries universal
|
# Make it libraries universal
|
||||||
python3 "$BASE_DIR/distribution/macos/construct_universal_dylib.py" "$ARM64_APP_BUNDLE" "$X64_APP_BUNDLE" "$UNIVERSAL_APP_BUNDLE" "**/*.dylib"
|
python3 "$BASE_DIR/distribution/macos/construct_universal_dylib.py" "$ARM64_APP_BUNDLE" "$X64_APP_BUNDLE" "$UNIVERSAL_APP_BUNDLE" "**/*.dylib"
|
||||||
|
|
||||||
# Copy arm64-only libraries to UNIVERSAL_APP_BUNDLE
|
|
||||||
cp "$ARM64_APP_BUNDLE/Contents/Frameworks/libvulkan_kosmickrisp.dylib" "$UNIVERSAL_APP_BUNDLE/Contents/Frameworks/libvulkan_kosmickrisp.dylib"
|
|
||||||
|
|
||||||
if ! [ -x "$(command -v lipo)" ];
|
if ! [ -x "$(command -v lipo)" ];
|
||||||
then
|
then
|
||||||
if ! [ -x "$(command -v llvm-lipo-17)" ];
|
if ! [ -x "$(command -v llvm-lipo-17)" ];
|
||||||
|
|||||||
@@ -1,8 +0,0 @@
|
|||||||
{
|
|
||||||
"file_format_version" : "1.0.0",
|
|
||||||
"ICD": {
|
|
||||||
"library_path": "./libMoltenVK.dylib",
|
|
||||||
"api_version" : "1.4.0",
|
|
||||||
"is_portability_driver" : true
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,8 +0,0 @@
|
|||||||
{
|
|
||||||
"file_format_version" : "1.0.0",
|
|
||||||
"ICD": {
|
|
||||||
"library_path": "../../../Frameworks/libMoltenVK.dylib",
|
|
||||||
"api_version" : "1.4.0",
|
|
||||||
"is_portability_driver" : true
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,7 +0,0 @@
|
|||||||
{
|
|
||||||
"ICD": {
|
|
||||||
"api_version": "1.3.0",
|
|
||||||
"library_path": "./libvulkan_kosmickrisp.dylib"
|
|
||||||
},
|
|
||||||
"file_format_version": "1.0.1"
|
|
||||||
}
|
|
||||||
@@ -1,7 +0,0 @@
|
|||||||
{
|
|
||||||
"ICD": {
|
|
||||||
"api_version": "1.3.0",
|
|
||||||
"library_path": "../../../Frameworks/libvulkan_kosmickrisp.dylib"
|
|
||||||
},
|
|
||||||
"file_format_version": "1.0.1"
|
|
||||||
}
|
|
||||||
@@ -2,7 +2,6 @@
|
|||||||
<configuration>
|
<configuration>
|
||||||
<packageSources>
|
<packageSources>
|
||||||
<clear />
|
<clear />
|
||||||
<add key="local" value="nuget" />
|
|
||||||
<add key="nuget.org" value="https://api.nuget.org/v3/index.json" />
|
<add key="nuget.org" value="https://api.nuget.org/v3/index.json" />
|
||||||
<!-- Only needed when using pre-release versions of Ryujinx.LibHac. -->
|
<!-- Only needed when using pre-release versions of Ryujinx.LibHac. -->
|
||||||
<add key="LibHacAlpha" value="https://git.ryujinx.app/api/packages/projects/nuget/index.json" />
|
<add key="LibHacAlpha" value="https://git.ryujinx.app/api/packages/projects/nuget/index.json" />
|
||||||
@@ -11,9 +10,6 @@
|
|||||||
<packageSourceMapping>
|
<packageSourceMapping>
|
||||||
<!-- key value for <packageSource> should match key values from <packageSources> element -->
|
<!-- key value for <packageSource> should match key values from <packageSources> element -->
|
||||||
<!-- These are defined and .NET still yells about multiple package sources with no mappings. Not sure what to do, this is in the docs lol -->
|
<!-- These are defined and .NET still yells about multiple package sources with no mappings. Not sure what to do, this is in the docs lol -->
|
||||||
<packageSource key="local">
|
|
||||||
<package pattern="Ryujinx.Graphics.Vulkan.KosmicKrisp" />
|
|
||||||
</packageSource>
|
|
||||||
<packageSource key="nuget.org">
|
<packageSource key="nuget.org">
|
||||||
<package pattern="*" />
|
<package pattern="*" />
|
||||||
</packageSource>
|
</packageSource>
|
||||||
|
|||||||
Binary file not shown.
@@ -413,6 +413,10 @@ namespace ARMeilleure.Translation
|
|||||||
|
|
||||||
context.CurrOp = opCode;
|
context.CurrOp = opCode;
|
||||||
|
|
||||||
|
Operand nativeContext = context.LoadArgument(OperandType.I64, 0);
|
||||||
|
Operand dispAddressAddr = context.Add(nativeContext, Const((ulong)NativeContext.GetDispatchAddressOffset()));
|
||||||
|
context.Store(dispAddressAddr, Const(opCode.Address));
|
||||||
|
|
||||||
bool isLastOp = opcIndex == block.OpCodes.Count - 1;
|
bool isLastOp = opcIndex == block.OpCodes.Count - 1;
|
||||||
|
|
||||||
if (isLastOp)
|
if (isLastOp)
|
||||||
|
|||||||
@@ -1,11 +0,0 @@
|
|||||||
using System.Text.Json.Serialization;
|
|
||||||
|
|
||||||
namespace Ryujinx.Common.Configuration
|
|
||||||
{
|
|
||||||
[JsonConverter(typeof(JsonStringEnumConverter<TranslationLayer>))]
|
|
||||||
public enum TranslationLayer
|
|
||||||
{
|
|
||||||
MoltenVK,
|
|
||||||
KosmicKrisp,
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -8,7 +8,7 @@ namespace Ryujinx.Cpu.LightningJit.Arm32
|
|||||||
{
|
{
|
||||||
static class Decoder<T> where T : IInstEmit
|
static class Decoder<T> where T : IInstEmit
|
||||||
{
|
{
|
||||||
public static MultiBlock DecodeMulti(CpuPreset cpuPreset, IMemoryManager memoryManager, ulong address, bool isThumb)
|
public static MultiBlock DecodeMulti(CpuPreset cpuPreset, IMemoryManager memoryManager, ulong address, bool singleBlock, bool isThumb)
|
||||||
{
|
{
|
||||||
List<Block> blocks = [];
|
List<Block> blocks = [];
|
||||||
List<ulong> branchTargets = [];
|
List<ulong> branchTargets = [];
|
||||||
@@ -24,7 +24,7 @@ namespace Ryujinx.Cpu.LightningJit.Arm32
|
|||||||
|
|
||||||
blocks.Add(block);
|
blocks.Add(block);
|
||||||
|
|
||||||
if (block.IsTruncated || !HasNextBlock(block, block.EndAddress - 4UL, branchTargets))
|
if (block.IsTruncated || (singleBlock && block.EndsWithBranch) || !HasNextBlock(block, block.EndAddress - 4UL, branchTargets))
|
||||||
{
|
{
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -227,7 +227,7 @@ namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64
|
|||||||
|
|
||||||
public static CompiledFunction Compile(CpuPreset cpuPreset, IMemoryManager memoryManager, ulong address, IAddressTable<ulong> funcTable, nint dispatchStubPtr, bool isThumb)
|
public static CompiledFunction Compile(CpuPreset cpuPreset, IMemoryManager memoryManager, ulong address, IAddressTable<ulong> funcTable, nint dispatchStubPtr, bool isThumb)
|
||||||
{
|
{
|
||||||
MultiBlock multiBlock = Decoder<InstEmit>.DecodeMulti(cpuPreset, memoryManager, address, isThumb);
|
MultiBlock multiBlock = Decoder<InstEmit>.DecodeMulti(cpuPreset, memoryManager, address, singleBlock: true, isThumb);
|
||||||
|
|
||||||
Dictionary<ulong, int> targets = new();
|
Dictionary<ulong, int> targets = new();
|
||||||
|
|
||||||
|
|||||||
@@ -305,7 +305,7 @@ namespace Ryujinx.Cpu.LightningJit.Arm64.Target.Arm64
|
|||||||
|
|
||||||
public static CompiledFunction Compile(CpuPreset cpuPreset, IMemoryManager memoryManager, ulong address, IAddressTable<ulong> funcTable, nint dispatchStubPtr)
|
public static CompiledFunction Compile(CpuPreset cpuPreset, IMemoryManager memoryManager, ulong address, IAddressTable<ulong> funcTable, nint dispatchStubPtr)
|
||||||
{
|
{
|
||||||
MultiBlock multiBlock = Decoder.DecodeMulti(cpuPreset, memoryManager, address);
|
MultiBlock multiBlock = Decoder.DecodeMulti(cpuPreset, memoryManager, address, singleBlock: true);
|
||||||
|
|
||||||
Dictionary<ulong, int> targets = new();
|
Dictionary<ulong, int> targets = new();
|
||||||
List<PendingBranch> pendingBranches = [];
|
List<PendingBranch> pendingBranches = [];
|
||||||
|
|||||||
@@ -13,7 +13,7 @@ namespace Ryujinx.Cpu.LightningJit.Arm64.Target.Arm64
|
|||||||
private const uint NzcvFlags = 0xfu << 28;
|
private const uint NzcvFlags = 0xfu << 28;
|
||||||
private const uint CFlag = 0x1u << 29;
|
private const uint CFlag = 0x1u << 29;
|
||||||
|
|
||||||
public static MultiBlock DecodeMulti(CpuPreset cpuPreset, IMemoryManager memoryManager, ulong address)
|
public static MultiBlock DecodeMulti(CpuPreset cpuPreset, IMemoryManager memoryManager, ulong address, bool singleBlock)
|
||||||
{
|
{
|
||||||
List<Block> blocks = [];
|
List<Block> blocks = [];
|
||||||
List<ulong> branchTargets = [];
|
List<ulong> branchTargets = [];
|
||||||
@@ -35,7 +35,7 @@ namespace Ryujinx.Cpu.LightningJit.Arm64.Target.Arm64
|
|||||||
|
|
||||||
blocks.Add(block);
|
blocks.Add(block);
|
||||||
|
|
||||||
if (block.IsTruncated || !HasNextBlock(block, block.EndAddress - 4UL, branchTargets))
|
if (block.IsTruncated || (singleBlock && block.EndsWithBranch) || !HasNextBlock(block, block.EndAddress - 4UL, branchTargets))
|
||||||
{
|
{
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -32,6 +32,7 @@ namespace Ryujinx.Graphics.GAL
|
|||||||
public readonly bool SupportsGeometryShader;
|
public readonly bool SupportsGeometryShader;
|
||||||
public readonly bool SupportsGeometryShaderPassthrough;
|
public readonly bool SupportsGeometryShaderPassthrough;
|
||||||
public readonly bool SupportsTransformFeedback;
|
public readonly bool SupportsTransformFeedback;
|
||||||
|
public readonly bool SupportsImageBufferPixelAlignment;
|
||||||
public readonly bool SupportsImageLoadFormatted;
|
public readonly bool SupportsImageLoadFormatted;
|
||||||
public readonly bool SupportsLayerVertexTessellation;
|
public readonly bool SupportsLayerVertexTessellation;
|
||||||
public readonly bool SupportsMismatchingViewFormat;
|
public readonly bool SupportsMismatchingViewFormat;
|
||||||
@@ -43,6 +44,7 @@ namespace Ryujinx.Graphics.GAL
|
|||||||
public readonly bool SupportsShaderBarrierDivergence;
|
public readonly bool SupportsShaderBarrierDivergence;
|
||||||
public readonly bool SupportsShaderFloat64;
|
public readonly bool SupportsShaderFloat64;
|
||||||
public readonly bool SupportsShaderNonUniformIndexing;
|
public readonly bool SupportsShaderNonUniformIndexing;
|
||||||
|
public readonly bool SupportsTextureBufferPixelAlignment;
|
||||||
public readonly bool SupportsTextureGatherOffsets;
|
public readonly bool SupportsTextureGatherOffsets;
|
||||||
public readonly bool SupportsTextureShadowLod;
|
public readonly bool SupportsTextureShadowLod;
|
||||||
public readonly bool SupportsVertexStoreAndAtomics;
|
public readonly bool SupportsVertexStoreAndAtomics;
|
||||||
@@ -101,6 +103,7 @@ namespace Ryujinx.Graphics.GAL
|
|||||||
bool supportsGeometryShader,
|
bool supportsGeometryShader,
|
||||||
bool supportsGeometryShaderPassthrough,
|
bool supportsGeometryShaderPassthrough,
|
||||||
bool supportsTransformFeedback,
|
bool supportsTransformFeedback,
|
||||||
|
bool supportsImageBufferPixelAlignment,
|
||||||
bool supportsImageLoadFormatted,
|
bool supportsImageLoadFormatted,
|
||||||
bool supportsLayerVertexTessellation,
|
bool supportsLayerVertexTessellation,
|
||||||
bool supportsMismatchingViewFormat,
|
bool supportsMismatchingViewFormat,
|
||||||
@@ -112,6 +115,7 @@ namespace Ryujinx.Graphics.GAL
|
|||||||
bool supportsShaderBarrierDivergence,
|
bool supportsShaderBarrierDivergence,
|
||||||
bool supportsShaderFloat64,
|
bool supportsShaderFloat64,
|
||||||
bool supportsShaderNonUniformIndexing,
|
bool supportsShaderNonUniformIndexing,
|
||||||
|
bool supportsTextureBufferPixelAlignment,
|
||||||
bool supportsTextureGatherOffsets,
|
bool supportsTextureGatherOffsets,
|
||||||
bool supportsTextureShadowLod,
|
bool supportsTextureShadowLod,
|
||||||
bool supportsVertexStoreAndAtomics,
|
bool supportsVertexStoreAndAtomics,
|
||||||
@@ -164,6 +168,7 @@ namespace Ryujinx.Graphics.GAL
|
|||||||
SupportsGeometryShader = supportsGeometryShader;
|
SupportsGeometryShader = supportsGeometryShader;
|
||||||
SupportsGeometryShaderPassthrough = supportsGeometryShaderPassthrough;
|
SupportsGeometryShaderPassthrough = supportsGeometryShaderPassthrough;
|
||||||
SupportsTransformFeedback = supportsTransformFeedback;
|
SupportsTransformFeedback = supportsTransformFeedback;
|
||||||
|
SupportsImageBufferPixelAlignment = supportsImageBufferPixelAlignment;
|
||||||
SupportsImageLoadFormatted = supportsImageLoadFormatted;
|
SupportsImageLoadFormatted = supportsImageLoadFormatted;
|
||||||
SupportsLayerVertexTessellation = supportsLayerVertexTessellation;
|
SupportsLayerVertexTessellation = supportsLayerVertexTessellation;
|
||||||
SupportsMismatchingViewFormat = supportsMismatchingViewFormat;
|
SupportsMismatchingViewFormat = supportsMismatchingViewFormat;
|
||||||
@@ -175,6 +180,7 @@ namespace Ryujinx.Graphics.GAL
|
|||||||
SupportsShaderBarrierDivergence = supportsShaderBarrierDivergence;
|
SupportsShaderBarrierDivergence = supportsShaderBarrierDivergence;
|
||||||
SupportsShaderFloat64 = supportsShaderFloat64;
|
SupportsShaderFloat64 = supportsShaderFloat64;
|
||||||
SupportsShaderNonUniformIndexing = supportsShaderNonUniformIndexing;
|
SupportsShaderNonUniformIndexing = supportsShaderNonUniformIndexing;
|
||||||
|
SupportsTextureBufferPixelAlignment = supportsTextureBufferPixelAlignment;
|
||||||
SupportsTextureGatherOffsets = supportsTextureGatherOffsets;
|
SupportsTextureGatherOffsets = supportsTextureGatherOffsets;
|
||||||
SupportsTextureShadowLod = supportsTextureShadowLod;
|
SupportsTextureShadowLod = supportsTextureShadowLod;
|
||||||
SupportsVertexStoreAndAtomics = supportsVertexStoreAndAtomics;
|
SupportsVertexStoreAndAtomics = supportsVertexStoreAndAtomics;
|
||||||
|
|||||||
@@ -466,6 +466,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||||||
|
|
||||||
engine.UpdateState(ulong.MaxValue & ~(1UL << StateUpdater.ShaderStateIndex));
|
engine.UpdateState(ulong.MaxValue & ~(1UL << StateUpdater.ShaderStateIndex));
|
||||||
|
|
||||||
|
_channel.TextureManager.SignalRenderTargetsModifiable();
|
||||||
_channel.TextureManager.UpdateRenderTargets();
|
_channel.TextureManager.UpdateRenderTargets();
|
||||||
|
|
||||||
int textureId = _state.State.DrawTextureTextureId;
|
int textureId = _state.State.DrawTextureTextureId;
|
||||||
@@ -803,7 +804,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||||||
int index = (argument >> 6) & 0xf;
|
int index = (argument >> 6) & 0xf;
|
||||||
int layer = (argument >> 10) & 0x3ff;
|
int layer = (argument >> 10) & 0x3ff;
|
||||||
|
|
||||||
RenderTargetUpdateFlags updateFlags = RenderTargetUpdateFlags.SingleColor;
|
RenderTargetUpdateFlags updateFlags = RenderTargetUpdateFlags.SingleColor | RenderTargetUpdateFlags.ForClear;
|
||||||
|
|
||||||
if (layer != 0 || layerCount > 1)
|
if (layer != 0 || layerCount > 1)
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -38,6 +38,11 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
DiscardClip = 1 << 4,
|
DiscardClip = 1 << 4,
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Indicates that the render target will be used for a clear operation.
|
||||||
|
/// </summary>
|
||||||
|
ForClear = 1 << 5,
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Default update flags for draw.
|
/// Default update flags for draw.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|||||||
@@ -45,6 +45,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||||||
private ProgramPipelineState _pipeline;
|
private ProgramPipelineState _pipeline;
|
||||||
|
|
||||||
private bool _fsReadsFragCoord;
|
private bool _fsReadsFragCoord;
|
||||||
|
private bool _fsAlwaysDiscards;
|
||||||
private bool _vsUsesDrawParameters;
|
private bool _vsUsesDrawParameters;
|
||||||
private bool _vtgWritesRtLayer;
|
private bool _vtgWritesRtLayer;
|
||||||
private byte _vsClipDistancesWritten;
|
private byte _vsClipDistancesWritten;
|
||||||
@@ -491,6 +492,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||||||
|
|
||||||
Span<RtColorState> rtColorStateSpan = _state.State.RtColorState.AsSpan();
|
Span<RtColorState> rtColorStateSpan = _state.State.RtColorState.AsSpan();
|
||||||
|
|
||||||
|
bool rtModifiable = updateFlags.HasFlag(RenderTargetUpdateFlags.ForClear) || !_fsAlwaysDiscards;
|
||||||
|
|
||||||
for (int index = 0; index < Constants.TotalRenderTargets; index++)
|
for (int index = 0; index < Constants.TotalRenderTargets; index++)
|
||||||
{
|
{
|
||||||
int rtIndex = useControl ? rtControl.UnpackPermutationIndex(index) : index;
|
int rtIndex = useControl ? rtControl.UnpackPermutationIndex(index) : index;
|
||||||
@@ -499,7 +502,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||||||
|
|
||||||
if (index >= count || !IsRtEnabled(colorState) || (singleColor && index != singleUse))
|
if (index >= count || !IsRtEnabled(colorState) || (singleColor && index != singleUse))
|
||||||
{
|
{
|
||||||
changedScale |= _channel.TextureManager.SetRenderTargetColor(index, null);
|
changedScale |= _channel.TextureManager.SetRenderTargetColor(index, null, rtModifiable);
|
||||||
|
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
@@ -518,7 +521,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||||||
samplesInY,
|
samplesInY,
|
||||||
sizeHint);
|
sizeHint);
|
||||||
|
|
||||||
changedScale |= _channel.TextureManager.SetRenderTargetColor(index, color);
|
changedScale |= _channel.TextureManager.SetRenderTargetColor(index, color, rtModifiable);
|
||||||
|
|
||||||
if (color != null)
|
if (color != null)
|
||||||
{
|
{
|
||||||
@@ -572,7 +575,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
changedScale |= _channel.TextureManager.SetRenderTargetDepthStencil(depthStencil);
|
changedScale |= _channel.TextureManager.SetRenderTargetDepthStencil(depthStencil, rtModifiable);
|
||||||
|
|
||||||
if (changedScale)
|
if (changedScale)
|
||||||
{
|
{
|
||||||
@@ -774,6 +777,11 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||||||
float width = scaleX * 2;
|
float width = scaleX * 2;
|
||||||
float height = scaleY * 2;
|
float height = scaleY * 2;
|
||||||
|
|
||||||
|
if (yNegate)
|
||||||
|
{
|
||||||
|
y += _state.State.ScreenScissorState.Height - MathF.Abs(height);
|
||||||
|
}
|
||||||
|
|
||||||
float scale = _channel.TextureManager.RenderTargetScale;
|
float scale = _channel.TextureManager.RenderTargetScale;
|
||||||
if (scale != 1f)
|
if (scale != 1f)
|
||||||
{
|
{
|
||||||
@@ -1517,20 +1525,38 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||||||
_currentProgramInfo[stageIndex] = info;
|
_currentProgramInfo[stageIndex] = info;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (gs.Shaders[5]?.Info.UsesFragCoord == true)
|
_fsReadsFragCoord = false;
|
||||||
{
|
|
||||||
// Make sure we update the viewport size on the support buffer if it will be consumed on the new shader.
|
|
||||||
|
|
||||||
if (!_fsReadsFragCoord && (_state.State.YControl & YControl.NegateY) != 0)
|
ShaderProgramInfo fragmentShaderInfo = gs.Shaders[5]?.Info;
|
||||||
|
|
||||||
|
if (fragmentShaderInfo != null)
|
||||||
|
{
|
||||||
|
if (fragmentShaderInfo.UsesFragCoord)
|
||||||
{
|
{
|
||||||
UpdateSupportBufferViewportSize();
|
// Make sure we update the viewport size on the support buffer if it will be consumed on the new shader.
|
||||||
|
|
||||||
|
if (!_fsReadsFragCoord && (_state.State.YControl & YControl.NegateY) != 0)
|
||||||
|
{
|
||||||
|
UpdateSupportBufferViewportSize();
|
||||||
|
}
|
||||||
|
|
||||||
|
_fsReadsFragCoord = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
_fsReadsFragCoord = true;
|
if (_fsAlwaysDiscards != fragmentShaderInfo.HasUnconditionalDiscard)
|
||||||
|
{
|
||||||
|
_fsAlwaysDiscards = fragmentShaderInfo.HasUnconditionalDiscard;
|
||||||
|
|
||||||
|
if (!_fsAlwaysDiscards)
|
||||||
|
{
|
||||||
|
_channel.TextureManager.RefreshModifiedTextures();
|
||||||
|
_channel.TextureManager.SignalRenderTargetsModifiable();
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
_fsReadsFragCoord = false;
|
_fsAlwaysDiscards = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (gs.VertexAsCompute != null)
|
if (gs.VertexAsCompute != null)
|
||||||
|
|||||||
@@ -1572,11 +1572,6 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||||||
/// <param name="bound">True if the texture has been bound, false if it has been unbound</param>
|
/// <param name="bound">True if the texture has been bound, false if it has been unbound</param>
|
||||||
public void SignalModifying(bool bound)
|
public void SignalModifying(bool bound)
|
||||||
{
|
{
|
||||||
if (bound)
|
|
||||||
{
|
|
||||||
_scaledSetScore = Math.Max(0, _scaledSetScore - 1);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (_modifiedStale || Group.HasCopyDependencies || Group.HasFlushBuffer)
|
if (_modifiedStale || Group.HasCopyDependencies || Group.HasFlushBuffer)
|
||||||
{
|
{
|
||||||
_modifiedStale = false;
|
_modifiedStale = false;
|
||||||
@@ -1584,9 +1579,18 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||||||
}
|
}
|
||||||
|
|
||||||
_physicalMemory.TextureCache.Lift(this);
|
_physicalMemory.TextureCache.Lift(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Signals that a render target texture has been either bound or unbound.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="bound">True if the texture has been bound, false if it has been unbound</param>
|
||||||
|
public void SignalBindingChange(bool bound)
|
||||||
|
{
|
||||||
if (bound)
|
if (bound)
|
||||||
{
|
{
|
||||||
|
_scaledSetScore = Math.Max(0, _scaledSetScore - 1);
|
||||||
|
|
||||||
IncrementReferenceCount();
|
IncrementReferenceCount();
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
|||||||
@@ -4,6 +4,7 @@ using Ryujinx.Graphics.Gpu.Engine.Types;
|
|||||||
using Ryujinx.Graphics.Gpu.Memory;
|
using Ryujinx.Graphics.Gpu.Memory;
|
||||||
using Ryujinx.Graphics.Gpu.Shader;
|
using Ryujinx.Graphics.Gpu.Shader;
|
||||||
using Ryujinx.Graphics.Shader;
|
using Ryujinx.Graphics.Shader;
|
||||||
|
using Ryujinx.Memory.Range;
|
||||||
using System;
|
using System;
|
||||||
using System.Runtime.CompilerServices;
|
using System.Runtime.CompilerServices;
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
@@ -67,6 +68,9 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||||||
|
|
||||||
private int _lastFragmentTotal;
|
private int _lastFragmentTotal;
|
||||||
|
|
||||||
|
private readonly int _bufferTextureAlignment;
|
||||||
|
private readonly int _bufferImageAlignment;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Constructs a new instance of the texture bindings manager.
|
/// Constructs a new instance of the texture bindings manager.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@@ -108,6 +112,10 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||||||
}
|
}
|
||||||
|
|
||||||
_textureCounts = [];
|
_textureCounts = [];
|
||||||
|
|
||||||
|
int alignment = context.Capabilities.TextureBufferOffsetAlignment;
|
||||||
|
_bufferTextureAlignment = context.Capabilities.SupportsTextureBufferPixelAlignment ? 0 : alignment;
|
||||||
|
_bufferImageAlignment = context.Capabilities.SupportsImageBufferPixelAlignment ? 0 : alignment;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@@ -521,10 +529,12 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||||||
|
|
||||||
if (hostTexture != null && texture.Target == Target.TextureBuffer)
|
if (hostTexture != null && texture.Target == Target.TextureBuffer)
|
||||||
{
|
{
|
||||||
|
MultiRange range = GetAlignedBufferTextureRange(texture, index, stageIndex, false);
|
||||||
|
|
||||||
// Ensure that the buffer texture is using the correct buffer as storage.
|
// Ensure that the buffer texture is using the correct buffer as storage.
|
||||||
// Buffers are frequently re-created to accommodate larger data, so we need to re-bind
|
// Buffers are frequently re-created to accommodate larger data, so we need to re-bind
|
||||||
// to ensure we're not using a old buffer that was already deleted.
|
// to ensure we're not using a old buffer that was already deleted.
|
||||||
_channel.BufferManager.SetBufferTextureStorage(stage, hostTexture, texture.Range, bindingInfo, false);
|
_channel.BufferManager.SetBufferTextureStorage(stage, hostTexture, range, bindingInfo, false);
|
||||||
|
|
||||||
// Cache is not used for buffer texture, it must always rebind.
|
// Cache is not used for buffer texture, it must always rebind.
|
||||||
state.CachedTexture = null;
|
state.CachedTexture = null;
|
||||||
@@ -659,7 +669,9 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||||||
// Buffers are frequently re-created to accommodate larger data, so we need to re-bind
|
// Buffers are frequently re-created to accommodate larger data, so we need to re-bind
|
||||||
// to ensure we're not using a old buffer that was already deleted.
|
// to ensure we're not using a old buffer that was already deleted.
|
||||||
|
|
||||||
_channel.BufferManager.SetBufferTextureStorage(stage, hostTexture, texture.Range, bindingInfo, true);
|
MultiRange range = GetAlignedBufferTextureRange(texture, index, stageIndex, true);
|
||||||
|
|
||||||
|
_channel.BufferManager.SetBufferTextureStorage(stage, hostTexture, range, bindingInfo, true);
|
||||||
|
|
||||||
// Cache is not used for buffer texture, it must always rebind.
|
// Cache is not used for buffer texture, it must always rebind.
|
||||||
state.CachedTexture = null;
|
state.CachedTexture = null;
|
||||||
@@ -692,6 +704,61 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||||||
return specStateMatches;
|
return specStateMatches;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Gets the aligned address of the texture according to the host requirements.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="texture">Texture to have its address aligned</param>
|
||||||
|
/// <param name="index">Index of the texture in the shader</param>
|
||||||
|
/// <param name="stageIndex">Index of the shader stage</param>
|
||||||
|
/// <param name="isImage">True if the texture is bound as image, false for sampled textures</param>
|
||||||
|
/// <returns>Aligned address and size of the buffer texture</returns>
|
||||||
|
private MultiRange GetAlignedBufferTextureRange(Texture texture, int index, int stageIndex, bool isImage)
|
||||||
|
{
|
||||||
|
MultiRange range = texture.Range;
|
||||||
|
int alignment = isImage ? _bufferImageAlignment : _bufferTextureAlignment;
|
||||||
|
|
||||||
|
if (alignment != 0)
|
||||||
|
{
|
||||||
|
MemoryRange firstRange = range.GetSubRange(0);
|
||||||
|
ulong misalign = firstRange.Address & ((ulong)alignment - 1);
|
||||||
|
int offset = misalign != 0 ? (int)misalign / texture.Info.FormatInfo.BytesPerPixel : 0;
|
||||||
|
|
||||||
|
if (misalign != 0)
|
||||||
|
{
|
||||||
|
firstRange = new MemoryRange(firstRange.Address - misalign, firstRange.Size + misalign);
|
||||||
|
|
||||||
|
if (range.Count > 1)
|
||||||
|
{
|
||||||
|
MemoryRange[] ranges = new MemoryRange[range.Count];
|
||||||
|
|
||||||
|
ranges[0] = firstRange;
|
||||||
|
|
||||||
|
for (int i = 1; i < range.Count; i++)
|
||||||
|
{
|
||||||
|
ranges[i] = range.GetSubRange(i);
|
||||||
|
}
|
||||||
|
|
||||||
|
range = new MultiRange(ranges);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
range = new MultiRange(firstRange.Address, firstRange.Size);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (isImage)
|
||||||
|
{
|
||||||
|
_context.SupportBufferUpdater.UpdateBufferImageOffset(stageIndex, index, offset);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
_context.SupportBufferUpdater.UpdateBufferTextureOffset(stageIndex, index, offset);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return range;
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Gets the texture descriptor for a given texture handle.
|
/// Gets the texture descriptor for a given texture handle.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|||||||
@@ -19,12 +19,39 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||||||
private readonly TexturePoolCache _texturePoolCache;
|
private readonly TexturePoolCache _texturePoolCache;
|
||||||
private readonly SamplerPoolCache _samplerPoolCache;
|
private readonly SamplerPoolCache _samplerPoolCache;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Bound render target texture modification report state.
|
||||||
|
/// </summary>
|
||||||
|
[Flags]
|
||||||
|
private enum BindState : byte
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Render target texture has not been signalled for modification, and can't be modified on the next render operations.
|
||||||
|
/// </summary>
|
||||||
|
None = 0,
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Render target texture has been signalled for modification.
|
||||||
|
/// </summary>
|
||||||
|
Bound = 1 << 0,
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Render target texture might be modified on the next render operations.
|
||||||
|
/// </summary>
|
||||||
|
Modified = 1 << 1,
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Render target texture has been signalled for modification and might be modified on the next render operations.
|
||||||
|
/// </summary>
|
||||||
|
BoundModified = Bound | Modified,
|
||||||
|
}
|
||||||
|
|
||||||
private readonly Texture[] _rtColors;
|
private readonly Texture[] _rtColors;
|
||||||
private readonly ITexture[] _rtHostColors;
|
private readonly ITexture[] _rtHostColors;
|
||||||
private readonly bool[] _rtColorsBound;
|
private readonly BindState[] _rtColorsBound;
|
||||||
private Texture _rtDepthStencil;
|
private Texture _rtDepthStencil;
|
||||||
private ITexture _rtHostDs;
|
private ITexture _rtHostDs;
|
||||||
private bool _rtDsBound;
|
private BindState _rtDsBound;
|
||||||
|
|
||||||
public int ClipRegionWidth { get; private set; }
|
public int ClipRegionWidth { get; private set; }
|
||||||
public int ClipRegionHeight { get; private set; }
|
public int ClipRegionHeight { get; private set; }
|
||||||
@@ -55,7 +82,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||||||
|
|
||||||
_rtColors = new Texture[Constants.TotalRenderTargets];
|
_rtColors = new Texture[Constants.TotalRenderTargets];
|
||||||
_rtHostColors = new ITexture[Constants.TotalRenderTargets];
|
_rtHostColors = new ITexture[Constants.TotalRenderTargets];
|
||||||
_rtColorsBound = new bool[Constants.TotalRenderTargets];
|
_rtColorsBound = new BindState[Constants.TotalRenderTargets];
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@@ -151,27 +178,39 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="index">The index of the color buffer to set (up to 8)</param>
|
/// <param name="index">The index of the color buffer to set (up to 8)</param>
|
||||||
/// <param name="color">The color buffer texture</param>
|
/// <param name="color">The color buffer texture</param>
|
||||||
|
/// <param name="modified">Indicates if the following render operations will modidify <paramref name="color"/> contents</param>
|
||||||
/// <returns>True if render target scale must be updated.</returns>
|
/// <returns>True if render target scale must be updated.</returns>
|
||||||
public bool SetRenderTargetColor(int index, Texture color)
|
public bool SetRenderTargetColor(int index, Texture color, bool modified)
|
||||||
{
|
{
|
||||||
bool hasValue = color != null;
|
bool hasValue = color != null;
|
||||||
bool changesScale = (hasValue != (_rtColors[index] != null)) || (hasValue && RenderTargetScale != color.ScaleFactor);
|
bool changesScale = (hasValue != (_rtColors[index] != null)) || (hasValue && RenderTargetScale != color.ScaleFactor);
|
||||||
|
|
||||||
if (_rtColors[index] != color)
|
if (_rtColors[index] != color)
|
||||||
{
|
{
|
||||||
if (_rtColorsBound[index])
|
Texture oldColor = _rtColors[index];
|
||||||
|
|
||||||
|
if (oldColor != null)
|
||||||
{
|
{
|
||||||
_rtColors[index]?.SignalModifying(false);
|
if (_rtColorsBound[index].HasFlag(BindState.Bound))
|
||||||
}
|
{
|
||||||
else
|
oldColor.SignalModifying(false);
|
||||||
{
|
}
|
||||||
_rtColorsBound[index] = true;
|
|
||||||
|
oldColor.SignalBindingChange(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
_rtColorsBound[index] = modified ? BindState.BoundModified : BindState.None;
|
||||||
|
|
||||||
if (color != null)
|
if (color != null)
|
||||||
{
|
{
|
||||||
color.SynchronizeMemory();
|
color.SynchronizeMemory();
|
||||||
color.SignalModifying(true);
|
|
||||||
|
if (modified)
|
||||||
|
{
|
||||||
|
color.SignalModifying(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
color.SignalBindingChange(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
_rtColors[index] = color;
|
_rtColors[index] = color;
|
||||||
@@ -184,27 +223,39 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||||||
/// Sets the render target depth-stencil buffer.
|
/// Sets the render target depth-stencil buffer.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="depthStencil">The depth-stencil buffer texture</param>
|
/// <param name="depthStencil">The depth-stencil buffer texture</param>
|
||||||
|
/// <param name="modified">Indicates if the following render operations will modidify <paramref name="depthStencil"/> contents</param>
|
||||||
/// <returns>True if render target scale must be updated.</returns>
|
/// <returns>True if render target scale must be updated.</returns>
|
||||||
public bool SetRenderTargetDepthStencil(Texture depthStencil)
|
public bool SetRenderTargetDepthStencil(Texture depthStencil, bool modified)
|
||||||
{
|
{
|
||||||
bool hasValue = depthStencil != null;
|
bool hasValue = depthStencil != null;
|
||||||
bool changesScale = (hasValue != (_rtDepthStencil != null)) || (hasValue && RenderTargetScale != depthStencil.ScaleFactor);
|
bool changesScale = (hasValue != (_rtDepthStencil != null)) || (hasValue && RenderTargetScale != depthStencil.ScaleFactor);
|
||||||
|
|
||||||
if (_rtDepthStencil != depthStencil)
|
if (_rtDepthStencil != depthStencil)
|
||||||
{
|
{
|
||||||
if (_rtDsBound)
|
Texture oldDepthStencil = _rtDepthStencil;
|
||||||
|
|
||||||
|
if (oldDepthStencil != null)
|
||||||
{
|
{
|
||||||
_rtDepthStencil?.SignalModifying(false);
|
if (_rtDsBound.HasFlag(BindState.Bound))
|
||||||
}
|
{
|
||||||
else
|
oldDepthStencil.SignalModifying(false);
|
||||||
{
|
}
|
||||||
_rtDsBound = true;
|
|
||||||
|
oldDepthStencil.SignalBindingChange(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
_rtDsBound = modified ? BindState.BoundModified : BindState.None;
|
||||||
|
|
||||||
if (depthStencil != null)
|
if (depthStencil != null)
|
||||||
{
|
{
|
||||||
depthStencil.SynchronizeMemory();
|
depthStencil.SynchronizeMemory();
|
||||||
depthStencil.SignalModifying(true);
|
|
||||||
|
if (modified)
|
||||||
|
{
|
||||||
|
depthStencil.SignalModifying(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
depthStencil.SignalBindingChange(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
_rtDepthStencil = depthStencil;
|
_rtDepthStencil = depthStencil;
|
||||||
@@ -443,10 +494,10 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||||||
{
|
{
|
||||||
hostDsTexture = dsTexture.HostTexture;
|
hostDsTexture = dsTexture.HostTexture;
|
||||||
|
|
||||||
if (!_rtDsBound)
|
if (_rtDsBound == BindState.Modified)
|
||||||
{
|
{
|
||||||
dsTexture.SignalModifying(true);
|
dsTexture.SignalModifying(true);
|
||||||
_rtDsBound = true;
|
_rtDsBound |= BindState.Bound;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -470,10 +521,10 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||||||
{
|
{
|
||||||
hostTexture = texture.HostTexture;
|
hostTexture = texture.HostTexture;
|
||||||
|
|
||||||
if (!_rtColorsBound[index])
|
if (_rtColorsBound[index] == BindState.Modified)
|
||||||
{
|
{
|
||||||
texture.SignalModifying(true);
|
texture.SignalModifying(true);
|
||||||
_rtColorsBound[index] = true;
|
_rtColorsBound[index] |= BindState.Bound;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -518,24 +569,37 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||||||
{
|
{
|
||||||
Texture dsTexture = _rtDepthStencil;
|
Texture dsTexture = _rtDepthStencil;
|
||||||
|
|
||||||
if (dsTexture != null && _rtDsBound)
|
if (dsTexture != null && _rtDsBound.HasFlag(BindState.Bound))
|
||||||
{
|
{
|
||||||
dsTexture.SignalModifying(false);
|
dsTexture.SignalModifying(false);
|
||||||
_rtDsBound = false;
|
_rtDsBound &= ~BindState.Bound;
|
||||||
}
|
}
|
||||||
|
|
||||||
for (int index = 0; index < _rtColors.Length; index++)
|
for (int index = 0; index < _rtColors.Length; index++)
|
||||||
{
|
{
|
||||||
Texture texture = _rtColors[index];
|
Texture texture = _rtColors[index];
|
||||||
|
|
||||||
if (texture != null && _rtColorsBound[index])
|
if (texture != null && _rtColorsBound[index].HasFlag(BindState.Bound))
|
||||||
{
|
{
|
||||||
texture.SignalModifying(false);
|
texture.SignalModifying(false);
|
||||||
_rtColorsBound[index] = false;
|
_rtColorsBound[index] &= ~BindState.Bound;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Indicates that the currently bound render targets might be modified, if they are used on the next render operation.
|
||||||
|
/// </summary>
|
||||||
|
public void SignalRenderTargetsModifiable()
|
||||||
|
{
|
||||||
|
_rtDsBound |= BindState.Modified;
|
||||||
|
|
||||||
|
for (int index = 0; index < _rtColorsBound.Length; index++)
|
||||||
|
{
|
||||||
|
_rtColorsBound[index] |= BindState.Modified;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Forces the texture and sampler pools to be re-loaded from the cache on next use.
|
/// Forces the texture and sampler pools to be re-loaded from the cache on next use.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@@ -572,19 +636,11 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||||||
|
|
||||||
for (int i = 0; i < _rtColors.Length; i++)
|
for (int i = 0; i < _rtColors.Length; i++)
|
||||||
{
|
{
|
||||||
if (_rtColorsBound[i])
|
_rtColors[i]?.DecrementReferenceCount();
|
||||||
{
|
|
||||||
_rtColors[i]?.DecrementReferenceCount();
|
|
||||||
}
|
|
||||||
|
|
||||||
_rtColors[i] = null;
|
_rtColors[i] = null;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (_rtDsBound)
|
_rtDepthStencil?.DecrementReferenceCount();
|
||||||
{
|
|
||||||
_rtDepthStencil?.DecrementReferenceCount();
|
|
||||||
}
|
|
||||||
|
|
||||||
_rtDepthStencil = null;
|
_rtDepthStencil = null;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -129,6 +129,38 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Updates the offset used for accessing buffer textures that are not aligned to the host requirements.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="stageIndex">Index of the shader stage where the texture is used</param>
|
||||||
|
/// <param name="bindingIndex">Index of the texture binding in the shader</param>
|
||||||
|
/// <param name="offset">Offset for the misaligned part of the address</param>
|
||||||
|
public void UpdateBufferTextureOffset(int stageIndex, int bindingIndex, int offset)
|
||||||
|
{
|
||||||
|
if (_data.BufferTextureOffset[stageIndex][bindingIndex].X != offset)
|
||||||
|
{
|
||||||
|
_data.BufferTextureOffset[stageIndex][bindingIndex].X = offset;
|
||||||
|
int index = stageIndex * SupportBuffer.TextureCount + bindingIndex;
|
||||||
|
MarkDirty(SupportBuffer.BufferTextureOffsetOffset + index * sizeof(int) * 4, sizeof(int));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Updates the offset used for accessing buffer images that are not aligned to the host requirements.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="stageIndex">Index of the shader stage where the image is used</param>
|
||||||
|
/// <param name="bindingIndex">Index of the image binding in the shader</param>
|
||||||
|
/// <param name="offset">Offset for the misaligned part of the address</param>
|
||||||
|
public void UpdateBufferImageOffset(int stageIndex, int bindingIndex, int offset)
|
||||||
|
{
|
||||||
|
if (_data.BufferTextureOffset[stageIndex][bindingIndex].Y != offset)
|
||||||
|
{
|
||||||
|
_data.BufferTextureOffset[stageIndex][bindingIndex].Y = offset;
|
||||||
|
int index = stageIndex * SupportBuffer.TextureCount + bindingIndex;
|
||||||
|
MarkDirty(SupportBuffer.BufferTextureOffsetOffset + index * sizeof(int) * 4 + sizeof(int), sizeof(int));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Sets whether the format of a given render target is a BGRA format.
|
/// Sets whether the format of a given render target is a BGRA format.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|||||||
@@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
|||||||
private const ushort FileFormatVersionMajor = 1;
|
private const ushort FileFormatVersionMajor = 1;
|
||||||
private const ushort FileFormatVersionMinor = 2;
|
private const ushort FileFormatVersionMinor = 2;
|
||||||
private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor;
|
private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor;
|
||||||
private const uint CodeGenVersion = 7354;
|
private const uint CodeGenVersion = 6371;
|
||||||
|
|
||||||
private const string SharedTocFileName = "shared.toc";
|
private const string SharedTocFileName = "shared.toc";
|
||||||
private const string SharedDataFileName = "shared.data";
|
private const string SharedDataFileName = "shared.data";
|
||||||
@@ -170,6 +170,11 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public bool UsesRtLayer;
|
public bool UsesRtLayer;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Indicates that the fragment shader always discards the fragment, not producing any output for the bound render targets.
|
||||||
|
/// </summary>
|
||||||
|
public bool HasUnconditionalDiscard;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Bit mask with the clip distances written on the vertex stage.
|
/// Bit mask with the clip distances written on the vertex stage.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@@ -806,6 +811,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
|||||||
dataInfo.UsesInstanceId,
|
dataInfo.UsesInstanceId,
|
||||||
dataInfo.UsesDrawParameters,
|
dataInfo.UsesDrawParameters,
|
||||||
dataInfo.UsesRtLayer,
|
dataInfo.UsesRtLayer,
|
||||||
|
dataInfo.HasUnconditionalDiscard,
|
||||||
dataInfo.ClipDistancesWritten,
|
dataInfo.ClipDistancesWritten,
|
||||||
dataInfo.FragmentOutputMap);
|
dataInfo.FragmentOutputMap);
|
||||||
}
|
}
|
||||||
@@ -836,6 +842,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
|||||||
UsesInstanceId = info.UsesInstanceId,
|
UsesInstanceId = info.UsesInstanceId,
|
||||||
UsesDrawParameters = info.UsesDrawParameters,
|
UsesDrawParameters = info.UsesDrawParameters,
|
||||||
UsesRtLayer = info.UsesRtLayer,
|
UsesRtLayer = info.UsesRtLayer,
|
||||||
|
HasUnconditionalDiscard = info.HasUnconditionalDiscard,
|
||||||
ClipDistancesWritten = info.ClipDistancesWritten,
|
ClipDistancesWritten = info.ClipDistancesWritten,
|
||||||
FragmentOutputMap = info.FragmentOutputMap,
|
FragmentOutputMap = info.FragmentOutputMap,
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -207,6 +207,10 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
|||||||
|
|
||||||
public bool QueryHostSupportsBgraFormat() => _context.Capabilities.SupportsBgraFormat;
|
public bool QueryHostSupportsBgraFormat() => _context.Capabilities.SupportsBgraFormat;
|
||||||
|
|
||||||
|
public bool QueryHostSupportsBufferImagePixelAlignment() => _context.Capabilities.SupportsImageBufferPixelAlignment;
|
||||||
|
|
||||||
|
public bool QueryHostSupportsBufferTexturePixelAlignment() => _context.Capabilities.SupportsTextureBufferPixelAlignment;
|
||||||
|
|
||||||
public bool QueryHostSupportsFragmentShaderInterlock() => _context.Capabilities.SupportsFragmentShaderInterlock;
|
public bool QueryHostSupportsFragmentShaderInterlock() => _context.Capabilities.SupportsFragmentShaderInterlock;
|
||||||
|
|
||||||
public bool QueryHostSupportsFragmentShaderOrderingIntel() => _context.Capabilities.SupportsFragmentShaderOrderingIntel;
|
public bool QueryHostSupportsFragmentShaderOrderingIntel() => _context.Capabilities.SupportsFragmentShaderOrderingIntel;
|
||||||
|
|||||||
@@ -430,7 +430,8 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
|||||||
|
|
||||||
TranslatorContext lastInVertexPipeline = geometryToCompute ? translatorContexts[4] ?? currentStage : currentStage;
|
TranslatorContext lastInVertexPipeline = geometryToCompute ? translatorContexts[4] ?? currentStage : currentStage;
|
||||||
|
|
||||||
program = lastInVertexPipeline.GenerateVertexPassthroughForCompute();
|
(program, ShaderProgramInfo vacInfo) = lastInVertexPipeline.GenerateVertexPassthroughForCompute();
|
||||||
|
infoBuilder.AddStageInfoVac(vacInfo);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@@ -535,7 +536,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
|||||||
private ShaderAsCompute CreateHostVertexAsComputeProgram(ShaderProgram program, TranslatorContext context, bool tfEnabled)
|
private ShaderAsCompute CreateHostVertexAsComputeProgram(ShaderProgram program, TranslatorContext context, bool tfEnabled)
|
||||||
{
|
{
|
||||||
ShaderSource source = new(program.Code, program.BinaryCode, ShaderStage.Compute, program.Language);
|
ShaderSource source = new(program.Code, program.BinaryCode, ShaderStage.Compute, program.Language);
|
||||||
ShaderInfo info = ShaderInfoBuilder.BuildForVertexAsCompute(_context, program.Info, tfEnabled);
|
ShaderInfo info = ShaderInfoBuilder.BuildForVertexAsCompute(_context, program.Info, context.GetVertexAsComputeInfo(), tfEnabled);
|
||||||
|
|
||||||
return new(_context.Renderer.CreateProgram([source], info), program.Info, context.GetResourceReservations());
|
return new(_context.Renderer.CreateProgram([source], info), program.Info, context.GetResourceReservations());
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -95,7 +95,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
|||||||
private void PopulateDescriptorAndUsages(ResourceStages stages, ResourceType type, int setIndex, int start, int count, bool write = false)
|
private void PopulateDescriptorAndUsages(ResourceStages stages, ResourceType type, int setIndex, int start, int count, bool write = false)
|
||||||
{
|
{
|
||||||
AddDescriptor(stages, type, setIndex, start, count);
|
AddDescriptor(stages, type, setIndex, start, count);
|
||||||
AddUsage(stages, type, setIndex, start, count, write);
|
// AddUsage(stages, type, setIndex, start, count, write);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@@ -159,6 +159,25 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
|||||||
AddUsage(info.Images, stages, isImage: true);
|
AddUsage(info.Images, stages, isImage: true);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void AddStageInfoVac(ShaderProgramInfo info)
|
||||||
|
{
|
||||||
|
ResourceStages stages = info.Stage switch
|
||||||
|
{
|
||||||
|
ShaderStage.Compute => ResourceStages.Compute,
|
||||||
|
ShaderStage.Vertex => ResourceStages.Vertex,
|
||||||
|
ShaderStage.TessellationControl => ResourceStages.TessellationControl,
|
||||||
|
ShaderStage.TessellationEvaluation => ResourceStages.TessellationEvaluation,
|
||||||
|
ShaderStage.Geometry => ResourceStages.Geometry,
|
||||||
|
ShaderStage.Fragment => ResourceStages.Fragment,
|
||||||
|
_ => ResourceStages.None,
|
||||||
|
};
|
||||||
|
|
||||||
|
AddUsage(info.CBuffers, stages, isStorage: false);
|
||||||
|
AddUsage(info.SBuffers, stages, isStorage: true);
|
||||||
|
AddUsage(info.Textures, stages, isImage: false);
|
||||||
|
AddUsage(info.Images, stages, isImage: true);
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Adds a resource descriptor to the list of descriptors.
|
/// Adds a resource descriptor to the list of descriptors.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@@ -422,10 +441,11 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
|||||||
/// <param name="tfEnabled">Indicates if the graphics shader is used with transform feedback enabled</param>
|
/// <param name="tfEnabled">Indicates if the graphics shader is used with transform feedback enabled</param>
|
||||||
/// <param name="fromCache">True if the compute shader comes from a disk cache, false otherwise</param>
|
/// <param name="fromCache">True if the compute shader comes from a disk cache, false otherwise</param>
|
||||||
/// <returns>Shader information</returns>
|
/// <returns>Shader information</returns>
|
||||||
public static ShaderInfo BuildForVertexAsCompute(GpuContext context, ShaderProgramInfo info, bool tfEnabled, bool fromCache = false)
|
public static ShaderInfo BuildForVertexAsCompute(GpuContext context, ShaderProgramInfo info, ShaderProgramInfo info2, bool tfEnabled, bool fromCache = false)
|
||||||
{
|
{
|
||||||
ShaderInfoBuilder builder = new(context, tfEnabled, vertexAsCompute: true);
|
ShaderInfoBuilder builder = new(context, tfEnabled, vertexAsCompute: true);
|
||||||
|
|
||||||
|
builder.AddStageInfoVac(info2);
|
||||||
builder.AddStageInfo(info, vertexAsCompute: true);
|
builder.AddStageInfo(info, vertexAsCompute: true);
|
||||||
|
|
||||||
return builder.Build(null, fromCache);
|
return builder.Build(null, fromCache);
|
||||||
|
|||||||
@@ -174,6 +174,7 @@ namespace Ryujinx.Graphics.OpenGL
|
|||||||
supportsGeometryShader: true,
|
supportsGeometryShader: true,
|
||||||
supportsGeometryShaderPassthrough: HwCapabilities.SupportsGeometryShaderPassthrough,
|
supportsGeometryShaderPassthrough: HwCapabilities.SupportsGeometryShaderPassthrough,
|
||||||
supportsTransformFeedback: true,
|
supportsTransformFeedback: true,
|
||||||
|
supportsImageBufferPixelAlignment: false,
|
||||||
supportsImageLoadFormatted: HwCapabilities.SupportsImageLoadFormatted,
|
supportsImageLoadFormatted: HwCapabilities.SupportsImageLoadFormatted,
|
||||||
supportsLayerVertexTessellation: HwCapabilities.SupportsShaderViewportLayerArray,
|
supportsLayerVertexTessellation: HwCapabilities.SupportsShaderViewportLayerArray,
|
||||||
supportsMismatchingViewFormat: HwCapabilities.SupportsMismatchingViewFormat,
|
supportsMismatchingViewFormat: HwCapabilities.SupportsMismatchingViewFormat,
|
||||||
@@ -185,6 +186,7 @@ namespace Ryujinx.Graphics.OpenGL
|
|||||||
supportsShaderBarrierDivergence: !(intelWindows || intelUnix),
|
supportsShaderBarrierDivergence: !(intelWindows || intelUnix),
|
||||||
supportsShaderFloat64: true,
|
supportsShaderFloat64: true,
|
||||||
supportsShaderNonUniformIndexing: false,
|
supportsShaderNonUniformIndexing: false,
|
||||||
|
supportsTextureBufferPixelAlignment: false,
|
||||||
supportsTextureGatherOffsets: true,
|
supportsTextureGatherOffsets: true,
|
||||||
supportsTextureShadowLod: HwCapabilities.SupportsTextureShadowLod,
|
supportsTextureShadowLod: HwCapabilities.SupportsTextureShadowLod,
|
||||||
supportsVertexStoreAndAtomics: true,
|
supportsVertexStoreAndAtomics: true,
|
||||||
|
|||||||
@@ -522,6 +522,7 @@ namespace Ryujinx.Graphics.Shader.Decoders
|
|||||||
|
|
||||||
enum PMode
|
enum PMode
|
||||||
{
|
{
|
||||||
|
Idx = 0,
|
||||||
F4e = 1,
|
F4e = 1,
|
||||||
B4e = 2,
|
B4e = 2,
|
||||||
Rc8 = 3,
|
Rc8 = 3,
|
||||||
|
|||||||
@@ -234,6 +234,24 @@ namespace Ryujinx.Graphics.Shader
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Queries host support for buffer image access with the buffer offset aligned to a single pixel rather than a fixed alignment.
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>True if the host supports buffer image access with pixel alignment, false otherwise</returns>
|
||||||
|
bool QueryHostSupportsBufferImagePixelAlignment()
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Queries host support for buffer texture access with the buffer offset aligned to a single pixel rather than a fixed alignment.
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>True if the host supports buffer texture access with pixel alignment, false otherwise</returns>
|
||||||
|
bool QueryHostSupportsBufferTexturePixelAlignment()
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Queries host support for fragment shader ordering critical sections on the shader code.
|
/// Queries host support for fragment shader ordering critical sections on the shader code.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|||||||
@@ -215,34 +215,6 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
|||||||
context.TranslatorContext.GpuAccessor.Log("Shader instruction Pret is not implemented.");
|
context.TranslatorContext.GpuAccessor.Log("Shader instruction Pret is not implemented.");
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void PrmtR(EmitterContext context)
|
|
||||||
{
|
|
||||||
context.GetOp<InstPrmtR>();
|
|
||||||
|
|
||||||
context.TranslatorContext.GpuAccessor.Log("Shader instruction PrmtR is not implemented.");
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void PrmtI(EmitterContext context)
|
|
||||||
{
|
|
||||||
context.GetOp<InstPrmtI>();
|
|
||||||
|
|
||||||
context.TranslatorContext.GpuAccessor.Log("Shader instruction PrmtI is not implemented.");
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void PrmtC(EmitterContext context)
|
|
||||||
{
|
|
||||||
context.GetOp<InstPrmtC>();
|
|
||||||
|
|
||||||
context.TranslatorContext.GpuAccessor.Log("Shader instruction PrmtC is not implemented.");
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void PrmtRc(EmitterContext context)
|
|
||||||
{
|
|
||||||
context.GetOp<InstPrmtRc>();
|
|
||||||
|
|
||||||
context.TranslatorContext.GpuAccessor.Log("Shader instruction PrmtRc is not implemented.");
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void R2b(EmitterContext context)
|
public static void R2b(EmitterContext context)
|
||||||
{
|
{
|
||||||
context.GetOp<InstR2b>();
|
context.GetOp<InstR2b>();
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
using Ryujinx.Graphics.Shader.Decoders;
|
using Ryujinx.Graphics.Shader.Decoders;
|
||||||
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
|
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
|
||||||
using Ryujinx.Graphics.Shader.Translation;
|
using Ryujinx.Graphics.Shader.Translation;
|
||||||
|
using System;
|
||||||
using static Ryujinx.Graphics.Shader.Instructions.InstEmitHelper;
|
using static Ryujinx.Graphics.Shader.Instructions.InstEmitHelper;
|
||||||
using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
|
using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
|
||||||
|
|
||||||
@@ -37,6 +37,38 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
|||||||
context.Copy(GetDest(op.Dest), GetSrcImm(context, op.Imm32));
|
context.Copy(GetDest(op.Dest), GetSrcImm(context, op.Imm32));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static void PrmtR(EmitterContext context)
|
||||||
|
{
|
||||||
|
context.GetOp<InstPrmtR>();
|
||||||
|
|
||||||
|
context.TranslatorContext.GpuAccessor.Log("Shader instruction PrmtR is not implemented.");
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void PrmtI(EmitterContext context)
|
||||||
|
{
|
||||||
|
InstPrmtI op = context.GetOp<InstPrmtI>();
|
||||||
|
|
||||||
|
Operand op1 = GetSrcReg(context, op.SrcA);
|
||||||
|
Operand control = GetSrcImm(context, op.Imm20);
|
||||||
|
Operand op2 = GetSrcReg(context, op.SrcC);
|
||||||
|
|
||||||
|
EmitPrmt(context, op1, control, op2, op.PMode, op.Dest);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void PrmtC(EmitterContext context)
|
||||||
|
{
|
||||||
|
context.GetOp<InstPrmtC>();
|
||||||
|
|
||||||
|
context.TranslatorContext.GpuAccessor.Log("Shader instruction PrmtC is not implemented.");
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void PrmtRc(EmitterContext context)
|
||||||
|
{
|
||||||
|
context.GetOp<InstPrmtRc>();
|
||||||
|
|
||||||
|
context.TranslatorContext.GpuAccessor.Log("Shader instruction PrmtRc is not implemented.");
|
||||||
|
}
|
||||||
|
|
||||||
public static void R2pR(EmitterContext context)
|
public static void R2pR(EmitterContext context)
|
||||||
{
|
{
|
||||||
InstR2pR op = context.GetOp<InstR2pR>();
|
InstR2pR op = context.GetOp<InstR2pR>();
|
||||||
@@ -169,6 +201,39 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
|||||||
context.Copy(GetDest(op.Dest), src);
|
context.Copy(GetDest(op.Dest), src);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static void SelR(EmitterContext context)
|
||||||
|
{
|
||||||
|
InstSelR op = context.GetOp<InstSelR>();
|
||||||
|
|
||||||
|
Operand srcA = GetSrcReg(context, op.SrcA);
|
||||||
|
Operand srcB = GetSrcReg(context, op.SrcB);
|
||||||
|
Operand srcPred = GetPredicate(context, op.SrcPred, op.SrcPredInv);
|
||||||
|
|
||||||
|
EmitSel(context, srcA, srcB, srcPred, op.Dest);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void SelI(EmitterContext context)
|
||||||
|
{
|
||||||
|
InstSelI op = context.GetOp<InstSelI>();
|
||||||
|
|
||||||
|
Operand srcA = GetSrcReg(context, op.SrcA);
|
||||||
|
Operand srcB = GetSrcImm(context, Imm20ToSInt(op.Imm20));
|
||||||
|
Operand srcPred = GetPredicate(context, op.SrcPred, op.SrcPredInv);
|
||||||
|
|
||||||
|
EmitSel(context, srcA, srcB, srcPred, op.Dest);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void SelC(EmitterContext context)
|
||||||
|
{
|
||||||
|
InstSelC op = context.GetOp<InstSelC>();
|
||||||
|
|
||||||
|
Operand srcA = GetSrcReg(context, op.SrcA);
|
||||||
|
Operand srcB = GetSrcCbuf(context, op.CbufSlot, op.CbufOffset);
|
||||||
|
Operand srcPred = GetPredicate(context, op.SrcPred, op.SrcPredInv);
|
||||||
|
|
||||||
|
EmitSel(context, srcA, srcB, srcPred, op.Dest);
|
||||||
|
}
|
||||||
|
|
||||||
private static Operand EmitLoadSubgroupLaneId(EmitterContext context)
|
private static Operand EmitLoadSubgroupLaneId(EmitterContext context)
|
||||||
{
|
{
|
||||||
if (context.TranslatorContext.GpuAccessor.QueryHostSubgroupSize() <= 32)
|
if (context.TranslatorContext.GpuAccessor.QueryHostSubgroupSize() <= 32)
|
||||||
@@ -215,37 +280,34 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void SelR(EmitterContext context)
|
private static void EmitPrmt(EmitterContext context, Operand op1, Operand control, Operand op2, PMode pMode, int rd)
|
||||||
{
|
{
|
||||||
InstSelR op = context.GetOp<InstSelR>();
|
if (pMode == PMode.Idx)
|
||||||
|
{
|
||||||
|
Operand res = Const(0);
|
||||||
|
|
||||||
Operand srcA = GetSrcReg(context, op.SrcA);
|
for (int b = 0; b < 4; b++)
|
||||||
Operand srcB = GetSrcReg(context, op.SrcB);
|
{
|
||||||
Operand srcPred = GetPredicate(context, op.SrcPred, op.SrcPredInv);
|
Operand sel = context.ShiftRightU32(control, Const(b * 4));
|
||||||
|
Operand byteSel = context.BitwiseAnd(sel, Const(7));
|
||||||
|
Operand copySign = context.BitwiseAnd(sel, Const(8));
|
||||||
|
|
||||||
EmitSel(context, srcA, srcB, srcPred, op.Dest);
|
Operand srcOp = context.ConditionalSelect(context.BitwiseAnd(byteSel, Const(4)), op2, op1);
|
||||||
}
|
Operand srcValue = context.ShiftRightU32(srcOp, context.ShiftLeft(context.BitwiseAnd(byteSel, Const(3)), Const(3)));
|
||||||
|
Operand srcSign = context.ShiftRightS32(context.ShiftLeft(srcValue, Const(24)), Const(31));
|
||||||
|
|
||||||
public static void SelI(EmitterContext context)
|
srcValue = context.ConditionalSelect(copySign, srcSign, srcValue);
|
||||||
{
|
srcValue = context.BitwiseAnd(srcValue, Const(0xff));
|
||||||
InstSelI op = context.GetOp<InstSelI>();
|
|
||||||
|
|
||||||
Operand srcA = GetSrcReg(context, op.SrcA);
|
res = context.BitfieldInsert(res, srcValue, Const(b * 8), Const(8));
|
||||||
Operand srcB = GetSrcImm(context, Imm20ToSInt(op.Imm20));
|
}
|
||||||
Operand srcPred = GetPredicate(context, op.SrcPred, op.SrcPredInv);
|
|
||||||
|
|
||||||
EmitSel(context, srcA, srcB, srcPred, op.Dest);
|
context.Copy(GetDest(rd), res);
|
||||||
}
|
}
|
||||||
|
else
|
||||||
public static void SelC(EmitterContext context)
|
{
|
||||||
{
|
throw new NotImplementedException(pMode.ToString());
|
||||||
InstSelC op = context.GetOp<InstSelC>();
|
}
|
||||||
|
|
||||||
Operand srcA = GetSrcReg(context, op.SrcA);
|
|
||||||
Operand srcB = GetSrcCbuf(context, op.CbufSlot, op.CbufOffset);
|
|
||||||
Operand srcPred = GetPredicate(context, op.SrcPred, op.SrcPredInv);
|
|
||||||
|
|
||||||
EmitSel(context, srcA, srcB, srcPred, op.Dest);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void EmitR2p(EmitterContext context, Operand value, Operand mask, ByteSel byteSel, bool ccpr)
|
private static void EmitR2p(EmitterContext context, Operand value, Operand mask, ByteSel byteSel, bool ccpr)
|
||||||
|
|||||||
@@ -23,6 +23,7 @@ namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
|
|||||||
set => _branch = AddSuccessor(_branch, value);
|
set => _branch = AddSuccessor(_branch, value);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public bool HasSuccessor => _branch != null || _next != null;
|
||||||
public bool HasBranch => _branch != null;
|
public bool HasBranch => _branch != null;
|
||||||
public bool Reachable => Index == 0 || Predecessors.Count != 0;
|
public bool Reachable => Index == 0 || Predecessors.Count != 0;
|
||||||
|
|
||||||
|
|||||||
@@ -18,6 +18,7 @@ namespace Ryujinx.Graphics.Shader
|
|||||||
public bool UsesInstanceId { get; }
|
public bool UsesInstanceId { get; }
|
||||||
public bool UsesDrawParameters { get; }
|
public bool UsesDrawParameters { get; }
|
||||||
public bool UsesRtLayer { get; }
|
public bool UsesRtLayer { get; }
|
||||||
|
public bool HasUnconditionalDiscard { get; }
|
||||||
public byte ClipDistancesWritten { get; }
|
public byte ClipDistancesWritten { get; }
|
||||||
public int FragmentOutputMap { get; }
|
public int FragmentOutputMap { get; }
|
||||||
|
|
||||||
@@ -34,6 +35,7 @@ namespace Ryujinx.Graphics.Shader
|
|||||||
bool usesInstanceId,
|
bool usesInstanceId,
|
||||||
bool usesDrawParameters,
|
bool usesDrawParameters,
|
||||||
bool usesRtLayer,
|
bool usesRtLayer,
|
||||||
|
bool hasUnconditionalDiscard,
|
||||||
byte clipDistancesWritten,
|
byte clipDistancesWritten,
|
||||||
int fragmentOutputMap)
|
int fragmentOutputMap)
|
||||||
{
|
{
|
||||||
@@ -50,6 +52,7 @@ namespace Ryujinx.Graphics.Shader
|
|||||||
UsesInstanceId = usesInstanceId;
|
UsesInstanceId = usesInstanceId;
|
||||||
UsesDrawParameters = usesDrawParameters;
|
UsesDrawParameters = usesDrawParameters;
|
||||||
UsesRtLayer = usesRtLayer;
|
UsesRtLayer = usesRtLayer;
|
||||||
|
HasUnconditionalDiscard = hasUnconditionalDiscard;
|
||||||
ClipDistancesWritten = clipDistancesWritten;
|
ClipDistancesWritten = clipDistancesWritten;
|
||||||
FragmentOutputMap = fragmentOutputMap;
|
FragmentOutputMap = fragmentOutputMap;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -24,6 +24,7 @@ namespace Ryujinx.Graphics.Shader
|
|||||||
RenderScale,
|
RenderScale,
|
||||||
TfeOffset,
|
TfeOffset,
|
||||||
TfeVertexCount,
|
TfeVertexCount,
|
||||||
|
BufferTextureOffset,
|
||||||
}
|
}
|
||||||
|
|
||||||
public struct SupportBuffer
|
public struct SupportBuffer
|
||||||
@@ -42,10 +43,13 @@ namespace Ryujinx.Graphics.Shader
|
|||||||
public static readonly int ComputeRenderScaleOffset;
|
public static readonly int ComputeRenderScaleOffset;
|
||||||
public static readonly int TfeOffsetOffset;
|
public static readonly int TfeOffsetOffset;
|
||||||
public static readonly int TfeVertexCountOffset;
|
public static readonly int TfeVertexCountOffset;
|
||||||
|
public static readonly int BufferTextureOffsetOffset;
|
||||||
|
|
||||||
public const int FragmentIsBgraCount = 8;
|
public const int FragmentIsBgraCount = 8;
|
||||||
|
public const int TextureCount = 64;
|
||||||
|
|
||||||
// One for the render target, 64 for the textures, and 8 for the images.
|
// One for the render target, 64 for the textures, and 8 for the images.
|
||||||
public const int RenderScaleMaxCount = 1 + 64 + 8;
|
public const int RenderScaleMaxCount = 1 + TextureCount + 8;
|
||||||
|
|
||||||
private static int OffsetOf<T>(ref SupportBuffer storage, ref T target)
|
private static int OffsetOf<T>(ref SupportBuffer storage, ref T target)
|
||||||
{
|
{
|
||||||
@@ -68,6 +72,7 @@ namespace Ryujinx.Graphics.Shader
|
|||||||
ComputeRenderScaleOffset = GraphicsRenderScaleOffset + FieldSize;
|
ComputeRenderScaleOffset = GraphicsRenderScaleOffset + FieldSize;
|
||||||
TfeOffsetOffset = OffsetOf(ref instance, ref instance.TfeOffset);
|
TfeOffsetOffset = OffsetOf(ref instance, ref instance.TfeOffset);
|
||||||
TfeVertexCountOffset = OffsetOf(ref instance, ref instance.TfeVertexCount);
|
TfeVertexCountOffset = OffsetOf(ref instance, ref instance.TfeVertexCount);
|
||||||
|
BufferTextureOffsetOffset = OffsetOf(ref instance, ref instance.BufferTextureOffset);
|
||||||
}
|
}
|
||||||
|
|
||||||
internal static StructureType GetStructureType()
|
internal static StructureType GetStructureType()
|
||||||
@@ -80,7 +85,8 @@ namespace Ryujinx.Graphics.Shader
|
|||||||
new StructureField(AggregateType.S32, "frag_scale_count"),
|
new StructureField(AggregateType.S32, "frag_scale_count"),
|
||||||
new StructureField(AggregateType.Array | AggregateType.FP32, "render_scale", RenderScaleMaxCount),
|
new StructureField(AggregateType.Array | AggregateType.FP32, "render_scale", RenderScaleMaxCount),
|
||||||
new StructureField(AggregateType.Vector4 | AggregateType.S32, "tfe_offset"),
|
new StructureField(AggregateType.Vector4 | AggregateType.S32, "tfe_offset"),
|
||||||
new StructureField(AggregateType.S32, "tfe_vertex_count")
|
new StructureField(AggregateType.S32, "tfe_vertex_count"),
|
||||||
|
new StructureField(AggregateType.Array | AggregateType.Vector2 | AggregateType.S32, "buffer_texture_offset")
|
||||||
]);
|
]);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -95,5 +101,7 @@ namespace Ryujinx.Graphics.Shader
|
|||||||
|
|
||||||
public Vector4<int> TfeOffset;
|
public Vector4<int> TfeOffset;
|
||||||
public Vector4<int> TfeVertexCount;
|
public Vector4<int> TfeVertexCount;
|
||||||
|
|
||||||
|
public Array5<Array64<Vector4<int>>> BufferTextureOffset;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -26,5 +26,6 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||||||
SharedMemory = 1 << 11,
|
SharedMemory = 1 << 11,
|
||||||
Store = 1 << 12,
|
Store = 1 << 12,
|
||||||
VtgAsCompute = 1 << 13,
|
VtgAsCompute = 1 << 13,
|
||||||
|
UnconditionalDiscard = 1 << 14,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -0,0 +1,38 @@
|
|||||||
|
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
|
||||||
|
|
||||||
|
namespace Ryujinx.Graphics.Shader.Translation
|
||||||
|
{
|
||||||
|
static class FeatureIdentification
|
||||||
|
{
|
||||||
|
public static void RunPass(BasicBlock[] blocks, ShaderStage stage, ref FeatureFlags usedFeatures)
|
||||||
|
{
|
||||||
|
if (stage == ShaderStage.Fragment)
|
||||||
|
{
|
||||||
|
bool endsWithDiscardOnly = true;
|
||||||
|
|
||||||
|
for (int blockIndex = 0; blockIndex < blocks.Length; blockIndex++)
|
||||||
|
{
|
||||||
|
BasicBlock block = blocks[blockIndex];
|
||||||
|
|
||||||
|
if (block.HasSuccessor)
|
||||||
|
{
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (block.Operations.Count == 0 ||
|
||||||
|
block.Operations.Last.Value is not Operation operation ||
|
||||||
|
operation.Inst != Instruction.Discard)
|
||||||
|
{
|
||||||
|
endsWithDiscardOnly = false;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (endsWithDiscardOnly)
|
||||||
|
{
|
||||||
|
usedFeatures |= FeatureFlags.UnconditionalDiscard;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -43,6 +43,11 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||||||
private readonly Dictionary<TextureInfo, TextureMeta> _usedTextures;
|
private readonly Dictionary<TextureInfo, TextureMeta> _usedTextures;
|
||||||
private readonly Dictionary<TextureInfo, TextureMeta> _usedImages;
|
private readonly Dictionary<TextureInfo, TextureMeta> _usedImages;
|
||||||
|
|
||||||
|
private readonly List<BufferDefinition> _vacConstantBuffers;
|
||||||
|
private readonly List<BufferDefinition> _vacStorageBuffers;
|
||||||
|
private readonly List<TextureDefinition> _vacTextures;
|
||||||
|
private readonly List<TextureDefinition> _vacImages;
|
||||||
|
|
||||||
public int LocalMemoryId { get; private set; }
|
public int LocalMemoryId { get; private set; }
|
||||||
public int SharedMemoryId { get; private set; }
|
public int SharedMemoryId { get; private set; }
|
||||||
|
|
||||||
@@ -78,6 +83,11 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||||||
_usedTextures = new();
|
_usedTextures = new();
|
||||||
_usedImages = new();
|
_usedImages = new();
|
||||||
|
|
||||||
|
_vacConstantBuffers = new();
|
||||||
|
_vacStorageBuffers = new();
|
||||||
|
_vacTextures = new();
|
||||||
|
_vacImages = new();
|
||||||
|
|
||||||
Properties.AddOrUpdateConstantBuffer(new(BufferLayout.Std140, 0, SupportBuffer.Binding, "support_buffer", SupportBuffer.GetStructureType()));
|
Properties.AddOrUpdateConstantBuffer(new(BufferLayout.Std140, 0, SupportBuffer.Binding, "support_buffer", SupportBuffer.GetStructureType()));
|
||||||
|
|
||||||
LocalMemoryId = -1;
|
LocalMemoryId = -1;
|
||||||
@@ -563,6 +573,76 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||||||
return descriptors.ToArray();
|
return descriptors.ToArray();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public ShaderProgramInfo GetVertexAsComputeInfo(bool isVertex = false)
|
||||||
|
{
|
||||||
|
var cbDescriptors = new BufferDescriptor[_vacConstantBuffers.Count];
|
||||||
|
int cbDescriptorIndex = 0;
|
||||||
|
|
||||||
|
foreach (BufferDefinition definition in _vacConstantBuffers)
|
||||||
|
{
|
||||||
|
cbDescriptors[cbDescriptorIndex++] = new BufferDescriptor(definition.Set, definition.Binding, 0, 0, 0, BufferUsageFlags.None);
|
||||||
|
}
|
||||||
|
|
||||||
|
var sbDescriptors = new BufferDescriptor[_vacStorageBuffers.Count];
|
||||||
|
int sbDescriptorIndex = 0;
|
||||||
|
|
||||||
|
foreach (BufferDefinition definition in _vacStorageBuffers)
|
||||||
|
{
|
||||||
|
sbDescriptors[sbDescriptorIndex++] = new BufferDescriptor(definition.Set, definition.Binding, 0, 0, 0, BufferUsageFlags.Write);
|
||||||
|
}
|
||||||
|
|
||||||
|
var tDescriptors = new TextureDescriptor[_vacTextures.Count];
|
||||||
|
int tDescriptorIndex = 0;
|
||||||
|
|
||||||
|
foreach (TextureDefinition definition in _vacTextures)
|
||||||
|
{
|
||||||
|
tDescriptors[tDescriptorIndex++] = new TextureDescriptor(
|
||||||
|
definition.Set,
|
||||||
|
definition.Binding,
|
||||||
|
definition.Type,
|
||||||
|
definition.Format,
|
||||||
|
0,
|
||||||
|
0,
|
||||||
|
definition.ArrayLength,
|
||||||
|
definition.Separate,
|
||||||
|
definition.Flags);
|
||||||
|
}
|
||||||
|
|
||||||
|
var iDescriptors = new TextureDescriptor[_vacImages.Count];
|
||||||
|
int iDescriptorIndex = 0;
|
||||||
|
|
||||||
|
foreach (TextureDefinition definition in _vacImages)
|
||||||
|
{
|
||||||
|
iDescriptors[iDescriptorIndex++] = new TextureDescriptor(
|
||||||
|
definition.Set,
|
||||||
|
definition.Binding,
|
||||||
|
definition.Type,
|
||||||
|
definition.Format,
|
||||||
|
0,
|
||||||
|
0,
|
||||||
|
definition.ArrayLength,
|
||||||
|
definition.Separate,
|
||||||
|
definition.Flags);
|
||||||
|
}
|
||||||
|
|
||||||
|
return new ShaderProgramInfo(
|
||||||
|
cbDescriptors,
|
||||||
|
sbDescriptors,
|
||||||
|
tDescriptors,
|
||||||
|
iDescriptors,
|
||||||
|
isVertex ? ShaderStage.Vertex : ShaderStage.Compute,
|
||||||
|
0,
|
||||||
|
0,
|
||||||
|
0,
|
||||||
|
false,
|
||||||
|
false,
|
||||||
|
false,
|
||||||
|
false,
|
||||||
|
false,
|
||||||
|
0,
|
||||||
|
0);
|
||||||
|
}
|
||||||
|
|
||||||
public bool TryGetCbufSlotAndHandleForTexture(int binding, out int cbufSlot, out int handle)
|
public bool TryGetCbufSlotAndHandleForTexture(int binding, out int cbufSlot, out int handle)
|
||||||
{
|
{
|
||||||
foreach ((TextureInfo info, TextureMeta meta) in _usedTextures)
|
foreach ((TextureInfo info, TextureMeta meta) in _usedTextures)
|
||||||
@@ -627,6 +707,30 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||||||
Properties.AddOrUpdateStorageBuffer(new(BufferLayout.Std430, setIndex, binding, name, type));
|
Properties.AddOrUpdateStorageBuffer(new(BufferLayout.Std430, setIndex, binding, name, type));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void AddVertexAsComputeConstantBuffer(BufferDefinition definition)
|
||||||
|
{
|
||||||
|
_vacConstantBuffers.Add(definition);
|
||||||
|
Properties.AddOrUpdateConstantBuffer(definition);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void AddVertexAsComputeStorageBuffer(BufferDefinition definition)
|
||||||
|
{
|
||||||
|
_vacStorageBuffers.Add(definition);
|
||||||
|
Properties.AddOrUpdateStorageBuffer(definition);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void AddVertexAsComputeTexture(TextureDefinition definition)
|
||||||
|
{
|
||||||
|
_vacTextures.Add(definition);
|
||||||
|
Properties.AddOrUpdateTexture(definition);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void AddVertexAsComputeImage(TextureDefinition definition)
|
||||||
|
{
|
||||||
|
_vacImages.Add(definition);
|
||||||
|
Properties.AddOrUpdateImage(definition);
|
||||||
|
}
|
||||||
|
|
||||||
public static string GetShaderStagePrefix(ShaderStage stage)
|
public static string GetShaderStagePrefix(ShaderStage stage)
|
||||||
{
|
{
|
||||||
uint index = (uint)stage;
|
uint index = (uint)stage;
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
|
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
|
||||||
|
using Ryujinx.Graphics.Shader.Translation.Optimizations;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
|
using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
|
||||||
@@ -27,7 +28,19 @@ namespace Ryujinx.Graphics.Shader.Translation.Transforms
|
|||||||
|
|
||||||
if (texOp.Type == SamplerType.TextureBuffer && !context.GpuAccessor.QueryHostSupportsSnormBufferTextureFormat())
|
if (texOp.Type == SamplerType.TextureBuffer && !context.GpuAccessor.QueryHostSupportsSnormBufferTextureFormat())
|
||||||
{
|
{
|
||||||
node = InsertSnormNormalization(node, context.ResourceManager, context.GpuAccessor);
|
if (!context.GpuAccessor.QueryHostSupportsSnormBufferTextureFormat())
|
||||||
|
{
|
||||||
|
node = InsertSnormNormalization(node, context.ResourceManager, context.GpuAccessor);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!context.GpuAccessor.QueryHostSupportsBufferTexturePixelAlignment())
|
||||||
|
{
|
||||||
|
node = InsertCoordOffset(node, context.ResourceManager, context.Stage, isImage: false);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (!context.GpuAccessor.QueryHostSupportsBufferTexturePixelAlignment() && texOp.Inst.IsImage())
|
||||||
|
{
|
||||||
|
node = InsertCoordOffset(node, context.ResourceManager, context.Stage, isImage: true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -278,6 +291,87 @@ namespace Ryujinx.Graphics.Shader.Translation.Transforms
|
|||||||
return node;
|
return node;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private static LinkedListNode<INode> InsertCoordOffset(LinkedListNode<INode> node, ResourceManager resourceManager, ShaderStage stage, bool isImage)
|
||||||
|
{
|
||||||
|
// Some GPUs have fixed alignment requirements for buffer textures.
|
||||||
|
// For those cases, we bind the aligned buffer offset, and apply the remaining offset on the shader.
|
||||||
|
|
||||||
|
TextureOperation texOp = (TextureOperation)node.Value;
|
||||||
|
|
||||||
|
if ((texOp.Type & SamplerType.Mask) != SamplerType.TextureBuffer)
|
||||||
|
{
|
||||||
|
return node;
|
||||||
|
}
|
||||||
|
|
||||||
|
Operand[] sources = new Operand[texOp.SourcesCount];
|
||||||
|
|
||||||
|
for (int i = 0; i < texOp.SourcesCount; i++)
|
||||||
|
{
|
||||||
|
sources[i] = texOp.GetSource(i);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool isBindless = (texOp.Flags & TextureFlags.Bindless) != 0;
|
||||||
|
bool isIndexed = resourceManager.IsArrayOfTexturesOrImages(texOp.Binding, isImage);
|
||||||
|
|
||||||
|
int coordsIndex = isBindless || isIndexed ? 1 : 0;
|
||||||
|
|
||||||
|
Operand[] dests = new Operand[texOp.DestsCount];
|
||||||
|
|
||||||
|
for (int i = 0; i < texOp.DestsCount; i++)
|
||||||
|
{
|
||||||
|
dests[i] = texOp.GetDest(i);
|
||||||
|
}
|
||||||
|
|
||||||
|
LinkedListNode<INode> oldNode = node;
|
||||||
|
|
||||||
|
Operand source = sources[coordsIndex];
|
||||||
|
Operand offset = Local();
|
||||||
|
Operand coordPlusOffset = Local();
|
||||||
|
|
||||||
|
int stageIndex = stage switch
|
||||||
|
{
|
||||||
|
ShaderStage.TessellationControl => 1,
|
||||||
|
ShaderStage.TessellationEvaluation => 2,
|
||||||
|
ShaderStage.Geometry => 3,
|
||||||
|
ShaderStage.Fragment => 4,
|
||||||
|
_ => 0,
|
||||||
|
};
|
||||||
|
|
||||||
|
int bindingIndex = isImage
|
||||||
|
? resourceManager.FindImageDescriptorIndex(texOp.Binding)
|
||||||
|
: resourceManager.FindTextureDescriptorIndex(texOp.Binding);
|
||||||
|
|
||||||
|
node.List.AddBefore(node, new Operation(
|
||||||
|
Instruction.Load,
|
||||||
|
StorageKind.ConstantBuffer,
|
||||||
|
offset,
|
||||||
|
Const(SupportBuffer.Binding),
|
||||||
|
Const((int)SupportBufferField.BufferTextureOffset),
|
||||||
|
Const(stageIndex * SupportBuffer.TextureCount + bindingIndex),
|
||||||
|
Const(isImage ? 1 : 0)));
|
||||||
|
|
||||||
|
node.List.AddBefore(node, new Operation(Instruction.Add, coordPlusOffset, source, offset));
|
||||||
|
|
||||||
|
sources[coordsIndex] = coordPlusOffset;
|
||||||
|
|
||||||
|
TextureOperation newTexOp = new(
|
||||||
|
texOp.Inst,
|
||||||
|
texOp.Type,
|
||||||
|
texOp.Format,
|
||||||
|
texOp.Flags,
|
||||||
|
texOp.Set,
|
||||||
|
texOp.Binding,
|
||||||
|
texOp.Index,
|
||||||
|
dests,
|
||||||
|
sources);
|
||||||
|
|
||||||
|
node = node.List.AddBefore(node, newTexOp);
|
||||||
|
|
||||||
|
Utils.DeleteNode(oldNode, texOp);
|
||||||
|
|
||||||
|
return node;
|
||||||
|
}
|
||||||
|
|
||||||
private static LinkedListNode<INode> InsertConstOffsets(LinkedListNode<INode> node, ResourceManager resourceManager, IGpuAccessor gpuAccessor, ShaderStage stage)
|
private static LinkedListNode<INode> InsertConstOffsets(LinkedListNode<INode> node, ResourceManager resourceManager, IGpuAccessor gpuAccessor, ShaderStage stage)
|
||||||
{
|
{
|
||||||
// Non-constant texture offsets are not allowed (according to the spec),
|
// Non-constant texture offsets are not allowed (according to the spec),
|
||||||
|
|||||||
@@ -301,6 +301,11 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||||||
|
|
||||||
Optimizer.RunPass(context);
|
Optimizer.RunPass(context);
|
||||||
TransformPasses.RunPass(context);
|
TransformPasses.RunPass(context);
|
||||||
|
|
||||||
|
if (i == 0)
|
||||||
|
{
|
||||||
|
FeatureIdentification.RunPass(cfg.Blocks, Definitions.Stage, ref usedFeatures);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
funcs[i] = new Function(cfg.Blocks, $"fun{i}", false, inArgumentsCount, outArgumentsCount);
|
funcs[i] = new Function(cfg.Blocks, $"fun{i}", false, inArgumentsCount, outArgumentsCount);
|
||||||
@@ -353,6 +358,7 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||||||
usedFeatures.HasFlag(FeatureFlags.InstanceId),
|
usedFeatures.HasFlag(FeatureFlags.InstanceId),
|
||||||
usedFeatures.HasFlag(FeatureFlags.DrawParameters),
|
usedFeatures.HasFlag(FeatureFlags.DrawParameters),
|
||||||
usedFeatures.HasFlag(FeatureFlags.RtLayer),
|
usedFeatures.HasFlag(FeatureFlags.RtLayer),
|
||||||
|
usedFeatures.HasFlag(FeatureFlags.UnconditionalDiscard),
|
||||||
clipDistancesWritten,
|
clipDistancesWritten,
|
||||||
originalDefinitions.OmapTargets);
|
originalDefinitions.OmapTargets);
|
||||||
|
|
||||||
@@ -393,7 +399,7 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||||||
{
|
{
|
||||||
int binding = resourceManager.Reservations.GetTfeBufferStorageBufferBinding(i);
|
int binding = resourceManager.Reservations.GetTfeBufferStorageBufferBinding(i);
|
||||||
BufferDefinition tfeDataBuffer = new(BufferLayout.Std430, 1, binding, $"tfe_data{i}", tfeDataStruct);
|
BufferDefinition tfeDataBuffer = new(BufferLayout.Std430, 1, binding, $"tfe_data{i}", tfeDataStruct);
|
||||||
resourceManager.Properties.AddOrUpdateStorageBuffer(tfeDataBuffer);
|
resourceManager.AddVertexAsComputeStorageBuffer(tfeDataBuffer);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -401,7 +407,7 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||||||
{
|
{
|
||||||
int vertexInfoCbBinding = resourceManager.Reservations.VertexInfoConstantBufferBinding;
|
int vertexInfoCbBinding = resourceManager.Reservations.VertexInfoConstantBufferBinding;
|
||||||
BufferDefinition vertexInfoBuffer = new(BufferLayout.Std140, 0, vertexInfoCbBinding, "vb_info", VertexInfoBuffer.GetStructureType());
|
BufferDefinition vertexInfoBuffer = new(BufferLayout.Std140, 0, vertexInfoCbBinding, "vb_info", VertexInfoBuffer.GetStructureType());
|
||||||
resourceManager.Properties.AddOrUpdateConstantBuffer(vertexInfoBuffer);
|
resourceManager.AddVertexAsComputeConstantBuffer(vertexInfoBuffer);
|
||||||
|
|
||||||
StructureType vertexOutputStruct = new([
|
StructureType vertexOutputStruct = new([
|
||||||
new StructureField(AggregateType.Array | AggregateType.FP32, "data", 0)
|
new StructureField(AggregateType.Array | AggregateType.FP32, "data", 0)
|
||||||
@@ -409,13 +415,13 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||||||
|
|
||||||
int vertexOutputSbBinding = resourceManager.Reservations.VertexOutputStorageBufferBinding;
|
int vertexOutputSbBinding = resourceManager.Reservations.VertexOutputStorageBufferBinding;
|
||||||
BufferDefinition vertexOutputBuffer = new(BufferLayout.Std430, 1, vertexOutputSbBinding, "vertex_output", vertexOutputStruct);
|
BufferDefinition vertexOutputBuffer = new(BufferLayout.Std430, 1, vertexOutputSbBinding, "vertex_output", vertexOutputStruct);
|
||||||
resourceManager.Properties.AddOrUpdateStorageBuffer(vertexOutputBuffer);
|
resourceManager.AddVertexAsComputeStorageBuffer(vertexOutputBuffer);
|
||||||
|
|
||||||
if (Stage == ShaderStage.Vertex)
|
if (Stage == ShaderStage.Vertex)
|
||||||
{
|
{
|
||||||
SetBindingPair ibSetAndBinding = resourceManager.Reservations.GetIndexBufferTextureSetAndBinding();
|
SetBindingPair ibSetAndBinding = resourceManager.Reservations.GetIndexBufferTextureSetAndBinding();
|
||||||
TextureDefinition indexBuffer = new(ibSetAndBinding.SetIndex, ibSetAndBinding.Binding, "ib_data", SamplerType.TextureBuffer);
|
TextureDefinition indexBuffer = new(ibSetAndBinding.SetIndex, ibSetAndBinding.Binding, "ib_data", SamplerType.TextureBuffer);
|
||||||
resourceManager.Properties.AddOrUpdateTexture(indexBuffer);
|
resourceManager.AddVertexAsComputeTexture(indexBuffer);
|
||||||
|
|
||||||
int inputMap = _program.AttributeUsage.UsedInputAttributes;
|
int inputMap = _program.AttributeUsage.UsedInputAttributes;
|
||||||
|
|
||||||
@@ -424,7 +430,7 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||||||
int location = BitOperations.TrailingZeroCount(inputMap);
|
int location = BitOperations.TrailingZeroCount(inputMap);
|
||||||
SetBindingPair setAndBinding = resourceManager.Reservations.GetVertexBufferTextureSetAndBinding(location);
|
SetBindingPair setAndBinding = resourceManager.Reservations.GetVertexBufferTextureSetAndBinding(location);
|
||||||
TextureDefinition vaBuffer = new(setAndBinding.SetIndex, setAndBinding.Binding, $"vb_data{location}", SamplerType.TextureBuffer);
|
TextureDefinition vaBuffer = new(setAndBinding.SetIndex, setAndBinding.Binding, $"vb_data{location}", SamplerType.TextureBuffer);
|
||||||
resourceManager.Properties.AddOrUpdateTexture(vaBuffer);
|
resourceManager.AddVertexAsComputeTexture(vaBuffer);
|
||||||
|
|
||||||
inputMap &= ~(1 << location);
|
inputMap &= ~(1 << location);
|
||||||
}
|
}
|
||||||
@@ -433,11 +439,11 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||||||
{
|
{
|
||||||
SetBindingPair trbSetAndBinding = resourceManager.Reservations.GetTopologyRemapBufferTextureSetAndBinding();
|
SetBindingPair trbSetAndBinding = resourceManager.Reservations.GetTopologyRemapBufferTextureSetAndBinding();
|
||||||
TextureDefinition remapBuffer = new(trbSetAndBinding.SetIndex, trbSetAndBinding.Binding, "trb_data", SamplerType.TextureBuffer);
|
TextureDefinition remapBuffer = new(trbSetAndBinding.SetIndex, trbSetAndBinding.Binding, "trb_data", SamplerType.TextureBuffer);
|
||||||
resourceManager.Properties.AddOrUpdateTexture(remapBuffer);
|
resourceManager.AddVertexAsComputeTexture(remapBuffer);
|
||||||
|
|
||||||
int geometryVbOutputSbBinding = resourceManager.Reservations.GeometryVertexOutputStorageBufferBinding;
|
int geometryVbOutputSbBinding = resourceManager.Reservations.GeometryVertexOutputStorageBufferBinding;
|
||||||
BufferDefinition geometryVbOutputBuffer = new(BufferLayout.Std430, 1, geometryVbOutputSbBinding, "geometry_vb_output", vertexOutputStruct);
|
BufferDefinition geometryVbOutputBuffer = new(BufferLayout.Std430, 1, geometryVbOutputSbBinding, "geometry_vb_output", vertexOutputStruct);
|
||||||
resourceManager.Properties.AddOrUpdateStorageBuffer(geometryVbOutputBuffer);
|
resourceManager.AddVertexAsComputeStorageBuffer(geometryVbOutputBuffer);
|
||||||
|
|
||||||
StructureType geometryIbOutputStruct = new([
|
StructureType geometryIbOutputStruct = new([
|
||||||
new StructureField(AggregateType.Array | AggregateType.U32, "data", 0)
|
new StructureField(AggregateType.Array | AggregateType.U32, "data", 0)
|
||||||
@@ -445,7 +451,7 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||||||
|
|
||||||
int geometryIbOutputSbBinding = resourceManager.Reservations.GeometryIndexOutputStorageBufferBinding;
|
int geometryIbOutputSbBinding = resourceManager.Reservations.GeometryIndexOutputStorageBufferBinding;
|
||||||
BufferDefinition geometryIbOutputBuffer = new(BufferLayout.Std430, 1, geometryIbOutputSbBinding, "geometry_ib_output", geometryIbOutputStruct);
|
BufferDefinition geometryIbOutputBuffer = new(BufferLayout.Std430, 1, geometryIbOutputSbBinding, "geometry_ib_output", geometryIbOutputStruct);
|
||||||
resourceManager.Properties.AddOrUpdateStorageBuffer(geometryIbOutputBuffer);
|
resourceManager.AddVertexAsComputeStorageBuffer(geometryIbOutputBuffer);
|
||||||
}
|
}
|
||||||
|
|
||||||
resourceManager.SetVertexAsComputeLocalMemories(Definitions.Stage, Definitions.InputTopology);
|
resourceManager.SetVertexAsComputeLocalMemories(Definitions.Stage, Definitions.InputTopology);
|
||||||
@@ -478,12 +484,17 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||||||
return new ResourceReservations(GpuAccessor, IsTransformFeedbackEmulated, vertexAsCompute: true, _vertexOutput, ioUsage);
|
return new ResourceReservations(GpuAccessor, IsTransformFeedbackEmulated, vertexAsCompute: true, _vertexOutput, ioUsage);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public ShaderProgramInfo GetVertexAsComputeInfo()
|
||||||
|
{
|
||||||
|
return CreateResourceManager(true).GetVertexAsComputeInfo();
|
||||||
|
}
|
||||||
|
|
||||||
public void SetVertexOutputMapForGeometryAsCompute(TranslatorContext vertexContext)
|
public void SetVertexOutputMapForGeometryAsCompute(TranslatorContext vertexContext)
|
||||||
{
|
{
|
||||||
_vertexOutput = vertexContext._program.GetIoUsage();
|
_vertexOutput = vertexContext._program.GetIoUsage();
|
||||||
}
|
}
|
||||||
|
|
||||||
public ShaderProgram GenerateVertexPassthroughForCompute()
|
public (ShaderProgram, ShaderProgramInfo) GenerateVertexPassthroughForCompute()
|
||||||
{
|
{
|
||||||
AttributeUsage attributeUsage = new(GpuAccessor);
|
AttributeUsage attributeUsage = new(GpuAccessor);
|
||||||
ResourceManager resourceManager = new(ShaderStage.Vertex, GpuAccessor);
|
ResourceManager resourceManager = new(ShaderStage.Vertex, GpuAccessor);
|
||||||
@@ -495,7 +506,7 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||||||
if (Stage == ShaderStage.Vertex)
|
if (Stage == ShaderStage.Vertex)
|
||||||
{
|
{
|
||||||
BufferDefinition vertexInfoBuffer = new(BufferLayout.Std140, 0, vertexInfoCbBinding, "vb_info", VertexInfoBuffer.GetStructureType());
|
BufferDefinition vertexInfoBuffer = new(BufferLayout.Std140, 0, vertexInfoCbBinding, "vb_info", VertexInfoBuffer.GetStructureType());
|
||||||
resourceManager.Properties.AddOrUpdateConstantBuffer(vertexInfoBuffer);
|
resourceManager.AddVertexAsComputeConstantBuffer(vertexInfoBuffer);
|
||||||
}
|
}
|
||||||
|
|
||||||
StructureType vertexInputStruct = new([
|
StructureType vertexInputStruct = new([
|
||||||
@@ -504,7 +515,7 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||||||
|
|
||||||
int vertexDataSbBinding = reservations.VertexOutputStorageBufferBinding;
|
int vertexDataSbBinding = reservations.VertexOutputStorageBufferBinding;
|
||||||
BufferDefinition vertexOutputBuffer = new(BufferLayout.Std430, 1, vertexDataSbBinding, "vb_input", vertexInputStruct);
|
BufferDefinition vertexOutputBuffer = new(BufferLayout.Std430, 1, vertexDataSbBinding, "vb_input", vertexInputStruct);
|
||||||
resourceManager.Properties.AddOrUpdateStorageBuffer(vertexOutputBuffer);
|
resourceManager.AddVertexAsComputeStorageBuffer(vertexOutputBuffer);
|
||||||
|
|
||||||
EmitterContext context = new();
|
EmitterContext context = new();
|
||||||
|
|
||||||
@@ -562,14 +573,14 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||||||
LastInVertexPipeline = true
|
LastInVertexPipeline = true
|
||||||
};
|
};
|
||||||
|
|
||||||
return Generate(
|
return (Generate(
|
||||||
[function],
|
[function],
|
||||||
attributeUsage,
|
attributeUsage,
|
||||||
definitions,
|
definitions,
|
||||||
definitions,
|
definitions,
|
||||||
resourceManager,
|
resourceManager,
|
||||||
FeatureFlags.None,
|
FeatureFlags.None,
|
||||||
0);
|
0), resourceManager.GetVertexAsComputeInfo(isVertex: true));
|
||||||
}
|
}
|
||||||
|
|
||||||
public ShaderProgram GenerateGeometryPassthrough()
|
public ShaderProgram GenerateGeometryPassthrough()
|
||||||
|
|||||||
@@ -36,6 +36,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
queueLock,
|
queueLock,
|
||||||
_gd.QueueFamilyIndex,
|
_gd.QueueFamilyIndex,
|
||||||
_gd.IsQualcommProprietary,
|
_gd.IsQualcommProprietary,
|
||||||
|
_gd.IsTurnip,
|
||||||
isLight: true);
|
isLight: true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -19,6 +19,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
private readonly Queue _queue;
|
private readonly Queue _queue;
|
||||||
private readonly Lock _queueLock;
|
private readonly Lock _queueLock;
|
||||||
private readonly bool _concurrentFenceWaitUnsupported;
|
private readonly bool _concurrentFenceWaitUnsupported;
|
||||||
|
private readonly bool _fenceAlwaysWaits;
|
||||||
private readonly CommandPool _pool;
|
private readonly CommandPool _pool;
|
||||||
private readonly Thread _owner;
|
private readonly Thread _owner;
|
||||||
|
|
||||||
@@ -66,6 +67,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
Lock queueLock,
|
Lock queueLock,
|
||||||
uint queueFamilyIndex,
|
uint queueFamilyIndex,
|
||||||
bool concurrentFenceWaitUnsupported,
|
bool concurrentFenceWaitUnsupported,
|
||||||
|
bool fenceAlwaysWaits,
|
||||||
bool isLight = false)
|
bool isLight = false)
|
||||||
{
|
{
|
||||||
_api = api;
|
_api = api;
|
||||||
@@ -73,6 +75,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
_queue = queue;
|
_queue = queue;
|
||||||
_queueLock = queueLock;
|
_queueLock = queueLock;
|
||||||
_concurrentFenceWaitUnsupported = concurrentFenceWaitUnsupported;
|
_concurrentFenceWaitUnsupported = concurrentFenceWaitUnsupported;
|
||||||
|
_fenceAlwaysWaits = fenceAlwaysWaits;
|
||||||
_owner = Thread.CurrentThread;
|
_owner = Thread.CurrentThread;
|
||||||
|
|
||||||
CommandPoolCreateInfo commandPoolCreateInfo = new()
|
CommandPoolCreateInfo commandPoolCreateInfo = new()
|
||||||
@@ -207,7 +210,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
ref ReservedCommandBuffer entry = ref _commandBuffers[index];
|
ref ReservedCommandBuffer entry = ref _commandBuffers[index];
|
||||||
|
|
||||||
if (wait || !entry.InConsumption || entry.Fence.IsSignaled())
|
if (wait || !entry.InConsumption || entry.Fence.IsSignaledLazy())
|
||||||
{
|
{
|
||||||
WaitAndDecrementRef(index);
|
WaitAndDecrementRef(index);
|
||||||
|
|
||||||
@@ -349,7 +352,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
if (refreshFence)
|
if (refreshFence)
|
||||||
{
|
{
|
||||||
entry.Fence = new FenceHolder(_api, _device, _concurrentFenceWaitUnsupported);
|
entry.Fence = new FenceHolder(_api, _device, _concurrentFenceWaitUnsupported, _fenceAlwaysWaits);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -12,13 +12,15 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
private int _referenceCount;
|
private int _referenceCount;
|
||||||
private int _lock;
|
private int _lock;
|
||||||
private readonly bool _concurrentWaitUnsupported;
|
private readonly bool _concurrentWaitUnsupported;
|
||||||
|
private readonly bool _alwaysWaits;
|
||||||
private bool _disposed;
|
private bool _disposed;
|
||||||
|
|
||||||
public unsafe FenceHolder(Vk api, Device device, bool concurrentWaitUnsupported)
|
public unsafe FenceHolder(Vk api, Device device, bool concurrentWaitUnsupported, bool alwaysWaits)
|
||||||
{
|
{
|
||||||
_api = api;
|
_api = api;
|
||||||
_device = device;
|
_device = device;
|
||||||
_concurrentWaitUnsupported = concurrentWaitUnsupported;
|
_concurrentWaitUnsupported = concurrentWaitUnsupported;
|
||||||
|
_alwaysWaits = alwaysWaits;
|
||||||
|
|
||||||
FenceCreateInfo fenceCreateInfo = new()
|
FenceCreateInfo fenceCreateInfo = new()
|
||||||
{
|
{
|
||||||
@@ -123,6 +125,16 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public bool IsSignaledLazy()
|
||||||
|
{
|
||||||
|
if (_alwaysWaits)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
return IsSignaled();
|
||||||
|
}
|
||||||
|
|
||||||
public bool IsSignaled()
|
public bool IsSignaled()
|
||||||
{
|
{
|
||||||
if (_concurrentWaitUnsupported)
|
if (_concurrentWaitUnsupported)
|
||||||
|
|||||||
@@ -0,0 +1,104 @@
|
|||||||
|
using System;
|
||||||
|
using System.Runtime.InteropServices;
|
||||||
|
|
||||||
|
namespace Ryujinx.Graphics.Vulkan.MoltenVK
|
||||||
|
{
|
||||||
|
enum MVKConfigLogLevel
|
||||||
|
{
|
||||||
|
None = 0,
|
||||||
|
Error = 1,
|
||||||
|
Warning = 2,
|
||||||
|
Info = 3,
|
||||||
|
Debug = 4,
|
||||||
|
}
|
||||||
|
|
||||||
|
enum MVKConfigTraceVulkanCalls
|
||||||
|
{
|
||||||
|
None = 0,
|
||||||
|
Enter = 1,
|
||||||
|
EnterExit = 2,
|
||||||
|
Duration = 3,
|
||||||
|
}
|
||||||
|
|
||||||
|
enum MVKConfigAutoGPUCaptureScope
|
||||||
|
{
|
||||||
|
None = 0,
|
||||||
|
Device = 1,
|
||||||
|
Frame = 2,
|
||||||
|
}
|
||||||
|
|
||||||
|
[Flags]
|
||||||
|
enum MVKConfigAdvertiseExtensions
|
||||||
|
{
|
||||||
|
All = 0x00000001,
|
||||||
|
MoltenVK = 0x00000002,
|
||||||
|
WSI = 0x00000004,
|
||||||
|
Portability = 0x00000008,
|
||||||
|
}
|
||||||
|
|
||||||
|
enum MVKVkSemaphoreSupportStyle
|
||||||
|
{
|
||||||
|
MVK_CONFIG_VK_SEMAPHORE_SUPPORT_STYLE_SINGLE_QUEUE = 0,
|
||||||
|
MVK_CONFIG_VK_SEMAPHORE_SUPPORT_STYLE_METAL_EVENTS_WHERE_SAFE = 1,
|
||||||
|
MVK_CONFIG_VK_SEMAPHORE_SUPPORT_STYLE_METAL_EVENTS = 2,
|
||||||
|
MVK_CONFIG_VK_SEMAPHORE_SUPPORT_STYLE_CALLBACK = 3,
|
||||||
|
MVK_CONFIG_VK_SEMAPHORE_SUPPORT_STYLE_MAX_ENUM = 0x7FFFFFFF,
|
||||||
|
}
|
||||||
|
|
||||||
|
readonly struct Bool32
|
||||||
|
{
|
||||||
|
uint Value { get; }
|
||||||
|
|
||||||
|
public Bool32(uint value)
|
||||||
|
{
|
||||||
|
Value = value;
|
||||||
|
}
|
||||||
|
|
||||||
|
public Bool32(bool value)
|
||||||
|
{
|
||||||
|
Value = value ? 1u : 0u;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static implicit operator bool(Bool32 val) => val.Value == 1;
|
||||||
|
public static implicit operator Bool32(bool val) => new(val);
|
||||||
|
}
|
||||||
|
|
||||||
|
[StructLayout(LayoutKind.Sequential)]
|
||||||
|
struct MVKConfiguration
|
||||||
|
{
|
||||||
|
public Bool32 DebugMode;
|
||||||
|
public Bool32 ShaderConversionFlipVertexY;
|
||||||
|
public Bool32 SynchronousQueueSubmits;
|
||||||
|
public Bool32 PrefillMetalCommandBuffers;
|
||||||
|
public uint MaxActiveMetalCommandBuffersPerQueue;
|
||||||
|
public Bool32 SupportLargeQueryPools;
|
||||||
|
public Bool32 PresentWithCommandBuffer;
|
||||||
|
public Bool32 SwapchainMagFilterUseNearest;
|
||||||
|
public ulong MetalCompileTimeout;
|
||||||
|
public Bool32 PerformanceTracking;
|
||||||
|
public uint PerformanceLoggingFrameCount;
|
||||||
|
public Bool32 DisplayWatermark;
|
||||||
|
public Bool32 SpecializedQueueFamilies;
|
||||||
|
public Bool32 SwitchSystemGPU;
|
||||||
|
public Bool32 FullImageViewSwizzle;
|
||||||
|
public uint DefaultGPUCaptureScopeQueueFamilyIndex;
|
||||||
|
public uint DefaultGPUCaptureScopeQueueIndex;
|
||||||
|
public Bool32 FastMathEnabled;
|
||||||
|
public MVKConfigLogLevel LogLevel;
|
||||||
|
public MVKConfigTraceVulkanCalls TraceVulkanCalls;
|
||||||
|
public Bool32 ForceLowPowerGPU;
|
||||||
|
public Bool32 SemaphoreUseMTLFence;
|
||||||
|
public MVKVkSemaphoreSupportStyle SemaphoreSupportStyle;
|
||||||
|
public MVKConfigAutoGPUCaptureScope AutoGPUCaptureScope;
|
||||||
|
public nint AutoGPUCaptureOutputFilepath;
|
||||||
|
public Bool32 Texture1DAs2D;
|
||||||
|
public Bool32 PreallocateDescriptors;
|
||||||
|
public Bool32 UseCommandPooling;
|
||||||
|
public Bool32 UseMTLHeap;
|
||||||
|
public Bool32 LogActivityPerformanceInline;
|
||||||
|
public uint ApiVersionToAdvertise;
|
||||||
|
public MVKConfigAdvertiseExtensions AdvertiseExtensions;
|
||||||
|
public Bool32 ResumeLostDevice;
|
||||||
|
public Bool32 UseMetalArgumentBuffers;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,51 @@
|
|||||||
|
using Silk.NET.Core.Loader;
|
||||||
|
using Silk.NET.Vulkan;
|
||||||
|
using System;
|
||||||
|
using System.Runtime.InteropServices;
|
||||||
|
using System.Runtime.Versioning;
|
||||||
|
|
||||||
|
namespace Ryujinx.Graphics.Vulkan.MoltenVK
|
||||||
|
{
|
||||||
|
[SupportedOSPlatform("macos")]
|
||||||
|
public static partial class MVKInitialization
|
||||||
|
{
|
||||||
|
private const string VulkanLib = "libvulkan.dylib";
|
||||||
|
|
||||||
|
[LibraryImport("libMoltenVK.dylib")]
|
||||||
|
private static partial Result vkGetMoltenVKConfigurationMVK(nint unusedInstance, out MVKConfiguration config, in nint configSize);
|
||||||
|
|
||||||
|
[LibraryImport("libMoltenVK.dylib")]
|
||||||
|
private static partial Result vkSetMoltenVKConfigurationMVK(nint unusedInstance, in MVKConfiguration config, in nint configSize);
|
||||||
|
|
||||||
|
public static void Initialize()
|
||||||
|
{
|
||||||
|
IntPtr configSize = (nint)Marshal.SizeOf<MVKConfiguration>();
|
||||||
|
|
||||||
|
vkGetMoltenVKConfigurationMVK(nint.Zero, out MVKConfiguration config, configSize);
|
||||||
|
|
||||||
|
config.UseMetalArgumentBuffers = true;
|
||||||
|
|
||||||
|
config.SemaphoreSupportStyle = MVKVkSemaphoreSupportStyle.MVK_CONFIG_VK_SEMAPHORE_SUPPORT_STYLE_SINGLE_QUEUE;
|
||||||
|
config.SynchronousQueueSubmits = false;
|
||||||
|
|
||||||
|
config.ResumeLostDevice = true;
|
||||||
|
|
||||||
|
vkSetMoltenVKConfigurationMVK(nint.Zero, config, configSize);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static string[] Resolver(string path)
|
||||||
|
{
|
||||||
|
if (path.EndsWith(VulkanLib))
|
||||||
|
{
|
||||||
|
path = path[..^VulkanLib.Length] + "libMoltenVK.dylib";
|
||||||
|
return [path];
|
||||||
|
}
|
||||||
|
return [];
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void InitializeResolver()
|
||||||
|
{
|
||||||
|
((DefaultPathResolver)PathResolver.Default).Resolvers.Insert(0, Resolver);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -44,7 +44,6 @@
|
|||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="Ryujinx.SPB" />
|
|
||||||
<PackageReference Include="Silk.NET.Shaderc" ExcludeAssets="native" />
|
<PackageReference Include="Silk.NET.Shaderc" ExcludeAssets="native" />
|
||||||
<PackageReference Include="Silk.NET.Vulkan" />
|
<PackageReference Include="Silk.NET.Vulkan" />
|
||||||
<PackageReference Include="Silk.NET.Vulkan.Extensions.EXT" />
|
<PackageReference Include="Silk.NET.Vulkan.Extensions.EXT" />
|
||||||
|
|||||||
@@ -60,7 +60,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
private ProgramPipelineState _state;
|
private ProgramPipelineState _state;
|
||||||
private DisposableRenderPass _dummyRenderPass;
|
private DisposableRenderPass _dummyRenderPass;
|
||||||
private readonly Task _compileTask;
|
private ShaderCompilationRequest _compileRequest;
|
||||||
private bool _firstBackgroundUse;
|
private bool _firstBackgroundUse;
|
||||||
|
|
||||||
public ShaderCollection(
|
public ShaderCollection(
|
||||||
@@ -139,7 +139,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
// Updating buffer texture bindings using template updates crashes the Adreno driver on Windows.
|
// Updating buffer texture bindings using template updates crashes the Adreno driver on Windows.
|
||||||
UpdateTexturesWithoutTemplate = gd.IsQualcommProprietary && usesBufferTextures;
|
UpdateTexturesWithoutTemplate = gd.IsQualcommProprietary && usesBufferTextures;
|
||||||
|
|
||||||
_compileTask = Task.CompletedTask;
|
_compileRequest = new ShaderCompilationRequest(Task.CompletedTask);
|
||||||
_firstBackgroundUse = false;
|
_firstBackgroundUse = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -153,7 +153,9 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
{
|
{
|
||||||
_state = state;
|
_state = state;
|
||||||
|
|
||||||
_compileTask = BackgroundCompilation();
|
_compileRequest = gd.ShaderCompilationQueue != null
|
||||||
|
? gd.ShaderCompilationQueue.Add(BackgroundCompilation)
|
||||||
|
: new ShaderCompilationRequest(BackgroundCompilationAsync());
|
||||||
_firstBackgroundUse = !fromCache;
|
_firstBackgroundUse = !fromCache;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -458,10 +460,25 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
return (buffer, texture);
|
return (buffer, texture);
|
||||||
}
|
}
|
||||||
|
|
||||||
private async Task BackgroundCompilation()
|
private async Task BackgroundCompilationAsync()
|
||||||
{
|
{
|
||||||
await Task.WhenAll(_shaders.Select(shader => shader.CompileTask));
|
await Task.WhenAll(_shaders.Select(shader => shader.CompileTask));
|
||||||
|
|
||||||
|
BackgroundCompilationImpl();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void BackgroundCompilation()
|
||||||
|
{
|
||||||
|
foreach (var shader in _shaders)
|
||||||
|
{
|
||||||
|
shader.CompileTask.Wait();
|
||||||
|
}
|
||||||
|
|
||||||
|
BackgroundCompilationImpl();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void BackgroundCompilationImpl()
|
||||||
|
{
|
||||||
if (Array.Exists(_shaders, shader => shader.CompileStatus == ProgramLinkStatus.Failure))
|
if (Array.Exists(_shaders, shader => shader.CompileStatus == ProgramLinkStatus.Failure))
|
||||||
{
|
{
|
||||||
LinkStatus = ProgramLinkStatus.Failure;
|
LinkStatus = ProgramLinkStatus.Failure;
|
||||||
@@ -604,11 +621,11 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!_compileTask.IsCompleted)
|
if (!_compileRequest.IsCompleted)
|
||||||
{
|
{
|
||||||
if (blocking)
|
if (blocking)
|
||||||
{
|
{
|
||||||
_compileTask.Wait();
|
_compileRequest.Wait();
|
||||||
|
|
||||||
if (LinkStatus == ProgramLinkStatus.Failure)
|
if (LinkStatus == ProgramLinkStatus.Failure)
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -0,0 +1,131 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Concurrent;
|
||||||
|
using System.Threading;
|
||||||
|
|
||||||
|
namespace Ryujinx.Graphics.Vulkan
|
||||||
|
{
|
||||||
|
class ShaderCompilationQueue
|
||||||
|
{
|
||||||
|
private const int MaxParallelCompilations = 8;
|
||||||
|
private const int MaxThreadStackSize = 2 * 1024 * 1024; // MB
|
||||||
|
|
||||||
|
private struct Request
|
||||||
|
{
|
||||||
|
public readonly ulong Id;
|
||||||
|
public readonly Action Callback;
|
||||||
|
|
||||||
|
public Request(ulong id, Action callback)
|
||||||
|
{
|
||||||
|
Id = id;
|
||||||
|
Callback = callback;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private readonly Thread[] _workerThreads;
|
||||||
|
private readonly CancellationTokenSource _cts;
|
||||||
|
private readonly BlockingCollection<Request>[] _queues;
|
||||||
|
private readonly ulong[] _finishedIds;
|
||||||
|
private ulong _currentId;
|
||||||
|
private int _currentQueueIndex;
|
||||||
|
|
||||||
|
public ShaderCompilationQueue()
|
||||||
|
{
|
||||||
|
_workerThreads = new Thread[MaxParallelCompilations];
|
||||||
|
_queues = new BlockingCollection<Request>[MaxParallelCompilations];
|
||||||
|
_finishedIds = new ulong[MaxParallelCompilations];
|
||||||
|
|
||||||
|
_cts = new CancellationTokenSource();
|
||||||
|
|
||||||
|
for (int i = 0; i < MaxParallelCompilations; i++)
|
||||||
|
{
|
||||||
|
_queues[i] = new BlockingCollection<Request>();
|
||||||
|
|
||||||
|
Thread thread = new Thread(DoWork, MaxThreadStackSize) { Name = $"BackgroundShaderCompiler.{i}" };
|
||||||
|
thread.IsBackground = true;
|
||||||
|
thread.Start(i);
|
||||||
|
|
||||||
|
_workerThreads[i] = thread;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void DoWork(object threadId)
|
||||||
|
{
|
||||||
|
int queueIndex = (int)threadId;
|
||||||
|
|
||||||
|
try
|
||||||
|
{
|
||||||
|
var queue = _queues[queueIndex];
|
||||||
|
|
||||||
|
foreach (var request in queue.GetConsumingEnumerable(_cts.Token))
|
||||||
|
{
|
||||||
|
request.Callback();
|
||||||
|
|
||||||
|
lock (queue)
|
||||||
|
{
|
||||||
|
_finishedIds[queueIndex] = request.Id;
|
||||||
|
|
||||||
|
Monitor.PulseAll(queue);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
catch (OperationCanceledException)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public ShaderCompilationRequest Add(Action callback)
|
||||||
|
{
|
||||||
|
ulong newId = Interlocked.Increment(ref _currentId);
|
||||||
|
|
||||||
|
// Let's keep rotating between the queues to increase the chances
|
||||||
|
// that the selected queue thread is currently idle.
|
||||||
|
int queueIndex = Interlocked.Increment(ref _currentQueueIndex) % MaxParallelCompilations;
|
||||||
|
|
||||||
|
_queues[queueIndex].Add(new Request(newId, callback));
|
||||||
|
|
||||||
|
return new ShaderCompilationRequest(this, queueIndex, newId);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Wait(int queueIndex, ulong id)
|
||||||
|
{
|
||||||
|
var queue = _queues[queueIndex];
|
||||||
|
|
||||||
|
lock (queue)
|
||||||
|
{
|
||||||
|
while (_finishedIds[queueIndex] < id)
|
||||||
|
{
|
||||||
|
Monitor.Wait(queue);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool IsCompleted(int queueIndex, ulong id)
|
||||||
|
{
|
||||||
|
var queue = _queues[queueIndex];
|
||||||
|
|
||||||
|
lock (queue)
|
||||||
|
{
|
||||||
|
return _finishedIds[queueIndex] >= id;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Dispose()
|
||||||
|
{
|
||||||
|
for (int i = 0; i < MaxParallelCompilations; i++)
|
||||||
|
{
|
||||||
|
_queues[i].CompleteAdding();
|
||||||
|
}
|
||||||
|
|
||||||
|
_cts.Cancel();
|
||||||
|
|
||||||
|
for (int i = 0; i < MaxParallelCompilations; i++)
|
||||||
|
{
|
||||||
|
_workerThreads[i].Join();
|
||||||
|
|
||||||
|
_queues[i].Dispose();
|
||||||
|
}
|
||||||
|
|
||||||
|
_cts.Dispose();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,55 @@
|
|||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace Ryujinx.Graphics.Vulkan
|
||||||
|
{
|
||||||
|
struct ShaderCompilationRequest
|
||||||
|
{
|
||||||
|
private readonly Task _task;
|
||||||
|
private readonly ShaderCompilationQueue _queue;
|
||||||
|
private readonly int _queueIndex;
|
||||||
|
private readonly ulong _requestId;
|
||||||
|
|
||||||
|
public bool IsCompleted
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (_task != null)
|
||||||
|
{
|
||||||
|
return _task.IsCompleted;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
return _queue.IsCompleted(_queueIndex, _requestId);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public ShaderCompilationRequest(Task task)
|
||||||
|
{
|
||||||
|
_task = task;
|
||||||
|
_queue = null;
|
||||||
|
_queueIndex = 0;
|
||||||
|
_requestId = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
public ShaderCompilationRequest(ShaderCompilationQueue queue, int queueIndex, ulong requestId)
|
||||||
|
{
|
||||||
|
_task = null;
|
||||||
|
_queue = queue;
|
||||||
|
_queueIndex = queueIndex;
|
||||||
|
_requestId = requestId;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Wait()
|
||||||
|
{
|
||||||
|
if (_task != null)
|
||||||
|
{
|
||||||
|
_task.Wait();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
_queue.Wait(_queueIndex, _requestId);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -266,7 +266,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
public void FreeCompleted()
|
public void FreeCompleted()
|
||||||
{
|
{
|
||||||
FenceHolder signalledFence = null;
|
FenceHolder signalledFence = null;
|
||||||
while (_pendingCopies.TryPeek(out PendingCopy pc) && pc.Fence != null && (pc.Fence == signalledFence || pc.Fence.IsSignaled()))
|
while (_pendingCopies.TryPeek(out PendingCopy pc) && pc.Fence != null && (pc.Fence == signalledFence || pc.Fence.IsSignaledLazy()))
|
||||||
{
|
{
|
||||||
signalledFence = pc.Fence; // Already checked - don't need to do it again.
|
signalledFence = pc.Fence; // Already checked - don't need to do it again.
|
||||||
PendingCopy dequeued = _pendingCopies.Dequeue();
|
PendingCopy dequeued = _pendingCopies.Dequeue();
|
||||||
|
|||||||
@@ -99,7 +99,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
DriverId.MesaNvk => "NVK",
|
DriverId.MesaNvk => "NVK",
|
||||||
DriverId.ImaginationOpenSourceMesa => "Imagination (Open)",
|
DriverId.ImaginationOpenSourceMesa => "Imagination (Open)",
|
||||||
DriverId.MesaHoneykrisp => "Honeykrisp",
|
DriverId.MesaHoneykrisp => "Honeykrisp",
|
||||||
DriverId.MesaKosmickrisp => "KosmicKrisp",
|
|
||||||
_ => id.ToString(),
|
_ => id.ToString(),
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,54 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.IO;
|
|
||||||
using System.Runtime.Versioning;
|
|
||||||
|
|
||||||
namespace Ryujinx.Graphics.Vulkan
|
|
||||||
{
|
|
||||||
[SupportedOSPlatform("macos")]
|
|
||||||
public static class VulkanDriver
|
|
||||||
{
|
|
||||||
private static string GetIcdPath(string fileName)
|
|
||||||
{
|
|
||||||
string baseDir = AppContext.BaseDirectory.TrimEnd(Path.DirectorySeparatorChar, Path.AltDirectorySeparatorChar);
|
|
||||||
string contentsDir = Path.GetDirectoryName(baseDir)!;
|
|
||||||
string[] searchPaths =
|
|
||||||
[
|
|
||||||
// .app bundle:
|
|
||||||
Path.Combine(contentsDir, "Resources", "vulkan", "icd.d", fileName),
|
|
||||||
|
|
||||||
// Local build:
|
|
||||||
Path.Combine(contentsDir, fileName)
|
|
||||||
];
|
|
||||||
|
|
||||||
foreach (string icdPath in searchPaths)
|
|
||||||
{
|
|
||||||
if (File.Exists(icdPath))
|
|
||||||
{
|
|
||||||
return icdPath;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
throw new FileNotFoundException(
|
|
||||||
$"{fileName} not found. Searched:\n{string.Join(Environment.NewLine, searchPaths)}");
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void MoltenVK()
|
|
||||||
{
|
|
||||||
Environment.SetEnvironmentVariable("MVK_CONFIG_USE_METAL_ARGUMENT_BUFFERS", "1");
|
|
||||||
Environment.SetEnvironmentVariable("MVK_CONFIG_VK_SEMAPHORE_SUPPORT_STYLE", "0");
|
|
||||||
Environment.SetEnvironmentVariable("MVK_CONFIG_SYNCHRONOUS_QUEUE_SUBMITS", "0");
|
|
||||||
Environment.SetEnvironmentVariable("MVK_CONFIG_RESUME_LOST_DEVICE", "1");
|
|
||||||
|
|
||||||
Environment.SetEnvironmentVariable("VK_DRIVER_FILES", GetIcdPath("MoltenVK_icd.json"));
|
|
||||||
|
|
||||||
Console.WriteLine($"[MoltenVK] VK_DRIVER_FILES just set to: {Environment.GetEnvironmentVariable("VK_DRIVER_FILES")}");
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void KosmicKrisp()
|
|
||||||
{
|
|
||||||
Environment.SetEnvironmentVariable("VK_DRIVER_FILES", GetIcdPath("libkosmickrisp_icd.json"));
|
|
||||||
|
|
||||||
Console.WriteLine($"[KosmicKrisp] VK_DRIVER_FILES just set to: {Environment.GetEnvironmentVariable("VK_DRIVER_FILES")}");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -5,6 +5,7 @@ using Silk.NET.Core;
|
|||||||
using Silk.NET.Vulkan;
|
using Silk.NET.Vulkan;
|
||||||
using Silk.NET.Vulkan.Extensions.EXT;
|
using Silk.NET.Vulkan.Extensions.EXT;
|
||||||
using Silk.NET.Vulkan.Extensions.KHR;
|
using Silk.NET.Vulkan.Extensions.KHR;
|
||||||
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
@@ -13,11 +14,10 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
{
|
{
|
||||||
public unsafe static class VulkanInitialization
|
public unsafe static class VulkanInitialization
|
||||||
{
|
{
|
||||||
private static Version32 Version14 => new(1, 4, 0);
|
|
||||||
|
|
||||||
private const uint InvalidIndex = uint.MaxValue;
|
private const uint InvalidIndex = uint.MaxValue;
|
||||||
private static readonly uint _minimalVulkanVersion = Vk.Version11.Value;
|
private static readonly uint _minimalVulkanVersion = Vk.Version11.Value;
|
||||||
private static readonly uint _maximumVulkanVersion = Version14.Value;
|
private static readonly uint _minimalInstanceVulkanVersion = Vk.Version12.Value;
|
||||||
|
private static readonly uint _maximumVulkanVersion = Vk.Version12.Value;
|
||||||
private const string AppName = "Ryujinx.Graphics.Vulkan";
|
private const string AppName = "Ryujinx.Graphics.Vulkan";
|
||||||
private const int QueuesCount = 2;
|
private const int QueuesCount = 2;
|
||||||
|
|
||||||
@@ -59,7 +59,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
internal static VulkanInstance CreateInstance(Vk api, GraphicsDebugLevel logLevel, string[] requiredExtensions)
|
internal static VulkanInstance CreateInstance(Vk api, GraphicsDebugLevel logLevel, string[] requiredExtensions)
|
||||||
{
|
{
|
||||||
List<string> enabledLayers = [];
|
List<string> enabledLayers = new();
|
||||||
|
|
||||||
IReadOnlySet<string> instanceExtensions = VulkanInstance.GetInstanceExtensions(api);
|
IReadOnlySet<string> instanceExtensions = VulkanInstance.GetInstanceExtensions(api);
|
||||||
IReadOnlySet<string> instanceLayers = VulkanInstance.GetInstanceLayers(api);
|
IReadOnlySet<string> instanceLayers = VulkanInstance.GetInstanceLayers(api);
|
||||||
@@ -88,7 +88,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
enabledExtensions = enabledExtensions.Append(ExtDebugUtils.ExtensionName).ToArray();
|
enabledExtensions = enabledExtensions.Append(ExtDebugUtils.ExtensionName).ToArray();
|
||||||
}
|
}
|
||||||
|
|
||||||
nint appName = Marshal.StringToHGlobalAnsi(AppName);
|
IntPtr appName = Marshal.StringToHGlobalAnsi(AppName);
|
||||||
|
|
||||||
ApplicationInfo applicationInfo = new()
|
ApplicationInfo applicationInfo = new()
|
||||||
{
|
{
|
||||||
@@ -168,7 +168,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
internal static DeviceInfo[] GetSuitablePhysicalDevices(Vk api)
|
internal static DeviceInfo[] GetSuitablePhysicalDevices(Vk api)
|
||||||
{
|
{
|
||||||
nint appName = Marshal.StringToHGlobalAnsi(AppName);
|
IntPtr appName = Marshal.StringToHGlobalAnsi(AppName);
|
||||||
|
|
||||||
ApplicationInfo applicationInfo = new()
|
ApplicationInfo applicationInfo = new()
|
||||||
{
|
{
|
||||||
@@ -197,6 +197,13 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
using VulkanInstance instance = rawInstance;
|
using VulkanInstance instance = rawInstance;
|
||||||
|
|
||||||
|
// We currently assume that the instance is compatible with Vulkan 1.2
|
||||||
|
// TODO: Remove this once we relax our initialization codepaths.
|
||||||
|
if (instance.InstanceVersion < _minimalInstanceVulkanVersion)
|
||||||
|
{
|
||||||
|
return [];
|
||||||
|
}
|
||||||
|
|
||||||
instance.EnumeratePhysicalDevices(out VulkanPhysicalDevice[] physicalDevices).ThrowOnError();
|
instance.EnumeratePhysicalDevices(out VulkanPhysicalDevice[] physicalDevices).ThrowOnError();
|
||||||
|
|
||||||
List<DeviceInfo> deviceInfos = [];
|
List<DeviceInfo> deviceInfos = [];
|
||||||
@@ -379,7 +386,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
features2.PNext = &supportedFeaturesDynamicAttachmentFeedbackLoopLayout;
|
features2.PNext = &supportedFeaturesDynamicAttachmentFeedbackLoopLayout;
|
||||||
}
|
}
|
||||||
|
|
||||||
PhysicalDevicePageableDeviceLocalMemoryFeaturesEXT supportedFeaturesPageableDeviceLocalMemory = new()
|
PhysicalDevicePageableDeviceLocalMemoryFeaturesEXT supportedPageableDeviceLocalMemoryFeatures = new()
|
||||||
{
|
{
|
||||||
SType = StructureType.PhysicalDevicePageableDeviceLocalMemoryFeaturesExt,
|
SType = StructureType.PhysicalDevicePageableDeviceLocalMemoryFeaturesExt,
|
||||||
PNext = features2.PNext,
|
PNext = features2.PNext,
|
||||||
@@ -387,10 +394,10 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
if (physicalDevice.IsDeviceExtensionPresent(ExtPageableDeviceLocalMemory.ExtensionName))
|
if (physicalDevice.IsDeviceExtensionPresent(ExtPageableDeviceLocalMemory.ExtensionName))
|
||||||
{
|
{
|
||||||
features2.PNext = &supportedFeaturesPageableDeviceLocalMemory;
|
features2.PNext = &supportedPageableDeviceLocalMemoryFeatures;
|
||||||
}
|
}
|
||||||
|
|
||||||
PhysicalDeviceMemoryPriorityFeaturesEXT supportedFeaturesDeviceMemoryPriority = new()
|
PhysicalDeviceMemoryPriorityFeaturesEXT supportedDeviceMemoryPriorityFeatures = new()
|
||||||
{
|
{
|
||||||
SType = StructureType.PhysicalDeviceMemoryPriorityFeaturesExt,
|
SType = StructureType.PhysicalDeviceMemoryPriorityFeaturesExt,
|
||||||
PNext = features2.PNext,
|
PNext = features2.PNext,
|
||||||
@@ -398,7 +405,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_memory_priority"))
|
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_memory_priority"))
|
||||||
{
|
{
|
||||||
features2.PNext = &supportedFeaturesDeviceMemoryPriority;
|
features2.PNext = &supportedDeviceMemoryPriorityFeatures;
|
||||||
}
|
}
|
||||||
|
|
||||||
PhysicalDeviceVulkan12Features supportedPhysicalDeviceVulkan12Features = new()
|
PhysicalDeviceVulkan12Features supportedPhysicalDeviceVulkan12Features = new()
|
||||||
@@ -409,22 +416,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
features2.PNext = &supportedPhysicalDeviceVulkan12Features;
|
features2.PNext = &supportedPhysicalDeviceVulkan12Features;
|
||||||
|
|
||||||
PhysicalDeviceVulkan13Features supportedPhysicalDeviceVulkan13Features = new()
|
|
||||||
{
|
|
||||||
SType = StructureType.PhysicalDeviceVulkan13Features,
|
|
||||||
PNext = features2.PNext,
|
|
||||||
};
|
|
||||||
|
|
||||||
features2.PNext = &supportedPhysicalDeviceVulkan13Features;
|
|
||||||
|
|
||||||
PhysicalDeviceVulkan14Features supportedPhysicalDeviceVulkan14Features = new()
|
|
||||||
{
|
|
||||||
SType = StructureType.PhysicalDeviceVulkan14Features,
|
|
||||||
PNext = features2.PNext,
|
|
||||||
};
|
|
||||||
|
|
||||||
features2.PNext = &supportedPhysicalDeviceVulkan14Features;
|
|
||||||
|
|
||||||
api.GetPhysicalDeviceFeatures2(physicalDevice.PhysicalDevice, &features2);
|
api.GetPhysicalDeviceFeatures2(physicalDevice.PhysicalDevice, &features2);
|
||||||
|
|
||||||
PhysicalDeviceFeatures supportedFeatures = features2.Features;
|
PhysicalDeviceFeatures supportedFeatures = features2.Features;
|
||||||
@@ -528,24 +519,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
pExtendedFeatures = &featuresVk12;
|
pExtendedFeatures = &featuresVk12;
|
||||||
|
|
||||||
PhysicalDeviceVulkan13Features featuresVk13 = new()
|
|
||||||
{
|
|
||||||
SType = StructureType.PhysicalDeviceVulkan13Features,
|
|
||||||
PNext = pExtendedFeatures,
|
|
||||||
/* Vulkan 1.3 features here */
|
|
||||||
};
|
|
||||||
|
|
||||||
pExtendedFeatures = &featuresVk13;
|
|
||||||
|
|
||||||
PhysicalDeviceVulkan13Features featuresVk14 = new()
|
|
||||||
{
|
|
||||||
SType = StructureType.PhysicalDeviceVulkan14Features,
|
|
||||||
PNext = pExtendedFeatures,
|
|
||||||
/* Vulkan 1.4 features here */
|
|
||||||
};
|
|
||||||
|
|
||||||
pExtendedFeatures = &featuresVk14;
|
|
||||||
|
|
||||||
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_index_type_uint8"))
|
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_index_type_uint8"))
|
||||||
{
|
{
|
||||||
PhysicalDeviceIndexTypeUint8FeaturesEXT featuresIndexU8 = new()
|
PhysicalDeviceIndexTypeUint8FeaturesEXT featuresIndexU8 = new()
|
||||||
@@ -625,7 +598,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (physicalDevice.IsDeviceExtensionPresent(ExtPageableDeviceLocalMemory.ExtensionName) &&
|
if (physicalDevice.IsDeviceExtensionPresent(ExtPageableDeviceLocalMemory.ExtensionName) &&
|
||||||
supportedFeaturesPageableDeviceLocalMemory.PageableDeviceLocalMemory)
|
supportedPageableDeviceLocalMemoryFeatures.PageableDeviceLocalMemory)
|
||||||
{
|
{
|
||||||
PhysicalDevicePageableDeviceLocalMemoryFeaturesEXT featuresPageableDeviceLocalMemory = new()
|
PhysicalDevicePageableDeviceLocalMemoryFeaturesEXT featuresPageableDeviceLocalMemory = new()
|
||||||
{
|
{
|
||||||
@@ -638,16 +611,16 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_memory_priority") &&
|
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_memory_priority") &&
|
||||||
supportedFeaturesDeviceMemoryPriority.MemoryPriority)
|
supportedDeviceMemoryPriorityFeatures.MemoryPriority)
|
||||||
{
|
{
|
||||||
PhysicalDeviceMemoryPriorityFeaturesEXT featuresMemoryPriority = new()
|
PhysicalDeviceMemoryPriorityFeaturesEXT featuresDeviceMemoryPriority = new()
|
||||||
{
|
{
|
||||||
SType = StructureType.PhysicalDeviceMemoryPriorityFeaturesExt,
|
SType = StructureType.PhysicalDeviceMemoryPriorityFeaturesExt,
|
||||||
PNext = pExtendedFeatures,
|
PNext = pExtendedFeatures,
|
||||||
MemoryPriority = true,
|
MemoryPriority = true,
|
||||||
};
|
};
|
||||||
|
|
||||||
pExtendedFeatures = &featuresMemoryPriority;
|
pExtendedFeatures = &featuresDeviceMemoryPriority;
|
||||||
}
|
}
|
||||||
|
|
||||||
string[] enabledExtensions = _requiredExtensions.Union(_desirableExtensions.Intersect(physicalDevice.DeviceExtensions)).ToArray();
|
string[] enabledExtensions = _requiredExtensions.Union(_desirableExtensions.Intersect(physicalDevice.DeviceExtensions)).ToArray();
|
||||||
|
|||||||
@@ -13,6 +13,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
{
|
{
|
||||||
private readonly Vk _api;
|
private readonly Vk _api;
|
||||||
public readonly Instance Instance;
|
public readonly Instance Instance;
|
||||||
|
public readonly Version32 InstanceVersion;
|
||||||
|
|
||||||
private bool _disposed;
|
private bool _disposed;
|
||||||
|
|
||||||
@@ -20,6 +21,22 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
{
|
{
|
||||||
_api = api;
|
_api = api;
|
||||||
Instance = instance;
|
Instance = instance;
|
||||||
|
|
||||||
|
if (api.GetInstanceProcAddr(instance, "vkEnumerateInstanceVersion") == nint.Zero)
|
||||||
|
{
|
||||||
|
InstanceVersion = Vk.Version10;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
uint rawInstanceVersion = 0;
|
||||||
|
|
||||||
|
if (api.EnumerateInstanceVersion(ref rawInstanceVersion) != Result.Success)
|
||||||
|
{
|
||||||
|
rawInstanceVersion = Vk.Version11.Value;
|
||||||
|
}
|
||||||
|
|
||||||
|
InstanceVersion = (Version32)rawInstanceVersion;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public static Result Create(Vk api, ref InstanceCreateInfo createInfo, out VulkanInstance instance)
|
public static Result Create(Vk api, ref InstanceCreateInfo createInfo, out VulkanInstance instance)
|
||||||
|
|||||||
@@ -3,6 +3,7 @@ using Ryujinx.Common.Logging;
|
|||||||
using Ryujinx.Graphics.GAL;
|
using Ryujinx.Graphics.GAL;
|
||||||
using Ryujinx.Graphics.Shader;
|
using Ryujinx.Graphics.Shader;
|
||||||
using Ryujinx.Graphics.Shader.Translation;
|
using Ryujinx.Graphics.Shader.Translation;
|
||||||
|
using Ryujinx.Graphics.Vulkan.MoltenVK;
|
||||||
using Ryujinx.Graphics.Vulkan.Queries;
|
using Ryujinx.Graphics.Vulkan.Queries;
|
||||||
using Silk.NET.Vulkan;
|
using Silk.NET.Vulkan;
|
||||||
using Silk.NET.Vulkan.Extensions.EXT;
|
using Silk.NET.Vulkan.Extensions.EXT;
|
||||||
@@ -54,6 +55,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
internal CommandBufferPool CommandBufferPool { get; private set; }
|
internal CommandBufferPool CommandBufferPool { get; private set; }
|
||||||
internal PipelineLayoutCache PipelineLayoutCache { get; private set; }
|
internal PipelineLayoutCache PipelineLayoutCache { get; private set; }
|
||||||
internal BackgroundResources BackgroundResources { get; private set; }
|
internal BackgroundResources BackgroundResources { get; private set; }
|
||||||
|
internal ShaderCompilationQueue ShaderCompilationQueue { get; private set; }
|
||||||
internal Action<Action> InterruptAction { get; private set; }
|
internal Action<Action> InterruptAction { get; private set; }
|
||||||
internal SyncManager SyncManager { get; private set; }
|
internal SyncManager SyncManager { get; private set; }
|
||||||
|
|
||||||
@@ -95,8 +97,8 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
internal bool IsNvidiaPreTuring { get; private set; }
|
internal bool IsNvidiaPreTuring { get; private set; }
|
||||||
internal bool IsIntelArc { get; private set; }
|
internal bool IsIntelArc { get; private set; }
|
||||||
internal bool IsQualcommProprietary { get; private set; }
|
internal bool IsQualcommProprietary { get; private set; }
|
||||||
|
internal bool IsTurnip { get; private set; }
|
||||||
internal bool IsMoltenVk { get; private set; }
|
internal bool IsMoltenVk { get; private set; }
|
||||||
internal bool IsKosmicKrisp { get; private set; }
|
|
||||||
internal bool SupportsMTL31 { get; private set; }
|
internal bool SupportsMTL31 { get; private set; }
|
||||||
internal bool IsTBDR { get; private set; }
|
internal bool IsTBDR { get; private set; }
|
||||||
internal bool IsSharedMemory { get; private set; }
|
internal bool IsSharedMemory { get; private set; }
|
||||||
@@ -111,7 +113,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
public event EventHandler<ScreenCaptureImageInfo> ScreenCaptured;
|
public event EventHandler<ScreenCaptureImageInfo> ScreenCaptured;
|
||||||
|
|
||||||
public VulkanRenderer(Vk api, Func<Instance, Vk, SurfaceKHR> surfaceFunc, Func<string[]> requiredExtensionsFunc, string preferredGpuId, TranslationLayer translationLayer)
|
public VulkanRenderer(Vk api, Func<Instance, Vk, SurfaceKHR> surfaceFunc, Func<string[]> requiredExtensionsFunc, string preferredGpuId)
|
||||||
{
|
{
|
||||||
_getSurface = surfaceFunc;
|
_getSurface = surfaceFunc;
|
||||||
_getRequiredExtensions = requiredExtensionsFunc;
|
_getRequiredExtensions = requiredExtensionsFunc;
|
||||||
@@ -121,20 +123,18 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
Textures = [];
|
Textures = [];
|
||||||
Samplers = [];
|
Samplers = [];
|
||||||
|
|
||||||
// MoltenVK is required for any device running < macOS 26, even Intel and AMD vendors.
|
|
||||||
// KosmicKrisp, a Vulkan conformant implementation running on top of Metal 4, requires macOS 26.
|
|
||||||
if (OperatingSystem.IsMacOS())
|
if (OperatingSystem.IsMacOS())
|
||||||
{
|
{
|
||||||
if (translationLayer == TranslationLayer.MoltenVK)
|
MVKInitialization.Initialize();
|
||||||
{
|
|
||||||
VulkanDriver.MoltenVK();
|
// Any device running on MacOS is using MoltenVK, even Intel and AMD vendors.
|
||||||
IsMoltenVk = true;
|
IsMoltenVk = true;
|
||||||
}
|
|
||||||
if (translationLayer == TranslationLayer.KosmicKrisp)
|
// The default thread stack size on MacOS is low, and can cause stack overflow
|
||||||
{
|
// on SPIR-V Cross during shader compilation.
|
||||||
VulkanDriver.KosmicKrisp();
|
// As a workaround, we use this custom queue which allows us to specify the stack
|
||||||
IsKosmicKrisp = true;
|
// size of the threads used for compilation.
|
||||||
}
|
ShaderCompilationQueue = new ShaderCompilationQueue();
|
||||||
}
|
}
|
||||||
|
|
||||||
SupportsMTL31 = OperatingSystem.IsMacOSVersionAtLeast(14);
|
SupportsMTL31 = OperatingSystem.IsMacOSVersionAtLeast(14);
|
||||||
@@ -404,6 +404,8 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
IsFeedbackLoopDevice = IsAmdRdna3;
|
IsFeedbackLoopDevice = IsAmdRdna3;
|
||||||
|
|
||||||
|
IsTurnip = GpuRenderer.StartsWith("Turnip");
|
||||||
|
|
||||||
if (Vendor == Vendor.Nvidia)
|
if (Vendor == Vendor.Nvidia)
|
||||||
{
|
{
|
||||||
Match match = VendorUtils.NvidiaConsumerClassRegex().Match(GpuRenderer);
|
Match match = VendorUtils.NvidiaConsumerClassRegex().Match(GpuRenderer);
|
||||||
@@ -484,7 +486,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
Api.TryGetDeviceExtension(_instance.Instance, _device, out ExtExternalMemoryHost hostMemoryApi);
|
Api.TryGetDeviceExtension(_instance.Instance, _device, out ExtExternalMemoryHost hostMemoryApi);
|
||||||
HostMemoryAllocator = new HostMemoryAllocator(MemoryAllocator, Api, hostMemoryApi, _device);
|
HostMemoryAllocator = new HostMemoryAllocator(MemoryAllocator, Api, hostMemoryApi, _device);
|
||||||
|
|
||||||
CommandBufferPool = new CommandBufferPool(Api, _device, Queue, QueueLock, queueFamilyIndex, IsQualcommProprietary);
|
CommandBufferPool = new CommandBufferPool(Api, _device, Queue, QueueLock, queueFamilyIndex, IsQualcommProprietary, IsTurnip);
|
||||||
|
|
||||||
PipelineLayoutCache = new PipelineLayoutCache();
|
PipelineLayoutCache = new PipelineLayoutCache();
|
||||||
|
|
||||||
@@ -785,6 +787,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
supportsGeometryShader: Capabilities.SupportsGeometryShader,
|
supportsGeometryShader: Capabilities.SupportsGeometryShader,
|
||||||
supportsGeometryShaderPassthrough: Capabilities.SupportsGeometryShaderPassthrough,
|
supportsGeometryShaderPassthrough: Capabilities.SupportsGeometryShaderPassthrough,
|
||||||
supportsTransformFeedback: Capabilities.SupportsTransformFeedback,
|
supportsTransformFeedback: Capabilities.SupportsTransformFeedback,
|
||||||
|
supportsImageBufferPixelAlignment: false,
|
||||||
supportsImageLoadFormatted: features2.Features.ShaderStorageImageReadWithoutFormat,
|
supportsImageLoadFormatted: features2.Features.ShaderStorageImageReadWithoutFormat,
|
||||||
supportsLayerVertexTessellation: featuresVk12.ShaderOutputLayer,
|
supportsLayerVertexTessellation: featuresVk12.ShaderOutputLayer,
|
||||||
supportsMismatchingViewFormat: true,
|
supportsMismatchingViewFormat: true,
|
||||||
@@ -798,6 +801,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
supportsShaderNonUniformIndexing:
|
supportsShaderNonUniformIndexing:
|
||||||
featuresVk12.ShaderSampledImageArrayNonUniformIndexing &&
|
featuresVk12.ShaderSampledImageArrayNonUniformIndexing &&
|
||||||
featuresVk12.ShaderStorageImageArrayNonUniformIndexing,
|
featuresVk12.ShaderStorageImageArrayNonUniformIndexing,
|
||||||
|
supportsTextureBufferPixelAlignment: false,
|
||||||
supportsTextureGatherOffsets: features2.Features.ShaderImageGatherExtended,
|
supportsTextureGatherOffsets: features2.Features.ShaderImageGatherExtended,
|
||||||
supportsTextureShadowLod: false,
|
supportsTextureShadowLod: false,
|
||||||
supportsVertexStoreAndAtomics: features2.Features.VertexPipelineStoresAndAtomics,
|
supportsVertexStoreAndAtomics: features2.Features.VertexPipelineStoresAndAtomics,
|
||||||
@@ -850,14 +854,14 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Gets the available Vulkan devices using the default Vulkan API
|
/// Gets the available Vulkan devices using the default Vulkan API
|
||||||
/// object returned by <see cref="VulkanSpbApi.GetApiFromSpb()"/>
|
/// object returned by <see cref="Vk.GetApi()"/>
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <returns></returns>
|
/// <returns></returns>
|
||||||
public static DeviceInfo[] GetPhysicalDevices()
|
public static DeviceInfo[] GetPhysicalDevices()
|
||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
return VulkanInitialization.GetSuitablePhysicalDevices(VulkanSpbApi.GetApiFromSpb());
|
return VulkanInitialization.GetSuitablePhysicalDevices(Vk.GetApi());
|
||||||
}
|
}
|
||||||
catch (Exception ex)
|
catch (Exception ex)
|
||||||
{
|
{
|
||||||
@@ -1120,6 +1124,8 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
SurfaceApi.DestroySurface(_instance.Instance, _surface, null);
|
SurfaceApi.DestroySurface(_instance.Instance, _surface, null);
|
||||||
|
|
||||||
|
ShaderCompilationQueue?.Dispose();
|
||||||
|
|
||||||
Api.DestroyDevice(_device, null);
|
Api.DestroyDevice(_device, null);
|
||||||
|
|
||||||
_debugMessenger.Dispose();
|
_debugMessenger.Dispose();
|
||||||
|
|||||||
@@ -1,34 +0,0 @@
|
|||||||
using Silk.NET.Core.Contexts;
|
|
||||||
using Silk.NET.Vulkan;
|
|
||||||
using SPB.Graphics.Vulkan;
|
|
||||||
|
|
||||||
namespace Ryujinx.Graphics.Vulkan
|
|
||||||
{
|
|
||||||
public static class VulkanSpbApi
|
|
||||||
{
|
|
||||||
public static Vk GetApiFromSpb()
|
|
||||||
{
|
|
||||||
LamdaNativeContext baseCtx = new(VulkanHelper.GetProcAddress);
|
|
||||||
MultiNativeContext ctx = new(baseCtx, null);
|
|
||||||
Vk ret = new(ctx);
|
|
||||||
|
|
||||||
ctx.Contexts[1] = new LamdaNativeContext(x =>
|
|
||||||
{
|
|
||||||
if (x.EndsWith("ProcAddr"))
|
|
||||||
{
|
|
||||||
return default;
|
|
||||||
}
|
|
||||||
|
|
||||||
nint ptr = ret.GetDeviceProcAddr(ret.CurrentDevice.GetValueOrDefault(), x);
|
|
||||||
if (ptr != default)
|
|
||||||
{
|
|
||||||
return ptr;
|
|
||||||
}
|
|
||||||
|
|
||||||
return ret.GetInstanceProcAddr(ret.CurrentInstance.GetValueOrDefault(), x);
|
|
||||||
});
|
|
||||||
|
|
||||||
return ret;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -116,7 +116,7 @@ namespace Ryujinx.ShaderTools
|
|||||||
|
|
||||||
if (options.VertexPassthrough)
|
if (options.VertexPassthrough)
|
||||||
{
|
{
|
||||||
program = translatorContext.GenerateVertexPassthroughForCompute();
|
(program, _) = translatorContext.GenerateVertexPassthroughForCompute();
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -439,11 +439,6 @@ namespace Ryujinx.UI.Common.Configuration
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public GraphicsBackend GraphicsBackend { get; set; }
|
public GraphicsBackend GraphicsBackend { get; set; }
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Vulkan translation layer
|
|
||||||
/// </summary>
|
|
||||||
public TranslationLayer TranslationLayer { get; set; }
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Preferred GPU
|
/// Preferred GPU
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|||||||
@@ -587,11 +587,6 @@ namespace Ryujinx.UI.Common.Configuration
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public ReactiveObject<GraphicsBackend> GraphicsBackend { get; private set; }
|
public ReactiveObject<GraphicsBackend> GraphicsBackend { get; private set; }
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Vulkan translation layer
|
|
||||||
/// </summary>
|
|
||||||
public ReactiveObject<TranslationLayer> TranslationLayer { get; private set; }
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Applies anti-aliasing to the renderer.
|
/// Applies anti-aliasing to the renderer.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@@ -644,8 +639,6 @@ namespace Ryujinx.UI.Common.Configuration
|
|||||||
EnableTextureRecompression.Event += static (_, e) => LogValueChange(e, nameof(EnableTextureRecompression));
|
EnableTextureRecompression.Event += static (_, e) => LogValueChange(e, nameof(EnableTextureRecompression));
|
||||||
GraphicsBackend = new ReactiveObject<GraphicsBackend>();
|
GraphicsBackend = new ReactiveObject<GraphicsBackend>();
|
||||||
GraphicsBackend.Event += static (_, e) => LogValueChange(e, nameof(GraphicsBackend));
|
GraphicsBackend.Event += static (_, e) => LogValueChange(e, nameof(GraphicsBackend));
|
||||||
TranslationLayer = new ReactiveObject<TranslationLayer>();
|
|
||||||
TranslationLayer.Event += static (_, e) => LogValueChange(e, nameof(TranslationLayer));
|
|
||||||
PreferredGpu = new ReactiveObject<string>();
|
PreferredGpu = new ReactiveObject<string>();
|
||||||
PreferredGpu.Event += static (_, e) => LogValueChange(e, nameof(PreferredGpu));
|
PreferredGpu.Event += static (_, e) => LogValueChange(e, nameof(PreferredGpu));
|
||||||
EnableMacroHLE = new ReactiveObject<bool>();
|
EnableMacroHLE = new ReactiveObject<bool>();
|
||||||
@@ -942,7 +935,6 @@ namespace Ryujinx.UI.Common.Configuration
|
|||||||
ControllerConfig = [],
|
ControllerConfig = [],
|
||||||
InputConfig = Hid.InputConfig,
|
InputConfig = Hid.InputConfig,
|
||||||
GraphicsBackend = Graphics.GraphicsBackend,
|
GraphicsBackend = Graphics.GraphicsBackend,
|
||||||
TranslationLayer = Graphics.TranslationLayer,
|
|
||||||
PreferredGpu = Graphics.PreferredGpu,
|
PreferredGpu = Graphics.PreferredGpu,
|
||||||
MultiplayerLanInterfaceId = Multiplayer.LanInterfaceId,
|
MultiplayerLanInterfaceId = Multiplayer.LanInterfaceId,
|
||||||
MultiplayerMode = Multiplayer.Mode,
|
MultiplayerMode = Multiplayer.Mode,
|
||||||
@@ -966,7 +958,6 @@ namespace Ryujinx.UI.Common.Configuration
|
|||||||
Graphics.MaxAnisotropy.Value = -1.0f;
|
Graphics.MaxAnisotropy.Value = -1.0f;
|
||||||
Graphics.AspectRatio.Value = AspectRatio.Fixed16x9;
|
Graphics.AspectRatio.Value = AspectRatio.Fixed16x9;
|
||||||
Graphics.GraphicsBackend.Value = DefaultGraphicsBackend();
|
Graphics.GraphicsBackend.Value = DefaultGraphicsBackend();
|
||||||
Graphics.TranslationLayer.Value = TranslationLayer.MoltenVK;
|
|
||||||
Graphics.PreferredGpu.Value = "";
|
Graphics.PreferredGpu.Value = "";
|
||||||
Graphics.ShadersDumpPath.Value = "";
|
Graphics.ShadersDumpPath.Value = "";
|
||||||
Graphics.TexturesDumpPath.Value = "";
|
Graphics.TexturesDumpPath.Value = "";
|
||||||
@@ -1815,15 +1806,6 @@ namespace Ryujinx.UI.Common.Configuration
|
|||||||
configurationFileUpdated = true;
|
configurationFileUpdated = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (configurationFileFormat.Version < 62)
|
|
||||||
{
|
|
||||||
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 62.");
|
|
||||||
|
|
||||||
configurationFileFormat.TranslationLayer = TranslationLayer.MoltenVK;
|
|
||||||
|
|
||||||
configurationFileUpdated = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
Logger.EnableFileLog.Value = configurationFileFormat.EnableFileLog;
|
Logger.EnableFileLog.Value = configurationFileFormat.EnableFileLog;
|
||||||
Graphics.ResScale.Value = configurationFileFormat.ResScale;
|
Graphics.ResScale.Value = configurationFileFormat.ResScale;
|
||||||
Graphics.ResScaleCustom.Value = configurationFileFormat.ResScaleCustom;
|
Graphics.ResScaleCustom.Value = configurationFileFormat.ResScaleCustom;
|
||||||
@@ -1836,7 +1818,6 @@ namespace Ryujinx.UI.Common.Configuration
|
|||||||
Graphics.EnableTextureRealTimeEdit.Value = configurationFileFormat.GraphicsEnableTextureRealTimeEdit;
|
Graphics.EnableTextureRealTimeEdit.Value = configurationFileFormat.GraphicsEnableTextureRealTimeEdit;
|
||||||
Graphics.BackendThreading.Value = configurationFileFormat.BackendThreading;
|
Graphics.BackendThreading.Value = configurationFileFormat.BackendThreading;
|
||||||
Graphics.GraphicsBackend.Value = configurationFileFormat.GraphicsBackend;
|
Graphics.GraphicsBackend.Value = configurationFileFormat.GraphicsBackend;
|
||||||
Graphics.TranslationLayer.Value = configurationFileFormat.TranslationLayer;
|
|
||||||
Graphics.PreferredGpu.Value = configurationFileFormat.PreferredGpu;
|
Graphics.PreferredGpu.Value = configurationFileFormat.PreferredGpu;
|
||||||
Graphics.AntiAliasing.Value = configurationFileFormat.AntiAliasing;
|
Graphics.AntiAliasing.Value = configurationFileFormat.AntiAliasing;
|
||||||
Graphics.ScalingFilter.Value = configurationFileFormat.ScalingFilter;
|
Graphics.ScalingFilter.Value = configurationFileFormat.ScalingFilter;
|
||||||
|
|||||||
@@ -12,7 +12,6 @@ namespace Ryujinx.UI.Common.Helper
|
|||||||
public static bool? OverrideDockedMode { get; private set; }
|
public static bool? OverrideDockedMode { get; private set; }
|
||||||
public static bool? OverrideHardwareAcceleration { get; private set; }
|
public static bool? OverrideHardwareAcceleration { get; private set; }
|
||||||
public static string OverrideGraphicsBackend { get; private set; }
|
public static string OverrideGraphicsBackend { get; private set; }
|
||||||
public static string OverrideTranslationLayer { get; private set; }
|
|
||||||
public static string OverrideBackendThreading { get; private set; }
|
public static string OverrideBackendThreading { get; private set; }
|
||||||
public static string OverrideHideCursor { get; private set; }
|
public static string OverrideHideCursor { get; private set; }
|
||||||
public static string BaseDirPathArg { get; private set; }
|
public static string BaseDirPathArg { get; private set; }
|
||||||
@@ -110,16 +109,6 @@ namespace Ryujinx.UI.Common.Helper
|
|||||||
|
|
||||||
OverrideGraphicsBackend = args[++i];
|
OverrideGraphicsBackend = args[++i];
|
||||||
break;
|
break;
|
||||||
case "--translation-layer":
|
|
||||||
if (i + 1 >= args.Length)
|
|
||||||
{
|
|
||||||
Logger.Error?.Print(LogClass.Application, $"Invalid option '{arg}'");
|
|
||||||
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
OverrideTranslationLayer = args[++i];
|
|
||||||
break;
|
|
||||||
case "--backend-threading":
|
case "--backend-threading":
|
||||||
if (i + 1 >= args.Length)
|
if (i + 1 >= args.Length)
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -43,6 +43,7 @@ using Ryujinx.UI.App.Common;
|
|||||||
using Ryujinx.UI.Common;
|
using Ryujinx.UI.Common;
|
||||||
using Ryujinx.UI.Common.Configuration;
|
using Ryujinx.UI.Common.Configuration;
|
||||||
using Ryujinx.UI.Common.Helper;
|
using Ryujinx.UI.Common.Helper;
|
||||||
|
using Silk.NET.Vulkan;
|
||||||
using SkiaSharp;
|
using SkiaSharp;
|
||||||
using SPB.Graphics.Exceptions;
|
using SPB.Graphics.Exceptions;
|
||||||
using SPB.Graphics.Vulkan;
|
using SPB.Graphics.Vulkan;
|
||||||
@@ -938,11 +939,10 @@ namespace Ryujinx.Ava
|
|||||||
if (ConfigurationState.Instance.Graphics.GraphicsBackend.Value == GraphicsBackend.Vulkan)
|
if (ConfigurationState.Instance.Graphics.GraphicsBackend.Value == GraphicsBackend.Vulkan)
|
||||||
{
|
{
|
||||||
renderer = new VulkanRenderer(
|
renderer = new VulkanRenderer(
|
||||||
VulkanSpbApi.GetApiFromSpb(),
|
Vk.GetApi(),
|
||||||
((EmbeddedWindowVulkan)RendererHost.EmbeddedWindow).CreateSurface,
|
((EmbeddedWindowVulkan)RendererHost.EmbeddedWindow).CreateSurface,
|
||||||
VulkanHelper.GetRequiredInstanceExtensions,
|
VulkanHelper.GetRequiredInstanceExtensions,
|
||||||
ConfigurationState.Instance.Graphics.PreferredGpu.Value,
|
ConfigurationState.Instance.Graphics.PreferredGpu.Value);
|
||||||
ConfigurationState.Instance.Graphics.TranslationLayer.Value);
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@@ -1183,12 +1183,7 @@ namespace Ryujinx.Ava
|
|||||||
{
|
{
|
||||||
_viewModel.BackendText = ConfigurationState.Instance.Graphics.GraphicsBackend.Value switch
|
_viewModel.BackendText = ConfigurationState.Instance.Graphics.GraphicsBackend.Value switch
|
||||||
{
|
{
|
||||||
GraphicsBackend.Vulkan when !OperatingSystem.IsMacOS() => "Vulkan",
|
GraphicsBackend.Vulkan => "Vulkan",
|
||||||
GraphicsBackend.Vulkan when Environment.GetEnvironmentVariable("VK_DRIVER_FILES")!.Contains("MoltenVK")
|
|
||||||
=> "MoltenVK",
|
|
||||||
GraphicsBackend.Vulkan when
|
|
||||||
Environment.GetEnvironmentVariable("VK_DRIVER_FILES")!.Contains("kosmickrisp") => "KosmicKrisp",
|
|
||||||
GraphicsBackend.Vulkan => _viewModel.BackendText,
|
|
||||||
GraphicsBackend.OpenGl => "OpenGL",
|
GraphicsBackend.OpenGl => "OpenGL",
|
||||||
_ => throw new NotImplementedException()
|
_ => throw new NotImplementedException()
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -189,8 +189,6 @@
|
|||||||
"SettingsTabSystemIgnoreControllerApplet": "Ignore Controller Applet",
|
"SettingsTabSystemIgnoreControllerApplet": "Ignore Controller Applet",
|
||||||
"SettingsTabGraphics": "Graphics",
|
"SettingsTabGraphics": "Graphics",
|
||||||
"SettingsTabGraphicsAPI": "Graphics API",
|
"SettingsTabGraphicsAPI": "Graphics API",
|
||||||
"SettingsTabTranslationLayer": "Translation Layer (Vulkan):",
|
|
||||||
"SettingsTabTranslationLayerTooltip": "MoltenVK is a Vulkan Portability implementation, enabling Vulkan applications to run on macOS.\n\nKosmicKrisp is a Vulkan (1.3) conformant Vulkan-on-Metal driver and the eventual successor to MoltenVK.\n\nKosmicKrisp is not yet feature-complete, meaning that games *may* not render correctly or possibly even crash.\n\nUse MoltenVK if unsure.",
|
|
||||||
"SettingsTabGraphicsEnableShaderCache": "Enable Shader Cache",
|
"SettingsTabGraphicsEnableShaderCache": "Enable Shader Cache",
|
||||||
"SettingsTabGraphicsAnisotropicFiltering": "Anisotropic Filtering:",
|
"SettingsTabGraphicsAnisotropicFiltering": "Anisotropic Filtering:",
|
||||||
"SettingsTabGraphicsAnisotropicFilteringAuto": "Auto",
|
"SettingsTabGraphicsAnisotropicFilteringAuto": "Auto",
|
||||||
|
|||||||
@@ -289,7 +289,7 @@ namespace Ryujinx.Headless
|
|||||||
if (options.GraphicsBackend == GraphicsBackend.Vulkan && window is VulkanWindow vulkanWindow)
|
if (options.GraphicsBackend == GraphicsBackend.Vulkan && window is VulkanWindow vulkanWindow)
|
||||||
{
|
{
|
||||||
string preferredGpuId = string.Empty;
|
string preferredGpuId = string.Empty;
|
||||||
Vk api = VulkanSpbApi.GetApiFromSpb();
|
Vk api = Vk.GetApi();
|
||||||
|
|
||||||
if (!string.IsNullOrEmpty(options.PreferredGPUVendor))
|
if (!string.IsNullOrEmpty(options.PreferredGPUVendor))
|
||||||
{
|
{
|
||||||
@@ -310,8 +310,7 @@ namespace Ryujinx.Headless
|
|||||||
api,
|
api,
|
||||||
(instance, _) => new SurfaceKHR((ulong)(vulkanWindow.CreateWindowSurface(instance.Handle))),
|
(instance, _) => new SurfaceKHR((ulong)(vulkanWindow.CreateWindowSurface(instance.Handle))),
|
||||||
VulkanWindow.GetRequiredInstanceExtensions,
|
VulkanWindow.GetRequiredInstanceExtensions,
|
||||||
preferredGpuId,
|
preferredGpuId);
|
||||||
options.TranslationLayer);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return new OpenGLRenderer();
|
return new OpenGLRenderer();
|
||||||
|
|||||||
@@ -12,6 +12,7 @@ using Ryujinx.Cpu;
|
|||||||
using Ryujinx.Graphics.GAL;
|
using Ryujinx.Graphics.GAL;
|
||||||
using Ryujinx.Graphics.Gpu;
|
using Ryujinx.Graphics.Gpu;
|
||||||
using Ryujinx.Graphics.Gpu.Shader;
|
using Ryujinx.Graphics.Gpu.Shader;
|
||||||
|
using Ryujinx.Graphics.Vulkan.MoltenVK;
|
||||||
using Ryujinx.HLE;
|
using Ryujinx.HLE;
|
||||||
using Ryujinx.HLE.FileSystem;
|
using Ryujinx.HLE.FileSystem;
|
||||||
using Ryujinx.HLE.HOS;
|
using Ryujinx.HLE.HOS;
|
||||||
@@ -73,6 +74,11 @@ namespace Ryujinx.Headless
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (OperatingSystem.IsMacOS())
|
||||||
|
{
|
||||||
|
MVKInitialization.InitializeResolver();
|
||||||
|
}
|
||||||
|
|
||||||
Parser.Default.ParseArguments<Options>(args)
|
Parser.Default.ParseArguments<Options>(args)
|
||||||
.WithParsed(options => Load(args, options))
|
.WithParsed(options => Load(args, options))
|
||||||
.WithNotParsed(errors => errors.Output());
|
.WithNotParsed(errors => errors.Output());
|
||||||
|
|||||||
@@ -131,10 +131,7 @@ namespace Ryujinx.Headless
|
|||||||
|
|
||||||
if (NeedsOverride(nameof(GraphicsBackend)))
|
if (NeedsOverride(nameof(GraphicsBackend)))
|
||||||
GraphicsBackend = configurationState.Graphics.GraphicsBackend;
|
GraphicsBackend = configurationState.Graphics.GraphicsBackend;
|
||||||
|
|
||||||
if (NeedsOverride(nameof(TranslationLayer)))
|
|
||||||
TranslationLayer = configurationState.Graphics.TranslationLayer;
|
|
||||||
|
|
||||||
if (NeedsOverride(nameof(AntiAliasing)))
|
if (NeedsOverride(nameof(AntiAliasing)))
|
||||||
AntiAliasing = configurationState.Graphics.AntiAliasing;
|
AntiAliasing = configurationState.Graphics.AntiAliasing;
|
||||||
|
|
||||||
@@ -373,9 +370,6 @@ namespace Ryujinx.Headless
|
|||||||
[Option("graphics-backend", Required = false, Default = GraphicsBackend.Vulkan, HelpText = "Change Graphics Backend to use.")]
|
[Option("graphics-backend", Required = false, Default = GraphicsBackend.Vulkan, HelpText = "Change Graphics Backend to use.")]
|
||||||
public GraphicsBackend GraphicsBackend { get; set; }
|
public GraphicsBackend GraphicsBackend { get; set; }
|
||||||
|
|
||||||
[Option("translation-layer", Required = false, Default = TranslationLayer.MoltenVK, HelpText = "Change Translation Layer to use.")]
|
|
||||||
public TranslationLayer TranslationLayer { get; set; }
|
|
||||||
|
|
||||||
[Option("preferred-gpu-vendor", Required = false, Default = "", HelpText = "When using the Vulkan backend, prefer using the GPU from the specified vendor.")]
|
[Option("preferred-gpu-vendor", Required = false, Default = "", HelpText = "When using the Vulkan backend, prefer using the GPU from the specified vendor.")]
|
||||||
public string PreferredGPUVendor { get; set; }
|
public string PreferredGPUVendor { get; set; }
|
||||||
|
|
||||||
|
|||||||
+17
-22
@@ -8,6 +8,8 @@ using Ryujinx.Common.GraphicsDriver;
|
|||||||
using Ryujinx.Common.Logging;
|
using Ryujinx.Common.Logging;
|
||||||
using Ryujinx.Common.SystemInterop;
|
using Ryujinx.Common.SystemInterop;
|
||||||
using Ryujinx.Common.Utilities;
|
using Ryujinx.Common.Utilities;
|
||||||
|
using Ryujinx.Graphics.RenderDocApi;
|
||||||
|
using Ryujinx.Graphics.Vulkan.MoltenVK;
|
||||||
using Ryujinx.Headless;
|
using Ryujinx.Headless;
|
||||||
using Ryujinx.Modules;
|
using Ryujinx.Modules;
|
||||||
using Ryujinx.SDL3.Common;
|
using Ryujinx.SDL3.Common;
|
||||||
@@ -25,6 +27,7 @@ namespace Ryujinx.Ava
|
|||||||
{
|
{
|
||||||
internal partial class Program
|
internal partial class Program
|
||||||
{
|
{
|
||||||
|
//
|
||||||
public static double WindowScaleFactor { get; set; }
|
public static double WindowScaleFactor { get; set; }
|
||||||
public static double DesktopScaleFactor { get; set; } = 1.0;
|
public static double DesktopScaleFactor { get; set; } = 1.0;
|
||||||
public static string Version { get; private set; }
|
public static string Version { get; private set; }
|
||||||
@@ -112,6 +115,11 @@ namespace Ryujinx.Ava
|
|||||||
// Parse arguments
|
// Parse arguments
|
||||||
CommandLineState.ParseArguments(args);
|
CommandLineState.ParseArguments(args);
|
||||||
|
|
||||||
|
if (OperatingSystem.IsMacOS())
|
||||||
|
{
|
||||||
|
MVKInitialization.InitializeResolver();
|
||||||
|
}
|
||||||
|
|
||||||
// Delete backup files after updating.
|
// Delete backup files after updating.
|
||||||
Task.Run(Updater.CleanupUpdate);
|
Task.Run(Updater.CleanupUpdate);
|
||||||
|
|
||||||
@@ -211,31 +219,18 @@ namespace Ryujinx.Ava
|
|||||||
|
|
||||||
UseHardwareAcceleration = ConfigurationState.Instance.EnableHardwareAcceleration.Value;
|
UseHardwareAcceleration = ConfigurationState.Instance.EnableHardwareAcceleration.Value;
|
||||||
|
|
||||||
// Change graphics backend from OpenGL to Vulkan on macOS
|
|
||||||
if (OperatingSystem.IsMacOS() && (ConfigurationState.Instance.Graphics.GraphicsBackend.Value == GraphicsBackend.OpenGl))
|
|
||||||
{
|
|
||||||
ConfigurationState.Instance.Graphics.GraphicsBackend.Value = GraphicsBackend.Vulkan;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Check if graphics backend was overridden
|
// Check if graphics backend was overridden
|
||||||
if (CommandLineState.OverrideGraphicsBackend is not null)
|
if (CommandLineState.OverrideGraphicsBackend != null)
|
||||||
{
|
{
|
||||||
ConfigurationState.Instance.Graphics.GraphicsBackend.Value = CommandLineState.OverrideGraphicsBackend.ToLower() switch
|
if (CommandLineState.OverrideGraphicsBackend.ToLower() == "opengl")
|
||||||
{
|
|
||||||
"opengl" => GraphicsBackend.OpenGl,
|
|
||||||
"vulkan" => GraphicsBackend.Vulkan,
|
|
||||||
_ => ConfigurationState.Instance.Graphics.GraphicsBackend.Value
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
// Check if translation layer was overridden
|
|
||||||
if (CommandLineState.OverrideTranslationLayer is not null)
|
|
||||||
ConfigurationState.Instance.Graphics.TranslationLayer.Value = CommandLineState.OverrideTranslationLayer.ToLower() switch
|
|
||||||
{
|
{
|
||||||
"moltenvk" => TranslationLayer.MoltenVK,
|
ConfigurationState.Instance.Graphics.GraphicsBackend.Value = GraphicsBackend.OpenGl;
|
||||||
"kosmickrisp" => TranslationLayer.KosmicKrisp,
|
}
|
||||||
_ => ConfigurationState.Instance.Graphics.TranslationLayer.Value
|
else if (CommandLineState.OverrideGraphicsBackend.ToLower() == "vulkan")
|
||||||
};
|
{
|
||||||
|
ConfigurationState.Instance.Graphics.GraphicsBackend.Value = GraphicsBackend.Vulkan;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
// Check if backend threading was overridden
|
// Check if backend threading was overridden
|
||||||
if (CommandLineState.OverrideBackendThreading is not null)
|
if (CommandLineState.OverrideBackendThreading is not null)
|
||||||
|
|||||||
@@ -47,12 +47,11 @@
|
|||||||
<PackageReference Include="Ryujinx.Graphics.Nvdec.Dependencies.Linux" Condition="'$(RuntimeIdentifier)' == 'linux-x64' OR '$(RuntimeIdentifier)' == 'linux-arm64'" />
|
<PackageReference Include="Ryujinx.Graphics.Nvdec.Dependencies.Linux" Condition="'$(RuntimeIdentifier)' == 'linux-x64' OR '$(RuntimeIdentifier)' == 'linux-arm64'" />
|
||||||
<PackageReference Include="Ryujinx.Graphics.Nvdec.Dependencies.macOS" Condition="'$(RuntimeIdentifier)' == 'osx-x64' OR '$(RuntimeIdentifier)' == 'osx-arm64'" />
|
<PackageReference Include="Ryujinx.Graphics.Nvdec.Dependencies.macOS" Condition="'$(RuntimeIdentifier)' == 'osx-x64' OR '$(RuntimeIdentifier)' == 'osx-arm64'" />
|
||||||
<PackageReference Include="Ryujinx.Graphics.Nvdec.Dependencies.Windows" Condition="'$(RuntimeIdentifier)' == 'win-x64' OR '$(RuntimeIdentifier)' == 'win-arm64'" />
|
<PackageReference Include="Ryujinx.Graphics.Nvdec.Dependencies.Windows" Condition="'$(RuntimeIdentifier)' == 'win-x64' OR '$(RuntimeIdentifier)' == 'win-arm64'" />
|
||||||
<PackageReference Include="Ryujinx.Graphics.Vulkan.KosmicKrisp" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'win-x64' AND '$(RuntimeIdentifier)' != 'win-arm64' AND '$(RuntimeIdentifier)' != 'osx-x64'" />
|
|
||||||
<PackageReference Include="Ryujinx.SPB" />
|
|
||||||
<PackageReference Include="Ryujinx.Graphics.Vulkan.MoltenVK" Condition="'$(RuntimeIdentifier)' == 'osx-x64' OR '$(RuntimeIdentifier)' == 'osx-arm64'" />
|
<PackageReference Include="Ryujinx.Graphics.Vulkan.MoltenVK" Condition="'$(RuntimeIdentifier)' == 'osx-x64' OR '$(RuntimeIdentifier)' == 'osx-arm64'" />
|
||||||
<PackageReference Include="Silk.NET.Vulkan" />
|
<PackageReference Include="Silk.NET.Vulkan" />
|
||||||
<PackageReference Include="Silk.NET.Vulkan.Extensions.EXT" />
|
<PackageReference Include="Silk.NET.Vulkan.Extensions.EXT" />
|
||||||
<PackageReference Include="Silk.NET.Vulkan.Extensions.KHR" />
|
<PackageReference Include="Silk.NET.Vulkan.Extensions.KHR" />
|
||||||
|
<PackageReference Include="SPB" />
|
||||||
<PackageReference Include="SharpZipLib" />
|
<PackageReference Include="SharpZipLib" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
@@ -91,20 +90,6 @@
|
|||||||
</Content>
|
</Content>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
<ItemGroup Condition="'$(RuntimeIdentifier)' == 'osx-arm64' OR '$(RuntimeIdentifier)' == 'osx-x64'">
|
|
||||||
<Content Include="..\..\distribution\macos\vulkan\icd.d\MoltenVK_icd-flat.json">
|
|
||||||
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
|
||||||
<TargetPath>MoltenVK_icd.json</TargetPath>
|
|
||||||
</Content>
|
|
||||||
</ItemGroup>
|
|
||||||
|
|
||||||
<ItemGroup Condition="'$(RuntimeIdentifier)' == 'osx-arm64'">
|
|
||||||
<Content Include="..\..\distribution\macos\vulkan\icd.d\libkosmickrisp_icd-flat.json">
|
|
||||||
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
|
||||||
<TargetPath>libkosmickrisp_icd.json</TargetPath>
|
|
||||||
</Content>
|
|
||||||
</ItemGroup>
|
|
||||||
|
|
||||||
<ItemGroup Condition="'$(RuntimeIdentifier)' == 'linux-x64' OR '$(RuntimeIdentifier)' == 'linux-arm64'" >
|
<ItemGroup Condition="'$(RuntimeIdentifier)' == 'linux-x64' OR '$(RuntimeIdentifier)' == 'linux-arm64'" >
|
||||||
<Content Include="..\..\distribution\linux\Ryujinx.sh">
|
<Content Include="..\..\distribution\linux\Ryujinx.sh">
|
||||||
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
||||||
|
|||||||
@@ -118,8 +118,6 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
|
|
||||||
public bool IsHypervisorAvailable => OperatingSystem.IsMacOS() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64;
|
public bool IsHypervisorAvailable => OperatingSystem.IsMacOS() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64;
|
||||||
|
|
||||||
public bool IsKosmicKrispAvailable => OperatingSystem.IsMacOSVersionAtLeast(15);
|
|
||||||
|
|
||||||
public bool GameDirectoryChanged
|
public bool GameDirectoryChanged
|
||||||
{
|
{
|
||||||
get => _gameDirectoryChanged;
|
get => _gameDirectoryChanged;
|
||||||
@@ -315,23 +313,13 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
public int BaseStyleIndex { get; set; }
|
public int BaseStyleIndex { get; set; }
|
||||||
|
|
||||||
public int GraphicsBackendIndex
|
public int GraphicsBackendIndex
|
||||||
{
|
|
||||||
get;
|
|
||||||
set
|
|
||||||
{
|
|
||||||
field = IsMacOS ? 0 : value;
|
|
||||||
OnPropertyChanged();
|
|
||||||
OnPropertyChanged(nameof(IsVulkanSelected));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public int TranslationLayerIndex
|
|
||||||
{
|
{
|
||||||
get;
|
get;
|
||||||
set
|
set
|
||||||
{
|
{
|
||||||
field = value;
|
field = value;
|
||||||
OnPropertyChanged();
|
OnPropertyChanged();
|
||||||
|
OnPropertyChanged(nameof(IsVulkanSelected));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -638,7 +626,6 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
|
|
||||||
// Graphics
|
// Graphics
|
||||||
GraphicsBackendIndex = (int)config.Graphics.GraphicsBackend.Value;
|
GraphicsBackendIndex = (int)config.Graphics.GraphicsBackend.Value;
|
||||||
TranslationLayerIndex = (int)config.Graphics.TranslationLayer.Value;
|
|
||||||
// Physical devices are queried asynchronously hence the preferred index config value is loaded in LoadAvailableGpus().
|
// Physical devices are queried asynchronously hence the preferred index config value is loaded in LoadAvailableGpus().
|
||||||
EnableShaderCache = config.Graphics.EnableShaderCache;
|
EnableShaderCache = config.Graphics.EnableShaderCache;
|
||||||
EnableTextureRecompression = config.Graphics.EnableTextureRecompression;
|
EnableTextureRecompression = config.Graphics.EnableTextureRecompression;
|
||||||
@@ -759,7 +746,6 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
|
|
||||||
// Graphics
|
// Graphics
|
||||||
config.Graphics.GraphicsBackend.Value = (GraphicsBackend)GraphicsBackendIndex;
|
config.Graphics.GraphicsBackend.Value = (GraphicsBackend)GraphicsBackendIndex;
|
||||||
config.Graphics.TranslationLayer.Value = (TranslationLayer)TranslationLayerIndex;
|
|
||||||
config.Graphics.PreferredGpu.Value = _gpuIds.ElementAtOrDefault(PreferredGpuIndex);
|
config.Graphics.PreferredGpu.Value = _gpuIds.ElementAtOrDefault(PreferredGpuIndex);
|
||||||
config.Graphics.EnableShaderCache.Value = EnableShaderCache;
|
config.Graphics.EnableShaderCache.Value = EnableShaderCache;
|
||||||
config.Graphics.EnableTextureRecompression.Value = EnableTextureRecompression;
|
config.Graphics.EnableTextureRecompression.Value = EnableTextureRecompression;
|
||||||
|
|||||||
@@ -28,7 +28,7 @@
|
|||||||
Spacing="10">
|
Spacing="10">
|
||||||
<TextBlock Classes="h1" Text="{locale:Locale SettingsTabGraphicsAPI}" />
|
<TextBlock Classes="h1" Text="{locale:Locale SettingsTabGraphicsAPI}" />
|
||||||
<StackPanel Margin="10,0,0,0" Orientation="Vertical" Spacing="10">
|
<StackPanel Margin="10,0,0,0" Orientation="Vertical" Spacing="10">
|
||||||
<StackPanel Orientation="Horizontal" IsVisible="{Binding !IsMacOS}">
|
<StackPanel Orientation="Horizontal">
|
||||||
<TextBlock VerticalAlignment="Center"
|
<TextBlock VerticalAlignment="Center"
|
||||||
ToolTip.Tip="{locale:Locale SettingsTabGraphicsBackendTooltip}"
|
ToolTip.Tip="{locale:Locale SettingsTabGraphicsBackendTooltip}"
|
||||||
Text="{locale:Locale SettingsTabGraphicsBackend}"
|
Text="{locale:Locale SettingsTabGraphicsBackend}"
|
||||||
@@ -45,22 +45,6 @@
|
|||||||
Content="OpenGL" />
|
Content="OpenGL" />
|
||||||
</ComboBox>
|
</ComboBox>
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
<StackPanel Orientation="Horizontal" IsVisible="{Binding IsMacOS}">
|
|
||||||
<TextBlock VerticalAlignment="Center"
|
|
||||||
ToolTip.Tip="{locale:Locale SettingsTabTranslationLayerTooltip}"
|
|
||||||
Text="{locale:Locale SettingsTabTranslationLayer}"
|
|
||||||
Width="250" />
|
|
||||||
<ComboBox Width="350"
|
|
||||||
HorizontalContentAlignment="Left"
|
|
||||||
ToolTip.Tip="{locale:Locale SettingsTabTranslationLayerTooltip}"
|
|
||||||
SelectedIndex="{Binding TranslationLayerIndex}">
|
|
||||||
<ComboBoxItem
|
|
||||||
Content="MoltenVK" />
|
|
||||||
<ComboBoxItem
|
|
||||||
IsEnabled="{Binding IsKosmicKrispAvailable}"
|
|
||||||
Content="KosmicKrisp" />
|
|
||||||
</ComboBox>
|
|
||||||
</StackPanel>
|
|
||||||
<StackPanel Orientation="Horizontal" IsVisible="{Binding IsVulkanSelected}">
|
<StackPanel Orientation="Horizontal" IsVisible="{Binding IsVulkanSelected}">
|
||||||
<TextBlock VerticalAlignment="Center"
|
<TextBlock VerticalAlignment="Center"
|
||||||
ToolTip.Tip="{locale:Locale SettingsTabGraphicsPreferredGpuTooltip}"
|
ToolTip.Tip="{locale:Locale SettingsTabGraphicsPreferredGpuTooltip}"
|
||||||
@@ -72,24 +56,7 @@
|
|||||||
SelectedIndex="{Binding PreferredGpuIndex}"
|
SelectedIndex="{Binding PreferredGpuIndex}"
|
||||||
ItemsSource="{Binding AvailableGpus}"/>
|
ItemsSource="{Binding AvailableGpus}"/>
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
<StackPanel Orientation="Horizontal">
|
</StackPanel>
|
||||||
<TextBlock VerticalAlignment="Center"
|
|
||||||
ToolTip.Tip="{locale:Locale GraphicsBackendThreadingTooltip}"
|
|
||||||
Text="{locale:Locale SettingsTabGraphicsBackendMultithreading}"
|
|
||||||
Width="250" />
|
|
||||||
<ComboBox Width="350"
|
|
||||||
HorizontalContentAlignment="Left"
|
|
||||||
ToolTip.Tip="{locale:Locale GalThreadingTooltip}"
|
|
||||||
SelectedIndex="{Binding GraphicsBackendMultithreadingIndex}">
|
|
||||||
<ComboBoxItem
|
|
||||||
Content="{locale:Locale CommonAuto}" />
|
|
||||||
<ComboBoxItem
|
|
||||||
Content="{locale:Locale CommonOff}" />
|
|
||||||
<ComboBoxItem
|
|
||||||
Content="{locale:Locale CommonOn}" />
|
|
||||||
</ComboBox>
|
|
||||||
</StackPanel>
|
|
||||||
</StackPanel>
|
|
||||||
<Separator Height="1" />
|
<Separator Height="1" />
|
||||||
<TextBlock Classes="h1" Text="{locale:Locale SettingsTabGraphicsFeatures}" />
|
<TextBlock Classes="h1" Text="{locale:Locale SettingsTabGraphicsFeatures}" />
|
||||||
<StackPanel Margin="10,0,0,0" Orientation="Vertical" Spacing="10">
|
<StackPanel Margin="10,0,0,0" Orientation="Vertical" Spacing="10">
|
||||||
|
|||||||
Reference in New Issue
Block a user